Original Post — Direct link
over 5 years ago - /u/ZooKeeperZak - Direct link

Originally posted by Danielbastone

you need to have the base of the barrier supported by a build that is connected to the objective, so when the objective is destroyed, the barrier block is destroyed

bludrive did this with a supported a barrier. You can get fairly far with this type of solution.

More complex ideas are being planned :). We appreciate all the ideas in this post!

over 5 years ago - /u/ZooKeeperZak - Direct link

Originally posted by tamnuurnt

Also would love an option where if the opponents objective is broken they have no more spawns

Take a look at BluDrive’s featured map it has something like this.