Hey Commanders,
Just wanted to drop in and provide an update on our most recently released weapon, the Plasmatic Discharger. With the release of any new feature, item, hero, or weapon we’re always watching it closely to see how it’s performing. Currently, the Plasmatic Discharger is overperforming in some areas due to a few bugs and other minor issues.
- The weapon type was not set properly, which allows it to do unintended damage to the Storm King’s Horn.
- It’s properly typed as an Explosive Weapon in the v22.40 update, which should alleviate this issue.
- There is an issue where the weapons energy ball can stay on a friendly structure longer than intended.
- We’re aiming to reduce the time it lasts once stopped on friendly structures. This will take a while to fix and will happen sometime during the Winterfest Venture Season.
- Massive damage for only 3 Energy Cells per shot.
- We’re going to rebalance the damage and ammo cost to put the weapon more in line with others that are similar, like the Noble Launcher. The timeline for this is the same as above and will happen during the Winterfest Venture Season.
There may be a few other tweaks that happen, but these are the main issues we plan to address. All changes will be documented in the Homebase Status report when the details are nailed down. Because of these changes, we will offer an Item Reset on the Plasmatic Discharger to all players, so you can recover any resources you’ve invested into the weapon if you wish.
Enjoy the rest of the Hexslyvania Venture season as it’s coming to an end quickly!
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