Fortnite: Save the World

Fortnite: Save the World Dev Tracker




Yesterday

Post
    Trello on Trello - Thread - Direct

When the player picks up a resource, the HUD will display the total amount they have in their Inventory, and not the amount they’ve just picked up.

JIRA FORT-836091

Post
    Trello on Trello - Thread - Direct

When trying to pin any Quests in the Quest Log (both while in a Mission or in the Lobby), players won’t be able to. This will be fixed in the upcoming update.

JIRA FORT-857780

Post
    Trello on Trello - Thread - Direct

General Top Issues: https://trello.com/c/hPO1oa8F ______________________________________________________________

Battle Royale/Reload/OG Top Issues: https://trello.com/c/HpnG42pi ______________________________________________________________

LEGO Fortnite Top Issues: https://trello.com/c/qABfadyf

...

Read more
Post
    Trello on Trello - Thread - Direct

When moving around (emoting, running, swimming, jumping etc.), the Batman Comic Book Cape Back Bling may not animate properly when in Performance Mode.

JIRA FORT-858296

Post
    Trello on Trello - Thread - Direct

Upon respawn, the player (or their teammates) may end up in a different location instead of the Banner Gadget (Level 4 Upgrade and higher).

JIRA FORT-854018

Post
    Trello on Trello - Thread - Direct

When mantling, players may notice the sound effect plays louder than expected.

JIRA FORT-831844

Post
    Trello on Trello - Thread - Direct

When trying to reach the player, Husks may phase through built floor/ceiling sections after climbing any ramps or stairs.

JIRA FORT-771671

Post
    Trello on Trello - Thread - Direct

After going into a Team Rumble match and using a Jam Emote, players may be unable to perform Jam Emotes in Battle Royale.

JIRA FORT-784608

Comment

Rewards from quests overflow into storage. When you click through stuff in post-mission rewards screen note an asterisk on the bottom right that says something like "*sent to storage"


19 Feb

Comment

Here's my go to for high level content, straight from 2018 XD

Megabase Kyle

Team perk: Supercharged traps

Power Modulation
Lofty Architecture
Tough Traps
Electrified Floors
Fully Contained

Comment

Originally posted by MrBigChunky

THIS DOES NOT WORK WITHOUT LONG ARM OF THE LAW AS YOUR TEAM PERK. I JUST NOW FOUND OUT. SO IF IT DOES NOT WORK. EQUIP LONG ARM AS YOUE TEAM PERK AND YOU GOT IT

Ah, that explains it! Was a bit puzzled since with the time I spent in StW AMC would always get cut short the moment I lost footing


14 Feb

Comment

Always has been. They can also spawn side by side

Comment

Go through the main questline until you complete the "Stonewood Storm Shield Defense 3" quest, that will unlock all the extra quests that can be completed.


13 Feb

Comment

Yep, heals survivors, defenders and animals. I'd also recommend switching to a compressor bow if you have a free-running survivor - it's very effective at knocking back enemies and keeping the survivor running.

Comment

The problem with their original attack and why people didn't like it was that bees are a very effective area denial attack, it could stack and you had no counterplay except leaving that area. And then you had your wave RNG that could overwhelm you with bee husks.

So as a part of a bigger rework beehives stopped sending bee clouds and instead we've received beehive lobbers with the added counterplay of being able to clear the bees by destroying the thrown beehive.


11 Feb

Comment

Originally posted by Few_Amoeba_2362

What’s a founder shield?

It's a shared boost icon displayed by the daily XP bonus and your account level.


10 Feb

Post
    Trello on Trello - Thread - Direct

Description

Players will find that after opening the Emote wheel they will have to perform an emote in order for the wheel to close.


JIRA

FORT-761507


08 Feb

Comment

You probably clicked "More" > "Tile size" on the Schematic page while in menus. This affects tile size throughout the whole UI


05 Feb

Comment

Originally posted by AutoModerator

It looks like you're reporting a bug. If you haven't provided the information already, please share the following to help Epic Games:

What issue happened?

What platform are you playing on?

What happened prior to seeing the issue?

Do you have a link to video/screenshots depicting the issue?

Reminder: With the release of next gen consoles, it's important to include which platform you're on

Should there be a need, members of the Epic Games Community Team may reach out to you with additional questions.

/r/FORTnITE moderators are unaffiliated with Epic Games, and are in no way associated with the Epic Games Community Team that may reach out to users.

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

Issue:
Not seeing this on the Trello, but since 33.30 the volume boundaries of some secondary objectives around the map (radar towers, survivor antennas etc) now have a collision. Not all objectives are affected, I've only seen this on some of the smaller radar towers and the survivor antenna.

These boundaries seem to block pretty much all the weapon fire. It's not the objective itself, but the volume it occupies and clears if it's spawned near the buildings/trees. The bow trajectory previs also reacts to this collision.

Platform: PC, but this most likely affects all platforms