Thanks for the tag u/Zion-plex
This is great, thank you for taking the time to record and piece this together. We're still gathering and reviewing the provided sentiment for any potential updates.
Stay awesome everyone.
Thanks for the tag u/Zion-plex
This is great, thank you for taking the time to record and piece this together. We're still gathering and reviewing the provided sentiment for any potential updates.
Stay awesome everyone.
Thanks for the tag u/Zion-plex
This is great, thank you for taking the time to record and piece this together. We're still gathering and reviewing the provided sentiment for any potential updates.
Stay awesome everyone.
Any chance you or a dev can tell us why they went out of their way to make sure the Driftboard was slower and less fun than in BR? Like, what was the thought process? Who sat at a table and thought "those people in STW definitely toadally don't need to shoot or have fun on a board", and take out features? It's mind-boggling.
There is a lot of things to take into consideration from a design standpoint when adding things like this. Things like Map Size, Mechanics, etc all play a huge part. We can't add something that could fundamentally break how the game is played and we're still discussing the difference between the two versions.
Keep providing constructive feedback for us in the early stages of the STW Driftboard.
Any chance you or a dev can tell us why they went out of their way to make sure the Driftboard was slower and less fun than in BR? Like, what was the thought process? Who sat at a table and thought "those people in STW definitely toadally don't need to shoot or have fun on a board", and take out features? It's mind-boggling.
There is a lot of things to take into consideration from a design standpoint when adding things like this. Things like Map Size, Mechanics, etc all play a huge part. We can't add something that could fundamentally break how the game is played and we're still discussing the difference between the two versions.
Keep providing constructive feedback for us in the early stages of the STW Driftboard.