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I actually wouldn’t mind this change... if you’d actually you know, sorted the real problems within the game atm.

• AFK leeching in public lobbies.

• High Twine rewards being utterly insufficient.

Seriously dissapointed. The only reason I was still playing was because of Wargames. Only times I really went into normal missions was for Vbucks or RTS 4x missions. But we all know how sparse those missions can be.

I know AFK Wargames weren’t really a long term answer for keeping people occupied, but taking that away and not updating the mission rewards for High Twine is gonna lose you a lot of Veteran players. Please listen to the community. Some of us actually really enjoy this game despite it’s flaws, but there’s a limit to how hands off you can be before it backfires.

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over 5 years ago - /u/Magyst - Direct link

Hey there! We're going to be making some adjustments to the rewards in high level Twine during the new Season (Aiming for 10.10). We're definitely not happy with the rewards in that tier and agree they need to be better than they are now.

As for AFK.. we're going to be taking another pass at the system to further investigate. Definitely continue to report these types of players while we dig in and evaluate it's performance.

over 5 years ago - /u/Magyst - Direct link

Originally posted by RisKQuay

As for AFK.. we're going to be taking another pass at the system to further investigate. Definitely continue to report these types of players while we dig in and evaluate it's performance.

The last attempt was almost 8 months ago, but you guys are only just starting another pass?

We had to make some adjustments based on the number of false positives the system was detecting. This resulting in lots of players being wrongfully kicked from the missions. We've been evaluating the system as a whole and are taking another pass to ensure the system is working as intended.