Previous post for the curious cat(s).
And I still don't like introductions.
- Re-add event missions outside ventures again
The players of 2018 may rememeber this. Hexylvania used to be outside ventures, playable with our arsenal and our stats. A good place to wet your pants from getting jumpscared by vampire takers. Until the ventures nation has attacked and took that fun from us. So I think it's time to re-add event missions outside ventures again. Oh and allow us to play the lower PL missions in case this was added. This also includes special event based missions like blockbuster's destroy the meteor mission.
- Bring back the old repeatable challenge for elemental perk ups
Seriously, why remove it in the first place? It was harmless challenge that adds a little bit of bonus for eliminating elemental husks in the mission.
- Add repeatable challenges for evolution materials and perk ups.
The same how a repeatable of eliminating mist monsters exist that rewards reperk. There should be a repeatable quest for evolution materials and perk ups. So it should be like this:
"You are grounded!": Eliminate 75 husklings, rewards that you can choose from: 50 Pure drop of rain OR 40 Lightining in a bottle
"Muscles for brains": Eliminate 75 huskies, rewards that you can choose from: 30 eye of the storm OR 20 storm shards
"Parry this!": Eliminate 25 shielders, rewards that you can choose from: 50 uncommon perk up OR 50 rare perk up
"Tango located": Eliminate 10 smashers, rewards that you can choose from: 50 epic perk up OR 50 legendary perk up
NOTE: these are just examples. Comments can make better suggestions than mine.
- Make shielders and mist monsters count toward all elimination based challenges
I think it is about time we make them count toward any challenges. I mean, shielders are mist monsters in appearance so they should count toward eliminating mist monsters. Our fellow mist monster friends also need to count toward elimination based challenges as well. Like eliminating them should count toward Assault Rifle eliminations for example.
- remove blue/rare and purple/epic schematic caches from twine peaks
Imagine eliminating a mini boss in a PL140 mission, only to be met with a blue schematic cache. The next thing you'll do is insulting someone's mother, probably your useless teammates. Anyway, removing schematic caches that are less than legendary cache would be great for endgamers, the legit ones anyway and not the dumb as a brick ones. And you get to not insult someone's mother...right?
- Commander level rewards after level 310 needs to be tweaked
I feel like this is a similar situation to the "now defunct" daily login rewards system. It needs a buff in terms of rewards because endgame users need more rewards for achieving more "looped" commander levels.
- Add more hero loadout presets
Pretty much explains itself. More hero loadout presets, more possibilities.
- Reduce the cost of reperk and perking up.
From one element to another...for 1800 element perk up? And 345 legendary perk up to just upgrade one perk? Yeah i think we need a cost reduction here.