Original Post — Direct link

Grenades are mostly pointless in higher missions can we get a rework for stronger grenades? or new ability

Crescent Kick can get a buff? or possibly a weapon that extends out of the bottom of a foot like a blade? so we don't have to smell the breathe of a husk.

Ice King base will need to be reworked if this the husk get immune to stuns or cc.

Will Floor, Wall Launchers have damage added to them when the husks no longer take get cc'd? if we can't push them back after like 10 seconds? they become pointless can we make them a damage/cc hybrid now?

Wall lights are similar now after 3 uses? why not have them doing damage by making sparks come out like the bulb is over charged if it doesn't stun them any longer.

Can we get a decoy that moves in the direction we aim it? so husks move with it?

More weapon specific hero damage perks? some of the weapons still don't really have heroes dedicated to increase their damage.

Buff Rosie? a huge turret shooting husks should have more damage added to it.

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about 3 years ago - /u/Magyst - Direct link

This is some great feedback. Thank you! I would love to hear about some other perks that you guys feel are underwhelming? While I can't make any promises on changes.. but it would be great to take a look at some other under performing Heroes.

about 3 years ago - /u/Magyst - Direct link

Originally posted by [deleted]

Fantastic suggestions. Increasing Tricera Ops to 5% and 15% was exactly what I was thinking as well.

u/magyst please forward these to the team

You know it.

I've been compiling a lot of great information from this thread already. For sure going to discuss it.