over 4 years ago - /u/Magyst - Direct link

Hey everyone,

We’ve been monitoring the feedback since v11.50 went live and we want to take the opportunity to address the concerns that we’ve seen.

Locker Update

We definitely understand the frustrations by everyone due to the delay as it's been in the works and promised for quite a while now. We really want to make sure this feature lands in a good spot because we feel it’s extremely important for Save the World. Here’s a line directly from the Homebase Status Report:

“Homebase is in the final stages of bringing Outfits and Backblings to your locker and there are still a few critical bugs that need squashing before it’s ready to release.”

There are features that aren't cooperating with each other that need resolving before the system is rolled out. We're hard at work testing this internally making sure that all critical issues are resolved and making further quality of life changes on the feature that we think everyone will like when it releases.

Winter Llama Conversions

The auto conversion of Snowflake Tickets with this morning's update was unintentional and should have taken place at the end of the season. Due to the auto conversion granting Winter Llamas; the end of Season conversion in 11.0 will now be Lunar Llamas. Additionally, we’re going to be granting 2 Lunar Llamas to everyone impacted by this early conversion.

Meta Early Look

We've been gathering feedback since the release of the latest meta change to see where adjustments need to be made. We want to see how change A impacts change B and how players feel about the changes as they interact with each other going forward.

We're still testing on the new iterations to make sure they feel good in game and we're taking the feedback that we’ve gathered since the initial meta change into consideration as we make these new changes. Here’s some of the adjustments that we’re making in v12:

  • Reducing the damage that 'Sploders do to structures
  • Reducing the distance that the Smashers begin to charge.
  • Buffing under performing weapons and increasing projectile speeds for bows.
  • Buffing most damage dealing traps, including the ability to roll nature traps into energy damage.
  • Adding the Tar Pit / Sound Wall to Llamas and researchable.

Thank you!

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over 4 years ago - /u/Magyst - Direct link

Originally posted by WaldenMC

Additionally, we’re going to be granting 2 Lunar Llamas to everyone impacted by this early conversion.

lmao

We've always granted the main Llama of the season as ticket conversions when the season ends. In this case, it happened earlier than intended. Had it landed at the end of the Season.. Winter Llamas still would have been granted.

The grant of 2 Lunars are just in addition on top of what you'll get at the end of the season when your remaining tickets are converted into Lunar Llamas.

over 4 years ago - /u/Magyst - Direct link

Originally posted by Kleptoz23

They probably want to mass redeem for llamas.

Mass redemption in this case still would have granted Winter Llamas. So hoarding thousands for Lunar Llamas wouldn't have worked if players were banking on the conversion.

However, since all tickets were already converted.. the remaining will now go towards Lunar Llamas.

over 4 years ago - /u/Magyst - Direct link

Originally posted by nervous_toast

Reducing propane damage to structures doesn’t fix anything unless they’re doing next to no damage, but then what’s the point of them? I don’t see why you guys are so set on this idea of propane detonating at 33% health from trap damage. Smashers are not mentioned at all which are also a major community concern.

Weapon buffs are good. Please look into the founders weapons, they are extremely awful for how much money they cost. Trap buffs are also good to hear about. Nature traps having the option to roll energy isn’t exactly necessary, but cool nonetheless.

We're actually reducing the range at which Smashers will begin charging as well. I'll add that up top.

over 4 years ago - /u/Magyst - Direct link

Originally posted by theMTNdewd

Please don't forget about what you guys said about making tar pits and sound walls researchable.

We aren't! They can be found in llamas are will be made researchable in 12. I'll also add this up top :)

over 4 years ago - /u/Magyst - Direct link

Originally posted by Kangarou

When you say "critical bugs" regarding the skin system, is the problem just visual, like:

  • Unintended clipping
  • color shifts
  • sticky animations
  • stiff physics

because I guarantee that those problems are easily overlookable (and at worst would provide the subreddit with hilarity at the the horrors that occur from fringe cases)

What you listed there wouldn't be considered a critical bugs. Something like crashing when a certain combination is equipped, not loading in with the selected skin, abilities locked when using a skin, etc are all things that would be deemed as critical.