10 months ago - /u/EmptyTux - Direct link

Heya Commanders! v28.30 in Save the World focuses on Hero balance adjustments to shake up your roster, and fixes for some long-standing issues the community has reported.

All Perk adjustments detailed below affect both the Standard Perk version and Commander Perk version, unless otherwise stated. Let's take a look!

Hero Balance Changes

Cloaked Shadow

  • Increased Corrupted Aura’s base damage.

Staredown Southie

  • Reduced the time between shots for Bear Stare .

Fireflower Eagle Eye

  • Increased the base damage of the fireworks for Parting Gift.

Tricera Ops Ramirez

  • Saurian Vigor has a shorter time between heals.

Black Knight Garridan

  • Knight’s Impact now also reduces the cooldown of Goin’ Constructor for each elimination with hardware.

Red Willow

  • Increased the base damage of Holiday Surprise

Sentinel Hype

  • Going And Going increases D.E.C.O.Y. 's duration even longer.

Warden Kyle

  • B.A.S.E. M.D. provides increased base health regen.
  • B.A.S.E. M.D. now also provides energy regen.
  • A heal-over-time effect now persists for a few seconds after stepping away from the B.A.S.E. structure.

Venturion

  • Blast Kick now deals increased base damage, and its damage type is now Energy.
  • The Standard version of the Blast Kick perk now also fires all five projectiles .

Prickly Patroller Ramirez

  • Increased the overall damage of Prickly.
  • The Standard version of Prickly now also gives enemies Affliction damage over time, similar to the Commander version of the perk.

Blakebeard

  • Peg Legs break faster, more closely match the Power Level of the current mission, and only 6 can be held at a time.
    • If you open a chest while already holding 6, a bonus Cannonball Grenade and Coconut drop instead.
  • Reduced the number of Coconuts and Cannonball Grenades that drop from Blakebeard’s Stash at a time, and limited how many can be held at once.
    • Chests now despawn after one minute.
  • Moment-to-moment gameplay with Blakebeard’s Stash should feel largely the same, a grab bag of fun items falling out of enemies to keep your damage and health high, while not reducing the challenge of missions at lower difficulties.
    • As part of this change, we have also added an option for players to refund their resources invested into their current Blakebeard if they wish.

Improvements and Bug Fixes

  • We’ve separated the Filter and Sort selections for Perk Loadouts. You can choose between current Auto sort or now sort Alphabetically.
  • The Contender now properly stuns enemies, and the stun has been increased to persist for a short time after enemies have been knocked back.
  • The Primal Shotgun’s Frenzy perk for eliminating a Mist Monster now persists after switching weapons.
  • Bull Rush now more consistently grabs husks that are very close to you.
  • Fixed an issue where the headshot explosion perk was not working as intended for some weapons.
  • The Structure Healing perk now works correctly for Traps.
  • Downed Chrome Husks no longer attach themselves to a player when heavy-attacking them with Sir Lancelot.
External link →
10 months ago - /u/EmptyTux - Direct link

Heya Commanders! v28.30 in Save the World focuses on Hero balance adjustments to shake up your roster, and fixes for some long-standing issues the community has reported.

All Perk adjustments detailed below affect both the Standard Perk version and Commander Perk version, unless otherwise stated. Let's take a look!

Hero Balance Changes

Cloaked Shadow

  • Increased Corrupted Aura’s base damage.

Staredown Southie

  • Reduced the time between shots for Bear Stare .

Fireflower Eagle Eye

  • Increased the base damage of the fireworks for Parting Gift.

Tricera Ops Ramirez

  • Saurian Vigor has a shorter time between heals.

Black Knight Garridan

  • Knight’s Impact now also reduces the cooldown of Goin’ Constructor for each elimination with hardware.

Red Willow

  • Increased the base damage of Holiday Surprise

Sentinel Hype

  • Going And Going increases D.E.C.O.Y. 's duration even longer.

Warden Kyle

  • B.A.S.E. M.D. provides increased base health regen.
  • B.A.S.E. M.D. now also provides energy regen.
  • A heal-over-time effect now persists for a few seconds after stepping away from the B.A.S.E. structure.

Venturion

  • Blast Kick now deals increased base damage, and its damage type is now Energy.
  • The Standard version of the Blast Kick perk now also fires all five projectiles .

Prickly Patroller Ramirez

  • Increased the overall damage of Prickly.
  • The Standard version of Prickly now also gives enemies Affliction damage over time, similar to the Commander version of the perk.

Blakebeard

  • Peg Legs break faster, more closely match the Power Level of the current mission, and only 6 can be held at a time.
    • If you open a chest while already holding 6, a bonus Cannonball Grenade and Coconut drop instead.
  • Reduced the number of Coconuts and Cannonball Grenades that drop from Blakebeard’s Stash at a time, and limited how many can be held at once.
    • Chests now despawn after one minute.
  • Moment-to-moment gameplay with Blakebeard’s Stash should feel largely the same, a grab bag of fun items falling out of enemies to keep your damage and health high, while not reducing the challenge of missions at lower difficulties.
    • As part of this change, we have also added an option for players to refund their resources invested into their current Blakebeard if they wish.

Improvements and Bug Fixes

  • We’ve separated the Filter and Sort selections for Perk Loadouts. You can choose between current Auto sort or now sort Alphabetically.
  • The Contender now properly stuns enemies, and the stun has been increased to persist for a short time after enemies have been knocked back.
  • The Primal Shotgun’s Frenzy perk for eliminating a Mist Monster now persists after switching weapons.
  • Bull Rush now more consistently grabs husks that are very close to you.
  • Fixed an issue where the headshot explosion perk was not working as intended for some weapons.
  • The Structure Healing perk now works correctly for Traps.
  • Downed Chrome Husks no longer attach themselves to a player when heavy-attacking them with Sir Lancelot.
External link →
10 months ago - /u/EmptyTux - Direct link

heya folks! this should be up on our website soon, but sharing them here first :)