The community tried posting these bugs. But I'll do it anyway.
- Abilities don't deal damage or they appear blank
A lot of abilities sometimes deal damage, sometimes they don't deal damage at all or sometimes they fire blanks depending on the abilities. The affected abilities are:
1-Dragon Slash
When activated, it doesn't deal damage at all sometimes. You can hear the hit sound but no damage is being done.
2-Shockwave
This is a "roll the dice" type of ability. Either it works or it doesn't work. But apparently a recent update caused it to deal no damage much more frequently.
3-Throwing Stars
Another "roll the dice" type of ability. You either throw the stars or you shoot blanks.
4-Seismic Smash
This one has a special case. When you fire your ranged weapon and use the ability at the same time. You'll fire nothing and your weapon will also fire blanks. But you can re-use the ability again for some reason.
5-Bull Rush
Sometimes when bull rushing, you'll be stopped by an invisible wall. And when activating bull rush too close to a husk. You may not take the husk with you during the rush. Even if you aimed at their face.
- Ranged weapons are having issues.
[1]-Most of the rocket based launchers are firing blanks sometimes.
Wasting rocket ammo without firing a thing out of the barrel (did you find your rocket ammo in a bush?) are we wasting our resources at this case?
[2]-Some of the 6th perks of weapons are not working or not functioning properly
This explains itself. The affected 6th perks are:
A-"eliminating a husk with a headshot causes explosion. Dealing 30% of the damage in a 0.5 tile radius"
At some point, it was dealing real high damage due to a scaling bug with that perk. Now it doesn't even deal more than 10% of the damage.
B-Damage dealt to enemies below 15% health will immediately eliminate them.
Yeah it doesn't work since it's release.
C-Each hit applies a stack of slow. When an enemy reaches 10 stacks, they are frozen for 3 seconds
This perk no longer works with "Damage to slowed and snared targets" perk. Either it's a balancing change or it's a bug.
[3]-Melee weapons are dealing blank damage when using heavy attack
When you use melee heavy attack, it doesn't deal damage at all. But only the ranged heavy attack melee weapons like Mic Drop, Earsplitter, Astro Bat, and more are still functional. Not the "direct hit to the face" heavy attacks.
[4]-Anti-Air trap deals very little damage to husks starting from PL100 and higher
even worse, now that flingers are now tossing huskies.
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