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I'm starting to doubt that the dev team spends any time at all checking their updates. Because, how in the world does something as broken as the last patch "slip through the cracks"? Same with the abilities being screwed up back in 7.4 or something... Epic, do you even TRY to test your game for bugs? Or just release updates without caring to test your game?

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over 5 years ago - /u/Magyst - Direct link

Originally posted by BindaI

The testing is not the problem, as finding a bug is the easiest part of the whole process. The ability to fix it in time is. There may not be time to fix it due to deadlines or other, more serious problems being more important.

And even then, bugs may not be found simply because the situation in question never came up.

Quit thinking that just because a bug is found it can be just wished away by the programmers. That's not how things work.

Thank you for this response u/BindaI. Some bugs are definitely harder to fix than others. This one has been exceptionally tricky to locate and fix. We don't intentionally leave bugs active "just because". The team has been diligently digging in to get this issue taken care of.

We've been collecting logs from players in THIS TREAD to help with our investigations.

over 5 years ago - /u/Magyst - Direct link

Originally posted by ham4d

anyone who played many other games might have seen very tricky bugs/glitches that will leave them wondering how did people managed to find them.

But a game breaking bug like the one we are having now in STW could have been easily spotted by playing the game for 10 minutes (like 1 match?).

I have no idea how game development works but I have played many game and never seen such bugs can slip out.

Unfortunately, this bug only appeared after the client went live. This behavior wasn't experienced in any of our testing.