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I ran some test with my friend in CV endurance,found out that if you rolled x2 'heals attached building 4.8% of its max health every 10s',it will only heals 4.8% every 10s,which should be 4.8%x2.

Also,AA traps stop healing building in late waves,I think it can only heals for a certent amount of health ,I don't know this is intended or not.

At last,AA trap still target the bullets that come from HotMix,but if you fire HotMix from 3 or more tiles away,it won't.(I believe HotMix's range is 5 tiles,correct me if I'm wrong)

btw,my ENG is bad:/

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almost 5 years ago - /u/Magyst - Direct link

Thanks for letting us know. I'll shoot this information (along with the other reports) and have the team further dig in to this. This isn't the first time we've seen issues with the healing perks so we'll see if any bugs have regressed.

Thanks!