almost 7 years ago - /u/EpicEricSW - Direct link

Originally posted by mckinneymd

Basically, AFAIK, the delay (even prior to the changes) is just switching-to. It never considers what's being switched-from.

That said, this change will remove the switch-to delay for snipers and crossbows, but keep it as-is (for now) for shotguns, revolvers, hand-cannons and RPGs.

Epic also said they'll be considering future tweaks to the delay itself (e.g., its length and if it should remain linked to build-mode/editing) and mentioned that the delay is actually shorter than the animation would indicate for some weapons that have it.

Hope that helps clarify (and I hope I understood the post correctly, lol).

Yep, you're correct