Hey guys!
Our last attempt at a fix had some serious issues (particularly with the hunting rifle, due to the way it zooms in extra close to the character).
We've taken another pass at this issue, with a much more robust solution. I can post an in-depth explanation (like my last one) when the next update hits if you're interested?
We've also changed it so that your bullets no longer instantly shoot from the standing position when you un-crouch, to prevent exploiting of uncrouch-crouch peeking.
Thanks for all the feedback, we're listening!!
Edit: to be clear, no delays for uncrouching. Instead of your bullet-shoot position popping instantly from crouched to uncrouched (as it does now), it interpolates with you as you stand up. The idea here is to prevent people from shooting before they can even be seen by the enemy. For normal play, it’s not something you’re likely to notice.