over 5 years ago - /u/MrPopoTFS - Direct link

In order to restore balance, the time to pick up Infinity Stones has been increased to 7 seconds from 5 seconds.

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over 5 years ago - /u/EpicDustyDevo - Direct link

Originally posted by CollinTheGreat5

But... Why? This ruins the mode for Chitauri

Team Thanos was winning WAY too often - around 75% of all matches. Since the hotfix, we have seen this number drop to a more reasonable ratio.

We felt this was the least invasive change we could make. We didn't want to nerf the Chitauri or Thanos since they are peforming fine in combat, in fact they are almost exactly balanced against Team Hero as far as elims.

over 5 years ago - /u/EpicDustyDevo - Direct link

Originally posted by VelocityReaper

Can you fix the issue that allows Chitari teammates to use the charged blast to reset the countdown for players grabbing the stone?

Unfortunately, things like that can't be hotfixed.

over 5 years ago - /u/EpicDustyDevo - Direct link

Originally posted by Sno_Jon

Chitari team was probably winning becuase you have challenges for the Chitari team that people are doing? Imo the challenge are horrible since most people on the hero team leave.

Saying that, the Chitari are way too boring to play and you will see more of a balance when most people have completed the Challenges.

The heroes are just more fun and will start winning again as most people on Chitari leave

Their win % did spike when that challenge went live, but it went from bad to worse from a Hero winrate perspective, not balanced to bad. We'll keep an eye on it and adjust again if necessary.

over 5 years ago - /u/EpicDustyDevo - Direct link

Originally posted by patholojizz

When will I get to be Thanos? This random choosing system sucks

Edit: Guess what just happened? I finally got a power stone (first stone) dropped right in front of me and just as I was about to become Thanos another f**king dude came in to disrupt my capturing of the Stone and he got to be Thanos instead. :)

Try grabbing the first gem - it appears when the countdown is at 3:00 and drops near the edge of the circle on the Chitauri side.

over 5 years ago - /u/EpicDustyDevo - Direct link

Originally posted by Cakefalls

Balance? How? People already leave Thanos team since the beginning of the match so it’s already unfair. And at the end of the match, the avengers team keep spaming stormbreaker at the stone, make it impossible to reach it. Now this?

Chitauri leaving the match illustrates how strong their team is, since they still win the majority of the time even when outnumbered. It would have been easy to bring things in line by nerfing Thanos, but we are treating that as a last resort measure since we really wanted a powered-up Thanos to feel extremely strong.

over 5 years ago - /u/EpicDustyDevo - Direct link

Originally posted by ErrorNoContent

Hotfixing has no down time at all. This means the servers don't go down and the users don't have to download a client update. They are saying in order to fix the teammate griefing it will require down time, most likely from a client download.

Yes, which means it's impossible given the time remaining for the LTM & everyone working on season 9. If we are ever able to run the mode again (or do another with similar objectives), we'll be sure to fix that problem. For those who are curious, it's the camera shake knocking the reticle away from aiming at the stone that causes the counter to reset.

over 5 years ago - /u/EpicDustyDevo - Direct link

Originally posted by gnschk

I really don’t get how that can be true though. I have played 20 matches of endgame and have not lost a single match as the heroes (majority of matches have been as heroes too). How? I know I’m not good enough to carry my team to that extent. Are European players that different to the rest of the world or is there just something I’m missing?

Internally we use anecdotes to help inform game feel, but when it comes to balancing team winrates we mostly stick with hard numbers. Sounds like you're a pretty great player!

over 5 years ago - /u/EpicDustyDevo - Direct link

Originally posted by ashtobro

Until that time hits it is literally useless to even land as the chitauri, let alone fight. Could you hotfix it to 3:30 so one team doesn't have to not play for the 1st minute of each game?

The amount of time it is currently set to gives the Hero team a bit of time to grab a weapon or two. Personally if I'm not chasing the first stone, I like to land in enemy territory and start leveling buildings (to cut down on # of chests).

over 5 years ago - /u/EpicDustyDevo - Direct link

Originally posted by iSkinnyVinnie

Since we can’t hot fix it, can’t you just come out and say that anyone who played the End Game LTM will automatically have that challenge completed and rewarded the loading screen? I understand fixing it will be difficult this late into the season, which is why we shouldn’t be punished for your mistakes. I understand things slip through, but there’s always ways to make everyone happy and less frustrated when trying to complete a limited time challenge. Just give us a autocompleted challenge for this bug!

Normally we would do something like that if the challenge was totally broken, but given that it's such a small percentage I think that's unlikely. Understood that this problem makes it a little harder to get a Stone, but it is still quite possible! I'd suggest trying to nab the first one like I mentioned elsewhere in this thread, and also pay close attention to the timing of the other stones. It is fixed, and if you know the timing, it's a lot easier to be the first one there when they land.

over 5 years ago - /u/EpicDustyDevo - Direct link

Originally posted by gnschk

I believe the numbers, I just find them crazy, since it’s pretty much the opposite for me(100% so far of hero games and ~25% of chitauri games). Are the numbers very different depending on region/console or are they pretty close?

Teams are pretty even on PC, Thanos pulls ahead on console (easier to aim the Chitauri laser). We balance across all of them though, can't really do per device balancing in the modes :)