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0s | [Music] |
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3s | what's up everyone sundown here and |
5s | today we're gonna do something a little |
7s | bit different ball of TW is gonna do one |
9s | of his patented Vadra buttes as he |
11s | breaks down the game plate with and go |
13s | snoot so go ahead and get out your pens |
16s | and pencils it's time to learn up hey |
20s | what's up guys ball TW here I'm sitting |
22s | down with snoot and we're gonna go over |
24s | one of his games from EF NCS snood |
26s | what's up man how you doing I'm doing |
28s | great how are you I'm doing good so |
30s | first off Landing pressure plant is |
33s | something that I think is pretty |
35s | interesting and difficult because it's |
36s | changed a lot over little oh how are you |
39s | guys been landing pressure point |
40s | honestly ever since Trillo started |
42s | that's when we've started going there |
44s | and it's changed a lot the meta there |
46s | with the big robot and everything so |
47s | we've had to change our place sell a lot |
49s | and what are the main points of interest |
52s | that you have when you're landing here |
54s | I'm seeing you already farm and that |
56s | wood pallets for example is there a |
58s | couple points of contention that you're |
59s | really interested in grabbing yeah so |
61s | the main thing we need to focus on is |
63s | the pallets to get mats because you |
65s | really don't have a lot of mats besides |
67s | the pallets there and in early game |
68s | fights there's a lot of openings to get |
70s | shot in so you need to have a lot of |
72s | mats in this area and I notice also |
74s | you're contested and being very safe |
76s | without your oh you're rolling through |
79s | how doesn't that fights normally proceed |
82s | for you guys are you very comfortable |
84s | fighting here in pressure plan are you |
86s | always getting contested what's the deal |
87s | with early game at a pressure plant so |
91s | the reason we're always so cautious is |
93s | because this is a place where there's a |
96s | mountain surrounding you so you can |
97s | basically get ganked from anywhere just |
99s | get hit from anywhere so we usually get |
101s | contested by one three teams each game |
104s | will usually rarely have it uncontested |
106s | but yeah so it's really hard fighting |
109s | here that's why we have to perfect our |
110s | early game so much because it's the most |
111s | important part and are you really are |
115s | you worried at all about you know then |
117s | being able to get all these different |
118s | angles on you when you're all farming |
120s | down here by the actual little research |
123s | facilities yeah we're always looking |
127s | around making sure we always have see me |
129s | louder here inside of the |
131s | little turtle here and then we have the |
133s | polite bow that usually goes around and |
135s | tries to flank and try to see where they |
136s | are so we always have like a eye on the |
139s | sky busily okay so that's like a set |
142s | thing that you included down here and |
143s | throws out you know scouting and trying |
146s | to get sneak attacks huh yep basically |
148s | cool so this fight is definitely gonna |
152s | be proceeding but as we go on ask a |
154s | little bit about some of the things that |
156s | we're watching I think I've already seen |
160s | this game I know this was a very |
161s | important game for you guys I want to |
163s | talk for a second about the philosophy |
165s | that you guys have in the game plan you |
166s | have throughout the entire tournament |
169s | this was about the midway point are you |
171s | guys playing the same the entire time in |
173s | terms of you know the risks that you're |
175s | taking the opportunities for w key games |
178s | and all that yeah I think we just have |
181s | the same philosophy but we've been |
183s | changing it a little bit and we're going |
185s | for height a little bit less now just |
186s | cuz of how desired it is I guess there's |
188s | a lot of people going for it so we're |
190s | playing a little bit more cautious |
191s | playing mid ground now instead okay so |
193s | there's no stages of the tournament that |
195s | you guys changed around that's |
197s | interesting because I think a lot of |
198s | people are thinking about timing and how |
201s | to do it but you guys have been |
202s | consistent throughout just by playing a |
206s | single game plan I think that's cool so |
209s | this fight going really slow and you |
212s | don't have zone I'm gonna quickly open |
214s | the map just to show it for a second and |
218s | there's there's it's not that far retail |
220s | zone those in the zone as well and I |
222s | know you guys are somewhat interested if |
224s | sometimes going into retail and farming |
226s | a little bit extra mint |
229s | is this an issue for you guys if these |
231s | fights take a long time that you're |
232s | boxing down here in turtling like this |
236s | we try to get the fights over quickly or |
239s | we try to get them to leave so that's |
240s | why we turtle up here but if we are in |
243s | this position and we're stuffed on blue |
244s | we usually just go to try to W key and |
246s | stuff like that try to get the loop back |
248s | so we're not really too worried as long |
249s | as we survive we know we can get to |
251s | endgame |
254s | that shot was really nice there when |
257s | you're covering the back up I think |
258s | cloud it seems that you're playing kind |
260s | of the role of let other people go for |
263s | shots and while you make sure you cover |
264s | their flanks is that something that you |
267s | guys are actually thinking about you |
269s | play that role or it's kind of just like |
272s | subconscious now that usually they |
274s | usually go for shots and I just try to |
275s | support them yeah cuz it's three times |
279s | no I think you've gotten tags on |
281s | somebody to the side when they're |
282s | focused on one a clowder throw iphoto |
284s | they go for a high ground here and again |
285s | I think you're still down below and |
288s | keeping track of one player and keeping |
289s | him stuck here yep I think it was a two |
294s | people left I'm pretty sure so I just |
296s | wanted to us like single out the guy at |
299s | the bottom and let them tv1 the guy up |
300s | top I think it works out for you almost |
304s | even got another opportunity there I |
306s | like this style here and now even |
311s | leaving that guy and going to support |
312s | the wife Oh into his box cloud somewhere |
316s | else but I love the kind of slow pace |
319s | that you guys are going storm is |
321s | starting to move now and your loot is |
324s | definitely not just apparently go down |
328s | there your loot is not the greatest and |
330s | I think right there it was a perfect |
332s | example of like the staying together |
336s | like aspect of this whole fight how you |
338s | got to throw I throw there into the box |
340s | made it so that when he fully committed |
342s | the fight that guy who knocked you you |
344s | were able to take him out that's |
345s | something you guys are probably you guys |
346s | are very good at talk to me about the |
349s | comms in that moment when when you get |
351s | close to him when he finally starts to |
352s | commit to the fight he's kind of I think |
355s | deciding that oh we need to finish this |
357s | and there's one more guy now yes I knew |
360s | that there's an item there was cuz I |
362s | knew that the Wi-Fi was there so I had a |
364s | blue pump so I know it's gonna do a lot |
365s | of damage no matter what so I basically |
367s | just let him in and I knew this life |
369s | would finish them off but we always try |
371s | to make our fights in the box fights |
373s | because that's our strong suit so that's |
376s | the reason we're turtling so much and we |
377s | always try to stay together because we |
379s | if we're in a box late we most likely |
380s | won't lose so far so good one more guy |
385s | that you're finding and you easily find |
389s | out where this guy is I love it you |
390s | don't go for the shot there because he |
392s | knows exactly that you're up there |
393s | and you wait for you to you and you're |
397s | also 30 HP - so smart player mr. Dwight |
400s | or mr. snood yes sir and the finish cool |
405s | and now the situation is we talked a |
407s | little bit about the zone position but |
409s | you find a medkit you're fine here right |
412s | yep and then now we would probably try |
416s | to rotate into retail because we know we |
417s | Don the best lead ever best mobility so |
420s | we basically use retail because we know |
423s | where there's a lot of people that have |
424s | that land pressure so we try to go |
427s | retail to replenish the loot and |
428s | basically like counteract the long |
430s | fights that we have a pressure so is |
432s | this something you do every game or is |
433s | it loot dependent or a fight dependent |
435s | or how the early game went basically we |
439s | try to do it every game that we can but |
441s | if we don't have tone then we'll just |
443s | try to play that we have yeah and so |
446s | specifically in finals I think there's a |
449s | lot of teams right now that are |
450s | struggling with retail there's been I |
453s | think everybody has started to kind of |
455s | make their game plan either drop retail |
458s | or find somewhere that you could rotate |
460s | into retail you guys have been doing |
462s | this plan for a while now is it still |
464s | working have you seen any changes |
465s | between you know week two of F NCS |
468s | versus now the only change that I've |
471s | seen is just seeing more teams in retail |
473s | I guess everybody's catching on so we |
475s | have to be careful we usually don't try |
476s | to fight any teams in retail we try to |
478s | get maybe one or two pillars and then |
479s | dip oh okay so it's just about the |
481s | pillars just about you know getting back |
483s | up on loot if you need to and then the |
486s | other issue too is materials are kind of |
488s | hard to you know come by especially now |
491s | that there's so many toos you can't |
492s | spend that much time farming and as we |
494s | can see we have nineteen materials is |
496s | this an issue for you guys and how do |
497s | you address it I guess it yeah it is a |
500s | little bit of shoe but we just farm on |
502s | the way and then we we get our material |
504s | slowly back so we usually don't have to |
505s | worry about it that much |
508s | okay I'm gonna take another look at the |
510s | zone really quickly here ending down |
513s | towards actually the the mayhem zone |
516s | area and lucky landing and such we'll |
518s | see if that is actually the way it goes |
520s | you already know I've briefly scanned |
523s | this game a little bit but now there |
526s | it's hid in the retail is happening |
527s | you're probably gonna find a couple |
528s | pillars just like you said and then move |
530s | forward but snood you're somebody who I |
533s | think a lot of people you know you came |
535s | on their radar |
536s | early on in summer skirmishing and fall |
538s | skirmish but during a World Cup again |
541s | you came back on the radar cuz you were |
542s | so close to qualifying so many times and |
545s | now you finally done a qualification |
548s | here in FNC yes you still have to go |
550s | through all the other stages but in |
551s | these Open qualifier formats um has that |
554s | been difficult to adapt to that style |
556s | since you were so successful in the |
558s | early stages of custom tournaments the |
560s | summer skirmish the fall skirmish and |
561s | then all of a sudden the open qualifiers |
563s | came in you were just always barely |
565s | outside of that there's a halo |
569s | frustrating being outside just getting |
572s | close every time but I wasn't really too |
573s | worried about it because I feel like |
575s | customs create a bad habit for the open |
578s | qualifiers and you don't really want to |
580s | push a lot of teams your WP level team's |
582s | accustomed to they're all good players |
583s | yeah but in the open qualifiers you |
585s | never know who you're gonna run into so |
587s | we have to kind of change our play style |
589s | from customs to the open qualifiers and |
593s | I think just my play style in general |
595s | which is good for the open qualifiers |
596s | because I'm pretty aggressive person so |
598s | yeah I guess that's how I adapted to we |
601s | can definitely see based on all the |
603s | performances and now joining in with the |
607s | Tree of Life oh and and cloud cloud |
610s | obviously I think who is he was playing |
612s | with a couple different duo's throughout |
615s | World Cup and you've always been playing |
617s | with white foe how is it adding a new |
619s | player to the established do of you and |
622s | the wife Oh honestly it was it wasn't |
626s | bad it was really good cloud obviously |
628s | we know he's a good player so we're not |
630s | really worried about that he won't be |
633s | able to follow instructions or do |
634s | whatever I think we're we've really good |
636s | chemistry from me and wife oh and |
639s | we're friends with clouds so it just |
641s | fits perfectly I guess |
645s | yeah and that's something that I think a |
648s | lot of people are finding out you |
650s | obviously have swapped a couple of |
652s | members in your trio you were playing |
654s | with stretched I believe you're playing |
656s | with was the other guy that you're |
658s | playing with too |
659s | he swapped with booga and guys all the |
661s | time back in the staking season right |
663s | before reference yes but now settled on |
665s | cloud you guys are happy with this this |
667s | is going really well for you guys so |
670s | yeah but how do you how do you guys |
672s | build chemistry how do you keep |
674s | chemistry and and stay engaged in these |
676s | open qala form Open qualifier formats |
678s | which sometimes can you know cause a lot |
680s | of tension between people depending on |
681s | how you're playing hot at what do you |
683s | say to people who were like how do you |
685s | get such good chemistry I don't know I |
689s | feel like you just have to be friends |
692s | with your trio like honestly it's just |
695s | the the closer your relationship is with |
696s | them the more chemistry you have the |
698s | more you trust each other and like the |
700s | more you're forgiving I guess so there's |
702s | not really that much tension there when |
703s | we're playing yeah I think that's a key |
706s | point it's just be friends yeah hundred |
710s | percent that's awesome that's awesome |
711s | okay so getting back into a game a |
713s | little bit rotating in third zone |
717s | rotating in mid game in general is |
718s | something that probably a lot of people |
720s | struggle with in terms of fight |
723s | selection you saw you just got shot |
725s | there but none of you guys had any |
727s | inkling that you wanted to fight that |
729s | you guys knew you were focused on |
731s | positioning how do you balance you know |
734s | going for W keys or getting shot or |
736s | stopping people from pushing you versus |
739s | going for positioning so we always |
742s | prioritize positioning over everything |
744s | else no matter what because if you have |
746s | good positioning the kills and the stuff |
748s | will come so even if it seems I'm trying |
751s | to W chaos we do our best to get away |
753s | and let's we absolutely have to fight |
754s | but we usually go for the W keys late |
757s | game and we try to take walls and then |
758s | get our loot late game |
759s | okay at least later in the game mid-game |
761s | we find that of you w key you basically |
764s | are dead so is there any situation where |
766s | you where you go for eliminations like a |
768s | lot of other players do in this kind of |
770s | phase in the game say you you know ran |
772s | out of mats completely here is there any |
774s | situations like that which would call |
775s | for you guys to play a little bit more |
777s | aggressively or is it all passive all |
779s | the way through until in game I guess if |
782s | we get a knock usually playful carries |
783s | us night brain he's really good with it |
784s | so if we get a knock we'll definitely |
786s | push over or if we tag someone really |
788s | hard but that's that's about it we will |
789s | never push a trio that we haven't tagged |
791s | at all or anything like that because we |
794s | still have jump pads and stuff so we |
797s | just want to use all of our mobility |
798s | before we even think about defeating |
801s | cool so I think that's something that a |
804s | lot of players are gonna be interested |
805s | to hear at all is just play for endgame |
809s | over anything play for positioning over |
813s | anything until you really have no choice |
815s | but to do it use all your mobility and |
817s | get in zone okay now talk to me about |
821s | the position that you did go for right |
823s | here on the edge of zone this is third |
825s | zone you're not quite Center but at the |
828s | same time you know you have to again |
830s | balance whether you're fighting or |
832s | getting shot at or spending your |
834s | resources versus a center or more |
837s | centered zone yes so normally what we |
840s | try to do is we try to go more Center |
841s | but considering our matter now it isn't |
843s | the best we don't really want to spend a |
845s | lot of maths or HP going for center zone |
847s | and since we have a jump pad we'll just |
849s | we like to chill Adreno and then get the |
851s | next zone and try to get center next |
852s | zone okay so it's a it's a conscious |
855s | decision based on you know how much mats |
857s | you're willing to spend and in this case |
859s | you don't have much I know cloud and fly |
861s | flew at this point in the game probably |
862s | have around 100 builds left is is there |
865s | a reason why edge is you know more cheap |
870s | yeah I'd say because if we try to go |
873s | center we'll have a lot of teams |
874s | shooting at us so it will expend more HP |
876s | in maths and there's no no real reason |
877s | to expend those mats and we have |
879s | movement that's really in the game do |
882s | you find that you actually get chance to |
884s | recover materials on the side of zone as |
886s | well because I I've seen a lot like |
888s | people like mr. savage we'd love to play |
890s | edges own no matter what |
893s | up in a shamble situation with no |
895s | materials but they farm back up on the |
897s | way through and they actually end up not |
898s | fighting anybody which is County not |
900s | exactly what you would think would |
901s | happen yes so sometimes you just find a |
904s | lot of like trees and stuff on the edge |
905s | of the map that you can farm up so it's |
908s | really good it's just safer to be on the |
909s | edge if you're not if you don't have the |
911s | best loot or anything cool all right one |
915s | thing I see in your inventory that I |
916s | think we have to talk about since it was |
918s | just recently added in the game was the |
919s | the shield bubble I'm curious |
923s | you're already caring - maybe we can see |
925s | them pop off in the background over |
927s | there how do you want to use these to |
931s | make your rotates I'm not sure if cloud |
932s | had others as well but this is a very |
934s | smart way to use them is just to |
936s | continue rotating through and then you |
938s | barely get in and base up honestly we |
943s | always carry show levels no matter what |
945s | they're such a versatile item especially |
947s | for rotating if you're getting focused |
948s | it saves a lot of maths so I usually |
951s | just save them and if we're running out |
954s | of mats like this we'll use them to |
955s | rotate or I'm sure you've seen that you |
958s | can stick it to like bushes and dab |
960s | boards and you basically get free |
962s | rotates across the map yeah it's also |
964s | really good for if you're getting |
965s | sprayed at you just save all your mats |
966s | and we don't really have to spend the |
969s | little mats that we have trying to |
970s | rebuild their walls so there you have it |
973s | guys carry the shield bubbles they are |
976s | very very good so do you carry it over |
978s | ever everything what what is your ideal |
981s | utility here shock waves still the ideal |
983s | mobility or are you dropping shock waves |
986s | for the shell bubble definitely still |
989s | keep shock waves but we always make sure |
991s | that we have the show bubble if we if |
993s | it's on the ground then we'll pick it up |
994s | no matter what drop either like a extra |
996s | SMG yeah even like it even like a big |
1000s | pot or something sometimes cuz you'll |
1001s | save a big pot just by using it |
1003s | interesting so there's an aspect of you |
1006s | know trio's helping here where you can |
1008s | carry a bunch of stuff over all three of |
1011s | you so you could share that loadouts |
1013s | very interesting and now I also notice |
1016s | the power weapons back before you said |
1018s | the rifle always carries a sniper and I |
1020s | saw cloud had a have an RPG are you guys |
1023s | is that also a set item that |
1026s | this is gonna be the guy carrying or so |
1030s | usually Platteville carries the sniper a |
1031s | cloud carries dari PD okay cool and is |
1034s | that for any specific reason that you |
1036s | don't like or that cloud carries the RPG |
1037s | is it just better is he good at it yeah |
1041s | I just don't want to blow myself up Amen |
1047s | I'm the same way I don't know how many |
1048s | times I shot myself out of my way okay |
1053s | so looking for the next zone right here |
1055s | it's half a knife outfit zone and you |
1058s | guys are definitely going to be |
1059s | launching here I'd guess yeah it's a |
1063s | really far zone so yeah private luncheon |
1065s | so it's based on the distance that |
1067s | you're making that decision right yep |
1070s | and also what the mountains around - if |
1072s | we're going down a hill we probably |
1073s | wouldn't launch pad yeah we probably |
1075s | shockwave because we'll go farther and |
1077s | if we jump pad down I won't be able to |
1078s | dive the length plus the aspect of |
1086s | staying all together which is something |
1088s | that I think well it's definitely |
1090s | undervalued at the beginning of trails |
1092s | but people are starting to learn exactly |
1093s | how to rotate together and this is what |
1097s | you're talking about so the end game is |
1098s | started for you guys and you want to go |
1100s | for high eliminations as best you can |
1103s | exactly yeah we like to exploit the I |
1105s | guess the new wall ticking mm-hmm that |
1109s | we can take anybody's walls now so we |
1111s | usually just try to borrow place |
1112s | late-game and get our loot back and |
1113s | that's exactly we did okay do you have a |
1115s | dedicated wall replacer usually cloud |
1120s | will hold the wall and will break but I |
1124s | think with the new it's like a coin flip |
1127s | I guess is what they said or is random |
1129s | without taking yeah we'll have two |
1132s | people hold in one break this time so we |
1133s | have like |
1137s | very cool very cool |
1139s | okay there's a good use so you netted |
1141s | yourself two eliminations already |
1143s | through that wall taking method |
1145s | especially cuz the team that was |
1147s | fighting it was ill positioned there was |
1148s | one guy in front of the stairs one guy |
1149s | behind it and then as soon as that |
1152s | minigun comes out you build a little bit |
1153s | and shield bubble I think that's |
1154s | something that people are starting to |
1157s | realize is this is exactly the perfect |
1160s | use for you are completely safe from any |
1163s | of that spam you know the a lot of |
1166s | people struggle with this oh when I get |
1167s | endgame I just get spammed by the entire |
1169s | server in this case it could have |
1171s | happened but the shield bubble |
1172s | immediately stops that okay so I noticed |
1179s | you're being pretty slow with how you're |
1181s | approaching fight so you really focused |
1183s | on rotating and you're gonna use a short |
1185s | launch to get down far I'm just watchin |
1189s | HP because that's a very scary situation |
1191s | they're gliding and getting shot at |
1197s | but we said that this is the moment that |
1199s | you are going for a lot of eliminations |
1202s | and again we've seen that you're a |
1204s | little bit more cautious and slow in |
1207s | terms of making sure that your teammates |
1209s | are near you and you're supporting your |
1210s | teammates making sure they're covered |
1212s | and so on but how do you flip the switch |
1215s | so far it's been rotation that you guys |
1217s | are focused on and you haven't really |
1219s | gone for tons of eliminations obviously |
1221s | we're watching my fall right there peek |
1222s | through windows we saw you go for a |
1224s | window peek but yeah when is that switch |
1226s | and how do you find these opportunities |
1229s | so usually we'll try to eliminate ends |
1233s | if we just see like a perfect water |
1234s | pacing moment I guess but like I said a |
1238s | rotation is definitely the number one |
1241s | priority so we don't really force |
1242s | eliminations unless we can get them we |
1250s | really force any eliminations there got |
1252s | it |
1253s | so only anything basically only things |
1255s | that are guaranteed oh no Kyle just got |
1257s | it it down and Dwight was right there |
1260s | behind you guys it's both that you guys |
1262s | went down through the Edit but the rival |
1265s | just gets right in and that's really |
1267s | good friend everybody of you guys were |
1269s | shooting then I was probably a mistake |
1270s | by the other team not to be all there |
1272s | together okay now it's just you and |
1278s | thrive on the old duo there's 15 guys |
1281s | left you're holding and I think this old |
1285s | okay so that was a perfect play do you |
1288s | guys get high ground up this high ground |
1292s | and probably the wind from here and I |
1295s | noticed that as soon as a shock wave |
1296s | came out you boxed up right above you so |
1298s | don't get any tags okay from here on out |
1302s | you guys have been in this situation so |
1304s | many times just walk me through what you |
1307s | guys are thinking so right now we have |
1310s | the high ground and this is basically |
1311s | when like you say we flip on the switch |
1313s | this is where we go for all of our |
1315s | elimination |
1315s | I assume yep because now we don't have |
1321s | to worry about anything else so we just |
1322s | spray down and just try to take all the |
1324s | eliminations from the other people life |
1330s | was all the way down low granny actually |
1332s | got one already and then you've launched |
1335s | down to regroup with him because he's |
1337s | maybe under too much pressure there's |
1339s | too many people here |
1339s | yeah I also don't want to waste a lot of |
1341s | Matt's getting down just in case I had |
1343s | to go up the hill okay and now it's just |
1346s | one guy remaining it should be pretty |
1349s | easy pickings for you and there you have |
1352s | it the win for you guys it's nine eleven |
1355s | total two for you six four three fo and |
1358s | that was an awesome game snoot I want to |
1360s | thank you so much for taking the time to |
1362s | sit down with me and go over that game I |
1364s | was awesome you gave us a lot of insight |
1366s | so thank you so much man and |
1368s | congratulations on the qualification |
1369s | yeah that was awesome thank you for |
1371s | having me awesome so we'll see you in |
1374s | the next stage and also see you in the |
1376s | coming qualifier weeks guys this was |
1378s | ballsy debute and that was snood with me |
1381s | thank you so much for watching thank you |
1385s | so much to ballin snood for taking time |
1387s | to break down some of the high-level |
1388s | fmcs gameplay my name sundown and thank |
1391s | you guys for taking the time and best of |
1392s | luck in the rest of your matches in |
1394s | weeks four and five of the fmcs |
1402s | [Music] |