u/FreighttrainUSA, normally this is handled by collision detection, which sometimes seems to work a bit, and then it just passes a certain threshold and moves right through the legs. Of course, there's lots of issues like this with knives, potion flasks and hair clipping into parts of a skin it's supposed to collide with, which probably has to do with the way physics are simulated on Switch. While I understand it's unlikely we'll ever see physics on the same level as we did back in season 6, I do hope there will be some improvement to the chosen method down the road. Right now, there's so many skins that flat out look bad. Especially the clipping and gravity issues, but the jittering still annoys the hell out of me as well.