Thanks for pointing this out - we'll take care of it in a future update (won't make it this week).
Thanks for pointing this out - we'll take care of it in a future update (won't make it this week).
Rgr.
There are multiple places on the map where this happens, also locations where your walls/ramps get placed up in the air, allowing rockets to hit you from underneath. I think this should be a priority considering building is a major feature of the game, but I am confident you guys are already handling that.
Edit: When I say "placed in the air" they are being placed above ground, without being attached to another adjacent structure.
If you can point out other specific areas where this happens, that would be helpful! It'll take some time, but we'll add them to the list.
For real. I understand that there are limitations to the building system, and thus areas of uneven elevation will have issues with building. However, extended areas of flat ground should absolutely line up better with the building grid. When you place a wall, it needs to be at least chest high, not ankle high.
We agree :)