Original Post — Direct link

Couldn't help to notice at vehicle variations devstream slides and videos that:

1.- Warden LUV aka "Drummond Spitfire 100d", Colonial Truck aka "R-9 Speartip Escort", Colonial motorbike, all display a mounted 7.92mm Light Machine Gun Model.

Thus it would feel more fitting and realistic that such variations play the actual current LMG sound effect instead of playing the old HMG sound effect wich otherwise feels a bit misplaced.

2.- Colonial APC variation displays a mounted 12.7mm MG model.

Same principle of matching mounted 12.7mm MG models to play their actual current MG sound effect.

3.- Tankette currently unknown what type of machine gun/ammo uses.

For its single cannon 14.5mm (FMG ammo) instead of 12.7mm/7.92mm ammo would make it feel more as an unique vehicle and less redundant towards other vehicles that already using calibers between 7.92mm and 12.7mm

External link →
almost 4 years ago - /u/Matt-Rigg - Direct link

All of the visual and sound fx you saw in the demo videos were placeholder. We'll get em sounding nice.
Pretty much all the vehicle sfx will be redone for the new driving as well.