Original Post — Direct link
7 months ago - /u/markusn82 - Direct link

Is this on the dev branch?

7 months ago - /u/markusn82 - Direct link

Originally posted by Muigg

Yes

The dev branch environment was just never designed to handle this amount of traffic or this scale of battle. A few days ago we updated the configuration of the server to address an obvious issue that would cause this sort of problem under load on dev branch. However, today's test battle caused further problems with that configuration.

For context, the dev branch environment has about 5% the amount of server hardware as the Live shard and is made for 100-200 players spread out among lots of regions (which is the average amount of players usually in dev branch). When these sort of dense test battles occur, the dev branch shard gets stretched way beyond the capacity they are designed for which results in several problems including this one.

In the future, if these test battles are going to be done more regularly, we're just going to have to factor that into our dev branch setup.

7 months ago - /u/markusn82 - Direct link

Originally posted by Muigg

I'm sorry if it came across rude. I just wanted to make a funny post.

I am aware that these things are purely meant for testing new features and is not designed for the amount of players that joined this duell and im really glad the Developer Team let's us test these features in advanced in a sandbox-ish environment than an actuall game environment.

I also want to thank all of you for your amazing effort you guys put into the game and keep providing us with amazing features optimisation and fixes and endure the sometimes questionable player bashing.

Foxhole is really unique and so is it's Community and Dev Team and I'm really happy it exists.

Godspeed Devs! Keep up the good work!

No worries! I mostly wanted to confirm so the correct information could be relayed to the dev team.