Grounded

Grounded Dev Tracker




20 Oct


19 Oct


18 Oct


17 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Changes
  • Adjusted the audio for the Bounce Pad.

Crash Fixes
  • Sorting large inventories with lots of items with stack sizes upgraded no longer crashes the game. Improves performance of sort action as well.
  • Fixed random crash that could occur during gameplay.

Bug Fixes
  • Night base music will play more appropriately for smaller bases.
  • Ziplines for clients will no longer have their positions occasionally become incorrect.
  • Ladybug and Ladybird now have distinctive names in other languages than English.
Post
    on News - Thread - Direct

Thank you all for your patience while we worked on some of the recent issues found in the game. We have now released patch 1.0.3 and you should install it the next time you see it in order to experience the changesย and let us know how it works for you!

Patch Notes for 1.0.3

Changes

  • Adjusted the audio for the Bounce Pad.

Crash Fixes

  • Sorting large inventories with lots of items with stack sizes upgraded no longer crashes the game. Improves performance of sort action as well.
  • Fixed random crash that could occur during gameplay.

Bug Fixes

  • Night base music will play more appropriately for smaller bases.
  • Ziplines for clients will no longer have their positions occasionally become incorrect.
  • Ladybug and Ladybird now have distinctive names in other languages than English.

16 Oct


15 Oct


14 Oct


13 Oct

Post
    on News - Thread - Direct

We are excited to announce that we have patch 1.0.2 ready for you all to download and install! Thank you all so much for your patience while we worked to get this patch out to you, so please update when you see it and let us know how it works for you!

Patch Notes forย 1.0.2

Feature

  • Added a "Sort" button to the Inventory and Storage screens.

Notable Game Balance and Difficulty Changes

  • Doubled base durability of most weapons and armors.
  • Doubled duration / durability of all torches.
  • Mosquitos in the Grasslands do not spawn until 1 Super Chip is turned in.
  • Damage and HP for some of the early tier 2 creatures have been lowered a bit.
  • Toxicology Badge now provides 90% gas damage resistance instead of full immunity.
  • Javamatic fight spawns less creatures in single player now to make it less difficult.

Other Changes

  • Relocating a building will no longer be cancele...
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