Original Post — Direct link

First, the facts as I see them.

Since the update, the griffon trick to cancel downwards momentum does not work anymore

For those out of the loop: It used to be possible to cancel much of the downards momentum and movement of a downwards wing flap by holding the button to pull up in the middle of the animation. You could control exactly how much of the momentum you wanted to cancel by holding the button for more or less time during said animation. The result is you would get all the speed of a downwards wing flap, while losing much less altitude. The flipside is doing so would severely diminish your altitude buffer, so trying to later pull back up would result in barely gaing any altitude back. As such, it was not a good technique to employ in every situation, but it had many uses nonetheless.

After today's patch, it seems doing this is no longer possible.

Now, any key press of the "pull up" button during the dive animation is ignored by the game. Even if you hold the button until after the dive ends, it is still ignored. You now have to wait until the dive animation is fully over before pressing the pull up button for it to work.

Now, what I think.

This trick was a lot of fun, and something that raised the skill ceiling in griffon flying, and made it more complex and interesting. I always assumed it existed by design, but now that it's gone, I wonder if it had been a bug.

Either way, I really hope it is brought back. And if it's not...well I think all griffon adventures would have to have their high-scores wiped, because I'm certain this trick must have been used to achieve many of the fastest times, and many of them will now be literally unbeatable (and same goes for most/all other PoF adventures, really).

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over 6 years ago - /u/anet_joelh - Direct link

There was a bug fix that went out related to pitch up behavior, but there was also a bug with that change that should be addressed in our next hotfix (also the note for the fix was delayed and will be in the late notes). For context, there has always been an 800 ms delay after doing a diving wing flap that enforces a minimum starting altitude if you want to go super fast. The core issue is that this delay could be interrupted by using the pitch up key, which was 100% not intended and would eliminate most of the risk, gaining the initial speed boost of the diving wing flap without paying a corresponding altitude cost. Additionally, though less important, animation was not set up to blend very well between the diving wing flap and pitch up animations. To correct these issues, it is no longer possible to pitch up during the delay period.

The bug, or more like poor behavior, with this bug fix is that pressing pitch up too early currently does nothing at all. This will be changed so that as long as you keep holding pitch up, once the delay period ends you will immediately pitch up.