we also took a hard look at the crafting costs associated with them and made some adjustments to bring down the costs of making Furious, Toxic, and Bountiful utility items. It should be significantly less painful to craft these items going forward, and we are hopeful that the reduced cost of entry leads many more people to experiment with new utilities they may not have considered before.
looking at the furious and toxic crystals, the recipes look the same. Was this change supposed to go in or were these recipes deemed fine in the end?
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