Original Post — Direct link
about 5 years ago - /u/Anet-Chelsea - Direct link

Originally posted by kalamari__

something GW2 manifestly does not need

we have the head of anet's HR right here guys!

and how the hell do you want to know if the devs who left didnt get replaced equally already? maybe even intern. what you guys do is very arrogant and condescending towards the guys that follow these devs in their positions.

ever thought that the "veteran" dev had also a lot of "veteran" co-workers that are as good as him/her but just arent well known by the community?

nah, cant be, right? only vets are leaving gw2 and only devs that have no clue about the game are joining. /s

You're absolutely right that there are a lot of "invisible" devs, both new and veterans, that people are never aware of. As a 10 year vet I doubt anyone would notice if I left as I do not have any sort of real presence on social media. Likewise, most people don't even know I, and the multitude of other vets, still exist. Similarly, my sister got hired as a designer a few months ago and there was no hoo-ha about her arriving for the same reason.

The game industry is a constantly shifting place, no matter what company. There will always be people who want to move on for personal reasons, and people who want to stay in one place for eternity. Doesn't make one better or worse than the other; it's just how people are.

So the moral of the story is: do not look at a single publicly visible artist being hired as some sort of pattern or proof of a lack of anything.

Also, a big, warm welcome to Jenn! :D

about 5 years ago - /u/Anet-Chelsea - Direct link

Originally posted by kreuzkamm

we have enough artists, what we need is talented programmers and game designers

Artists tend to be the most visible on social media due to our work being of a visual nature, and as a result it may seem like there are more of us. You don't hear about everyone coming and going from a game company, especially the non-visual devs. I'm an artist and even I'm not on social media. Imagine all of the other people who aren't either.

I made another comment on invisible devs, seen here.

about 5 years ago - /u/Anet-Chelsea - Direct link

Originally posted by Varorson

Oh hey, you're still at Anet. Was actually wondering if you were still there a couple weeks ago while digging through known Anet artists' works for wiki categorizing (it always needs to be fuller!).

:D

about 5 years ago - /u/Anet-Chloe - Direct link

Originally posted by Anet-Chelsea

You're absolutely right that there are a lot of "invisible" devs, both new and veterans, that people are never aware of. As a 10 year vet I doubt anyone would notice if I left as I do not have any sort of real presence on social media. Likewise, most people don't even know I, and the multitude of other vets, still exist. Similarly, my sister got hired as a designer a few months ago and there was no hoo-ha about her arriving for the same reason.

The game industry is a constantly shifting place, no matter what company. There will always be people who want to move on for personal reasons, and people who want to stay in one place for eternity. Doesn't make one better or worse than the other; it's just how people are.

So the moral of the story is: do not look at a single publicly visible artist being hired as some sort of pattern or proof of a lack of anything.

Also, a big, warm welcome to Jenn! :D

my sister got hired as a designer

wave

about 5 years ago - /u/Anet-Chelsea - Direct link

Originally posted by officerbigmac

You may not be the most visible dev but all your legendary weapons are among my favourite skins in the game! :D I would prepare all the necessary mats ahead of every single LS release just so I could craft them day one!

Aww, thanks so much! That means a lot <3

about 5 years ago - /u/Anet-Chelsea - Direct link

Originally posted by Anet-Chloe

my sister got hired as a designer

wave

:D