Original Post — Direct link

Having seen the recent PR campaign by Anet, I think the basic idea was good. It showcased real Guild Wars 2 players, and how friendships were formed from virtual world to real life. Bonds are real, and love was real. Congrats to anyone who met their husbands or wives from playing this game.

While I say the idea was good, the optics from the recent spotlight were really bad. On the surface, the story was indeed heartwarming, but once people actually looked into the background of the players, things started to look unnatural. Allow me to explain.

Ignoring everything else, picture this in your mind: Older man sends thousands upon thousands of dollars to a young woman online. Without the context of the story, most people will come to negative conclusions that I won't take the time to type out here.

Financially supporting a female streamer is not bad, in and of itself. We go back to the optics of the situation. You have an older man sending gifts to a good looking girl, and in turn he receives friendship/companionship. This happens all the time, in game and in the real world. Hell, I've tried to impress girls by buying them gifts. The problem I see in this situation is that the background story isn't a healthy one. I won't call the man obsessed, and I won't say the girl is taking advantage of him. My ultimate point here is that this idea is no different than a guy sending money to a webcam girl on an adult site.

Without knowing a man has been sending over $10,000 to a streamer he met online, the spotlight story would be nice. But this the internet, and people will be interested in finding out more info on the subjects of the video. And they did.

TL;DR - Anet, look into the background of your stories, and view it from all angles. An older man sending a younger girl lots of money isn't healthy, and not something to showcase.

Edit - I need to tack this on because I feel Anet is shaming me in their responses. In my OP, I tried VERY hard to not name or personally attack the two people in the latest video. I merely wanted to say that things didn't look normal when you learned the background. Yes, personal lives of others isn't anyone's business... in general. However, Anet decided to highlight a video game streamer, whose life isn't that private. We can publicly view a streamer's videos, their comments, and their life that would normally be kept private. The streamer solicits donations from strangers, as that is their means of making a living. Twitch is the vehicle of choice here, and it shows names of who donated, and in this case, how much. A father giving $10,000 to his daughter to show support for her career is not out of the norm. A man giving $10,000 to a girl he met online isn't something that happens normally. That is what doesn't look right, and it doesn't take much investigating aside from visiting the streamer's profile to see this.

Edit 2 - Marketing ad campaigns isn't easy to run, that's why there's a whole industry specialized in this. It isn't just about being artistic and creative. Psychology and Mathematics are key components as well, because you need to understand human behavior and analyze survey data points to see if a campaign's reach is optimal for the money spent. A marketing executive's responsibility is to account for all reactions to a campaign's response, not just the production and roll out of an ad.

Edit 3 - I'm sorry Anet GMs are getting downvoted to hell.

Edit 4 - So the two players responded to this post. Now we know Anet lied about how this campaign was done. There was no submission or entry, Anet approched them. Onto the next point, which seems to have been missed constantly. This was about "optics", meaning how the public might view this "friendship" in light of additional, easy to get information. The Twitch profile was edited recently, but previously it showed someone "not Poz" with a single donation of $9,000. Then it showed Poz as the biggest donator (exact words I don't remember). This led to the assumtion that Poz had to have donated more in total than the guy who gave a single donation of $9,000. The video and the amounts of donation previously listed publicly gave off a "not normal" vibe. It doesn't matter about asking someone the truth or not, it's how it looked. In marketing, this is a major part of how companies present themselves. In my reply to AnetHoGM, "AFLAC got rid of Gilbert Godfrey because he made a bad joke about the Japanese tsunami. Dell got rid of the "Dell dude" from their ad campaign because he was caught with weed. Subway got rid of Jared. Papa Johns ousted their CEO because he got too political with the NFL and the Kaepernick protests." Public perception isn't based solely on facts. It's based on face value. How will people in general see this ad campaign? How will gamers see it? How will GW2 players see it? How will the internet see it?

Edit 5 - Thank you Anet Lis for your response

Last Edit - Apologies to Bria and Poz. Yes assumptions were made, and I hope you can understand how. GW2 is a good game, and Anet is a decent company. Their marketing could be a bit better, IMO, and I think with Anet Lis's response, perhaps this will be a good lesson. Side note and completely separate from this discussion, I'm a recovering drug addict, so feel free to attack me or send me personal messages of hate. It's only fair to share a negative part of my private life when I assumed on others.

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over 6 years ago - /u/Regina_B - Direct link

Originally posted by [deleted]

[removed]

One of the amazing things about the Guild Wars 2 community is how it has brought people together over the years. There is no minimum bar for being part of the community, no requirement for hours played or achievement points attained. The friendship they and others formed through the game have transcended beyond Guild Wars 2. And if they play other games? So what? That's what gamers do! Whether people played the game 5 years ago and quit, last played two weeks ago, took breaks over the years, or never stopped playing since launch--they are all part of the community and the friendships players make through Guild Wars 2 are real, awesome, and should be celebrated regardless of how long and how often people play the game.

over 6 years ago - /u/Regina_B - Direct link

Originally posted by CPaiva1993

I personally think that while romance can indeed happen overtime for players, ANet needs to market other sides of people bonding. What about asking popular guild leaders moments where their guild met up for a convention? Why not about just really good GW2 friends meeting up, and becoming IRL friends?

Marketing Players reactions to making lasting bonds is great, but romance isn't the only bond that needs to be marketable.

Totally agree! That's why two of the three videos celebrated friendships/platonic relationships and one video celebrated a romantic relationship. :)

To your point, here is the video about the [POOF] guild: https://www.youtube.com/watch?v=IU-Y8wHn0i0&

over 6 years ago - /u/Regina_B - Direct link

Originally posted by gedekran

If they played the game five years ago and quit, then they are defacto not part of the community.

If people played the game, made friends through the game, and moved on to other games, their friendships are still real, should be celebrated. That is the essence of community.

over 6 years ago - /u/Anatoli_Ingram - Direct link

Originally posted by [deleted]

[removed]

You are actually spot on with this comment and it's unfortunate that the conclusions being jumped to in the rest of the thread made you rethink it.

We cannot and will not give further personal information about players we've spotlighted, but when we chose them it wasn't based on incomplete information we pulled from the internet. They're people we've been aware of in some cases for years, whose stories we'd heard before; we wanted to share them with the community because we hoped it would be a positive experience. And for the most part, it has been.

What I'd hope for from this community is the basic understanding that nobody's life is immediately readable to total strangers, that no one is entitled to further context just because they watched a video about someone, and that nobody here would want to be under this kind of hostile scrutiny.

over 6 years ago - /u/anet_lis - Direct link

Hi.
I'd like to directly address the assertions in the first post and repeated elsewhere that the featured video is questionable because of "the background" of the players, and how an incredibly innocent statement was misunderstood and misread. As you can see here, Poz is listed as the "overall largest supporter” for Bria’s channel

Anyone who knows about Bria and Poz's friendship knows why that is, but I’ll link to Bria's post in this thread because I would like to let her speak for herself.

In the interest of transparency: I've seen some folks asking about why we chose this friendship over the many that we heard about during the Friend/Ships campaign that began in February. Videos take time to produce, and the three we made started well before we opened the Friend/Ships page and had an open call to hear about more of the amazing friendships that have started or grown in GW2. This meant that we were choosing stories that we knew about already. However, from the beginning we wanted to highlight a variety of friendship stories (BFFs, a close-knit guild, and a couple who met in-game), and we focused on stories that had previously been well-received by the community (like this one, which got pretty positive responses when we first shared the tweet of Bria's stream where she and Poz first met IRL).

Our intent is not to ignore criticism or say that anyone who disagrees with us is invalid. I see other comments in this thread about whether or not we made the right call in our choice of spotlight and what sorts of things people would like to see in addition to these “fluffier” pieces. That sort of feedback is something we can have a productive conversation around and appreciate your input on, but they're the sorts of things that are really hard to focus on when the conversation starts with "why did you pick this friendship that is so sketchy" when it just isn't sketchy.

Thanks.