Laid off:
Aaron Linde – Narrative Systems Lead
Benjamin Arnold – Content Programmer (Fractal/Raid)
Cal Cohen - PvP/Balance
Cameron Rich – Game Designer (Fractal/Raid)
Casey Benson – Tools Programmer
Connie Griffith – Senior Game Designer
Damian Kastbauer - Technical Sound Design
David Ryan Pau - Art Director, Illustrator
Drew Cady - Audio Director
Elan Stimmel – Narrative Writer
Evan Teicheira - Customer Service Lead
Gaile Gray - Forum Communications Team Lead
Grant Gertz – Producer (WvW, PvP, Fractal)
Josh Foreman - Environmental Artist & Art Lead (Jumping Puzzle, SAB)
Kayl Myers - Senior Environment, Tech Artist
Kelsey Pickinpaugh – UI/UX Designer
Lily Yu - Writer
McKenna Berdrow - Game Designer (WvW Designer, World Linking)
Matthew Medina – Content Designer
Myranda Byrne - Senior Embedded QA
Paul Ella – Game Designer (Raids, Legendary Armor)
Scott Mayhew - Character Animator
Shuai Liu – Technical Director and Lead Server Programmer
Trevor Howell - Character Animator (Mounts, Twisted Marionette)
Tyler Bearce – Game Designer
Zach Lute - Tools Programmer
Unknow/Other:
Jason Reynolds - Game Designer (Raid)
Joseph Clark - Sound Designer
Lena Chappelle – Musical Composer (Audio Freelancer for LWS3 & LWS4)
Over 150 ArenaNet Employees in total laid off (that's roughly 33 % who got laid off from the company)
3 members of the Audio Team (not Diemer himself)
2/3 parts of the web team + lead is out now (which were also responsible for the awesome API system)
1 dev working on mac client?
atleast 1 confirmed dev, working on another project who wants to stay anonymous
Currently Staying:
Alex Kain - Writer/Narrative Designer
Artem Sorokin - FX artist (PoF Specs, Gen 2 leggy weapons, MTX)
Benjamin Phongluangtham - Game Designer for PvP
Bobby Stein - Associate Narrative Director.
Chelsea Mills - Art
Chris Cleary – Analytics Lead
Connor Fallon - Game Designer
Crystal Reid - Design Manager (Raid, Tequatl, Triple Trouble Wurm )
Eve Eschenbacher - VO Lead
Jason Byfield - Senior Cinematic Artist/Editor
Jennifer Scheurle - Lead Game Designer
Hugh Norfolk - PvP Game Designer
Keaven Freeman - Game Designer
Linsey Murdock - Design Lead
Maclaine Diemer – Lead Musical Composer
Melina Norfolk - QA Embed
Raymond Lukes - WvW
Regina Buenaobra - Marketing Lead
Rubi Bayer - Social Media Coordinator
Samantha Wallschlaeger - Narrative Designer
Stephane Lo Presti - Business & Publishing
Steven Stadnicki - Engineering
Tom Abernathy - Studio Narrative Director
Tirzah Bauer - Map Designer & Art
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