about 4 years ago - /u/ske7ch343 - Direct link

Hey friends, I've been a bit MIA from the subreddit recently so just checking in to see what's up. Besides the obvious demand for Infinite news and info, how we doing out here?

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about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Fenris447

We’re hanging in there. Like you said, we’re thirsty AF for news about Infinite.

Personally I’m trying to get more clarity around all the different promotions, what in-game content they provide, and how to make sure I get it all. I’ve seen articles about some, like Monster, but there’s not yet a central place for seeing what is available through toys, drinks, etc.

Besides that, I’m just trying to catch up on all the books and comics I’m behind on. Troy Denning needs to slow down.

How are you?

Good call on the promotions - it's something we're actively chasing down with some of our colleagues and partners. Monster and some codes on Mega Construx are, I believe, the two active partnerships out there but more are coming this month and we're hunting down details to share.
Me? Hey, I'm also eager to share and show more Infinite! Been a wild year, WFH and Covid is a drag, etc.. We'll get through this though, and loving seeing the Pub team keep crushing it with MCC.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by CharlieK40

kinda hyped for the new smash direct. hope it's Chief, that would be awesome

yeah i'm that type of guy.

also how are ya doing? hope everything's fine.

We mustn't let the Chief Smash dream die! Nothing has come of it so far, but no harm in continuing to tweet at Doug Bowser and Phil. :)

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Fenris447

Agreed. I have never played MCC as consistently as I do now that the seasons and challenges are a thing. Here’s hoping Infinite is set up similarly.

Agreed, they've been kicking ass and these last few updates have been awesome. I'm wrapping up the Sept. dev blog for Postums and Max/Dan do talk a bit more about some early planning for future content updates/seasons. The team has no shortage of ideas, so I'm excited for what's to come even beyond the Halo 4 launch.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by JBurton90

How many updoots will it take to get some new Infinite content?

If only it were that easy...

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by yoshibrosinc

Doing great, I have been loving MCC with the new hitreg update. I actually found an interesting post that I agree with helping the feel of these games being updated and will fit the modern aim style/skins/hit detection etc. I think changing the universal default layout would be good.

Heres the post : https://www.reddit.com/r/halo/comments/j2qwgu/hot_take_the_control_schemes_in_mcc_are_very/?utm_medium=android_app&utm_source=share

Interesting, thank you for flagging. Will make sure the team gets this feedback to consider.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Fenris447

Yeah the ones I know of are Monster (XP and one skin, but a few more skins we don’t know how to get), Mega Construx, one Funko Pop, and the Nerf AR. I’m seeing things about some action figures that may have codes, but I’m having trouble finding them all, which ones have codes, and whether the codes are the same or different across the board.

As a sycophant collector, the more info I have on what is available, the more likely I am to go pick that stuff up. But I know y’all know that.

All great feedback - we'll keep pushing for clarity. It has been a bit of a whirlwind as everyone across the studio and company and our external partners are adjusting to our release date changes. Some promotions are changing as a result, some are moving forward as planned, etc.. and there are still pieces in flux which is contributing to some of the murkiness. Hopefully we can get some more info for you soon!

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Master_cheese117

Talk about a missed opportunity. "Were it so easy" would have been very fitting.

/facepalm

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by PieAndKitteh

All of the DLC fighter selections are already finalized, but do you know something we don't...?

Me? Nah. Just a fan who really wants to see this happen someday...

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by KeySheMoeToe

I have been playing on and off since the second flight of halo reach. I have to say you guys did a very good job at recreating and even improving upon one of the best shooters of my childhood. While I don't care for infinite personally I hope your team find some success with it as i truly believe you deserve it.

You don't care for Infinite personally? Have you even played it yet? :) Keep the faith, let's see if we can win you over.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Obzen84

Surprisingly hyped for Halo 4 PC flighting soon! Are there any talks or ideas for bringing halo 5 fully to PC before Infinite comes out next year? I mean Halo 5 forge is already there, so in my mind it shouldn't be too difficult, right????

Me too! H4 came during my 'break' from Halo, post-Bungie and right as I had entered a totally different role at Xbox. I played the campaign once all the way through but haven't touched it since launch and don't even remember it that well so I'm really eager to re-experience it again in even greater glory! (not to mention super excited about some of the broader MCC improvements hopefully coming alongside H4)

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by ChiefDoomSlayer

Absolutely loving MCC at the moment. Really have to give you and the folks at 343 credit for sticking with MCC after all these years even after a rocky beginning. I’m not sure how many game studios would have even bothered to stick with a game for this long and continue to provide new content and patches.

You love to see it! Though the community's relentless feedback and push really did help get this project back to the forefront a few years ago so thanks to everyone for not giving up on MCC or 343. The publishing team and their partners have been crushing it and honestly each release just keeps getting better. It's amazing to think we'll soon have all the games on PC PLUS things like a custom game browser, server selection, and many more quality of life improvements (plus new unexpected content).

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by TritonTheDark

Would be cool to see the stats on how seasons and these updates have affected the player base! I'm playing more regularly, and so are my friends. We're loving it.

Great to hear! We are looking at exactly this type of info as perhaps a celebration/commemoration of the one year anniversary of this MCC/PC journey. It's been great to see the response to the MCC updates along with all the new players coming in via Steam and Game Pass.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by legendarymcc

What’s your favorite time of year would you say it’s the spring or fall just really want to know what your and the 343 teams’ favorite time of year is

I'm on to you... our favorite time of year is when-it's-done. :)

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by cthalo

Not to be rude sketch but you complete ignored the rest of the guys comment!!! Is it possible for the MCC Team to port the rest of halo 5 TO PC!!!

Heh, sorry about that, I actually intended to circle back yesterday and got busy. But we have mentioned the H5 requests off and on. We've heard some feedback but, as of now, no current plans to bring Halo 5 over to PC. Could it happen someday? Sure, at this point I wouldn't ever rule anything out, but it's not currently on a plan. At the moment the teams are just really heads down on MCC and Infinite.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Pandagames

Or he is playing coy. Let me dream damnit

Trust me, I have no secret info or insight. But I've been poking at this and trying to rile up the community off and on for years. I'd love to see it happen, but it's going to be way above my pay grade. We just need to politely keep reminding Phil and Doug why this would be a perfect move. :) Also, the announcement of Minecraft characters coming over seems to give us a bit more hope?

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by JabroniSn0w

Any word on if MCC would be able to have a Series X Enhancement?

Or what benefits playing MCC on Series X will provide?

Nothing I can officially comment on yet, but I do know the team has been looking at ways to tap into Series X for MCC owners. More to come!

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by JackBauersDad

Missed your input man. What a wholesome post. u/ske7ch343 can you help is EU/UK players out when it comes to toys that are exclusive to the big American chain stores? Where in the heck can I get Chief's helmet? Nerf stuff? Weapons and action figures? It's frustrating the constantly have books and merchamdise either launch late or not at all outside of US.

I hear you - I unfortuantely dont' really have visiblity into how these consumer products are managed but, I'll certainly poke my friends over there and echo your frustrations. It sounds like even in the U.S., a lot of folks are having a hard time tracking down the new collectibles.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Irish_R3bel

Doing great and loving Halo 3 ODST so far, just completed the Endure challenge so I can sleep easier now!

Is there any more news or information on Halo MCC subtitles support during the gameplay rather than cutscene only? Be great to have in-game subtitles to help deaf players out like myself :)

How are you doing?

Great feedback! I don't have any new info to share around future accessibility updates, but it's always something the team is thinking about and I'll certainly pass along your note.
And I'm doing as well as can be expected given a pandemic, election year, social unrest, shifting development schedules, etc.. But hey, some amazing new games and a new console generation are just around the corner so I'm pretty stoked about that.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by AnEagleInYourMind92

Please update Firefight matchmaking to use the match composer system!

Great feedback! I'm not sure if this is on the team's list or not, but I'll relay the suggestion.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by ArtooFeva

Just trying to work and play Halo in my off time! Can’t wait until you guys are able to restart the hype train you had turned on during the July demo.

Right! What a rollercoaster it's been. Basically a year of silence, intense build up, some toy "leaks", a Banished confirmation, first look at Campaign, the birth of Craig, confirmation of F2P MP, shifting our release to 2021, more collectibles, Monster Energy skins and 2xp promotions.... and now temporarily back into the shadows while teams are working through ramifications and updates to every plan and roadmap.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by BigNoseTommy

Yoooo. Life is alright, just excited for the Series X and killing time with PSO2, Rocket League, MCC, H5, and finishing up some games in my backlog. You playing anything aside from Halo?

Random things you can maybe answer in the future?

  • Any chance we see a cross over with something from Zenimax in the sense of armor or anything in that capacity?
  • Mod support for Halo MCC?
  • Mod support for Halo Infinite?

For sure, I play all sorts of things. Lately I'd say my time outside of Halo has been largely spent on CoD/WZ, Fortnite, Avengers, THPS1&2, and I've recently gotten hooked on Hades. Pretty excited for Star Wars Squadrons!

I'm not aware of any talks yet regarding any crossovers between Halo and Zenimax properties but internally I know a lot of folks would love to see something at some point. Considering some of the past crossovers with Sea of Thieves, Minecraft, and Forza, I assume something will eventually materialize but no idea what/where/when.

Re: Mod support for MCC - more robust mod support is definitely on the team's list and something they've always had ambitions around but for now I believe that work is all a bit further out, once H4 is out the door and some of these other pending features are released.

And I'm not able to talk about Infinite right now.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by WhiteSilverDragoon

Hey Ske7ch!

With the infinite delay, which as you know we are all dying for more news on (honestly, how this place hasn't become like r/eldenring yet I'm not sure) is there any chance we will now see Halo 5 coming to MCC PC? Or even as its own standalone release?

I understand halo reach through to 4 wanted to be done before Infinites release but it would be great for the pc crowd who didn't have a console to play 5.

We've definitely heard the growing feedback around wanting H5 on PC. As I noted up above in a different reply, there are no current plans to do so but, who knows what the future may bring. Right now the studio is fully focused on existing MCC work and Halo Infinite.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Knight0186

Well personally I've been taking a sort of hiatus from the Halo universe. In the mean time I have been building my career as a programmer, hoping to hop back on the hype train when Shadows of Reach comes out. How have you been enjoying your job?

Thankfully I really enjoy the job, which is a good thing considering I've been working in Halo community management for something like 14+ years? Of course it's always MORE fun when we can tee up big reveals and share awesome information with the community - but we'll get back to that point eventually. Until then, MCC has been a great ride and I'm excited for H4 and upcoming features. I have certainly missed events though - traveling to HCS events or E3 or the like was always a chance to personally meet and interact with the community and I've found myself missing that connection and the invigoration that comes from that more and more. We always come back from in-person events rejuvinated and inspired by the passion and good peoples across the Halo community.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by _Firex_

Well I know this doesn't necessarily apply to op, but if nothing is said or shown for an extremely extended period of time people will kinda lose interest...

Sure, that's fair and then it's our jobs along with all our partners to crank that back up to 11 as we march towards launch. We had to kind of start/stop obviously with our date shift, but the hype train will reload and return to the tracks in due time.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Tasty-Core

Starved for some news, heh. Are you able to discuss why? Is there a reason beyond that you guys don’t think it’s ready?

Truth be told just a lot of work happening and a lot of pieces moving very quickly across the studio. Not to be a tease, but the team has been make huge progress even amidst these challenging times and we're certainly eager to jump back on the hype train as soon as we can. We just want to take the time needed and ensure the teams' best work is represented and we're able to showcase their vision for the game while also still working through updates and implications to our plans (both within 343 and across our partner teams at Xbox). Our goal is to get settled and re-aligned and then be able to pull back the curtain and maintain ongoing dialog and connection to launch. As soon as we feel all the pieces are in place, we'll jump back on the train.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by rockybalto21

I know you can’t release Infinite news here, but can I ask how often do you get to play it?

I'm sure it varies by person and team. This isn't a humblebrag but we can generally pull down a build and play it any time we want. We also have regular studio-wide "days of play" in addition to various daily playtests across different teams and disciplines.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by ThunderCrasH24

Any reason why the Monster cans in the Netherlands are so tame? No chief decal, just a small mention of Halo/Series X.

Sorry, no clue on that one. I haven't seen those (or any of the international cans come to think of it).

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by JackRourke343

Hey there! I'm kind of new to the sub, but the comments on this post are a highlight

Well, that's... something.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by LowMeHigh

MCC has been the highlight of my year persoanlly. It's so good and I like seeing the hype and realeases on PC even though I play on Xbox. The publishing team deserves massive credit. I get the main team is focused on Infinite, but the MCC team have been a bright spots in a rough year. Love the seasons and the content they bring to the older games. These games are ones that I love and seeing them given new life is incredible. Just awesome stuff!

The hope is that Infinite development is going well and that the delay hasn't been too detrimental to the game or the team. Seeing Staten back, the most recent Canon Fodder, and the soundtrack showcases have been cool bits to see since the delay announcement. Just keep it up is all we could really ask for at this point. Give the news when you can and we'll be appreciative of it.

I can't think of anything else. Excited for the Series X, excited for Halo 4 fighting and the updates it'll bring, and enjoying just enjoying Halo. Also sketch I know you love this question, I saw the words "Halo 3" and "anniversary" together can you confirm?

Thanks for the kind words! I 100% agree with you, the 343 publishing team and their partners really have been crushing it and have found their stride even during this very challenging period of working from home. I'll pass along your comments, it may sound cheesy but too often the devs don't hear much praise or thanks vs. the steady stream of complaints and requests for 'even more'.

And yes, I too saw the words "Halo 3" and "Anniversary" together and spit out my coffee. It was a fun little welcome ritual for Andy on our team to work through. Going forward I think he'll prefer 'birthday' now that he knows how much history and implications the word 'anniversary' carries. But truthfully, there's nothing happening on that front, it was just meant to celebrate 9/25, the day of Halo 3's launch.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Alex_Le_Great

Right now, we're doing just fine. I'm playing MCC and all the updates to that game are incredible (Don't even get me started on Recon Slayer). While Infinite hasn't been throwing out a lot of news, MCC will keep me occupied for the time being. I am actually quite excited for Halo 4's release on PC.

I would also like to point out something that is quite rampant in Halo 2 Anniversary Mutliplayer that I haven't seen anyone else talk about: Some sound effects don't play at all. This includes reload sound effects, switching weapons, overheating plasma weapons, etc. Pretty much any action that you do with a weapon has a large chance of not playing, or at least playing then cutting out. This is especially noticeable with the Battle Rifle non-empty mag reload as 70-80% of the time it just doesn't play, like at all. I'm not joking. These glitches seem to happen more with certain sound effects than others, and I play on console (Xbox One) just in case you're curious (I know the links I've given you above lead to PC gameplay, but trust me, it's just as common on console).

I would love some insight, please. Thanks for reading!

I'm not 100% sure on that audio issue - have you by chance been able to file a support ticket at support.halowaypoint.com? That is the best and most effective way to capture and bring bugs and issues directly to the team. I'll also make a note of this and see if they're aware.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by PachukC42

Waiting for the MCC team to correct the translation on the LatinAmerican version, this is the first time in years i saw a translation that bad, some text translations even sound like sex jokes and others just don't make sense, i mean they changed Dutch's name, i feel like i'm playing a 2003 game :(

Interesting. I haven't heard that feedback - not sure what the story is there, but, I will relay it to the team. Also if you're willing, filing a bug ticket at support.halowaypoint.com will help get this to the right people for tracking and review.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by totemscrotem

What question could I ask that would allow you to spill some beans? Like, instead of saying "give me infinite news", could I say "what's your favorite gun in halo infinite ske7ch?" Trying to work around your commitment to secrecy without you getting in trouble.

I just need some BEANS

I haven't seen a Bean-weapon yet, but will keep a look out in future builds.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Nuclear_Pizza

Hey Sketch, been watching a bunch of Uny Streams (Hi from Sinbad!) and he has a really nice community, you should stop by!

ODST has been a blast and I'm realizing it's my favorite Halo Game out of them all, I hope 343 gives the Chief a break after Infinite and works on a game (or I guess with Infinite, a campaign expansion) with a similar goal to ODST.

In other news, myself and a few others have been having trouble signing up for the Monster Promo with it thinking we already have accounts for many emails. Unfortunately Monster Support has not been replying, and I found out today it's not just in Canada but also happening to someone in the UK. I know this issue is on Monster's end but with them not replying to support emails, anything you can do?

Hmm, very sorry to hear about the Monster issues you're experiencing. I can let some of the internal partnership folks know but I'm honestly not sure there's anything we/343 can do on that side. If it's an issue on the Halo Waypoint redemption site, then please do file a ticket at support.halowaypoint.com so we can help sort that out.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by MrEousTranger

I think i remember fighting you one time in halo 5 Warzone a couple years back and everyone in my 12 man group just sat in the spawn and gathered around the core, it was kinda funny. Then I messaged you that we surrendered lol.

That probably happened, lol. At least you weren't in our big Warzone playdate back in the day with a bunch of folks from the core MP team and we got destroyed and farmed the entire match.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by HeroesUnite

Not sure if you'll read or even see this response, and it's not about Infinite -

But what if your favorite Halo game to date? Halo CE, 2, 3, ODST, Reach, 4 or 5?

I see it and read it! Well that's like asking "which of your kids is your favorite?" Cop out answer: each Halo game holds a unique place in my heart for different reasons! (but if I were forced to pick, it's Halo 3 for both the game itself and what it meant to be professionally and personally during development/launch/sustain).

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by cthalo

Can u tell us anything about the like how many guns or vehicles will be in the game or like what color socks the pilot wears...... literally small shit.

Wow just coming at me with the hard hitting questions! Now I'm actually very interested in taking a closer look at the Pilot's socks (does he have socks?). Maybe GrimBrother One needs to whip up a new Canon Fodder on the subject.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by DoctorTide

Hey u/ske7ch343! I'm feeling a bit of anxiety over how much I should play MCC. I know there will be a small reward in Infinite for those who hit SR 152 in Halo 5, but there's been no mention of anything for MCC level cap. I love the game and would love to grind all the way up to cap eventually, but if there's no Infinite reward for it, I don't think I'll try to tackle to challenge, given that this late in the life cycle, Infinite will probably be out before I reach cap. Could you give a simple yes or no on if there is a small reward for MCC level cap in Infinite similar to the Halo 5 SR 152 one?

We are working with the team on some kind of 'reward' for MCC players since we previously promised something for H5 152 players. That said, I don't believe it will be tied to MCC max level / quite as intense of a grind as H5 152 is. We'll clarify the specifics as soon as we can.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Haloguy2710

Still waiting For the custom browser that was announced March of last year...

It's coming. And yes, we probably did 'announce' it too early - but, we've been open and transparent about every facet of the MCC project. Often times transparency does unfortunately mean we talk about things that eventually shift or change given project progress, other priorities, etc.. It's a significant feature and just wasn't practical to finish in the middle of bringing all the titles over to PC. Thankfully, it's on the horizon and getting closer and if all goes well, we should be enjoying it by end of the year (but first it should roll out in a flight for testing and feedback).

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by Chipaton

After the ODST update I disconnect from every game, so not too hot. However playing locally has been fun!

Sorry to hear this! Have you by chance submitted a ticket at the Halo Support site? It'll help make sure the team is aware and maybe expedite a solution/workaround for you. support.halowaypoint.com

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by XdpKoeN8F4

Hi ske7ch343, thanks for checking in. Really been enjoying the MCC with all the updates! Hoping that the team can keep up the pace and get all the promises features for 2020. As a bit of feedback, can you guys address the XP ranking system? It would be nice to see double-XP for the weekly featured playlist and help drive up population in them. Speaking of population, ranked playlists are nearly dead on PC, so double-XP would help here as well. Finally, hoping you all can make some changes to the XP requirements to rank up. 1.2billion XP is way too high to ever achieve while this game has any sort of population. I consistently play a ton of hours each week and I'm about halfway through the first blue shield rank at 70million XP, but that's only about 5% of the way to max rank. The requirements are truly insane and I don't see anyone ever getting there.

I've relayed this feedback to the team!

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by TheMightyArsenal

Hey Sketch, I remember you replying to me here about looking into the ranked distribution & matching issues. Unfortunately nothing has changed to make ranked a better playlist. Was wondering if anything will be lined up for when crossplay arrives so that the ranking system will work as it should. Thanks.

Another good post on the Ranked MM issues are here:

https://www.halowaypoint.com/en-us/forums/f3681fbc78fa43878c4aec9a63a46224/topics/why-mcc-ranked-is-broke-and-how-to-fix-it/f3a92aef-f049-4889-a707-3fed2e5943e9/posts?page=1

I brought this back to the attention of the team - thanks for flagging!

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by JacksonSX35

Been subpar lately due to broken leg but I'm trying to set aside money for all the awesome Halo merch rolling in. Was gonna start a review channel with all of it coming out and the leg shafted those plans.

Ouch, hope you recover quickly!

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by [deleted]

[removed]

I'm ashamed to admit I was not previously aware of r/HaloMemes. I am now. :)

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by klmmdcclw

Do you know how the delay has affected the overall mentality of the studio? Has it been a boost of morale, sigh of relief?

All of the above - getting more time to ensure the game lives up to their own ambitious bar is a big relief as is knowing they can do that work under less pressure. Win-win.

about 4 years ago - /u/ske7ch343 - Direct link

Originally posted by killmachine91

u/sk37ch343

Thoughts on these tweets

https://twitter.com/jasonschreier/status/1298945538017112064?s=20

https://twitter.com/jasonschreier/status/1298951477575274497

You guys kind of glossed over the contractor stuff when you were debunking other reports, any clarification on this stuff

Well there's nothing to "debunk" - yes, 343 has always had contract staff as part of our game development teams. Just as contract staff are on teams across all of Microsoft. Every contractor technically works for a different company (whatever agency they contract through) but all agencies must comply with Microsoft staffing guidelines and requirements. I can't really speak to all the various nuances between a contractor and a full-time employee - stuff like wage and benefits vary by agency and the offer a contractor has accepted with their employer. I've never personally witnessed any of these horror story examples, we work to be as inclusive as possible and treat the entire team equally.