over 1 year ago - Hearthstone - Direct link

Transcript (by Youtube)


72s foreign
92s so
135s do
147s so
162s do
174s so
190s so
213s so
286s so
344s so
384s so
511s so
524s so
599s so
609s so
636s do
680s so
734s so
760s so
779s do
803s so
874s so
917s so
942s wait is that a 24
944s oh this could easily be hit right i
946s think it might be
947s oh it's 20 23.
962s wait no a drawer
981s hello everyone and welcome to
983s hearthstone lobby legends of magic of
986s azeroth our fifth lobby legends event
988s where we have gathered 16 of the best
991s battlegrounds players currently to fight
993s out in our brand new meta with quests
996s having just made of their debut in
999s battlegrounds which means for all of our
1001s players it's been a frantic few days
1003s scrambling to try and find out what the
1005s winning strats are going to be and to
1008s take us through all them winning strats
1011s is lorenda alongside me to bring us all
1013s the action this weekend how you doing
1015s i'm doing great job i have no idea how
1018s we're going to navigate this action but
1019s one of the quests is unlikely duo so
1022s here we are actually on screen
1025s personified but there is a lot to take
1027s in people have been trying to
1029s work out what to do with quests and how
1031s on earth to make them work in the most
1034s efficient way and so far i think that
1036s we've made progress as a community but
1038s not a huge amount i think there's a lot
1039s still to uncover and i'm looking forward
1041s to seeing how it pans out in this
1043s particular tournament
1045s absolutely i want to point out one of
1046s the other quests is evil twin which is i
1048s think maybe a little bit more
1049s appropriate of us to as a casting duo
1052s but as a tournament overview for this
1054s weekend 16 players from all over the
1056s globe have made it through to here from
1059s uh aipac europe americas and uh four
1061s chinese players as well qualifying
1063s through slightly differently uh and
1065s we're going to be dividing up into two
1067s separate groups of eight players two
1068s different lobbies uh which was uh
1071s decided completely fairly uh and not
1074s rigged in any way by a bar and his dog
1076s griffey to decide the two different
1078s groups each of those groups is going to
1079s be playing three games today and then
1081s the top half of those two lobbies will
1084s be sent through to tomorrow to be
1086s playing in one mega lobby in the czech
1089s format which we'll go into in a little
1091s bit more detail tomorrow but is uh for
1093s me such an exciting way to close out a
1096s weekend at battlegrounds action yeah
1098s when i first saw i won't go to it too
1099s much as you've instructed me not to when
1101s i first saw a check format i'm like i'm
1103s not going to enjoy this because i like
1104s that i'm like with everything that's new
1105s i'm old i don't change my ways it's been
1108s great and again we'll talk about that
1109s more tomorrow but today's order of
1112s action two eight player lobbies as you
1114s saw there um to see who's going to play
1116s in that mega lobby as david likes to
1118s call it i don't know where that came
1119s from but i like it and it's going to be
1123s a lot of people we've seen before some
1125s that we haven't but a lot of people have
1127s seen before now we're into the fifth
1128s time around uh started to get a few
1131s stats together which i completed about
1132s 10 minutes ago
1134s so we are starting to see which people
1137s are performing consistently which ones
1138s are just here for the first time
1140s obviously five tournaments still a small
1142s sample but we are going to be able to
1144s talk about consistent performers more
1146s and more as this year goes on that's
1149s right it's very different to the likes
1150s of the other masters tours that we have
1152s over constructed where you know it's
1153s still impressive to qualify through but
1155s it's a much much larger uh larger field
1157s in each of these here we're kind of
1159s cutting to a top 16 at the start of the
1161s broadcast with our players here so even
1163s just having made it is a huge uh
1166s accolade that each of our competitors
1168s can boast to
1169s but as for how the point distribution
1171s works in battlegrounds obviously eight
1173s players in each lobby meaning that you
1175s want to place as well as you can in each
1178s lobby uh but if you finish eighth you're
1181s not guaranteed any points at all which
1183s of course can mean that no matter how
1184s well you do in those first couple of
1186s lobbies
1187s nothing is ever truly guaranteed
1190s yep you've got to get in the top four
1192s total points earners and if you can't
1194s understand this graphic by the way give
1195s up now this is the world's easiest like
1197s beginner level graphic
1199s okay it's like just if i was with tj
1202s here we'd be ripping into this graphic
1204s time and time again but yeah it's
1207s um there's so many different ways of
1208s explaining how this works but you get a
1210s point per place is is the simplest uh
1212s but yeah like you have just said you get
1214s eight in the first one you've really got
1215s to get two
1217s good good finishes to make it into that
1219s top four
1221s and then but that's the other side of
1223s that is you don't have to win any
1225s lobbies to get into that top four if you
1226s find a strategy that you know like
1228s taking devil getting third place over
1230s and over again that's fine in this first
1233s round of stuff but with that money on
1236s the line it's not so fine tomorrow
1239s a lot of money on the line for the top
1240s players
1241s that's right you're still walking away
1243s with money no matter how you finish here
1245s but that jump from seven and a half
1246s thousand to ten thousand dollars for
1248s first place means that our players are
1250s going to be wanting to strive for the
1252s victory in addition to of course the uh
1254s the pride that comes along with being
1255s crowned a lobby legends champion and so
1258s tomorrow with a check format where in
1259s order to win the entire tournament you
1261s do need to hit a first place at some
1263s point uh once you've racked up enough
1265s points uh it's gonna get a lot more
1267s interesting uh because players are gonna
1269s be going for these high-risk high-reward
1271s heroes and more importantly uh the
1274s quests some of these very difficult to
1276s complete quests like staff of every
1278s origination comes to mind it's one of
1280s the really big ones that you can go for
1282s uh these are the kind of things that you
1283s need to be looking at more uh in order
1285s to try and aim for the uh the lofty
1288s heights of getting a first place in
1290s these incredibly stacked lobbies uh so
1292s very curious to see how players are
1294s going to be going for that with the
1296s quests in terms of how easy how
1298s difficult to complete they are and what
1300s is prioritized in terms of tempo versus
1303s going for these much greedier quests
1306s that can ultimately lead to a victory
1308s yeah something that i don't think that
1310s we've got much of a handle on yet is how
1313s to set up going into turn four for the
1315s quest so
1317s i've seen various takes on do you go
1319s three on three anymore anywhere ever
1322s and i've seen xqm say i don't think so
1325s i've seen other good good players say
1327s yeah i think this is a good idea now
1328s because you're already positioned
1331s on the higher level higher tier shops
1333s already if the quest is good you just
1335s start getting good stuff immediately i
1337s think the consensus is that's three on
1339s three slightly worse or the not the
1341s consensus at all but the average is that
1343s three on three is slightly worse but i
1344s want to see how people position
1346s themselves going into turn four are they
1348s setting themselves up for a higher role
1350s quest are they just trying to be in
1352s position already have some stuff on the
1354s board so when your quest says stuff
1355s needs to die or stuff needs to be
1357s attacked into his taunt uh bad example
1359s because we won't be seeing that one
1360s today it's been temporarily removed but
1362s you know what i mean um how they go into
1364s those turns and hopefully we'll be
1366s seeing that really soon
1367s hopefully indeed gonna be very
1369s interesting to see as you say all the uh
1371s the different curves that players are
1372s going for how the quest factors into
1374s that and of course how the different
1375s heroes uh they can be
1377s uh acquiring uh can change that up as
1380s well but taking a look at our
1383s competitors for group a
1385s lorinda who are some of the standout
1387s players and who are maybe some of the
1389s lesser known players that we should be
1391s looking out for yep um well-known
1393s players obviously zixo is the best known
1395s mainly because of his um long-standing
1399s constructed form over the years
1400s especially one of the first players to
1401s win big tournaments over and over again
1404s from a battlegrounds perspective my
1406s personal one of my favorite players to
1407s watch he teaches me a lot so he used to
1410s blame for my terrible casting uh sleepy
1412s is a fantastic stream a fantastic player
1415s vivaposa has been around a long time had
1417s a lot of really good results over
1420s time reached the final last time has
1422s reached close to getting to the
1424s the stream stages many times and ceci
1427s say um has also done pretty well
1430s making it to the broadcast in the first
1432s season but also done okay behind the
1434s scenes and a couple of others uh the
1436s other players i'm not so
1438s um so well known on but and god five
1441s we've got another player with five at
1443s the end of their name in this this is
1444s going to be amusing to me
1448s yeah it's a good selection i think of uh
1450s different uh notoriety and uh play style
1453s as well like six so you talk about him
1455s being an old-school tournament winner
1457s he's also just one of the most
1459s iconic ladder grinders that we've ever
1461s had uh in hearthstone be it compet uh
1463s sorry standard uh or battlegrounds uh as
1466s well and i do think it's gonna carry on
1468s over to this weekend as well uh but then
1471s moving on to if we can group b as well
1475s which is also going to be played out
1477s today first three games of group a then
1479s three games uh from group b
1482s uh there's obviously a real standout
1483s name here that you and i were both
1485s looking at his stream last night to get
1487s a last-minute bit of insight but a lot
1490s of very respectable names alongside xqn
1493s yeah alex in particular has had a really
1497s good time in lobby legends previously
1499s came pretty close in one that i seem to
1501s remember i'm frantically scrolling now
1504s um not that close but has impresses with
1507s his play at least in the stages
1509s um obviously
1511s fitters is a player who we see do pretty
1514s well from time to time but i want to
1515s have a rant about xqa i'm sorry it's
1517s going to randomly saving this rant
1520s for some time xqn somehow has a
1523s reputation amongst viewers amongst
1525s people who don't know the scene that
1526s well of not performing well in
1529s tournaments so far because he hasn't
1531s spiked one i had a look at xqm's record
1533s he's qualified for all five lobby
1535s legends like early stages
1538s the first stage is you're in a lobby of
1539s eight you like this group exactly the
1541s same you play three games he's got out
1543s of that group all five times
1546s so
1547s um and then the second group is the same
1550s again he's got out of that of five
1551s attempts three times to make it to three
1554s broadcasts and on broadcast he's been in
1556s the group twice and he's got out of the
1558s groups once he's not doing badly in
1560s competitive play just because he hasn't
1562s won a tournament he is doing quite well
1564s thank you very much probably one of the
1565s best results of anybody
1567s yeah i mean it's the name of the game
1568s with battlegrounds right it's easy to
1570s focus on the flashy big tournament wins
1572s which are incredibly impressive of
1573s course but it's consistency that's the
1575s name of the game with battlegrounds
1577s that's how you climb that's how you
1578s improve you just want to be doing better
1580s than average
1581s as much as you can and that is
1583s quite obviously what xqn has been able
1586s to do over his uh career in
1588s battlegrounds both uh on ladder and now
1591s in lobby legends which uh hopefully he
1593s can bolster with as you say a much
1595s desired win uh in this uh weekend of
1598s play uh but he's gonna be playing in
1600s group v first of all we have to run
1602s through our lobbies in group a and so
1606s lorinda we've had a look at the players
1608s we've had a kind of vague talk about
1610s quests but you can focus on this
1612s question in any way you want what are
1614s some of the uh
1616s steinpo some of the big talking points
1618s of this meta game as it starts to settle
1621s down a little bit more um
1623s again it's all about the quests but what
1626s speed quest can you get away with i
1628s think more and more you look at your
1629s three quests you go that's what i can
1631s complete i'm taking it and
1633s what it does is it's obviously not
1635s secondary um does it does it have any
1637s sort of synergy with your hero is really
1639s important but you've got to complete
1641s your quest or you will top eight like
1643s it's simple as that if you don't
1644s complete it you've got nothing going on
1646s they're so much stronger than most of
1648s the hero powers obviously
1650s gallywix might have a chat with you
1651s about that but in general the quests are
1654s dominating the game you've got to pick
1656s something that is going to get done
1658s and
1659s again the more powerful you can get away
1660s with the better there's one or two
1661s you're going to look at and go you know
1662s what
1663s i just have to get the wonder ball it's
1666s just too good i just have to go for it
1668s no matter how hard it is but in general
1670s i think we're gonna see people pick nice
1672s straightforward easy to complete quests
1674s and
1675s tempo use that tempo to win the lobby
1677s with i think
1679s yeah there's been some interesting talk
1680s as well as i believe there was a
1683s kind of a hotfix patch that rolled out
1686s uh just before this tournament started
1688s which has changed the numbers a tiny bit
1691s on some of the quests made some of them
1692s a little bit harder to complete some of
1693s them a little bit easier to complete and
1696s a lot of the harder ones have kind of
1698s become even harder weirdly enough like
1701s uh yogtastic tasty stuff of origination
1703s as well some of these very very high
1705s value but quite rare um quests that
1708s you're looking to get have become even
1709s harder but i fully agree i think as the
1712s the met started to settle a little bit
1714s people are thinking yeah these nice easy
1717s to complete quests are generally the way
1719s to go
1721s uh like
1722s unlikely duo if you happen to get a
1724s tribe that you have a lot of in play or
1726s in hand you can very often complete that
1728s uh in the next one or two turns even on
1730s the same time you get it as i have
1732s somehow managed to do today uh and just
1735s trying to get the synergy with the quest
1738s itself rather than the quest reward is i
1740s think a really big part of it in order
1742s to get that quest online as quick as
1745s possible
1747s as we shall see but with the quests um
1750s being a very big part of it uh how is
1752s the
1753s is the important of heroes lessened as a
1756s result of that do you think is our are
1757s our players going to be less concerned
1759s with the heroes they get than the quest
1760s themselves uh less concerned than ever
1763s before especially in lobby legends
1765s definitely like don't want to trivialize
1767s your hero choice it's it's still very
1769s important again gallywix and a couple of
1772s other mana cheats milhouse
1775s absolutely ridiculous right now gale
1777s wing's pretty good cookies pretty good
1778s you could list 10 or 20 that are
1780s definitely better than the others
1782s but yes
1783s you can get away with playing
1785s something that was previously garbage
1787s now because the quests are a little bit
1788s easier to complete with the armor and
1790s again quick quest is so important it's a
1792s bit easier to complete
1794s we're at the stage yet we still don't
1795s really know how much easier i've got a
1796s massive spreadsheet full of stuff and
1798s then they change everything so delete
1800s that start again thanks thanks everybody
1803s um but we are the stage where it's
1805s looking like having a lot of armor means
1806s your quests are it says slightly more
1810s easy in the patch notes i think
1811s noticeably more easy is okay it's
1814s definitely the way forward like is doing
1816s something eight times going down to six
1818s that's not slightly
1819s i can see why the wording is how it is
1821s but it's a big difference in terms of
1822s how long it takes to do your thing
1825s so i think the short answer which i
1827s didn't give to answer your question
1828s would be
1830s heroes matter a lot less than they have
1832s in recent times
1834s all right okay well that's good i'm not
1835s i'm not looking for short answers i'm
1837s looking to uh bridge the gap until our
1839s first game uh can start here uh but one
1842s of the things that i think i've liked a
1843s lot is uh the quests i think
1846s for me have been one of my favorite
1848s additions that we've had two
1849s battlegrounds recently because as i was
1851s saying uh in the chat it feels like
1853s there is a
1856s never an or rarely i will say a really
1858s obviously perfect quest that you're
1860s going for which uh can be fun when you
1863s get that which was kind of the thinking
1865s behind buddies i suppose when you have
1866s an objective that's specifically
1868s tailored to be really good for your game
1870s plan which you know feels good when you
1872s do it at first but for me the big thing
1874s is trying to maneuver a game plan to
1876s work in slightly unoptimal position
1878s conditions but when you make it work you
1880s have massive rewards as a result and
1883s that's kind of the name of the game for
1885s the strategies overall uh as a
1888s somewhat more of a battleground noob the
1891s the clearly defined strategies with
1894s making minion types just synergize
1895s together uh the good old comps that we
1898s know work really well are not
1899s necessarily uh quite so obvious now
1902s there's a lot more maneuverability you
1904s have to go for
1905s in mixing and matching different strats
1908s as we do larinda jump into our first
1910s lobby of the day yep look lively because
1913s we are going to have a lot of
1914s information flying at us at all
1917s directions for the request we haven't
1919s cast quests before so bear with us while
1921s we get the hang of it i'm sure we'll get
1922s the hang of it reasonably quickly but
1924s you know it might take a moment or two
1925s more than you expect
1927s okay right out the gate zixo murloc
1929s homes how we feeling about the new hero
1932s um i like it i think i just said i like
1934s ice like mana cheek gold cheat whatever
1937s um sort of they were showing is picking
1939s yog over galley in the choices which is
1942s absolutely
1944s ludicrous to me but we shall see yeah
1946s here's ziggs on the murloc homes i like
1948s it i think it's basically
1951s a free gold almost all the time it does
1954s occasionally try and trip you up
1955s especially with if there's like alley
1957s cats in play
1959s um but in general i think it's just a
1961s solid gold cheating hero and i think
1964s that's what you want you don't know what
1965s your quest is going to be so you want to
1966s be able to afford to do whatever it
1968s wants you to do when it comes up
1970s so in terms of this early game are there
1971s any
1972s kind of lobby warping heroes that have
1975s been picked right now i know that you
1977s very often have to consider uh milhouse
1979s and scabs the two gnomes in the lobby uh
1981s in order to as to how you're going to
1983s play against them in the early game
1985s i mean milhouse for me again my mmr
1988s isn't up with these players where mmr is
1990s okay
1991s um milhouse is just ludicrous right now
1994s there's so many things that say
1996s buy 16 of a minion or spend so much gold
2000s milhouse does all that stuff so well
2002s and not only that he does it whilst
2005s building a board that just doesn't take
2006s damage in the first five or six turns
2008s because he's getting things
2010s 50 quicker than anybody else so yeah
2012s milhouse absolutely
2014s what is going on here for cece
2018s hello how do you want to do this how on
2020s earth are we playing this i mean you
2021s have plenty of options the level being
2023s the most obvious one you have sell by
2026s sell buy to just give yourself the
2028s pre-loaded triple that you could
2030s activate at any time by just selling
2032s your final elemental uh but i feel like
2034s that's maybe not the most constructive
2036s use of your gold in the next couple
2039s turns
2040s it's got armor you can just take some
2042s damage and just sell level next turn
2045s yeah be on three with a minion in play
2048s with the triple locked up with a quest
2049s to come the turn after
2051s i'm more than happy to sit and watch
2052s this for a couple of turns i'll go with
2054s subtle's judgment because subtle's a
2055s better judge than i
2058s see this progress will be quite
2059s interesting i think
2060s yeah and by holding on to two uh
2062s sellamentals as well there's always the
2064s slim chance that you could find another
2066s one for two triples uh at the same time
2069s with the tripling the cellis and the
2071s water droplets as well which would very
2072s happily gobble up but now as we take a
2075s look around you know nothing too
2076s surprising so far zephyrus going for
2078s three on three as we just saw there i
2081s believe
2082s which like you said is a bit of a
2083s controversial curve right now setting up
2085s into the quest turn
2087s yeah
2088s controversial or yeah okay let's give it
2090s a controversial that's fine uh certainly
2093s interesting right you
2094s really no one has decided which way to
2096s go on three on three it's definitely
2099s what's the word i'm looking for that
2100s isn't controversial
2101s but simulatable
2103s yeah debatable it's in the us highly
2105s contested yeah yeah keep going keep
2107s going yeah you're like hundreds and
2108s hundreds of different
2110s as river pools are building up an
2111s incredibly powerful looking board and
2113s milhouse so powerful that he's able to
2115s just hold stuff back in case there's
2117s something that says play out your
2118s minions
2120s uh no need to overplay stuff in your
2121s hand right now very nicely done
2124s all right it's quest time everybody good
2127s here we go
2128s the most important turn that we have
2130s here and it's going to be interesting to
2131s see how we can make it work snicker
2133s snack looking a little bit difficult to
2135s make work increasing stats not the
2137s easiest thing to do here add 30 cards to
2140s your hand obviously working pretty well
2142s with the milhouse whereas refreshing
2145s bob's tavern not so much right yeah i
2148s want the evil twin here um i think he's
2150s got the health and the position to do it
2151s it will take a little bit of time
2153s but evil twin
2155s is
2156s pretty spectacularly good when you get
2159s it going
2160s i just want to see what else a lot but
2161s elementals are in as well which means
2163s you can get um
2165s massive
2167s massive rocks and
2169s yeah double them they also trigger when
2171s they come into play with the evil twin
2172s to get even more buffs if you get like a
2174s master of realities and you've got a
2175s large rock and you get another one that
2177s comes into play all those things trigger
2179s each other
2180s room goes it was henchman but i didn't
2182s see what he had to do to get them me
2184s neither yeah but tiny henchmen you know
2187s no divine shields right now but not
2188s technically terrible some very
2191s interesting options here for tessura
2193s stolen gold uh was definitely the
2196s premier quest i think beforehand but we
2198s can already see there five elementals or
2200s demons is quite a lot to uh make work
2204s yeah it is quite a lot
2207s though
2208s there we go another triple where all
2210s these triples coming from so early
2214s okay going for parasol in the end as
2216s well i believe which uh you know we
2219s don't have beasts which does make it a
2221s little bit worse as you're obviously
2222s thinking that was the synergy with baron
2224s rivender sorry it's generally where
2226s you're looking to go uh but it's still
2230s pretty good potentially uh you can get
2232s some synergies working or just for the
2233s moment rely on a plus eight health every
2235s turn being a decent play
2238s can you just
2239s carry on for a second well i thought
2241s something
2242s i should be with you just a second sorry
2244s about that everybody
2247s all right tessera feeling the wrath of
2249s milhouse right now
2251s uh and taking a pretty big hit but i
2252s think that quest will be a big boon to
2254s him if he's finally able to get it
2256s completed sleepy as we were talking
2258s about on the uh the three-on-three curve
2260s does seem to be stabilizing actually
2263s decently well ending up with the
2264s deflector bot is obviously the huge
2266s amount of tempo that you are looking for
2268s and then the classic unmagnetized uh
2272s menace meaning that you are able to get
2274s the
2275s okay i'm hippie on the uh the divine
2278s shield and all in all i think sleepy is
2280s kind of walking away from the three on
2283s three relatively i won't say unscathed
2286s because he is lowest on health right now
2287s but he's starting to stabilize uh at
2289s least and let if he can keep dodging the
2291s more powerful heroes uh like zixo and
2295s ribapusa on the uh murloc and milhouse
2298s are you gonna teach me how to roll ours
2300s right that's gonna be fun for me thanks
2305s okay
2306s back to zigzo who has
2309s a really sketchy board going on at the
2312s moment and just cobbled together any old
2316s rubbish
2317s i'm just waiting for an update on how
2319s his quest is we're going to see that
2321s fairly soon he's going pretty well
2324s he's got a loser to to tie two combats
2326s and i'll find out what the reward is in
2328s just a moment
2329s okay that's interesting because luzo
2331s tied two combats like he can do that but
2334s he's currently top of the lobby and he
2336s seems relatively powerful right now with
2338s his double piggyback imps as well uh but
2341s i guess deliberately kind of slowing
2342s down a little bit and uh juicing this uh
2345s wardens instead to get some gold
2350s and it is the one the end of turn give
2352s your right most minion stealth plus
2353s eight health whatever that's called he's
2355s got parasol as well okay yeah so he's
2357s gonna be yeah yeah so he's gonna be
2359s pretty well set either way here
2362s um
2364s should be able to
2366s make things work just checking there's
2367s no beast in the lobby right i haven't
2368s seen any beasts so i assume there's no
2370s no
2372s a bit harder to cheat with the stealth
2374s but still just a good
2376s reward to have giving things plus eight
2378s health it
2379s adds up but again you really want to
2381s cheat with a baron or something when you
2382s have that quest later on
2384s and this is what i hate about zikzo man
2386s is that obviously he makes winning look
2388s easy but the fact that he makes losing
2390s look easy as well like taking exactly
2392s one star of minion
2394s on the quest where he actually wants to
2396s lose like he's better at losing than me
2398s as well as better at winning it's just a
2400s kick in the teeth yeah losing by the
2402s ideal amount
2404s so what are we thinking here in terms of
2406s taverns that you want to triple into are
2408s we greeting this all the way to six for
2410s tessura now that he's got the quest
2412s completion he maybe has a little bit
2414s more health uh to be working with uh or
2418s do you want to see this go for uh
2420s just a five star for him
2423s i
2424s see how far i can push it 29.
2427s on that kind of border isn't it
2430s like i think killing i think he's gonna
2433s have to take her
2435s a five i think i don't know it depends
2439s how this fight goes but what is it it's
2440s turn six now this board
2444s if it goes wrong will take quite a bit
2446s of damage
2448s yeah i think he's gonna have to take a
2449s five i could be wrong i've been wrong
2451s many times before let's let's see if he
2453s has an okay fight here
2455s just an update on zick so his question
2456s is actually to have 20 minions die
2459s and it's bribe so after this oh really
2462s yeah all right okay we are again this is
2464s a rather hodgepodge solution to uh
2467s finding out what the quests are as it is
2468s very difficult to uh see before they're
2471s activated for the spectator so when i
2473s said that zixo meant to lose there yeah
2475s she didn't he was trying to be as strong
2476s as possible and i was just hardcore
2478s bm'ing him so sorry for that didn't you
2480s think to die though so okay now we're
2481s gonna go for six here by the way
2484s having tied this fight oh yeah you're
2486s happy to go for six
2487s i'm not happy but i'm going for it
2491s i think to sir is too man it's greedy
2494s but it could pay off big time
2499s there's enough right you can buff your
2501s 8 21 turn into real minion you shouldn't
2504s get leeroy yet
2507s that's sleepy leveling to five as well
2510s getting the triple that's going to be a
2512s pretty important one to take a look at i
2513s think because he is very low on health
2516s right now and relying heavily on that
2517s six drop to help him stabilize yeah
2519s sleepy is one of those players who does
2521s enjoy playing aggressively at least when
2522s i've watched him play he's one of those
2523s players who just doesn't seem to die but
2526s like xq and it's like how can you do
2527s this and get away with it and just gets
2529s away with it somehow all right what have
2531s we got mantid queen queen
2534s kind of a late game hero uh oh sorry a
2536s unit to be getting to get these kind of
2538s end game boards not necessarily
2540s immediate high tempo if you don't have
2542s the number of minion types oh look at
2544s this shot though we didn't see the war
2546s gear which makes a bit of a difference
2547s here we go yeah that helps things huh
2551s this is strong but it's not
2554s necessarily a winner right now is it it
2557s probably is uh but this could all go a
2559s little wrong for sleepy if he meets the
2561s wrong uh opponent
2563s yeah using the health though still on 19
2565s so you know mostly you take obviously
2567s the damage cap is 15 so that's okay viva
2571s is a complete inquest here with milhouse
2573s saying getting those 30 shouldn't take
2575s too long it's turned seven
2578s i've been getting an evil twin as well
2580s which uh hey
2582s we're just juicing this uh uh this
2584s tavern tip for every turn it's worked
2586s out in huge amounts of tempo for him
2588s here
2589s yeah and it's gonna be crazy right
2590s because he's got little rags so stuff
2592s something is going to get huge even if
2594s you're not quite sure what's going to
2595s get huge
2596s um
2598s this is just going to go off the charts
2600s in very little time he needs it to
2602s because he's you know
2604s very slightly weaker than some of the
2605s others now but only a fraction he is
2607s going to go nutty here look at this
2609s elemental setup i love it rock
2611s is going to go crazy yeah the whole
2613s thing is going to go off this turn i
2614s should think
2617s what is the ontavent here for so we
2619s obviously need to find the
2621s uh recycler as soon as possible start
2624s switching through trying to find the
2626s other major domo as well if at all
2628s possible tessura tripling now finally
2630s into his sixth cost and he's greeted
2633s with a fisa
2636s i think
2638s these three spell bursts in hand it's a
2639s little bit of tempo uh uh immediately
2642s and of course the potential for some
2643s really big scaling uh but the newly
2646s added gar or returned gar i should say
2648s is that strong enough to take without
2649s any
2650s uh current
2652s uh elemental synergy just for set up in
2654s a couple turns i think when you've sort
2657s of gone to
2658s your six drops so soon it is just a
2660s little bit too sketchy for a girl
2662s obviously if you know you're gonna hit
2663s that you might have changed your mind
2664s but um
2665s think that when you when you push your
2667s luck like he did over the last couple of
2669s turns
2670s i think you then have to not push it
2672s again
2673s so you just take the safe option in the
2674s atheism just get on with your life you
2676s you've pushed it you pushed it you
2677s pushed it
2678s and now is the time to
2680s sort of cash in on the
2682s the aggro that you've had
2684s first time we've seen some overseers by
2685s the way
2687s it's observable obviously i can never
2689s remember it's legion anyway legion
2690s overseer yes or subtle's the observer
2692s this is the overseer but i think uh
2694s suttle wishes uh that he was the
2696s overseer because he was uh preaching the
2699s gospel of how busted this card truly is
2703s uh
2704s does it need synergy with demons to make
2706s it work or are you just insta picking
2707s that whenever you see it
2710s uh
2711s i think you just insta pick it honestly
2714s just realize that this is um scabs with
2716s double discover and complete a quest
2719s oh okay okay kind of the the most
2721s idiotic dumb thing you can do in all of
2723s quests right now that's kind of sick
2726s just cheat every single turn
2730s ah
2731s it's really silly
2733s there's gonna be triples the law for him
2735s uh
2737s he's gonna take a beating derek yeah
2740s this kind of looks like a full 15.
2743s and this is what we've been talking
2744s about with quests and we're going to
2746s talk about it a lot this weekend it's
2748s the theme of the weekend
2750s if you go for those super amazing but
2752s quite hard to complete quests
2754s like
2755s can you stand it can you can you turn
2757s the corner well we're going to find out
2759s now because he's on 13 oh my goodness
2762s there is that triple that we were
2763s talking about there's almost two of them
2765s actually with the other oversee here in
2767s the shop but we need to be thinking
2769s about what he's hitting is it a five or
2770s a six
2772s i mean
2773s he's i mean six is so good when you have
2776s this quest right is it staff of
2778s origination i think it's called
2780s um but the problem is
2783s they better be good they've got to stop
2785s dying right now fell
2788s good enough like yeah god
2790s with another overseer in the shop
2793s it's kind of sick actually yeah he's
2795s gonna everything's gonna be huge just
2797s play them they are demons with fel bats
2799s the shops are gonna be huge everything's
2800s gonna get eaten uh-huh
2803s and it's going to be big big stats it
2805s should be enough to not just stabilize
2806s but have a chance of winning the lobby
2809s right so we didn't think about the
2810s number of demons you have access to
2813s because at three you're already eating
2814s the entire shop with the double felbat
2817s but the overseer does more than just be
2819s a demon uh it further bolsters the uh
2822s the stats in play and all of this equals
2824s one heck of a turn for lighting uh if he
2828s can survive this he is a real player but
2830s this is the turn this is the time where
2832s i think he could still potentially be
2834s taken down and it's all coming down to
2836s rim gosu to see if he can take out our
2839s first player of the lobby
2841s yeah looking to triple some of these
2843s stuff that he has on the board now so
2844s it's fine to have this wide board of
2846s demons they're not all going to get
2847s dinner
2848s um but when they get golden if he
2849s survives long enough like a triple fell
2851s back etc
2852s um this will work out quite nicely as
2855s you say if he can survive
2857s oh that's a real big uh right uh wraith
2861s weaver there in order to uh
2863s try and stabilize this one rest of the
2865s minions are obviously a lot smaller than
2867s what lighting has available
2871s it should be okay even even if he loses
2873s which i don't think he will now even if
2875s he does lose he's he's going to be alive
2877s anyway
2879s it looks like he's just clutched out huh
2881s yeah
2882s and now this next turn stuff's going to
2884s go pretty crazy he did manage to lose it
2886s but again
2888s shakes his head but sure and sleepy
2891s early push did not pay off takes that
2894s eighth place
2896s and that's what we were saying man those
2898s what triple into six and he walks away
2899s with a faux reaper
2902s buffs it up a little bit but this is i
2904s think kind of what you were leaning into
2905s right is the
2907s maybe sleepy's hand was forced into what
2909s he could go for his options on tavern
2910s tier two may have been terrible but
2912s going for this three on three greedy
2914s leveling strat it's very risky right now
2916s against players who can turbo complete
2918s their quests and then you lose one bad
2920s fight and you're out of here
2922s yeah it's gonna be an ongoing argument i
2924s think because i'm i'm a fan and i know
2926s that i'm sort of against a grain of
2927s three on three so i'm going to be
2928s cheering for anyone who goes three on
2930s three so i'm off to a bad start there
2932s better hire a recruit um i i do think
2935s that in general the consensus is the
2937s other way but it's gonna be interesting
2938s to see
2940s meanwhile just over here just you know
2943s doing the thing that we did in the
2944s previous two lobby legends which is just
2946s make some big nagas
2948s thought this has stopped happening
2951s never it's pretty sick here as well
2953s right that critter wrangler is so juicy
2956s uh the question just about what you want
2957s to cycle
2959s out i guess you can just get rid of the
2962s archer right
2969s harvesting servos
2971s hold on to the glow scale for return
2972s yeah sure
2975s choosing doesn't need to be going
2977s high tempo he is against sleeping on
2979s this turn which means he has a little
2980s bit more wow okay a little bit more uh
2984s maneuverability and how he goes about
2986s this does not necessarily need to go all
2987s in right now as much as possible but
2989s with the option available for triple
2991s glow scale on the following turn tessura
2994s himself starting to scale but really
2996s wants to triple into an officer or i
2998s think he might be not quite quick enough
3001s lighting again doubling down on these
3003s fell backs here is it enough to stand up
3005s against say
3006s yeah it's real close
3010s that was bad that was a really bad hit
3012s for lighting there
3015s that might be enough to see him out of
3016s here oh these hits are not the one man
3020s oh the leroy hitting into the biggest
3022s health minion was a big deal though i
3024s don't know if he was favored if that
3025s missed but he is out of here and again
3028s we're seeing
3030s how this is going to go down the people
3031s with the early temper the people who
3032s haven't sort of gone too greedy seem to
3035s be at this point in lobby one game one
3038s so everything's solved already obviously
3041s um
3042s so far the greedier players are not
3044s paying off as we just go back into
3045s milhouse doing milhouse things
3047s yeah he seems to have hit the uh oh kind
3050s of hand you're looking to do with the
3052s rape there as well oh that's so clutch
3056s i love it
3057s i'm a big fan of doing this in milhouse
3059s like it's so easy even i could do it i
3060s can't do it as efficiently as these
3062s players especially ripper pizza but
3064s even i can make this strategy work
3066s it's nice
3068s it's just so funny though as well that
3069s for two players who have hit evil twin
3071s now it's not whatever they're focusing
3073s on that's become the minion they're
3074s copying it's just talented but right for
3077s uh everyone who's going for it
3079s but now it's getting overtaken slowly um
3082s it's also
3084s it's just nice to play that
3086s hey you've got to leave a gap which
3088s means you've always got that space
3090s available every turn to just sell
3091s through
3092s obviously there's still more strategy
3094s how's he's going to get this recycling
3095s rate into play is going to be
3097s interesting to see
3098s um you might have to wait until he gets
3100s a triple for that
3102s but mainly you've always got that gap
3103s there so selling stuff through is is
3106s fine
3110s what are you thinking just like end on
3112s selfless hero we don't really want to
3113s sell this bristle back even though it's
3115s the non
3116s uh ellie out of the squad right
3123s yeah
3124s you'll know when you see it with me a
3126s house is often my answer that's a real
3127s cop-out cast to answer but
3129s a lot of the time something comes up
3130s you're just like okay that's that's the
3131s way i get out of this one i just gather
3134s a few cards in hand and suddenly you get
3135s a triple and make a space that way
3137s all right anima bribe is the quest for
3140s seisei as we can see how he was able to
3143s juice up these stats so nicely there was
3145s a
3146s selfless hero in the shop which i
3147s imagine was where his head was at trying
3149s to get that buffed up taunt it and then
3151s rely on that to uh
3154s yeah help with his already very high
3156s stats now he just needs some divine
3158s shield some poison to round out this uh
3161s pretty impressive lead he's got himself
3162s here
3163s yeah and again overseer in the shop on
3165s top of being curtis so obviously in the
3168s in the board sorry on top of being
3170s curtis so everything just automatically
3172s big in those shops again synergizing
3174s with the quest beautifully
3178s and
3179s another imp in the shop there as we see
3181s um room gosu just taking the sixth with
3184s the yog remember he chose that over
3185s gallywix
3187s which
3189s for me was
3190s you mentioned the word controversial
3191s that's controversial to me unless i'm
3193s missing something massive about how good
3195s yoga is
3196s yeah i guess just higher quest oh sorry
3198s higher armature being very valuable to
3200s our players both in terms of the armor
3202s to buy you some more time and slightly
3204s easier to complete quest rewards
3206s and we might see that more and more
3210s uh but how does this board change now uh
3212s for android 5 because this looks kind of
3214s uh
3216s unflexible in terms of how you can cycle
3219s through to actually make this board
3220s better
3221s yeah this is strange right because
3223s there's still five players left so you
3225s don't know where you stand with all your
3226s tech cards in the front lined up there
3228s ready to go this is more of a heads up
3230s sort of finish where you know exactly
3232s what you're trying to be i feel
3235s like you're looking for an excuse to
3238s sell something through and like you say
3239s it's very inflexible kind of stuck here
3241s for a while i think now
3243s maybe we'll just see that board
3245s do that um he's got the dagger
3248s though he is he is scaling naturally
3250s with the the plus four plus four death
3251s battles but that's it
3254s we finally take a look back over at zixo
3255s who was in first place for the longest
3257s time finally starting to fall down a
3259s life total which he can very much die
3261s he's just been straight vibing uh with
3264s the
3264s gem splitter and then of course uh
3266s cycling through with anima bribe as well
3269s it seems to beef up these divine
3271s shieldies uh but he's starting to get to
3274s that point where
3276s he's not necessarily out tempoing the
3278s players anymore because they've hit
3279s their scaling and they're starting to uh
3282s out scale him theoretically at this
3284s point with the nagas for example i'm
3285s enjoying zxo's board though something
3287s we're seeing more and more in recent
3290s battlegrounds is like just some stuff
3293s this stuff just it's it's synergetic
3295s stuff but it's not just like i've taken
3297s all the mechs or something it's just
3298s some stuff
3300s all right we're gonna need to see some
3301s super clutch hits here for android 5. he
3304s has sniped the minion this game for
3306s health twice in a row now i think or the
3308s divine shield and then the health uh but
3311s not quite gonna be enough to take out
3313s this hundred health poison minion here
3316s on the other side that i think is gonna
3318s be the end for and god five and uh our
3321s second representative from china in
3322s lobby a out before top four
3326s yeah and big deal obviously for china
3328s they're having this bad start but i'm
3330s sure that the chinese players will be
3332s back later to do well oh my goodness
3334s what is this refresh wow
3341s so if we were to triple what are the uh
3342s six drops that we're looking for is it
3344s just manted or are there any any other
3346s spicy ones i always think fell back with
3348s observer in hand but it might be a
3350s little late but with the the double imp
3352s available um failbacks bring some mind
3354s mantid always springs to mind you're
3356s quite right
3358s um
3361s about it i'm sure there's a couple of
3362s others but that's about it i think
3364s it feels worth it because otherwise
3366s you're you're leveling on this turn
3368s which you know it is reasonable to try
3369s and hit the mantids the hard way uh but
3371s it's really only like
3373s leroy
3374s selfless maybe a baron
3377s that you're looking for to bolster this
3378s further
3379s definitely apparent
3381s yeah
3383s he's fine there you can sell through
3384s things and just
3385s see what happens with the um observer
3387s buffing stats in the tab and just keep
3389s buying and selling stuff be mini devil
3392s yep exactly with that fake devil
3400s okay nice synergy with the
3404s antedid in order to give it more likely
3405s to mind shield we'll take that
3407s just check you don't want the theater
3409s you don't but you always have to look
3413s yeah
3415s sure yeah yeah i mean we take the
3416s thought but i don't really see it being
3418s massively clutch but
3420s nice
3421s fell back with
3422s this shot 52-54 munch munch
3426s that is pretty clutch though hey
3428s it's pretty ridiculous hey
3430s there we go did he hit as well did he go
3432s straight onto the one of the um the imps
3434s i think so
3436s which means it's a hecking big m
3439s yeah we're not
3440s one of course it did why wouldn't it
3442s looks to be big enough to beat these
3444s nagas i think the uh the scaling from
3448s this is massive
3449s it just
3450s yeah
3451s just not quite big enough right
3453s yeah look it's gonna be stupid now this
3455s is just like one giant something there
3457s you go have a giant something in your
3459s face and yeah
3461s another player out
3463s all right down to the three yeah as you
3465s say zigzag taking the loss there i think
3467s but only losing eight health against
3469s milhouse
3470s uh and as we're looking at this does
3472s this look like the kind of border that
3474s can be uh imp
3476s nonsense on the other side uh that we
3479s saw cesar going for
3481s probably not actually obviously i think
3483s the ground shakers the play here it
3486s depends on how much knowledge zigza has
3488s how big the things are he's against
3490s right right
3491s if he knows what he's against the ground
3493s shaker doesn't get there but as a
3494s generic what's my best play play
3497s ground shaker with constant source of
3501s gems is just a nice looking play but
3503s maybe he has information that you know
3505s it's not going to get there so he'll
3507s look for something more greedy
3509s okay taking the recycling wraith and the
3512s schmoger instead
3516s i mean if he's trying to cycle through i
3520s okay just trying to give himself the
3522s biggest possible uh earth shaker on this
3524s turn instead okay okay sure
3529s go
3534s it's just stuff right and then
3537s you can sell and buy now you make the
3539s thing bigger so it synergizes with a
3541s hero how it synergizes with the fact
3543s you've got a constant source of gems
3546s and against what i was talking about
3547s earlier with the modern battlegrounds
3548s this is just
3549s yeah there's nothing new about gem
3551s splitter divine shield mechs that's not
3553s a new thing but yeah just throwing other
3556s bits and pieces in there making it work
3557s with your quest that's what's going to
3559s be interesting over time
3563s all right let's see if there are any
3564s upgrades along the way for session
3567s misses out on
3568s baron
3569s uh but the scaling from this fell velvet
3571s is getting pretty clutch actually now
3573s with a huge oversee in addition to
3576s obviously the massive imps as well
3579s yeah and zigzag shaking his head i don't
3581s think he's particularly surprised about
3583s what he saw he'll have seen demon six or
3585s whatever this is right now so we'd have
3586s an idea what he was against but he's
3588s gonna be a bit sad because
3590s he was about to start making absolute
3593s monstrous stuff himself with this
3595s you know combination he had going
3598s uh but finishes third he'll be okay with
3600s that yeah it's good right that was a
3602s third maybe second place kind of board
3605s he had there right so i think he should
3607s be happy with what he was able to
3608s achieve uh but for rubber pusa right now
3610s this does not look to me like the kind
3612s of board that can stand up to what we
3613s just saw so
3616s if he knows what he's up against which i
3617s think he can have a pretty good idea of
3619s start to work through what his opponent
3620s might have
3622s uh what is he looking for what can
3623s possibly turn this into a win for him i
3626s mean this is the stock answer but the
3628s answer is always leroy right
3630s a couple of leroys hit your opponent um
3633s maybe again more stock answers gold and
3635s selfless
3637s balance something like that he hasn't
3638s managed to get
3640s this
3641s triple um if you can triple
3644s this wildfire and just make that huge
3646s don't forget he's got the evil twin he'd
3648s have two of those
3650s that's big that would be a gigantic
3652s thing also the evil twin doesn't put the
3654s minion on the right hand side it puts it
3656s on the right hand side of the thing it
3657s copies yeah so he could put like
3660s wildfire put um something up front to
3662s bump and wildfire second he would be
3664s able to get two massive
3666s breathes or cleaves or whatever you want
3668s to call them in
3669s if he could turn if he could triple this
3671s that might be a way out as well
3677s yeah divine shield you can give yourself
3678s two divine shields with the evil twin we
3680s will gobble that up every day of the
3682s week
3683s and as long as you leave yourself board
3684s space which he has
3687s like you say it's the best chance he's
3688s possibly got but it's gonna be a real
3692s struggle
3692s yeah confirmation from soto remember
3694s that he's on milhouse as well the
3696s proposal that he spent the whole last
3697s turn just rolling down trying to hit the
3699s triple here as well makes sense and just
3701s um
3702s if you if you haven't made this clear
3704s soft low observer for the day very much
3705s appreciate it as always doing a
3707s wonderful job thanks subtle that's the
3709s one you get
3713s and the one that
3714s is going to get is going to be a big one
3717s straight to the dome i think because
3720s these minions they're just not racking
3722s up are they not quite big enough no to
3724s say looking like you're going to take
3725s this one down
3727s uh second lobby legends final day for
3730s ceci say
3732s not quite yet still not dead even if he
3734s won the fight but like you say we're
3736s going to see a miraculous turnaround
3738s to be able to beat sa who has in his own
3741s right some pretty big scaling options
3742s can he hit them that's a second selfless
3745s which means we're looking for another
3746s potential triple another glow scale
3748s which we will very happily take as well
3750s to throw back down on that alley but
3753s still we need either another selfless or
3756s another wildfire
3757s yeah
3759s the wildfire is the big deal the selfish
3761s is definitely a deal of sorts
3763s if he hits this wildfire because the
3765s evil twin it would i don't think it
3766s changed the game it would definitely
3768s change the game i don't think it'd be
3769s enough i think it probably would be
3771s very close though and again you can see
3774s the reason his stats are not huge like
3776s you would normally expect a milhouse to
3777s be here is because he's having to spend
3779s so much gold
3780s trying to hit this one x or wildfire
3782s it'd be great spot if he does or would
3785s have been
3785s three turns ago now
3787s it's um
3790s it's not a fallacy it's just sunk cost
3791s you kind of have to keep going because
3793s this is where you're at now there's no
3794s there's no reverse button on this this
3796s plan
3797s and it's just not gone where he wants it
3800s to go obviously
3802s well i think for river pusa even if he's
3803s not expecting to win it's reasonable to
3805s expect he might survive another round
3807s yeah if he gets another fight like the
3809s last one where he's able to kill off the
3810s legion overseer and it's just left with
3812s a huge uh imp at the end of it all
3816s uh in which case hey take this elemental
3819s able to bank a bit more gold for next
3821s turn and then try again hit that triple
3824s one of two and you're in with a shot
3826s again still
3828s yeah he's seen that he can position it
3829s first as well now so he's got the the
3831s information there we'll see if cece um
3833s does something about the positioning
3834s here to react to this
3841s yeah fairly similar board to last time
3847s okay pretty good hits so far
3850s that less so
3855s yeah
3856s yeah you're not surviving this one
3858s uh
3860s trying to work out any no you're just
3861s not
3864s no no
3865s i'll count quickly enough it was so
3867s close but he was still dead anyway
3872s yeah oh that's so clutch so nearly
3874s getting it done but that doesn't mean
3876s say say
3878s getting the win in our first lobby of
3880s the day and such a nice demonstration i
3882s think of the uh
3885s the power of anima bribe one of the
3887s coolest quest additions that's come in
3890s uh and being able to make that work in a
3892s lobby with very little poison obviously
3894s with none of the murlocs available no
3895s toxin available and so very quickly
3897s realizing doubling down on these uh imps
3900s to be able to or the devil sorry to be
3902s able to
3903s uh get as much health as possible even
3905s missing out on baron rivender but still
3908s able to scale quickly enough to the
3909s point where no one else could keep up
3911s very clever
3912s yeah very nicely done we're already
3914s seeing from all of the players i think
3916s in the lobby there even the players who
3917s sort of didn't make it by being a bit
3919s greedier
3920s how much synergy you need we've seen
3922s that bribe functioning with the
3924s um
3926s the legion and so on we're seeing a lot
3928s of that already going on in in every
3930s lobby we're going to see
3932s legion observer legion oversee what i
3934s keep calling observers oh my goodness is
3935s that going to be the one
3936s um legion overseer we're going to see it
3938s in every lobby over and over is such a
3941s good card um on for tier three shops it
3945s gives you early tempo and it functions
3947s well with stuff like the bribe all the
3948s way through we're just gonna see it over
3950s and over again all day
3953s they're very important to keep an eye on
3954s the players who finished lower down
3956s sleepy number one of course in a full
3958s eighth place after a pretty
3960s uh horrible zephyrus game never the kind
3963s you want to see where you hit the three
3964s on three don't really seem to find it
3966s many triples either uh but lighting even
3968s rim gosu as well they're going to start
3971s turning up the ante here
3973s really hitting those as i said those
3975s winning boards at the start which means
3977s for sleepy i think there's a good chance
3979s that he ends up in another eighth or
3981s glow to it not because he's playing
3983s poorly but because he needs to start
3984s taking risks and that means a lot of the
3986s time first or eighth yes i mean sleepy
3990s is a player you don't need to encourage
3991s to take risks he is an enjoyer of
3994s risky strategies at the best of times
3997s um to the point where i was
4000s back when i was streaming battlegrounds
4001s quite a lot i sort of i was streaming
4003s one down like i keep dying really early
4005s what am i doing wrong and somebody says
4006s you're watching too much sleepy
4009s it's like to be sleepy and do it that
4010s way but to copy somebody who's doing
4012s that sort of strategy and do it badly
4014s doesn't work so well so
4016s yeah
4017s all right there is the standings
4019s obviously
4020s seven six five four three two one for
4021s now
4022s no ties
4025s yeah very very simple player
4027s everyone just going out one at a time
4030s for those players in the middle i think
4031s they're probably feeling fine like and
4033s got five you know three points you
4035s you're technically below the average
4036s below the middle point but it's very
4038s much enough to be moving along with just
4039s where you can keep aiming for those uh
4042s fourths third seconds maybe something
4044s like that to try and turn this one
4045s around we'll see who of our competitors
4048s is able to do it in our coming lobbies
4051s we're back with the second game of the
4053s day after this short break
4104s you
4122s do
4137s so
4228s my
4251s welcome back to hearthstone
4252s battlegrounds lobby legends magic of
4255s azeroth a very exciting first game that
4258s we had there to introduce us to these
4260s new quests in a competitive format and
4263s lorinda with uh two of our players
4265s picking anime bribe and finishing in
4267s first and third is that going to be a
4270s common theme that we're seeing this
4272s weekend is anima bribe the top tier
4274s quest that our players are going to be
4276s looking for
4277s i mean it's too early to tell from
4279s sample size of one says the person who
4281s just uses sample size one all the time
4283s on broadcast but it is in that sweet
4286s spot of being powerful but not
4289s hard to complete particularly so the
4292s results that first one as you you
4293s pointed out coming first and third last
4296s time around um it's definitely
4298s an indicator that it's
4300s going to be seen a lot and i think i
4301s think it's just i think it is just
4303s really good i might not picked it out as
4304s the number one going in but
4307s yeah i think having watched that we
4309s might be seeing it a lot
4311s yeah i think a lot of our players going
4313s into the weekend would have expected uh
4315s stolen gold to be the number one quest
4316s where you're able to at the start of
4318s each combat make your left and right
4319s most minions golden having obvious
4322s synergy with baron rivendare
4324s is the first place where i think most
4326s people's minds go alongside the parrot
4327s but it just has endless possibilities in
4330s combat if you're creative in your
4331s thinking as to how you make it work uh
4333s but we actually see it got passed up i
4335s believe uh in that game very possibly
4338s due to the fact that it's been made a
4339s little bit more difficult to complete in
4340s a hotfix that went live over the weekend
4344s but i'm very curious to see how the
4345s different quests will come together and
4348s how frequently they will all be picked
4350s uh but moving away from the quest and
4352s over to the common comps that we're
4354s going to be seeing i'm very interested
4356s in late game compositions at this point
4358s in the metagame
4359s and wanted to know if that one we just
4361s saw where you have uh the tricksters uh
4364s as big as possible is that a typical
4367s endgame comp that we're gonna be seeing
4369s or is there anything that in your
4370s estimation is a little bit more common
4372s that our players are going to be aiming
4373s towards for those first places i think i
4376s think we're going to see it a lot again
4377s legion overseer just works well with so
4379s many quests and you just have it there
4382s ready for your fell back and they just
4383s have that natural synergy demons with a
4386s bit of a revamp over the last sort of
4388s couple of patches
4390s they they work really well now i know
4392s you're you like the flavour of demons
4393s now and i think i agree it works well
4395s but because legion oversee is just a
4397s auto buy on tier three tavern three
4401s you're there ready for your fell back so
4403s you're gonna end up there by accident a
4404s lot even if it's not your plan
4406s i think we might see a lot more of what
4408s zigzag was doing which is just here's my
4410s quest here's my card here's some stuff
4412s that kind of works here's a third place
4414s not aiming for any particular comp just
4417s staying on tier 4 maybe getting to tier
4419s 5 a bit later having enough tempo to
4423s come second or third or maybe even you
4424s know scavenger win um go to five pick up
4427s some leeways you can always win that way
4429s i think we might just see people hanging
4431s around tier four
4432s just
4433s playing some cards and seeing what
4435s happens because
4437s i i think the days of having a comp are
4442s not really there right now that would
4444s change the beast we will see
4446s some weird beast comps with the the
4448s quest you were talking about where
4450s yeah you just make things golden stick a
4452s baron on the right sticker a frog or a
4455s mama bear or something on the left etc
4456s and off you go but beast weren't in last
4458s time so we didn't get to see any of that
4460s beasts were not in and another tribe
4462s that wasn't in were dragons i believe
4464s which uh
4466s to me i think the most interesting thing
4467s about dragons right now is taragosa uh
4471s in terms of the
4472s uh the different ways that you can make
4474s it work another card that works very
4475s well with stolen gold of course to make
4477s it golden and get that permanently uh
4479s but
4480s can you it's a card i feel like every
4482s meta game it's coming i haven't been
4484s able to make it work properly and i
4486s always end up passing it up as just a
4488s four-four onto uh on the three gold tier
4491s yeah what are the different ways that
4492s you're looking to make that work were
4494s dragons to be presented ah i've been
4497s able to give it plus fifteen plus
4499s fifteen every turn like you just have it
4502s on the board what do you call it what
4503s all the quests are called at this point
4505s yeah yeah the staff plus fifteen plus
4506s three just stick it on the board
4508s complete the staff bam
4511s but obviously that quest you don't need
4513s tawagosa to win with that quest you've
4515s won if you complete that quest quickly
4516s anyway and you've lost if you take too
4518s long so
4520s because it starts getting outscaled so
4522s that's doesn't really matter
4523s uh the dragons in general just synergize
4526s with how it goes up i'm with you i think
4528s that
4530s unless the shop says here i'm a tara
4532s goes a shop with a tarragoza in it
4534s with some buffs in the shop or you're
4536s already
4538s in a situation where
4539s you're you're fiddling around your
4541s dragons are doing okay i think tara goes
4543s is quite hard to get to work but okay
4545s i've lost to it a few times so
4547s maybe we'll see these players explain to
4548s me what i'm doing wrong with my tower
4550s goes to attempts
4552s yeah i was really just hoping for some
4553s hot tips because i feel like so often my
4554s opponents have picked it and at the
4556s start it obviously looks weak but
4557s they've always managed to scale into
4559s making it look uh super super powerful
4562s which i am rarely able to do uh i can't
4566s remember if i mentioned i believe the
4567s players are just waiting to get into the
4568s game there was a slight connectivity
4570s issue which uh very glove was sorting
4572s out beforehand of course uh but uh
4575s phasing in and out of reality there uh
4578s in terms of the uh tribes that you think
4580s may be a little bit oh sorry the minion
4581s types may be a little bit weaker you
4583s talk about how there's not so much focus
4585s on specifically uh going for one minion
4589s type as an endgame um are there any that
4591s have fallen down in the the rankings of
4594s playability right now that uh are rarely
4597s gonna be focused on or you have to work
4599s really hard uh to make them playable
4602s i'm just looking across right now so i
4605s just gotta go in orders we seem to have
4606s a little bit of time beasts i think have
4608s gone up i think that the synergy of just
4610s you're talking like pure one minion type
4613s can i build this as a a more casual
4615s player playing a professional like level
4618s comp i think beast now we've talked
4620s about with the the way you can golden
4622s things in play very good demons we've
4624s seen work really well
4626s uh dragons
4628s just seem a little bit slow to me
4630s personally i think they take a while to
4632s get going elementals seem
4634s fine
4636s mex is still good mechs still work
4638s murlocs in theory are still good but
4641s we don't seem to see many pure murloc
4644s comps maybe they just a touch slow i
4646s hate saying that toxifin obviously plays
4648s a huge part in the meta but
4651s we don't seem to have the sort of whole
4652s board of 1990 murlocs we're used to
4655s naga are fine but again a bit slow
4657s pirates
4658s some of the quests interact with pirates
4660s we'll see somebody pop off with pirates
4661s later today and quillboards are just
4664s utility a lot of the time yeah true so
4667s my answer i guess the short version
4669s again having filled into to waste a bit
4671s of time but the short version is
4674s once again menagerie but not not
4676s menagerie
4677s building a menagerie board and buffing
4679s it with light fangs just literally just
4680s some stuff like zixo had i think we're
4682s gonna see a lot of some stuff
4686s the big change i think for me in terms
4688s of the common end game comps last time
4690s is the over from uh si7 to tokspin right
4695s is a pretty direct corollary between the
4698s two just to give your minions poisonous
4700s has that changed how you're able to go
4702s for murlocs a lot of the time or is it
4704s still uh you know if you see a top spin
4707s in the way you saw a stephen you'd
4708s consider transitioning over to murlocs
4710s so sephin was
4713s more
4714s value but took longer and was more
4716s scattergun so you needed more murlocs to
4718s sort of go okay to get my value i need
4720s to have five six murlocs and just go
4723s and
4724s randomly buff them all up sort of all
4725s over the place toxfin allows you not to
4728s have to do that it allows you to get a
4731s a divine
4733s shielded amalgam and just give it some
4736s poison and off you go that's your murloc
4738s done
4739s uh no messing around
4741s trying to activate your cephein so even
4744s though it's less value
4745s it is more immediately pinpoint it
4747s allows your rescue comp not to be
4748s destroyed and i think people are using
4750s that to not necessarily have to go full
4752s murlocs and take a chance plus brand is
4755s just a bit slow to get going now like
4757s you sort of need brown with murlocs and
4759s with quests you'll see a lot of people
4762s hanging around on tier four you don't
4763s want to go up to five and find a brand
4765s sure if you triple into one
4767s different game but i think we're seeing
4769s people hanging around on tier four and
4770s just
4772s not really needing to go for murlocs
4774s they're just fiddling around making
4775s numbers go big making quests go
4778s yeah sure i mean bran could be an
4780s interesting player as well in this meta
4782s game right with uh obviously some of the
4785s quests having synergy with it most
4786s obviously
4788s uh
4789s snicker snacks i think is the name of
4791s the quest where at the end of your turn
4792s you trigger two battle cries which could
4794s work very nicely with bran especially as
4796s i believe that was one of the quest
4798s rewards that got buffed uh in the hotfix
4800s making it ever so slightly easier to
4802s complete now based on whatever quest
4804s task uh you get to go alongside the
4806s reward
4808s which you know for me has been a pretty
4810s powerful effect even if you're not able
4812s to make it synergize with murlocs which
4813s are maybe the most obvious one that
4815s you're going for ending on a jug a
4818s gemstone generator a reef explorer there
4821s are some very powerful battle cries that
4823s one can be hitting but finally talk
4826s stone can end and we can jump into the
4828s lobby here another yog offered yeah
4831s secret sauce potentially available
4833s see sottles thinking here with what he's
4835s showing us surely not another yoga yeah
4837s we're going to get um
4839s so
4841s fine
4843s yog talk over donathius quest watch what
4846s we're going to get on quest number one
4849s all right definitely my new uh my
4851s favorite new hero to be playing with
4852s getting another quest offered
4854s have bob's tavern refreshed 18 times is
4857s pretty expensive but increasing a
4859s friendly million stats 18 times for
4862s victim spectre uh seems
4866s very difficult to pull off even with
4868s these two chroma wings uh available yeah
4871s i'm gonna play host for a second because
4872s i know you've got some thoughts on this
4873s how did how have you found enough your
4875s personal experience in
4876s in this matter it's been very good for
4878s me i think you know as we've talked
4880s about quests are
4882s as soon as you complete them a lot of
4884s tempo and even though you only get two
4886s options on the first one you just pick
4888s something that gives you uh nice and
4890s easy to complete and even it just gives
4892s you a little buff at the start of the
4893s game
4894s i don't know one of these ones like
4896s smoking gun the parasol anything to buff
4898s your stats a little bit uh at the start
4900s of the game uh i'm
4902s very happy every time i see tanathius
4906s yeah it's something that i make
4907s denatures above average and i'm
4909s interested to see how long i'm going to
4910s be on that most people i think think
4912s it's better than that
4914s i take the view that the first quest
4916s even though it's really good it's
4917s sometimes just a bit hard to complete
4918s and then you're stuck without a hero
4920s power trying to do your second one but
4922s it's definitely obviously good i'm not
4924s going to make some sort of controversial
4925s statement saying oh no this is garbage
4927s but
4928s it's the sort of situation you get into
4929s sometimes where your first quest is kind
4932s of hard and doesn't get you much
4935s the lighting definitely hits some
4936s scaling there which is good to see with
4938s the chrome wing the tavern tipper he
4939s should be able to get there but it's
4940s still i think at least like four turns
4943s off before he's currently uh able to get
4946s through to that donathious quest
4948s completion which means a little bit of a
4949s slow start for lighting could be
4951s potentially tanking a fair bit of damage
4954s sleepy here though in uh pretty stark
4957s contrast what we saw sorry in the
4960s previous uh lobby uh not leveling at all
4963s here uh on turn two and setting up for
4967s a
4968s uh what maybe a double level uh on turn
4971s five uh with finding some
4974s yes extra help along the way or maybe
4976s buy and level uh on this turn with
4978s achieve yeah trying to activate the the
4981s queen's ability early staying down again
4983s showing that sleepy is a very versatile
4985s player obviously zigzo here
4987s um
4990s one for the three on three
4992s yeah holding back on the droplet as well
4994s because he's saying i'm losing this one
4996s anyway maybe i can save myself one
4998s health uh by holding on to the droplet
5000s but to be honest my opponent is going to
5002s know that the only card i can have in
5003s hand is water dropulate uh and position
5006s around that so it's essentially zero
5007s difference whether you play it or not
5009s and for the quest it might be play a
5010s minion play an elemental yeah so i think
5013s it's very wise to hold here
5015s yeah something i haven't been doing very
5016s well the more i watch the players doing
5017s this is holding back for potential
5019s quests and that's that's something i
5020s think we're going to learn a lot about
5022s over the next two days is little things
5024s you can do going into the six gold turn
5026s that makes your quest completion it's
5028s just a little bit easier let's see what
5029s zigzag gets see if it gets rewarded for
5030s holding back
5032s all right question
5034s yeah we'll uh very happily take that i
5036s think
5037s taragoza the question of the day
5043s exactly yeah that's some pretty nice
5045s synergy but then gem splitter plus uh
5048s the selfless is also some pretty nice
5049s synergy plus another gem splitter that's
5052s in the shop as well right i saw just
5054s before it flashed up so
5057s plenty going on here i think arm is just
5059s not quite the take these i see god for
5061s tower goes are good he's gonna prove me
5062s a liar that's what i like
5064s all right and quest time summon nine
5067s minions relatively easy to do for red
5069s hat a potential lot of tempo but another
5071s anima bribe he picked it last game
5074s will he be taking it again with no
5076s battle cry minions currently available
5079s that's a tough one they're all tough
5081s because the cooked book is also really
5084s good if you get it going quickly enough
5085s but getting it going quickly
5087s is absolutely crucial you can't get it
5089s going by turn nine turn ten think of it
5091s like like know me like if you're going
5093s to get it online on six gold great
5094s you're gonna get it online on 10 gold
5097s you might do it for the memes but you
5099s know in your heart it's too late
5103s with the uh the buff to the third option
5106s uh on
5108s uh gale wing are you ever going for
5110s uh the more ex the longer to complete
5113s but uh reduce the cost of upgrading your
5115s tablet here or is it still always the
5117s same old strat of just spam discover a
5119s minion
5120s i think it's still spam discover minion
5123s maybe that changes with people um if
5126s they get into a situation where they're
5128s staying on tier four
5129s and they're sort of getting enough
5131s minions then maybe you could then go
5134s okay well i'm not going to go up until
5136s my ability triggers in a few turns time
5137s then i'm going to get it for free and
5138s just go up two levels maybe that's the
5140s way of getting to six
5142s uh curious to see if someone does that
5143s my instinct is no but
5146s you know it was buff because it wasn't
5147s being used but it's been buffed to be
5149s you so let's see if other players think
5151s differently to be on it but i think
5152s they'll just spam the middle
5154s slightly sad combat physics of course uh
5157s just straight up losing the uh
5160s uh taragosa straight away to not get the
5162s uh the divine shield on it uh but far
5164s from the end of the world red hand as
5166s well here it looks like for uh ruben
5169s foosa as uh our observer team are
5172s quickly copying down the quest for us so
5174s we know what they've got
5176s in the the coming turns but overall
5178s looking like a pretty decent start here
5179s uh for rumapoosa i can see just out of
5182s the corner of my eye a triple uh that he
5184s has access to with the
5187s shell collectors
5189s which even though again this is on
5192s uh
5193s milhouse so it's going to be a little
5194s bit tougher to upgrade the tavern tears
5196s enough in time uh he's strong right now
5199s and he's got time to juice up this
5200s triple if he wants to but he's just
5202s taking a tavern tier three interesting
5204s yeah he's just completing quest right
5207s now with red hand getting the plus 12
5208s plus yeah milhouse you've just got
5210s plenty of minions in hand
5212s and over the next three or four turns
5214s just make something
5216s decent get some 12s and
5221s and then you know you might even get
5223s plus 24 plus 24 on something over time
5225s so keeping ahead of the tempo red hand
5227s is really good in this situation uh
5230s subtle letting us know from his position
5232s of
5233s all godly overseer of everything
5235s that uh milhouse could have finished the
5237s quest last turn but instead chose to
5240s float gold for the tavern tippers which
5241s i'm sure made soto very happy because he
5243s loves wasting gold as milhouse's
5244s favorite last time
5248s yeah whether it be what constructed or
5250s battlegrounds wasting man or gold is
5252s yeah unacceptable i mean a milhouse it
5255s was one of the things when i was
5256s learning the game years ago the first
5258s thing that sottle was sort of ramming
5259s into me was you do not waste gold as
5261s milhouse you cannot afford it one gold
5263s is half a minion like it's too much to
5265s waste
5268s okay let's see how he goes
5272s yeah it doesn't mean we lose out on a
5273s lot of stats on this
5275s cyclone and another turn where you're
5277s not playing it right unless he thought
5278s he'd completed it because he didn't play
5280s it at the end of the turn right he stuck
5282s it in the hand there was a bit of a
5285s punch myself in the face moment there
5287s and another one yeah yeah because i was
5289s confused as
5290s wise plus one plus two on a couple of
5292s tippers better than just 12 on a divine
5295s shield cyclone yeah it does feel like a
5297s potential misplay there uh but now
5299s getting offered some moga okay well we
5302s can transition here right we can have
5303s the smogger in hand oh sorry the smogger
5306s on the board and then the bronze warden
5308s left in the hand to suck up that juicy
5310s plus 12 plus 12.
5314s yeah and the whole dragon synergy thing
5315s going on here as well
5317s um turns out into a pretty nice board
5319s i'm not used to seeing one house with
5321s seven minions either it's just always
5322s got an evil twin when i play that's
5324s always six
5326s that's your sig board for milhouse i
5328s think river pusa is going to be moving
5329s very firmly into the lead uh in the next
5332s couple turns now what are we looking at
5334s for angola five taking necrolite
5337s uh off of your discover from
5340s doesn't feel
5341s amazing obviously because uh you know
5344s it's basically just a gem player here
5346s it's a equivalent to
5348s um
5348s you know any of the other gems not a
5350s four star you right but uh being able to
5353s get quest completed smoking gun divine
5355s shield some nice stats on the board he's
5357s stabilizing now i think he's definitely
5359s starting to catch up
5360s yeah you were asking me about tara goza
5362s earlier uh we're seeing a few of them in
5364s this lobby so
5366s i'm going to get to see
5368s you know how that
5369s functions in this situation over time
5372s smoking guns interesting because
5375s it's very easy to complete most of the
5377s time but it is very short term as well
5379s plus five is lovely for
5381s about four turns and then it becomes
5383s kind of meaningless because you've got
5384s no health on your minions your minions
5386s are improving but
5389s i think to me like uh danatherius was in
5391s a bit of a perilous situation because it
5393s appeared that he was selling pretty
5395s heavily uh to get a triple and ends up
5397s with just the myrmidon which is not
5399s really what you want to see speaking of
5401s getting a big triple here uh we're
5403s looking at the potential
5408s yeah i'm looking at this vulgin though
5409s just
5410s with all these nuggets he's just gonna
5412s be able to do the old thing where you
5413s buff something switch over it over and
5415s over again and suddenly gonna have a
5417s board of 20 20s and you're right he's
5419s going for this five
5420s i think he's going for this six actually
5423s yeah
5425s yeah very cute swapping with uh
5428s sevens here oh sorry the minion in the
5430s shop brother so just give yourself the
5432s juiciest stats possible
5435s it's scary i don't know if it's enough
5437s to live against milhouse were he to face
5440s that
5440s uh it's very close
5442s uh for tessura is this a triple he's got
5445s offered here he is reno so exactly it's
5448s turned seven nominated
5450s gold and no means
5452s it's so hard to process because
5455s everybody knows how this works as a
5457s single nomi you you go for it on turn
5459s seven and you die in a horrible right
5462s but golden know me on turn seven
5465s you know you might tolerate but i don't
5468s think you can turn it down yeah i think
5469s you have to if you play battlegrounds i
5471s think
5473s you just have to do this
5474s i don't know if i'm being honest i think
5476s i was just taking golden mermaid on
5478s there and hoping to hit some buffs and
5479s just try and climb into like fourth
5481s place
5483s uh but i'm not as brave of a man
5485s uh as to sarah
5487s well he does have the um divine shield
5491s quest as well
5493s after each refresh so he can pick up
5495s some
5496s um elementals with divine shield and
5498s they're going to be big so he doesn't
5499s have to mess around getting selflesses
5501s and stuff for the late game
5503s so as long as you can complete that
5505s quest you should be okay with the gold
5507s and know me i think
5509s and uh lighting here having an absolute
5512s disaster of the game increased minions
5514s stats 18 times still not even close to
5517s completing that one
5518s it's uh you know no quest completed
5521s tripling into a
5523s corrupted murder i think that was no
5525s stats in play this is looking like a fat
5527s eight oh my lighting right now whereas
5530s the rim goes to on the other side
5532s vol'jin with the nagas now with a
5535s thister to go alongside it is this a uh
5538s a lobby winner kind of officer vulgin
5541s nonsensical stupidity on turn eight i
5544s mean
5545s it's too early to say whether it'd be a
5546s lobby winner but the scaling is going to
5548s be massive and he's going to be able to
5550s as we've seen many times here dictate
5553s the size of stuff because he's volgin
5554s we're going to see some really huge
5556s things um it's the top three for sure
5559s at this point
5560s um probably a lobby winner but there's
5562s some other nonsense going on the
5564s milhouse you know so the vino with the
5566s golden gnome he could overtake this for
5567s instance right yeah and i'm still
5569s looking at river pusa on the milhouse as
5571s a really strong contender i think he was
5573s making good use of that quest completion
5574s on the red hand uh but for rim gosu uh
5578s it did look like he'd have to
5580s try and turn things around very quickly
5582s then uh but speaking of lighting does
5585s manage to complete both quests i believe
5587s on this turn uh with cook the books and
5590s the spectre so he's gonna be chomping
5592s two minions on the corrupted myrmidon
5596s which is big of course to double that up
5598s and the dynamic duo but even then this
5602s looks like it might just be a losing
5604s board against milhouse who has all of
5606s this divine shieldage i think that's a
5609s conceit from lighting
5610s yeah absolutely no chance against this
5612s board unfortunately for lighting it's a
5614s shame because we would have got to see
5615s how those quests got going but
5618s um
5619s i'm certainly going to do the i told you
5621s so moment either that's a sample size of
5622s one atheist wasn't good but that's just
5625s sometimes going to happen right this is
5626s what stops it for being a incredible
5628s hero because this sometimes happens but
5630s we will see some donations murder people
5632s today they were uniquely bad objects
5636s right like increase the minions that 18
5638s times for victim spectre that seems a
5641s little unfair to me i don't think that
5642s reward is worth uh that much trial and
5644s tribulation
5646s yeah and it's 18 increased with
5648s quillboards and nagas in
5651s like
5652s it was still impossible so sure
5655s oh dude where are the ellies okay divine
5657s shield elemental that's something uh but
5660s at 15 health uh tesura is looking very
5663s much set to die in the coming turns his
5666s only saving grace is that he actually
5667s got the ghost on this
5669s against lighting
5670s so he's going to be given one free turn
5672s of scaling before he starts facing the
5674s big dogs i say he's fine he's not fine
5677s if he walks into some of these um we
5680s talked about the other naga board but
5682s sleepy here
5684s this is gonna get huge really quickly
5686s again
5687s not necessarily as quickly as the vulgin
5690s who's going to have a way of directing
5692s it but
5694s it's good might catch it yeah it's a
5697s good board but it needs one more turn up
5699s against cese on murloc holmes who was
5703s rocking what the uh
5707s oh is he gonna know me as well yeah okay
5709s a kind of weird
5711s mishmash comp here with obviously the
5713s eliza plus the taragosas two eliza's now
5716s okay to try and double down uh on those
5719s attack buffs uh but it really is a bit
5721s of a hodgepodge there's no real
5722s cohesiveness to the plan here and he's
5724s just trying to squeak out as high of a
5726s finish as possible before he falls to
5728s all the scaling
5729s yeah um he's going to scale these
5731s together you know pretty nicely let's go
5733s with but
5735s divine shield goes with some high
5737s attacks going to be nice but i think
5740s in another lobby on another day this
5742s could definitely be a game winner but
5744s right now it feels like it's going to be
5745s a bit too small but let's see he's going
5747s to win this down and he's going
5749s sleepy out for another
5751s bad finish sleepy's day could be over
5753s without a win in the next lobby dude the
5756s seventh and eighth players last lobby
5758s are seventh and eighth again this out
5760s with zigza joining them alongside this
5763s time a third and then a joint sixth uh
5766s in this instance 4-zik so
5769s a really rough second game for him there
5770s just unable to to stabilize quite so
5773s much
5774s as now it's uh a scrap for basically
5776s everyone who isn't rim gosu and probably
5779s ribapusa uh to try and just squeeze out
5784s as high of a finish as possible
5786s turn nine three deaths by the way that's
5789s pretty rare
5790s that's a sign that people are having
5792s absolutely crazy stuff go on
5795s all uniquely terrible stuff going on
5797s like lighting yeah that was uniquely
5799s terrible i'll give you that um
5802s okay are we scaling here are we scaling
5805s uh you've got one more ellie with
5809s the dazzling light spawn so you can get
5810s another refresh on the re-roll hoping to
5813s hit another one
5814s wildfire with divine shield mamma mia
5818s yeah triple wow
5820s things are getting large and shieldy
5823s if if he could survive like one or two
5825s more fights i know that's the mantra of
5827s the battlegrounds player but this is
5829s going to outscale everybody at some
5830s point but might not turn the corner i
5833s don't think he lost i think he was
5835s against lighting last turn right which
5837s is why he had a free turn of uh
5839s of scaling so it's a tall and blue shell
5842s still a pic you could consider but not
5844s uh active
5845s i love blue shell as a card by the way
5847s it's it is
5848s so good it's so everything
5852s just play on the board why not
5854s yeah i mean
5855s if you're losing you're probably dying
5857s at this point anyway to be honest
5858s especially against such a beast uh as
5861s milhouse but let's see how that scaling
5863s uh has been working for milhouse has
5865s that red hand been doing its work
5867s the tunnel blaster interesting kind of
5869s equivalent for both players here
5872s yeah
5874s milhouse must have been a little bit
5875s scared maybe faced early and knew that
5877s the quest was going off so decided to go
5879s with that
5880s not quite sure how many divine devices
5881s he's going to walk into
5883s okay
5884s very good last hit
5888s uh but even then boy
5890s getting there the tara goes okay that's
5892s big i don't think dying either way but
5894s uh still nice to save a little bit of
5896s extra health but potentially uh probably
5899s not surviving any more combat probably
5901s irrelevant uh in this instance but
5903s surviving the turn is the important
5904s thing because now he gets the divine
5906s shield wildfire elemental plus a smoker
5908s plenty more scaling here as well
5911s is active as well there's some stuff
5914s happening now yeah
5916s it's scaling really quickly now but
5918s again sort of just about surviving
5923s and god got survived on one and it's got
5925s the ghost subtle's reporting so wow okay
5928s cookie could just limp up two more
5930s places here quite easily because this is
5932s a murdery lobby
5934s you just
5935s you always want the ghost but you really
5937s want the ghost in this lobby because
5938s it's just so many people dying so
5940s quickly
5941s i think just relying on mermaid on here
5943s pretty much for cookie
5945s and for angular 5 as you said
5947s right now
5951s i don't want an eight-eight go away
5956s uh i'm so trolled it puts the divine
5959s shield up last you see all these lovely
5960s 30 30s like please give me my shield
5963s yeah yeah unlucky
5966s oh there we go
5968s there's the boy
5970s this is some six energy he's getting now
5973s yeah now he's gonna decide which triple
5975s he's not going to go for
5978s it also has the option to just bail
5981s um sell the nomi off and give up on the
5984s lobby at the end of this turn
5987s you never want to do that but yeah
5990s it's the thing i was just talking about
5992s right survive one more fight if you can
5994s because that might get you two places
5997s very possibly yeah
5999s now let's see this is a huge battle and
6002s one deck
6004s looks like it's in favor of that 160 868
6007s i think that the divine shield's gone as
6009s well uh i think that finally
6012s uh rim oh sorry uh tessura has gone up
6015s against the boss of this lobby uh in the
6018s room gosu
6020s on the uh the nagas and the vol'jin just
6023s an unbeatable combo you laid it out a
6025s while ago this was the lobby winner
6027s right from the start and now it's on
6028s river pusa to try and find some way to
6031s fight back against that
6033s and gold limps up to where is
6041s oh my okay let's have a look at exactly
6044s how this progresses because this is a
6045s lot of numbers
6047s it's a fair fight because it's no divine
6049s shields allowed of course the tunneler
6052s oh but actually the numbers
6055s i mean they're big
6058s that's all they are for now
6060s they are pretty big this is a corrupted
6062s murmured on as well i remember
6070s sleepy finishing in sixth it was
6072s something we didn't highlight by the way
6075s i think we did when xo and sleepy went
6077s out there the same oh yeah we did you're
6079s right
6081s but let's highlight it again it's a big
6082s deal that's an eighth and then a joint
6084s stick for sleepy which means basically
6085s it's gonna have to be first or best
6088s uh
6088s next round for him to have any chance at
6090s all even then it might just be out of
6092s the uh
6094s it's still just building this collection
6097s of he's just diving i love it
6100s enjoying himself obviously quite easy to
6102s enjoy yourself when you do win the first
6104s lobby of the day as
6106s in terms of upgrades is there anything
6108s beside mounted queens and
6111s leroys that we're looking here to juice
6113s this one up
6115s honestly this is out of my league with
6117s these towers i think it's just the usual
6119s i think you've progressed as far as
6121s you're going to go
6123s here with the comp you're trying to
6124s build
6126s you could try for like a kind of halfway
6128s scallywag scam combo
6131s uh
6132s i think he's finally in case
6134s yeah i mean it's just it's just a lot
6136s more buffs with a golden
6138s uh eliza on the board as well which
6140s you're very happy to see
6142s but all these divine shields bite in the
6144s dust yeah that's not what you want to
6147s right all
6147s no see
6149s um yeah i think you just put the
6150s scallion there like you said it's a
6151s little bit of extra buff but mainly it's
6154s a hail mary if i survive this fight
6156s somehow by not actually dying to all
6158s this nonsense and then high roll the
6160s heck out of the next shots maybe
6162s something happens but yeah
6164s another victim get your face played off
6167s falling to the uh to the raid boss or
6168s getting their face blown off as you said
6170s uh as it's another loss here two rounds
6173s in a row for
6175s the mill house for riba foosa clearly
6177s just relying on a lot of early tempo
6179s rather than necessarily late game
6181s scaling uh but he's got himself the
6183s ghost now uh in cesar which is not
6185s necessarily a rollover uh of an opponent
6187s to be going up against one i think puts
6189s him in a pretty good spot as he is still
6190s getting some amount of scaling with the
6193s peggy as well
6195s uh but it's really just scrambling here
6198s uh for anyone to try and find a way to
6199s beat all these nuggets with a tunnel
6201s blaster in as well which kind of rules
6203s out leroy as a realistic uh
6207s oh i won't say rules out but makes leroy
6209s harder for her to make work against all
6211s those massive minions
6213s this is a whole bunch of nothing
6216s it's just stuff just burn this board
6218s into your uh brains everybody watching
6221s because you're going to see a lot of
6222s this sort of just i've got stuff i'm
6224s coming second or third
6226s it's just going to be the weekend i
6228s think
6229s all right can and god 5 find an answer
6232s we uh we know what room ghost is doing
6234s right it's just bigger nagas it's gonna
6237s get bigger every turn
6239s we have uh
6240s a leroy and demanded is that getting
6243s close
6244s uh
6245s no
6246s no yeah agreed especially with you know
6248s if you had uther to buff this leroy up
6250s to a 1515
6252s maybe
6253s still i think probably no but at least
6254s then it's surviving the tunnel blaster
6256s and you can look to try and take out one
6258s of the you know if leroy into mermaid on
6260s and then divine shield double hit with
6264s mantis
6266s but right if the mantid dies and then it
6268s comes back to life sometimes with divine
6270s shield and poison and that happens two
6271s or three times have you seen that happen
6274s no i haven't but if it happens he'll win
6276s the fight okay let's uh let's play to
6279s that out
6281s okay now for me i think he's there is
6282s this something i haven't seen here yeah
6284s oh straight up i was like is that a
6286s quest reward
6287s yeah and it probably will be now the
6289s joke will be on me but there you go
6293s yeah this is not even close an absolute
6296s slaughter as an god five i think
6298s actually did a really good job of
6299s surviving through to this long uh making
6302s great use of smoking gun to see himself
6303s through the mid game and then just
6305s getting a bunch of divine shields to try
6307s and cheese out a third place which he
6309s did fantastically well as aruba
6311s dies
6312s to the ghost to say say so cece winning
6316s the last lobby and then managing to uh
6318s take out second place and see rim gosu
6321s through to a win that we all obviously
6323s saw him coming through with a mile away
6325s like you said it's the last three lobby
6326s legends repeated here as uh just massive
6329s nagas are able to get the job done yeah
6332s and god getting that equal second
6333s survived on one health got the ghost and
6335s just
6336s just didn't have to do anything to get
6338s that second place tie a bit of a note on
6341s him thanks to bennet as always for
6343s supply wizard info
6345s we had kid five last time around um who
6348s was sort of referencing kid with the
6349s five being the equivalent of f in chat
6352s as far as i understand it
6354s um this time and got five is a reference
6356s to a big streamer in china so and god
6359s presumably being the stream of five
6361s being the the f once again and
6364s apparently we can also call him slowpoke
6365s which we might do at some point so
6368s just continuous memes from from and god
6371s apparently is that like is an alternate
6373s gamer tag or are we just
6375s ragging on him for being slow because we
6378s can call a lot of players slowpoke it's
6380s another meme of the same streamer
6382s apparently all right
6384s so there's this person angled five
6386s doesn't actually have their own um
6388s like character they're just somebody
6390s else and
6392s keeming on them
6393s yeah good stuff comedy gold uh from
6395s angod five there uh as we take a look at
6398s some of the top moments from this lobby
6401s ssa obviously unable to fight back
6403s anyone who went up against the raid boss
6405s of room ghost who was just instantly
6407s falling by the wayside again no murlocs
6409s no poison scam nothing that can be done
6412s to fight back against all that multitude
6415s of stats uh rungosu does i believe end
6418s up somewhere near the middle of the
6420s table now with uh two points last turn
6423s uh last round sorry seven points now
6425s he's towards the top for sure uh but not
6428s a uh a runaway favorite right now by any
6431s stretch of the imagination
6433s no although i think we're going to see
6434s quite a polarized table until we've only
6436s had two lobbies uh the people who did
6439s badly mostly did badly again the people
6441s who did well mostly did well again so
6443s bridging that gap by
6445s winning the lobby i think we'll put him
6447s in an okay position
6449s i'd like to see this actually it's going
6450s to be quite extreme with
6452s lighting and sleepy having a bit of a
6454s nightmare down the bottom there yeah oh
6457s wow i mean there's just a hard cut off
6459s point after six so right everything
6460s upwards is kind of close uh but for
6464s lighting even with a seventh place
6467s he's just out right there's no way for
6470s him to uh so if lighting wins and gets
6472s seven
6473s that goes to eight yeah just done so no
6477s chance sleepy can you ever make it work
6479s if he gets 8.5 ties everyone higher does
6482s well everyone lower does worse it has to
6485s be very specific but it's super
6487s persistent and god comes exactly eight
6490s to seven years exactly seventh zigza
6492s comes exactly six
6494s right asleep who then have the tie
6496s breakers by having won a lobby okay yes
6499s sleepy is a lie because he would have a
6501s tiebreaker worth having right and god
6503s doesn't come last when he's out yeah but
6505s he's dead essentially sleepy is out of
6508s the running right yeah so
6509s it's like astronomically unlikely that
6511s he'll be able to get the job done and
6513s he's going to try as hard as he can uh
6515s to just uh
6516s you know
6517s get a non-terrible performance in a
6520s lobby legends as you know that's kind of
6522s what i was predicting right i didn't say
6523s that sleepy would get a eighth or
6525s seventh place through playing poorly
6528s mainly just because he has to start
6529s taking risks as was i think the same
6531s with lighting lighting a little bit
6532s different because that game was just an
6534s absolute disaster from start to finish
6536s that dinatory is offering him nothing to
6538s stabilize nothing to start scaling back
6541s up and the quest being absolutely
6542s terrible but it happens it's a fickle
6545s hero indeed one more lobby to come in
6549s group a before we head over to group b
6552s and uh it's all to play for now as six
6554s of our eight competitors are still
6556s scrapping for those four spots to head
6559s through to sunday for our mega lobby
6561s when we come back the final lobby of
6563s group a will begin
6630s so
6656s so
6672s so
6713s so
6764s welcome back everyone once again to
6765s hearthstone battlegrounds lobby legends
6767s magic of azeroth where we are heading
6770s very shortly into our third game of the
6773s day where the pressure is mounting up
6776s very much for all of our competitors
6777s because after this game in group a we're
6780s gonna split it in half the top four
6782s players going through two tomorrow the
6784s bottom half out of the running and as we
6787s worked it through
6788s technically seven but realistically six
6791s of our players are still in the runnings
6793s here and uh who you liking the odds of
6795s so far any standout good players for you
6798s from the first two games lorinda um
6801s weirdly i mean cersei say looks really
6803s comfortable not just playing well but
6804s also on camera looking like he's just
6807s enjoying himself that's the benefit of
6808s having been here before
6810s and honestly i think
6811s even though he's currently not in the
6813s position you know what i'm gonna say i
6814s think zixo is looking all right here as
6816s well
6817s um a player with so much experience just
6819s willing to take what he's offered which
6821s i think is huge in this matter um
6823s obviously you need to be offered good
6824s stuff if that's the case
6826s but yeah
6827s bp is going to take murloc homes there
6830s heard people talk that deathwing might
6831s be good but i think mark holmes is just
6833s a really good hero right now i think the
6835s armor makes it over the edge good oh
6838s dude lighting onto nathrius again after
6841s an absolute disaster of a game uh in the
6845s previous lobby that we played he's
6847s doubling down and saying that my boy he
6849s may have been murdered but he's gonna
6851s bring me back to life and we'll see
6853s which quests are offered to him
6855s hopefully the conditions will be a
6857s little bit easier to complete this time
6859s and he'll actually get them done before
6860s he's on one health we've seen this a
6863s couple of times in a prior lobby legends
6865s where people have been like beaten on a
6866s hero they've like picked it again the
6868s next game to just say look i know what
6869s i'm doing i always ride all along
6872s oh okay these are much much more like it
6874s four battlecry minions that's very
6876s doable a lot of battle cries on tier one
6879s uh and cooked book honestly i'd consider
6881s that as well twelve cards to your hand
6883s is like uh
6884s what turn five or six kind of condition
6887s theoretically yeah what's your plan here
6889s so you're in last you cannot qualify is
6891s your plan to win a lobby yeah okay
6894s so you can take either of those
6895s depending what your plan is i think
6896s they're sort of equal in strength for
6898s mmr
6899s um the cookbook is more risky but you
6901s get more first more eights and the
6903s henchmen was always very solid probably
6904s gonna get you a third quite often there
6907s um just because it's just such an early
6908s game and i think lighting just wants to
6910s prove to us hey look i can win a lobby
6912s let's go
6914s so zigza here making a very interesting
6915s decision in his own right because he is
6917s in sixth place currently bottom of the
6920s players that can qualify and he goes for
6922s daryl
6923s which is a very interesting way to go
6924s about it because this is the
6927s quintessential
6930s good but not first hero right you're
6932s looking for third maybe second uh if
6935s you're getting a very good game but it's
6936s not generally scaling into a win it's
6939s just getting a very high power spike in
6941s the early to mid game uh so are you
6944s surprised at all by this pick is this
6946s gonna be enough to squeeze him into the
6948s top four so let's say devil always comes
6950s third that's sort of how we found it in
6952s playtesting that's something that sottle
6953s would love us to say so yeah devil
6954s always comes third that's the only
6956s position daryl can ever finish in
6958s uh that would give zikzo five points put
6960s him on eleven and a half
6963s he's saying that eleven and a half's
6965s enough often enough uh that it's worth
6967s taking the devil rather than having to
6969s take a risk this is what i was saying
6970s about him being experienced enough to
6971s take what he's offered
6973s yeah which is kind of
6975s one of the highest mmr gain heroes in
6978s the game
6979s and he's assessed that his tournament
6980s position is
6982s just about borderline good enough that
6984s he can afford it if he gets third he'll
6986s probably get through i quite like the
6988s choice
6989s and so he is relying very heavily on one
6992s of the players above him finishing
6993s poorly because i think if they all do
6995s well the 11.5 is not going to be good
6996s enough so it's a bit of a gamble here uh
6999s but i like where his head is at a pretty
7002s unconventional curve though on uh daryl
7004s i think it's fair to say with level on
7006s two and then sell double bye this is you
7009s know it's not the usual horde a bunch of
7011s cards and giga buffer pop bot uh that
7014s we're expecting to see
7015s yeah things got a bit weird with dale
7017s since imps went up to tier two as well
7020s um
7022s devil's odd now but like you say yeah
7024s staying on one bottoming it up is
7025s usually the thing
7027s um yeah as softly as reminding us uh xo
7029s is very much a don't waste gold on on
7033s two like ever
7034s okay okay
7036s um
7037s it is one of his things that he loves to
7039s achieve curve now thanks why am i
7041s wasting gold etc etc repeat for
7044s everything
7045s all right big turn hit it's of course
7047s quest turn for all of our players but
7050s then for tessura it's the uh the tog
7053s waggle turn where you're hoping to chomp
7055s up that board or steal that board rather
7057s and get yourself a whole bunch of stats
7059s but for right now
7064s yeah evil twins that caught my eye first
7066s and i realized we're togg-waggle and
7067s henchman's just gonna get half the quest
7069s done in one button press
7073s i think you still go twin it's 15's a
7076s lot
7078s it's tough
7080s it is a lot i mean you do four of them
7081s right now but these minions what i can
7083s tell are not especially juicy looking
7085s ones zigzag got the bribe by the way
7088s okay we'll take a look at that soon but
7089s anima bribe for zixo on daryl is
7092s the most spicy uh of combos to be able
7095s to double down on the daryl effect and
7097s the anima bribe to get yourself omega
7099s big millions
7100s uh but right now still waiting on tesla
7102s what tesseract i go for like it's
7105s gotta be between the left and right i i
7107s don't think the victim's specter unless
7109s there's two death rattle minions in the
7110s middle is getting there he's also on
7112s this um
7115s seven points so henchman is the mmr
7118s player he's got the same decision zika
7120s had when taking devil do i want to go
7121s for the slightly more extreme play which
7123s is what he's done
7124s or do i want to take the play where i'm
7125s just going to come forth or third and
7128s testo has decided he wants to get the
7130s extreme finish one way or the other
7132s and goes for the the twin which is
7134s definitely a better quest if he can
7137s complete it
7138s and he's again he's he's gone with the
7140s assessment that he needs to get a decent
7142s finish here with only having seven
7144s points so far
7148s not an especially impressive board which
7150s means that tessera could be that player
7152s that zigza is hoping uh finishes poorly
7156s because right now you know for a post uh
7160s pog waggle pop-up turn you're hoping for
7162s a lot more stats than this it looks like
7163s it may just be a loss uh first
7166s sleepy on the merlot homes uh but as you
7170s said six getting anime bribe does mean
7172s that he uh
7175s uh i think needs to play what eight
7178s mechs or pirates in order to actually
7180s complete this which is slowly chugging
7183s through that's a very nice one to get on
7185s the uh gambler and then
7188s i don't know you could go for the leaper
7191s if you wanted to just get yourself a
7192s guaranteed mech
7194s but for right now
7195s it's going to be this weird kind of game
7197s where xo contrary to what you'd usually
7199s expect on daryl tanks a lot of damage in
7201s the early game rather than dealing a
7203s whole bunch of damage in the early years
7204s right but then it's like a mega power
7207s spike once this uh hero power plus the
7209s anima bribe comes online at the same
7211s time
7213s yeah it's going to be absolutely nutty
7215s so hopefully we get to stay with this um
7218s for a while on and off at least deep in
7220s and out of some zigzag action but yeah
7223s the second he can complete this it's
7224s going to be interesting to see how he
7226s balances
7228s the normal dell stuff you know not dying
7230s all that good stuff with just completing
7232s the bribe um
7234s basically do it how you want but zixo
7236s will probably have a pretty efficient
7238s way of doing it because that's exactly
7240s his wheelhouse of
7242s how his brain works
7244s okay respectable uh three cost minions
7248s here for riverbooster on afk
7252s uh the divine shield he's obviously
7254s trying to position as much as possible
7256s to hit the taragosa
7260s can we just say how great this afk um
7262s portrait is as well thanks
7265s i mean you're a big afk fan right i am
7267s absolutely
7269s but this this particular portraits
7271s they're all clear
7276s not the best hits at all for
7279s river pusa means taking a narrow loss
7282s there
7284s and uh
7285s sleepy you know importantly still uh
7288s hanging on in there if he was ever gonna
7290s have a chance it of course comes through
7292s finishing first
7293s on the murloc homes which is uh with him
7296s currently at plenty of health still very
7298s much a possibility but how are we
7299s looking here one pirate available uh for
7302s six so stick cards that we see these are
7305s quite decidedly not it though yeah i
7308s mean i can't see his board but it's not
7310s very big because
7311s we don't see any sort of minions at all
7313s so i think tavern tempest into not die
7315s and live to fight another turn
7317s is usually the play here yeah
7319s just play two minions on the board
7321s because whatever he's done to get this
7322s early five um has destroyed his board
7326s quest to spend 30 gold to get um
7331s or
7332s uh sorry after each combat you get a
7334s plane copy the most recent or the last
7336s minion that died sorry which is victim
7338s specter sorry there we go forgot the
7339s name of the quest
7340s uh which is potentially pretty good uh
7343s if you can get something that synergizes
7344s alongside it you know again you get to
7346s know me and you start getting a lot of
7347s elementals uh to start synergizing with
7349s it uh but nothing doing so oh as he's
7352s going to be continuing to tank quite a
7354s lot of damage towards the bottom of the
7357s uh the health total right now
7359s especially with sesay again on the
7362s kurdras and this time getting the uh the
7365s stolen gold he is going to be a huge
7367s damage dealer in these next few turns
7369s yeah straight into the spike turn there
7371s for and god 5 when he least needed that
7374s to happen when he was on his so his
7376s weakest point so
7378s massive damage as we go back to see how
7379s zigzag is getting on ah
7382s no uh oh no there's a mech sorry no
7384s pirates but uh a mech offered at three
7387s out of eight right now
7389s oh okay
7391s okay we'll take the gambler one hundred
7394s percent
7395s a lot of gold available here 26 so
7397s that's the second gambler now uh with
7399s one already in play
7401s and obviously he's at the sweet spot of
7403s deal nine gold shop of four things means
7406s the base level math is you buy the three
7408s things for nine gold sell them all and
7410s then the other three gold you get from
7411s selling them lets you buy the fourth
7413s thing in the shop
7414s um obviously there's a lot of variations
7416s on how you do that but that's why you
7417s stay on
7419s that tavern tier to get that size shop
7421s for a long time
7423s nice spike here for rimgosu uh
7426s but uh wow okay i was going to talk
7428s about alter ego but we'll get back to
7429s that in a moment as xo is kind of going
7431s in here taking a mini dance turn
7435s uh even though there's clearly not a
7437s fantastic minion to go in on no divine
7439s shields no real synergy with a lot of
7440s buffage here uh but i guess just saying
7442s he needs to make board space he needs to
7444s keep cycling through here and uh
7447s it's okay gives him a decent board and
7449s to be fair i was saying that 60's
7450s probably gonna tank a lot of damage in
7452s these starting turns it really hasn't
7454s he's still right up at the top of the
7455s leaderboard in terms of health it's
7458s going up against cesar right now with
7459s the the stolen gold but aside from that
7463s it's looking to be a pretty good game
7464s for zixo just needs to get the quest
7466s completed in like the next two turns i'm
7468s gonna say and he should be fine yeah he
7470s knows that when the quest is complete
7471s he's gonna be fine so what he's doing is
7473s every turn basically is he's just buying
7476s the shop sort of like i described buying
7478s the shop selling the shop buying the
7479s last thing in there
7480s and repeating that process so you see
7482s he's got a whole bunch of
7484s nine nines eight eights on average i can
7486s see that not one card is that number but
7488s you know what i mean just just middling
7490s stuff he's gonna take a bit of a beating
7491s here most likely but he's just taking
7494s very little damage
7495s working his way towards that quest we
7497s should be completed as you've just
7498s described one or two more turns
7500s and then he will become incredibly
7503s strong incredibly quickly so
7505s he's not panicking again showing his
7507s experience in the game
7509s not a terrible loss physique so an
7511s unfortunate 50 50 at the end obviously
7513s to tank an extra three damage which
7514s you're not happy to see but still fine
7516s he's still got one more turn where he
7518s can happily take a loss and still end up
7520s in a decent position
7522s as uh right down at the bottom and got
7525s five they're looking to be the first
7527s player uh in the danger zone of below 15
7530s health and a player who is very much in
7533s the danger zone overall because he was
7536s in fourth place i believe 8.5 points uh
7540s before uh this game and so if he takes a
7542s loss here and ends up with zero points i
7545s think it's very unlikely that he finds
7547s himself in that top four and with that
7549s in mind it's different than what i said
7551s earlier i don't think
7553s i think i think it's too late and i
7555s think you're
7556s you don't want that eighth more than you
7558s do want the first you just want to
7560s finish third or fourth here
7562s and get out of town into the next round
7564s with that in mind he's just picked what
7566s felt like the safest pick
7567s um hopefully
7569s oh we didn't get to see him here we go
7571s messed up the magnetic but i'm sure he
7572s didn't
7573s i'm sure he didn't
7576s and it's time
7579s so now every time he sells a big minion
7581s he just makes the shot bigger as well as
7583s being devil which makes it bigger and
7586s things are going to scale ridiculously
7588s fast this is kind of the modern day apm
7591s deck
7592s how does this go you go s
7594s by roll i mean the problem is you don't
7596s really want to buy and then roll and
7599s end up dumping all your stats on like a
7601s bunch of separate minions
7603s i guess you could buy and then roll uh
7607s and then just freeze the board but in
7609s the end he's saying okay i might not be
7610s hitting a divine shield here but it's a
7612s lot of stats that he's gaining
7613s immediately yeah i might
7616s short term take issue what you said
7618s there like for the short term maybe you
7620s do want to dump stats on a load of
7621s different minions okay your army of 20
7623s 20 things on the board
7625s and then start going okay now i want my
7628s big divine shield because that will come
7629s in time now my stupid mix but for now
7631s let's just have 20 20s and split it up
7634s and then when i choose to sell them
7635s they'll go on that divine shield anyway
7636s so you're not losing the stats they're
7638s not wasting stats as angle 5 just could
7641s not stabilize here
7642s and
7643s this is the other side of the mathias
7645s right you called it at the start of the
7646s day donatious being a bit nutty when he
7649s gets going early yeah exactly just
7651s managed to hit that break point where he
7653s was able to stabilize did lighting
7654s whereas and got five obviously unable to
7657s do so finishing the three lobbies on
7659s eight and a half points as i said just
7661s monumentally unlikely uh to be able to
7664s make it through at this point it would
7665s have to be one of the biggest
7666s turnarounds uh possible with tessura
7670s sixxo and sleepy all biting at his heels
7673s yeah and it's actually one of the
7674s conditions that sleepy needed to have
7677s any charge that's true first condition
7679s is true and god five has to come
7680s precisely eight
7682s um there's plenty more conditions he
7684s needs to fulfill and six is gonna break
7685s that dream i think but yeah
7688s um
7689s it's basically a fight between zigzo and
7693s um tessura here with zixo having to make
7695s up half a point for fourth place there's
7697s a lot exactly but we'll go with that
7699s narrative for now if it changes we'll
7700s let you know i mean this is actually
7702s pretty funny because he
7704s sleepy did need specifically and god 5 8
7707s tessa 7th
7710s which is the two things that are
7711s happening he needed to win which is
7712s possible still right now the thing that
7714s is not possible is zixo needs to finish
7717s specifically sixth uh for him to make it
7719s through which as we can see
7721s that is not happening it depends how
7723s murdery says he say is right if cesar is
7725s actually
7726s ridiculously murdery which was was
7729s building up last time we saw them
7730s thank you sottle uh oh he's not
7732s particularly murdery at all we're fine
7734s yeah everyone
7736s yeah just
7738s moderately threatening in a non-mortal
7740s manner
7741s yeah
7742s so
7751s so obviously against the ghost
7754s first time we're seeing murloc synergy
7756s and there's not much of it going on as
7758s he's unable to make it work with both
7760s the
7762s uh evil twin of course to get himself
7764s another divine shield uh and also just
7766s trying to stabilize with all these
7768s minions banking on the back to be able
7769s to beat the ghost which is a pretty safe
7771s assumption this looks like a clean
7773s enough wind to me
7776s feel that if you can get divine shield
7777s on this
7780s or if you can get annoying this could be
7782s all right it feels like a really slow
7784s setup honestly but
7787s he's got some nice scaling somewhere
7789s with a double radiant as well
7792s huge amount of gold in hand
7794s yeah that works out
7796s yeah yeah
7797s just needs to try and avoid it here we
7799s go a last place here or a seven sorry
7802s yep module absolutely huge to go
7804s alongside the
7806s uh amalgam
7810s i think this is going to get interesting
7811s here
7817s he needs to make sure this amalgam stays
7819s as his biggest um
7821s health minion
7822s which is now not
7824s which is now not
7825s otherwise he's not going to get the evil
7827s twin on it and now guard's going to ruin
7829s that anyway always going to be the
7830s biggest minion from this point on oh big
7832s car it's not bad though right uh to copy
7835s another one of those that's a ridiculous
7837s amount of health you can work with
7841s but for right now obviously he does want
7842s to maximize the health on the amalgam so
7844s he goes smogger you can use that to buff
7846s up the health uh you could even consider
7850s uh taking the strong shell on this turn
7857s yeah
7858s it's one of those boards i've talked
7860s about all day are sort of a bit of
7861s everything board but this one doesn't
7863s feel like it's a bit of everything
7864s that's going anywhere quickly enough
7867s happy to be wrong
7869s it's the kind of board that's surviving
7870s in the next couple turns though given
7871s that he's very much in the danger zone
7873s is up against a yes you know top of the
7875s leaderboard opponent in sleepyhs right
7878s now
7879s i'm not saying he's done it wrong i'm
7880s not saying this is bad strategy i'm just
7882s saying that right necessarily ended up
7883s where you would want you have you
7885s haven't high rolled the lobby you're
7886s doing what you can to survive my drag
7889s she's playing around cleave because i do
7892s believe sleepy is a
7895s player who's going for
7897s the faux reaper
7899s but i think he's done that fairly well
7901s obviously he could lose double divine
7902s shield but that's not the end of the
7904s world
7905s yeah it's a big deal for sleepy this is
7906s the person he needs to come seventh to
7908s have a chance of qualifying he gets a
7910s chance to throw him out it's not going
7911s to happen but hey
7914s yeah it's quite decidedly not going to
7915s happen is it this is already a pretty
7917s scary board that tesora has access to
7919s hey maybe this ball is bigger than i'm
7921s giving it credit for for to saw he does
7922s only need to finish above zigzag as well
7925s he's got four poisons two of them with
7927s divine shield that's huge that's going
7929s to take out a lot of people here
7931s yeah
7933s we don't see many people going all out
7935s on mechs uh i believe rim gosu is on
7938s recaro
7939s uh right now
7941s zigzo starting to build up that board of
7944s divine only has the two for now and now
7948s this is where he needs to know what's
7949s going on the lobby but he's facing the
7950s curtis who we've established is not
7954s particularly terrifying anymore
7956s ah short term terrifying
7959s yeah i mean i think he's transitioned
7961s pretty heavily now i think uh kurchus or
7963s cesar is on the
7965s uh poison scam of his own uh with
7970s aaron and selfless as well
7972s uh so divine shields are going to be of
7974s the utmost importance for xo which he
7978s can make happen if he sells off all his
7980s dragons
7984s uh
7985s yeah sorry sales of all dragons that
7987s don't have divine shield or are not this
7989s uh
7993s yeah sorry basically just guarantee
7994s divine shield on this dragon uh and he
7997s can get himself another huge divine
7998s shield with the amber guardians the
8000s absolute state of this of all of it this
8004s this is
8005s what's happening
8006s this is oh my
8008s how would you like a huge wildfire yeah
8011s i'm snapping that up every day of the
8013s week
8014s yeah i'd play that one six it looks like
8015s a good card
8018s definitely want to play it
8019s my god it's so big
8022s the size of it
8026s what a promo
8030s okay
8032s yeah freezing obviously the shop there's
8033s some money in there there's a wildfire
8035s in there why wouldn't you freeze it
8038s yeah the wildfire is the next big target
8040s we're looking to hit
8042s uh you could even like end up dumping
8043s the uh the promo drake right in order to
8046s get the anima bribe uh buff at that
8048s point uh cece say on the other side
8050s who's gonna be going up against six so
8051s on this turn has got the kind of thing
8053s that could maybe look to be
8055s with double divine shield uh with the
8057s baron as well i didn't clock that he had
8059s the gold as well but it doesn't die of
8061s course the counter
8064s oh oh my god one of the poisons having
8067s already gone down
8068s and therefore meaning this is probably
8071s not enough because the health is just a
8073s little bit too high especially with that
8075s snipe being taken
8077s yep
8088s sometimes
8098s yeah winning yeah staying alive
8100s lighting's staying alive at one hp which
8103s means you know the dream's still
8105s technically alive
8106s for uh sleepy foreign
8109s win the lobby
8110s light oh sorry
8112s loses next then six so lighting wins
8115s like it's getting obviously a lot more
8117s ridiculous as time goes on as subtle
8119s showing his very clear preference for
8120s what he wants to see in this game
8123s of battlegrounds all subtle has talked
8126s about for four days it's a vibe on devil
8128s and then he gets dealt it in game three
8130s we're going to see this all the time if
8133s it happens and yeah here it is and if it
8134s happens again we're going to see it all
8136s the time again it's just subtle's
8138s favorite thing
8139s not all last time i saw was top 25 i'm
8142s not sure he still is but yeah had a
8144s pretty good start this season
8147s didn't want to give it plus 120 plus 11.
8150s come on
8152s how's the big boy play not yet
8155s wait till you triple it oh then we're
8157s talking why have we got 112 because we
8159s can give it divine shield but it's just
8160s 120 promo directors just chilling until
8163s a real divine shield minion turns up
8166s all right room goes to on recaro we
8167s haven't been taking a look at but i
8168s believe he was our first player to get
8170s to six or actually currently our only
8172s player uh on top of tier six right uh
8174s which is very interestingly uh just kind
8176s of how this game is going i suppose
8178s everyone else scrapping for tempo down
8180s beneath him
8181s uh where is he on
8184s uh
8185s what is it what's that one called
8187s uh
8189s the quest he has completely man looking
8191s up at the sky
8193s yeah
8195s alter ego that's the one i was thinking
8196s like alternate persona sorry alter ego
8198s okay uh
8199s i guess having some synergy with all the
8201s divine shields despite me having been
8203s told that it's one of the weaker quests
8205s overall
8207s yeah early doors it's been sort of half
8209s playable i think but it is it is pretty
8211s weak this is the end of sleepy by the
8212s way obviously we're watching this i
8214s think you just see sleepy depart this
8216s tournament
8217s yeah there's no chance of beating this
8219s is that
8223s a good run for sleepy but unable to get
8225s it down i mean coming into this lobby he
8227s knew the odds were one in a thousand or
8229s like less even to be able to get that
8231s one done the odds was
8232s that everything needs to be so specific
8234s one after the other but it does mean it
8236s ends in a pretty unfortunate run for
8238s sleepy lighting here just managing to
8241s hang on in there right with the cooked
8244s books working alongside the uh
8248s uh the mirror in order to give him just
8250s a bunch of big divine shields which you
8253s know that's very much a kind of third
8255s fourth kind of board and uh you keep
8259s hitting good cards like the reef
8260s explorer you know maybe further because
8263s you can just keep juicing the goals more
8264s and more i think cook's books might be
8267s one of the
8269s the equivalent of the standard preview
8270s cards where people just get it wrong
8272s like when we saw the preview for
8274s cookbooks like oh my goodness from a lot
8276s of people like this this is nuts this is
8277s like know me well yeah it is but it's
8279s like know me you get on turn 14.
8282s right um so it's it's good it's very
8284s good you can see it's doing work here
8286s especially the combo you just talked
8287s about
8288s but
8289s some of the other things scales so much
8291s better compare this to what devil's
8292s doing right now you know the scaling is
8295s quite slow on the cooked books and you
8297s can't gold in it like know me you can
8299s get another nomi which helps
8301s so
8303s that's fine but with this cookbook just
8304s like you get two cooked books
8307s really cook them books man
8310s you just uh lightly simmer the books
8313s instead of bringing them to a roiling
8314s boil just point out i think sleepy was
8316s streaming judging by how he had the
8318s setup there so if you want to hear what
8319s sleep he had to say about this which
8321s you know you might want to hear
8324s um
8324s have a look at what he's doing there are
8326s many other people streaming this event
8328s so
8329s if you want to hear oh my god never
8331s lucky god if you want to hear someone
8333s right you've never heard before listen
8335s to sleepy and you'll probably learn some
8337s new ones
8338s uh selling the murloc here for like what
8341s a little bit of extra stats uh versus
8344s the
8345s uh
8347s sorry the stasis elemental was
8348s interesting but of course you lose the
8350s potential for poison on a divine shield
8352s which is very very tempting so i can
8353s respect holding on to the murloc for the
8356s moment in potentially the last turn of
8358s the lobby for lighting
8361s uh but having said that this looks
8363s winnable right as long as he doesn't get
8365s horribly unlucky with these mackerels
8367s his minions are just bigger okay just
8369s got some stuff
8370s i just got
8372s 30 30s across the board
8378s yeah okay i think we're finally reaching
8380s the end of the run for the record but
8381s that was a lot of lost stats uh for
8383s lighting for sure
8385s survives on three health as well oh man
8389s it's getting kind of close actually okay
8391s i think still a win but a little bit
8392s closer
8395s which definitely means that zigzag is
8397s still fighting out now is looking for
8399s conditions where they both make it if
8400s they come first second and that would
8402s involve
8404s ghosts who are doing badly which doesn't
8405s look like it's going to happen says out
8407s um on 11 points plus two more that's 13
8411s that'll be enough you would think
8413s you'd think so yeah after his win in the
8415s first lobby but a definite downturn
8417s since then
8419s oh 60 versus the ghost
8421s it's another full turn of just juicing
8424s really looking for any kind of divine
8425s shield which uh that is
8430s yeah decision time how big do you want
8432s this do you want this just do you want
8433s to get rid of this stupid little dragon
8435s combo that's kind of holding you back in
8436s life right now
8438s yeah losing that board that board space
8440s you lose to amber guardian is pretty big
8442s isn't it
8445s yeah
8446s just get rid of that right now and stick
8447s it all onto an actual divine shield
8449s minion
8450s my toxin doesn't do anything right now
8452s but it might i mean yeah i guess you can
8454s shift everything else by the wayside and
8456s by sorry top spin up the uh
8459s the one four here or whatever any other
8461s murloc along the way it's probably
8462s better than anything else you have yeah
8464s if you want to get rid of the dragon
8465s combo now uh or at some point then
8468s having these little
8469s poisons now you have the space for it
8472s which you wouldn't have had before
8474s and to be fair he doesn't actually need
8475s to hit the uh
8478s you get rid of the dragon combo right
8479s now right he's still got board space you
8481s can just leave himself with one massive
8482s minion at the end of this turn
8484s yep yeah he's in no hurries against the
8485s ghost just setting up for what he wants
8487s to do next turn
8490s i see stupid how they just suddenly grow
8492s in size because of the devil ability on
8494s top of the oh my god it's so dark they
8496s get real big
8499s using just to take a 25
8501s um
8503s 25 25 shield there rather than buffing
8505s it to some sort of crazy size
8509s maybe last five years
8511s to surah who's on the uh the evil twin
8514s plus uh
8517s wildfire combo but with all of these
8519s mackerels
8520s that might not be good enough right
8522s running into divine shields that's the
8524s last thing you want to see
8526s yeah and it is good enough for zigzag
8528s almost certainly if this happens as well
8530s oh huge hit we'll be picking up the
8533s points he's overtaken and already
8538s such a clutch last couple of hits i
8540s think that does mean that uh tessura is
8542s able to stay in worse hits and he would
8544s have
8545s been definitely dying to all those
8546s mackerels uh but rivapusa falling by the
8549s wayside now i think also guaranteed uh
8552s to make it through given that he
8553s finished in first at the end of the
8555s first two lobbies walking away with
8557s three points now up to 14.5
8561s this is nutty and a reminder that tesora
8563s is half a point ahead of xo so if they
8565s both go out now which for what we've
8567s seen is oh my god unlikely scenario zixo
8570s would go out by half a point in fifth
8572s unless they've all overtaken somebody
8574s that i've missed out but i think that's
8575s how it will go
8577s and so zixo is up against a whole bunch
8579s of divine shields on the
8580s mackerels is the really scary thing so
8583s it's mainly just about juicing up these
8585s stats as much as possible these murlocs
8587s have a very good chance of just being
8588s thoroughly underwhelming on this turn
8591s but with two divine shields in the shop
8593s he has the ability to juice up the stats
8596s on these divine shields very very
8598s heavily pop bot omega big already and
8601s this deflecto bot is going to end up
8603s absolutely enormous as well
8606s yeah and
8607s i don't think he will have a very clear
8609s idea what he's up against here either
8612s i'm pretty sure he hasn't played um the
8614s ghost of any time recently
8616s and you know you'll get some read but
8618s you see mex and you know there's gonna
8619s be shields we don't know exactly what
8621s sort of shield is going to be
8623s whether it's going to be reflecting
8624s deflectors whether it's going to be
8626s um refreshing
8628s recalls but either way you know your
8630s poisons are probably a bit garbage
8633s i'd expect the positioning to change a
8634s little bit here
8637s really want to hit this 50 50 if
8639s possible or he needs to start selling
8640s mechs unless he's not taking the
8642s deflector on this turn okay okay it's
8644s fine right there's no there's no reset
8646s anyway so
8647s whatever another divine shield though
8649s which is a very big difference
8656s oh man it's so close it's tough to say
8658s shot hotbot enough to carry it
8665s on the metal so far
8667s okay okay
8668s that's kill the mecca rule okay now he's
8670s got a chance now he's now i think he
8672s gets there i think that does it yeah
8674s yeah he's just too big now so the next
8676s question is just to sora survive
8681s just about yeah
8683s oh
8684s it's out and zigzag looks like he's i'm
8686s not an official source as always remind
8688s me but i think zixo
8690s will have clinched that top four spot
8692s with that and looking at his face i
8694s think that confirms it too
8696s there's a whole lot of relief on that
8697s face i know the zikzo faces they will
8699s look exactly the same as each other
8701s guaranteed at least five up to 11.5 now
8704s uh
8705s looking to be what river pusa
8709s rim goes gosu and zixo at the moment i
8712s think so i haven't actually looked to
8713s see if anyone dropped down below those
8715s i'm just keeping an eye on six so
8717s yeah i think you're right
8719s also um
8721s the the most important thing
8723s that's going to happen right now is we
8724s need zigzag to win this fight otherwise
8726s subtle and his devil always comes third
8728s memes are going to be way too much for
8729s you
8730s so we want subtle to be better than he
8733s thought he was and actually finished
8734s second every time rather i don't care
8736s where dell finishes as long as it isn't
8738s precisely third to be honest
8742s but let's face it daryl always finishes
8744s third we know this
8748s they use the shields to get rid of any
8750s potential shields using the poison to
8752s dump things off but last time you saw
8754s zixo put those poisons towards the back
8757s he knew he was up against refreshing
8759s shields even he didn't know exactly
8760s where they were
8761s this time
8762s he's not expecting refreshing shields
8764s lol good luck with that um
8767s unlucky so he's putting the poisons in
8769s different spots
8774s going to allow him actually to take down
8777s this
8778s one taunt minion very early on so he has
8780s got the positioning right zigza on the
8781s other side
8783s yeah nice second poison is late right
8785s sorry
8786s yeah
8787s i think his second poison is late zigzag
8789s so he's put the first poison into
8790s position two so he takes this down
8792s no the third poison's actually just
8794s gonna have an accident okay
8797s uh not necessarily it could take one of
8799s the collectors right oh no sorry
8803s there was opportunity for it to get
8804s lucky but yeah in general you wanted it
8806s further back
8807s that's maximum output
8810s oh another reset on the deflectors is
8812s that gonna be enough it's real tight
8814s right now
8818s looking for a clutch poison on the pop
8820s bop
8823s he is only on um tier four as well so
8825s he's not guaranteed to kill ziko here
8828s guaranteed to take the win
8830s guaranteed to knock him out as well at
8832s seven damage exactly man lightning
8834s having the game of his life now turning
8836s it around after a seventh and an eighth
8839s in the previous two lobbies stop it
8841s zottle
8844s getting that third place across the
8846s screen we know what you're doing
8849s ah that was funny okay i'll give you
8850s that one
8851s and room goes
8852s just managing to hang on in there right
8854s i kind of thought he was bit being
8856s outscaled for the most part but either
8858s he got some lucky fights some good
8859s mackerel hits or maybe this is just
8860s stronger than i anticipated
8862s um but he's uh he's getting there right
8865s now i don't know if it's gonna be enough
8867s to stand up against all those divine
8869s shields from lighting as he is just
8870s constantly scaling more and more every
8872s turn
8873s uh but it's gonna be a uh close one for
8876s sure yeah i think the michaels have just
8877s scaled you can see the attack being so
8879s much bigger than the health they've just
8880s scaled really well through the course of
8882s these fights from the from the bots so
8885s he's he's never looked strong like crazy
8888s strong but he's been slightly ahead and
8890s keeping there like scaling slightly at
8892s the same speed as everyone else was
8894s starting off ahead basically
8896s um
8898s looking for she takes like his stuff's
8901s bigger
8902s golem there in order to get another
8904s refresh
8905s maybe maybe not oh the uh
8908s the big tunnel blaster is interesting
8910s right because his opponent is obviously
8911s reliant on divine shields but there's
8913s the mackerels there as well which can
8915s mess up
8917s the uh anti-divine shield strategy a bit
8920s yeah he's had this fight before being
8922s relayed to us um obviously
8925s interesting how you go about putting
8926s your selflessness here because they're
8928s not going to die to the tunnel blaster
8929s so you want it to
8932s run into something but being a 46 45
8935s it's a little bit awkward but i'm sure
8937s we'll find a way to kill it
8938s there we go
8943s okay
8948s whoa huge hit there in order to take out
8950s the other metal now it's looking like
8953s these stats are just going to be a
8954s little bit too much
8955s for all lighting
8959s i'm keeping notices 48 hitting to either
8961s 48 or 49 there for instance there's a
8963s lot of absolute that was not a good hit
8966s terminal break points going on in this
8968s one but he is going to get him
8971s and it's not going to be enough for him
8972s to survive in the tournament but it is
8974s going to be enough for him to finish and
8976s sort of say hey look i can play this
8978s game i picked enough as a knight picked
8980s it again came first
8983s yeah it was a very well played game by
8985s lighting that combo that he got on
8986s danathy at this time of cooked books
8987s plus the mirror very very cool to see uh
8990s the interaction you can get with more
8991s than one quest working together i
8993s honestly didn't think that that would be
8994s a first place kind of
8996s combo i thought that would be a solid
8997s you know daryl style combo where you get
9000s three uh top three uh that way but in
9003s the end obviously daryl had to finish
9005s third place even with the anime anima
9007s bribe sorry to go alongside it not anime
9009s bribe that sounds like something uh much
9011s more uh unpleasant um but for uh with
9014s that all said and done uh we're
9016s collating the results but i think that
9018s does mean that zikzo just scrapes in
9021s right uh yeah i think so today's from
9023s the looks of it
9024s yeah that was
9026s i think so i'm not going to commit to it
9027s but i'm pretty sure he just sneaks above
9030s to silva by half a point and grabs that
9032s fourth place
9039s tough game for a lot of our competitors
9041s who are close to making it but unable to
9043s clutch out uh to surah and and god 5
9046s being the main two right who were right
9049s on that threshold they were in fourth
9051s and fifth potentially able to get the
9052s job done
9053s uh but just coming out one place below
9055s six so
9057s tough game for tesura
9058s i liked his strategy you know playing
9060s the only real curve you can do on top
9063s waggles but just hitting really rough
9065s boards at the start meant he lost a
9066s little bit too much health and had no
9068s buffer to work with
9069s yeah i just want to go back to that
9070s decision that zigza made as well right
9073s um
9075s he chose devil knowing devil always
9077s comes third which i said at the time
9079s it's not exact but it is it's a
9081s reasonable description of what devil
9082s does
9083s and he knew that
9085s he was relying on
9087s other things that go his way if he did
9089s that
9090s um it was the maths play which is when
9092s he was experiencing zikzo the sort of
9093s play you end up making more often than
9095s not but
9097s it could have backfired but he could
9098s have a third and still not made it but
9100s he just relied on you know what the
9102s things that have to go against me if i
9103s do come third have to go so wrong but
9105s i'm just gonna take that and see what
9107s happens and it looks like it's got him
9108s into that top four
9111s very nicely done i'm happy for lighting
9113s that he was able to get a good game
9114s again we didn't want to see him come in
9116s uh relative unknown and just finish uh
9119s seventh eighth eighth uh with
9120s danatherius games in a row at the end
9122s there so getting that win there shows he
9124s clearly knows what he's doing very
9126s impressive to have made it to this point
9127s in the first place anyway as here we see
9130s our breakdown and pretty much larinda we
9133s were on the money good job yeah we're
9134s always right we we always commit
9137s yeah
9138s never get it wrong as to sarah just
9139s missing out by half a point uh on that
9143s top four which he would actually uh
9145s almost have been able to clutch out uh
9147s but xixo getting the win there in third
9149s place means that that is our top four
9151s going through to tomorrow from group a
9154s rim goes to river pusa cese and zigzag
9158s clutching in in that fourth spot some
9160s exciting games
9161s yeah and three players that we've seen
9163s in lobby legends before in that top four
9166s there which isn't a massive surprise
9167s because we've also seen sleepy before
9169s and so on i think but
9170s um
9171s it does show that a little bit of
9173s experience under the pressure of only
9175s having three lobbies to prove yourself
9177s maybe obviously it shows it's sample
9178s size of one lobby right obviously but it
9181s we could see the relaxedness there and
9183s it's just to say in particular just yeah
9184s i'm here i'm lobby legends again here's
9186s what i do
9187s um things going right things going wrong
9189s just getting on with it zixo making
9191s clear decisions and so on so
9193s um happy for lighting getting that win
9195s there because then when he's here again
9197s in future he's got that win under his
9199s belt so a lot less pressure to show
9201s people what you can do
9203s very much so uh with that all said and
9206s done i believe we are now going to be
9208s getting
9209s group b
9211s sets up which means uh a break for that
9214s as well even though we're not uh going
9216s yeah okay cool getting that all set up
9218s brilliant so when we come back xqn fans
9220s can rejoice because he will be playing
9222s alongside all of our other worthy
9224s competitors in group b to find out who
9226s are remaining four players will be
9228s joining us on sunday we'll be right back
9231s after this break
9248s so
9263s hmm
9317s so
9345s so
9416s so
9442s so
9454s so
9479s hmm
9503s do
9608s so
9642s hmm
9670s do
9683s do
9704s foreign
9780s do
9807s so
9850s you are watching hearthstone lobby
9851s legends magic of azeroth and if you're
9854s joining us now you've picked the perfect
9855s time to do so we're done with all our
9857s group a matches and we now have three
9859s lobbies from group b uh to be working
9863s through here to find our other four
9864s competitors joining us on sunday for our
9867s check format mega lobby ultra battle
9870s gladiator extraordinaire uh and only
9874s half of these players as i said are
9875s going to be making it through lorenda
9877s only half of them indeed xqn the star of
9881s the show for this one but alex has been
9883s here before first of us is his first
9885s time on stream but he's a player that
9887s i'm very aware of from watching
9890s um various stuff uh young chang from
9893s china apparently a strong player as well
9894s we've heard
9896s um so interesting to see how that goes
9897s down but it's about xqm let's face it
9899s there's no sorry to the other players
9901s when xq ends in your lobby xqa and gets
9903s talked about that's just kind of how
9905s battlegrounds is um he's not the only
9907s player to have made it through the first
9909s round of qualifying in every lobby
9910s legends river pools has also done it uh
9913s dapido did it for at least four events
9916s i'm not sure how he did for this one
9917s um but xqn
9919s incredibly consistent obviously a very
9921s popular streamer obviously
9923s always makes it through to the
9925s qualifying stage it's the top 16 from
9927s your region making well he's always
9928s ranked one or two so of course he makes
9930s it
9931s um but anyone you're interested to see
9933s we've seen alex play for instance in
9934s inconstructed as well
9937s yeah i think the the big one for me is
9938s obviously
9939s xqm as you said i think uh having gotten
9941s a little bit more information from uh
9943s ben is seeing uh yoon chang is something
9945s i'm interested in in seeing uh we did
9947s get some exciting games out of our
9949s chinese representatives in the uh the
9951s previous group uh with of course um
9955s as we saw lighting uh getting that uh
9957s seventh eighth then all the way up to
9959s first so i'm excited to see how that can
9961s shake up because you know very often
9962s between different regions you get
9964s different styles of play that shake up
9967s uh in constructed very famously but also
9970s in battlegrounds as well you know you
9971s hear stories about how the japanese
9972s players were like the best in the world
9974s back in the day it didn't even have a
9975s bunch of different curves uh that we use
9977s very commonly here in the uh the english
9979s speaking uh battleground scene uh so
9982s curious to see how that is to shake
9983s things up especially with the quest as
9985s we've said many times coming through and
9987s completely blowing the meta uh up in the
9989s air with uh it being anyone's guess as
9992s to
9993s how you're supposed to uh what you're
9995s supposed to focus on uh yeah i think in
9998s constructed we've seen china shaping
10000s very early metas more and more in the
10002s last two or three years than they maybe
10004s they're used to
10006s um i know this isn't the same game but
10008s it's it's basically the same thing the
10010s same players play a lot of
10012s a lot of the time so i think it'll be
10014s interesting to see like you just said
10015s whether china have
10016s come in there with a a different thing
10018s we've seen donathius is being taken so
10020s we also saw york taking over tonight i'm
10023s just sorry
10024s i'm waffling but that's just come back
10026s to me how did that hap occur like that
10028s was interesting to say the least it was
10030s taking over gallywix holy cow it's not
10032s that sentence again
10034s right yog was taking over gallywix
10035s earlier nothing to do with china right
10037s cameo goodness gracious me what uh that
10040s was a word sentence thanks brenda
10042s goodbye i'll get back to bed see you in
10044s a bit
10047s uh
10048s we are waiting for the players to jump
10050s into the games
10053s uh what do we see so we saw a lot of
10054s different uh comps getting through to
10056s the end there the winning comps in
10058s different lobbies were first time it was
10060s tricksters right yep it got there and
10063s that was kind of a scrappy lobby then it
10065s was very decisively uh nagas alongside
10068s vol'jin because it was just a whole
10070s bunch of stats nothing could outscale
10072s that there weren't murlocs there was no
10073s tempo
10074s sorry no poison option available to
10076s fight back against all those stats and
10078s then in the third one it was dinatrious
10079s with basically just relying purely on
10081s the two quests in uh cooked books and
10083s the mirror as well to be able to gain a
10085s bunch of divine shields with mega buffed
10087s stats so it does feel like again as you
10090s sort of predicted the
10092s direction that you're going in is not
10094s necessarily dictated by which uh
10097s minion types are offered to you or which
10099s ones you want to move towards it's very
10101s much guided by
10102s that quest that's allowing you to make
10105s different powerful combos work which is
10107s super cool to see and i wonder if that
10109s will continue in group b as well
10112s yeah i think we're seeing a lot of stats
10114s poison being
10115s hard to get on mass now with removal of
10118s seven so we're seeing stats and divine
10120s shields take the day
10122s that's to me made mex just slightly
10124s better than everything else because you
10125s don't have to mess around getting your
10126s divine shields so
10128s mechs are kind of a solid take but again
10131s what you just said i think just just
10132s take the stuff you're offered see what
10133s your quest does and go for it what we
10135s haven't seen yet though is someone with
10137s an opportunity to play beasts
10140s um as always what happens in these
10141s conversations the start of the day we
10143s say the one thing we want to see today
10145s is
10146s beast or shudderwock or whatever and
10149s then we just don't get it for the whole
10150s day because the game hates us
10152s though why are beasts so high up your
10155s priority of being seen is it because of
10156s quest interaction or just general power
10158s level yeah the fact you can just stealth
10161s something away in the right hand side
10162s and just have it sit there and not die
10164s in the instance of batman the fact you
10166s can give golden to your left and right
10168s minions um in the instances of mama
10170s bears the instance of leapers and so on
10173s um
10174s in parrots whatever you can just set up
10178s nasty beast combos a lot more easily
10180s than you see you don't have to buy all
10181s the pieces and you're sort of going okay
10184s therefore be like oh what if my baron
10186s gets sniped no it doesn't because it's
10187s got stealth and no one's going to
10189s mess around trying to
10191s use a zap to kill it because they've got
10193s their own problems they're not on tier
10194s six because everyone's on tier four or
10196s five for the longest time
10198s though
10199s beasts just get to sneak through and
10200s build their comps right now
10202s but again it is quest interaction but
10204s also it's multiple quest interactions so
10208s you've got a good chance plus the quest
10210s comes up on turn four
10212s so
10213s you don't have to sort of invest
10214s anything into it until you see if you've
10216s got the quest or not so i think i think
10217s at some point we will see beast just
10219s take a lobby down with with ease at some
10221s point okay i like the prediction i think
10223s you may be right there it's definitely
10224s been powerful whenever i see it in my
10226s lobbies uh but of all the different
10228s things i've kind of talked to you about
10230s the while we're trying to fill time the
10231s different components of a big
10233s battlegrounds game uh obviously we've
10235s talked about the quest the heroes the uh
10236s the minion types that you're looking for
10238s uh the one thing that i find very
10239s interesting right now is specifically
10241s with that last game taken into account
10242s is uh leveling up when you go up tavern
10245s tears because uh you know as i've kind
10248s of learned more about the game been
10249s advised more and more it feels like
10250s leveling aggressively is something that
10252s players are obviously looking to do very
10254s much wherever possible but in that game
10257s it was only one
10259s player right on ricara and mex that went
10261s all the way to tavern tier vi everyone
10263s else was floating around on tavern tier
10264s four or five uh is that a common thread
10267s that you're expecting to see over the
10269s course of this weekend is tavento six
10272s kind of overrated in this matter i mean
10274s having tier six if you can get there is
10276s lovely so if you complete your quest bam
10278s bam bam get some big stuff everything's
10280s got plus 15 plus 15. lol i'm destroying
10282s the board yeah you go to six and you
10284s just you just win the lobby because
10285s you're at six but the more real more
10288s usual situation is you've got to get
10290s three more battle cry minions to
10292s complete your quest or you need a
10294s death battle thing to die so you've got
10295s to buy one and leveling's expensive
10298s right now spending seven to go from
10300s four to five on turn whatever it would
10302s be at that cost it's just a lot of gold
10305s that you can invest in buying some
10306s minions to complete your quest or
10308s you need gold to complete quests and
10310s they're more important than levels so
10312s unless you
10313s really destroy your quest get through it
10316s really quickly and then yeah go to six
10317s by all means you're fiddling around on
10319s three for occasionally five because you
10321s might get a triple into a six
10324s and completing your quest and not
10325s worrying too much about leveling up i
10328s think it's very
10330s hard to efficiently level beyond four
10332s right now
10333s all right well with that all said and
10335s done i believe we're gonna go to a quick
10336s break we have a friends list issue that
10338s is being resolved as we speak uh so a
10340s very short technical break and when we
10342s come back we will begin uh with game one
10344s of group brie uh group b sorry here at
10346s hearthstone lobby legends
10411s so
10524s so
10546s welcome back everyone to lobby legends
10548s magic of azeroth as i said at the start
10550s the uh the fifth of our lobby legend
10553s events for this year and we've had uh
10557s quite a few repeat performers already so
10559s far this year we're seeing obviously uh
10561s zixo again uh ribahusa xq and a lot of
10564s these repeat performers uh but none of
10566s them with the uh the victory to their
10568s name which is of course what they're all
10570s looking to get for this weekend
10573s yeah i remember with uh masters tours
10575s and with tour stops it was like who's
10577s going to get me the first one to get two
10578s and obviously it was hunter 8 on tour
10580s stops but then with master's tours like
10582s no one will ever get to and then lies
10584s nowhere didn't really know who he was
10586s just won two in a row yeah so we're
10588s waiting for that moment in lobby legends
10590s where somebody wins their second one uh
10592s with it only being the fifth tournament
10593s obviously we're still waiting for a lot
10594s of people to win their first one uh but
10596s slowly but surely the ranks are growing
10599s and with several more events this year i
10600s wouldn't be surprised to see somebody
10602s win twice we're seeing a lot of repeat
10604s performers a lot of people in the final
10606s day
10607s multiple times dapido obviously doing it
10609s three times so
10611s i think we are going to see at some
10613s point
10615s somebody win two of these but probably
10617s not this time around i think like you
10618s said we haven't got a winner in this
10620s field this time
10623s but i think river person versus xqm
10625s tomorrow would be a fantastic thing to
10626s see i'm not biased it's just a thing i
10628s think that people would enjoy watching
10631s liverpool's somebody who
10634s i don't think we stated enough how good
10635s he's been going into this he's already
10637s done well in every single qualifier just
10639s like xqn has
10641s did well in original tournaments like
10643s when people were running community
10644s tournaments he won a couple of those
10645s early days very strong players so
10648s i mean i'm expecting to do well tomorrow
10651s not at all surprised to see him get out
10652s the group
10653s me neither yeah uh but in terms of our
10656s players here that we have today
10657s obviously xqn is the player that we keep
10658s talking about being most familiar with
10660s having seen him play plenty on stream in
10662s your estimation is he the kind of player
10664s that does well at the start of matters
10667s where everyone needs to figure stuff out
10669s with the quest or is he one of those
10670s players that you see in both constructed
10672s and battlegrounds where they just once
10674s the meta is figured out they grind it
10676s and they just become the best at it
10678s xqn is absolutely the the first category
10681s he just looks at cards know what they
10683s don't play them like
10685s you could just have random text on the
10688s cards that you have to read at the start
10690s of the game and he'd just know oh i'm
10691s going to take this because later on
10693s there'll be a random card that does this
10694s i'm sure of it and he'll just take it
10695s and that
10696s will appear and then he'll be good he
10698s just
10699s sees the matrix i think sort of you say
10701s that about life coaching constructed but
10703s xc just sees the matrix he just
10704s understands all of the interactions and
10706s how they're going to interact with all
10707s the other interactions and yeah i'm
10709s going over the top and saying how great
10711s he is that's because he's really good
10713s deal with it
10715s yeah better than you watch him he's
10716s better than us castle he's good at this
10718s game
10719s wow
10720s better than us casting let's not go
10721s crazy okay i have
10724s reached a pretty decent mmr myself uh
10726s okay okay yeah he's better than he's
10728s better than everybody watching and he's
10729s better than me but derek
10732s it's just i mean i see his rank balance
10734s he's in the balance i see his rank and
10736s it says he's like 15 000 whereas i'm
10739s like 300th so uh clearly uh i'm way
10742s better than him right that's how
10745s omr works
10746s yes that's exactly what those numbers
10748s mean exactly well done
10751s i knew coming across from construction
10753s didn't fail you on the numbers one did
10755s it
10757s where higher numbers actually mean
10758s something whereas me i'm i'm really good
10760s at constructive because derek's like you
10762s know got a hundred mmr and construction
10764s and i've got like 20 000 or something
10765s it's great way better yeah that's how it
10768s works
10769s um but uh still once again wayne's jump
10771s into uh the game here between uh
10775s you're gone finish that sentence all of
10777s our players
10778s yeah i mean
10781s yeah any uh any thoughts on uh the
10785s metagame any games that we've seen so
10787s far larinda any uh
10789s uh quests that we haven't seen that
10791s you've just gotta go to see
10794s yeah yeah
10795s we haven't we just haven't seen wisdom
10797s bull that's that's that's the big one i
10799s want to see wisdom ball i want to see it
10800s do wisdomy things because i still don't
10802s know all the things it can do uh but it
10804s could do a lot and it's dumb and i love
10806s it
10808s yeah i mean you saw me play a a wisdom
10810s ball game last night with both you and
10812s subtle spectating which was admittedly
10813s not the most constructive way to do it
10816s when you have two people trying to tell
10817s you at the same time you're waiting for
10818s confirmation on all your plays but it
10820s was just absolute information overload
10822s like it was the most biggest disaster of
10823s a game i've played in a long time
10825s hitting triples roping them out though
10827s and like having no idea what to do but
10829s it's a very very cool quest rord and
10830s like you say i do hope we get to see it
10832s at some point especially as i believe it
10834s was one of the quest rewards that was
10836s buffed uh in
10845s interesting choice here um oh my
10847s goodness even more interesting i was
10848s going to say it's between donathius and
10850s milhouse
10851s but going even more wide and
10855s secure here
10857s yeah the girl wing very interesting one
10858s of those three on three heroes typically
10861s uh which we talk about not being too
10862s strong
10863s uh
10864s seeing more and more it feels like these
10866s players not going with the typically
10868s strong no armor heroes and instead going
10871s with these kind of mid-tier heroes that
10873s have obviously a better armor class
10876s yeah the armor being a big deal as
10878s you're implying there because you do get
10880s a
10882s a reduction in how difficult it is to
10884s complete quests and as you may have
10885s heard has mentioned once or twice today
10888s this meta game is all about quests so
10890s it does seem like the players are rating
10893s the armor pretty highly i've made a mini
10896s spreadsheet as to how impactful armor
10898s can be and i think
10899s it's still just in the balance i'm not
10901s willing to call it either way but the
10903s players you're seeing there only two
10905s players going for uh three players going
10906s for non-armored characters here out of
10908s eight
10910s it does look like we have the very spicy
10912s new strat available from uh
10914s lich bazz uh of
10917s level on one very possibly level on two
10920s as well right is what you are uh
10922s sometimes looking at which is pretty
10923s spicy to see
10926s yeah interesting we talked about three
10928s on three well yeah alex welcome back to
10930s broadcast with miss alex
10932s three on two oh three on two what is
10935s even whatever those numbers mean oh that
10938s is spice
10940s yeah double tad instead this shop's just
10942s good right
10944s a little bit more responsible you would
10946s be just like basically dead already if
10948s you do that and go three on two take
10950s four damage lose the next fight as well
10952s but i mean look at this three on three
10954s he's got next turn it fits the curve for
10956s three without having to sell it and then
10958s he's got the two tads for the turn after
10960s and who knows what's going to be in that
10962s shop so
10963s but bob knows and then he'll get his
10965s quest announced as well this is a sort
10967s of three on three i like
10970s what the one where you have three
10971s minions in play yeah i like that three
10973s on three as well yeah
10975s absolutely
10979s um the damage shouldn't be understated
10981s on lich i absolutely love how this works
10983s out but
10984s it over the course of a game you can
10985s lose maybe two fewer fights than you can
10988s normally lose which
10989s again it's like yeah but i'm so strong i
10991s won't lose any fights well
10993s if you're 80 for every fight as that
10995s triple goes into the shop and he is
10997s excited by it
10998s if if you're 80 to win every fight you
11001s are going to lose an extra fight
11002s somewhere along the lines
11003s so you've got to watch your health total
11007s okay spicy options khadgar plus rat pack
11009s you know interesting of course just for
11011s some immediate synergy uh but amber
11014s guardian
11015s even without the dragon to go alongside
11017s it is kind of catching my eye uh just
11021s for a potential high power swing in the
11023s next few turns
11024s just looking at the shot because i can
11026s see that alley account i'm trying to
11027s work out there's um there's so much
11030s stuff that goes with this shot right as
11032s well
11034s state of this because yeah that's not
11036s usually about the backpack but yeah
11039s the tabby's
11040s makes sense to me just giving you an
11042s immediate pair for a potential triple
11045s uh as we see the tad was
11048s passed up i'm guessing right the tad
11051s triple uh
11053s oh did he take the trip oh yeah sorry in
11055s order to get the uh
11057s uh the tara goes yeah yeah you're right
11059s and then sold it for two more locks that
11061s makes and apparently gale wing stayed on
11063s two so the torque would be on three for
11065s the whole day like we'll continue if
11067s gail wings it right good luck everybody
11069s grab some quests getting more tads as
11072s well
11072s play six murlocs or dragons with two
11075s more tads in the shop that is extremely
11078s completable uh but so is mirror shield
11080s tad working very nicely with both of
11082s those ones i like mirror shield and
11084s murlocs in personally uh okay of course
11086s you can get those divine shield poison
11088s murlocs which are kind of the dream
11091s didn't actually see what he ended up
11092s taking there i think it was snicker
11094s snacks in the end which is okay you know
11096s it has some very obvious synergy with
11098s murlocs if you can get yourself uh
11100s gurgle or the uh the lookout as well you
11103s have some huge yeah available
11106s uh cry for help on uh the gale wing we
11109s have seen that be a little bit weak uh i
11111s will admit so far
11113s as uh stolen gold
11116s uh
11117s for alicia san is
11120s okay but having 18 friendly minions die
11122s is a really long way away when compared
11125s to like the parasol which looks a lot
11126s more completable
11131s wow we're doing well here we're seeing a
11132s lot of these thank you for this subtle
11134s start
11135s starve with khadgar and the the rap
11138s you've got it you just have to you're
11140s going to complete it in two or three
11141s turns
11142s oh let's go baby gonna see your stuff
11147s that's so sick
11148s yeah that's cool
11154s i mean yeah i think real more realistic
11156s three or four but maybe you're right
11158s honestly this rat pack could really pop
11160s off
11161s yeah it's probably going to be several
11163s turns to be fair but
11166s going to be so good
11167s um it carries you so far when it when it
11170s completes
11172s all right so what are we looking at uh
11174s xqn was the player on uh staff right
11177s that we saw
11182s uh
11185s with uh
11188s uh evil twin sorry available he has to
11190s buy nine minions in order to activate
11192s that and he is on murloc homes okay not
11194s necessarily obvious synergy but uh has
11196s proven to be a very powerful quest
11198s reward so far
11200s uh alex jp on the murlocs though just
11201s kind of popping off here uh and looking
11203s to get the uh snickers snack on
11206s uh the next turn maybe two turns time as
11209s well looking to be a real mid-game bully
11211s uh i think at the moment
11212s the xqn's got 50 friendly minions need
11216s to die here for 30. oh really
11219s um that's going to take a while but
11222s staff's stuff
11224s i mean that's like
11226s devon turns or something right
11230s that's gonna take forever
11232s just can't get the stuff these days
11234s don't
11236s already har horror
11238s i think it's been coming for a while
11241s um
11245s what is he going to do
11248s so this is this is the xqm board where i
11249s watch him play and think well this guy's
11251s just rubbish what's all this stuff doing
11253s and in two turns time it'll just be not
11256s that anymore it'll just be something
11257s fine yeah it's weak but it's diverse he
11260s has many options that he could uh
11262s explore here uh freitaris has played six
11266s murlocs or pirates and then uh alter ego
11270s yeah so
11271s even or odd minions uh in bob's tavern
11273s plus six plus six which you know with no
11276s real direction right now uh is a decent
11279s way to just ramp up that tempo in the
11281s next few turns once it is completed
11287s has the um
11288s stealth quest available for only 10
11291s friendly millions guys so that's
11292s potential beast candidate right there
11296s um very easy to complete which means
11298s that they'll be able to level up a bit
11300s more quickly to look for those those
11302s quality beats if that's the way they
11303s want to go there's plenty of other ways
11305s to go with it i just talk about beasts
11306s because
11307s they happen to live on five a lot of the
11309s strong beasts and that's where you're
11310s looking for your baron if you have that
11312s quest
11313s so
11314s yeah that's a relevant thing to worry
11315s about
11316s all right snicker stacks online overseer
11319s passed up but my goodness some of these
11321s battle cries are juicy oh my you can
11325s make it so the only two battle cries on
11327s board are
11330s dwolfins right
11332s if you sell the
11335s rockpool which you're very happy to do
11337s and you need to sell the
11339s the 4-3 as well here
11348s yeah jp like
11350s uh mega scaling uh at this point or alex
11353s i suppose i should say it's the more
11354s relevant part of his name uh but very
11356s much in a dominant position right now uh
11359s with yoon chang in an interesting
11361s position of his own right he needs to
11364s clear up one more space oh no he's not
11367s gonna get the triple anyway yeah he
11369s needs to buy nine minions total summon a
11372s copy of your highest health minion so he
11375s gets another evil twin an evil twin with
11377s this board no but evil twin with what
11379s this board is going to be in two or
11380s three turns potentially with a big hydra
11382s or something oh yes yes please yeah
11384s that's true a big hydra
11388s a uh
11390s you know maybe baby crush one of these
11392s more powerful minions you're really
11393s looking at popping off then
11394s easily continuing the
11397s the the long drawn out quest to get
11399s towards the staff um
11402s getting set up as well notice the tower
11404s goes there for when you get the staff um
11406s absolutely ridiculous
11412s he's slowly getting there these are all
11414s good hits so far he's getting value out
11415s of the uh the beast uh
11418s uh sorry the bird buddy and the
11422s chadgar as well
11424s yeah
11425s and not dying as well so
11427s two-thirds of the way pretty much
11428s towards doing that quest
11430s i think that was a win for xqn as well
11433s which means that we are still
11436s uh reaching that point of being kind of
11438s close excellent i think did he just
11440s complete his quest on that turn i think
11443s we saw the little pop-up there which was
11444s staff of origination i believe let's
11446s have a look no not done yet oh okay
11449s sorry my mistake
11451s it's 50 fairly minions to die and just
11454s oh hang on look at this hand though not
11456s the board but the hand
11458s aha those friendly minions are gonna
11461s start dying
11463s true
11464s he needs to complete stuff right now
11467s not right now he's not going to complete
11468s it right now but you know as soon as
11469s possible or he's in trouble
11472s those peggies are so tempting
11473s everything's so tempting but
11476s this isn't a board he needs to do some
11477s some work to stay alive
11479s how are we upgrading it is it just the
11481s obvious i don't know like sell the the
11484s cat the the mark uh the
11487s um
11490s i mean yes spawn as well yeah play your
11492s three minions right the bigger question
11494s is are we taking one peggy and then
11496s freezing again to try and hit the triple
11498s peggy
11501s or
11503s i guess yeah
11505s i think the matron matron juggler is is
11507s pretty much set in stone gonna take the
11509s arm as well yeah okay sure
11511s sure yeah i mean i was kind of wondering
11513s if you just like specifically roll for
11514s another matron to hit the triple but i
11516s guess the triple isn't even that good
11518s necessarily right now because you'd like
11519s both matrons online ready to go
11524s this makes sense to me
11526s bloating of gold yeah did get something
11529s out of the shop so
11532s do you know
11534s against
11536s very nice
11537s a very clutch bird buddy should be
11539s enough to not take much damage
11543s you're only 18 out of 50. it's a long
11545s long way to go
11548s it's pretty close they really want to
11549s kill this mama bear before the hyenas
11552s are spawned be a big difference and he
11554s is going to be able to pull that off
11556s with a nice hit there
11557s okay
11558s decent hits all around but not enough to
11560s take the win which means that falling
11562s into the danger zone
11564s is xqn could be in for an eighth place
11568s in the first lobby here unless he turns
11570s things around right now this is the turn
11574s it does take the triple peg i i i'm a
11576s big xq end fan as i've made very obvious
11578s but i would be surprised if he completes
11580s this quest before he dies
11583s this triple might be able to get him
11584s another turn or two he i might be wrong
11586s but i think he's going to struggle to
11588s get this done
11589s it's just pretty weak
11591s divine shields versus bizarre not
11594s likely to be especially oh sorry the
11596s tunnel was not likely to be especially
11598s useful
11599s against a bunch of murlocs
11602s i better gonna help in any way to
11604s survive because this is survival now
11606s like this is quest out the window try
11608s not to die
11609s yeah i mean you pick the mama there
11610s because it's immediate temper maybe you
11612s can make it work with
11614s somehow
11616s i don't know hitting hydra or tripling
11618s into a
11621s yeah that
11622s yeah tripling into baby crush or
11625s crocolisk something like that hyena is
11627s something as well
11629s yeah this also allows him to still have
11631s the dream of completing a quest one day
11635s but i mean this is going to be torture
11637s for xqn like some of the cards he's gone
11639s through already we've seen
11642s would have been ideal if he had a bit
11643s more time but yeah just going for
11646s anything with numbers written on it it's
11648s a decent board you know for for turn
11650s eight that is potentially winning uh for
11653s sure
11655s uh east leaf
11657s finally got rid of the khadgar because
11659s he has completed the staff double
11661s taragoza derek oh my this stuff this is
11664s sick this is so huge man
11667s look at this board it's done that is
11669s enormous
11672s so you were asking earlier about you
11674s know um do people go to six now and i'll
11676s say well it's hard to get to six because
11679s right
11680s this is when you get to six this is
11681s where you just go okay my board looks
11683s after itself for two turns i'm off
11685s in a bit
11687s yeah i mean the question i guess was
11688s more like what do you do once you're at
11690s six what are you looking for that makes
11692s it worth leveling as opposed to just
11693s trying to find like triple taragosa but
11695s i guess here just like anything anything
11697s strong just stuff
11699s yeah
11701s like execute the engine to get you there
11703s you'll have a look around when you get
11704s there might stay at five cause a piece
11706s but yeah oh my god
11710s i think that might be it what tavern
11712s series is putting on five i think that's
11714s the one he loses to no
11716s oh
11717s the one health left on that one murloc
11721s meaning the xqn goes out in eighth in
11724s our first lobby disaster
11726s yeah absolute disaster for xqn but still
11730s has a chance to get back obviously with
11732s his consistency but you know i hyped him
11733s up and he he bit off a lot there with
11735s that stuff and it was a bit too much
11739s yeah just unable to stabilize coming so
11741s close as we're getting a good look at
11744s our first beast lobby right like you
11745s talked about it uh at the start and
11747s we're getting plenty of beasts either
11749s all in or kind of halfway
11751s bird buddy making it way into like three
11753s of our comps right now mama bear doing a
11756s good job as well
11759s and this is the um the right hand minion
11761s stealth quest
11763s sorry for not knowing all the names
11765s instinctively i have to look them up
11766s from time to time even though i sort of
11767s know them parasol
11770s yeah which is weird because it's the one
11771s i've taken the most personally so how i
11773s don't know it's a power so i don't know
11781s nice
11782s uh
11783s how do you mean
11785s well
11786s you sort of want to have a board of new
11788s stuff being built but sure this tip is
11791s just not going anywhere for the time
11792s being
11794s all right so that is evil twin which
11796s means we have a split
11798s right on uh
11800s which one you're going to be getting
11802s yeah all of them are fine though
11803s honestly like probably rather the
11805s crocolisk the the most uh for scaling
11807s but just having more death rattles that
11809s summon minions uh it's pretty good
11811s without a bear with bird buddy and it'll
11813s be buffed i believe as well
11815s like coming out
11817s think they work with evil twin
11820s yeah that would make sense it is
11822s summoned a huge crooked list would be
11825s tasty
11829s oh man that stuff though that is tough
11831s to overcome right
11833s yeah it's just silly
11836s you see the difference though right um
11837s xqn coming eight picking staff because
11840s couldn't get the
11842s quest done
11843s yeah and on the other side of it we're
11844s just watching easily absolutely
11847s terrorize this lobby
11849s i mean what was the difference it was
11851s have 50 minions die or summon 35 minions
11854s like
11855s i think it's pretty clear that eastleaf
11857s got the easier one right because they
11859s are both synergized with death rattle
11861s minions or reborn minions and he sleeps
11864s just a significantly lower number to be
11866s able to hit and you can of course just
11868s spell through a bunch of minions at the
11869s same time
11870s as you do see penguin sand falling by
11872s the wayside as well in seventh place
11875s uh the slightly unusual strat i believe
11877s of going for not three on three uh with
11880s the gale wing uh didn't work out in this
11883s instance it's weird to me as well but
11885s i've seen it somewhere else as well so
11887s thing to keep an eye on
11888s also picking gail wing over what was it
11891s danathis and milhouse i think in their
11893s opening choices
11896s um
11897s i understand not picking to nothing is
11898s to some extent because you're scared of
11900s the bad one even though i do agree that
11902s he's a good hero
11904s but milhouse to me is just so good right
11907s now i'll be just to see just what other
11908s people do with gale wing as the weekend
11911s progresses
11912s right so how is alicia stan scaling
11915s right now
11917s uh currently no real
11920s ability to do so the
11923s leaper synergy is limited at best
11927s and uh really he's just been lying on
11929s the power of overseer i think to see him
11931s through this mid game whereas now the
11933s plan becomes decidedly more foggy as to
11935s how he's supposed to move forward yeah
11937s you look at this board the first thing
11938s you see well the first thing chat will
11940s see is the massive golden leaper on the
11942s left hand side obviously but the first
11944s thing i see is the overseer and think
11945s fell back
11947s i really want to get a fell back because
11949s of these huge things or quest that works
11951s and hasn't got that quest
11954s so
11955s it's all a bit muddy like you've
11957s described and not quite sure where this
11959s goes from here
11962s all right i mean i kind of uh interested
11964s in taking a look at alex i want to see
11966s how that uh early game
11969s murloc dependency transitioned into a
11971s mid-game plan uh because you know it
11974s could have gone a few different ways you
11975s didn't have to necessarily go all in on
11977s the uh the murlocs but for the most part
11980s it looks like he has done so with some
11982s real big stats online still getting
11984s great use out of the snickers snacks
11988s it looks like um
11989s yeah an attempt to the triple went wrong
11992s and it not went wrong but it's like sure
11994s snake always second place
11997s it's absolutely fine to live on your
11999s porch for a while
12002s the challenge which is going to be
12003s accepted and
12005s work from alex most likely is to make
12007s sure that your murlocs have enough
12009s health to
12011s survive the big divine shields and
12014s honestly giving a decent fight to
12017s eastleigh means you're in a good spot
12018s here even if you lose this fight
12021s because you've fought easily eastleaf is
12023s going to kill everybody else for you
12025s while you just build your board back up
12026s for something
12032s yeah there we go ends up on the tie very
12034s nice both players happily walking away
12036s from that one freitaris in the end of
12038s another play that we didn't really get
12039s too much of a look at uh taking the
12041s elder i think he was on some kind of
12043s like a beast uh comp it looked like
12046s there
12047s um
12048s on scabs
12049s but clearly unable to hit that pop off
12051s as yeah he had like a golden comp that
12053s clearly just wasn't working
12060s uh have a look what's happening with
12062s alicia sand
12064s it's just
12065s yeah
12067s i said yeah it's just sort of
12069s a bit of everything going on so level
12071s because i don't know what to do doesn't
12073s mean i feel about it that might not be
12075s their opinion at all but that was how i
12077s would make that play
12079s just lacking direction right now
12082s uh with a very clear direction here is
12084s taurus and he's been kind of quietly and
12087s unassumingly uh crawling his way up the
12090s leaderboard obviously currently the
12091s lowest on health and very much in the
12093s danger zone against east leaf with that
12095s staff of origination plus all the stats
12098s from the tarragosas
12100s but
12102s definitely still with the potential to
12104s turn this around i wanna say he's gonna
12106s be losing this one just because he
12108s doesn't have that much repeated effect
12110s with the mama bears right
12113s and interestingly he's been stealthing
12114s the mama bears not the croc
12118s um where the mama bears tend to end up
12120s getting sold in these comps eventually
12122s not in any hurry to whereas the croc
12124s probably lives here also
12127s with not much else going on just the one
12129s rat
12130s mama bears getting sniped seems less
12132s important than croc getting sniped even
12133s though it's got the
12134s the reborn on it obviously
12139s let's see if he shuffles these around
12142s uh how would you do so
12145s i just put the clock last but now he's
12146s got a lot more generation i understand
12149s the mama play a lot better this time
12150s around
12153s all right let's see how terrible this
12155s has gone two massive divine shields it's
12158s scary but it's not overwhelming uh for
12162s east leaf like it's the kind of probably
12164s still winning this fight
12165s uh but for the late game uh it's not
12168s necessarily an overwhelming insta win
12170s the game uh kind of right yeah so what
12173s eastleaf has done is um is what we
12175s talked about which is nice to see him as
12177s we talk about the right things um use
12179s the advantage from getting the staff in
12181s time to go to six and now the game
12184s changes the staff about now other than
12186s buffing the tower goes and starts to
12188s lose a bit of its potency yeah um
12191s because 15 15 on your toe goes every
12192s time yeah it's nice like some of that
12195s but there will be people scaling faster
12197s than you do you know and doing nastier
12199s things so now
12200s you've really got to be using the fact
12202s that you're on six to build a new cop
12205s that
12206s takes you to the final victory this has
12208s got you to top two or top three
12211s but this isn't oh no okay it is over
12213s very close though uh taurus actually
12215s coming a lot closer than i thought he
12216s would uh to being able to take that one
12218s down still staying in it for now as i
12220s believe
12222s nobody died on that term uh
12224s clinging on in there nobody died but
12226s soto's informing you is that um young
12228s chang lost to the ghost in that fight
12231s damage well done
12235s it's pretty impressive because those
12236s ghosts have been around for a while
12240s oh my god the bran now as well this
12242s swolf it's gonna get so small
12249s uh i could just hit see and hear how
12251s happy you are about that derek honestly
12253s it's so big
12256s look at him
12258s i respect the gains man i respect the
12260s hustle
12262s that's the most direct conversation ever
12266s taken much damage this whole game either
12268s remember that he used the hero power two
12269s or three times early on
12273s yeah true true
12275s he has been winning almost all his
12276s fights and yeah i mean you can kind of
12279s wonder why yeah
12281s uh so how many battle cries do we got
12282s here this is still just two right with
12285s the sulfin and the
12287s uh
12289s cold light hold light as well
12292s and you would rather activate the cold
12294s light than the
12297s dolphin yeah probably swell finn's like
12300s big enough here right
12302s or obviously obviously not big enough
12304s you'd like it to be bigger but the the
12305s plus health and everything else is
12306s probably more important
12334s which is kind of surprising because this
12336s bird buddy is
12340s it's big yeah
12342s but uh
12344s far from overwhelming like one big
12346s minion that you have to smack into like
12348s it's just gonna easily go to the small
12349s fit on this turn yes it is look at the
12352s state of it
12354s damn right it is
12356s okay how much do we got here is it
12358s tavern tier
12360s five plus six so not dead is yun chang
12370s coming sort of middle of the pack
12373s yeah this is center fifth place thank
12375s you
12377s right so it's time for east leaf to
12378s actually do something now
12380s yeah exactly easy ride up to now
12384s and how does that
12385s work
12386s because obviously do you just kind of
12388s ignore the fact that you have plus 15
12390s plus 15 on the rest of your board like
12392s obviously the hydra is bearing that in
12393s mind but the other things you're looking
12395s for again we keep talking about it just
12397s poisons leroy uh or are there some other
12401s interesting tricks that you can make
12403s happen with the rest of this board or
12404s with the quest i mean yeah you've bought
12407s yourself time to do what you like to
12408s some extent and i'm sure there's a lot
12410s of tricks with the quest some of which i
12411s won't understand
12413s just yet but now you've got far enough
12414s you can start responding to what your
12416s opponents are doing and go down the old
12418s you know
12419s leroy and poison root to finish off
12422s who's left
12423s but i'm sure there's plenty of other
12425s weird things also stuff to watch out for
12427s as well
12428s like
12429s it's harder for to trigger your seven
12431s for right it's harder than adina to
12432s actually get triggered because he's got
12433s plus 15 plus 15 it might not die
12437s with the tox spin you can obviously get
12439s yourself toxin
12441s amalgam and with the amber guardian you
12443s can also give it divine shield at the
12444s start of combat but then you start
12446s running out of board spaces what are you
12448s making
12450s room for here what do you end on
12453s um
12455s i guess mounted queen instead of the
12456s selfless yeah uh if you
12459s the only probably playing the mantis
12460s queen is you could have a plan for next
12463s turn but you can get a bit of the dragon
12465s you're fine
12466s yeah it's just about surviving right now
12468s which is far from a guarantee against
12470s alex i think eastleaf should be clocking
12472s onto the fact that alex is a pretty
12474s scary opponent at this point in the game
12477s yeah it's just this weird transition
12479s don't die this turn find out what your
12480s next opponent is
12484s get a top two top three
12487s we've got the full poisonage uh
12489s available to
12492s alex right now gorgeous hit for
12494s eastleigh though
12496s yeah if he can if he can like kill off
12498s oh no always a poison
12501s disaster outcome off the coil
12505s oh that's a good hit
12508s that's a better one
12510s oh it's not enough is it oh it's so
12512s close but he actually wins against the
12515s murlocs i did not expect that man
12517s yeah the nadine and just the shields in
12519s general the
12521s with some poison thrown in like your 200
12523s 200 means nothing if it hits her into a
12525s shield
12527s one for one as well with something
12530s you know thousands just plodding away
12532s with these
12534s when i saw that beast earlier this isn't
12535s really the build i had in mind this is a
12536s very mediocre build it's doing fine it's
12539s doing its job but it's not a thriller
12542s and yun-chan's evil twin uh
12545s finally falling by the wayside as we end
12547s up with
12549s taragosa staff
12551s beasts
12552s and murlocs uh to round us out here it's
12555s an interesting dynamic we have in this
12557s top three there it is
12559s that's big
12561s that's big two
12565s probably hitting
12567s armor bear
12569s with reborn although it's not obvious oh
12572s room with
12575s it's tough
12577s like mama bear reborn is a lot better
12578s than i initially gave it credit for just
12580s to give you a higher chance of
12581s survivability
12583s uh especially now that you probably want
12587s baron in the stealth position maybe not
12590s though maybe you do still want me to
12591s decide you didn't want it
12593s i think
12594s which is interesting which means
12596s because obviously you're going to make
12597s room for something at some point which
12598s would have made a chance for you to use
12600s the snake for the reborn because you
12602s want this baron in play yeah i assume
12610s perhaps he's gonna wait on the baron and
12611s just go one more turn
12614s probably
12615s not
12617s helpless with baron yeah there's just
12618s not board spaces there
12620s he won the last combat
12624s nope
12626s nope
12628s again
12629s there's the uh
12631s the rattler
12633s i think what he was doing there was
12635s looking for triple highmane so he could
12636s sort of sell through and make space yeah
12639s triple mama
12640s or triple mama yeah
12643s agreed the scourge will consume you
12646s they're going with the stealth on the
12647s mama bear i do agree with that because
12649s again you have torn on the
12651s uh
12653s the dog the gold ring the first time
12655s around yeah the pup
12657s very scary pup
12662s amount of stats to be able to come
12663s through this which he does have
12665s but against hundred hundreds with divine
12668s shields that can be applied multiple
12670s times i don't think it's quite big
12672s enough
12673s i don't either but i do have a history
12675s of underrating beast cops so i'm just
12678s okay
12685s nowhere near in fact yeah without
12688s poisons
12689s oh mega over it's gonna see taurasan
12691s going down in
12694s third place a good run for him for sure
12697s uh and
12698s if alex jp can beat the
12701s ghost which i think he can uh means
12703s we're coming down to a uh scrap for
12706s first place here as i get i said once
12707s again between the murlocs and the omega
12710s tara ghosters
12712s yeah it's gonna be worth keeping an eye
12713s on thomason though because that was a
12715s very easy looking third place as in
12719s didn't have a great hero didn't have a
12720s great quest didn't have great cards
12722s particularly and just cruised into a
12724s nice third place which is exactly what
12726s you want on this saturday of lobby
12727s legends
12729s oh okay we're getting some spicy picks
12731s here gold and selfless you are happily
12734s going to gobble up now of course looking
12736s for barron
12738s uh
12739s and just the usual the usual suspects of
12744s uh leroy and mantid if you can get your
12747s hands on them
12749s yep the snakes not really that great
12752s it's nice but
12753s yeah you're gonna slot if you need it
12754s any point quite happily trade that out
12757s at some point are we interested at any
12759s point here in taking um a void lord or
12762s something to get rid of divine shields
12765s no because there's a mounted queen okay
12767s good talk
12769s yeah i like where your head's at but i
12771s think with the the ability to reapply
12773s them multiple times like yeah you know
12777s you're taking off the divine shield sure
12778s but you're not killing the uh the tara
12781s ghost is most likely
12794s he had a lot of i think about that
12796s because again i don't think he knows
12797s exactly what he's up against here either
12799s physically and so on so
12801s for justice
12803s uh reborn on the uh
12807s amalgam yeah okay oh sorry on the toilet
12811s yeah uh in order to give yourself a
12813s little bit more survivability here
12816s and then just praying for that good old
12817s divine shield
12819s on yeah you can see that he's he's going
12821s for it first if he gets the shield then
12822s he get it reshielded he just sell a
12824s poison in the middle of that valuing the
12826s buff on the snake for the
12828s the proc factors you can see he's put it
12830s very early again pointing to the fact he
12832s needs to find a way to get around these
12833s shields after they get reshielded
12836s and no one gets any divide shields on
12837s any of their mounted queens at all kind
12840s of hilariously
12841s yeah look at this though from the snake
12843s these shields are just gonna get
12844s rockaboo'd
12849s kinda terrible for jp
12851s he's a bit awkward yeah he lost his own
12853s though everything else looked kind of
12854s good
12855s we're just ending in a
12858s robbable victory for alex now right
12860s unless he gets his
12862s uh swolfin poison
12865s uh the other time
12867s unless it doesn't yeah he was losing or
12869s tying when he got to that point oh
12871s really everything was poor he's not
12872s poison
12875s uh well the tara ghost one but yeah sure
12881s okay
12883s what's the plan he's seen the board so
12884s he can work around it now
12886s yeah so he knows that getting more
12890s divine shields is a very big deal so as
12892s we said baron uh super high up the
12894s priority list
12898s he also has an extra two gold if he
12900s wants at any point because if he does if
12902s he loses he's taking five anyway
12907s but don't forget he didn't get the
12909s shield either he didn't get a
12910s particularly great
12912s pan out on the last board
12914s the hard part here is working out what
12916s east leaf is going to do to adjust to
12918s this
12920s considering the ambergardi in there in
12922s order to divine shield up the amalgam
12924s again was very tempting but eating up
12926s another board space kind of the
12928s for the most part a zero-sum game given
12930s that the gas coiler is pretty valuable
12932s in taking out some divine shields of its
12934s own ends up on the tunnel blaster though
12936s which i mean hey when you have a
12939s uh reckless apprentice sorry
12941s why did my brain tell me that selfless
12944s hero uh wrong descriptive title named
12947s card
12948s uh it works out really nicely uh with
12950s the tunnel blaster as well uh in order
12952s to destroy their divine shields reapply
12953s them to yours uh and hopefully be the
12956s difference maker yeah and then hopefully
12958s the
12959s the snake once again the gas caller
12961s takes down the remaining divine support
12962s or
12963s oh this happens and then you go yeah
12966s this is a gamble right he thinks he's
12967s behind so this is the gamble that he
12968s takes out the shields then nadina just
12971s takes him out again
12973s novel blast me dude okay i respect it
12978s uh you're talking about what does
12980s eastleigh do with this comp like after
12983s setting up the the double tower goes
12984s what he did was just find four poisons
12986s to go alongside the big toe goes and
12988s some divine shields
12990s and now we're looking at
12992s pretty much a disaster in how this shook
12994s out oh he's now
12996s ending up with poison yeah not even
12998s close for alex and in the end e sleep
13000s with such a sick game man like these
13002s tara ghost is obviously being a clear
13005s game plan right from the start as soon
13006s as he hit the staff of origination plus
13008s the targosis he was always going to be
13010s winning the mid game but the question
13011s was how would he transition into the
13013s late game and he just did it so
13015s seamlessly hitting these amalgams and
13017s then of course uh the
13019s nadine to go alongside that with the
13021s extra divine shield i was so well played
13024s yeah i like it a lot obviously
13025s transitioning is
13027s um
13028s slightly easier when your your fillers
13031s are 15 15s by default like that's your
13033s worst card your transition is easier but
13035s you have that you're quite late in the
13037s game that was sort of turning 10 turn 11
13039s he started doing that so 15 15 isn't
13042s great at that point
13044s um but we saw the other side of it here
13046s with xqn as well you go for the staff
13047s and you don't get there look 36 out of
13049s 50 37 38 39 still a long way from
13053s completing his staff when he came eighth
13055s place
13056s and it looked that way it wasn't like he
13058s was unlucky
13059s even when he took the staff we saw his
13061s board we're like okay it's xqn so we're
13063s to think we're wrong and he's right but
13065s how is he getting this done like what's
13067s his plan to get this done it looked
13068s really difficult
13070s and so you've really got to weigh up
13072s your quests or you do end up in the
13073s dumpster
13075s and now again it's the the vicious cycle
13077s of finishing in eighth because once that
13079s happens you know you pick stuff it
13081s doesn't work out you end up in eight
13083s you're gonna have to start picking staff
13085s again these riskier hero these riskier
13087s quests sorry in order to get that first
13090s or second finish in order to win this
13092s one because xqn already even after just
13094s the first of three games is thoroughly
13097s in the danger zone uh whereas eastleaf
13100s on the other side couldn't have been a
13101s more different story first and eighth
13103s place both picking staff of origination
13106s and i think that spells it out quite
13107s perfectly it's a first or eighth kind of
13110s quest
13111s yeah absolutely um
13113s trying a little bit to not concentrate
13115s too much on the people that we already
13116s know but that's how this works i'm
13118s afraid i think people annoyed we're not
13119s talking about penguin samwell we just
13121s don't know enough about him to really
13123s talk a lot at this point but the more we
13125s play lobby legends the more we'll learn
13126s about these players and have more to say
13128s um and the reason i give that little
13130s speech is because i thought alex who we
13131s know and love for both formats i thought
13134s played in a very very comfortable manner
13135s there and play i don't know much about
13138s torres sand i thought was superb in that
13141s seamless looking third place like just
13145s just looked mediocre in a good way
13147s throughout as in yeah nothing bad's
13148s happening to me i'm just gonna get third
13150s and go home
13151s yeah it was a very respectable game plan
13154s right you start off the early game with
13156s a nice quick quest completion and of
13158s course um making use of the
13161s grey bow hero power in order to survive
13164s with all the b synergy and then that
13165s just lends himself very cleanly into
13167s going for a full on b strap which he did
13168s end up on in the end almost enough to
13170s see him through but ending up in third
13172s place with alex jp in second and east
13176s leaf taking it all down in first place
13180s uh a very interesting game and again
13182s we're just seeing different comps win
13185s every single time i love to see it
13187s that was literally just taragoza divine
13190s shield poison i mean what do you do
13193s yeah just some words right it's great
13197s i'll happily take that
13199s like big divine shield whether that big
13201s is poison or whether that big is 700
13204s attack
13205s is obviously still the best thing you
13207s can do in this game it's just a lot
13208s harder to set up divine shield poison
13210s now
13211s but the synergy with medina buffing up
13213s your amalgam but also buffing up your
13215s two tower goes which means you can
13217s poison your amalgam which gives you only
13219s three spots to mess around it's just
13221s nice how comps come together now you
13222s really have to
13224s there's no set pattern a lot of the time
13226s you just think on your feet and get
13228s cards that work i like it
13230s right you are so we are going to go now
13232s to a quick break and when we come back
13234s the uh the fifth
13237s of our six games that we are playing
13238s today and of course the uh the second
13240s game for group b so stick around to see
13243s if uh we can con see the continued
13246s dominance
13247s of east leaf or whether xqn can turn
13250s things around from an eighth place and
13251s pull his way back in to a chance at
13253s getting through to tomorrow we'll see if
13255s all of that comes to fruition after this
13257s break
13267s do
13294s so
13307s so
13389s so
13419s do
13434s do
13457s you're watching a lobby legends magic of
13459s azeroth and the magic that we have seen
13462s thus far has been a wildly diverse
13465s metagame in terms of what is winning
13467s each lobby which is uh such a nice
13471s breath of fresh air because the last
13472s time i was casting battlegrounds was at
13475s uh twitchcon where the
13478s every other
13480s finishing place that you were going for
13481s like first through eighth there were
13482s many different comps that you would be
13484s seeing but the first place was usually
13485s just green spot it would be whoever got
13487s the grease bop pop-off would be winning
13488s that one but now it's difficult to
13490s predict what you're supposed to go for
13491s in the mid game and the late game as
13493s well it's just been as i said four
13495s different lobbies four different winning
13496s comps which you love to see yeah
13498s something i've always enjoyed about
13500s battlegrounds and still do is not the
13502s diversity of a single meta but the
13503s diversity of all of the metas like i
13506s quite like the
13507s oh you just got to pick every naga and
13509s play them as efficiently as possible
13511s kind of matters but also i like this
13512s sort of meta where hey this is just
13515s different stuff all the time and i like
13517s the way that every new battlegrounds
13518s meta
13520s changes
13521s it's not always fine different stuff
13523s it's not always pick a green spot and
13524s win it's not always something each met
13526s is different and i'm pretty sure i might
13528s be wrong i'm pretty sure this will be a
13530s popular one amongst most people because
13531s most people like
13533s the diversity style methods not the pick
13536s the one card and go for the nuts kind of
13538s matters
13539s so it's good to have this one come
13540s around and yeah it's just been great fun
13542s and i feel watching the players like
13545s nobody is really really comfortable with
13548s everything that's going on yet there's
13549s people playing well but i don't get the
13550s feeling that everyone knows exactly what
13552s they're doing yet
13555s yeah exactly people are kind of having
13556s to make it up as they go along which as
13557s you said does favor the sort of players
13559s generally like xqn who are able to
13562s see the uh you know see through the
13564s matrix figure out what the different
13566s strands of synergies that could be
13567s working together are
13569s some of the players who are very good at
13570s just uh tunneling in on what the best
13572s thing isn't doing that every game might
13574s struggle a little bit more penguins and
13577s here looking for a much better game than
13578s we saw last time in seventh place and
13580s he's offered
13582s shadow walk but with no beasts
13584s probably there are the other things
13586s everything else i think it's too slow
13588s but i know soto will be excited to see
13589s each other up play
13591s we're gonna get the opposite end of the
13592s spectrum this is um
13595s this is the other
13597s i think oh yeah shuttlework doesn't have
13598s beasts anymore of course thank you
13600s um the other end of the spectrum you get
13602s the curator you have some early tempo
13604s and you have that 10 armor which means
13606s your quests are really really easy it
13609s doesn't just means they're a bit easier
13610s but there's noticeably easier
13614s keeping an eye on what penguin gets for
13616s the quest will be
13618s very exciting on turn four
13622s it's queueing on donathius it's the most
13623s executing hero ever printed
13628s all right smoking gun definitely one of
13629s my favorites but they have made it a
13630s little bit harder to activate in the
13632s most recent patch murlocs or nagas to
13635s activate though there's a murloc in the
13637s shop right away i'm right on board with
13638s xqm this is very completable in like
13641s three turns a lot of the time
13643s yeah and i think that's what i i
13645s personally like when i sort of talk
13647s about donathious in a slightly weird way
13649s i think the first quest is it has to be
13651s equivalent to your hero power you've got
13653s to get it done
13654s you just got to pick an easy quest get
13655s something going on it doesn't have to be
13657s amazing
13658s and i really like this i think he's
13660s going to get him to the second quest
13661s very very safely and he's going to be in
13663s a great spot
13679s coin buy
13681s and quest completion the turn after
13682s that's fantastic a lot of tempo for xqn
13685s here right out the gate which is exactly
13687s what you want on your first quest with
13689s danathrius
13691s yeah just imagine being executed you
13693s wake up in the morning you realize
13694s you're executing you do some quests
13695s sometimes it goes wrong but you don't
13697s care because you're still executing and
13698s off you go
13702s you're saying this about the man who
13703s just finished eighth well that's what i
13705s mean you're executing you don't care you
13706s finished eight
13708s it's actually better for you to finish
13710s eight yeah just means you've got to put
13711s your feet up for a while while you're
13712s waking up
13715s you're still executing at the end of the
13716s eighth
13717s that's the difference if i come eight
13719s for if i just steal lavinda which is
13720s still a problem but if you're executing
13722s you come out
13723s it's still xqa
13726s all right getting closer to that quest
13728s completion turn
13730s uh but around the uh
13732s the rest i wonder if we're gonna see any
13734s three on three is like you know you used
13736s to maybe see that with reno to try and
13738s hit the uh the power spike turns a lot
13739s sooner uh but not so here with tog
13742s waggle obviously yes is the only curve
13744s you have available gale wing following
13746s the expected curve uh of three on three
13749s but then curator three on three is kind
13751s of surprising as well
13754s yeah penguin obviously seeing the meta
13756s kind of the way that i saw it at the
13757s start and a lot of people don't see it
13759s which is three on three there's so much
13761s good stuff on three
13762s um that you can just go for it see where
13765s you end up um
13768s i like it more when demons are in
13770s because uh overseer is on three which is
13772s just ridiculous if you get that on turn
13775s five gold right you just buy an overseer
13776s the shop's huge you've got three drops
13778s everything just goes crazy
13780s but with gale wing three on three just
13782s makes sense
13786s also another one which obviously makes
13788s more sense of course
13790s that's what you do holding on to the
13793s other minion i believe there is xqn in
13794s order to try and
13796s uh get a maximum double quest completion
13799s turn at the same time if possible for
13801s tog waggle we are looking at
13804s for naga or murlocs there's three i've
13806s seen three of the cards in the shop and
13807s they're all naga's or murlocs i don't
13809s know what the second card in the shop is
13811s that sounds good
13812s let's do that
13815s is there any reason to be more greedy
13817s than that he got third place playing
13818s sort of the safe option last time i just
13821s want to do this yeah they're they're all
13822s oh my god they're all
13824s no way
13826s well that's not a quest
13828s it's like huh today we're going on a
13829s quest derek we're going to go to
13832s the living
13833s room damn the smoking gun torres down
13836s out here like clint eastwood on this one
13838s that's the quickest draw i've ever seen
13840s unbelievable ah
13842s no one's gonna be drawing with this for
13844s a few turns though
13847s state of it
13853s that is for a couple of days so this is
13855s even easier than that
13862s what
13864s oh xqm's picked up um bribe
13868s the 20 cards one
13871s okay
13872s excuse got the time to get there what's
13874s this one going
13875s yeah let's have a run through all the
13877s ones that we've seen so far
13882s uh we have alex jp on play four battle
13884s crime minions and get the uh
13888s spirit uh of spectre sorry victim
13890s spectre
13895s i still can't believe that quest was
13896s just completed on turn four yeah it's so
13899s sick
13900s i mean it's not so it's not an automatic
13903s lobby window because it is kind of one
13905s of the weaker quests it's great he's
13907s gonna get a lot of tempo but now he's
13909s got to
13910s use that tempo to advantage of course
13912s okay so parasol for penguin sam for
13915s yeonchang uh can't quite see yet and
13918s it's not in the uh
13920s the spreadsheet but overall a decent
13922s start uh for yen changing now just needs
13924s to start focusing on leveling because he
13926s really wants to find something to uh to
13928s point this hero power out right with no
13930s triples in sight right now
13933s uh it's time to start power leveling i
13935s think okay another parasol gamer with
13937s add 10 cards to your hand
13941s oh alex
13942s ap with jug
13945s that's not amazing
13946s get a plain copy of the last friendly
13948s million that died it could become
13949s amazing
13951s that's completes the questions jugs
13953s going off every turn yeah play four
13956s battle cry minions in order to do it so
13958s is that
13959s next turn he's going to be doing that
13961s okay two more
13966s not ideal and he's in a bit of a spot
13968s isn't he's looking very weak but vol'jin
13971s with quillboards in has an opportunity
13973s to do all sorts of stuff with ground
13974s shakers later on if that comes around
13977s yeah we'll happily take that
13982s all right everyone making it to tavern
13983s tier 3 now with east leaf joining us
13987s on tier three as well
13989s a rough next opponent for alex to be
13990s facing as well you never want to face
13992s tog waggle the turn or two after they've
13994s pressed their button for the first time
13999s oh especially not one like this that is
14001s a very nice follow-up as well
14006s a whole bunch of attack as well
14010s there we go
14011s hey yeah i think alex is in trouble here
14013s could find him top 18 this one i think
14016s but again vulgin can do special things
14018s quite quickly
14020s not in trouble this time though xq and
14023s dashing through this bribe look at the
14024s state of this picking up nagas they've
14026s all got plus five courses a very early
14028s um gun
14032s or dagger whichever it is
14034s it looks like a fish in the picture so
14037s smoking fish smoked heading
14044s not going with the level here england
14046s easily both got their power souls online
14047s by the way sorry okay okay good to know
14051s uh as executing i mean the the smoking
14053s gun helps massively of course to help
14056s and try and stabilize here just to go
14057s trade for trade
14058s but admittedly he's not
14062s scaling massively right now
14065s so what's going to happen when he
14067s completes the bribe is he's going to use
14069s all of these buffs to sell the thing to
14072s drive the thing in the shop and then you
14074s know
14075s yeah
14076s it's just a very it's very strong player
14079s i keep on about executing but all those
14080s strong players will all do this but the
14082s synergy involved is immense here
14085s especially as he needs
14087s four more i think in order to complete
14089s the quest which could happen
14092s uh with one buy because he's gonna get
14094s one from the the quillboard and then the
14098s spell
14099s yeah the two spellcasters as well we'll
14101s cast us from the beginning
14102s yeah he will get it next turn
14104s and then he'll be able to start selling
14106s the buffed things to buff nice things in
14108s the shot
14109s and all the time that early dagger that
14111s he took uh early gun whichever one it is
14114s the plus five as early as got him to
14116s this spot so very nice
14119s and he is actually the last person who's
14121s completely letting us know everyone
14123s else's quest is fully complete apart
14124s from xqn wow interesting okay
14129s which is pretty insane it shows how
14132s tempo based this method is for quests
14135s yeah i mean most of them were quite low
14138s difficulty ones to give right we have
14140s four people on parasol i think this game
14145s i can't wait till we've got check format
14146s tomorrow though derek
14149s you're gonna take your parasol or you're
14150s just gonna die trying to get a
14152s wisdom ball or something like you know
14155s yeah that's the choice you're gonna get
14158s it's gonna be great
14160s all right xqm with the anima bribe
14162s online could uh dance uh on this uh
14166s amalgam
14170s i don't think at this point yeah you
14171s know you're definitely buying it with
14173s stats like that
14174s uh with no mechs in it's obviously
14176s annoying because it's a little bit
14177s harder to give it divine shield but
14180s dragons in the pool does mean that you
14182s could hit the amber guardian
14186s you give a divine shield just for a turn
14188s just using the war leader there as well
14190s to buff up a few extra stats for the
14192s bribe
14195s big triple here for penguin though who
14198s yeah
14199s remember picks curators to get this kind
14201s of easy ride that he's getting
14204s he's pretty weak though if he doesn't
14206s hit a powerhouse triple here he's gonna
14209s tank a lot of damage suppose he wasn't
14211s interested in his peggy actually i don't
14213s know
14215s like fangs
14217s immediately gives you three different
14219s minion types okay
14223s surprise he wasn't interested in the
14224s peggy honestly though
14226s he has enough cards going into hand i
14228s know some of them
14229s really um
14231s don't count if you like because they
14233s they leave after combat but
14237s it's okay but like you say he is getting
14238s left behind here i think
14240s whoa huge the fact that the
14243s spell cards gave that minion plus three
14244s health for it to survive at one exactly
14246s and poison down another minion that
14247s means he's going to be tanking a lot
14249s less damage potentially even looking at
14251s a win actually at the end of this all
14252s the time or at least a tie here
14256s which we'll happily take yeah he'll take
14258s that he's on curator so you know welcome
14260s back how's it going out there another
14263s pip what does he do yeah
14265s everything
14267s all right okay another relatively weak
14268s board this time from
14270s east leaf no real way to make use of
14272s that parasol that everybody seems to
14275s have this game
14277s uh one moment
14279s that he could go for and then level on
14281s the next term but on 75. i'm not really
14284s sure what you're looking for that's
14285s significantly better than what you're
14287s doing right now
14289s yeah you need a way to you've got so all
14291s you have to your name is a murloc that's
14294s going to have a huge amount of health
14295s that you hope poisons two things
14298s and
14300s some
14301s recursive gems you need a way to make
14303s that function as a as a team right
14307s and so ground shaker is that what we're
14308s looking for or triple into
14311s it was my
14312s first thought as i was making that
14314s sentence i'm looking at it does ground
14316s shaker get anywhere here like your
14318s merlot doesn't need really
14320s you've got the gems you've got the
14321s engine but you haven't got like the car
14324s sitting out there in your lawnmower
14327s bunch of pirates plus a hogger plus a
14330s gamble okay
14332s things are moving he's looking all right
14334s for alicia son
14336s a little slow now he needs one or two
14339s more turns before this is really popping
14341s but hey i mean another gold grubber as
14343s well this is strong
14345s yeah it got the henchman online as well
14346s i think so
14349s those salty looters will get a little
14351s bit of natural buff to keep him alive
14352s while he sets up
14355s big fight for alex here he needs to be
14357s winning this one lest he end up in the
14358s danger zone at the end of this fight uh
14362s but he's got himself a pretty formidable
14364s opponent here with some really big
14365s murlocs missing the divine shield on the
14368s bristleback is a disaster
14375s yeah in trouble here and it looks like
14376s that trouble is not going to get any
14377s better
14379s dying super super fast now there was a
14382s ground shaker in whatever shop that was
14385s we are going to watch um
14387s at least a bunch of pirates pop off this
14389s turn by the look of it
14397s oh
14398s there it is
14400s this is the stuff
14401s yep
14403s oh golden gold rubber everybody's
14405s favorite
14413s now the question is you kind of like
14415s where this turns gone do you just want
14417s to level to five you've got a sneaky
14419s chance to do it
14420s oh yeah get yourself another hogger
14424s are you hoping the tony will make you
14427s oh now you don't because now there's a
14429s swobby in the shop right or scally
14432s whichever one it is the three one and
14438s yeah yeah
14443s double selfless i mean that does go very
14445s nicely in the late game with bunch of
14448s stats pirates right but it might be a
14450s little bit early to be looking at taking
14452s them here
14453s i mean he's just setting up for next
14454s turn now
14456s makes sense to me all right
14458s hoggart and tony on the left-hand side
14460s praying for that avenge to give him the
14463s goodness he so dearly craves he's got a
14465s good chance of hitting it with all these
14466s taunts as well
14469s if he should get it as long as the first
14471s 13 14 dies
14475s even then it's a 50 50 if that doesn't
14477s die
14488s all right he's gonna get it
14490s of course he is it hits the 50 50 at the
14492s end as well fantastic turn which means
14494s alicia sound well on his way
14496s to the pirates nonsense but he is going
14498s to tank the full 15 on this turn
14501s which puts him not in the danger zone
14503s quite yet but if alex dies
14506s then it does get very scary here for him
14508s all right looks like alex surviving
14510s though
14511s gotta go go go here
14515s oh surely right i mean unless he wants
14517s to level
14518s first because again he's not going to
14520s die this turn
14524s it's brave but i respect it oh the
14526s tolerance we're going to grab that every
14528s day
14529s he took the swabbie
14531s after leveling which means that six is
14533s on his mind
14537s true yeah yeah kind of a little bit
14540s yeah that's true that might have been
14542s the other way around
14551s uh
14552s okay that's nice
14554s burn yeah absolutely because you've got
14555s the um strong arm in hand already uh-huh
14558s that makes sense
14560s plus the swabbie
14569s all right a good board a good board but
14571s not the uh the lofty heights that we
14574s know pirates can reach when you're
14576s hitting a golden hogger
14580s for that naga but there were no pirates
14582s in there sorry right executing the boy
14584s oh no sorry just going to say over on
14586s the uh the animal bribe of things it's
14588s good but this uh these minions aren't
14591s especially high health are they they're
14593s just numbers look at them they're big
14596s for turn 10.
14597s this is uh this is a winner you know
14599s these are going to be winning you most
14600s fights but
14602s 7436 without divine shield these could
14605s die to a wayward high attack minion i
14608s mean i just look it's just amusing me
14610s because there's just look at this
14611s synergy it's um
14613s yeah
14614s enough cards they've got numbers on them
14619s uh some numbers obviously on
14621s xqn's side and the bristleback knight
14623s dying is fantastic there without
14625s regaining the combination it does look
14626s like that's going to be enough to swing
14628s this one in his favor
14631s then we need to think about scaling uh
14633s because xqn's again his attack is
14635s scaling rapidly because of the nice
14637s synergy between uh the gun and anima
14641s bribe but his health on his minions is
14642s not necessarily scaling at quite the
14645s same degree yes as uh wow
14649s alex surviving at one hp alongside
14652s penguin sand still nobody dying and over
14655s half the lobby in the danger zone
14658s huge deal for alex right had a i've had
14660s a decent first lobby coming second and
14662s if he can get sort of equal sixth
14665s seventh eighth now and just pick up
14666s another point and
14668s considering he's been dead for about
14670s five turns just hanging in there
14673s alex actually leveling i think there as
14676s well when he's right on death's door
14677s going up to tavern tier five
14679s uh be interesting to know what he's
14681s so excited here
14684s second tara goza
14686s or nice big divine shield tower goes to
14688s scaling but not really that fast
14692s got to be but field right
14695s with the other dragon in the shop could
14697s try and get the tower goes to have the
14699s divine shields over time anyway that's
14702s true yeah
14704s yeah okay fair enough fair enough
14706s in case of how he decides to rate the
14710s voices it may be that he just left them
14712s in the shop and decided to let you know
14714s let bob decide
14715s they're both good
14725s if he doesn't need it now
14728s because this fight is important
14732s and he's scaled pretty well here the
14733s extra divine shield is a monstrous
14735s difference especially as he could get
14737s just 50 50 for divine shield on taragosa
14740s uh to instantly pull away into the torus
14742s and on the other side though where has
14744s this man been all my life murlocs with
14746s bran poison extra activations with the
14750s uh the snickers snacks as well i think
14751s that was oh no sorry smoking gun uh but
14754s his extra activations with the young
14755s murkai on the the lookout this is
14759s huge
14760s this board that he's got yeah it'll be
14762s enough to take down xqm though
14765s it's close
14767s it just came from that super quick
14769s completion where everything in the shop
14770s just was what he wanted right
14773s what does he get there with the death of
14775s the reborn oh my god a one health minion
14779s surviving there
14780s as i think that's a joint eighth there
14783s for yun-chan uh and penguin sand which
14786s means i think for penguin son
14788s oh
14789s wait is alex still in fourth place from
14792s nowhere oh he's dying he started just
14794s going through it but they're all dead
14795s everybody she's dead dave three people
14798s out at the same time with east leaf
14800s going as well which means it's a first
14801s place but also a joint last place uh for
14804s east leaf as well i believe and like you
14807s say alex just clawing his way in he's
14809s still somehow managing to claw through
14811s yeah he's made to actually now get a
14814s minion
14815s does something on his board look at the
14817s statement
14820s meanwhile your boy thomason
14824s i mean just look at this man this is so
14827s much stuff it's just your numbers i
14831s don't know if it's good i don't know if
14832s it's bad just stuff undeniably stuff
14836s well he's gotta have a glow scale in his
14838s hand he's got oh the shop now
14840s though he's got a lot of um versatile
14842s options going forwards
14844s because he's got a lot of health you
14845s might you might have a chance to have a
14846s look at some people first before wasting
14848s all of this um this good stuff
14851s just click keep clicking
14854s don't stop
14856s but gurgle
14857s the gurgle
14860s did you ever think that your job would
14862s revolve around saying for gurgle but
14864s gurgle as quickly as possible
14867s glad it does yeah i am too it makes my
14870s day listening to you say it derek
14873s uh he doesn't have time what do we end
14875s on you want to play the divine shields
14877s oh my god there's more other weapons as
14879s well just stop
14882s cell play leroy you're floating gold who
14884s cares he sells the leroy okay whatever
14886s yep do stuff bing bang bong misses a
14889s divine shield
14891s uh i think that's winning though
14893s probably right i'd look at this poison
14895s on the other side it might not be the
14897s device might be huge pretty big yeah
14899s missing the divine shields big deal
14902s okay hits the poison that's good
14908s okay looks all right actually
14917s all right not a knockout though alex is
14919s he able to claw his way through once
14921s again
14925s oh not quite
14927s not this time
14929s but still honestly if you're alex i
14930s think you're not upset especially with
14933s your fifth place based on the way that
14935s started that term where three people
14937s died alex was like oh my god that is
14940s this mission accomplished for this lobby
14942s third place or second place in the first
14944s lobby and then just takes this one to
14945s fifth that's fine you only gotta finish
14947s in the top four on average over the
14949s three lobbies yeah that's nine points
14951s all together now i think for alex he's a
14953s head of east leaf who won the last lobby
14957s they're looking to be in a very decent
14958s spot as here again pilots yeah it's just
14961s more stuff whether it be pirates or
14963s murlocs alicia san uh
14966s and uh
14967s taurusan
14969s are both popping off in a major way a
14971s lot of them down the shield there
14975s you might not be aware
14979s and maybe you need to keep it rolling
14980s too long
14983s thinking about this way too much
14985s his brain is empty his hand is full
14988s playing yeah
14990s yeah
14994s he was too low on gold oh
15005s yeah yeah okay okay here we go now we're
15007s back on top look at this and on time now
15009s now he's got to go like everything's
15011s there it's all pirates he's finally
15013s built the gold up to a respectable level
15017s but
15018s out of time so decides to end the run
15020s here
15023s it's good it's a good board it's going
15024s to struggle against poisons potentially
15026s because the lack of divine shields that
15028s he missed out on again as i was talking
15029s about
15030s you'd really love to have found those
15031s selfless heroes a little bit earlier and
15033s when you're up against golden selfless
15036s with not necessarily a bunch of poison
15038s murlocs but a bunch of big murlocs
15041s you really start to question if this is
15043s going to be big enough
15044s yeah absolutely yeah not quite
15047s good effort
15049s yep
15050s taking down a nice steady top four
15053s it's fine
15059s richard is taking down the equal third
15061s wow
15062s down to xqn
15065s and tourism oh my god what a turnaround
15068s eighth and then top two for xqn it's
15071s been a complete flip right we had
15072s eastleigh first uh last game and then
15075s dying first this game
15077s uh in joint eighth i believe and xqm
15079s with the potential to turn this one all
15080s around he is just against a bunch of
15083s murlocs right
15084s with some divine shieldage i believe on
15086s the other side as well
15087s so it's the classic question lorenda
15089s what are we looking for here for the win
15093s it's a classic answer some leroy's some
15095s good positioning some knowing what your
15096s opponents are going to do and i'm not
15098s sure he's got any of that information
15100s he he's been spending time trying to get
15102s these
15103s uh tara goes just set up with their
15105s divine shields he's just got an absolute
15107s bunch of nothing they've got quite big
15109s through the repeated use of the elite
15111s and
15112s whatever the dragon person's called on
15114s the right-hand side his name i can never
15115s remember sorry dragon person
15119s but really
15120s hasn't been able to get the required
15122s stuff
15125s over the course of the turns just hasn't
15126s had anything to
15128s to build onto right no divine shields
15130s and so on
15131s what about the
15133s tunnel blaster can that factor in if
15135s your opponent has
15137s a selfless hero a golden selfless hero
15140s does that become good or just bad to
15142s take tunnel blaster
15144s it depends what you know right i think
15145s it's bad i think if he takes it it's bad
15147s because i think he just gets outstatted
15148s and out poisoned if right i will blast
15151s his own shields yeah yeah i think for
15154s memory and i could be wrong because i'm
15156s old and my memory is rubbish i think
15157s he's just in trouble here
15165s quite specific numbers going to be
15167s important here like 15 15 killing a 15
15170s health thing
15173s on the other side the disaster for xqm
15176s as trade
15178s poison poison poison yeah taking the
15180s full shebang here so it does have
15182s another turn of course as he takes the
15183s 12 here oh sorry uh the 11 here on the
15186s other side
15187s which is you know a big difference
15189s between 11 and 12 because if he takes
15190s the same again next time he has one more
15192s turn to try and stabilize
15197s i did get the shield onto the toe he
15199s goes this turn so now he's got some
15200s spaces yeah there we go like he knows
15203s it's going to be tunnel blasted in terms
15206s of the divine shield
15209s but i don't think you have too much
15210s choice in
15212s playing around that
15213s either way
15216s yeah it's just another
15217s it's
15218s yeah it's just another poison well it's
15220s a little bit more evenly this one's
15221s interesting because if he thinks he can
15224s survive
15226s he doesn't it's a shame if you thought
15228s he could survive he could try and make a
15229s really huge mounted queen so it wouldn't
15231s need
15234s that's interesting
15236s but yeah
15238s uh baron selling a 31-18 for baron with
15241s no selfless probably not quite
15245s it's also a different
15247s indian type as well
15248s for queens so
15250s a good point instead of being a pig
15254s don't we all
15257s sounds like a typical day of my life
15261s okay poison poison poison
15264s poison
15266s with the selfless and the uh
15271s panel blaster and very importantly
15273s buffing it out of that range of dying to
15275s the tunnel blaster effects huge
15277s difference here
15278s oh baron which he could sell into but
15281s runs out of time
15283s and uh i guess maybe you wouldn't
15285s actually want that because of the weird
15287s synergy or anti synergy with the tunnel
15289s blaster as well
15291s yeah i think you wanted it but
15293s yeah
15294s experience looking decision of just
15296s saying you know what sometimes this game
15298s you run out of time because it's
15299s battlegrounds
15302s and then just again there's not enough
15305s stuff on the other side of the board for
15306s xqn to fight back against all these
15308s poisons
15309s is he going upstairs to survive not this
15311s time i don't think
15312s gonna die
15313s at one on off yeah that's a full 12 okay
15317s one last turn for xqn it's not
15320s technically over and it could work walk
15322s away with the first which is a big
15324s difference you know when you finished
15325s eighth in the last lobby that one extra
15328s point that you can get could very much
15330s be the difference between uh sunday or
15332s no sunday
15334s so some questions here do we think if
15335s you're gonna
15337s tell us some that your zap is doing
15339s anything it doesn't really look like
15340s it's doing a whole lot to me
15342s which means he's got space for the baron
15343s if he wants it
15345s but where's his second space meanwhile
15346s xqn
15348s gonna need to get a little bit lucky to
15349s win right so
15351s just hoping this giant tower goes we can
15353s bob and weave and not get poisoned
15355s uh-huh to reshield it would be nice
15358s which he has with an adena he's got
15360s obviously yeah the nadine is a very big
15363s deal placement is obviously very tricky
15365s because you want to be able to
15367s uh with with
15369s potentially no taunts but maybe taunts
15371s available you want to be able to
15372s guarantee as much as possible you
15373s reapply the die shield to the taragosa
15375s that's the the main one that matters but
15377s do you greet out and try and redivine
15379s shield two minions with the the bronze
15381s warden as well
15383s yeah what are you trying to do with your
15384s potential leeway if you want it here but
15386s then you have to sell a minion that's
15388s not fun
15389s well two yeah
15394s so he's looking at the lever potentially
15395s bronze warden there
15397s and this i think is the most sensible
15399s way to go about you rely on the mantids
15402s to get torn divine shield is lost by the
15405s uh taragosa and then it's reapplied
15407s straight away hopes to take out a couple
15408s poisons
15409s with that extra activation it's very big
15414s did keep the zap let's have a look how
15416s that works out
15418s i mean it's pretty big for if one of the
15419s mantids misses on divine shield also if
15422s he goes first it would have probably
15424s taken down the um
15431s okay
15436s close
15437s but not close enough i think that's
15439s going to do it as you see taurus and
15441s taking the win very nicely done by him
15444s after a third place last lobby of first
15447s place here as well he is skyrocketed up
15450s to the top of the leaderboard alongside
15452s alex as xuan keeps his dreams alive with
15456s a second place there yeah absolutely
15458s making this lobby um we're going to wait
15460s to see the standings not like last time
15462s where everyone who came last came last
15463s again and made our job easy i actually
15465s have to look at them this time but tyson
15467s looked good in that first lobby again
15470s i'm using the phrase a lot just picked
15472s up what he played with what he got
15473s played well with what he got and kind of
15474s did the same again this time he got that
15476s incredible quest completion very early
15478s on
15479s and
15480s just took some murlocs in the brand i'm
15482s making it sound easier i wish it was
15483s that easy but just making sensible
15485s decisions that this one ended up winning
15487s the lobby wasn't necessarily even a
15489s lobby winning build for some lobbies but
15491s it was fine
15492s and i think we're going to see torres
15494s and just keep picking up points through
15495s today and through tomorrow
15497s uh he's looking very good to me
15500s yes yeah he can just pick one of those
15501s safe heroes now that's looking to hit a
15504s top three top four as consistently as
15506s possible because i mean i think even if
15508s he gets eighth he's still in a very good
15510s spot yes making it through two
15512s uh through to the top four uh but it's
15515s not never me bro right
15516s exactly yeah if you get that you're
15518s essentially guaranteed to be able to
15519s make it through just through uh early
15521s mid game tempo alone whereas xqn does
15524s need to i think
15526s that is a little loftier than that like
15529s eighth second third
15531s yeah you know you could make it through
15532s on that you're looking at like
15534s 13 14 points or so with that
15537s but
15538s it's uh far from a guarantee hey
15541s yeah you want 11 12 more you want 12 to
15544s make yourself
15545s in with i don't know what percentages i
15547s should be able to work it out but i
15548s haven't done it but 12 is probably 75 or
15550s something like that
15552s it's my another second
15555s yeah that executes probably what we're
15556s looking at
15558s again
15559s you can make it on ten
15561s uh you can make it you can not make it
15563s on twelve and a half weird things happen
15565s in this game
15566s you do indeed uh whereas down at the
15569s bottom of the leaderboard i do think we
15571s start to have our
15573s mathematically eliminated players
15575s showing through uh with penguin sam with
15579s two rough games in a row uh i believe
15582s putting him in a very unlikely shot of
15584s being able to make it through uh
15586s yun-chan going to be towards the bottom
15588s i think after like a fourth and then a
15590s seventh
15591s uh far from the best performance from
15593s hip so far
15595s yeah
15596s penguin trying some different stuff out
15598s in both games which is not quite getting
15599s there so not actually eliminated yet
15602s before anybody but
15604s this is close there's a score sheet
15607s there is a score sheet oh my goodness so
15610s yeah but penguin is kind of where we're
15611s looking at from a casting perspective
15613s and thomas and who we're going to assume
15614s has made it
15615s but any four from the other sixes only
15617s three from the other six is is pretty
15619s likely
15620s yeah exactly and penguin sound as well
15622s technically in with a chance of one of
15624s those weird plots again similar to
15626s sleepy uh in the previous lobby but like
15628s you say we'll essentially focus on alex
15630s through uh jungchak uh in this uh next
15634s final game uh of the day final game for
15637s group b as well where you know
15640s alex eastleaf and alicia can look a
15643s little bit more heavily as i was saying
15644s at those just solid placements where you
15647s finish uh top four top three ideally and
15650s then you're going to be able to go
15651s through nice and easy xcom i do think
15653s needs to be setting his sights on and
15655s young chang in particular
15657s one of those loftier goals another game
15659s like that where you're taking really
15661s ambitious heroes ambitious quests as
15663s well and getting them to to work very
15666s well that anima bribe game was gorgeous
15669s uh from xqa and showing us a lot of the
15670s tricks that you can make work with that
15672s quest
15674s yeah and this is what makes xo's
15676s decision in group a uh you know all the
15678s more exciting where he just took devil
15680s went for that third place with this sort
15682s of point scored just sort of squeaked
15684s through um if xq gets offered that now
15686s do you go for it i think it's good
15688s enough for third place
15690s guaranteed that you take it and see if
15691s you can sneak a second but yeah if he
15693s gets a normal hero i want to see what
15696s derek's talking about i want to see him
15697s just
15698s be xqn and take something difficult and
15701s complete it and win the lobby
15703s all right one more game yet to come
15706s today uh in lobby legends magic of
15709s azeroth before we know all eight of our
15710s competitors playing in the final lobby
15713s tomorrow uh when we come back we'll play
15715s through that lobby and find out who
15717s those final four competitors will be
15719s we'll see you then
15732s so
15743s so
15785s so
15868s do
15919s welcome back one and all to hearthstone
15921s lobby legends magic of azeroth joining
15923s us for the final game of the day finding
15925s out as i've said who the final four
15927s players joining us in tomorrow's last
15929s mega lobby shall be
15932s all fans of xqn rejoicing after a
15934s turnaround with a second place in the
15937s previous game that we saw there
15940s but still very much not out of the woods
15941s yet as there are the vast majority of
15944s players still in with a very very good
15946s shot and making it through to that top
15948s four but with varying point totals which
15950s means there's gonna be a huge array of
15952s strategies depending on how risky our
15955s players need to be how lofty they need
15956s to set their height and whether they
15958s will go first or eighth in a truly
15961s last-ditch attempt to make it through
15964s yeah group a was almost a head-to-head
15966s that we followed through in game three
15967s to see who would make that fourth spot
15969s this one this is a tussle derek it could
15971s be basically anybody going through here
15974s i think it'd be maths it might even be
15976s actually anybody who goes through here
15978s so we will be keeping
15980s eyes all over the place which of course
15982s is subtle's job today which is great
15984s because subtle loves looking at eight
15986s different things at once
15987s um and criticizing them all
15989s simultaneously no doubt knowing subtle
15992s silently judging you from behind the
15994s screen
15995s that does sound like our boy
15998s i don't know about the silently part
15999s honestly
16001s but look at this
16003s um yeah i think that taurusan is worthy
16006s leader from what we've seen i think alex
16008s did a great job to scrounge together
16010s those three points last lobby to take
16012s himself into second which
16014s you know has put him in a great spot to
16016s just have to do the same again
16018s east leaf hard to tell right because we
16020s don't know much about east leaf and the
16021s first lobby just
16023s i'd say just did it very well but
16025s complete staff go to six buy good cars
16027s was was what happened and then
16029s yeah let's see what he could do when he
16031s doesn't buy stuff go to six like good
16033s cards but everybody so far at least the
16035s ones at the top in both groups seem to
16037s be having
16038s really good
16040s days um understanding good days
16043s understanding a good understanding of
16044s the new
16046s one of the things that we saw there for
16047s the first time was a real attempt at
16049s full-on pirates uh with the uh the
16053s hoggar peggy all that synergy working
16055s together as well and it did okay it
16057s managed to get like fifth i think in the
16060s end right or uh fourth or so uh or the
16064s player doing it i think it's a leash
16065s standby yeah equal four five i think
16068s okay equal fourth fifth okay there we go
16069s that makes sense uh but it didn't look
16071s especially strong as soon as it
16073s met murlocs it very quickly bit the dust
16076s is that a common theme we're expecting
16078s to see with pirates are they more of a
16080s support minion type at the moment than
16082s necessarily the focus of your uh
16085s strategy or was that not representative
16087s of how strong they can be i kind of feel
16090s like that's every class apart from maybe
16093s every minute okay maybe mex honestly um
16096s yes i agree with you um
16098s pirates can pop off sometimes
16101s so um
16103s a bit difficult as sort of just made the
16105s point as well in our discord that you
16106s know there's server lag for the players
16108s outside of europe for this one so that's
16110s true some people can really go full
16112s speed
16113s um
16114s but
16115s i do think privates are a little bit
16116s stronger than we saw there
16118s and exodus if you can actually get it
16119s together which spoilers you can't
16121s because you've got to go to six and
16123s already have pieces in play and it's
16125s still really really good
16126s but yeah everything everything is a
16128s support class apart from i think mex and
16130s beast are the two real stand-alone still
16134s okay that makes sense yeah mex i'm still
16136s kind of struggling to
16138s exactly like that hasn't come up all too
16140s much in my lobbies but the beast's very
16141s much i can see it's like a nice easy you
16143s level to four you triple and you start
16145s getting these powerhouse five drops with
16147s crocolisk uh baby crush and mama bear as
16150s well as xqn on
16153s murloc homes here we're seeing him
16155s picked essentially
16157s oh oh okay uh i just got told there's
16159s gonna be a remake uh we're redoing the
16161s lobby no idea why uh i guess maybe some
16163s kind of connectivity issue but
16166s i take that back not murloc homes for
16168s xqn but the point i was about to make
16170s those still stand as
16172s it seems that murloc homes so far is
16174s just an insta pick hero whenever it's
16176s offered it feels like it's right up at
16178s the top of the t list for all our
16179s players yeah it's definitely a very
16182s strong hero i'll be interested to see
16184s how people take it when it's compared to
16187s what i think is strong like a gallywix
16188s or a milhouse or
16190s um what they think is strong we've seen
16191s people taking gale wing very highly i
16193s want to see that so i don't know where
16195s it ranks in that that top list but
16197s certainly we've seen people taking it
16199s when it's being offered relentlessly so
16201s they're rating it very highly
16203s yeah i'm just going to go back to your
16204s beast versus mex thing it's sort of the
16206s same thing right
16208s like mama bear is just omega buster
16210s hydra is just faux reaper
16213s um
16215s the high health you get from mama bears
16217s is of the shields they work out very
16219s similar not leapers leapers are their
16221s own thing but
16222s regular
16224s like your crocolisk is just your
16226s regenerating shields
16229s yes i think you're coming from they work
16231s the same way give or take even though
16233s they've got very different looks about
16234s them
16235s uh the big difference being that you do
16237s need to be on six for mex to work where
16239s beast will work on five
16241s i mean you have also like relatively
16242s similar match-ups right like the things
16244s that struggle against mechs kind of
16245s struggle against beasts as well a lot of
16247s the time where poisoned comps aren't
16248s going to be so effective against you
16250s because of the death rattles you have if
16251s you're going with the uh the summoning
16253s death rattles version of beasts which is
16255s not necessarily something you're always
16256s going for if you want to hit mccourt and
16259s uh
16261s the reason those comps work sorry just
16263s to cut you off because i'm please cut
16265s you off hey um the reason those comps
16268s work is you don't have to buy them all
16269s in one go so you don't play exodia
16271s because you have to have all the stuff
16273s or you lose because otherwise you're
16274s hitting them with bad cards but if you
16276s get a mama bear and a parrot you've just
16278s got a good minion on the board if you
16280s get a
16281s deflecto and an omega buster you've got
16283s a good minion on the board
16287s okay genetics for taking over milhouse
16289s here by xqn
16293s yeah going from murloc homes to uh
16296s dinathrius the uh
16302s investigator
16305s that sounded better in your head didn't
16307s it
16308s uh it didn't sound like anything in my
16309s head because i was typing at the time
16310s and my brain just told me to say that
16312s uh but young chang this time getting uh
16315s the murloc homes instead
16318s uh which means
16320s what an interesting selection here
16321s obviously
16322s uh take a look at the quest right out
16324s the gate before we look at the rest of
16326s the heroes
16327s two pretty easy to complete
16330s once i want to say
16332s i think it's early enough i think you
16333s can take it i disagree
16337s okay sure
16342s i know book is bait a lot of the time
16345s but
16347s that was an early book and if xq says no
16349s then it's probably incorrect to take the
16351s book but wow
16354s yeah just a little bit easier to
16355s complete this one i think a lot of the
16357s time
16358s and uh
16359s potentially more immediate tempo doesn't
16361s focus you on one game plan in particular
16363s no i do agree um
16365s having seen it now
16371s okay
16373s to us we haven't seen much of him
16376s um so far
16378s it'll be an unpopular decision amongst
16380s some people i'm sure
16382s he hasn't had much exciting going on
16384s otherwise you would have shown more
16390s actually a couple of interesting right
16392s boards here right because double tavern
16394s tipper very often persuades you away
16396s from
16397s uh
16399s leveling uh and just floating that gold
16401s every turn because one often not worth
16403s it two does become worth it but given
16405s you'd have to spend two turns waiting
16406s before you get the second one i think it
16408s probably would have ended up on a level
16410s there but it was close i think when you
16411s have a one my own opinion when you have
16413s a one minor hero power or one gold hero
16416s power tavern tip has become really
16418s expensive
16419s okay because you're using your hero
16420s power and floating a gold on top so
16423s you're not buying anything half the time
16424s because you're
16425s well you're not buying enough you're
16426s floating effectively two gold because
16428s you'll hear powers accounting for one of
16429s them
16439s okay
16441s out of the question that we could be
16443s looking at just uh
16445s piggybacking uh plus the trickster as
16447s well instead of three on three here it's
16448s a nice little bit of demon synergy
16451s uh and you get some death rattles as
16453s well which is very nice for a lot of the
16454s quests both uh quests themselves and the
16457s rewards can be pretty nice with death
16458s rattles
16463s yeah i like it okay
16475s leading up into quests for the following
16477s turn nobody going three on three this
16479s lobby which means players will have a
16481s lot more idea about the direction
16483s they're going to be wanting to take with
16484s their quests i know just the spell for
16487s this encounter yep here we go quest time
16491s first time i have enjoyed watching the
16493s number of people we haven't seen it so
16494s much in this lobby but especially in the
16496s first lady people just holding stuff in
16498s their hand going into
16499s so they've got all the versatility
16501s available to them very smart
16511s i
16513s did end up going with the tippers here
16519s ritual dagger murlocs or beast if that
16523s was demons you might consider a little
16524s more heavily with the imprisoner on the
16527s board
16530s eb ends up as
16533s vector just because again you have the
16536s imprisoner uh in order to summon an
16538s extra minion and start chugging through
16539s that but summon 16 minions feels like a
16541s lot for victims vector i've got to be
16542s honest i think you give up and take the
16544s dagger here okay okay i think you just
16547s give up and take it like it's on beasts
16549s so at least beasts can have death
16551s battles i know other things can too so
16553s aha
16554s i don't know
16556s i don't like any of it
16557s me neither looks too slow
16560s vector's expensive dagger's
16563s garbage is very exaggerated
16566s oh well two people have already actually
16568s picked a victim spectre in both yuen
16571s chang and penguins and i believe
16578s he's also in a position where he
16580s doesn't really know if he needs to win
16581s the lobby or not
16583s so that's true yeah currently in fifth
16586s place with six and a half points is kind
16588s of
16589s meh i think
16591s you take the specter and just live with
16593s it
16594s okay
16596s i see the more i immediately summons a
16598s few minions
16605s i think he's i think you get to the
16606s point there when you analyze it over and
16608s over again where you realize there's a
16609s good chance you never complete any of
16610s them so you might as well take the one
16612s that's completed that you could complete
16614s then
16614s you get something out of it
16617s well we have taurusan with our first uh
16623s wondrous wisdom ball oh excellent
16626s helpful refresher so i hope we get to
16628s see that at some point have 25 friendly
16630s minions die that's not absurd if you get
16633s the beast synergy rolling alongside it
16636s who's on the
16638s ball
16640s uh i'm sorry
16642s yeah we don't need to watch it i think
16643s we should watch them anyway because the
16644s ball is hilarious
16646s alex jp on red hand needs to play for
16650s mech or quillboard which hey there's a
16652s quillboard
16654s or mac staying on tavern too or another
16657s quail door
16664s blood gems for everyone
16667s yeah uh you need to think about what you
16668s want to buff in hand because you could
16670s of course like
16672s buy the golem
16673s i don't think you want a level here
16674s right you want to get the buff as soon
16676s as you uh play something with the red
16678s hand and i guess you just buff the
16680s harvest golem and get the immediate
16682s effect of the banner ball
16684s yeah absolutely just just anything right
16687s that's the reason we end up with these
16688s weird comps right now it's quite often
16690s better just to have something than it is
16692s to have synergy yeah we've seen a lot of
16694s comps where it's just a bunch of numbers
16697s okay i like this freeze as well because
16698s i'm imagining we're looking at trickster
16700s right in order to just buy
16702s and then let it ferment
16705s yeah
16706s get nice and juicy
16708s good old juicy fermented trickster for
16710s breakfast
16711s my favorite
16712s oh yeah
16714s good stuff
16715s ah breakfast that's the thing that comes
16718s after you cast hearthstone
16726s oh this time
16728s i'm gonna get to see it now i'm excited
16732s but yeah all the minions dying here this
16734s is like two turns away we're looking at
16736s the one because wisdom ball which is
16737s plenty of time in which to get it
16739s especially at 38 health as he is right
16742s now
16745s xxqn currently right away at the bottom
16747s his second quest is to increase a
16748s friendly minion stat 16 times and then
16751s at the end of your turn you uh hench man
16754s yeah it's hench toys yeah whatever it is
16756s that's a really difficult hench person
16760s it is
16761s they i feel like that
16763s they uh they stat like the number of
16766s minions you have to increase their stats
16767s it's very very high
16769s a lot of yeah because you know there are
16771s ways that you can just
16773s tease like you get a honcho out the gate
16774s and spam a bunch of murlocs
16776s it does it
16778s just instantly
16779s go to six and pick up her elijah you're
16782s done sure yeah yeah exactly
16785s it's over
16786s let's go to six is so easy right now
16788s right
16794s yeah yeah spawn subtle but we don't care
16796s about spawn
16798s observe some spawns huh
16803s for those who don't know understand
16804s what's going on here subtle observes
16806s these games for us all at once and then
16807s every now and again he yeah yeah yeah
16809s here we go he interjects and offers his
16812s opinion because we're wrong and he's
16813s right and there's the spawn we asked for
16815s look i said observe some spawns so he's
16817s sarcastically on a live book house
16819s that's what i say because that's his
16820s name
16821s thank you subtle appreciate it
16826s we haven't seen much of young anyway so
16827s it's a good time to go across to this
16829s board
16833s okay
16835s relatively close fight both players
16837s still without much direction in their
16839s game plan right now
16841s yeah young chang will be hoping to
16843s get a triple out of his
16846s quest competitor
16849s very haphazard but
16851s it's okay
16853s free money at the end of the day
16867s there we go
16868s it's wisdom ball time baby
16871s yay straight away
16875s the first question is do you want to do
16877s it on do you want to level first or do
16878s you want to just roll a few times
16881s what do you actually get what are you
16882s looking for off the wisdom ball that i
16884s mean honestly
16885s you'll know it when you see it
16892s i know it
16893s i saw it and i know it
16896s you know what i mean you don't talk
16898s about what the wisdom ball might do for
16900s you you just let it do it
16901s oh they missed you didn't do anything
16904s is this the all beast one i think it
16905s does activate it again and gives you all
16907s the same minion time got you
16911s dude that was the easiest
16913s uh seven top spins of your life you just
16915s fill up the board with poisons
16918s you've just got a board of six one two
16921s poisons
16922s and your opponent just plays divine
16924s shields or even worse just something
16926s that does two damage to everything yeah
16927s everybody dies tunnel blaster and just
16930s get turtle blood blasted yeah
16937s okay water business over here though
16939s felicia sound to be fair another beasts
16942s though right now
16944s uh but it is a ritual dagger
16946s canyon right to just start uh
16950s looking galen on other swords this is
16952s this is going to scale pretty quick
16953s because of
16955s so many death rattles
16961s you can't always find this many death
16963s bottles but yeah
16967s i mean yeah but like this is scaling for
16969s later on right now it's relatively
16972s underpowered oh yeah yeah potentially
16974s quite a lot of damage
16977s yeah it needs some synergy like the
16979s scaling alone is not going to get in
16981s there you're definitely right there as
16982s you said eating through this clock would
16984s be really nice
16985s the high mains would be quite fruity i
16987s guess some of that's
16989s usual
16990s but for now this will
16992s hopefully keep the damage down to
16995s freeze to be lower
16997s okay good hits goodness allowing alicia
16999s to walk away relatively unscathed
17004s all right come on wondrous wisdom bull
17007s what have we got here
17011s stuff or stuff
17016s do that thing ball
17017s that's not the thing that's the juice
17021s damn it son why are you playing so
17022s sensibly why can't you like just keep
17024s rolling the ball
17026s you know how this works
17030s you've become only ten thousand dollars
17032s at stake
17034s even while commentating on battlegrounds
17035s you become a football hooligan you're
17037s like come on no don't roll the ball like
17039s that yeah exactly right there for me
17044s obvious penalty because he hasn't used
17046s the ball
17053s in fairness though just another sensible
17056s board um yeah jeb splitters divine
17059s shields and in a minute the ball will do
17060s the thing and the game will
17063s look completely trivial interesting to
17065s see if it knows enough to give him
17066s ground shakes and stuff here it's a very
17069s nice direction uh for yon chang here
17070s available with dark gays of course
17072s starting to buff up these
17075s uh quill balls
17077s and then a respectable shop to freeze as
17079s well with the amalgam going to be
17081s getting nice and juiced you want to
17082s poison that and very possibly selfless
17085s is going to become a good
17087s uh card to pick up in the near future if
17089s you're able to hit that scaling point
17091s where your minions are big enough to win
17092s fights the follow-up that you want is
17094s undeniably uh selfless
17097s yeah your amalgam is going to get big
17100s enough to get toxins as well so have a
17102s nice health total of course it counts as
17104s a quill boss it will keep getting buffed
17106s over time
17108s so having a nice high health
17110s poisonous amalgam will be
17112s something worth having
17115s penguins and also able to hit the dark
17117s gaze but with a much less inviting board
17120s to go alongside it uh it's got to be
17122s said he needs to hit some real quick
17124s turnaround oh he's going to die very
17126s very quickly like two three turns and he
17128s is out of here
17130s rapid 14.
17137s curious to see what he takes here but
17140s we're going to see xqn hanging for
17142s another victory
17145s where is his board actually what's the
17146s strat leading towards obviously bran in
17148s hand means the world is your oyster
17151s but as for right now
17152s a little lack of direction uh
17155s at this point what is this
17158s is a
17160s way you could consider but yeah i'm not
17162s really feeling it one the last stage of
17164s the ball on the right
17167s it's big the absolute state of it
17172s ah
17174s just ridiculous this is going to
17175s generate a couple of gem every turn
17178s just one minion xqn
17183s everyone's calling him it for years
17186s yeah
17187s that's what we call him calling it for
17189s years
17191s all divine shields yielded rubbish oh my
17194s lord
17198s uh
17204s oh my ball
17206s oh
17208s it's all suck
17209s come on ball
17211s we hyped you up so much ball
17214s you want deflecto yeah i mean you have
17216s is obvious synergy with gems players but
17218s it's getting a little late right for for
17220s all this gem split divine shield like i
17223s don't know turn nine yeah i guess for
17225s the moment you're still happy to ride
17227s this along with the hero power as well
17229s uh to further bolster your stats
17231s yeah you'll feel a lot happy about it
17232s the ground shaker turns up you have this
17234s board instead oh yeah why look at this
17236s he's trying to get
17238s with a hydra in hand to get juiced by
17240s the other red hand as well
17243s i wonder how long he's been in hand
17246s you don't have to auto play you can just
17247s keep it there until you feel threatened
17249s to just play this giant hydra
17256s this is the look of the man who doesn't
17257s need to play his big hider anytime soon
17262s it's the look of a man who's about to
17263s hit xqm for a lot of damage
17268s it's just a bang right on it
17270s very close
17272s but a crucial difference because uh xcom
17274s is not in the danger zone quite yet
17276s still has a little bit more room to work
17278s with but east leaf and uh
17282s okay eastleigh's not dead quite but
17284s easily even frito is both moving into
17286s that danger zone now where they need to
17288s turn this around an island battlemaster
17291s maybe the card he needs to do so though
17294s yeah obviously just deliberately took
17296s that damage to make the battle master
17297s bigger obviously the control
17301s uh i don't think a 230 doomsayer is
17303s where it's at
17305s yeah i'm not sure if uh
17308s wow he's taking a lease here oh god that
17310s seems ambitious that seems very
17312s ambitious
17316s okay this is a big deal though with um
17318s the double
17319s overseer
17320s that's a large fast
17324s yeah yeah and the mind mark on the
17325s battlemaster is fantastic that's
17327s definitely where you want to be pointing
17328s that
17330s yeah this is honestly us now i just want
17332s to bite the bullet and say we messed up
17334s on this elise and get out of here
17336s right yeah yeah yeah agree
17342s maybe not
17345s oh
17348s picky eater
17350s all right okay probably the second he
17352s plays anything to sell through to get
17354s the jug or something to go with it it
17355s just gets eaten now right yeah of course
17361s well there's your monk here
17363s you really wanted it so he's after that
17365s fell back i understand but
17368s maybe he's maybe he's bigger than we're
17370s giving him credit for i feel like he's
17371s not as big as he thinks he is in this
17373s particular lobby but maybe he's fine i
17375s mean this ozil has got massive on this
17377s turn it is a huge herzl yeah this is
17380s massively scaled
17383s back now he's asleep again
17387s against taurus on this turn and oh my
17390s lord this is the problem i was talking
17392s about right you stay on this gem
17393s splitter
17395s divine shield kind of stuff and it's
17397s just getting outscaled heavily at this
17399s point in the game
17402s it is
17407s yeah
17408s again he's now sort of stuck there then
17411s i think ground shake is kind of the only
17412s out when you get to this spot
17415s you're now stuck in you know the bed you
17417s made for yourself
17419s yeah yeah you're not right
17424s make your own bed and you're stuck in it
17428s looks like a terrifying doctor who
17430s episode
17432s okay actually quite close as well to be
17433s fair uh to taurus on there that was a
17435s lot closer than i expected to be maybe
17437s i'm underestimating the power of
17439s uh
17440s this synergy between the divine shields
17442s and the gem splitters i mean it's
17444s definitely not ideal though i mean where
17447s he's at we've seen how it's ideal when
17448s we see alex's board which is the same
17450s thing but proper
17452s um but also you you've got so much of it
17455s you might as well try and make it work
17457s here
17458s uh is he taking torn
17461s to torn up the
17464s mackerel
17466s i mean
17467s he's got a hope really that the ball i
17469s don't think so i think the ball just
17471s needs to behave itself give him okay
17474s like that there we go
17476s that's triples
17478s that's everything
17479s ripple now he's got the other mecca as
17481s well
17485s he might get a golden one which actually
17486s wouldn't take
17490s or bristle or
17492s battle master at 16 health yeah yeah
17494s probably not quite the divine shield is
17496s the blind shield but i don't know if you
17497s see this
17502s this is actually really complicated how
17503s much more stuff do you want
17506s definitely want this
17507s and now what did you replace the rat
17509s with
17511s you have another gem splitter if you
17512s want it or you can just roll and see if
17514s the ball looks after you again
17520s also just pick up the deflector for the
17522s sake of picking it up
17523s kind of like that actually
17526s got to do something he's running out of
17527s time and these gems need to be played
17529s yeah just dump these gems on anything
17531s now just play cards
17532s doesn't matter if you get it wrong
17533s you've just got to get them out there
17536s on the nearest thing
17540s more gems
17542s yikes dude yikes only half that means he
17546s has no hand space as well he's less
17548s strong this turn is less yeah next turn
17550s that's huge yeah it's not just this term
17552s like you pointed out it wastes them so
17557s that's a lot of damage do you think how
17558s much these are gonna do these meccals
17560s over and over again the one who's
17561s putting on actually darkness so
17563s not so much there but yeah
17567s this is what you were talking about the
17568s hand space disaster as well
17571s all right we've got a 20
17575s or redivine shield it's a really big
17577s deal but this is like
17579s just enough to lose for xq and i think
17582s they're just uh not quite able to get
17584s the win does look like east leaf was the
17586s first player to lose which means despite
17588s a win
17589s in the first round he then goes eighth
17591s and eighth two in a row that i think
17593s might be enough to see eastleaf out i
17596s think he's done running for top four
17598s xqn's chance looks good a little bit
17601s behind the pack but he should be able to
17602s overtake easily if he does well enough
17604s here we saw ritualists go out here as
17605s well just getting caught out there
17608s with a fairly nice looking board
17610s actually nothing special but seventh
17612s place without board would upset me yeah
17614s which means east leaf ends on eight
17616s fritzerous ends on
17618s uh oh no sorry because they finished
17620s joint last right so it's eight and a
17622s half for east leaf seven for fritters so
17624s definitely out for fritoris probably
17627s outfit eastleaf as well almost
17629s guaranteed he's had the divine shield
17631s off the ball twice now both times has
17632s just been trash
17635s it's really the role he wants as well
17637s there's a ground shaker by the way
17639s that's the one this wasn't ground
17641s shaking because i am honest i think we
17642s are right
17644s we take it we probably don't play it
17645s until we roll once or twice more
17648s right well chelsea also doesn't need
17650s many more unless you know i think i
17651s think of a choice down here because of
17653s the tournament situation you just go all
17655s in every turn
17658s sure he's on 12 points already just he's
17660s probably already guaranteed through but
17662s just just survived two more turns and
17663s he's definitely through
17665s okay
17667s gas caller the tempo pick does he have
17669s anything to beef up the stats on with
17671s uther there's a brand in the shop
17674s but
17676s i guess it's a little late in the in the
17678s day
17679s 15 on your murloc doesn't seem as good
17681s as just some random stuff that proc
17683s shields
17685s okay poisons one two three
17688s uh but the rest of the stats very much
17691s lacking uh
17692s why is it 31.89
17694s why is it still at the end
17697s big man
17700s i mean it's again it's the problem you
17701s don't want your biggest
17703s minion to be stealthed a lot of the time
17704s because you want it to be attacked into
17706s you want it to be value trading over and
17708s over
17711s again it's kind of funny that it it's
17714s now just stuck on this board there's a
17716s 33 99 which is four that's making one
17720s um
17721s gem per turn it is funny
17724s just there
17726s oh no this could be the end not the hits
17728s for xq and at all
17730s he needs his 33.99 to go to the right
17734s and take out those two minions um he
17736s still loses so
17738s yeah he'll still die
17741s there unfortunately for him
17744s yeah
17744s end of the road for xqn finishing in
17747s sixth which i think won't be enough out
17749s of the money uh the running for top four
17752s yep another xqn performance three times
17755s a row we've had the chance to see him
17756s now but yeah another one that he's not
17759s going to win
17760s i'll still fight anyone who says he's
17761s not going to talk so he has to play
17763s tournaments to get to this stage
17766s but yeah it's going to be somebody
17767s else's time
17768s and alex has looked pretty good to be
17770s one of those people whose time it could
17771s be
17774s well as is alicia sand to be fair with
17776s uh i think what was a leapers comp uh
17778s that we saw there uh alongside the
17781s onyxia hero power and the
17785s ritual dagger
17787s okay so like kind of a half-hearted
17790s leapers attempt here uh rather than all
17792s in much more so just uh a
17795s selfless hero cop
17798s half-hearted leapers attempt yeah yeah
17801s it's a hopper's not leapers he's
17803s he's done well to make this work like he
17805s ends up taking the death rattle question
17808s yeah just some stuff
17811s oh my god he's all one
17814s uh
17816s leroy after you
17818s stick all the stats on the ground shaker
17821s okay clearly not now you've got the
17823s the necro so you can stick your neck
17826s around the shaker and move things around
17828s and
17830s again what's your aim here because i'd
17831s be very tempted to actually just sell
17833s off the gem splitter here and make sure
17836s i survive one more round because of the
17838s tournament situation
17840s okay so you sell gem splitter and you
17843s would have bought the necrolyte yeah i
17845s just just made the biggest board okay
17849s i don't know if it does make sense but
17858s all right a lot of attack a lot of
17860s divine shields it's gonna have to be
17861s good enough for taurus and though
17863s unfortunately his opponent has lots and
17865s lots of ways to get those little death
17866s rattle procs obviously with all the
17868s death threat minions of alicia san's own
17871s and just the iniquity of hero power
17872s coming in pretty clutch i think to be
17874s able to uh mow through these
17878s metals that would
17889s not going away
17896s it's gonna be the world's longest fight
17899s it really is okay when i say the beasts
17900s of
17901s mexico this is why
17907s someone's
17909s very boring fight
17911s uh alex still in it actually i think uh
17913s not falling down there
17915s and uh
17917s taurus and
17919s kind of undecided uh if he was gonna win
17921s a lot there he held that hydro survivor
17923s he turned
17925s held the other hydra for one turn and
17926s then just hit the triple the size of
17928s this thing that's huge
17932s bam
17937s whoa
17938s definitely staying hydrated
17940s baron over the battle master makes sense
17942s with selfless in hand i suppose
17953s it makes me laugh this is something i
17955s just find amusing in battlegrounds where
17957s good players play it's like yeah make a
17958s massive thing make a massive thing
17960s making myself oh jug yep plus two plus
17962s two and make another massive thing
17965s they just always divorced each other
17968s right and to be fair to young chang who
17970s we haven't seen in a while last we saw
17972s him i think he did hit the first
17975s dark gates right yes he just
17979s with one gold and one regular and he's
17981s scaling he's scaling really really hard
17983s on this uh over the last few turns
17986s with divine shields to boot as well
17988s the amalgam when when he had that first
17990s dart guys remember saying hey that might
17991s be okay for a poison he will slowly
17993s build up the health from it
17995s it's built up a bit quicker than i
17997s expected to be honest
17998s up to 95.
18003s looking to knock out taurus and he's on
18004s a relatively similar strat but one that
18007s i think could
18008s work quite well because the power of
18011s this poison is going to be dampened
18013s quite heavily against all the divine
18014s shields relying with the use of this
18018s necrolyte on going with a massive
18021s mackerel instead
18023s uh and with the
18024s uh very nicely spotted tunnel blaster it
18026s does mean that the divine shields on the
18027s other side are going to be a little bit
18028s less effective but could still
18030s potentially get there uh with just
18032s mackerels going back and forth as well
18035s with maybe a reactivation on the
18039s uh the deflectors as well but that's one
18041s deflector down right out of the gate
18044s yeah young chang also is one of the
18046s players like basically almost out of it
18048s but a top one or two finish could
18050s definitely swing that around so
18052s you can hang in there
18055s yeah
18056s not now
18060s yeah he's good switched around switch
18061s around
18063s oh yeah sorry uh taurus out fine good
18065s enough to get the truck down here yeah
18066s yeah tour sounds fine he doesn't care he
18068s he's been on
18069s hanging there as much as i can for some
18071s time
18072s even saw the ground shaker and the
18074s splitter i think that
18080s to get through to the top four alex jp
18082s finishing in
18083s joint
18084s fourth actually i guess it ends up there
18086s with uh taurus and also perfectly fine
18088s making it through to the top four
18094s okay
18098s now
18100s penguin son
18106s yeah so young chang really is is the big
18108s deal here if he's the one the winner
18109s he's probably in a good spot penguin
18111s probably out um haven't matched it but a
18114s lot of things have to go here we've got
18115s with jung chung doing well i think he's
18117s in trouble and then
18120s probably okay
18122s already have seven and a half points so
18123s it's
18124s the one that can make a big difference
18126s here i feel
18127s right so he's currently guaranteed
18130s five points at least which would bump
18132s him up to 10
18133s which
18136s won't be enough there's apparently is
18138s not enough
18139s alex alicia
18141s oh
18143s it might be close i think
18145s so yeah trying to quickly do actually
18147s the bottom three all did that might
18152s it might already be set in stone
18154s actually right with the course of east
18156s leaf east would have picked up one more
18157s point exactly yeah
18159s it might be enough already actually yeah
18164s i'm definitely alex jp
18166s yep
18168s alicia
18170s yeah and
18173s chang
18180s yeah
18181s we're not in the world where penguin can
18182s actually get there then are we get to
18184s nine
18186s equal east leaf
18201s nobody needs to do anything
18203s uh oh unfortunate death rattle timing
18206s there with the divine shield being
18208s very ineffectual indeed the penguin
18211s sounds bored it's really blooming
18213s impressive here right
18226s ending up one damage off lethal here
18230s for not fritos who is already dead
18239s yep
18244s penguin is looking to get the uh the
18246s moral victory here at least or the
18248s morale victory rather maybe and
18250s finishing in first place rather than
18254s uh the seventh and eighth that he's had
18256s in the last two rounds
18258s yeah we saw that in the first lobby as
18259s well right with light lighting um
18262s again i made the point then i'll make it
18264s again this is
18266s the
18269s an ongoing series of tournaments so you
18272s know setting up your legacy
18274s is much easier if you don't come eight
18276s in every single lobby you play even if
18278s you're already out the running
18282s and nothing really happening on this
18284s shop
18285s huh uther to beef up your
18289s baron not really enough room to make
18290s that a realistic possibility
18293s another baron to try and hit the triple
18295s next turn
18297s yeah i like his second bound he's
18298s looking for something a bit more
18299s ambitious
18302s or whatever it is he did not find it
18315s penguin versus the ghost with that board
18317s is going to be interesting as well not
18319s interesting the fight is interesting
18320s he's got a whole turn to buy whatever he
18322s likes
18326s see the
18328s how strong these players are putting on
18330s early pressure people are dying
18332s incredibly early today in these like a
18334s lot of my lobbies players aren't dying
18336s till turn 10 or 11. mess around with one
18338s of these lobby legends people you're
18339s gonna if you pick the wrong
18341s question tournament
18342s that's the end of your game
18344s they're just gonna make massive things
18345s very quickly and kill you with them with
18347s their temper
18349s really nice voidlord here as well to
18351s counteract
18353s the leroy as it works out half of the
18356s time
18357s a good half of the time uh nice they're
18359s on away the leroy still survives because
18360s the buffs don't mind
18363s yeah it's really awkward requests
18365s stuffing your levois yeah this is a lot
18367s of stuff is on the left or on the right
18369s it's like
18370s places where you want things that you
18372s don't want to get back
18373s uh but all in all i really don't think
18375s it's going to matter i don't think that
18376s alicia can keep up with all these stats
18379s on the
18382s carrels
18397s yeah so we're coming down to heck and
18399s big mechs
18400s uh and mackerel's divine shield stuff on
18403s one side
18404s but penguin sand who has
18407s i mean what's
18409s relatively similar it's just like divine
18411s shields and big minions instead of
18412s spamming mackerel divine shield back and
18415s forth it's the the cleave
18417s on
18419s the hydra yeah but yeah like you say
18421s it's kind of just cars
18423s she kind of found his chance he had a
18424s whole turn against the ghost to set this
18426s up like one of these recruits
18428s he's got the advantage of the hydro
18429s right assuming all other things being
18431s equal at some point if you get the um
18434s extra shields then the hydra gets a
18435s three for one where everything else goes
18436s one for one doesn't need to get the
18438s shield set up there it is oh okay that's
18440s way better that's what we want to see
18444s yeah dark gaze will pause
18448s exactly what you were looking at
18451s for some shield removal
18453s no mantid to round it out would have
18455s been nice
18458s europa
18460s safety
18461s bigger than the hydro does the same job
18463s though takes up some shields
18469s all right because he doesn't want the
18470s faux beeper really to get um shielded
18472s but maybe he does depending on what your
18474s opponent's gonna do i mean i think
18476s everything gets shielded so much
18478s that
18479s you can't really you don't mind if
18481s everything gets shielded like poisons
18484s yeah everything's just going to get
18485s shielded with double golden power with a
18487s golden selfless
18488s it's one of those situations where if
18490s you if you know who's going first it's
18491s much easier to position as well
18494s like how greedy do you get with where
18496s you put the selfless what's going to
18497s attack in what order etc
18501s doesn't want this shield going right
18508s they're not about hit this uh
18510s she has the potential to be pretty
18512s disruptive dynamic duo but the mackerel
18515s is getting the exact perfect order with
18517s the torn in the way there wasn't really
18518s much oh done to disrupt it and that hit
18522s on the hydra i think it's going to be
18524s the final nail in the coffin for penguin
18526s sand not even really coming closer as
18528s young chang is able to get the win here
18531s a fantastic way to round things out in a
18533s top four that i think he was already
18534s guaranteed to get into once he made it
18537s through to the top four of this
18538s particular game but a stylish way to
18540s take the victory nonetheless yep happy
18543s face not surprised he's been quite a
18545s difficult route to get here today right
18547s he's had a a couple of not so good
18549s lobbies to start off with so he's in a
18550s bad spot going into this one so sort it
18553s out win the lobby and put yourself into
18555s tomorrow's action very nice to see and
18558s very well worked
18560s very well worked indeed another very
18562s cool instance of a different way to
18564s approach the uh the end game there with
18565s it focusing much more around divine
18567s shields there than we've seen from other
18569s lobbies before which is expected when
18571s you have a lot of mechs in there but it
18572s wasn't necessarily just the mechs right
18574s with the mackerel there was a lot of uh
18577s stuff with either mantis the selfless
18579s heroes whether you go for baron whether
18580s you go for poison or a bunch of big
18582s stats whether you buy 15
18585s uh tox fins as well
18587s a very interesting end game there with
18590s the players going for similar but very
18593s differing strats in terms of the divine
18595s shieldage that they went for
18596s yeah i feel like this was a slightly
18598s more standard end game which in itself
18600s is a surprise right now like we're not
18602s seeing many standard end games what i
18604s would call standard which is you know
18605s get some shields get some ways to remove
18607s shields get some levels get some mantis
18609s see who wins when everything crashes
18611s into each other
18612s um you know mess around your positioning
18614s that sort of thing
18615s and like you described
18617s different ways to generate those shields
18619s different ways to proc those shields but
18621s that's a little bit more standard than
18623s some of the stuff we've seen where it's
18624s just been i've got a divine shield of
18626s toragoza because that's what i have on
18628s my board for no particular reason
18630s and so
18632s very diverse every endgame has been
18633s different to all the other end games and
18636s i think that will continue i think
18637s quests have made this
18639s very interesting to watch today
18642s very much so indeed without being our
18644s final game of the day we've still got
18647s the standings waiting for you to come
18649s and then we will uh reveal what our
18652s final lobby will be to be played out
18654s tomorrow where the meta game is going to
18655s be entirely different because it is not
18657s a predetermined number of games to be
18659s played it is the uh the check format
18661s where once you reach a certain threshold
18663s of points gained in order to be titled
18665s the champion you have to get a win no
18668s matter what uh no matter how many points
18670s you get afterwards it's only the win
18672s that can get you over that threshold to
18674s be the winner
18675s which again we've seen from players go
18677s for some pretty daring straps which for
18679s the most part i've kind of backfired i
18681s feel as soon as players get down towards
18683s the bottom they tend to stay there
18685s because they go for these risky strats
18687s and so far the tempo of all these quest
18690s uh approaches has been too strong and if
18692s you play it too greedy you just get
18693s steamrolled in the mid game
18695s yep that's definitely how it seems right
18698s now
18699s uh one thing i really like about another
18701s i like a lot of things about quest we
18702s just looked through there yeah there's
18703s confirmation it was kind of all over
18705s going into that last fight torres sand
18707s putting up a great job
18709s alex alicia sang going through and young
18711s chang taking down that lobby to get it
18712s through
18714s executing fans we'll have to wait it's
18716s another lobby legends but i'm sure he'll
18717s be back
18718s um but where was i what was i talking
18720s about derek oh quest i think one of the
18721s things i like about the design of quest
18722s when you're saying that everyone's going
18723s for the tempo ones
18725s is that
18726s if it ends up
18728s just being a quest meta and it's always
18731s the quick ones i can just change some
18732s numbers because of the way they work
18734s just change the number 18 to 16
18736s somewhere and suddenly everything's more
18738s balanced again so there's gonna be an
18740s ongoing tweaking process i'm sure it's
18741s gonna be great
18743s there it is the final lobby the mega
18745s lobby for tomorrow to be played out uh
18748s pretty diverse uh selection of players
18751s in terms of the uh the strategies that
18753s we're going for today and uh even just
18756s in terms of those that we know well of
18758s rupa pusa zixo alex being the the kind
18761s of the very well-known repeat performers
18764s here in lobby legends but a lot of
18765s players that maybe know a little bit
18766s well uh less well uh like uh uh young
18770s chang in particular from the uh
18772s chinese uh server i believe the only
18774s player to have made it through from
18776s there is uh cool to see the different uh
18778s regions all making it through yeah and
18780s zigzag again made it through with that
18782s um slight gamble taking the devil hoping
18785s it would be enough points so
18787s personally glad to see him go through
18788s there with that decision just because it
18789s was a it was a brave decision to play
18792s safe
18794s which is something i don't get to say
18795s and make actually makes sense very often
18797s make sense
18799s it was a weird decision to play safe and
18801s it worked out well for him
18802s mathematically yes so a whole day's
18804s action tomorrow could be four lobbies
18806s could be 15. we just gonna have to wait
18808s and see can't wait for that
18810s yeah we shall indeed an entirely
18812s different kettle of fish once we do get
18814s there but for now thank you everyone so
18816s much for watching today we're back at
18817s the same time tomorrow i believe with uh
18819s the final day two of hearthstone lobby
18822s legends magic of azeroth so thank you so
18825s much for watching today and we'll see
18826s you then to find out who will be our
18828s champion
18857s there
18921s so
18960s wait is that 24
18962s oh this could easily be hit right i
18963s think it might be
18964s oh it's 20 23.
18979s wait no a drawer
18987s he did
19014s foreign