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903s | it's a blast off the top pesco a 2-0 up |
907s | in the finals |
909s | it looks rough for him for a moment the |
911s | shard of the naaru was so clutch |
915s | [Music] |
918s | who says he tried so hard he set up a |
920s | lethal himself with the void charge and |
922s | shadow form on the next string even if |
924s | his sethek got cleared it was as good a |
926s | plan as any |
927s | [Music] |
935s | there it is |
939s | [Music] |
952s | welcome everyone to hearthstone grand |
954s | masters last call it's week three here |
957s | which means at the end of this weekend |
959s | we will know all of our players who are |
961s | through to the playoffs fighting out for |
963s | that one final spot at the world |
966s | championship and gia and i are going to |
968s | be walking you through most of group a |
971s | today to find out another one of those |
972s | players going through to the quarter |
975s | finals gia how have you enjoyed this |
978s | weekend of grand masters thus very much |
980s | derek it feels like one of the last |
983s | events that i'm gonna be able to cast |
984s | and it is the last week of a regular |
987s | grand master season as we enter playoffs |
990s | next week so this is sentimental for |
993s | many many reasons and for our players it |
995s | is absolutely crunch time as well we can |
998s | take a look at the overview of our |
1001s | season here we're already past the |
1003s | halfway mark and we are still playing |
1005s | our lovely duel tournament system where |
1007s | yesterday we got to see group a and |
1010s | group b and send fourth uh two players |
1013s | from each through to tomorrow |
1015s | indeed yeah some exciting games |
1017s | yesterday uh that we saw in our initial |
1019s | groups and of course the fact that it's |
1021s | last year is standing this week is going |
1023s | to be playing a a very big role in the |
1026s | players deck decisions we've got a |
1027s | couple of spicy lineups here some very |
1029s | interesting band decisions happening as |
1031s | well a wide variety |
1034s | of the uh the four or so playable |
1036s | classes are being banned uh in this meta |
1038s | game and as you can see last year's |
1040s | standing when you win with the deck you |
1042s | keep playing it and when you lose with |
1043s | the deck it's gone which of course means |
1045s | if there's a top deck you're expecting |
1047s | to face a lot of rogue or druid for |
1049s | example if you can bring one of these |
1051s | hard counters to it like |
1053s | the uh |
1054s | the four minion priests whatever we're |
1056s | calling it uh then you could be in |
1058s | business to have a strong counter cube |
1060s | we'll see how that goes over the course |
1061s | of the day uh but some uh very |
1064s | interesting names we have uh in our |
1066s | group today with another apac verse eu |
1070s | uh face off uh with it not going all too |
1072s | well for apac yesterday it's gonna be |
1074s | said |
1075s | i mean we can't keep uh beating up on eu |
1079s | after the masters tour and the past two |
1082s | world championships no less but we can |
1084s | take a look at what our players are |
1087s | competing for after all the season is |
1090s | said and done the first place winner |
1093s | will get that 22 500 and perhaps more |
1096s | importantly that one ticket through to |
1098s | the world championship second place |
1100s | definitely not shabby either and simply |
1102s | for showing up to last call you'd get |
1105s | six thousand dollars but all of our |
1107s | players have their eyes set on that |
1109s | highest possible prize |
1111s | they do because for a lot of players if |
1112s | they don't make it through to the |
1113s | playoffs this is the end of the run for |
1115s | them in grand masters we've seen |
1117s | heartfelt tweets from a lot of players |
1119s | or who have mathematically ruled |
1121s | themselves out at this point a very nice |
1123s | one from fled yesterday i think |
1124s | basically you know saying it's been a |
1126s | good run but this is it with grand |
1128s | masters coming to a close for all of our |
1130s | players here this is their final chance |
1132s | through this system to get to the world |
1135s | championship uh some players on the |
1137s | other hand have already locked |
1138s | themselves in towards the top of the |
1140s | leaderboard bunny locked in first and |
1142s | second belize locked into playoffs |
1143s | already i'm pretty sure and some of the |
1146s | other players |
1147s | like habu gabu tweeting out one or two |
1149s | more wins or i think just one for him in |
1151s | particular and he's locked in uh so so |
1153s | much to play for that everyone's still |
1155s | in the running as you can see every |
1157s | single win you get bumps you up one more |
1160s | point and the margins are that close it |
1162s | really is just one point in it for a lot |
1164s | of these players which is why for |
1167s | judgment playing today chonsu playing |
1170s | today uh super fake as well in this |
1173s | group up at four points none of them |
1175s | safe but none of them locked out either |
1177s | yet so all scrabbling for one win at a |
1180s | time even if they can just get through |
1182s | to the quarterfinals that could be |
1183s | enough |
1184s | margins are so tiny because we've only |
1186s | had three weeks total to earn points and |
1188s | for the likes of fury hunter who had an |
1190s | unfortunate run yesterday |
1192s | even though he's had a good run so far |
1194s | he just cannot afford to |
1197s | do anything but sit tight and pray at |
1200s | this point because everybody else around |
1202s | him will have the opportunity to move up |
1205s | those five points we'll see if it's |
1206s | enough to stay within playoffs it's |
1208s | looking pretty good but there's also the |
1210s | seedings within playoffs to think about |
1212s | like you mentioned how bunny hopper is |
1214s | already locked for either first or |
1215s | second which means that he has that free |
1218s | win going into that last stage to get |
1220s | the world championship ticket but if you |
1222s | end up in 7th and 8th here you are |
1224s | through to playoffs still with the |
1226s | chance but you cannot take any losses |
1228s | moving forward because of a default loss |
1233s | exciting for all our players and uh |
1235s | can't wait until we can get into the |
1236s | decks as well because there's uh a lot |
1239s | on the line and we are getting some |
1241s | spicy decks today i think relative to |
1243s | the to the field overall uh post nerf it |
1246s | seems to or post balance patch i just i |
1248s | should say we've got a fairly |
1249s | homogeneous meta here most players |
1251s | haven't figured out what the best decks |
1253s | are uh but |
1255s | a couple of spicy priests knocking |
1256s | around from judgment and chonsu could |
1258s | have something to say about that but |
1260s | we'll get into that soon first of all |
1261s | going into what happened yesterday bunny |
1263s | hopper |
1264s | sailing through in the uh winning both |
1267s | his matches through to the quarterfinals |
1269s | as we've come to expect from him uh and |
1272s | even though his journey was fairly |
1273s | straightforward mighty in particular had |
1275s | quite the roller coaster along his way |
1278s | oh absolutely mighty i think probably |
1280s | didn't end up super happy with his |
1282s | lineup but he did admit to not being uh |
1285s | fully spending his time on hearthstone |
1287s | recently so |
1288s | not making it at the last hurdle there |
1290s | against oka shinsuke i don't think he |
1292s | can be too upset about my death himself |
1294s | already through to worlds but for fury |
1296s | hunter this one was a heartbreaker |
1298s | indeed okasinski though really |
1300s | persevering despite starting the day |
1303s | with a pretty crucial error in his |
1305s | series versus bunnyhopper but managed to |
1307s | pick it up concentrate and play very |
1310s | well to make sure that he could proceed |
1312s | through to tomorrow you love to see it |
1315s | do indeed |
1317s | i don't know why it's jumping out of me |
1318s | now but that satchel he has on his |
1320s | picture i really like it i think it adds |
1322s | to the uh to the profile very nicely it |
1324s | always makes me think he looks a little |
1325s | bit like indiana jones |
1328s | with the very much the same vibe as well |
1330s | i think we can say that's good |
1334s | well moving over to group b we of course |
1337s | started off with pun versus levick and |
1338s | then fled versus habukabu where levick |
1341s | was the player that went undefeated in |
1343s | the group i think one of the players |
1346s | that we have been lauding appropriately |
1347s | for his deck building and on stream play |
1350s | one of the breakout stars of the masters |
1352s | tour system in recent years but of |
1354s | course the other person to make it |
1355s | through was the winningest player of the |
1358s | year habugabu himself |
1361s | yeah playing some very very strong |
1362s | hearthstone i think you know |
1364s | it's fair to say we don't want uh to |
1366s | dunk on the players who have dropped out |
1367s | but puns say he wasn't too happy with |
1369s | his play didn't sleep all too well |
1371s | before the tournament and was really |
1372s | hoping to get his head in the game in |
1374s | his elimination match and you could feel |
1377s | how much he wanted it he clearly adopted |
1379s | the mindset that players often do of |
1381s | just never concede you never know when a |
1383s | game might get there even if it's one in |
1385s | a million you just never ever concede |
1387s | and even up until his opponent literally |
1389s | had like lethal on board with attacking |
1390s | with two minions he still wouldn't give |
1392s | it up but in the end it was fled taking |
1394s | him down and then havagabu taking out |
1396s | fled knocking out both the americas |
1398s | players from the group uh which means |
1400s | it's good been a good weekend uh for eu |
1403s | overall thankfully uh because they had a |
1406s | disastrous performance at the master |
1408s | store so they needed some uh |
1410s | to be made to feel a little bit better |
1412s | at least |
1413s | six players in top 16 that's a disaster |
1416s | it's embarrassing no players in top four |
1419s | cringe could not be apac |
1422s | uh but yeah taking a look at that |
1424s | heartbreaker of a game for fury hunter |
1426s | up 2-0 and then getting reverse swept on |
1429s | the wig priest and then with the exact |
1431s | same lineup for bonnie hopper that did |
1433s | not happen he throwed his opponent when |
1435s | it really didn't even matter for him |
1437s | anymore and uh just straight up beaming |
1439s | on him |
1440s | yeah that's right but again mighty can't |
1442s | be too upset because he already has his |
1445s | world tickets secured by winning a pack |
1447s | in season one of this year okay though |
1450s | versus very hunter you can see the |
1452s | palpable stress on fury hunter's face |
1455s | because he is one of those players that |
1457s | really had so many near misses but still |
1460s | hasn't quite secured that world spot |
1461s | just yet roka shinsuke though i'm very |
1463s | happy to have seen the quality of his |
1465s | play improved just within the day we've |
1468s | seen oka shinsuke at his best in apac |
1470s | going for some really brilliant lines |
1472s | and as soon as he's able to focus and |
1474s | move past any errors we can see he's |
1476s | truly a player that can stand on the |
1478s | caliber of the likes of possessee and |
1480s | glory and aletamu and recently tansoku |
1482s | as well |
1483s | absolutely i expect to see very good |
1485s | things from going forward as i hope to |
1487s | see from mighty you know in that final |
1489s | match we saw from him he got a little |
1491s | unlucky seeing a million solid alibis |
1493s | over the course of the day but also you |
1495s | know to be honest not really up to the |
1497s | standard of play that's going to be |
1498s | winning you the world championship uh |
1500s | from uh mighty as we've expected with |
1502s | him not having played all too much |
1503s | recently so i hope that sorts itself out |
1506s | but then i believe this was the portion |
1508s | that was uh casted with by uh tj and |
1511s | lorinda we got to see a |
1513s | counter-spelled shard there of the |
1516s | priest quest reward which somehow didn't |
1518s | get tested for believe you me you'll be |
1520s | seeing that in top five uh later this |
1523s | week as i cannot believe that that |
1525s | happened in a uh a gm series of |
1528s | hearthstone |
1529s | that's right a bit of a rough way for |
1531s | flood to go out but he can still hold |
1533s | his head high um throughout all he's |
1535s | accomplished in his entire gm career we |
1538s | did have a real banger at the end though |
1540s | with levick versus habu gabu both those |
1542s | players already qualified through to the |
1544s | world championship and yet they are the |
1546s | two that still make it through in their |
1548s | group so perhaps this is good news for |
1550s | the other people that manage to get into |
1551s | playoffs if there's a bunch of people |
1553s | that already have their worlds ticket |
1555s | then it gets passed down to the next uh |
1557s | highest placer that hasn't made worlds |
1559s | yet |
1560s | and they're punjabi spike for his life |
1562s | never ever ever wanting to give up no |
1565s | matter what but in the end he's forced |
1567s | to he lost the game and fled |
1569s | coming down to it on the road so close |
1571s | here uh but unable to take down the uh |
1575s | the road which uh |
1576s | finally honestly the mage which finally |
1578s | ended up getting the win for havoc |
1583s | very fun to see the pop-off from |
1585s | but of course it is at such stark |
1588s | contrast with fled's reaction as well |
1590s | for habu this is another player that's |
1592s | you know in a similar position to those |
1594s | that have already secured the world's |
1596s | ticket but it's nice to see that he |
1598s | still cares about every single game |
1600s | there flood uh really uh going up |
1603s | against the titan among one of his last |
1605s | series in grand masters but of course we |
1608s | have a whole new group to get through |
1610s | today derek starting off with possessive |
1612s | vs judgment that's right possessing our |
1615s | boy making another appearance in the |
1616s | masters tour last weekend making it |
1618s | through to |
1619s | uh was it top 8 or top 16 that he got |
1622s | eliminated in |
1624s | i can't quite remember but either way |
1625s | making it through to the top 16 100 |
1627s | uh alongside tansoku and uh glory i |
1630s | believe to represent japan uh in the the |
1633s | end of that masters tour very |
1634s | impressively done again we had a couple |
1637s | of weird plays from him when he did end |
1639s | up uh on stream as we expect from our |
1643s | world champion uh but i think overall |
1646s | you know he's shaking up his decks a |
1647s | little bit which is generally a good |
1648s | sign for possessee like i feel like you |
1652s | can tell if he brings the same decks |
1653s | every week to gm and masters tour he |
1656s | it's an indication that he's not playing |
1658s | as much he's just relying on his good uh |
1660s | same old tried and true strategies but |
1662s | like deviating away from boar priests |
1664s | which he's been relying on a lot |
1665s | recently having the most up-to-date |
1667s | versions of rogue druid mage all these |
1669s | very nice tech conclusions i think bodes |
1671s | well for possessing but speaking of poor |
1674s | priest on the other side judgment is the |
1675s | one player to bring it this week which |
1678s | seems so wild in this particular meta |
1680s | that we're in |
1681s | it is a very bold choice but this is lhs |
1684s | if there's any format that lends itself |
1686s | to risk taking i think that this is |
1689s | definitely one to look out for but we |
1691s | also have chonsu versus super fake |
1693s | shantu himself with a very bold choice |
1696s | of priest the combo priest or whatever |
1698s | you want to call it with four minions |
1700s | which is supposedly a very strong |
1702s | counter to rogue and it's pretty |
1705s | surprising honestly to call out chonsu |
1707s | in the chonsu versus super fake series |
1709s | as the one that has the weirder decks |
1712s | because we are so used to seeing super |
1714s | fake going for very off-the-wall |
1715s | strategies with the flood |
1718s | and then group d to round the day out |
1720s | blize pasco as loy grusin and dimitri |
1724s | kazov as you can see by that big uh |
1726s | intimidating 16 next to dimitri kazov's |
1730s | uh name that means he's in stone cold |
1732s | last place so this |
1734s | has to be |
1735s | i think at least the second place but |
1738s | realistically a first place finish for |
1739s | dimitri kazow to get the full five |
1741s | points if he wants to make it out |
1743s | because tie breakers are going to be |
1744s | looking so rough for him uh overall and |
1747s | so who knows it starts now it he could |
1750s | get it done |
1751s | as he said maybe he's been focusing more |
1752s | on the old bg's half of hearthstone as |
1754s | opposed to uh constructed recently uh |
1757s | but it's possible even in a top a tough |
1760s | group like this one |
1761s | miracles can happen |
1763s | and over on the top side of this bracket |
1765s | we also have blize versus pascoa both |
1767s | players have |
1768s | been doing relatively well blize i think |
1771s | by a bigger margin he's second only to |
1773s | bunnyhopper at the moment really looking |
1775s | to just secure that second place seed or |
1777s | potentially first if he overtakes bunny |
1779s | hopper and get that free win going into |
1781s | playoffs but uh pasqua did tell me that |
1784s | he got a pretty good read on blyze's |
1787s | lineup and likes his position uh feeling |
1789s | a bit favored in that one |
1791s | based on how the decks shake out so i'm |
1794s | super excited to watch that |
1796s | as am i that's going to be good stuff i |
1797s | think that'll be uh the other cast is |
1799s | bringing us that one but we'll be there |
1801s | to watch alongside i'm sure as uh |
1804s | possessive judgment uh it's an exciting |
1807s | uh moment uh for judgment of course |
1810s | being in grand masters here it's not a |
1812s | position i think he would have thought |
1814s | himself to be in a few months ago as he |
1816s | really did just come out of nowhere take |
1818s | the masters tour system by storm |
1820s | but as i talk about as we'll hopefully |
1822s | get to see on his player sheet |
1824s | you know i i'm not afraid to say when i |
1826s | first saw him i really did believe him |
1828s | to be a one hit wonder like you see a |
1830s | lot of these players who you've never |
1832s | heard of they're not in any practice |
1834s | groups especially for me with him being |
1835s | a uk player like i feel like if anyone |
1838s | knew who he was uh i would be |
1840s | at least have heard of him from the |
1842s | other uk players but i really hadn't uh |
1845s | but to be fair after his one strong |
1846s | performance he followed it up with some |
1848s | consistently pretty good results in |
1850s | masters tours his win rate is still |
1852s | pretty high as the numbers start to grow |
1854s | and grow and now having made it through |
1856s | to grand masters as well |
1858s | i'm fully willing to uh eat humble pie |
1860s | on this one and say that judgment has |
1861s | massively |
1864s | not exceeded my expectations but my |
1866s | expectations have risen uh to his level |
1868s | of play thus far as we can see 60 in |
1871s | masters tours it's a very good year for |
1873s | him so far |
1874s | that's right he's a player that maybe |
1876s | hasn't had the breadth of experience |
1878s | that most of the rest of the gm field |
1880s | has had but he wins when it counts and |
1882s | that's why he's here to begin with and |
1884s | this is going to be one of the ultimate |
1886s | tests to truly prove whether he has what |
1889s | it takes to stand on the same stage as |
1891s | these giants because he's going up |
1893s | against no less than the current world |
1895s | champion and judgement has quite an |
1898s | exciting lineup to do so because there's |
1900s | not only the boar priest as a bold |
1902s | choice in there but that imp curse lock |
1904s | which actually turned out to be the |
1906s | highest win rate archetype in the |
1908s | masters tour although it hasn't really |
1910s | seen that much play since then i'm not |
1912s | sure if it's because of the nerf 2 vial |
1915s | library or maybe if people thought that |
1917s | high win rate was just a bit of a fluke |
1919s | of people not really knowing how to play |
1920s | against it but i certainly think the |
1922s | deck has a lot of merit to it |
1925s | yeah it can i you know i made no bones |
1928s | about it during the masters tour that i |
1930s | i'm not a fan of the the curse imp |
1932s | version of the deck mainly from a moral |
1935s | standpoint it should not work it should |
1938s | not be allowed this deck that just does |
1940s | two such disparate things and yet |
1942s | somehow time and again uh i am proved |
1944s | wrong uh but right out of the gate both |
1946s | players cueing their druids i believe |
1948s | and both players banning the rogue |
1950s | which does make sense based on what |
1952s | judgment is going for with the ball |
1954s | priest right given that most players |
1955s | have kind of earmarked priest uh either |
1958s | to be wig priest because it's just a |
1960s | good deck as some players have done but |
1961s | a lot of them quest priest or this combo |
1964s | priest that chonsu has gotten for a hard |
1966s | counter to rogue overall whereas both |
1968s | these players saying i don't want to go |
1970s | for that i'm going to instead try and |
1971s | find these counters to the slower decks |
1973s | for judgment with the priest and the |
1975s | warlock and possessive to be honest |
1977s | looking like he's just gone for four |
1979s | strong decks in the metagame i don't |
1980s | think there's much counter-cueing going |
1982s | on here |
1984s | yeah um he has just gone for three decks |
1986s | that have that triangle relationship to |
1988s | each other the wig priest being good |
1990s | against druid druid against mage and |
1992s | mage quite decent against the priest |
1994s | although it's actually not quite as |
1997s | polarized as i thought it would be the |
1999s | rogue also just comes in there as the |
2001s | overall strongest deck in the meta it |
2003s | does have some |
2004s | viable counters but the nature of lhs |
2007s | with a ban being that if you do not |
2009s | bring at least two counters to the |
2012s | strongest deck in the meta then you're |
2014s | not allowed to leave it up right because |
2016s | your opponent can simply ban one counter |
2018s | away and then that that could take a |
2020s | sweep uh very likely so with either of |
2023s | these players not really having the |
2025s | double target on uh temple rogue in mind |
2028s | like we've seen from players like bunny |
2030s | hopper and fury hunter it makes sense |
2031s | that that rogue just gets banned away |
2034s | i'm really just looking at the imp curse |
2037s | warlock from judgement where it will |
2038s | slot into the lineup i tend to believe |
2040s | that has a pretty good match up into |
2042s | mage um into wig priests i'm honestly |
2045s | not quite sure but i'd wager it's not |
2047s | the greatest especially since your setup |
2050s | of just fiendish circle is very weak to |
2052s | shadow or devour but into that mage i'm |
2055s | excited to see it get work done |
2058s | interesting to note the differences |
2059s | between both players druid lists here |
2062s | neither of them running the naga giants |
2065s | in the list which is |
2067s | uh i think a big difference because that |
2068s | can give you in my opinion a real leg up |
2070s | in the druid mirror just having instant |
2073s | big threats that as long as they don't |
2075s | get insatiable devoured uh are very very |
2077s | difficult for the opposing druid to |
2079s | answer and instead both them going with |
2081s | the more |
2083s | uh i don't know i guess like the nature |
2085s | spell package possess even more so in |
2087s | the early game because he's got the |
2088s | living roots and the natural causes uh |
2090s | whereas judgement has got the the |
2092s | flipper friends but he's kind of going |
2095s | with more of a dragon package i suppose |
2097s | with kazakhstan slotted in there at the |
2099s | end do we see that becoming a factor |
2102s | yeah um i don't generally think the |
2105s | druid mirror comes down to that pan out |
2107s | but the kazakhstan being included in |
2110s | there i feel is sort of a fail-safe |
2111s | against theater if your donations get |
2114s | stolen away because both these decks |
2116s | have the capability to otk their |
2118s | opponent from hand |
2120s | even without the guff sometimes just by |
2122s | going brown chaos denatures especially |
2125s | in judgment's case with the denatrius in |
2126s | the starting hand he has so much |
2128s | capability to juice that up to like the |
2131s | upper 20s of damage maybe even 30 plus |
2134s | with all the tokens in there and then |
2135s | the brand doubling that up can be the |
2137s | win condition but if that gets stolen |
2139s | away by our friend theater then suddenly |
2143s | he has no wind conditions so that's |
2144s | where the kazakhstan comes into play and |
2147s | of course to activate that he needs to |
2148s | run the double amalgams of the deep to |
2150s | go alongside raid boss onyxia and the |
2152s | alexstrasza |
2155s | spicy option here with tope available |
2158s | off the moonlit guidance meaning there's |
2160s | now two of them available theoretically |
2162s | over the course of the game |
2164s | and i do like that possessive opted to |
2166s | go for the moonlit guidance on two |
2167s | instead of the thorn growth centuries |
2170s | uh because it can be relevant getting |
2173s | that little a little bit of extra chip |
2174s | damage in for sure but uh playing this |
2177s | on turn two the moonlight guidance so |
2179s | you're more likely to hit guff uh on |
2181s | turn five or something big after the |
2183s | nourish is a |
2186s | definitely would agree judgement has had |
2188s | a pretty good run of the ramp himself |
2190s | even without nourish just wild growth |
2192s | into seeds when it's looking decent he |
2194s | doesn't quite have the cleanest turn |
2196s | seven uh sorry seven mana but uh even if |
2199s | it just comes down to renathal and |
2200s | amalgam amalgam it's not the worst in |
2202s | the world he doesn't necessarily need |
2204s | the amalgams to discover dragons in |
2206s | order to activate his kazakhstan because |
2208s | these two plus alex plus onyxia is the |
2210s | four that's required to activate the kaz |
2213s | whether or not we actually get to kaz as |
2215s | a win condition again will uh depend on |
2219s | the quality of possessing's eventual |
2220s | theater i will say though that between |
2223s | both these players i think possessi is |
2225s | more vulnerable to theater himself |
2227s | because he doesn't quite have a backup |
2229s | win con if his own denaturus gets stolen |
2232s | it's worth noting though that he does |
2234s | have double insatiable devourer which is |
2236s | a pretty important card in the mid to |
2239s | late game in the mirror because |
2240s | sometimes that doesn't get answered it |
2242s | can simply run away with the game |
2246s | holding back on the thorn growth |
2247s | sentries is |
2249s | interesting because obviously it |
2250s | synergizes well with the topia it's |
2253s | really just about how quickly he wants |
2255s | to get this devourer infused |
2257s | uh because getting all of these sent uh |
2259s | these minions down these cheap little |
2261s | tokens is a very big deal |
2263s | uh and you know the next turns are not |
2265s | necessarily so obvious because if he |
2267s | goes topia or coin thorn growth as is i |
2269s | think the expected play |
2271s | if that gets cleared up then your |
2274s | composting is maybe left a little bit |
2276s | high and dry uh compared to how you |
2278s | would like to just instantly get three |
2280s | cards drawn off with that |
2283s | judgment here had the option to just |
2284s | play three minions but i do like the |
2286s | nourish ramp instead and doesn't choose |
2288s | to use the remaining mana on a runathol |
2291s | because he wants the maximum size of |
2293s | miracle growth on the next turn uh the |
2296s | fact that he has double miracle growth |
2297s | in the hand currently means that i don't |
2300s | think he's too upset about having to use |
2302s | a nourish for not split value from jerry |
2306s | and this is kind of how i feel like a |
2308s | lot of the time with druid right now is |
2309s | you both have access to so much ramp |
2312s | that ramping up to 10 kind of feels like |
2315s | air |
2316s | like if you don't do it it's bad |
2318s | obviously and you're probably going to |
2319s | be pretty far behind but without guff |
2321s | like you're doing strong things at 10 |
2324s | mana but you're not doing completely |
2325s | broken things at 10 mana like it's not |
2327s | like scale of a nixia plus the dinathius |
2331s | in the same turn or brand and atheists |
2333s | or you know whatever these crazy combos |
2335s | that you're trying to set up most |
2336s | involving donatus interestingly |
2339s | 10 man is just not quite enough to get |
2341s | there |
2342s | yeah that's right the guff unlocks so |
2344s | much more potential for the strong |
2345s | combos later on but there is something |
2348s | to be said for board presence still |
2350s | because as it happens possessing |
2353s | while he does have the topiar active |
2355s | would rather not i would say sink three |
2357s | of those three threes into the miracle |
2360s | growth token just to remove it if he can |
2361s | get a head on board and push some chip |
2363s | damage and get a big payoff on the |
2365s | composting then that would be the ideal |
2367s | situation because not only does he stave |
2370s | off pressure he's also able to cycle |
2372s | faster towards his own gut |
2379s | devour not quite infused yet and while |
2381s | he does run two of those devourers to |
2384s | judgements one i still think it's a very |
2387s | important resource that shouldn't be |
2389s | used so william ellie if possible i |
2391s | really like that he's taking the turn to |
2392s | go for a composting |
2395s | setup pretty good one too the composting |
2398s | here you could end with |
2399s | even just uh the renauthol at the end if |
2402s | you don't find anything better to do |
2403s | with your remaining mana but leaving the |
2405s | coin open means that work off to be |
2407s | found |
2408s | still able to coin out and play on this |
2410s | turn |
2411s | potentially even with the |
2414s | coin into |
2416s | the aquatic form to find it right now i |
2419s | like it |
2420s | yeah i like this he needed to empty some |
2421s | hand space anyway because if he misses |
2423s | on something good to play from aquatic |
2424s | form he would most likely go for the |
2426s | widow bloom seeds one but now he has |
2428s | found a better way of spending his mana |
2430s | so just build a 6-6 here i would |
2437s | assume pretty important to note that his |
2440s | other nourish is at the very bottom of |
2441s | the deck so um there's not actually that |
2444s | much card draw beyond this composting |
2446s | unless he pulls it with the widow bloom |
2448s | seeds man there's the first theotor of |
2450s | the game which obviously it's not a good |
2452s | timing to play it for judgment because |
2454s | there's so many other things he wants to |
2456s | do here like considering silence to |
2458s | remove the remaining composting effects |
2460s | but then that doesn't leave him much |
2462s | mana to actually deal with the board |
2463s | itself like judgment is losing on tempo |
2466s | big time here yeah that's right which is |
2468s | what's leading me towards just second |
2470s | miracle growth to find onyxia fine scale |
2474s | of enyxia |
2475s | anything basically to answer this |
2479s | worth considering |
2481s | uh if possession removes that and pushes |
2484s | how much damage is this on board |
2486s | 16 |
2487s | not the end of the world there's still |
2488s | plenty of health to work with and |
2491s | earthen scales to be found later on but |
2493s | the consideration is is he able to then |
2496s | use |
2497s | uh the 10 mana only that he has next |
2499s | turn to clear all of that and the answer |
2501s | is most likely no |
2504s | okay |
2505s | trying to find an answer from his |
2507s | opponent's hand rather than his own and |
2509s | where he can find onyxia he could get it |
2511s | or maybe even the devourer both very |
2514s | tempting |
2515s | i do like the onyxia pick the devourer i |
2518s | think especially if possess he has seen |
2521s | it given away he'll have a bit more |
2522s | liberty to play around with positioning |
2525s | a bit more so anexia just provides a bit |
2527s | less oh there's the cup the nyxia is a |
2530s | bit more difficult to have a fail safe |
2532s | against but now things are looking up |
2535s | for possessing he can get that widow |
2537s | bloom down and it continues to ramp now |
2540s | that gov has entered play |
2542s | yeah absolutely huge draw uh knowing |
2544s | that there's a nourish at the bottom of |
2546s | the deck is |
2548s | interesting though as well because we |
2549s | could consider |
2551s | uh get the nourish ramp with it with the |
2554s | hero power as well and then start |
2555s | drawing on subsequent turns after you've |
2557s | gained a million mana |
2560s | oh but now he has pulled that nourish i |
2562s | think that was the only one remaining so |
2564s | you're gonna see two new cards from the |
2566s | aquatic farm the other one was the other |
2568s | flipper friends |
2574s | ooh goes for draw over ramp here okay |
2578s | i mean i guess this had to be fair was |
2580s | actually quite dry |
2582s | unless his opponent does play a huge |
2584s | threat that |
2586s | demands an insatiable devourer uh his |
2588s | hand wasn't doing all too much |
2592s | enough uh |
2594s | he kind of knows that this turn from |
2596s | judgment has to be an anexian response |
2598s | though right so |
2600s | in order to respond to anexia possession |
2602s | would have to a lot nine mana from |
2604s | devourer and he can't really draw |
2606s | immediately after that unless he wanted |
2608s | to maybe fit in on earthen skills |
2611s | he could still on 13 mana ramp play |
2613s | devour and earthen skills |
2615s | for judgement though i really don't |
2617s | think this is negotiable that nyxia |
2619s | needs to happen |
2622s | uh |
2624s | trying to figure out if the anatomy is |
2626s | ever worth it but it's hardly juiced at |
2627s | this point |
2630s | now how about |
2631s | [Music] |
2633s | yeah i agree completely we're going for |
2635s | scale we're going for a nixia here he |
2637s | does know that there's a devourer which |
2638s | is the big problem right because he also |
2640s | saw that from the theater but anything |
2642s | else you do isn't much better like if |
2644s | you just go for miracle growth today to |
2646s | draw through your hand try and find bran |
2648s | to go with this inaccuracy they can just |
2651s | devour that anyway |
2660s | okay scale now gives possession the |
2662s | option to not necessarily play his |
2664s | devourer because he could go |
2666s | ramp uh and then still play nourish and |
2669s | scale i assume the nourish would be for |
2672s | i was gonna say draw but actually he has |
2674s | miracle growth so he could play nourish |
2675s | for ramp yeah you could even go ramp |
2678s | with nourish |
2681s | raw |
2682s | with hero behind yeah |
2684s | yeah |
2685s | or you know even again ramp ramp right |
2687s | with miracle growth in hand like you say |
2690s | could be |
2691s | he's gonna go for miracle growth first |
2694s | [Applause] |
2699s | can still remove the anixia with just |
2701s | the shrubbagazer um |
2716s | in the mirror is just so back breaking |
2718s | if you don't have your own |
2720s | to combat the amount of value that your |
2722s | opponent gets it just feels you fall so |
2724s | far behind on top of that possession |
2726s | also has this guff but now we're looking |
2728s | at the kael'thas denaturous bran combo |
2731s | for judgment nowhere near lethal i don't |
2734s | think but |
2735s | it's something going for him it's |
2738s | something where do we think that atheist |
2740s | is at now he hasn't played a scale has |
2742s | he so what if |
2744s | probably only like between 15 and 20. |
2747s | 18. okay |
2751s | long ways off but |
2755s | it does need |
2757s | um |
2758s | quite a bit more juicing so i think your |
2759s | head was in the right place thinking |
2761s | about scale of anexia so miracle growth |
2763s | to go and dig for that as judgment he |
2766s | has a decent amount of health to play |
2768s | with |
2780s | yeah there's even more help to work with |
2782s | but still no answers man is dex just not |
2785s | doing anything |
2787s | it really isn't |
2789s | i think this does end up being earthen |
2790s | scales if possessive decides to devour |
2793s | that judgment is in a whole world of |
2795s | trouble but on the off case that |
2797s | possessee |
2798s | even takes a value trade instead |
2800s | judgment would kind of be forced to go |
2803s | for the denatures combo i think and then |
2805s | he just gets checkmated by the devourer |
2807s | eating up the dinosaurs |
2810s | so possessing at this point i think hard |
2812s | hard drawing for dinathias obviously and |
2816s | theater being the other very very big |
2818s | one as theater is found your opponent |
2821s | having a dinathias is pretty likely at |
2824s | this point in the game |
2825s | look at this power of the wild he's just |
2827s | talking druid now oh my lord |
2830s | did he clear a space first because he |
2831s | thought it would suck |
2834s | that's not nature possessing it's fine i |
2837s | mean no no i think this is on purpose |
2838s | the break points still work out nice |
2840s | with a four and a three to |
2843s | kill sure |
2848s | wait that one can attack face yeah why |
2851s | huh it has two health but like come on |
2854s | we we want face damage here right that's |
2856s | what absolutely |
2861s | wow |
2865s | full respect says possess you |
2873s | this is admittedly extremely difficult |
2876s | for judgement to clear up now as the |
2878s | best he has is single devourer |
2881s | uh which could be done alongside like |
2884s | alfas and bran if you want to gigger |
2886s | juice it stats |
2887s | but then once again the problem is you |
2889s | start playing devour tennis they just |
2891s | start sucking each other up back and |
2892s | forth |
2893s | getting bigger and bigger |
2896s | oh is that how yours got to 95 attack |
2899s | it's not that was against priests like |
2901s | everyone sent me screenshots of bigger |
2903s | ones but it's clearly just that they |
2904s | devoured a devourer who devoured a |
2906s | devourer i was just straight up he |
2908s | played a giga big radiant he carried it |
2912s | and i ate him up |
2918s | well uh judgment is very dead he's just |
2921s | been checkmated by possession like you |
2923s | said if it's just a devourer here he |
2925s | kind of dies to the board not |
2927s | necessarily next turn oh wait yes next |
2930s | turn there's just going to be 30 on |
2931s | board if you eat the 13-12 right |
2935s | uh and if you go for the nanakis combo |
2938s | even if you're lucky enough to clear up |
2939s | the big minions possession simply uses |
2942s | his own devourer on this and then |
2944s | that's kind of the game |
2948s | oh it doesn't even clear |
2949s | [Laughter] |
2952s | oh yeah |
2954s | well i guess good news for possessing |
2956s | your bad knees however you want to look |
2957s | at it the theater has very little good |
2959s | left to actually steal |
2965s | yeah you can simply devour this and then |
2967s | slot a few minions in the middle of the |
2969s | board to be able to speak to an opposing |
2971s | devourer and that sets up an |
2974s | insurmountable board from this position |
2977s | yeah bran would be a good find to go |
2979s | with it alongside |
2982s | earth if he found brown here it would |
2983s | have been exactly playable with brown |
2985s | and theater and |
2986s | power as well |
2988s | but roots yeah that's fantastic just |
2990s | fill up this board |
2992s | get that |
2997s | positioning yeah |
2999s | eat it all up play a renaissal for good |
3002s | measure and you can ramp at the end of |
3003s | the turn so that he goes to the full 20 |
3006s | because that's necessary right |
3013s | insanity is no excuse for bad manners |
3017s | take the devourer |
3019s | give her roots or run a fashion |
3022s | poor judgment really nothing to be done |
3024s | with this game |
3025s | didn't hit the guff and you didn't hit |
3027s | the topiar |
3028s | yeah it just didn't really hit anything |
3030s | oh there we go he did mistake what's he |
3032s | complaining about |
3039s | uh yeah he could go toad amalgam for |
3042s | starfish |
3044s | and |
3045s | he'll be dead if he'd like correct |
3047s | correct um |
3048s | [Music] |
3052s | and even got that new hunter card with |
3054s | the with the infused hydra rush effect |
3059s | gargoyle yeah |
3060s | yeah |
3062s | all right there we go possesses taking |
3063s | game one as we knew for quite a while |
3066s | there and uh an important win you know |
3068s | any of these mirrors in game one of a |
3071s | last hero standing uh series put you |
3074s | obviously uh in the lead given that |
3076s | you're wanna up but uh very firmly so i |
3078s | think as for these both players uh |
3081s | there's not hard counters all the way |
3082s | back and forth uh straight to the end |
3084s | here |
3086s | and i would say that between these two |
3088s | druids uh |
3090s | the more painful one to us to have lost |
3092s | with it is judgment because i feel |
3094s | possessive still even if he were to lose |
3096s | his druid had a good counter-cue into |
3098s | the opposing druid with his |
3100s | wig priest uh whereas for judgment the |
3104s | best he has going into possessions druid |
3106s | is |
3108s | i don't know if he'd rather have poor |
3109s | priest or the influx my guest would be |
3112s | poor priest uh but again that is a deck |
3115s | that is still super vulnerable to |
3117s | theater if you are brave enough to bring |
3119s | it in this meta though you're kind of |
3121s | just saying ah these party card decks |
3122s | won't draw their theater but i'm |
3124s | mistaken he's gonna go for the warlock |
3126s | which i'm a little surprised about |
3128s | because i |
3129s | don't actually know if this deck is um |
3133s | effective against druid at least the |
3135s | cursed portion of it it feels a lot |
3136s | weaker than it would be versus mage but |
3138s | of course you still do have the imp |
3140s | portion of it which is very good against |
3142s | druid yeah just draw that half that |
3145s | that'll do |
3146s | as yeah the the problem is of course |
3148s | with vile library having been nerfed |
3150s | with the most recent balance patch |
3151s | losing its uh innate plus one plus one |
3154s | just giving stats for imps on the board |
3156s | now uh means it's going to be a little |
3158s | bit tougher for judgment to get off to |
3160s | this rip-roaring start that will be able |
3161s | to actually take down the druid before |
3164s | he hits this terminal velocity with all |
3166s | the ramps the scales onyxia denathrius |
3169s | all this good stuff especially when he |
3172s | guffs in the starting hand |
3174s | oh yep |
3176s | pretty good opener for a judgment too |
3177s | though oh but possessive man has the |
3179s | wild growth the net nature is not even |
3182s | too upset to see that in the opener |
3183s | because that can be a big blowout way to |
3185s | just uh prevent |
3187s | your import lock opponent from maybe |
3191s | re filling their board with a reform if |
3193s | you're able to clear that first wave at |
3194s | the nathrius it pretty much just ends |
3196s | the game on the spot uh for judgment |
3198s | though he drew the portion that we |
3201s | wanted to see i mean by library |
3203s | interference circle that's exactly what |
3206s | regular import lock wants to do let |
3208s | alone curse |
3211s | the one question |
3213s | is do you use the library on this turn |
3218s | just because |
3220s | natural causes is pretty bad for you |
3222s | here if they have it like they probably |
3224s | don't have roots because they just pass |
3225s | the turn |
3226s | but if they have the natural causes here |
3227s | you're not attacking face with anything |
3229s | next turn |
3232s | that's true but i kind of still value |
3234s | like having a bigger buff immediately on |
3237s | the next turn even if your minion cannot |
3240s | get the attack right away it just feels |
3242s | like lost stats in the long run if you |
3244s | use it use one of the two precious |
3246s | charges when you only have one amp on |
3250s | oh that's not at natural causes uh it is |
3253s | an innovate though |
3255s | yeah |
3257s | allows for |
3258s | coin growth vape guff |
3262s | it does |
3263s | um the scale of course is super tempting |
3265s | though as well even if he doesn't |
3266s | immediately draw it |
3269s | um it is part of the win condition for |
3271s | druid against m4 lock in my opinion just |
3274s | having to make sure that you have clear |
3276s | potential uh because possessing still |
3278s | has his curve in tact right while growth |
3280s | next turn into guff coin hero power into |
3283s | scale |
3286s | and judgement just getting the best of |
3287s | both worlds here attacking face |
3289s | immediately given that possess he missed |
3291s | on the natural causes and getting the |
3293s | full amount of stats at the same time |
3296s | uh which means possesses gonna have to |
3298s | hope for a miracle off of this scale uh |
3301s | which is admittedly you know a very good |
3303s | card at this point in the game with both |
3304s | insatiable devour and danathrius in hand |
3307s | this is certainly salvageable |
3310s | it's so funny to look at this this car |
3313s | got nerfed |
3314s | yeah |
3316s | i mean we can do the math right he's got |
3318s | 12 on board right now it's gonna be able |
3320s | to attack again the next turn plus the |
3323s | flustered librarian which i think is |
3324s | going to hit the board |
3326s | uh |
3327s | and that represents not necessarily an |
3330s | immediate lethal through golf but the |
3332s | thing is the library will be active |
3334s | again by the second time that this board |
3336s | can attack so possessing doesn't get out |
3338s | of this one unless he can turbo out the |
3340s | scale a bit earlier |
3342s | oh i just hate that this deck does this |
3344s | man like the fact that it's spent almost |
3347s | every point of mana on proactive plays |
3350s | in the first four turns and now its hand |
3351s | is a cool abyssal wave dark vein and |
3353s | tams it like it shouldn't do this but it |
3356s | does it every goddamn time |
3358s | you can make that complaint about any |
3360s | curved deck right if the druid oh they |
3362s | start off with their living roots into |
3364s | natural causes and that's their good |
3365s | early game and then they go ramp and |
3367s | then they have the powerful stuff but |
3369s | it's different because i like to play |
3371s | druid gear that's ah okay |
3375s | apologies |
3376s | i do like the mischievous imp option |
3378s | here even if it's not infused though |
3381s | just to make sure he gets more value out |
3383s | of the library because as he's already |
3386s | down to five hasn't had time to play |
3388s | golf and he realized that he never wins |
3390s | that game if he plays golf on the |
3392s | previous turn and he doesn't get to |
3394s | clear the whole board with the scale so |
3395s | he's kind of just dead |
3397s | he is literally just dead on board with |
3399s | this play |
3400s | huh |
3403s | eg possessing taking the loss they're |
3405s | very very quickly indeed versus the |
3407s | warlock and the the little smile there |
3409s | from judgment i hope implies that he |
3412s | knows that's not gonna happen every time |
3414s | he got a little lucky uh to get that |
3415s | exact banner where he just got the |
3417s | perfect imp warlock hand when like over |
3420s | half your deck is just not in warlock |
3422s | things uh and so all i'm possessing here |
3424s | to find the counter |
3426s | and he can choose either his mage or the |
3430s | uh wig priest neither of which i feel |
3434s | he should be like over the moon like |
3435s | this is a solid hard counter into the |
3438s | warlock but i do kind of like the wig |
3440s | priest chances because one thing that |
3442s | the curse and imp warlock deck struggles |
3445s | dealing with is singular tall minions |
3448s | they have their uh tons of aoe there's |
3450s | the one of starfish which can be scary |
3452s | for priests but a lot of the time if the |
3454s | priest just has a shadow word devour in |
3457s | their opener and you know the warlock is |
3459s | always still going to try and attempt |
3461s | their fiendish circle then the wake |
3462s | priest just runs away with it the mage |
3464s | if it were against normal in block i'd |
3466s | feel has good chances but oh okay i'm |
3469s | wrong he is going to go for ping mage i |
3471s | was going to say that i feel that |
3473s | mage is a bit weaker to the curse |
3476s | version because they really don't have |
3477s | great ways of healing their health total |
3479s | and the curses stack up very quickly |
3483s | very standard list though all things |
3485s | considered for possessing in terms of |
3487s | excel ping mage a |
3490s | couple of the techs that have been |
3491s | getting more and more popular recently |
3492s | not finding their way in uh mass |
3494s | polymorph was one of the the winning |
3497s | cards for tan soku last weekend at the |
3500s | masters tour i believe |
3502s | and generally we're just seeing a trend |
3504s | with uh mages overall i feel whether |
3507s | they're ping or big spell that they are |
3510s | tending towards the more control side of |
3512s | things they're all sticking renathol in |
3514s | now we're all seeing double solid alibi |
3516s | we're seeing a lot of blizzards all |
3517s | these cards starting to creep in uh |
3519s | which is |
3520s | an interesting trend like what do you |
3522s | pin that on |
3524s | um |
3526s | i think it is |
3528s | a lot of having a rogue in mind even if |
3530s | you do end up banning it in some series |
3532s | uh the mage actually does have a pretty |
3535s | good match up into tempo rogue when they |
3537s | have that extra 10 health padding and a |
3540s | couple more cards that allow them to |
3542s | stall the rogues game plan um |
3546s | the engineer in the opener amazing for |
3548s | possessi |
3549s | but judgement has the potential to get |
3551s | underneath that with only keeping the |
3553s | librarian i'd assume |
3558s | not tempted by reform |
3565s | i'm honestly more tempted by the |
3567s | mischievous imp but |
3569s | we'll see because especially with this |
3571s | curse variant i feel like it might be |
3573s | more difficult to infuse the rafam on |
3575s | average |
3579s | okay |
3580s | oh he just hits us why yeah why would |
3583s | you ever doubt this man oh my god |
3591s | oh and the catastrophe as well |
3594s | disgusting |
3595s | and possessing never clears that the |
3597s | circle if it's coined out on turn two |
3600s | there's just nothing in the deck that |
3601s | can clear and |
3602s | uh clear all of those up oh my god |
3606s | i don't think he goes circle into |
3608s | circles i think you go circle into |
3609s | catastrophe |
3612s | i don't know man we'll see what happens |
3613s | like if it's just a ping here like these |
3616s | covers that's history |
3617s | is pretty strong |
3619s | it's just so scary into reckless |
3621s | apprentice though that's true that is |
3622s | true |
3627s | yeah sure i'll take my two-minute draw |
3629s | five |
3638s | all right so the choice of how to trade |
3641s | here is actually a bit tricky do you |
3643s | want to play around reckless apprentice |
3645s | it's a very expensive triple trade to |
3648s | make though |
3650s | it does infuse your imp though right in |
3653s | hand and you could just go trade trade |
3655s | trade |
3657s | which then is kind of the most |
3659s | uh |
3661s | uh solid you are against the |
3664s | uh potential for reckless apprentice oh |
3666s | or you could play deeper into it okay he |
3670s | goes for a halfway play where he plays |
3672s | the shipment which does |
3673s | um maximize the damage from the |
3675s | flustered librarian on that turn and |
3677s | then takes the train and there's the |
3678s | apprentice of the top |
3684s | oh man |
3686s | you still take it here as possessive i'm |
3688s | pretty sure i guess yeah you're so |
3690s | afraid of the the library at this point |
3695s | oh |
3696s | treasure got really okay |
3700s | hard digging for that uh |
3701s | wildfire i suppose off the top to |
3703s | synergize with the apprentice i feel |
3705s | like he's trying to dangle a juicy value |
3708s | trade in front of judgement one more imp |
3711s | played and then the librarian takes a |
3713s | nice clean vt into the one fire and then |
3717s | dies to the reckless |
3720s | oh no extent my treasure god |
3726s | yeah but of course judgment makes it so |
3728s | that if there is reckless apprentice but |
3730s | he still has to take a bunch of damage |
3732s | to the face wildfire is an amazing way |
3734s | to fill out the rest of the mana but it |
3736s | doesn't change the fact that nine can |
3738s | still |
3739s | pummel him next turn and that would put |
3741s | possession down to 15 already |
3748s | 15 is so easy to do with curses even if |
3751s | he never has to like refill the board |
3753s | again but he will refill the board |
3757s | and so with uh five mana available here |
3760s | the play that's leaping out to me first |
3761s | of all is just library circle |
3764s | deal a million |
3766s | uh huh yeah i do like that order even if |
3770s | he misses out on one summoned imp just |
3772s | making sure that he can attack with the |
3773s | most immediate damage possible is the |
3775s | priority here |
3777s | exactly |
3779s | [Applause] |
3782s | yeah nine damage that's uh |
3784s | a joke for this uh warlock to be able to |
3786s | do incredibly easy |
3788s | uh basically forcing now i think |
3791s | possessee to be able to find |
3793s | i just a dawn grasp to pull this one |
3795s | back |
3798s | and we've entered the point now where |
3799s | the mage has cleared six mana which is |
3801s | when they can generally change their |
3803s | freezes back to back or play alibis and |
3805s | just hang in there and against normal |
3807s | imp warlock they actually struggle to |
3810s | deal that last bit of damage if their |
3812s | board can never go face especially if |
3813s | they're not running demonic assault but |
3815s | in the case of curse warlock even if |
3817s | somehow let's say possession had another |
3820s | stall effect of this board a dawn grasp |
3822s | or the second blizzard like for judgment |
3824s | he's still absolutely chilling because |
3826s | he could just rely on the curses to end |
3828s | the game as it happens though not |
3830s | necessary because the zoo portion just |
3832s | got there so quickly |
3835s | i hate this deck so much why does it do |
3837s | this every time i keep thinking right |
3839s | this is the time that it's gonna stop uh |
3842s | it's gonna stop being the nuts like i |
3844s | first saw this at the uh the solari uh |
3847s | event where taz was bringing it and i |
3849s | was like okay it's a tarz deck you know |
3851s | he's getting lucky with it he's drawing |
3853s | all the right cards on curve but out in |
3854s | the real world outside of this made-up |
3857s | place called france it's not going to be |
3859s | doing quite so well |
3860s | but it turns out it's just a nut and i'm |
3863s | uh i'm wrong again |
3865s | yeah insta-piecing for you |
3868s | you need to eat your words and warlock |
3871s | is real i mean of course warlock i just |
3875s | kind of |
3876s | go my real thoughts on the deck which is |
3878s | that the important just kind of gets |
3880s | there |
3881s | uh but yeah i'm pretty excited to see |
3884s | whether this deck can take the full |
3885s | sweep honestly i thought that possesses |
3887s | first counter cue into this would be the |
3889s | wig pre so a bit of a shame that the |
3891s | mage is not able to get anything done in |
3894s | the series but as far as you know wig |
3897s | priest |
3898s | being able to take the last two |
3900s | match-ups if it does beat the warlock i |
3902s | think it still has a good chance against |
3904s | the boar priest as well so zasi isn't in |
3907s | that usual disaster situation you would |
3909s | expect of losing two in a row in lhs |
3913s | agreed yeah i i think the the board |
3915s | priest overall is just gonna be a real |
3917s | weak spot uh for judgment this weekend |
3919s | if i'm perfectly honest uh |
3922s | i appreciate that it's not as weak to |
3924s | theater as you would expect at first |
3927s | glance is what ball priest players have |
3929s | told me uh but even then i i just don't |
3932s | really see the the thing that it does in |
3934s | this meta game what decks is it hard |
3936s | countering even when played super |
3938s | expertly like it's at the point where |
3940s | pocket train wasn't bringing it to the |
3941s | masters tour last weekend which should |
3943s | tell you everything you need to know |
3944s | about the deck uh but for right now it |
3947s | does i think mean that it's gonna be a |
3949s | much more board-based game both players |
3951s | struggling for that early control in |
3954s | terms one through three and uh right now |
3957s | possesses in a decent spot right this is |
3959s | a really nice starting hand that's an |
3962s | amazing hand for the matchup i do really |
3964s | like the radiant keep it's not usually |
3966s | something that i would gravitate toward |
3968s | uh in other matchups but against zoolock |
3971s | or at least the first half of the game |
3972s | which is playing against zulong |
3975s | the most important thing is to just |
3976s | stick a minion that can continually |
3978s | value trade and if you have a radiant |
3980s | that can suck up some extra hp it is not |
3983s | going anywhere and going for the insta |
3985s | devour here even if it's not into a |
3987s | fiendish circle board i completely |
3989s | respect because this plays a round |
3990s | library into value trading |
3992s | just this your impending catastrophe |
3995s | draws one card |
3998s | radiant for el i mean amalgam for |
4000s | elemental that's where we are in the |
4002s | tempo train |
4005s | tar creeper wow |
4011s | that card really playable it attacks for |
4014s | one |
4017s | i mean it defense for five |
4021s | defend what is this word you speak of |
4027s | taunt |
4030s | admin |
4033s | oh he picks up the second oh sorry |
4035s | that's the first wing my bad um |
4037s | actually play it on the previous turn |
4040s | which i was a little surprised about i |
4042s | appreciate that um |
4044s | having the flexibility of what to buff |
4046s | is pretty important in the sport-based |
4048s | matchups but i feel like |
4050s | that little bit of face damage pushed if |
4052s | he had played it on the previous train |
4054s | is still irrelevant as well |
4058s | judgement finally starting to pull |
4059s | things back though with |
4061s | an activated mischievous imp or infused |
4064s | i suppose i should say uh plus plenty of |
4066s | removal coming in like the the cursor |
4068s | for the deck could end up being pretty |
4070s | relevant uh in this battle because if |
4073s | possessing doesn't really break out of |
4074s | orbit and start getting up to 10 12 |
4077s | health on all his minions |
4078s | wave plus tamsin should be enough to |
4080s | clear a lot of this off |
4082s | but with this pickup of an additional |
4084s | naga he can really pop off this turn i'm |
4086s | thinking treasure guard wig the first |
4089s | treasure guard bless it up send that bad |
4092s | boy face |
4094s | no i like the way it heads up |
4097s | i mean there is the starfish one of in |
4099s | judgement's deck which is something to |
4101s | be very afraid of but he does go for |
4104s | half of the play that i was talking |
4106s | about uses the wig to get two value |
4108s | trades instead which is a pretty nice |
4110s | middle ground |
4114s | what man and break points do we want to |
4116s | leave open |
4118s | if you start impeding catastrophe you |
4119s | could hit that starfish that you were |
4121s | talking about |
4122s | which would be a pretty nice |
4124s | way to round out the turn and i think |
4127s | because of that i do like starting with |
4129s | the catastrophe rather than the flame |
4136s | uh times and grimoire grandma is too |
4138s | expensive here |
4140s | so |
4144s | he's not dead on board and he knows that |
4147s | wig would not leave him dead on board if |
4149s | there were three naga in hand playable |
4152s | for five mana but that's just not |
4154s | possible because he knows the discover |
4156s | is an elemental |
4159s | so the question then becomes how does he |
4162s | set up for a dreadlitch tamzin and |
4165s | it's really difficult to do because |
4167s | possession can play around it with how |
4169s | he uses his wigs |
4171s | great point |
4172s | maybe a |
4173s | pre-emptive grimoire puts everything low |
4176s | enough |
4178s | wow |
4179s | dragged below i mean as i was saying i |
4181s | was thinking about that on the radiant |
4182s | elemental but maybe i'm |
4184s | over emphasizing how |
4186s | crucial of a card that is at this point |
4187s | in the game |
4190s | he does just decide to take the most |
4191s | damage off the board definitely |
4193s | reasonable as well |
4194s | uh and now possessing has picked up one |
4197s | naga and can now get the |
4200s | radiant out of range of tamzin and |
4203s | abyssal wave big deal |
4207s | you can thrive for the second wig as |
4208s | well right |
4209s | yeah |
4210s | what the other bless |
4213s | it's not quite gonna get there you can |
4215s | get it up to |
4217s | seven nine eleven plus six you can |
4219s | actually get if you hit bless one damage |
4221s | off lethal here i think |
4225s | second wig over boone i think is still |
4229s | a prudent option it's actually pretty |
4231s | relevant to weave in the hero power here |
4233s | i feel |
4236s | because you can put one wig on the three |
4238s | one and heal it up |
4242s | and then the other wig on the three |
4244s | and this plays around all of the |
4246s | relevant six damage aoes but he's going |
4248s | boone instead which also creates another |
4251s | minion that's out of range |
4255s | i mean the really awkward thing is just |
4256s | no bless effect with pelagos or bless |
4258s | itself to really ramp up this damage but |
4260s | like you say this plays around the uh |
4262s | the aoe that you're really afraid of |
4264s | uh |
4266s | it |
4268s | plays around triple grandma as well even |
4270s | potentially |
4271s | uh even though there's not enough |
4273s | minions to even play all that on |
4275s | yeah |
4276s | i mean if judgment had some imp sticking |
4278s | around the quadruple grammar even |
4281s | was the way out of this but of course |
4283s | possessing was not so careless as to |
4285s | leave that as an out |
4287s | so now we're thinking |
4289s | tamzin just to gain the armor you get |
4292s | rid of six damage on board you're |
4294s | technically not that on board |
4297s | i agree i dread lunchtime i should say |
4300s | yes sorry skeleton times it |
4312s | nothing else quite gets there even if he |
4315s | were to tap and immediately hit the |
4316s | starfish he would be that on board |
4331s | hanging in there by the skin of his |
4333s | teeth and possess he still doesn't quite |
4335s | have the lethal yet |
4337s | oh no bless effect like you said |
4340s | that's not the draw you're looking for |
4341s | no way to sacrifice off this |
4344s | treasure guard as well so it's just |
4346s | gonna be dark reaper for one get him |
4351s | yeah and if he wants to get both of |
4353s | these four fours out of range of abyssal |
4356s | wave he has to commit the wig |
4360s | i mean he could have devoured first |
4362s | maybe before playing the tar creeper but |
4363s | i guess that's just not worth it if it's |
4365s | just abyssal wave here without a touch |
4368s | of the nasters and witches |
4369s | uh in the deck actually then |
4372s | it's generally not going to be enough |
4375s | oh man it's so close like if he |
4378s | does go for |
4380s | wait a bit of waves just not an option |
4381s | right he will leave |
4384s | yeah he'd be dead dead for sure to the |
4386s | serpent wig |
4389s | oh tamzin |
4391s | flustered |
4393s | blame him grimoire grimoire grimoire |
4396s | that's the way to survive |
4399s | you're actually right |
4401s | i mean it deletes his board and he goes |
4403s | down to three but he'd be alive |
4405s | and as long as there's nothing on the |
4407s | board against uh a wig priest that's |
4412s | stabilizing |
4414s | what about |
4415s | dragged |
4420s | could go tamzin dragged dragged on the |
4424s | kirian and the |
4429s | you leave a tar creeper but you're not |
4431s | dead on board to that and you don't take |
4432s | the three from the flame and that's |
4433s | pretty reasonable but it's always scary |
4436s | to leave them |
4438s | yeah |
4439s | there's no way judgment's pulling this |
4441s | back |
4444s | it's so close dude |
4446s | oh that has to be game right |
4450s | if that's the bless that is the game |
4454s | now he attack four seven |
4459s | if it's the bliss |
4461s | might as well start with radiant yeah i |
4462s | like this cool yeah |
4466s | okay here we go |
4469s | that was actually so close |
4472s | it really was it honestly looked like |
4474s | judgment was going to be able to |
4475s | stabilize at the end there uh |
4477s | problem is like |
4479s | again it's it's this half and half right |
4481s | like if you're playing a full-on curse |
4482s | warlock at that point in the game if |
4484s | he'd had entitled customer |
4486s | he was probably just winning that game |
4487s | he could have cleared the board started |
4489s | stabilizing things and then just healing |
4491s | up dealing a bunch of damage but because |
4493s | his aoe tops out at three and then four |
4496s | it's good against this smaller style of |
4498s | decks it's gonna be killing off anything |
4500s | that uh |
4502s | you know any of the aggro decks are |
4503s | playing right now a lot of shaman boards |
4505s | die to that and import locks on the |
4507s | other side but rogues wig priests all |
4509s | these really really big minions they're |
4511s | just not dying to that much aoe |
4513s | uh which is the uh the weak spot again |
4515s | of this uh this cursed wallop deck if |
4517s | you don't hit that perfect imp start |
4520s | count your point though if you were |
4522s | running entitled customer i don't think |
4524s | he'd even have beaten the druid |
4526s | but uh don't be in this position |
4529s | i'm wrong again |
4532s | i mean you could just say play that card |
4534s | and not draw that portion of the deck |
4535s | for that match up |
4539s | great point i say that that's that's |
4540s | what i say |
4542s | uh as it comes down now in the end to |
4544s | priest verse priest |
4546s | uh even though priest has not lost a |
4548s | game this series it's just because |
4551s | uh well that's last year standing anyway |
4553s | sorry ignore what i'm saying uh priest |
4555s | for both plays and it's the weak priest |
4557s | uh sorry the ball priest once again for |
4559s | judgment here |
4560s | pretty much just classic ball priest |
4562s | right no new cards making their way in |
4564s | except for |
4565s | the light it burns okay a little tech |
4567s | card uh that is i think in most |
4569s | instances just a better 30th card than |
4572s | holy smite |
4573s | yeah i would completely agree it even |
4576s | gives it a little bit of game against |
4578s | rogue if you were to end up in that |
4580s | nightmare position but a judgement has |
4582s | been uh banning rogue here |
4585s | uh it's not a terrible card against wing |
4587s | priest they are often able to somewhat |
4590s | play around light at burns because of |
4592s | the asymmetry of the buff from serpent |
4595s | wig but if you pair that light it burns |
4597s | with a pyromancer turn sometimes you can |
4600s | clean up a big minion board in the end |
4603s | now we can talk about how |
4605s | some boar priest players say that |
4607s | theater is not actually so bad for this |
4610s | deck |
4612s | which is generally the timing of trading |
4615s | your amulets like you can get into a |
4616s | position as poor priest where oh you |
4619s | don't just leave any amulets in your |
4620s | hand and you're not that weak against |
4622s | theater but there's potential to just |
4625s | play that on curve |
4627s | and |
4628s | you know eat up a very important clear |
4630s | or draw piece of the combo but that |
4632s | theater will not come in to play into |
4634s | this match of it really just is that o.g |
4637s | wig priest versus bar priest matchup |
4639s | which is still very intricate in its own |
4641s | right |
4643s | so to start things off judgement in with |
4645s | a pretty decent start trading to thrive |
4647s | in to switch through it's about the best |
4649s | you can really hope for uh in these set |
4651s | up turns for poor priest now finding a |
4654s | handmaiden as well in very good time |
4656s | okay we're chugging along here good |
4658s | things are happening |
4660s | right considering whether to play the |
4662s | illuminate here and i think it's uh |
4664s | pretty merited because |
4666s | he doesn't have a turn four that he |
4668s | wants to do otherwise so maybe digging |
4671s | at the bottom of the deck for a spell |
4673s | that can cycle a bit more maybe a board |
4675s | to just get it on the board or an amulet |
4678s | to trade away |
4679s | um i think that's fine and because he |
4682s | already has the handmaiden in hand i |
4683s | don't see a problem with cashing in on |
4685s | illuminate |
4686s | agreed i |
4688s | oh no sorry no ignore i was about to say |
4690s | yeah i mean if you can hit the |
4692s | uh |
4693s | amulet that would be the best case |
4695s | scenario in this instance |
4698s | feel like you're taking the shard just |
4700s | because you really don't want that to be |
4701s | the bottom card of your deck |
4703s | right |
4705s | not necessarily going to trade it |
4707s | because this is wig priest |
4712s | wow okay |
4716s | meanwhile |
4717s | for possessing it is a wig start |
4719s | with plenty of naga to back it up |
4722s | there is the temptation to get the |
4724s | location down though and just get that |
4727s | long-term benefit |
4729s | rolling as soon as possible but i kind |
4731s | of like the idea of |
4733s | solidifying the current threats even |
4735s | more |
4737s | barbaric sorceress |
4739s | yeah i don't think in wic priest uh the |
4742s | queen azshara though is |
4744s | an interesting deviation from like the |
4746s | baseline good play of crush claw |
4751s | i don't |
4752s | know if it's justified though maybe |
4755s | there's some colossals that would be |
4756s | good enough but you're not guaranteed to |
4758s | get that zalath is something to consider |
4761s | to maybe catch judgment off guard |
4763s | copying a wig is also a consideration |
4765s | but maybe less so with |
4768s | no radiant in hand so in the end he does |
4771s | just go for the baseline good pick of |
4773s | crush claw and i think this gets there |
4774s | on average |
4777s | nothing's starting to become a little |
4778s | bit of a |
4780s | problem for judgment in terms of which |
4782s | spells you're allowed |
4784s | to use uh because gift with wild pyro in |
4788s | hand you really want to hold on to that |
4789s | because that is your mega draw turn with |
4792s | cleric once that enters the hand so i |
4794s | think that has to be earmarked away uh |
4796s | flash of light uh or flash heal sorry |
4798s | sure you can play that quite happily but |
4800s | then you still need one more to activate |
4802s | the handmade and in which case is it |
4804s | just the light it burns essentially just |
4807s | to activate the handmaiden deleting one |
4809s | of your best removal cards from the hand |
4812s | really close because it depends on how |
4814s | fast judgment thinks he needs to go |
4816s | because possession has clearly taken the |
4817s | stance of not attacking face and he |
4820s | really shouldn't i feel to give judgment |
4822s | like more outs with zarella better for |
4825s | possession to just take his time build |
4827s | the board and always be threatening an |
4828s | eventual blessed judgment knows that |
4830s | though so looks like he is going to take |
4833s | a bit of a quicker approach to get the |
4834s | handmaiden down throwing away a couple |
4836s | of resources not the end of the world |
4838s | here |
4841s | it's not uh but what all of this means |
4843s | is that even though judgment's draw |
4845s | train is moving along at full speed |
4847s | ahead his removal options are extremely |
4851s | limited as you said possessing not |
4852s | attacking means zyrella's not going to |
4854s | be doing anything anytime soon uh the |
4858s | silence is at the bottom of the deck as |
4860s | we know until he finds another dredge |
4862s | that's not going to be going anywhere uh |
4864s | and now that the the light it burns has |
4866s | been used as well he's kind of out he |
4868s | just needs to hope that possess he |
4869s | doesn't find blessed doesn't find |
4870s | pelegos doesn't find boone any of these |
4873s | ways to really beef up the damage uh in |
4875s | these mid turns because otherwise he is |
4878s | supremely vulnerable |
4881s | all right there is another copy of shard |
4883s | for judgement somewhere else in the deck |
4885s | but oh my goodness this clearly changes |
4887s | everything now at the moment though it |
4889s | can really only afford him three draws |
4892s | maximum because like that unless you go |
4894s | double gift but that probably has some |
4898s | hand space issues to it |
4900s | i wonder but that boon you mentioned is |
4903s | such a big deal that's the difference |
4905s | maker in this match up as it was to |
4907s | previous metas because um that's a |
4910s | minion that possessee can put on board |
4912s | that isn't vulnerable to silence and |
4914s | will pretty much stick around forever if |
4916s | it gets big enough |
4918s | so if you go pyrocleric heal you draw |
4921s | two because none of these are damaged |
4923s | more than three |
4924s | which gets you up to seven and then you |
4926s | play the other gift and you draw |
4929s | four |
4931s | and there's a decent chance you hit a |
4933s | zero cost card to not overdraw |
4937s | i like this |
4942s | okay there we go that's huge |
4947s | oh the other amulet i'll take that |
4951s | wow |
4952s | shard okay |
4957s | i guess he's feeling the pressure now |
4959s | huh |
4959s | yeah |
4961s | starting to get a bit scary with the |
4962s | health total on the treasure guard and |
4965s | now we can see radiant in hand for |
4967s | possessing looking for the other wig now |
4976s | it really is just that one final damage |
4978s | buff pelagos bless and possessing is |
4981s | laughing in this game |
4985s | there's still plenty of cycle as well |
4990s | so perhaps this shard pick for judgment |
4992s | is going to be very clutch but again |
4995s | even if he silences this board he can't |
4997s | quite clear it yeah |
5001s | i must consider |
5004s | and he is looking with the way this uh |
5006s | game is heading to be very uh very |
5008s | easily able to hit a turn eight |
5011s | door swing i think you know he's drawn |
5013s | almost his entire deck he just needs to |
5015s | start trading these amulets making sure |
5016s | that's all sorted because i think he's |
5018s | only traded once uh so far this entire |
5021s | game |
5022s | as long as he can sort that out though |
5024s | then i |
5025s | think it's still winnable the problem is |
5027s | or at least i should say he'll be able |
5029s | to get the combo off the big question is |
5031s | after he gets that combo rolling will |
5033s | that be good enough then to actually be |
5035s | able to win the game with all these |
5036s | stats still in play |
5038s | yeah that's always something to consider |
5040s | against wig priest it's not like other |
5042s | matchups where sometimes as soon as you |
5044s | swing the sword there's nothing left to |
5045s | be done the wig priest can smell exactly |
5048s | the turn that you're trying to go for |
5050s | that sword swing and build an |
5051s | appropriately sized board to punish it |
5057s | is that peli or bless it's not it's |
5059s | another school teacher |
5061s | okay |
5064s | huge amounts of stats obviously |
5065s | available on |
5067s | this turn with repeated wigs |
5069s | one after the other but |
5071s | possessing is you know he's acting out |
5074s | what we're thinking here you need the |
5075s | attack buffs not just the health |
5080s | also has a bit of a shot to find valeesh |
5082s | this turn with the crush claw enforcer |
5084s | if he decides to go for that but it's |
5086s | going to be school teacher |
5088s | still biting his time i think he also |
5091s | has turn eight earmarked as the |
5094s | end of the |
5096s | or basically his time limit against |
5098s | judgment |
5105s | he doesn't need to commit any wigs |
5107s | because |
5108s | he's not going to attack anyway |
5110s | the board's never getting cleared anyway |
5114s | there's a shot that the radiant might |
5118s | which does |
5119s | sometimes make holding back the wigs |
5121s | feel a bit painful but the fact that |
5122s | possession has a second one i think |
5123s | should justify the restraint here |
5129s | now judgment knows that the other amulet |
5132s | is the very bottom card in his deck |
5134s | right it was the rightmost from the |
5135s | dredge |
5138s | which means it could be found with the |
5140s | thrive importantly uh but that's |
5144s | just a lot of mana to be using up um |
5148s | yeah both the amulets are still in this |
5151s | deck |
5156s | okay this is the untreated one |
5158s | yeah so now he is there i think right |
5161s | he's done all the trading he needs to do |
5164s | one's at two one's at three |
5168s | so now it becomes a question of how to |
5170s | survive against this board that radiant |
5172s | looking so intimidating on the other |
5175s | side but he can't just silence and be |
5177s | done with it because we've seen how |
5179s | fatal an early silence can be against |
5183s | exactly a wig priest |
5185s | all the minions drawn from his deck as |
5187s | well now that the list has been found so |
5188s | switcheroo doing literally nothing and |
5190s | he does let rip with the shard and that |
5193s | means even if possess he can't actually |
5195s | kill him on this turn he can make the |
5197s | mother of all boards and then hope to |
5199s | kill him over two turns even factoring |
5201s | in the sword swing |
5202s | right |
5203s | the one thing that possesses has little |
5205s | to work with though is board space the |
5208s | location not active here taking up |
5210s | a lot of space and nothing else can |
5212s | really die on board because there's just |
5214s | a bore on the other side |
5217s | there is whatever the double devourer so |
5219s | he can kill off |
5221s | the one three after it trades into the |
5224s | bore |
5226s | oh how much damage is that's the bless |
5232s | it is a lot a lot isn't it |
5235s | being six and then five yeah you could |
5239s | fit in that's plus 11. |
5241s | i think it's lethal yeah i feel like it |
5243s | gets there too |
5245s | drawing for the leash as well which |
5246s | would be like omega lethal |
5248s | uh-huh |
5249s | quickly |
5250s | yeah yeah i think it just gets there no |
5252s | matter what |
5254s | that's right |
5255s | possessing finds the line takes judgment |
5259s | down with the wig priest now this has |
5262s | historically always been favorable for |
5264s | the wig priest especially when they know |
5266s | what they're doing uh it's only gotten |
5269s | better with the boon of the ascended |
5271s | added into the deck but as it happens |
5273s | the only new card that possession really |
5274s | utilized here was the location and that |
5277s | consistent cycle got him to um outpace a |
5281s | pretty decent uh boar priest start from |
5284s | judgement there so world champion taken |
5286s | down yet another series |
5288s | yeah i think that was just a pretty |
5290s | exemplary game of wig priest first ball |
5292s | priest from possessive uh which is not a |
5294s | match up you're expecting to see all too |
5296s | much nowadays with very few players |
5298s | playing for priest which makes it all |
5299s | the more impressive of course uh like |
5302s | saving all his threats like the |
5303s | implication of threat rather than |
5305s | actually putting all your cards on the |
5307s | board the fact that there was a treasure |
5308s | guard in play for that entire game |
5310s | always threatening that one pop-off turn |
5312s | that he finally hit to close out the |
5314s | game meant that there was no big removal |
5316s | option like a silence always felt |
5319s | preemptive for a judgment it never felt |
5321s | like it was quite good enough and then |
5323s | on the other hand the fact that he never |
5324s | attacked face meant there was never even |
5326s | a good xyrella clear until he dealt 30 |
5328s | damage all in one turn uh really really |
5331s | good stuff from possessing as he looks |
5332s | to be very much back on form taking that |
5335s | first game and advancing through to the |
5337s | winners bracket match against either |
5339s | chonsua or super fake |
5340s | right not the last we've seen of |
5342s | judgement yet though he'll be on to the |
5345s | elimination match against the loser of |
5347s | that second match that we mentioned and |
5350s | for judgment that is a pretty painful |
5352s | one to take he was very much on the cusp |
5354s | of defeating possession there had two |
5356s | shots against that wig priest but we did |
5358s | mention it both his remaining decks |
5360s | didn't really have a great match up into |
5362s | that |
5363s | we'll see though if he can have better |
5366s | luck against chonsu or super fake super |
5368s | excited to cast that on derek because |
5370s | it's time to see a third different |
5373s | priest archetype for the day and we |
5374s | haven't even seen quest priest yet |
5378s | that's right yeah yeah uh has uh this |
5380s | one that we're going to be seeing well |
5381s | speaking of the ranking of priests i |
5383s | think casey's been flaming it on twitter |
5385s | saying it's not even the second press uh |
5387s | second best art uh archetype of priest |
5389s | right now which uh i'm sure we'll get |
5391s | into more when this series begins but |
5393s | for now congratulations to possessee |
5395s | we're going to find out after this break |
5396s | who will be facing him in the winner's |
5397s | bracket match match between chonsu and |
5400s | super fake we'll be right back |
5403s | [Music] |
5420s | [Music] |
5426s | [Music] |
5453s | so |
5455s | [Music] |
5466s | so |
5469s | [Music] |
5510s | so |
5511s | [Music] |
5541s | do |
5543s | [Music] |
5598s | welcome back to hearthstone grand |
5600s | masters last call here where we're |
5603s | finding out who the uh the other player |
5604s | joining possession will be in the |
5605s | winner's bracket match and as we were |
5607s | laying out just before uh chauncey |
5608s | versus super fake and uh you were uh |
5611s | telling us that it's a bit weird that |
5612s | super fake is the player without the |
5615s | wacky line up here which i fully agree |
5617s | with that is not something i would have |
5618s | expected |
5619s | although to be fair to chonsu he has |
5621s | been taking more risks than we had seen |
5624s | in previous iterations of grand masters |
5626s | you know this year even in the earlier |
5629s | season i remember him going for some |
5631s | crazier builds of druid in particular |
5634s | but now we have him on the combo priest |
5638s | and we could call it bless priests |
5639s | dravel priest i don't really know but |
5642s | this deck has only four minions in it |
5644s | two radiant elementals and two hand |
5647s | maidens in order to just very |
5650s | consistently get that radiance and buff |
5652s | it up to be as big as possible and have |
5655s | a real fighting chance against that |
5657s | rogue yeah he is as pure as pure can be |
5660s | like most players as soon as they saw |
5662s | this list they were like okay you're |
5664s | obviously supposed to run the leash in |
5665s | this deck i'm just going to stick it in |
5667s | i don't care what you say chonsu not |
5668s | even running that it's four minions |
5670s | nothing else at all and right out the |
5672s | gate he's got the matchup he wanted |
5674s | priest verse broke to kick things off in |
5677s | game one didn't even have to counter |
5679s | queue uh as he just uh managed to snipe |
5682s | it game one which means it should |
5683s | theoretically be a great start for |
5686s | chonsu because we've heard dravo saying |
5689s | on twitter proclaiming to the masses |
5691s | that it's a 90 percent favorable matchup |
5694s | for the priest verse rogue which is |
5697s | surely just nonsense |
5699s | it has to be right |
5701s | look even freeze mage uh sorry control |
5704s | warrior into freeze mage back in the day |
5706s | was not 90 percent |
5708s | what is this i or is that a one on the |
5711s | priest |
5712s | it's just |
5713s | i the priest |
5715s | oh that's it |
5717s | i represent |
5719s | that |
5721s | oh he killed me derek keycards didn't |
5723s | upload i had a joke on that too i only |
5725s | did two because uh only median and hand |
5728s | maybe that's why they didn't show up |
5730s | yeah i guess so |
5731s | uh but as you can see like i i was |
5733s | scrolling through the list like okay a |
5735s | lot of players got okay chances bringing |
5737s | ball priest interesting and then i |
5739s | looked back and i was like |
5741s | what is this |
5744s | uh with the radian all these buffs as |
5746s | well like what is this deck even trying |
5748s | to do |
5750s | ah it's trying to build one huge threat |
5753s | all at once no incremental minion curve |
5757s | no trying to you know play out and spend |
5759s | your mana in the early game no you do |
5761s | not want to give the rope targets for |
5763s | their backstops for their serrated bone |
5765s | spikes all you want to do is put one big |
5767s | thread on board all together on the same |
5769s | turn so that they cannot kill it and you |
5772s | hit them in the head with it a couple |
5774s | times and that gets there before their |
5777s | usual draca edwin location game plan can |
5781s | in theory |
5783s | in theory yeah this is all very very |
5785s | theoretical uh i will admit i played one |
5788s | game of this deck on ladder i queued |
5790s | rogue i did win it didn't feel |
5793s | especially close |
5795s | say about that what you will i did draw |
5796s | all my minions and then like the perfect |
5798s | double uh powered photo shoot starting |
5800s | hand uh but it's a very specific tool |
5803s | for a very specific job which is i think |
5804s | why it looks so so strange but then |
5807s | super fake on the other side who is uh |
5809s | you know not focusing on them all too |
5810s | much because he does just have the very |
5812s | very standard uh build of rogue |
5816s | but i did get to know super fake at the |
5818s | uh solari party a couple of weeks ago a |
5822s | little bit too well because we ended up |
5824s | having to share a room together uh |
5827s | in the uh the hotel so he saw me at my |
5829s | absolute worst uh at eight a.m uh having |
5832s | to get ready to head to the venue uh but |
5834s | he's a very very friendly guy and we had |
5836s | a good time together i hope i did at |
5838s | least |
5839s | yeah uh that is not surprising to me |
5842s | that he is as friendly in real life as |
5844s | he appears on camera even if he were a |
5846s | fraction of how friendly he appeared on |
5848s | camera he would still be one of the |
5849s | nicest people in the hearthstone |
5851s | community because it's no secret that |
5853s | super fake has been one of the most |
5855s | emotive and |
5857s | fun players to watch whenever he appears |
5859s | on stream he's also brought fun to the |
5861s | broadcast in terms of wacky lineups |
5864s | usually accompanied by fled but for this |
5867s | week the last possible week to earn |
5868s | points he's toned it down a little |
5870s | brought a very standard lineup with that |
5872s | tempo rogue in there he has the |
5875s | uh big |
5876s | not big spell sorry the uh 40 card ping |
5879s | mage he has quest priest as his chosen |
5882s | counter to temple rogue and then he has |
5884s | ramped through it as well |
5886s | he is choosing to |
5889s | go for a different ban than chonsu super |
5891s | fake has banned away the druid from |
5894s | chonsu and hoping to just get a couple |
5897s | good wins maybe into chonsu's rogue as |
5899s | well because that quest priest does have |
5901s | a good match up there but chansu with |
5903s | both the big spell mage and this wacky |
5906s | priest also has the potential of beating |
5909s | rogue all right let's head into the lab |
5911s | and put this theoretical meta breaker to |
5914s | the test through its paces here as |
5916s | tronsy has in his starting hand what are |
5918s | i think two of the best cards you can |
5920s | have right with radiant and switcheroo |
5923s | that's |
5924s | uh what three quarters of the minions in |
5926s | his deck guaranteed to be drawn at the |
5928s | start of the game |
5931s | whereas for super fake this is also the |
5933s | beginnings of an explosive hand right he |
5936s | has the tradable he has shrouds to pull |
5938s | the knolls pull the edwin and the draca |
5941s | very likely there's only one other |
5943s | minion than that in his deck like we've |
5945s | been calling this the four minion priest |
5947s | rogue doesn't have very many minions |
5949s | either |
5951s | he's gonna throw one shroud away okay |
5955s | i was wondering if it was worth keeping |
5957s | both because you expect the uh priest |
5960s | not to give you any targets for the |
5962s | likes of your removal spells anyway so |
5964s | might as well get your minions |
5967s | good point i guess it's just another |
5968s | card that guarantees only draws you |
5971s | minions and it doesn't draw you the |
5973s | location uh |
5975s | yeah a little bit more what you're after |
5977s | at this point i think |
5979s | all right so we're in for a whole lot of |
5981s | passing in the early turns but we're |
5983s | going to take his time and figure out |
5986s | what the game plan is is this thrive on |
5988s | turn two for a specific spell is he |
5990s | going to hold it for when the radiant |
5992s | has hit the board and he has a bit more |
5994s | knowledge of what he needs exactly |
5996s | but we're certainly going to see the |
5998s | switcheroo on turn three picking up |
6001s | either handmaiden or radiance |
6005s | in some cases two handmaidens |
6007s | and with that one power word fortitude |
6010s | in hand he could definitely |
6012s | build a huge minion in no time at all |
6015s | yeah the one thing i would consider as a |
6017s | deviation from that um is that you could |
6019s | potentially look at |
6021s | radiant plus |
6023s | the |
6024s | fortitude on turn three uh after you've |
6027s | drawn a couple extra spells it would go |
6028s | down to zero with the radiant effect as |
6030s | well uh because i'm still a little |
6032s | unsure as to how you're supposed to play |
6034s | this deck whether it's the full-on combo |
6037s | where you try and go uh boone of the |
6040s | ascended with uh you know already 10 |
6042s | health on the board and you make this |
6044s | unbreakable wall |
6046s | for the rogue to try and beat through or |
6047s | if you just go you know radiant |
6049s | fortitude that's already up to eight |
6051s | health that's tough for the rogue to |
6052s | clear and then next turn you put on a |
6054s | little bit more and then a little bit |
6055s | more and a little bit more it's tough to |
6057s | figure out how much of a combo deck this |
6059s | is |
6060s | right i think it will all depend on what |
6062s | mana break points are available to super |
6065s | fake now that shantu has seen shroud he |
6067s | will be considering okay let's be |
6069s | generous and say super fake already has |
6071s | six damage from hand from double knoll |
6073s | rushing if the radiant hits the board |
6075s | and only has eight health that means |
6077s | super fake only needs a wicked stab or a |
6079s | tooth to then kill the radiance so it |
6081s | feels a little bit risky |
6087s | super fake i guess wondering here |
6089s | whether it's worth |
6090s | tempo no i don't think you're ever |
6093s | looking for prep uh |
6096s | prep gone fishing i don't think you're |
6098s | under that much i do uh time constraints |
6101s | you have a little while to get rolling |
6103s | yeah i don't hate the tempo no he |
6105s | doesn't have like jaraka or location in |
6108s | hand that really um benefits him from |
6110s | holding on to one extra card but then |
6113s | again does he expect to get there with |
6115s | just this knoll going face a couple |
6119s | times see how this pans out |
6122s | now that chonsu has seen the no though i |
6124s | think there's almost no chance that he |
6126s | goes for radiant this turn also he's |
6128s | just drawn not a spell so the fortitude |
6130s | isn't even playable with |
6133s | radiant in this instance i am 100 on |
6136s | board with the slightly slower line of |
6138s | approach |
6139s | oh sorry my bad it was playable but |
6142s | look up all his mana there there's the |
6144s | two handmaidens now |
6148s | and the tracker on the other side |
6152s | uh |
6153s | in this rogue deck this is kind of a |
6154s | point i always reach right where you |
6155s | have edwin and it's like turn three |
6158s | like turn four or five where you have |
6161s | the potential to get up like a seven |
6162s | seven maybe a nine nine if you're really |
6164s | lucky but is it worth it to play it here |
6166s | or should you be waiting until you hit |
6168s | the mega pop-offs later on |
6171s | i |
6172s | would wager because this is such a |
6175s | specific type of priest that has a very |
6178s | you know transparent game plan maybe |
6180s | trying to get underneath all that and go |
6182s | for pressure even if you don't have like |
6184s | the maximum combos on your minions is |
6186s | the way to go about it because in terms |
6188s | of removal there's not that much for the |
6190s | priests there's the one of light at |
6191s | burns and there's chart of the naaru but |
6193s | they don't have the usual package you |
6196s | would expect from this type of priest of |
6199s | pyro or |
6200s | even samurai it were to be a wig priest |
6210s | deciding whether he wants to hit in for |
6212s | a gift |
6213s | yeah that's the only break point |
6219s | oh here we go |
6222s | oh my god is it just time right now |
6227s | not that much mana to work with right |
6230s | the radiant does help a lot of that |
6233s | uh |
6236s | okay |
6237s | you're guaranteed a wig off the top so |
6239s | you have |
6242s | radiant |
6244s | coin wig |
6247s | devour yeah i think he definitely wants |
6249s | to play a handmaiden before the wig oh |
6251s | good point yeah yeah |
6257s | the fortitude is not green though that |
6260s | could be an issue again no volish in the |
6262s | deck |
6264s | big issue yeah |
6268s | the train just kinda ends there huh |
6271s | [Laughter] |
6274s | we just call this |
6275s | yeah exactly i think that's the name |
6277s | just all caps huh priest |
6285s | maybe lul priest would be inappropriate |
6290s | i mean it's it's still okay right he's |
6292s | guaranteed a spell next turn so or even |
6294s | without that radiant plus fortitude is |
6296s | playable so |
6298s | you have |
6299s | radiant buff buff buff buff boone to |
6303s | round it out that's pretty big |
6307s | right right so we just have to look at |
6308s | this and say this was not the pop-off |
6310s | turn this was a preparation for the |
6312s | pop-off turn it's the premium |
6314s | uh-huh |
6316s | how can super fake capitalize on that |
6318s | though at the very least he could take |
6320s | the bone spike and clear the board using |
6323s | that weave and the draca but is that a |
6325s | big enough dagger to justify he says no |
6328s | it's going to be shadow stuff instead |
6332s | interesting i was wondering if that |
6333s | would actually end up step or edwin in |
6335s | this instance which you know i know is a |
6338s | shaky play a lot of the time because you |
6339s | lose a lot of stats immediately |
6342s | but it really bolsters your car draw at |
6344s | this point in the game |
6346s | i do like getting the draca down though |
6348s | this is a lethal setup now it's a flimsy |
6351s | one because chonsu can |
6354s | theoretically get a taunt this turn as |
6356s | well |
6358s | but he has no unleash man like he |
6360s | doesn't even have that much mana to work |
6361s | with that's true like he can't play the |
6363s | handmaid and if he wants to play boon as |
6365s | well but all the rest of the spells |
6367s | except bless can be expended this turn |
6370s | so how big is the radiant plus five and |
6374s | then |
6375s | you probably just cash in the wigs |
6377s | because you're going to go all in on the |
6378s | spoon even if they don't refresh |
6381s | so that's 12 and then it gains another |
6384s | three from the devourer and then it's |
6388s | 17 with the boon |
6390s | that's pretty big |
6394s | [Music] |
6397s | we should have to see |
6398s | super fake has the opportunity to |
6401s | infuse this door |
6403s | uh |
6404s | should he desire so or both of them |
6406s | actually for that matter uh which could |
6408s | be a big deal yeah if he just gets |
6410s | through this board that's it chun su's |
6412s | gas tank i mean it has hand maiden but |
6414s | you can't buff it to anything relevant |
6416s | anymore after all that but it does have |
6418s | to be both minions cleared because of |
6420s | this blast that's hanging around so |
6422s | for superfic if he can find tooth off of |
6425s | door |
6426s | and get that to be honorably killing |
6429s | something that could be a way out of |
6431s | this in a much simpler fashion |
6435s | not phased about the |
6437s | much it's kind of close to say like like |
6438s | you said if you infuse and you hit two |
6440s | that's a big deal |
6445s | he doesn't have the break point to get |
6446s | honorable kill on an opposing minion |
6448s | here does he |
6455s | shadow step oh my goodness okay |
6458s | he has to |
6460s | yeah so you're hoping for a chain of |
6462s | preps and bone spikes i guess oh my god |
6465s | oh location |
6467s | four |
6468s | colors no |
6470s | [Music] |
6474s | oh he does not know what to do and i |
6476s | can't blame him yeah just play the |
6478s | temporary extortion he's not dead on |
6483s | board uh |
6486s | even with the bless he's not technically |
6487s | dead yet correct oh fortitude though and |
6490s | that's down to two man now that's |
6492s | another bless not all of it is playable |
6494s | but if identity theft pulls two spells |
6499s | uh no then he still can't play both |
6500s | blasts right was he one damage off |
6503s | lethal with 16 and 13 with blessed bless |
6505s | and he can't fit in the hero power as |
6507s | well |
6510s | i think so |
6515s | which is a valid play you know just |
6517s | punch them for uh |
6519s | for a million and then identity identity |
6521s | theft the following turn is a really |
6522s | good shot of just closing the game out |
6525s | bear fair |
6527s | you can even just light it burns the |
6528s | edwin get rid of it |
6530s | that was your minions the |
6532s | highest potential of sticking around |
6537s | and that does mean that they're only out |
6539s | for super fake is |
6541s | some sort of tooth outcome that i don't |
6544s | even know how he's gonna get honorable |
6546s | kill from it and i don't know what has |
6549s | what's good enough at how much mana |
6551s | he'll have remaining |
6553s | you have trade into the kirian down to |
6556s | seven |
6559s | he needs to hit |
6560s | uh |
6562s | he has extortion his own six six and |
6564s | then two did then you have four oh sure |
6566s | he doesn't he doesn't have the tooth |
6567s | though so i don't know what i'm saying |
6569s | like |
6570s | there's no mana there's tooth |
6572s | okay so |
6575s | but he'll have two mana left after he |
6576s | gets the honorable kill from it so |
6583s | okay now he has less mana to work with |
6585s | there's nothing even alibi wouldn't have |
6587s | worked |
6591s | yeah i mean it was like if he had enough |
6592s | mana shadow word ruin could have gotten |
6594s | him there maybe but of course the |
6596s | identity theft |
6598s | really |
6599s | hurry uh no he can't even freeze all |
6602s | three |
6602s | at all oh yeah true |
6606s | i'm out of ideas but we're just gonna |
6609s | see what's in the tooth |
6611s | yeah |
6614s | wave of apathy doesn't exist anymore oh |
6616s | he hit the flurry he actually did |
6619s | wait so if he didn't trade at one point |
6621s | no no he wouldn't have had both teeth if |
6623s | you haven't traded right oh man in the |
6626s | end it's the hand maiden that clutches |
6628s | it out that's the third minion on board |
6631s | there yeah as uh chonsu gets the win if |
6635s | nothing else it did what it's supposed |
6637s | to do right it beat rogue and |
6640s | it |
6641s | didn't look that close |
6643s | i don't know like obviously he was |
6645s | behind at the start but that's what's |
6647s | supposed to happen with that deck uh the |
6649s | edwin was not an amazing pop off turn uh |
6652s | for super fake he did miss on a good |
6654s | location at the start of the game but it |
6656s | wasn't like he had a terrible hand he |
6658s | was doing fairly standard rogue things |
6661s | and he just didn't have a chance of |
6662s | getting through all those stats |
6665s | right chance to recognize that he needed |
6668s | to start with one radiant one handmaiden |
6670s | to have enough resources and had to make |
6672s | the second pair of those and the boon |
6675s | truly insurmountable it's just such a |
6678s | weird deck to look at because that type |
6680s | of game plan |
6682s | in most hearthstone matchups should be |
6683s | very flimsy there should be so many ways |
6685s | to play around that but against rogue in |
6687s | particular and if you have the solid |
6689s | read that everyone in the field is going |
6691s | to bring it and it's lhs and you just |
6693s | need to snipe that match up then the |
6695s | priest ends up being a pretty solid |
6697s | bring however i don't think it's gonna |
6700s | perform very well against literally |
6702s | anything else in the matter though and |
6704s | super fake is going to queue up his ping |
6706s | mage to try and beat it now yeah if it |
6708s | can take down literally any other deck |
6710s | like druid included which i originally |
6712s | thought would be a good match up for the |
6713s | priest uh has proven to not so much be |
6716s | the case after some testing uh i will be |
6718s | astounded because it |
6720s | it's like the ultimate glass cannon this |
6723s | priest it just has one all-in push if |
6726s | you remove that the game's over they |
6728s | just die uh which rogue cannot do which |
6731s | is again why they're pretty good it's |
6732s | pretty good against the rogue but for |
6734s | the mage here you know if it's good |
6736s | against the rogue which is weirdly |
6738s | similar to this priest in terms of its |
6740s | kind of pop off for a lot of big stats |
6742s | all at once uh it should be fantastic |
6744s | against the priest |
6748s | oh super fake with a pretty solid |
6750s | opening hand with the shivering and the |
6752s | dawn grasp there's some merit to |
6755s | thinking about flurry because it is you |
6757s | know the out you needed in the last |
6759s | match and you know that uh this game is |
6762s | all about just getting rid of those four |
6765s | minions and if you remove literally |
6766s | those four and they haven't gotten |
6768s | something insane off of identity theft |
6770s | you have already won but he is not going |
6773s | to bother with that instead keeping a |
6775s | more proactive game plan which i like |
6777s | gets rewarded with wildfire sevara in |
6780s | the opener |
6781s | wow both players actually finding some |
6783s | really juicy starting hands as chauncey |
6786s | doesn't even have to pick the |
6787s | switcheroon |
6788s | now he can just go |
6790s | uh boone i think quite happily to |
6792s | guarantee he has those extra stats |
6803s | yeah just a little bit awkward for super |
6806s | fig that he can't just straight away |
6807s | coined sevara next when he still needs |
6809s | one more spell in the pool |
6812s | and i wonder if he will just throw the |
6814s | alibi in there to make sure savara's |
6816s | already active next turn i don't hate it |
6818s | i hate to either coin savara plus |
6820s | wildfire on the following turn |
6822s | huh |
6824s | doesn't mean you're delaying the |
6826s | dawn grasp |
6828s | for a whole extra turn which you don't |
6830s | love but actually i guess you get the |
6831s | coin back don't you so it's not even |
6832s | that much of a problem right |
6839s | cool let's do it |
6841s | super fake once again at odds as to |
6843s | whether he wants to give chon su the |
6845s | break point to draw with gift of the |
6847s | naaru |
6849s | i honestly don't think it's that big of |
6851s | a deal in the long run because it's very |
6853s | likely he already has a handmaiden in |
6854s | hand |
6859s | now |
6860s | um okay |
6862s | that's a backup game plan |
6864s | it recasts a holy spell |
6867s | um |
6868s | if you take the cold case oh true |
6872s | busted |
6877s | or a spell with frost weave |
6879s | oh |
6880s | bad |
6883s | yeah |
6885s | i really just don't know whether chonsu |
6888s | is supposed to lean and so into that |
6890s | alternate game plan of playing his own |
6892s | dawn grasp |
6894s | because the upshot of taking cold case |
6896s | is that if you can wait all the way |
6897s | until nine mana with don grasp and it |
6900s | replaced the cold case for sure because |
6901s | that'll be the only frost spell that |
6903s | chonsy has played he can level his hero |
6905s | power instantly by pinging one of the |
6907s | skeletons |
6909s | do we ever get to that point in the game |
6910s | i have no clue no one's ever played this |
6913s | [Laughter] |
6917s | oh there's matchup shot it's tempo |
6919s | savara right |
6926s | okay so the last spell in sivara |
6929s | is going to be coin next turn most |
6931s | likely |
6936s | is it the pre pop-off |
6939s | a little a moose boosh |
6943s | the fake food from the fake country |
6948s | [Music] |
6950s | i mean i i wish i could laugh but like |
6951s | the one weekend i spent in france i |
6953s | think i ate better than i have in my |
6955s | entire life living in the uk |
6957s | except living in the philippines |
6960s | their food is something else |
6962s | uh okay |
6966s | i'm gonna commit a wig |
6967s | this radiant hardly ever dies to be fair |
6969s | this is mage we're talking about |
6971s | non-rogue |
6974s | i honestly |
6976s | would love to pick chonsu's brain as to |
6978s | where |
6979s | he actually views himself in this |
6981s | matchup does he genuinely believe this |
6983s | is a winnable |
6985s | or is it kind of just like okay my |
6987s | priest has done its job just kind of |
6989s | nice now if it does anything extra but |
6991s | he doesn't expect to win |
6993s | i mean if i know chauncey would tell you |
6995s | it's like a 97 win rate for the priest |
6999s | against me |
7000s | against the mage exactly |
7006s | all right so super fake really committed |
7009s | to not |
7010s | putting the sivara down just yet which |
7013s | makes sense with the shortage of hand |
7015s | space that he's currently facing still |
7017s | has access to coin dawn grasp next turn |
7020s | if you want |
7023s | second radian oh my god okay |
7027s | we're all in baby |
7029s | that's right |
7031s | boone happening this turn as well maybe |
7033s | boone times too |
7036s | i'll do blabine |
7043s | i mean he's wondering about buffing the |
7045s | the |
7046s | the hand mating because then you get to |
7048s | trade in the radian and draw a card |
7051s | uh off of the |
7052s | the gift i think is the |
7057s | difference you do miss |
7059s | one |
7060s | uh health from devour this way but i |
7063s | think it's worth it for the extra card |
7071s | come on it's got to be time to go in |
7072s | right we've played right almost every |
7074s | minion in our deck at this point |
7077s | yeah come at the bless as well i think |
7081s | and then boom boom |
7082s | boom |
7085s | and this is it this is all the deck does |
7089s | normally but we are looking at dawn |
7091s | grasp as the backup game plan |
7094s | i really don't think gets there for chon |
7097s | soo but |
7098s | uh currently this board for super fake |
7101s | can be frozen indefinitely and i mean a |
7104s | long long time like the sivara doesn't |
7106s | even have the last spell in her yet |
7108s | it can be flurry it can be solid alibi |
7111s | it can be blizzard all of those just put |
7114s | a wrench in john sue's game plan |
7117s | i mean you could even curate the uh |
7119s | the dawn grasp to just cast another |
7121s | blizzard |
7122s | if you just go blizzard on this turn |
7124s | dawn grasp next turn that'll stall them |
7126s | even further solid alibi like you said |
7128s | is good enough here as well i |
7131s | have to imagine you'd be able to chew |
7133s | through this eventually |
7139s | quickly checking if boone of the |
7141s | ascended is a holy spell it is |
7147s | we're so insane derek |
7150s | all right |
7151s | me dude |
7153s | what about boone's |
7155s | radio i'm ready |
7158s | oh |
7159s | well that's the bad one pretty bad |
7163s | man that sucked |
7167s | don grasp is a dawn |
7169s | grasp and it's still going to be cold |
7171s | case paying for chonsu he's going to be |
7172s | working with a four damage hero power he |
7174s | has the second identity theft to scoop |
7177s | himself up this mordres it's happening |
7180s | you know |
7183s | much wondering about fitting in the |
7185s | coin first because of overdraw |
7188s | isn't need to first it's just going to |
7189s | cast ai and then he goes up to 10 and he |
7192s | can play the coin after that |
7194s | or more likely uh yeah whatever |
7201s | i have an idea |
7203s | this match of this feels so miserable |
7205s | for john what can he do |
7210s | super fake out here thinking whether |
7212s | it's worth dumping the coin i think it's |
7214s | worth it certainly not the flurry though |
7215s | that's pretty essential |
7218s | also whether it's worth |
7222s | because he doesn't get the honorable |
7223s | kill anymore because of the |
7225s | lizard |
7227s | uh in which case you could save it while |
7229s | it has the freeze effect uh for one of |
7231s | the following turns just like ping plus |
7233s | flurry |
7236s | however you feel good about it to be |
7237s | honest |
7238s | sure |
7241s | unless this sets up for more direction |
7242s | next time which i don't think it does |
7245s | not quite yet |
7247s | okay that's a decent draw |
7251s | they're actually all still damaged look |
7254s | at the size of these minions |
7259s | all right identity theft into |
7262s | more dress for your new fancy hero power |
7265s | and theater for their mortrage |
7271s | okay he's gonna do it next turn just get |
7273s | the scale on the hero power this turn i |
7275s | think that makes sense |
7277s | still don't know what i'm watching |
7280s | but it's cool |
7282s | oh there's no shoulder here power gets |
7284s | there right like |
7286s | no i mean it depends on what's in |
7288s | the second identity theft |
7292s | yeah i mean the big headline here is |
7294s | sheep sheep sheep everywhere |
7300s | he's really under no pressure to do it |
7302s | this turn though like if super fake sees |
7306s | more merit in |
7308s | for example um |
7310s | scaling the hero power he could go for a |
7311s | starfish paying it i think the hero |
7313s | power was at four |
7315s | could solid alibi to stay alive |
7320s | if my calculations are correct |
7328s | for now |
7330s | okay |
7331s | we are thief priests now are these |
7333s | game-winning cards |
7336s | let's go |
7340s | [Music] |
7345s | what's in the deck what else can you get |
7346s | this good |
7348s | uh yeah it's iron man theodore yeah it |
7350s | is just theater isn't it |
7354s | the best one |
7357s | uh |
7359s | parrot doesn't do anything |
7361s | francis is like okay |
7365s | bran doesn't do anything because his |
7366s | handmaiden only draws air at this point |
7370s | um |
7371s | yeah it really is just theatre is the |
7372s | best outcome |
7375s | but not found |
7376s | uh in which case |
7379s | no flurry i don't know man yeah or like |
7382s | brand to hope it sticks so that you can |
7384s | deal 20 damage oh actually you take the |
7387s | brand so you just ping it because the |
7388s | hero is poor right now |
7391s | i think |
7395s | that's so bm |
7396s | [Laughter] |
7400s | what do you mean |
7403s | not your brand |
7405s | yeah it's just |
7415s | what are we watching why does super fake |
7417s | have less health |
7420s | he's just dying |
7425s | okay four health minions he's looking |
7427s | for he's got his own renathol that he |
7428s | could use to upgrade the the old hero |
7430s | power corrupt |
7434s | or actually the starfish is less |
7436s | valuable at this point like the board's |
7438s | been sheeped you don't need to silence |
7440s | anything anymore |
7442s | it's kind of true |
7444s | uh |
7445s | the deathborn is kind of clean but you |
7447s | know super fake is like you can see his |
7449s | reaction he's kind of like there's no |
7451s | way |
7452s | he races me down here right there's no |
7454s | way and i'm inclined to say there is no |
7456s | way because he also just has a solid |
7458s | alibi as well |
7463s | [Music] |
7477s | as opposed to pinging it and scaling the |
7479s | hero power i really don't know if this |
7481s | is more damage in the long run it really |
7482s | just depends how many more pings you |
7484s | think it's gonna take to win the game |
7486s | but i think super fix priority was |
7488s | clearing up some hand space to get the |
7490s | sivara down um he also just has active |
7493s | marjesh now |
7496s | and now there just really is uh nothing |
7498s | for chauncey right he's got no more |
7500s | discover effects |
7502s | oh it's not a sacrificial bran |
7506s | he respects the brand yeah obviously |
7508s | because there's a three four now to ping |
7509s | on the other side |
7511s | big buff bran instead |
7518s | all right once again we're all in |
7521s | once again i am still shocked oh chances |
7525s | hero power is bigger than super fakes at |
7527s | the moment |
7528s | super fake has played two wildfire i |
7531s | mean one normally and one from the dawn |
7534s | grass but he's gonna get another from |
7535s | the savara |
7538s | okay now |
7540s | surely |
7542s | this is uh this is enough he's got ping |
7544s | yeah i know |
7546s | ored moored on the board uh to try and |
7549s | get their head in the damage race but he |
7551s | knows for a fact his opponent has the |
7552s | more dress as well |
7557s | yeah now super fake has seen all this |
7559s | stolen cards right so as long as the |
7561s | more josh is frozen he knows he never |
7563s | dies the next turn and he has alibi he |
7565s | has cold case which if the break point |
7568s | remains at six damage which i think it |
7570s | will it just gives him turn after turn |
7572s | so the math is pretty simple for super |
7575s | fake here he can just go more josh ping |
7577s | face he never dies if he |
7580s | you know forgot something he could |
7581s | commit the alibi it's fine |
7584s | it's fine |
7585s | however if there was no cold case and no |
7588s | uh |
7588s | alibi here if we just want to live in a |
7590s | made-up uh alternate universe here it |
7593s | was a little bit closer right double p |
7595s | just ends the game |
7597s | yeah |
7598s | yeah but super fake |
7599s | quickly recoups the race because his |
7602s | more just will stick around and actually |
7604s | attack next turn so |
7609s | if he wants to play it this turn |
7612s | i think he's just going through one of |
7613s | those moments like wait i've already won |
7615s | right it's just one of those like this |
7618s | is such a weird matchup and you can't |
7620s | blame him for being as careful as |
7622s | possible because it's so easy to miss |
7625s | things when you play against the deck |
7626s | you don't have much experience against |
7628s | exactly yeah and he knows he doesn't |
7631s | have to solid alibi here |
7633s | he knows that he can just get away with |
7635s | the ping because there's no more stolen |
7636s | cards in the hand but he's just uh |
7639s | trying to justify it to himself i don't |
7641s | know what's going on man i'm just gonna |
7643s | pig here and uh he takes the win in the |
7645s | end he seems almost annoyed that he won |
7647s | that game faster |
7649s | maybe annoyed that he stayed in it that |
7651s | long that chonsu did a little bit of |
7653s | like what's the meme you like posting |
7655s | whenever apac gets top four but doesn't |
7657s | win a master's tour of the guy with the |
7659s | skateboard and then he just ends up |
7661s | whacking himself in the head with it |
7665s | yeah |
7666s | this is what chonsu was |
7668s | kind of doing with that don grass |
7670s | kickoff but of course it still doesn't |
7672s | get there in the end because i really |
7673s | think the only real shot he had in that |
7675s | game is if that second identity theft |
7677s | was exactly more dressed theater if not |
7679s | that no way |
7682s | also i can't believe he slips in that |
7683s | beam you always post whenever apec does |
7686s | this i don't repost memes okay they're |
7688s | fresh hot off the press every single |
7690s | time and you know it |
7693s | dang i thought i could slip that in |
7694s | there but nothing gets past you when it |
7697s | comes to memes when it comes to memes |
7699s | and specifically only memes |
7702s | uh but yeah moving on over now we have |
7704s | the the priest through uh sorry the the |
7706s | rogue lost uh for super fake the priest |
7708s | now lost for chonsu which means the |
7711s | counter that he has to mage as far as he |
7714s | sees it uh is the rogue he'd rather go |
7716s | with his own rogue than the mage mirror |
7719s | which |
7720s | i don't know feels to me like a bit of |
7722s | an |
7722s | uh awkward spot to be in uh with these |
7725s | current builds of mage that have more |
7727s | and more defensive tools to be able to |
7729s | stand up to all these big minions that |
7732s | come off edwin and the locations |
7735s | yeah it is |
7737s | a little bit jarring to look at because |
7740s | i generally feel like the |
7743s | mage is favored against rogue uh just a |
7746s | little bit especially this version that |
7749s | has the flurries in there but i think |
7750s | this is maybe a line of thinking from |
7752s | chonsu where like his rogue doesn't |
7754s | really have any good matchups remaining |
7756s | so it's not a big deal if he just queues |
7758s | it up and loses with it uh he did ban |
7760s | away the druid from super fake if i'm |
7763s | not mistaken the priest oh he bent the |
7765s | priest okay so the rogue did have a |
7767s | remaining good matchup okay |
7769s | now i'm confused |
7771s | yeah i mean i guess just saying on the |
7773s | other hand there's no good counter cue |
7776s | uh if he does manage to get the win here |
7777s | right like he's gonna have to win an |
7779s | awkward match up at some point like mage |
7781s | mirror or rogue verse mage i don't know |
7783s | it is a little weird |
7784s | uh but he's got himself a reasonable |
7786s | starting hand uh to get things rolling |
7788s | at least |
7789s | yeah nice mix of cycle and of course the |
7793s | win condition card in draca i do think |
7795s | draca is more of a win condition versus |
7797s | mage than the location because |
7800s | your minions even went stealthed have |
7802s | the chance of being frozen by super fake |
7804s | with blizzard with lurie and he's even |
7807s | running the mass poly |
7812s | getting ai played for the dawn grasp |
7816s | makes sense to me uh increasing your |
7818s | chances of finding cold case as well |
7820s | just any of these clutch health gain |
7822s | cards versus the rogue |
7824s | the choice of that over dungeoneer i |
7826s | think is also maybe trying to delay |
7828s | giving the rogue targets for their |
7830s | spells as long as possible |
7836s | ah |
7839s | maybe not the spell that chauncey was |
7841s | looking for uh with prep because he has |
7843s | so much uh |
7845s | discount but no actual fuel to really |
7847s | make his hand work right now right |
7851s | oh |
7852s | that's all the fuel you need |
7859s | and that's the crossroads for super fake |
7861s | right because his only playable cards |
7862s | are minions the leftmost one sometimes |
7865s | gives several targets as well |
7867s | does he think the cycle is worth it |
7870s | for giving chonsu |
7871s | targets for the spells |
7874s | i would honestly answer probably not |
7876s | great |
7877s | to ponder lost kind of game |
7885s | that one extra spell drawn could be a |
7887s | big difference maker though because he |
7889s | hasn't hit those freeze effects um |
7891s | blizzard and flurry still somewhere in |
7893s | the deck if he can just clear the line |
7895s | to mass poly though then he definitely |
7898s | gets into a more comfortable spot |
7901s | so the question is when he thinks chonsu |
7903s | will do the pop-off turn |
7907s | and what is his response when that does |
7908s | happen because like turn seven onwards |
7910s | sure you have the mass polly |
7912s | um and then you have varden with |
7914s | potentially another |
7917s | mass poly afterwards depending on if it |
7918s | hits the uh the poly or the ai |
7924s | but basically |
7925s | i think no matter what you're fine with |
7927s | just uh passing passing passing until |
7930s | you do hit something that actually |
7931s | demands an answer |
7933s | here we go there's edwin into an |
7934s | immediate shadow step but chantsu is not |
7937s | going to stop the edwin himself gonna |
7939s | stop the knoll instead wants to maintain |
7942s | that big threat on the board |
7944s | yeah i mean i guess you do have a really |
7945s | good chance of carrying on with some |
7947s | real pressure with two preps in hand you |
7949s | just need to dodge the uh the clunky |
7951s | minions and you'll be fine |
7956s | cutlass |
7958s | is all the mana spent but again almost |
7960s | any spell can be prepped out if drawn |
7965s | a bit awkward that this serrated doesn't |
7967s | have a good target |
7969s | unless he wants to kill off his own null |
7971s | that's honestly reasonable with the |
7973s | backstab |
7974s | but maybe not this turn i'd be |
7976s | interested in doing that on a dragon |
7978s | turn but this could still actually be a |
7980s | draco turn right if you prep the |
7982s | serrated and then coin out sorry not |
7985s | that order but you coin perhaps serrated |
7987s | you can play draca wow you're actually |
7989s | right i didn't even consider that you go |
7991s | coin |
7992s | prep wicked stab preps rated |
7995s | oh no |
7997s | oh |
7998s | mouse disconnect or something i think so |
8001s | something happened |
8004s | okay he's pointing face did he get the |
8006s | drakka |
8011s | uh |
8012s | i think so but chatsu looks stressed |
8019s | okay he got the draco did he get the |
8021s | attack |
8024s | okay |
8025s | we're in business |
8027s | and that's like the |
8028s | the one thing a hearthstone player hates |
8030s | to hit more than anything else just |
8032s | the disconnect sound |
8034s | your pc like oh god please no |
8037s | yup and |
8039s | this is what we were talking about uh |
8041s | super fake has the answers turned seven |
8043s | onward but this turn it's nothing he |
8046s | doesn't even hit the one ones from the |
8048s | dungeoneer chonsu just has the cleanest |
8051s | two turn lethal setup you've ever seen |
8054s | and it might even be |
8056s | one turn lethal setup depending on the |
8058s | drawers here |
8060s | edwin is he feeling brave |
8061s | it has to be right that's it's just such |
8063s | a strong play with three mana left over |
8066s | yeah |
8067s | i'm on board for that just guarantee |
8070s | that you hit your other tooth or your |
8071s | other um |
8073s | wicked stab on the off chance that super |
8076s | fake can freeze your face and deal with |
8077s | the board |
8080s | like what else is this shadow step for |
8082s | it's |
8083s | always gonna be bigger than a five five |
8085s | at the end of this turn or at least |
8087s | equal if you just get the uh |
8090s | i don't know i think it just always ends |
8092s | up bigger than a five five basically his |
8093s | deck is so fluid |
8096s | you can argue for step draca after the |
8099s | last dagger charge has been used because |
8101s | that's technically guaranteed damage but |
8103s | the edwin just has so much higher of a |
8105s | power ceiling let's go for it now okay |
8111s | uh-huh |
8112s | uh-huh |
8115s | uh-huh let's keep going keep going |
8118s | finish the strike |
8121s | no |
8124s | oh it's so close |
8128s | uh ran out of the end yeah sure |
8130s | that's just it super fake can't do |
8133s | anything |
8135s | that his game throws it down man what a |
8137s | win for chauncey such a cool spot on the |
8139s | dragon line i honestly didn't even see |
8141s | that |
8143s | it was a bit |
8145s | like it wasn't intuitive to me either i |
8147s | kind of thought you start with edwin |
8149s | your turn is fully committed to edwin |
8151s | but very well done by chonsu to realize |
8154s | that with a double prep hand edwin was |
8156s | only there to play like two additional |
8158s | cards in the turn add a minion to the |
8160s | board but the real star there and the |
8162s | real priority was getting that huge |
8164s | dagger online 11 attack representing 33 |
8168s | throughout the course of the game super |
8170s | fake |
8170s | i mean that was just not a hand that was |
8172s | doing very much at all hasn't had the |
8175s | opportunity to find the snow flurry to |
8178s | delay a little bit but certainly um the |
8180s | draca part of this deck is what mage |
8183s | struggles to deal with the location |
8184s | minions sometimes you can deal with it |
8186s | as it happens the hand that super fake |
8188s | drew couldn't deal with the location |
8189s | minions either |
8190s | but it does mean now though that super |
8192s | fake is down to his last deck and it's |
8194s | druid which is not a great one to go up |
8197s | against temple rogue with |
8200s | yeah it's a real rough position to be in |
8201s | he has to win against rogue and then |
8204s | mage as well which is a little better |
8206s | you know mage i do like that matchup as |
8208s | the druid pretty heavily uh but the |
8210s | rogue |
8211s | it's such a tough one now i i think with |
8213s | the old lambie list uh with crabatoa and |
8216s | scabs in there as well i felt okay as |
8218s | the druid maybe not favored necessarily |
8220s | but if you hit either an aggressive ramp |
8223s | start uh or something that is not really |
8226s | available to super fake a very heavy |
8228s | minion start where you hit the living |
8230s | roots uh plus uh the centuries uh plus |
8235s | the |
8236s | uh natural causes as well just basically |
8238s | all these early plays you could kind of |
8240s | run away with the board at the start |
8241s | before they popped off now that just |
8243s | doesn't even feel like a possibility |
8244s | they hit knoll on uh turn four at least |
8248s | every single game basically without fail |
8250s | and uh their pop-offs are just too big |
8253s | so super fake in a really rough position |
8255s | now unless chonsu draws very very dead |
8260s | promising opener for super fake though |
8263s | in other matchups i advocate keeping |
8265s | topiar but this is certainly not one of |
8268s | them |
8268s | you need to ramp very very quickly here |
8271s | just to survive um |
8275s | to be able to get the scale of venexia |
8276s | because that card is usually necessary |
8278s | to kill off one of the location minions |
8280s | because this is certainly a match up |
8282s | where the rogue is happy to play |
8284s | location for a five five a six six and |
8287s | just have it attack face several times |
8289s | that gets there in the matchup |
8291s | oh okay insane draw for super big though |
8294s | yeah it smooths things out very very |
8296s | nicely here you just go your your wild |
8298s | growth into your |
8299s | widow bloom hope to hit nourish and then |
8302s | like devour on curve are we talking |
8307s | potentially |
8308s | you can play around devour a little bit |
8310s | because the location and you know the |
8313s | nature of the minions being stealth so |
8314s | untargetable |
8316s | but still one of the cards that can turn |
8318s | the corner here for chantsu though early |
8320s | edwin |
8322s | can continue with the prep of the wicked |
8324s | stab i think it's completely worth it |
8327s | agreed there's so many cards that allow |
8328s | you to carry on for an extra one with |
8330s | the coins still in now |
8332s | very fortunate to start with the gul'dan |
8334s | hero power as well |
8337s | that's always the best one |
8344s | okay it ends there but it's a very |
8346s | respectable early board for turn three |
8347s | this is a real problem for the druid |
8352s | that's the nexia picked up but super |
8354s | fake is hitting a whole load of nothing |
8356s | until then the theater isn't even |
8358s | particularly good for him here i almost |
8361s | wonder if it's moonlit so you can just |
8362s | have another shot at hitting a ramp card |
8365s | that is the big one isn't it now how |
8367s | about |
8368s | very specific though because he won't |
8370s | have five mana so guff and nourish are |
8372s | out for the moment which means you're |
8373s | looking at the second wild growth or |
8375s | second season |
8377s | correct oh |
8379s | maybe |
8381s | planted evidence to try and hit nourish |
8383s | with the one mana discount you get |
8386s | like the two lines are to just take the |
8388s | nourish so you guaranteed play it next |
8390s | turn which is obviously very very scary |
8392s | or take one of those playable spells |
8395s | just say spend more mana with your |
8396s | moonlit but there is the nourish the |
8399s | exact out you are talking about derek |
8402s | that is absolutely insane |
8404s | and now devourer available next turn |
8407s | just to chomp up this edwin all of a |
8409s | sudden things looking so much better |
8411s | here for super fake wait |
8413s | a minute |
8415s | isn't that |
8418s | oh wait sorry it's nerfed i forgot is |
8420s | there visitors |
8421s | oh okay i thought you were saying is it |
8423s | still good even factoring in the nerf |
8426s | i mean |
8427s | uh i mean it does let you get onyxia a |
8430s | turn earlier but at that point you might |
8431s | as well just curve devour into nexia and |
8434s | yeah it's not disrupting the rogue at |
8435s | all so |
8437s | forget what i was saying |
8439s | ladies and gentlemen your dev team |
8443s | that all grounds |
8445s | [Laughter] |
8450s | okay whatever you have to tell yourself |
8459s | right i mean |
8462s | i am actually pretty surprised by that |
8465s | i kind of thought devourer into onyxia |
8467s | was enough of a stabilization play to |
8471s | take the game from there i agree |
8474s | especially with double uh scales in hand |
8477s | like there was a decent chance they just |
8478s | ignore that devourer and pray that you |
8480s | don't have the the scales |
8483s | which would have just ended the game |
8485s | double scales the turnoff |
8488s | if super fake is trying to greed the |
8490s | infuse on that that's the only reason i |
8492s | could think to not play the devourer |
8495s | this turn but it it's not as though |
8496s | these two minions are enough to infuse |
8498s | it right he would still need to play |
8499s | onyxia and have some welps die |
8503s | but as it stands |
8505s | in a decent spot this is not an insane |
8508s | drakka from chonsu but i still think |
8509s | it's the draca turn |
8512s | it's not insane but against the turn |
8514s | that's neither taunting nor healing in |
8516s | the form of onyxia |
8518s | uh it may just be enough you're dealing |
8520s | four here plus the ten on board |
8524s | plenty the next year can be a full clear |
8527s | at the expense of all but one welp |
8531s | uh |
8532s | and chonsu doesn't have lethal from hand |
8535s | he would need |
8536s | both wicked stabs actually to close us |
8538s | out |
8539s | and he's already played juan |
8543s | so yeah i think super fix still comes |
8544s | out on top of this unless chonsu |
8546s | discovers something amazing off the |
8548s | tooth actually he could get the |
8550s | temporary wicked stab copy if he's very |
8553s | lucky |
8554s | but it's not playable all in the same |
8556s | turn with the teeth to get lethal and |
8558s | now that means super fake can play the |
8560s | scales to fully stabilize |
8563s | yeah the other thing to consider is |
8564s | whether you can |
8566s | kill the onyxia |
8570s | which doesn't seem likely does it all |
8572s | worth it to be honest |
8575s | close |
8579s | uh backstab |
8583s | you have like backstab extortion |
8586s | trade like some really horrible plays |
8588s | like that to kill off the onyxia but i |
8590s | think from his perspective the best |
8592s | player is just to say there's no scales |
8593s | in hand |
8595s | i would agree |
8598s | i'm gonna commit graveyard here |
8602s | and play extortion on the nexia but not |
8604s | kill it just to juice the location a |
8606s | little bit more |
8608s | okay but super fake he knows what's |
8610s | happening |
8613s | nixia sticks around he's not dead and |
8615s | that means he turns the corner |
8619s | yep growth plus scales dole scales |
8622s | whatever you want to do on this turn i |
8623s | think it's pretty much just always |
8625s | getting there |
8629s | which means it looks like we're going to |
8631s | uh to game five as super fake gets uh |
8634s | an unfavorable uh well i won't say it |
8637s | too soon but looking to be getting an |
8638s | unfavorable win here unless there's some |
8640s | real miracles from chauncey |
8642s | yeah i mean there's tooth opportunities |
8647s | you can't get the honorable kill this |
8648s | way with the swing first he is at nine |
8651s | but let's ignore that for a second |
8660s | nope |
8661s | evidence is a |
8662s | very good card a lot of damage but not |
8664s | here |
8667s | just not enough |
8669s | the doggie biscuit lets him take a value |
8671s | trade on annexia |
8682s | just not seeing it as chonsu throws it |
8685s | down and we are gonna go to game five |
8688s | now where it is druid from super fake up |
8692s | against |
8694s | uh is it the mage remaining for chonsu |
8696s | so that's pretty good for super fig in |
8698s | most outcomes |
8700s | agreed yeah taking a closer look at uh |
8704s | transu's mage as well |
8706s | uh we can see it's the |
8709s | 30 card version interestingly enough of |
8712s | big spell mage which i feel like we |
8714s | don't see all too much of but |
8716s | specifically against druid this has to |
8719s | be the version you're looking for to |
8720s | just get that absolute consistency on uh |
8723s | belinda or maybe barbaric on curve and |
8726s | then let the the cheese commence |
8729s | yeah i agree i think this matchup is |
8731s | actually a lot closer than |
8733s | the 4d ping mage for example or even 40 |
8735s | big spell mage because the consistency |
8738s | of hitting those six drops is one thing |
8740s | but another huge thing is actually the |
8741s | far watch post if you manage to land |
8743s | that on curb versus druid and they don't |
8745s | have exactly druid of the reef to remove |
8747s | it right away that wrecks their entire |
8749s | ramp game plan as so often happens with |
8752s | druid if they're just one turn too late |
8754s | with their scale of enyxia to stabilize |
8756s | they just die |
8759s | we'll have to see whether or not that |
8761s | can be achieved the rest of the deck |
8763s | filled out with |
8764s | i mean pretty much just the standard |
8766s | stuff the nightclub sanctum the only |
8767s | card that's busted enough to bust its |
8769s | way through into this pretty tight list |
8772s | uh once again uh for |
8776s | uh |
8776s | sorry for super fake i think this |
8778s | particular build is like |
8781s | probably not ideal first the the big |
8783s | spell mage this version that runs uh |
8785s | kazakhstan and the extra amalgams in |
8788s | there probably a little bit too late |
8789s | game oriented to actually come online in |
8791s | this matchup i'd rather have |
8794s | either the the full |
8796s | nature package in the early game or the |
8798s | the naga giants and the |
8801s | battlegrounds battle master like bunny |
8803s | has been opting to go for and fury as |
8805s | well right |
8806s | i will admit to not being a huge fan of |
8808s | kazakhstan either in fact i'm going to |
8810s | throw out a hot take i don't think we're |
8812s | going to see one act of kazakhstan |
8814s | played throughout the rest of this |
8815s | entire weekend |
8816s | um |
8817s | what takes |
8819s | it's bad super fake with the full keep |
8822s | here |
8823s | keeping nourish is a hotly debated |
8825s | subject i feel like i'm enough of a |
8827s | pessimist to keep it when you have wild |
8830s | growth and just say this is the |
8831s | guaranteed curve i don't have jerry to |
8833s | play on turn two but it's fine it's |
8835s | gonna get there and super fake even goes |
8837s | as far as to keep the miracle growth |
8838s | which is the ideal follow-up to nourish |
8840s | i think it's very justifiable in this |
8842s | outcome but you're really hoping and |
8844s | praying that there's not a belinda or a |
8847s | barbaric to disrupt you |
8852s | okay i mean |
8854s | it's a hand he full kept because he had |
8855s | a plan and the plan is still very much |
8858s | intact uh with chauncey currently having |
8860s | no way to uh majorly disrupt it |
8864s | that is until he picked up bran to play |
8866s | on curve alongside the akani on turn |
8869s | four which really does start to wreak |
8871s | havoc uh with super fake's game plan |
8874s | yeah |
8875s | the broke honey |
8877s | rough |
8881s | okay |
8882s | planted evidence can get feral rage here |
8885s | to kill bran or the the spell the naga |
8887s | thing like it deals for if you if you |
8890s | play the naga while it's in hand you |
8891s | also have attacked before but |
8893s | this is not those |
8895s | help laser or whatever it's called |
8898s | job's done |
8900s | something like that |
8904s | i've got a picture |
8911s | this is just so back breaking for super |
8913s | fake he doesn't have |
8916s | good ways to test |
8918s | i thought he was just going to jab |
8919s | miracle growth like he never picks spell |
8921s | go on |
8923s | yeah he just double picks minion like a |
8925s | giga chad |
8929s | um yeah the problem is he can't even |
8931s | test for spell with scales because the |
8934s | minion he would use to test the starfish |
8936s | just goes into the void so he has no |
8939s | target for scale skills only goes on |
8941s | friendly minions and he's just kind of |
8943s | trapped |
8944s | just go starfish nourish just deal with |
8947s | it with like two of your least |
8950s | important cards in the hand i guess so |
8953s | ah |
8954s | completely deleted turn the broken is |
8957s | too powerful |
8960s | rokani is brusted |
8969s | and then chantsu's follow-up is |
8973s | honestly just piling more minions on i |
8975s | don't hate he could go starfish to deny |
8978s | the coin to super fake |
8981s | that's true actually |
8983s | actually does super fake want to hero |
8986s | power the mailbox dancer over two turns |
8988s | to get the coin no way right |
8992s | you have the coin to test okay there's |
8994s | no way yeah |
8996s | did you not get it in did he not want to |
8998s | play starfish i don't think he wanted to |
9000s | in the end because next time he can just |
9002s | scale and kill the |
9004s | that's true |
9007s | oh the real giga chatter play watch post |
9010s | starfish to silence it away |
9013s | now you're talking |
9015s | coin coin starfish oh yeah |
9019s | kill off your cardio spot is so bad |
9021s | [Laughter] |
9025s | all right scale will do just fine for |
9027s | now |
9028s | uh-huh |
9029s | really a bit annoying that he can't |
9031s | weave in the hero power to kill off the |
9033s | watch post as well |
9036s | but i guess you just sacrifice all the |
9037s | whelps instead |
9040s | good technically iron skills |
9046s | actually think it's worth it to scales |
9047s | here yeah it's not ping mage is it which |
9051s | you would really want the armor it's big |
9052s | spell mage where it's a little bit less |
9054s | important |
9056s | and the fact that it lets you kill off |
9057s | an additional minion and leave only the |
9059s | two three on board yeah it's pretty much |
9062s | healing almost as much as a scale sun |
9064s | miracle growth would |
9066s | but if you're gonna miracle growth next |
9068s | turn you kind of have to kill the watch |
9069s | post |
9071s | agreed |
9073s | all right there we go |
9076s | time goes short |
9079s | though uh super fake has survived phase |
9082s | one of chonsu's game plan pretty well |
9085s | and currently chonsu doesn't have the |
9086s | big power spikes to follow up this curve |
9088s | no belinda no barbaric this is just all |
9092s | of the kind of neutral minions thrown |
9095s | together |
9096s | to have the curve be somewhat more |
9099s | consistent but |
9101s | next turn is the start of the rune train |
9104s | it is but it's also the term where super |
9106s | fake really starts doing powerful plays |
9108s | of his own like he's just been sat there |
9110s | playing solitaire while his opponent |
9112s | plays arena on the other side with just |
9114s | minions |
9115s | but now with miracle growth um |
9119s | uh and then just like anything after |
9121s | that like guff would be fantastic |
9122s | obviously any way to juice up a |
9124s | potential donathias theater |
9127s | so many good draws it would be tough to |
9129s | imagine him full whipping |
9133s | here we are the tempo starfish |
9137s | starfish really gets little to no |
9139s | utility against druid so finding |
9142s | a spot to tempo it out is not the worst |
9145s | oh |
9148s | yeah that was kind of still think it's |
9149s | miracle growth oh |
9154s | it's just big |
9156s | it is |
9159s | and the growth is weaker to the pelican |
9162s | diver which you know is waking up next |
9164s | turn |
9166s | but somehow i feel |
9168s | um |
9170s | giving a bigger board into a potential |
9172s | rune is a little bit scary |
9180s | i think roon is like a fear for the rest |
9182s | of the game though right like if you |
9183s | you're going to want to play this in |
9184s | next year at some point uh so i think |
9186s | you just force them to have the rune |
9188s | which they don't necessarily have and |
9190s | even then like it's far from a |
9191s | guaranteed kill |
9193s | fair enough sometimes the argument for |
9195s | not playing onyxia is to save it for a |
9198s | board that's more threatening and you |
9199s | need to clear it but there aren't that |
9200s | many of those from this position for |
9203s | chonsu oh that's already 14 mana spend |
9208s | well 17. |
9210s | none |
9211s | oh my lord's terrible didn't even kill |
9214s | the onyxia just sheep if i did |
9224s | and now shawn has nothing can't even |
9227s | play the build a snowman because it |
9229s | would disrupt his parrots from this |
9231s | point right well that's true yeah |
9235s | oh my god this draw chonsu you poor poor |
9239s | boy |
9241s | by |
9264s | yeah sign me up for that |
9271s | okay |
9273s | this is fine as well |
9275s | technically more immediate pressure on |
9276s | board that draws nothing right he got |
9279s | both nourishes already |
9281s | uh yeah and he's not playing |
9283s | flippers |
9286s | um so i don't hate it play druid of the |
9289s | reef |
9292s | no oh you can still play the starfish |
9294s | like if you drew it of the reef to kill |
9296s | the mailbox dancer and then coin vape |
9300s | i'm just interested in pushing the nine |
9309s | complete air this is so sad for not a |
9312s | single belinda or sorcerer has seen not |
9314s | even the big spells themselves which are |
9316s | playable at this point |
9318s | yeah it's just been the worst spelling |
9319s | the worst card in his deck top decked |
9321s | for like four turns in a row i feel like |
9325s | no evoker |
9328s | [Music] |
9332s | and i don't know what super fake's |
9333s | getting so agitated about here like he's |
9335s | omega winning this game right now |
9343s | no convoke no fun |
9348s | [Applause] |
9353s | weave in the hero power push it all face |
9359s | all right |
9361s | we need a box and we need it right now |
9367s | in the box |
9369s | better than pirate things |
9371s | it needs to be |
9376s | okay super fake playing another nature |
9378s | spell just to protect his ten seven and |
9380s | eight seven on board makes sense |
9385s | it's really only boxer pirate at this |
9387s | point right |
9389s | yeah i think those are the two outs |
9392s | uh the hero card does that cast any |
9395s | freeze effects on the frost spell |
9397s | i don't think it does oh |
9400s | yeah it's big spell mage so you don't |
9402s | even run oh yeah of course yes sorry |
9407s | arden's already been played as well |
9408s | right |
9414s | [Music] |
9415s | that is |
9417s | not even going to bc |
9420s | oh |
9422s | [Music] |
9424s | is that what he's saying |
9426s | five points i think i can't remember |
9427s | what score he's at but uh he's happy |
9430s | with it anyway it was a weird |
9431s | combination of fingers i couldn't figure |
9433s | out exactly quite how many was actually |
9435s | holding up there it's like a five and a |
9436s | three maybe he's going for eight points |
9439s | oh okay yeah yeah that makes sense i |
9441s | mean i'm a caster counting was never my |
9442s | strong point |
9444s | yeah that's what game devs do |
9446s | oh yeah yeah so i hit |
9449s | yeah congratulations to super fake very |
9452s | well fought at the end there chonsu i |
9455s | honestly feel so bad for him that last |
9457s | draw even super fake knows that there |
9459s | was almost no game after the okani |
9462s | happened um but |
9464s | commendable chonsus choice to bring that |
9467s | priest and he did take the win with it |
9469s | to be fair the rest of the lineup not |
9471s | really panning out though |
9472s | yeah it did what it was supposed to do |
9474s | straight up very simply that's the one |
9476s | deck that seemed to be a good part |
9478s | of his lineup whereas the uh the more |
9480s | classic ones uh not doing so well uh but |
9483s | a huge congratulations to super fake it |
9486s | means we've got a very spicy looking uh |
9488s | winner's bracket match between possessi |
9490s | and super fake whereas down at the |
9492s | bottom the elimination match that i |
9494s | think you and i will also be casting |
9495s | today uh between judgement and |
9499s | chonsu |
9500s | uh i don't know how things are gonna go |
9502s | for |
9503s | chonsu down there verse judgment i guess |
9505s | he does still have the rogue that he can |
9507s | try and counter and then |
9510s | who knows maybe we'll come down to a |
9511s | battle of the weird priests between boar |
9513s | and i refuse to believe this is good |
9515s | priest |
9517s | i refuse to believe i was trying to make |
9520s | an acronym out of it but there's too |
9522s | many constant consonants let's i like |
9524s | the i priest that we shortened it to or |
9527s | the humphreys |
9529s | priest |
9530s | well so far home priest has a higher win |
9533s | rate than boar priest so good job |
9536s | yep good job huh priest on getting the |
9538s | job done so far uh but we're gonna go to |
9540s | a break now possessive super fake will |
9543s | be our winners bracket match and it will |
9545s | come up in about |
9547s | 10 minutes time |
9552s | [Music] |
9571s | [Music] |
9575s | [Applause] |
9578s | to |
9579s | [Music] |
9595s | so |
9598s | [Music] |
9605s | [Music] |
9633s | oh |
9635s | [Music] |
9653s | so |
9655s | [Music] |
9668s | do |
9674s | [Music] |
9689s | [Music] |
9751s | so |
9762s | [Music] |
9777s | so |
9781s | [Music] |
9829s | [Music] |
9835s | [Music] |
9843s | [Music] |
9855s | [Music] |
9870s | [Music] |
9883s | [Music] |
9898s | [Music] |
9910s | [Music] |
9918s | so |
9923s | [Music] |
9933s | do |
9936s | [Music] |
9944s | [Music] |
9954s | [Music] |
9962s | hmm |
9968s | [Music] |
9985s | so |
9987s | [Music] |
9999s | [Music] |
10006s | my |
10008s | [Music] |
10013s | so |
10014s | [Music] |
10025s | [Music] |
10033s | [Music] |
10047s | [Music] |
10059s | [Music] |
10065s | [Music] |
10129s | so |
10133s | [Music] |
10143s | so |
10147s | [Music] |
10171s | so |
10173s | [Music] |
10226s | welcome back everyone to hearthstone |
10228s | grand masters for our winners bracket |
10231s | match it's going to be a very exciting |
10232s | one uh between possessive and super fake |
10235s | after a very very narrow biting close |
10237s | series between chonsu and super fake to |
10239s | get us up into this position and gia |
10242s | taking a look at these two relatively |
10244s | similar lineups all things considered in |
10246s | terms of the classes at least how are |
10248s | things looking for both of our |
10249s | competitors |
10251s | well as it stands with last heroes |
10253s | standing when the lineups are very |
10255s | similar you're generally expecting to |
10257s | see mirrored bands and then it comes |
10259s | down to cue order mind games |
10262s | however the decks are not completely |
10264s | similar right we do have differences in |
10266s | the archetype of priest here uh |
10268s | possessing has wig priest and superfig |
10271s | has quest priest and so that could |
10273s | account for differences in bans and we |
10276s | are seeing not mirrors here um it's the |
10279s | rogue band away from super fake whereas |
10281s | possession no longer has his druid to |
10284s | work with |
10285s | exactly yeah and i think that does come |
10288s | down to as you said the subtle |
10289s | differences between the decks because |
10290s | super fake is rocking the |
10292s | quest priest right which i think was the |
10294s | one that we didn't get to see uh in the |
10296s | previous |
10297s | series because chonsu was kind enough uh |
10300s | to panic away uh spare us the trauma of |
10303s | having to cast it but in this series we |
10305s | are most likely are going to be seeing |
10307s | it unless we get a sweep of some kind |
10310s | but uh to be fair you know we haven't |
10312s | really been seeing all too many |
10314s | weeps uh so far this weekend uh |
10318s | you know a couple of uh |
10319s | actually sorry having said that looking |
10321s | back at the games that we didn't cause |
10322s | yesterday yeah mage mage yeah i guess |
10324s | there were a couple uh but for the most |
10325s | part it's not like some of those old |
10327s | last hero sounding matters where there's |
10328s | just one or two classes that just have |
10330s | the capacity to steamroll your opponent |
10332s | all the way through |
10334s | so i do expect for the most part this to |
10335s | be a little bit more back and forth for |
10337s | both our players |
10338s | that's right our players are very much |
10340s | experienced and know the inner workings |
10342s | of lhs as well they're not going to |
10344s | leave a lineup that's really open to |
10346s | just getting swept by one deck or if |
10348s | they are that's going to be banned away |
10350s | and they are building the lineup |
10351s | factoring in that ban and |
10354s | so far we've seen uh the factoring in of |
10357s | a druid ban or rogue band most commonly |
10359s | i think at least in the matches you and |
10360s | i have cast those are the only two |
10362s | classes that have |
10364s | been removed most of the time super fake |
10367s | is going to start with his ping mage |
10369s | here which we've already talked about |
10370s | has some pretty solid game against rogue |
10373s | even though it didn't quite pan out so |
10375s | well from him in that last game uh |
10378s | versus chonsu i think there is no flurry |
10381s | that he drew to really stop that |
10383s | onslaught and of course against draca |
10385s | you have very limited ways of really |
10387s | stopping that dagger damage the snow |
10389s | flurry and the alibi but overall the |
10391s | deck still has quite a few good matchups |
10393s | it's considered to be weak to druid but |
10395s | i think definitely still winnable if you |
10397s | get a timely dawn grasp |
10401s | yeah agreed i think that for super fake |
10404s | here the main thing is to make sure he's |
10405s | not overrun too fast at the start of the |
10407s | game which is of course easier said than |
10409s | done but any kind of early pressure uh |
10412s | allows you to keep the board a little |
10413s | bit more even force rogues into plays |
10415s | that it wouldn't necessarily otherwise |
10417s | want to go for having to go for their |
10419s | combo maybe one turn earlier and then |
10421s | the main thing uh is this super tech |
10424s | late game with double mass polymorph uh |
10426s | to survive |
10427s | uh |
10429s | even against the largest of boards that |
10431s | rogue can generate even with stealth |
10432s | affected in there as well and so with |
10434s | this hand right now |
10436s | i don't think flurry is quite worth it |
10438s | even though you talked about how good it |
10439s | could be in the mid game i just want to |
10441s | focus more on the other powerhouse early |
10443s | game cards |
10445s | let's keep the amplified snow flurry and |
10448s | i think he did just keep wow itself |
10450s | though so |
10451s | um super fake does recognize the |
10454s | importance of these cards against the |
10455s | expected pop off from rogue and to be |
10457s | fair it's still a two and four um |
10461s | curve which is still above average i |
10462s | would say even if you don't hit the |
10463s | three but super fake has hit the three |
10466s | so |
10468s | this is the makings of the anti-rogue |
10470s | hand that mage wants to see this ping |
10471s | however going to be saved for a very |
10474s | very very long time this is exclusively |
10476s | uh of the one ones that you get from the |
10479s | engineer the only effect that lets you |
10481s | actually freeze the rogue's face |
10487s | he turns from |
10488s | desi where |
10490s | uh coin into |
10493s | shroud would make his nose cost zero so |
10496s | it is a play you're allowed to make |
10498s | because he traded away uh the extortion |
10501s | on turn one but even though you're |
10503s | allowed to make it it's still far from |
10504s | guaranteed that it's the correct play |
10506s | because you're using the coin while you |
10508s | have the graveyard in hand which is |
10511s | usually a pretty cardinal sin |
10515s | that's really tough to say because even |
10517s | though you can make the argument that if |
10519s | you pass this turn and you generally |
10521s | would over play in graveyard just to |
10523s | maintain the null discounts even more uh |
10525s | you can say that that passing of a turn |
10528s | is more wasted mana in the long run |
10530s | that's not necessarily true because of |
10533s | the nature of the rogue deck where the |
10534s | coin functions so much more than just as |
10537s | one mana it's you know helping your |
10539s | edwin chain grow longer it's getting |
10541s | more buffs on the graveyard on the draca |
10543s | but possessing recognized that it's not |
10545s | as though mage is doing nothing in the |
10547s | early game he saw the 2-3 and he's |
10549s | gotten the worst case follow-up from |
10552s | super fig which is the active dungeoneer |
10554s | and i think he'll be happy that he got |
10556s | the no sooner rather than later so he |
10558s | can now commit a couple of resources |
10559s | into killing off the one ones he could |
10561s | go for a second shroud and very likely |
10563s | pick up the other knoll |
10565s | very likely pick up the other knoll and |
10567s | very likely pick up the uh the drakka or |
10569s | at least one uh one of the two with |
10570s | there being three minions left in the |
10572s | deck i believe uh but you know you talk |
10574s | about how verse mage the drakka is more |
10576s | important than the graveyard which i do |
10578s | agree with is it to the point where you |
10580s | would |
10581s | go |
10582s | for shroud here and then next turn pop |
10584s | off with the tracker and just miss out |
10586s | the location completely |
10590s | it's really tough to see with the |
10592s | context of the rest of his hand because |
10594s | if the draka can't get to the lofty |
10596s | heights of 1011 damage that it did last |
10598s | game maybe it's not quite good enough |
10600s | here and also the tracker is not |
10603s | particularly effective if these one ones |
10605s | are sticking around so i think the main |
10607s | priority for possessive here first is to |
10609s | control the board stop the early curve |
10611s | from super fake and with the second |
10613s | knoll picked up and the backs have |
10614s | committed he is achieving that goal |
10618s | and i do very much like that he's |
10619s | killing off the uh like i said the the |
10621s | one ones to make sure that the weapon |
10623s | can go face as soon as possible |
10627s | wow okay |
10632s | just a pretty good disruptive curve for |
10633s | super fake like if things go really |
10635s | disastrously wrong and there is a |
10637s | massive board generated next turn alibi |
10640s | blizzard polly pretty much answers that |
10643s | yeah |
10644s | and he still has that snow flurry hero |
10646s | power saved up in case of draca |
10649s | uh |
10650s | choosing the turn to commit it on is |
10652s | always difficult though because on the |
10654s | turn that they pop up with the dragon |
10656s | they're immediately going to swing and |
10658s | so you are generally going to prevent |
10662s | later swings |
10663s | uh i don't think super fake needs to go |
10665s | in with it just yet |
10667s | because possessing doesn't have that |
10668s | many cards in hand |
10677s | [Music] |
10680s | yeah you've got the potential |
10682s | that's true yeah yeah you could start |
10684s | with the step right now and uh |
10687s | if you find the |
10688s | bone spike then you're looking at a |
10690s | potential tracker plus a graveyard turn |
10693s | uh next time even without even having to |
10695s | wait until turn six |
10698s | sounds very reasonable to me |
10703s | and once super fake sees the swing from |
10705s | just the cutlass he knows what he's in |
10707s | for there's a draka coming up soon |
10714s | deciding whether he should trade with |
10716s | the null or not |
10718s | didn't do it last turn |
10721s | and |
10725s | no step either is very interesting |
10730s | yeah i think there's not a high chance |
10732s | that the knolls actually got killed off |
10733s | this turn there's a decent chance to get |
10735s | frozen |
10736s | at which point you're able to still step |
10738s | afterwards so i like the face attack |
10740s | actually and because he's playing edwin |
10742s | again there's also |
10745s | plenty of chances to draw serrated bone |
10748s | spike and other removal options but |
10751s | super fake does take some very |
10753s | disciplined traits here |
10755s | okay this is looking to be a little bit |
10757s | more like the big push now uh for |
10759s | possessing he gets my extra off the top |
10761s | okay that's finally uh the last minion |
10763s | found |
10766s | oh perhaps no bone spike though i mean |
10768s | he has one prep in hand but you don't |
10770s | really want to prep a one mana spell the |
10772s | problem is if you don't hit bone spike |
10774s | after playing this extortion for one |
10776s | then the locations are not playable this |
10778s | turn |
10781s | oh that's such a bad draw |
10785s | yeah pretty terrible |
10789s | i still think he props it out though |
10794s | the face |
10799s | i'm just trying to imagine what the next |
10800s | couple turns look like if you do that |
10802s | and it's |
10803s | really just not very pretty |
10806s | you have double location plus a tracker |
10808s | that's realistic you're not going to get |
10810s | above like six attack if you uh |
10813s | use the prep |
10818s | and now super fake really begins to turn |
10820s | the corner |
10822s | whether it's just blizzard this turn or |
10824s | if he wants to flurry |
10827s | i i do think it's blizzard though to |
10829s | fund the mana better and because it's a |
10830s | better spell to get back from savara |
10833s | agreed i was gonna say you can use the |
10835s | ping to freeze the edwin if you want but |
10837s | the ping's just gonna sit there just the |
10839s | same as the blizzard would so you may as |
10840s | well hold on to it that way |
10844s | and the thing is precious to freeze face |
10846s | i think |
10848s | their fedwin again okay so now we're |
10850s | looking for those bone spikes as he |
10852s | talked about with double prep in hand |
10854s | and a three one on the board |
10856s | the thing is only one bone stick would |
10858s | get |
10860s | uh an activation at this point |
10863s | but it's got to be good enough |
10864s | it's something |
10870s | face |
10872s | bone spike |
10877s | i was thinking it's prep bone spike |
10879s | location draca here but maybe possession |
10882s | is just going to skip over the locations |
10883s | entirely go for the biggest dagger |
10885s | possible |
10887s | i think it's reasonable there's not a |
10888s | very good chance that they uh ever get |
10891s | to attack face this game |
10893s | yeah fair enough |
10904s | there it is the big push from possessive |
10908s | how big is the dagger |
10911s | okay reasonable |
10913s | this is a breakpoint that gets there |
10915s | theoretically if he's able to connect |
10917s | all the attacks but he already knows at |
10918s | least one of them is going to be frozen |
10920s | by the hero power and he'll soon get the |
10922s | bad news that super fake has solid alibi |
10925s | as well which is |
10926s | essentially a freeze to face |
10929s | yep just buys you a full extra turn more |
10930s | or less unless you're you know really |
10932s | down at the three or four health range |
10934s | where they can just burst you with one |
10935s | damage wicked stabs and things like that |
10938s | but until that point it's an awkward |
10940s | couple turns again for super fake like |
10943s | mass polly is fine on this turn but it's |
10946s | a very very valuable resource to use and |
10949s | so instead he's just stalling out and |
10950s | hoping to find something bigger on the |
10953s | poly in future turns |
10955s | i i don't even know if he has to bother |
10957s | with the poly if he can just chain alibi |
10960s | and sevara that's true these locations |
10962s | aren't even getting that big uh i do |
10964s | like the spot to weave in the parrot |
10967s | though because if this doesn't get |
10968s | cleared and it connects space that's |
10970s | just a couple things and more dress away |
10972s | from lethal for super fake even |
10976s | doesn't get the connect face though so |
10979s | temporarily back to the drawing board |
10981s | for super fake but he has so much time |
10992s | [Music] |
10998s | i think he potentially gets up to 10 |
11001s | mana with these and ranks them up |
11007s | okay so the sevara currently only has |
11009s | blizzard |
11011s | you have |
11013s | alibi |
11015s | apprentice |
11021s | oh sorry flurry savara |
11024s | alibi ping face and then mordress ping |
11027s | face i can't take him yeah it's plenty |
11031s | not quite lethal just yet but it i think |
11034s | it gets there given all the alibis that |
11037s | super fake has yeah i didn't clock they |
11039s | were still on one damage i i i thought |
11041s | he was actually on two but that that |
11042s | still |
11044s | maybe gets there |
11045s | i think it does |
11050s | they're just dealing no damage to you |
11051s | like five a turn is is fine right now |
11055s | the awkward part is that to activate |
11057s | sivara super fake has to commit a flurry |
11059s | which is only essentially saving him two |
11062s | damage because he would have to alibi |
11064s | as well |
11065s | uh because if he only double flurries |
11068s | that board sure the board is frozen but |
11070s | he's still taking 10 from the dagger |
11072s | which is far too much so you'd have to |
11075s | play the alibi actually maybe super fake |
11077s | doesn't have as much time as i thought |
11079s | because even if we completely deleted |
11082s | this board like the dagger plus all the |
11084s | spells in hand for possessing |
11086s | are all that matter oh the welfare oh |
11088s | that's so big and how he actually sets |
11091s | up the two-turn leaper with more dress |
11094s | yes and he gets a better spell backflip |
11096s | oh |
11097s | god that's the absolute gigan |
11104s | and uh |
11105s | you don't need me to tell you that super |
11106s | fake with uh a deep see |
11109s | [Music] |
11110s | tells you everything you need to know |
11113s | is there anything toothable even |
11116s | [Applause] |
11123s | that sounds terrible but |
11126s | get your own alibi |
11129s | yeah |
11131s | um |
11133s | but realistically i don't think possess |
11135s | you will do it just pray they don't have |
11137s | the more josh but they do |
11140s | and that is gonna be game one two super |
11142s | fake very nicely piloted he obviously |
11145s | had a great opening hand and the flurry |
11148s | that we argued about him keeping at the |
11150s | beginning actually never ended up |
11153s | super weird |
11154s | um |
11155s | but certainly there are other pan outs |
11157s | where that card comes in clutch so i |
11158s | still don't fault him for the keep it's |
11160s | just um |
11161s | really cool to watch the pan out of this |
11164s | mage because it truly reminds me of old |
11166s | freeze mage like the way that you would |
11168s | sometimes time ice barrier in a way that |
11170s | it would give you an additional turn if |
11172s | you're a bit too late with it it doesn't |
11173s | give you an additional turn but ice |
11175s | block always does it's very similar to |
11178s | flurry and alibis relationship i find |
11180s | these days |
11182s | it means that things are getting a |
11183s | little bit |
11184s | tricky |
11186s | now for |
11187s | our friend possessee who has to in his |
11190s | estimation queue up the mage uh as his |
11192s | best counter to the mage on the other |
11194s | side which does mean we are ending up |
11197s | with just straight up uh ping vs ping uh |
11200s | on both sides of the board uh very |
11202s | similar lists all things considered uh |
11205s | with double blizzard available to |
11207s | possessi as well the difference being i |
11209s | guess no parrot |
11211s | uh and no polly's uh for |
11214s | uh possessee |
11218s | and instead he's got himself slotted in |
11222s | what's he got a little bit more early |
11224s | game i guess |
11226s | yeah he has multicasters which is |
11228s | something that i've actually thought was |
11230s | falling off a little bit from the mage |
11232s | list but we have seen quite a few um |
11235s | lackluster cycle outcomes from mage |
11239s | you just really rely on being able to |
11241s | have arcane intellect into vardhan in |
11243s | particular if you miss out on either of |
11246s | those two pieces your game plan really |
11248s | starts to fall apart inconsistency so i |
11250s | don't hate the multicaster in there and |
11254s | we are going to see a pretty fun mirror |
11256s | in my opinion when both players either |
11259s | don't hit the dawn grasp or both players |
11261s | do hit the dawn grass because i feel |
11264s | there's a deceptive |
11266s | amount of importance that the board has |
11269s | in the early game but it quickly falls |
11271s | off in the late game once either player |
11273s | has access to the mass freeze effects |
11275s | then you should really start |
11276s | prioritizing just pinging face even it's |
11278s | just three or four damage every turn |
11282s | yeah i fully agree and so i think we're |
11284s | super fake even though as you said dawn |
11286s | grasp is the by far the most important |
11288s | card in the starting hand uh this is not |
11291s | bad you get yourself any kind of decent |
11293s | spell and then sorceress coin dungeoneer |
11295s | dungeoneer that's a lot of pressure |
11298s | yeah this is almost the perfect opener |
11300s | for a super fake whereas for possessing |
11302s | he has neither the early curve nor the |
11305s | hero power ramp no wildfire early on |
11308s | stop shattering |
11310s | like i sometimes ask myself playing mage |
11312s | would i be happier to see wildfire on |
11314s | one or shivering sorceress it's honestly |
11316s | pretty close |
11318s | um |
11320s | but this huge board onslaught is going |
11323s | to represent so much early damage that |
11325s | even if possessing had found a wildfire |
11327s | of his own he'd be falling far behind |
11330s | it gets the cold case to wrap it up as |
11332s | well at the end uh if the evoker isn't |
11334s | the way to go |
11337s | oh both of them activated oh |
11340s | possessee i feel your pain |
11343s | this is brutal he's got |
11345s | potentially to be looking at like dawn |
11347s | grasp on curve just because dying i |
11350s | imagine imagine having to do that |
11356s | a little bit before |
11361s | the funny thing is if possessing had |
11362s | played don grass one curve i would |
11364s | actively advocate advocate for super |
11366s | fake to play starfish to just unfreeze |
11368s | and go face more oh yeah damn right |
11372s | like this early damage even if it's not |
11374s | winning you the game it feeds into that |
11376s | late game you were talking about where |
11377s | it does just become |
11379s | ping tennis back and forth this 10 15 |
11382s | health differential is enormous once |
11384s | that gate stage of the game comes around |
11388s | huge though for possessing that he buys |
11390s | essentially a completely free turn with |
11392s | this dawn grasp now super fake can |
11395s | you know still reacting his own one one |
11397s | and play the starfish if he thinks it's |
11399s | worth it i think it's worth it |
11401s | because if he doesn't unfreeze this |
11404s | board and take some trades he's walking |
11405s | into very death-bone-able territory |
11411s | oh man i'd be so tempted to unfreeze and |
11413s | just launch it all face here |
11415s | relaxing |
11417s | i mean you you can make that argument |
11419s | yeah if you go face and their best |
11421s | punish is trade trade deathborn you |
11424s | actually as super fake have the counter |
11426s | deathborn which just immediately gives |
11428s | you a full board of seven uh then you |
11431s | start to worry if they have the second |
11432s | deathborn but at worst super fake then |
11434s | has mass poly so i think it's worth it |
11437s | yeah and then you're both dealing 14 |
11439s | back and forth to each other and 14 to |
11441s | super uh to possess he is a lot worse |
11443s | than 14 to super fake right now |
11446s | completely agreed |
11448s | best starfish and mage i've ever seen |
11451s | come on launch it send it straight |
11454s | upstairs |
11460s | okay |
11462s | so this is pretty good news for possessi |
11464s | i think because he can just use his |
11466s | blizzard now |
11468s | order though he didn't attack with the |
11470s | skeleton unless he meant to i don't |
11473s | think though |
11474s | i think you just go face with both those |
11476s | skeletons before blizzard every single |
11478s | time agreed |
11486s | like you can see in some worlds if both |
11488s | skeletons live then you kind of want |
11490s | them to trade with the two ones that are |
11492s | left on board but not really right |
11498s | i see his deathball no set up it's not a |
11501s | million damage but it's enough even if |
11503s | these are just oh sorry cleared off by a |
11505s | blizzard or a deathborn from his |
11507s | opponent it's still six more damage uh |
11509s | to get you back on the damage race |
11512s | that's boring tennis |
11519s | i mean the only other play to remove |
11521s | this board |
11523s | i mean there's both blizzard and the |
11525s | brand apprentice but bran apprentice is |
11527s | too precious of a combo in this matchup |
11530s | to |
11531s | use just like that now if possessee were |
11533s | in |
11535s | a bit of a healthier position in terms |
11537s | of life total |
11539s | i would say it's uh reasonable to go for |
11542s | the multicaster arcane intellect first |
11547s | but even just taking the six feels so |
11549s | scary that i kind of want to just |
11551s | deathborn again |
11554s | and even the alternative clears you have |
11556s | like a brown apprentice or blizzard like |
11559s | bryan apprentice maybe soaks up some |
11561s | damage |
11562s | but that's not really your biggest |
11564s | concern right now possessing though |
11566s | playing fast and loose here as he just |
11568s | draws tanks the six and potentially yet |
11571s | more to come uh when these skeletons die |
11573s | off okay huge that he draws flurry |
11575s | though that is big |
11578s | problem is can he get a clean don grasp |
11581s | set up he has |
11583s | no deathborn in his own don grass pool |
11585s | but he has flurry |
11588s | yeah flurry cold case ai |
11593s | a wildfire of his own been unfortunate |
11597s | what's top deck here |
11599s | this is certainly not the starfish turn |
11603s | rattles |
11607s | um |
11609s | ping and place no flurry seems |
11611s | reasonable to me but |
11612s | probably just going evoker to cycle |
11614s | further any way to thin your deck and |
11616s | get closer to the dawn grasp feels like |
11618s | the priority here |
11620s | fully agree that's his i mean as we've |
11622s | said many times the only thing he really |
11624s | cares about at this point in the game |
11626s | aside from getting a chip damage where |
11627s | possible |
11632s | yeah possessing |
11633s | not going to dilly dally with the dawn |
11635s | grasp it is a decently tempting ping |
11639s | oh sorry his hero power still at one uh |
11642s | so it would have to be trade deathborn |
11645s | and that doesn't really seem worth it |
11646s | floating the two mana at the end as |
11649s | well i think just get the don grasp down |
11653s | i agree yeah i was going to say that if |
11655s | you play deathborn you get it in the |
11657s | pool for dawngrass when it potentially |
11659s | sets up for another good deathborn |
11661s | afterwards |
11663s | but if you play dawngrass you have |
11665s | deathborns to go |
11666s | afterwards anyway you still have two of |
11668s | them in the hand which you'll be able to |
11669s | use later on as well |
11671s | uh but possessing again deviating from |
11673s | the lines that we expected |
11676s | the upshot of this is that um |
11680s | his dawn grasp has |
11682s | you know still an immediately available |
11684s | ping on turn nine and very likely to |
11685s | have a target as well because he has |
11687s | deathborn and cold case in the pool |
11692s | yeah this part is kind of brutal |
11694s | possessing not having a low pressure |
11697s | turn to get down the dawn grasp and |
11699s | that's often the case in the mirror like |
11701s | your opponent is |
11702s | if they can help it not going to give |
11704s | you a nice easy turn |
11707s | to have a low tempo |
11710s | now he's really hoping for that one to |
11712s | come off it again here |
11715s | oh the wildfire too late |
11719s | okay |
11721s | so now he just goes double wildfire i |
11723s | think |
11736s | but he's doing much better on the hero |
11740s | power business obviously with the dawn |
11742s | grass but uh double wildfire and savara |
11744s | will give back one of them with the |
11746s | brown apprentice in hand super fake |
11748s | could die very quickly here yeah he |
11750s | really could i really like what this |
11752s | hand is doing for possession right now |
11753s | with the genathrius to buy him a little |
11755s | bit more time you just have so many |
11757s | numbers that you can work with with two |
11759s | wildfires in hand the brown apprentice |
11760s | you're almost guaranteed to be able to |
11762s | find a way to upgrade it in some form if |
11765s | your opponent plays any minions at all |
11768s | yeah that's the clever part of holding |
11770s | on to the two wildfires it just lets you |
11772s | choose your break point at will |
11777s | now finally he plays the starfish yeah i |
11780s | mean it's going upstairs but this is for |
11782s | six damage instead of 11. like this |
11785s | more fries |
11793s | okay being at four |
11795s | sorry a two means uh very big top deck |
11799s | uh the wildfire wildfire |
11803s | ran apprentice is a possibility of |
11807s | course just for max damage on this turn |
11809s | but it doesn't mean you miss |
11811s | out on your actual hero honestly sorry |
11813s | it cost zero so you could actually just |
11815s | go for |
11816s | all of that at once and deal well |
11820s | yeah four and then six and then six i |
11822s | think it's actually 14. |
11825s | oh yeah sorry |
11827s | honorable kill |
11831s | or 16 actually sorry right with 12 plus |
11833s | four yeah |
11835s | almost right |
11839s | unless we want to save the brand |
11840s | apprentice combo in which case it could |
11842s | be |
11844s | wildfire wildfire |
11849s | it's a super clean setup right you deal |
11851s | 16 this turn so super fake is down to 16 |
11854s | and you have ping mordresh and you're |
11855s | playing deal six next turn which is |
11857s | lethal so |
11858s | just a very nice spot yeah it's so plain |
11861s | great |
11862s | possession sees it |
11864s | nicely spotted |
11867s | and just like that |
11869s | super fake has |
11871s | only alibi to stay alive next turn i |
11874s | guess technically cold case but |
11876s | not good enough |
11878s | and he does first of all need to |
11880s | actually answer this |
11882s | because that bran is |
11883s | very threatening indeed |
11885s | the broad rush |
11887s | the |
11896s | my god is that sire branatherius |
11908s | it's such a good feeling especially when |
11910s | you have a coin in the pool oh |
11914s | how perplexing well |
11920s | from superfix perspective he certainly |
11924s | has to kill the bran and the |
11926s | only two ways of doing that are with a |
11928s | six manus ping or with mass poly |
11934s | neither which feels amazing |
11937s | cold case would actually let him survive |
11939s | at one hp against the mordres ping |
11946s | yeah he knows he's got to do it |
11953s | and because denaturis deals its damage |
11956s | in chunks not in a c'thun one at a time |
11958s | way this is not lethal for possessing |
11963s | but wow that okani is a nice way of just |
11967s | knocking it out as well |
11969s | yeah |
11971s | four i guess just minions |
11974s | there are more josh the mordresh agreed |
11981s | this is remarkably close that super fake |
11983s | god despite not finding his dawn |
11986s | mostly off the back of |
11988s | his early game push really makes me |
11991s | wonder if this would have been a |
11992s | different pan out if he had unfrozen |
11994s | that wider board in the earlier turns |
11998s | uh if he goes vardhan |
12003s | cold case |
12005s | honor the the minion counter yeah sorry |
12007s | he could have survived but yeah there's |
12008s | just not enough |
12011s | mana with the akani fitted in so yeah |
12012s | possessing is going to take it no way |
12014s | out for super fake |
12017s | whether with dinatrius or mordresh it's |
12020s | going to end out the game 12 damage |
12024s | nicely done by possess either it was |
12026s | such a clean setup even though we |
12028s | weren't initially looking at the |
12030s | nathan's lethal and it wasn't necessary |
12032s | like the spot on that uh bran apprentice |
12035s | turn that you pointed out getting the |
12036s | honorable kill straight away and then |
12038s | dealing all that damage to set up the |
12041s | ping with more josh was super duper |
12043s | clean |
12045s | very very nicely played uh by possessing |
12048s | i still wonder for super fake if taking |
12050s | the hyper damage route might have gotten |
12051s | him there a little bit quicker uh |
12053s | because |
12055s | he obviously didn't know that his |
12056s | opponent had dawn grasp but he knew he |
12058s | didn't have it in hand which immediately |
12060s | means you need to start thinking of |
12062s | backup wind conditions |
12064s | it's tough to do so in a deck that |
12066s | doesn't run a freezing touch that's when |
12068s | you really start opening up the |
12070s | possibilities of just face face face and |
12072s | locking out the game uh with pure burn |
12075s | but even then uh i think it was probably |
12077s | the best set up for if you don't top |
12079s | deck the |
12080s | uh the dawn grasp and it was kind of the |
12082s | best setup which you do top deck the |
12084s | dawn grasp as well because then your |
12085s | opponent's just lower and you finish |
12086s | them off really quick |
12088s | yeah i would agree it's just so cool to |
12092s | watch how quickly the mage mirror can |
12094s | turn from a heavily board-based match up |
12097s | into just going over the top and then |
12100s | freezing there very intricate one to |
12102s | watch but for now no chance of seeing |
12104s | that mirror again it's going to be super |
12106s | fake moving on to his ramp druid now no |
12108s | surprise whatsoever it's the best |
12110s | matchup he has remaining against that |
12113s | mage although i think we have seen it |
12115s | already a couple of times throughout the |
12117s | mt and this weekend that the mage can |
12119s | still just get there against druid |
12121s | generally once again if they find an |
12123s | early enough dawn grasp but the druid |
12125s | also has to be careful not to give |
12127s | free ping targets and easy ways to scale |
12129s | that hero power |
12131s | yeah i was thinking about this actually |
12132s | about why i sometimes end up losing to |
12135s | mage on |
12137s | ladder because |
12138s | as druid sorry because some of the games |
12140s | you miss all your good draws and they |
12142s | hit the the nutty start interval and |
12144s | yeah you're gonna lose that game but a |
12146s | lot of the time i feel like i have a |
12147s | decent hand but i'm just not really |
12149s | getting anywhere as the game progresses |
12152s | uh and i think what it comes down to is |
12154s | like first of all finding guff is a very |
12156s | big deal as super fake says calm down |
12158s | dude to himself with this disgusting |
12160s | starting hand uh but i think for |
12162s | possessing like |
12163s | this game probably it's not gonna happen |
12165s | this is too good of a starting hand for |
12167s | the druid to even be having a chance |
12168s | against but using your freezes very |
12171s | liberally just getting in these little |
12173s | bits of chip damage with your early |
12174s | board i do think makes a really big |
12176s | difference |
12178s | and i was really into the tempo brand |
12180s | from possessive there after he saw his |
12181s | okani draw oh that works pretty nice but |
12186s | especially when you see the coin wild |
12188s | growth you're |
12189s | almost certainly going to be hit with a |
12193s | widow bloom on the turn after so not |
12195s | much chance of the brand getting killed |
12197s | off |
12198s | uh |
12198s | discussion for another day though but |
12200s | your |
12201s | breakdown of the mage versus druid |
12203s | matchup is |
12205s | very very true like the druid it's not a |
12208s | free win that some people like to laud |
12210s | it as on ladder or whatever just looking |
12212s | at match-up statistics because um |
12215s | druids |
12217s | still rely mainly on board to actually |
12219s | kill the mage |
12220s | and if the mage continuously freezes |
12223s | that board that doesn't get that much |
12225s | done which is why we're seeing like the |
12227s | starfish giants version |
12229s | which really has |
12231s | a bigger leg up against mage in my |
12233s | opinion but here from super fake he has |
12235s | the kazakhstan version which i i really |
12238s | am not a fan of i don't even think it's |
12240s | better in the druid mirror |
12241s | uh he still has the starfishes which can |
12244s | help but they're not necessarily pushing |
12246s | the immediate lethal that the |
12248s | battlegrounds battle master and the like |
12250s | would so he mostly relies actually on |
12252s | denaturus to deal big damage to the mage |
12255s | and if the mage is able to simply |
12257s | theotor that away the druid they can |
12259s | have 20 mana but they're still not |
12261s | winning the game |
12265s | super fake god if you're looking at that |
12266s | brand theater combo the one way he's |
12268s | losing this because of course uh |
12271s | wow uh the virgin on curve but instead |
12274s | ending up with bran plus the uh the |
12277s | widow bloom uh he still has one turn |
12280s | left where he could just play theater |
12281s | next turn of course in order to try and |
12283s | steal it before it's played on turn |
12285s | seven |
12286s | but i don't know i think you're winning |
12287s | this game so heavily at this point that |
12290s | you may as well just trying to insta |
12291s | clutch out the the one chance they have |
12293s | to pull it back |
12296s | got to be careful though that is a |
12298s | pretty decent deathborn setup from |
12300s | possessive no big deal for super fake to |
12302s | clean this up with an anexia turn but |
12305s | again |
12307s | a lot can turn on its head very quickly |
12308s | against me it just has to play as if the |
12311s | warden is already there in hand for |
12313s | possessing so i am looking at the |
12315s | theater like you said which can still |
12317s | happen after this miracle growth with |
12318s | the ramp slotted in as well |
12321s | yeah which is why i think he did end up |
12322s | on |
12324s | the miracle growth instead of the |
12326s | alexstras oh sorry instead of the onixia |
12328s | even though it was the stronger play |
12329s | immediately let's see what's offered two |
12332s | best cards right out the gate in bran |
12335s | and daenerys honestly the alibi as well |
12337s | this is like the three best options uh |
12339s | but it's always just uh instead of |
12341s | instead of atheists there |
12344s | and just ship over a scales to the other |
12346s | side |
12350s | and just like that super fig has his |
12352s | bran i mean kale thoughts de nathrius |
12354s | combo in hand |
12356s | uh |
12356s | doesn't really achieve that much without |
12358s | well with the bran already used but |
12361s | like with all these cheap minions he |
12362s | could do two kale fast cycles in one |
12364s | turn like it could be |
12366s | like uh alexstrasza and another house in |
12368s | one turn oh my god you're right |
12375s | and there is really not much possess he |
12377s | can do about it no cycle even as in his |
12381s | list that runs additional multicasters |
12384s | feels |
12385s | pretty terrible |
12389s | there's just very little you can say he |
12391s | just kind of is getting steamrolled this |
12394s | game uh the outs that we can look for |
12396s | again as we said uh |
12398s | magic the dawn grasp is a very very big |
12400s | one to find as soon as possible theater |
12402s | of his own which could steal |
12404s | daenerys back if you go brand theater it |
12407s | could steal danathrius and |
12410s | uh |
12412s | onyxia |
12414s | yes are there any stupid combos you can |
12416s | pull off |
12418s | and i mean not as mage but |
12421s | i really don't even think the theodore |
12423s | would be enough for possession at this |
12424s | point because even if he were to have a |
12426s | denatrius of his own he's quite a long |
12428s | way off from using it |
12431s | and |
12432s | there's still that 108 on the board and |
12434s | all this other stuff that super fake's |
12436s | gonna play to contend with in the |
12437s | meantime another alex oh yeah |
12441s | by the cannons |
12447s | i am just tunneling now on finding a way |
12449s | for super fake to play |
12451s | as much cheated mana in a single turn as |
12454s | possible |
12455s | oh pre-committing the kael'thas that's a |
12457s | way oh yeah |
12460s | let's go alex now that is a lot of |
12463s | cheated mana |
12464s | big fan |
12472s | all right answer this |
12474s | oh the sorceress |
12479s | the alibi is a must on this turn and |
12482s | then you top deck |
12484s | barden which replays the solid alibi |
12487s | great yeah or if the next turn then |
12491s | you get blizzard |
12493s | just live another turn |
12496s | while activating your hero power |
12499s | then you get apprentice to go with your |
12501s | brand at which point your hero power |
12503s | will be big enough to probably clear up |
12504s | the board maybe even get a couple more |
12506s | upgrades with perfect honorable kills |
12508s | that your opponents just walked into |
12509s | like a grueling move |
12512s | and then your top deck mordresh after |
12514s | they don't clear your brand you're |
12516s | actually just winning if you think about |
12517s | it gia for a second |
12519s | these last couple sentences i'm honestly |
12522s | upset that you laid on the sarcasm so |
12524s | thick because these are real outs that |
12526s | possession still has like mage can still |
12528s | do these things obviously it has to be |
12530s | perfect top decks but i feel like you're |
12531s | underselling how good that actually |
12534s | would be oh that was the exact series of |
12536s | outcomes of his draw oh sarcasm no |
12538s | sarcasm i'm on board i believe oh |
12541s | alignment again |
12545s | no oh seaweed that's it not kelp laser |
12548s | burning again |
12549s | blazer i hope they print that card it |
12551s | sounds so cool |
12553s | let me put it in bg real quick |
12564s | yep |
12565s | oh that's true actually now that you're |
12567s | going to be designing bg's can you get |
12568s | me as an alternate skin for tog waggle |
12570s | now that he's in uh oh my god |
12574s | i would pay any amount of money for that |
12576s | i guarantee you're a pretty good hero |
12578s | darth you should be proud |
12582s | yay a couple's gullies |
12585s | [Music] |
12588s | there we go |
12590s | yep that was a night on unstoppable |
12593s | druid drawn possessing himself didn't |
12595s | have too much cycle to work with the |
12597s | donations being stolen was just insult |
12600s | to injury at that point i'm gonna go |
12601s | ahead and say that wasn't even necessary |
12603s | for super fake to take the win |
12605s | uh but it does mean that possessee is |
12608s | down to only his wig priest which he |
12612s | looked very solid on in the previous |
12614s | series in fact he was in almost this |
12616s | exact spot right needing to take two |
12618s | wins with the wig priest and he did it |
12620s | so we'll see super fake cannot afford to |
12623s | be comfortable just yet |
12625s | he cannot because he does have a tough |
12627s | match up first having to queue up the |
12629s | druid again after we run with it here |
12631s | versus the mage priest vs druid is a |
12633s | tough one uh the wig pretty sorry |
12635s | because you |
12637s | unless you're hitting a hand like he |
12638s | just hit in that game uh you're gonna be |
12640s | too vulnerable to all the buffs the |
12641s | early development one of the big combo |
12643s | turns whatever it is that wig priest |
12644s | decides to do druid is fairly weak to |
12646s | all of it uh but then the quest priest |
12648s | uh to round out i think should be a |
12651s | pretty good one uh actually for super |
12653s | fake with all the removal you have |
12655s | access to all the value all the silence |
12658s | as well uh wig priest is going to need |
12660s | to do a lot to overcome all of that |
12663s | that's true if we do get to that matchup |
12665s | i have a lot of thoughts on it because |
12667s | on paper quest priest does have all the |
12670s | answers but just like the priests of old |
12672s | they don't have the time or the card |
12675s | draw to actually hit all of those |
12677s | answers especially the specific ones you |
12679s | need in a 40 card deck but we will start |
12681s | out with the wig priest versus druid |
12684s | first which we have seen be very |
12686s | one-sided before |
12688s | uh opening hand for possessing is not |
12690s | looking too promising though i |
12693s | when this deck first came out was a big |
12695s | fan of keeping the location but i've |
12697s | kind of realized that in matchups like |
12699s | this you really really really want to |
12701s | hit that one drop on one and this card |
12703s | is not a naga it's not a one drop it's |
12705s | not a wig it's gotta go |
12709s | i even find as well like a lot of the |
12710s | time especially when you're on the coin |
12712s | i will say but uh |
12714s | handmaiden becomes a really big uh part |
12716s | of any starting hand that you get hold |
12717s | of it in |
12718s | and |
12719s | you know you'd rather be playing nagas |
12721s | and replaying wigs or playing the coin |
12723s | than playing the the cathedral a lot of |
12725s | the time so i fully agree with phil |
12728s | mulling on this turn |
12736s | yeah |
12737s | i see you not the worst |
12739s | he does have a minion that can stick and |
12741s | then buff it with the cathedral |
12745s | and super fake's hand also not the worst |
12748s | i would say it has a seedsman |
12752s | it does has bran season as well it |
12754s | worked from last game admittedly |
12756s | well it was probably actually about the |
12758s | same turn i think it was about turn |
12759s | three he played it but he had 20 mana at |
12761s | that point |
12762s | this top deck though that's insane |
12764s | that's huge |
12768s | means that super fake can land the seeds |
12770s | when proactively okay never mind |
12772s | possessing drew a playable minion this |
12774s | turn good for him |
12779s | you gotta be coin seeds man though i |
12780s | think |
12781s | if you hit nourish it's just perfect |
12785s | i |
12787s | think i agreed with you because you had |
12788s | aquatic form into five mana on the next |
12791s | turn for guff or nourish even if you |
12793s | missed which is a break point i often |
12795s | really like to use it on uh but super |
12797s | fake here being very very brave kind of |
12800s | forcing his opponent uh to find an |
12802s | answer to this bran which there are a |
12803s | few in the form of devour primarily |
12806s | which is a monstrous top tick for |
12809s | possessing to be able to deny the double |
12811s | season i appreciate the um bravery from |
12815s | super fake though because |
12817s | i think possession was giving a no wig |
12820s | read on his hand at that point so it |
12822s | actually had to be bless or that |
12824s | combination of the um |
12827s | location plus devour |
12829s | the payoff was huge potentially for |
12831s | super fake it's actually difficult to |
12833s | sometimes answer uh temple bran as wig |
12836s | priest especially now they're cutting |
12837s | najak hexson |
12839s | all right so this is identity theft of |
12841s | the nargling first choice coin makes |
12844s | sense second choice |
12847s | aquatic |
12848s | makes more sense than innovate i think |
12850s | to me i agree |
12853s | you can make the argument that you have |
12855s | no shortage of cards because you'll have |
12856s | the active hand maidens by then so maybe |
12859s | it is innervate |
12861s | but it gives you a chance of more |
12862s | specific draws like you're really going |
12863s | to want to hit radiant uh you're really |
12865s | going to want to hit wig and i think |
12867s | just having more targeted draw |
12869s | uh is worth it quick for me oh close |
12871s | honestly it is close |
12875s | and i'm leaning innervate to maybe just |
12878s | have a turn where you can play both hand |
12881s | maidens and not run into too many hand |
12884s | space issues but it was certainly close |
12886s | like both of them were very reasonable |
12888s | let's see how it goes |
12891s | uh super fake looking for |
12893s | really any kind of cheap minion at this |
12895s | point with having both chaothas and |
12897s | denathrius in hand |
12900s | but how he goes about these next few |
12901s | turns is |
12902s | really tough because |
12904s | coin aquatic is something i would |
12906s | consider specifically to find scale with |
12908s | it being really strong on this turn |
12910s | after you've already seen one |
12912s | uh shadow word devour already having |
12914s | been used but if you miss that's a |
12917s | really crucial coin that you've just |
12918s | eaten through there when you have |
12919s | potentially coin miracle growth next |
12921s | turn yeah right or even saving coin with |
12924s | a chaotas minion that's a bit more |
12926s | expensive to activate than atheists but |
12928s | we see super fate taking the shot on it |
12931s | it's another aquatic i didn't even see |
12933s | the other two dredges but we'll get |
12935s | another shot at it so |
12937s | devourer oh okay wow really |
12941s | i mean that is the one that he actually |
12943s | draws to be fair so moonlit still has a |
12945s | chance to hit gov but |
12948s | i think you just take growth here |
12952s | actually maybe it's trebagazor |
12954s | oh okay option number three again yeah |
12958s | honestly super close i was thinking it |
12961s | he was always going to play a wild |
12962s | growth this turn |
12964s | and then would let you play the shrubby |
12967s | the next turn but maybe that's too slow |
12972s | anyway here's the turn we were talking |
12974s | about handmaiden number one and most |
12976s | likely number two played as well this |
12978s | turn surely he finds a wig right |
12982s | holy |
12986s | oh happy let's go again |
12988s | without a wig this hand is starting to |
12990s | shape together you've got bless and |
12992s | pelagos with a few pretty robust minions |
12995s | on board to |
12996s | help with that game plan as well |
12998s | and he still has the merc watcher to |
13000s | play a wig immediately this turn and |
13002s | have it come back but he misses |
13007s | so now the question is how does he play |
13009s | best around scale of onixia and |
13012s | i just don't think there's enough stats |
13014s | to do that cleanly |
13017s | yeah i do think you can have a |
13019s | reasonable read on no |
13022s | not necessarily they did play a moonlit |
13024s | guidance after they went for the uh the |
13026s | aquatic form but they were clearly |
13027s | digging for scales last turn so they |
13029s | didn't have it in hand at the start |
13032s | a bit surprised not to see the location |
13034s | activated though like one more chance at |
13036s | drawing wig i thought was huge there but |
13038s | that is an incredible top deck for super |
13040s | fake the whole board cleaned up very |
13043s | nicely |
13044s | composting as well |
13047s | and he can curate exactly how many he |
13049s | wants to draw with this |
13050s | oh that's so filthy man oh poor |
13054s | possessing |
13056s | oh you take four draws so trade in three |
13059s | and then play the composting |
13065s | i think |
13068s | are you going to be trading all of them |
13069s | away all but one yeah i mean i think |
13071s | you're right you just take your three |
13072s | drawers |
13076s | or your four drawers sorry with the |
13077s | composting goal yeah he knows how to |
13079s | count |
13082s | oh i could have been five |
13084s | wow |
13086s | never mind schwerbach's or justifies |
13090s | holding on to nourish uh to an innervate |
13093s | okay two thrives |
13095s | i think they're guaranteed to find wig |
13097s | by this point i could be wrong though i |
13099s | think it's guaranteed |
13105s | there we go it is in the deck |
13109s | so in terms of naga's there's not much |
13112s | going on on this turn actually to be |
13114s | fair okay now it's a little bit better |
13116s | wig number two does miss there though |
13119s | oh |
13121s | that's a big whiff |
13122s | it's |
13123s | yeah pretty terrible |
13127s | i'm thinking bless |
13129s | yeah you don't have mana for double boon |
13131s | do you |
13132s | right like he could say take |
13135s | a medium-sized boon this turn and go for |
13137s | a bigger one next turn but |
13139s | i really don't think without the second |
13142s | wig |
13142s | that there's |
13144s | a way to get a good enough payoff on |
13146s | both boons but possessing the surprise |
13151s | a really rough go of it |
13154s | well oh sorry slitherspear wig |
13158s | that's really not that good |
13163s | i agree with holding back on the boon |
13165s | here |
13166s | it goes |
13170s | [Music] |
13187s | yeah i think so uh so the soil the |
13190s | plus attack probably you don't have much |
13192s | mana to work with this turn |
13196s | oh i thought she timed out yeah i think |
13198s | she had just uh |
13201s | lagged out the cool but she'll be back |
13202s | any second |
13204s | hello |
13207s | back sorry sorry uh my internet |
13210s | not long now jia you're almost out |
13213s | [Applause] |
13214s | [Laughter] |
13216s | okay i'm back in time to see the shrubby |
13218s | though and it looks like that super fake |
13222s | is just completely running away with |
13224s | this |
13224s | yup |
13226s | oh even fine devourer that's so big in |
13230s | time to juice up as well |
13231s | yeah |
13233s | once the druid turns this corner they |
13235s | safely land the shrabagazor and they're |
13238s | able to like |
13239s | um infuse a devourer there is simply no |
13241s | way back for the wig priest |
13243s | is he's gonna do the best he can though |
13247s | devour is |
13248s | big what can he set up for |
13251s | it's another one he needs the second one |
13253s | to have any chance |
13254s | uh |
13255s | radiant wig |
13257s | nargling |
13259s | there's no manner it's just not enough |
13261s | to work with even with all the discounts |
13266s | yeah i'm really not seeing it |
13269s | okay so |
13270s | you you allow them to keep the board |
13272s | this turn right this is not the turn you |
13274s | go in |
13274s | right |
13275s | next turn now especially that you found |
13278s | the uh |
13280s | oh interesting bless there |
13282s | okay now that you found the |
13284s | amaro you can get some kind of a board |
13287s | clear or maybe just a mega mega pop off |
13289s | next turn with the radiant elemental |
13291s | hope to find the other devour that's |
13293s | still in the deck |
13296s | it is a plan |
13297s | as any i could have come up with that |
13300s | bless i think only to create some hand |
13302s | space for possession it's crazy that |
13304s | bless was the most dumpable card there |
13306s | but it really kind of was |
13310s | meanwhile for super fake i think rocking |
13312s | his brains as to if there's any way to |
13314s | get lethal immediately like the daenerys |
13316s | is pretty juiced but i think it's just a |
13318s | bit short |
13320s | that way doesn't it like trading in the |
13321s | treants doesn't actually equal any more |
13323s | damage because you like |
13325s | maybe equals one more because take two |
13327s | health and add one but not enough to uh |
13329s | to deliver lethal |
13331s | correct |
13332s | we're just going to |
13334s | um stock the board up even higher having |
13336s | a huge taunted minion also prevents |
13339s | samurai blast from getting |
13341s | a big clear |
13343s | [Applause] |
13353s | that's the other devourers oh okay okay |
13357s | we can clear the board with samuro |
13361s | i |
13362s | just wondering if that's what you want |
13363s | to spend your mana on do you accept that |
13365s | you're clearing like a bit of the board |
13368s | and leave up the six six and a ten ten |
13374s | uh |
13376s | a lot of stats to leave him play |
13377s | admittedly |
13380s | i think he's just going for a huge boon |
13382s | instead which is very reasonable because |
13385s | uh the boon minion can't be silenced |
13388s | a wig first and to be fair it is |
13391s | absolutely enormous on this turn like |
13393s | you can get up to really astronomic |
13395s | heights |
13398s | and he can play both balloons right |
13401s | uh yes |
13403s | but it looks like he's not going to if |
13405s | he's committing the slither spear |
13407s | that's fair |
13409s | those need to be thinking about |
13411s | missioning oh i i i guess you just don't |
13414s | beat devourer anyway actually dude |
13416s | yeah and he cannot |
13418s | really play around it that well because |
13420s | the blue will always spawn to the right |
13422s | of the minion it buffs |
13424s | yeah he'd have to like do some i don't |
13426s | even know if there was mana but like |
13428s | waste a bunch of wigs and then play like |
13430s | both these nagas in between the two |
13432s | which is |
13433s | yeah kind of defeating the purpose |
13434s | anyway |
13436s | right and the devourer not only removes |
13438s | the taunt but let super fake deliver |
13440s | lethal with the 16 on board |
13444s | yeah that'll do and it's a big devourer |
13447s | from the biggest i've ever seen but good |
13449s | enough uh for super super fake to take |
13451s | the game and to take the day winning |
13453s | both his series a real nail biter a |
13455s | really tough first one uh of the day |
13458s | versus chauncey but that second one |
13460s | versus possessing got to be honest |
13462s | looking a lot cleaner overall the mage |
13464s | one very little he could do given that |
13466s | his opponent had the the dawn grasp but |
13468s | he did not |
13469s | but those last couple games just so |
13471s | clean druid just drawing the goods |
13474s | that's right very impressive stuff from |
13477s | super fake taking a couple of |
13478s | unfavorables on the way as well we did |
13482s | see him put up those hand signals i |
13484s | think aiming for the eight points he has |
13486s | secured himself two already for a |
13488s | maximum of five throughout the weekend |
13491s | we'll be seeing him tomorrow after our |
13494s | top eight are all decided but we still |
13496s | have to figure out who else from group b |
13498s | will be joining him possess he going to |
13500s | get a small break while he waits uh in |
13503s | the decider match for the winner in our |
13505s | elimination match |
13507s | indeed at the elimination match is going |
13510s | to be judgement first chauncey yes uh |
13513s | which will be |
13514s | an interesting one again the two players |
13515s | with their own very unique builds of |
13518s | priests the only player in the uh this |
13520s | entire week of grand masters to bring |
13522s | their respective archetypes and i can't |
13524s | wait to see how that one is gonna shake |
13526s | out on either side what uh picks and |
13528s | bands may end up being chosen uh but for |
13531s | super fake that's a really big deal to |
13533s | get the win i think that just locks him |
13534s | in for playoffs uh with an extra two |
13536s | points that he's gained already this |
13538s | week after a solid first couple of weeks |
13541s | what like sixth place yeah like he was |
13543s | in the top half of players and now after |
13545s | a decent performance i'd be surprised if |
13547s | he doesn't make the playoffs same story |
13549s | for possessing honestly even if he takes |
13551s | the loss |
13552s | and just walks away with one point in |
13554s | the decider match but for judgment on |
13556s | chonsu |
13557s | not the same story at all this is very |
13559s | much do or die for both of them in the |
13562s | elimination match that's right in grand |
13565s | masters we are sort of having the story |
13567s | of the rich get richer a lot of the |
13569s | players that are already qualified to |
13570s | worlds are also looking in the best |
13572s | position to make it to playoffs as well |
13574s | which happens to work out very nicely |
13576s | for whoever gets to slide in there that |
13578s | doesn't have the world's ticket just yet |
13580s | because there's a lot of chances that |
13582s | the ticket gets passed down even if you |
13584s | don't end up winning the whole thing uh |
13587s | so for the likes of chonsu and judgement |
13590s | clawing their way towards those last |
13592s | open slots is going to be a very big |
13594s | deal indeed and personally i'm super |
13596s | excited to see super fake playing in |
13598s | playoffs because that's usually the week |
13601s | where he really brings out the weird |
13603s | decks when you can get the good reads on |
13606s | a much smaller field of players |
13609s | yeah the real freaky stuff uh i'm |
13611s | excited to see what he can come up with |
13613s | but we're gonna go to a break now and |
13614s | when we come back the elimination match |
13616s | between chotsu and judgement we'll see |
13618s | you in a minute |
13623s | [Music] |
13641s | [Music] |
13647s | [Music] |
13655s | [Music] |
13667s | [Music] |
13683s | [Music] |
13696s | [Music] |
13710s | [Music] |
13723s | [Music] |
13749s | [Music] |
13757s | [Music] |
13766s | [Music] |
13773s | [Music] |
13780s | so |
13783s | [Music] |
13797s | [Music] |
13802s | [Applause] |
13808s | [Music] |
13816s | it's the final series of the day for gia |
13818s | and myself here at hearthstone grand |
13820s | masters last call but plenty more to |
13822s | come as we work through all of group c |
13824s | and group d with the other fantastic |
13826s | casters here waiting to take you through |
13828s | all the action but gia for this uh final |
13830s | match for us of the day what have we got |
13834s | have chantsu vs judgment in our |
13837s | elimination match or perhaps the battle |
13839s | of the weird priests as we call it and |
13842s | it's really not as catchy as i hoped it |
13843s | would be we have the whole priest versus |
13846s | the boar priest here and on top of that |
13848s | there's also a bit of an off the wall |
13850s | choice in terms of lineup from judgment |
13853s | here in that cursed impu warlock which |
13855s | we have seen take down druid earlier on |
13858s | today |
13860s | yes which memes aside my own personal |
13862s | bias uh i can see why you would want to |
13865s | bring it to me it kind of seems more |
13868s | like a last |
13869s | uh a conquest deck than the last year's |
13871s | standing deck i don't know if that's |
13872s | stupid to say because it feels like it |
13874s | has less like hard counters in the same |
13876s | way and it's trying to be like a jack of |
13877s | all trades but at the same time that |
13879s | does open you up to sweep potential a |
13882s | little bit more rather than just going |
13883s | back and forth back and forth uh trying |
13885s | to take out one very specific archetype |
13887s | because you have that extra game verse |
13889s | mage |
13890s | even if you're losing a little bit of |
13892s | that percentage first druid uh i would |
13894s | argue uh but in terms of the bands as we |
13896s | can see it's uh one of the priests |
13898s | actually panned away uh judgment does uh |
13902s | uh |
13903s | judgment joshua the priest yes sorry |
13905s | judgment doesn't even want to see the |
13906s | priest uh from his opponent there the uh |
13909s | the potential threat of four million huh |
13912s | priest |
13913s | powerful |
13914s | yeah he just took a look at the list let |
13917s | loose the biggest of his life and |
13919s | decided |
13920s | not to even bother with that he respects |
13923s | its power and wants to have potentially |
13926s | the rogue uh coming out to play he has a |
13928s | lot of confidence in the deck and he has |
13930s | an interesting tech choice in here with |
13932s | that silver leaf poison buff to one mana |
13935s | buff card seeing plate let's go |
13938s | design team hard at work as always |
13940s | fixing the metagame one step at a time |
13943s | with the silvery poison instead of |
13945s | backstab i guess would be the direct |
13948s | swap out |
13950s | it's interesting because like backstab |
13952s | is clearly a very good card in the deck |
13954s | when it allows you to pop off right you |
13955s | have a free mana to work with it gives |
13957s | you a little bit of extra board clear to |
13958s | catch up swing the board all at the same |
13960s | time but a lot of the decks i think and |
13963s | a lot of the good players when piloting |
13964s | those decks are clocking onto the fact |
13966s | that you don't really want to play |
13968s | minions a lot of the time versus rogue |
13970s | unless you're actually smoking them down |
13972s | and they're really gonna suffer against |
13974s | all that aggression and so maybe |
13976s | judgment making the uh the judgment |
13978s | called the backstab is a little bit too |
13980s | shaky you don't want to be backstabbing |
13982s | your own nulls your own tracker |
13984s | in order to juice up the rest of your |
13986s | minions |
13991s | potentially |
13996s | lag or uh dumb point that's a fun game |
13999s | to play is my answer not worth |
14000s | mentioning or is uh jira in the middle |
14003s | of a typhoon i think uh sorry sorry |
14006s | sorry yeah i wouldn't ignore you that |
14007s | badly dara come on |
14010s | i would understand i'd respect it |
14012s | now i'm not exactly sure what the |
14014s | question you asked was because of my |
14016s | brief disconnect but i was just going to |
14019s | provide some very very smart insight |
14022s | about how |
14023s | the uh huge weapon from draka plus a |
14026s | silver leaf poison doesn't that remind |
14028s | you of the old shank days |
14030s | please no don't take me back i hated |
14032s | that next so much |
14034s | [Laughter] |
14036s | the sss no |
14039s | never again |
14043s | actually the first rogue mirror we've |
14045s | gotten to cast this weekend isn't it |
14047s | which is honestly a bit surprising given |
14049s | the uh prevalence of this deck |
14054s | yeah it's a matchup you're going to be |
14055s | seeing all the time on ladder |
14058s | if you're piloting it and uh it's a very |
14060s | interesting one it's one of the kind of |
14061s | matchups that i really like where |
14063s | they're very similar |
14065s | every time you play it but it's really |
14066s | subtle differences and it feels like you |
14068s | can really figure it out |
14069s | unless you just get destroyed by a |
14071s | really really bad draw |
14072s | and i think the the main question i was |
14074s | asking myself right at the start which |
14076s | is pretty core to the uh |
14078s | uh |
14079s | pretty crucial to the core of this deck |
14080s | i suppose you could say is like little |
14082s | pop-offs earlier versus big pop-ups |
14084s | later on and it's very match-up |
14086s | dependent when you go for which and for |
14088s | the longest time i was just really |
14089s | unsure what the best way to go for was |
14092s | versus specifically the rogue mirror |
14095s | yeah it often comes down to the exact |
14097s | breakpoints of the minions you can put |
14099s | together are if for example as rogue you |
14101s | have double location early if you can |
14103s | get those to five five times two that is |
14107s | just uh creating a three turn clock |
14109s | against your rogue opponent and i would |
14111s | say that is worth it if the draca dagger |
14113s | can get to 10 damage or okay let's be a |
14116s | bit more generous let's say eight and |
14118s | then you get in there for three swings |
14121s | generally your burst spells over the top |
14123s | is good enough then that is very very |
14126s | warranted as well so i just kind of |
14128s | think it comes down to whether or not |
14130s | you can map out how many turns it takes |
14132s | to get lethal and if it comes up a |
14134s | little bit short with the damage then i |
14136s | would say hold off but if it gives you a |
14138s | realistic break point then go for it uh |
14141s | chanzu right away on turn two already |
14143s | with a difficult decision as to whether |
14144s | he even wants to tote them as shaman |
14146s | because like he said you don't often |
14148s | want to give your rogue opponent targets |
14150s | but they also work as targets for you if |
14152s | you feel like you're going to do the pop |
14154s | off turn sooner then you get to use that |
14156s | totem as a backstop target potentially |
14159s | great point yeah chance is the player |
14160s | playing backstab judgment is not |
14163s | uh but things getting scary now for |
14164s | judgment a shadow stepped edwin |
14167s | especially now that it costs one mana |
14169s | when in hand instead of two |
14170s | is a very very scary thing uh to be |
14172s | facing down on subsequent turns |
14175s | and so for judgement |
14178s | at the moment if he can find himself |
14180s | dracker |
14181s | we could look at that as a potential |
14183s | game plan but now without even that as |
14185s | an option we really uh have to start |
14188s | scrambling for any way to pull ourselves |
14190s | back into this game because this is like |
14192s | defcon one now things are starting to go |
14194s | really wrong for judgement |
14197s | and there is the argument to play the |
14200s | knoll this turn the one on the right |
14201s | it's stealth so it can't even be abused |
14203s | by chonsu thanks to the shroud effect |
14206s | but does that three damage that you |
14207s | pre-loaded on board even amount to |
14209s | anything significant if you expect |
14211s | chonsu to have a big pop off turn my |
14214s | instinct is to say no but the problem |
14215s | with judgment's hand is he has zero |
14217s | payoff cards no location no draca so |
14220s | what's the point of even holding on to |
14222s | the cheaper knoll it feels very likely |
14224s | that next turn he even goes for dagger |
14226s | and silver leaf to keep cycling and by |
14228s | that point he might have to dump a card |
14230s | even |
14232s | so edwin obviously the first thing you |
14234s | would consider on this turn but there's |
14237s | some |
14238s | pretty interesting alliance with just |
14239s | ignoring that going for graveyard plus |
14242s | all your cheap spells effectively and |
14244s | then edwin to follow up next turn |
14246s | because it's like an individually |
14248s | powerful card and needs no fueling from |
14250s | the rest of your hand |
14253s | it could even be graveyard past this |
14255s | turn just let the location sit there |
14256s | have your two mana banked and create a |
14259s | big edwin and a bigger location minion |
14261s | the next turn but it's honestly |
14263s | difficult to say so once again you have |
14266s | to ask if you play the location now and |
14268s | you dump all the rest of the spells how |
14269s | big does the minion get and actually not |
14272s | too big |
14273s | it's like shadow step door backstab and |
14275s | the extortion that he would have been |
14277s | able to play it's a five five a singular |
14279s | five five i don't think that really |
14281s | speeds up his clock in most |
14282s | circumstances so i like just the |
14284s | location commit |
14286s | yeah i'm on board with it for sure |
14289s | uh for judgment the silver leaf i guess |
14292s | is performing decently well just a cycle |
14296s | in this instance and then you could end |
14298s | with |
14299s | coin |
14300s | pass coin maestra but honestly you'd |
14302s | probably rather just |
14304s | have nothing on the board even if you're |
14306s | just going coin nothing |
14309s | sorry bespoke i think it would have been |
14311s | a seven seven actually forgot to account |
14312s | for replaying the null from shadow step |
14315s | uh but again i still don't think that |
14318s | was necessarily big enough to warrant so |
14321s | it is going to be the waiting game for |
14323s | both our players judgement committing |
14325s | his tech card to cycle a little bit more |
14328s | but he has to dump a card after this and |
14330s | all of these are painful to part with |
14331s | honesty |
14333s | extort your own face you know i don't |
14335s | think so |
14337s | it's got coin trade now that's fine |
14340s | sure |
14343s | boy oh boy does he need a location of |
14346s | his own |
14350s | don't start with that you wait for that |
14351s | next turn |
14353s | [Music] |
14354s | all right |
14356s | come on lap dogs |
14360s | kind of expensive way to start but sure |
14362s | you can just tooth judgment's face |
14365s | you've even got an honorable kill |
14372s | okay now we're talking |
14375s | yeah i do like starting gun fishing |
14376s | maybe he can prep something more |
14378s | expensive |
14386s | yeah so the edwin train ends there but |
14388s | he can still do a lot to buff the |
14390s | location |
14394s | you can look for prep here i guess then |
14396s | you could theoretically keep going with |
14397s | the shroud |
14400s | uh but without that |
14402s | okay yeah just pure damage makes sense |
14405s | yeah i like this a lot so now he goes no |
14407s | backstab the null shadowstep replay the |
14410s | null and that is now certainly enough |
14413s | pressure on board to warrant the |
14415s | location cash in |
14417s | and |
14418s | i'm just gonna go ahead and say that's |
14420s | the game because judgment can't do |
14422s | enough to clear this board nor race it |
14427s | [Music] |
14429s | because the 11 11 sticking around |
14432s | most likely that edwin also gets to go |
14433s | face and then it just we can stop okay |
14436s | maybe the edwin dies there is double |
14438s | serrated in hand and the wick is stabbed |
14440s | to be fair |
14447s | trade trade trade it's discount after |
14450s | discount |
14451s | and |
14452s | if he can clear the edwin |
14454s | and get a big pop off then maybe we're |
14456s | talking but it had to be location it's |
14458s | like that card for there to be even a |
14460s | glimmer of hope |
14465s | you have |
14467s | like knoll |
14469s | oh sorry yeah trade in the knoll edwin |
14472s | prep bone spike like some real nonsense |
14474s | like that to try and find the location |
14484s | to maximize the discount i think we can |
14486s | stop |
14491s | again honorable kill wow okay |
14500s | plague |
14510s | oh |
14516s | no it's not a huge draca but |
14519s | even if you get like a two attack dagger |
14522s | is that enough um |
14524s | essentially judgment's at 13 let's just |
14526s | say he's at nine because you have the |
14528s | wicked stab as well |
14530s | so no that dagger is not good enough |
14536s | yeah you have to assume that the 11-11 |
14537s | is going to be cleared off |
14543s | [Applause] |
14545s | however if you trade him with a null |
14547s | then i think it becomes uh |
14549s | a lot less likely that they're going to |
14551s | be able to clear off this big minion i |
14553s | actually think he leaves this nose |
14554s | stealth though i feel like it's a bit |
14556s | valuable as a three attack that always |
14558s | goes face the next turn i mean not |
14559s | always because you don't know what the |
14560s | tooth spell is but decent chance |
14563s | true yeah good point |
14567s | um |
14569s | probably doesn't commit gun fishing |
14571s | though because that's a cheap card that |
14573s | can go with wicked stab the next turn to |
14575s | let draca actually get to a three attack |
14577s | dagger |
14580s | ends up taking the trade okay i think in |
14582s | the end i like the trade here because it |
14584s | makes it that they have to have a pretty |
14586s | specific hand to actually be able to |
14588s | kill off your uh your ghost and even if |
14591s | they can they're sinking in so much |
14593s | damage uh into it to be able to clear it |
14595s | off now that realistically they're gonna |
14597s | struggle to actually kill you |
14599s | in this game |
14600s | and even stab stab devouring plague is |
14603s | one damage short of clearing the whole |
14605s | board that's true |
14607s | he would have to commit a prep to make |
14609s | that play so instead it's digging with |
14611s | edwin but i just don't think there's |
14614s | enough to get there |
14616s | he has uh he's used both serrated bone |
14618s | spikes so in terms of mana cheat there's |
14620s | really not much left |
14622s | that's just nothing |
14631s | oh location's so late |
14638s | wiggling the camera trying to look for |
14640s | something that he didn't see in that |
14647s | yeah a valiant effort obviously for |
14649s | judgment he had so much of the the fuel |
14652s | but none of the actual uh |
14654s | get up and go no way to make the hand |
14656s | actually do anything in that instance |
14658s | with discovering location so late never |
14660s | finding drakka |
14666s | that's going to be a clean victory for |
14668s | chonsu on the rogue |
14671s | judgment |
14672s | with his choice to ban the priest from |
14675s | chonsu was obviously looking to go for a |
14677s | very bold strategy of just getting out |
14680s | the gate with the rogue and potentially |
14682s | sweeping the entire lineup from chonsu |
14684s | of course johnson still had a fail safe |
14686s | even if he lost the mirror because his |
14687s | mage i would say is still a decent match |
14689s | up in the rogue but yeah clearly the |
14692s | risk judgment took is not paying off at |
14695s | the moment and such is the volatile |
14697s | nature of lhs |
14699s | he does |
14701s | have |
14702s | two more decks that he could use to beat |
14705s | chonsu's rogue but my goodness i don't |
14707s | feel like any of them is a particularly |
14709s | good matchup i agree i haven't obviously |
14712s | seen much of boar priest versus the |
14714s | rogue but i doubt it's great right you |
14717s | have |
14718s | very little removal you are gonna |
14720s | struggle to get a zyrella up to the |
14723s | heights of clearing like a 10 or 11 |
14725s | health minion especially if they're |
14726s | going for the kind of plays that we |
14728s | could very well see from chance who to |
14729s | deliberately not damaging you for a good |
14731s | portion of the game as well before you |
14733s | have one massive pop-off turn and kill |
14734s | them all at once and uh getting to turn |
14737s | eight verse rogue to do the combo is |
14740s | pretty tough to do |
14742s | i would say so the one thing that poor |
14744s | priest maybe has going for it is that |
14746s | they're another one of those decks that |
14747s | doesn't really like to leave minions on |
14749s | board so maybe it's a bit tougher for |
14751s | chonsu to actually build his location |
14753s | minions to the heights they need to be |
14755s | to survive uh some type of weird pyro |
14759s | gift zyrella clear but if chonsu is |
14762s | prudent about his timing of when the |
14765s | damage actually goes face i can only |
14767s | imagine that it's a huge struggle for |
14769s | poor priest |
14771s | well we should have to see because |
14772s | clearly thinks this is best counter more |
14774s | so than the |
14776s | hybrid warlock imp slash curse |
14779s | uh which |
14781s | i mean like i said boar priest is kind |
14783s | of an unknown so i'm willing to trust |
14784s | judgment on this one that he thinks is |
14786s | able to clutch out the win uh like you |
14789s | said no minions on or very few minions |
14791s | on board so chancellor will be |
14793s | hard-pressed to get off the kind of |
14795s | combo that he might |
14799s | need not a bad hand though |
14803s | yeah location is very important for |
14806s | chonsu here of course draca as well i |
14808s | want to say that edwin as a threat is |
14811s | one of the easiest for judgment to deal |
14814s | with because he has shard of the naaru |
14816s | the light at burns also can deal with a |
14818s | location minion but it needs to be |
14820s | unstealth first whether by attacking or |
14821s | being silenced so there's not zero game |
14824s | here against the rogue but chonsu has a |
14828s | pretty strong opener to make sure he |
14829s | doesn't gas out quickly |
14833s | [Music] |
14838s | noel's still costing three and nothing |
14840s | to actually trade or draw which is quite |
14842s | a rarity |
14843s | uh for rogue |
14845s | at this point in the game so we are just |
14847s | going to see a lot of chilling for |
14848s | chauncey right now uh |
14850s | potentially finding some kind of target |
14853s | for tooth if he can but more likely just |
14855s | praying for shroud or any kind of |
14857s | tradable |
14860s | first bore has been committed which i |
14863s | think shantu is just gonna leave and |
14865s | play for as long as you possibly can |
14867s | yeah |
14868s | maybe even stop hero powering just so |
14870s | you miss out on the |
14872s | steering totem or attack totem |
14875s | true |
14878s | um |
14881s | wondering if it's ever worth it to |
14882s | location here but that of course stops |
14884s | the null discounts in their trucks |
14888s | and that's probably not worth it |
14892s | yeah i |
14893s | feel like i'd rather just pass the turn |
14895s | and then play edwin next turn supposed |
14898s | to do that but |
14899s | about tempo null i did not see |
14905s | fair enough |
14909s | and judgment has this problem again of |
14911s | how to activate that handmaiden |
14921s | i guess he's in no rush to do so |
14929s | kind of is though like it's getting |
14931s | scarier and scarier the game goes on |
14933s | because judgment is really not |
14934s | progressing his game plan at all |
14938s | just so awkward like he could |
14940s | technically use the lighted burns to |
14942s | draw with cleric this turn and heal the |
14944s | null |
14945s | i hate it |
14948s | um |
14951s | so if it's not that it's just bar pass |
14963s | like it burns is |
14965s | just it's just such an important |
14967s | resource right yeah i agree to answer an |
14970s | edwin maybe later on |
14977s | they devoured be terrible |
14979s | really wanted to but yeah you may as |
14980s | well just play it next time with the |
14981s | handmaiden if that's your game plan |
14985s | naver chonsu it's not a |
14987s | particularly strong edwin popoff either |
14990s | he only has like the coin and then after |
14992s | that two mana left to work with there's |
14995s | a serrated somewhere in that equation |
14997s | but |
14998s | i i do like the idea of waiting a bit |
15000s | just commit the graveyard here |
15003s | yeah i think one thing i've consistently |
15005s | done with this deck is underestimate the |
15007s | power of preemptive location with edwin |
15010s | next turn |
15011s | because you really do just do get to |
15012s | play a quite absurd amount of cards uh |
15015s | off the draw most of the time |
15019s | uh but a big draw being found for |
15020s | judgement in |
15022s | wow okay i was gonna say in the form of |
15024s | the uh |
15025s | uh flash heal to be able to activate the |
15027s | hand made it but the light it burns |
15029s | deemed less valuable |
15032s | right it does let him kill off the gnome |
15035s | at least and light it burns is pretty |
15038s | situational it's |
15039s | good at dealing with edwin by itself but |
15042s | if there is a stealth location minion |
15044s | you even need to silence to immediately |
15046s | kill it off or just wait until it |
15048s | attacks so i can understand this from |
15050s | judgment maybe hoping that he could get |
15052s | a zyrella clear instead by saving the |
15054s | flash heel but that doesn't look that |
15057s | likely although chonsu did pick up the |
15059s | other knoll which still costs who from |
15062s | the edwin not too nice |
15065s | yeah very right grin there like well |
15067s | well if it isn't the consequences of my |
15069s | actions |
15070s | [Laughter] |
15072s | that one not so much that's just unlucky |
15075s | yep |
15078s | that says irreliable board except |
15081s | judgment only has three health to heal |
15084s | oh no |
15088s | oh come on you can heal the |
15090s | the durability on a location right |
15092s | that's basically |
15095s | [Music] |
15099s | that's so awkward man he can't play the |
15101s | other hand maiden can't play a cleric |
15104s | this is just like hero power face pass |
15110s | x sucks |
15124s | realistically though it is just a pass |
15126s | right i don't feel he can afford to |
15128s | throw any other resource away |
15132s | i mean i'm wondering if you could flash |
15133s | heal just to play it to activate the |
15135s | handmaiden but you need more spells for |
15137s | if you top deck like pyro or something |
15139s | so yeah |
15140s | as much of a nightmare as it is i do |
15142s | agree |
15144s | and here we go the edwin gets to be |
15147s | stopped and see another day and then |
15149s | most likely adraka at the end of this |
15152s | or he's not even going to stop edwin |
15154s | just play everything else in draka is |
15156s | this lethal in fact it might be |
15159s | well no right |
15162s | how big is the draka |
15164s | oh he's not going to okay i'll get it |
15166s | down on this turn |
15170s | i guess just saying you need to have a |
15171s | pretty specific draw uh in order to be |
15174s | able to both clear and heal enough to |
15176s | survive this track yeah |
15179s | fair enough she does |
15184s | probably |
15186s | probably |
15188s | probably go to 17 minimum |
15192s | funny too with desperate but he's taking |
15194s | switcheroo which is understandable |
15199s | uh judgment is not having fun this game |
15202s | [Laughter] |
15204s | what knowledge okay 14 health this is |
15207s | doable for the rogue on this turn |
15210s | oh yeah |
15211s | oh it's nothing this oh |
15215s | always |
15217s | it's like a prep off the top yeah |
15221s | always |
15223s | i guess he doesn't have a shadow step |
15224s | target but |
15226s | i mean maybe the edwin just depends |
15229s | what was that was it a four there you |
15231s | played three cards so one |
15233s | two |
15235s | three four five extra nine i think you |
15237s | get to |
15239s | one off if you go maestra |
15242s | depp maestra played again coin dracker |
15245s | that was very quick |
15249s | he's just looking for something cheaper |
15250s | off the stepped edwin yeah this may |
15253s | qualify |
15257s | anything zero cost |
15260s | seven |
15261s | eight |
15263s | that does it that's legally yeah that |
15265s | does it |
15266s | oh um |
15268s | even one over with the backstab no |
15276s | tough game for judgement a really really |
15278s | rough draw uh no hiding it uh struggling |
15281s | to activate the handmaid and no pyro |
15283s | there's xyrella cleared not being |
15284s | anywhere near strong enough uh at that |
15287s | point in the game but i've got to be |
15289s | honest |
15290s | i kind of feel like even with a good |
15292s | draw something like that is going to be |
15293s | a very reasonable pan out for boar |
15295s | priest verse rogue uh when there's so |
15298s | many such strong counters specifically |
15300s | with priest to rogue right now be it |
15302s | quest or huh priest |
15305s | i don't think the boar is the way to go |
15308s | yeah i mean it's funny that the two ways |
15310s | we've seen |
15312s | boar priest lose throughout the day |
15313s | didn't even involve theater which was |
15316s | originally hypothesized as the card that |
15318s | kills boar priest and i can understand |
15321s | the thinking behind okay if you don't |
15323s | expect a theater heavy meta and grog |
15325s | doesn't run that card wig priest doesn't |
15327s | run that card and those are both heavily |
15329s | represented this week then maybe there |
15331s | is room to play boar priest but then you |
15333s | have to ask yourself what is its actual |
15335s | match-up spread if you deleted theater |
15338s | from the meta game and uh with shaman |
15340s | falling off a little bit there's not |
15343s | actually that many good matchups for |
15345s | boar priest i would say so bit of a |
15347s | rough one for judgement but he still has |
15350s | the very slim chance of getting there |
15353s | with the appropriate halves of this deck |
15356s | at the appropriate time three matchups |
15359s | in a row oh yeah this can do it this can |
15362s | very very much take the win verse rogue |
15364s | like before we get to the other decks |
15366s | we'll worry about those that's all in |
15367s | the future for now judgement just needs |
15369s | to get the win at first the rogue and |
15373s | it was a i originally thought that like |
15375s | lambie rogue the previous iteration i |
15377s | will admit not this one i thought it |
15379s | would be fantastic against warlock |
15380s | because you have so many strong board |
15382s | game tools zero mana knolls uh backstab |
15385s | prep removal all this stuff but the |
15387s | problem is that when they hit the |
15390s | location and it gets any kind of a |
15392s | decent buff you're having to make very |
15394s | awkward plays to actually kill it off |
15397s | and it quite rapidly becomes difficult |
15399s | to like activate your bone spikes whilst |
15401s | also killing off the minion that matters |
15403s | their aggression could just be a little |
15405s | bit too quick you have to go on a |
15406s | pop-off turn one turn too early a lot of |
15409s | the time |
15411s | that can be a pan out i i still think |
15413s | that the tempo rogue is favored overall |
15416s | but there are certainly spots and most |
15418s | often the ones where you don't hit a |
15420s | timely knoll where the zoo can overrun |
15422s | you in the early game |
15424s | we do have judgments starting with |
15426s | flamimp which is not too shabby but i |
15429s | find the zoo really does require |
15430s | location and a wide board because |
15432s | individual minions are so weak to all |
15435s | the removal that the rogue has to offer |
15441s | i think he can know that the uh |
15443s | yeah the imp is safe for the moment |
15445s | because rogue isn't gonna unstealth on |
15447s | turn one with a backstab or extortion uh |
15449s | so i do like just getting max damage out |
15451s | the door as soon as possible with this |
15453s | line |
15456s | so while tap does spend the mana cleanly |
15459s | for judgement here this is technically a |
15462s | curve if you just wanted to go shipment |
15464s | yeah our fish |
15465s | perhaps your mischievous imp is |
15467s | activated by then you |
15469s | will always draw something to do on turn |
15471s | five by then and then just go straight |
15473s | away into rafam but he is shooting a |
15475s | little bit higher looking for that |
15476s | fiendish circle |
15480s | and he has a decent shot of finding it |
15481s | now with the uh |
15483s | catastrophe |
15485s | waiting to come down |
15488s | yeah alongside the wicked shipment |
15491s | looks pretty clean to me drop four |
15494s | and |
15495s | even though this isn't the fastest |
15497s | import lock start ever |
15499s | it is a decent um cycling start that |
15503s | maybe gets him towards the curse half of |
15505s | his deck if he feels the need to shift |
15507s | over to that game plan |
15509s | yeah |
15510s | and even right now the impact of his |
15512s | deck is actually doing some pretty good |
15514s | work |
15516s | girls are nice it begins now for chonsu |
15522s | both knows down location |
15525s | decent amount of work as well |
15529s | and this is kind of i guess the |
15532s | the extension of what i was talking |
15534s | about is that against infor look yes |
15536s | they kind of force you into popping off |
15538s | earlier than you would like you are just |
15540s | quote unquote getting a six-six out of |
15542s | this location instead of the really |
15544s | ridiculous heights you can reach but you |
15546s | don't need to get much better this is |
15548s | like good enough uh to be beating this |
15550s | version of warlock |
15552s | yeah |
15553s | big boohoo 66. |
15556s | uh going to be the mischievous imperial |
15558s | i can imagine for judgment two of them |
15561s | getting value traded is super painful |
15563s | but i feel like at this point he just |
15564s | kind of needs to rely on top decking or |
15567s | more of sacrifice or something it's |
15569s | pretty effective because of the tamson |
15571s | in his hand |
15575s | i think i'm happy sacking tooth into a |
15578s | minion here |
15586s | yeah that's damage man |
15589s | i don't think he plays at this turn but |
15590s | there's a very real world where like |
15592s | judgment becomes the lowest health enemy |
15595s | in the near future even with a board |
15602s | and again just fell barrage to clear off |
15604s | an additional 3-3 is also super |
15606s | reasonable |
15607s | if you're going to play maestro it |
15609s | probably just makes more sense to fell |
15610s | barrage uh |
15613s | if he ever graveyards probably not i |
15616s | think |
15617s | too greedy |
15619s | yeah it's unlikely to be a big pop-up |
15626s | it's like that judgment is already in |
15629s | dire need of an aoe effect |
15634s | and he don't got one |
15636s | which means |
15638s | tamsin is not doing enough right now |
15644s | this has to be |
15645s | ragged below with a trade into the ghost |
15650s | i'll draw two first i |
15653s | guess uh |
15656s | yeah sure |
15658s | okay |
15659s | assuming he survives the next turn he |
15661s | does reach that crucial six mana break |
15664s | point where a potential abyssal wave is |
15667s | available so it's something okay okay |
15672s | and like tamson plus uh |
15676s | much of the knife as |
15681s | well kind of wish they unnerved touch |
15683s | honestly this needs to heal four |
15686s | three just hits different so different |
15689s | yeah it's not right |
15694s | and no way of getting a decent |
15697s | attack total on the dagger for chonsu |
15699s | here so many options |
15701s | i was thinking it would just start off |
15702s | with door because at least then you've |
15704s | actually played a card |
15706s | uh but wow what are we looking at now 11 |
15708s | damage on this turn |
15710s | [Music] |
15712s | not quite but a good setup nonetheless |
15715s | is this a world first one attack tracker |
15720s | definitely not a world first that's been |
15722s | theotard many times and played for one |
15724s | attack |
15725s | in gm though |
15727s | ah fairfare affair |
15738s | get him baby ghost |
15744s | is this set up for lethal yeah if it's |
15747s | just abyssal wave |
15749s | tamson |
15751s | not enough to kill the knolls |
15754s | not there |
15756s | times and touch touch is not enough |
15758s | doesn't spend the mana cleanly he does |
15760s | just end up on the abyssal wave but the |
15762s | draka after wicked stab is just going to |
15765s | close this out chonsu |
15768s | taking a sweep with the tempo rogue |
15770s | which is a phrase that i actually feel |
15773s | like i should have been seeing more |
15775s | often this weekend but hasn't happened |
15777s | that we've cast until now |
15779s | exactly yeah but |
15781s | there's i think a reason why we haven't |
15783s | seen it in other series and we have seen |
15786s | it here it's pretty simple other players |
15787s | brought a counter they had a hard |
15789s | counter stroke available whereas |
15791s | judgment just did not have that like the |
15793s | deck that was banned away from him was |
15795s | druid which is another deck that's very |
15797s | weak to the road uh i would argue and |
15800s | it's not like he didn't expect rogue to |
15801s | be a deck because he brought the exact |
15803s | list that everyone else was bringing of |
15805s | rogue plus a uh |
15807s | silver leaf poison thrown in there as |
15808s | well uh but i just think for me maybe |
15810s | his testing said otherwise it's a very |
15813s | small sample size we get to be see on |
15815s | stream which is the benefit of the doubt |
15816s | i'll give him the boar priest it that |
15819s | deck just had to be earmarked for a |
15821s | rogue counter as almost everyone else |
15822s | went for |
15824s | yeah i would agree no mage either as |
15826s | sort of the soft counter that a lot of |
15828s | the other strategies have been including |
15830s | in case their rogue counter got banned |
15832s | away so a pretty unfortunate way to |
15835s | close out the season for judgment i do |
15837s | believe that's the last we are going to |
15839s | be seeing from him because he didn't |
15841s | have a particularly good first two weeks |
15843s | either but huge congratulations to |
15846s | chonsu for moving forward he still has a |
15848s | chance to proceed still a slim chance to |
15851s | make it through to playoffs but first he |
15853s | will have to face possessi in the |
15855s | decider match and i think it's no secret |
15858s | that this match means a lot more to |
15860s | chunsu than it does for possessive who |
15861s | has had a good point total who already |
15864s | has a world's ticket who already has a |
15866s | world championship under his belt we'll |
15869s | see if chon soo can |
15871s | prove what he has in this david and |
15873s | goliath story |
15875s | i believe i called it a little while ago |
15877s | now i think it was last year the summer |
15878s | of chances but now it's finally back in |
15881s | full swing it's hot chances summer and |
15884s | uh |
15885s | i fully believe that he'll be able to |
15887s | get the win over possessing as much as |
15889s | we both love possessing come on he's |
15891s | already got his ticket to worlds he's |
15892s | already blooming won it last year it's |
15894s | chonsu's time and i believe our boy can |
15896s | do it |
15897s | yeah he's got the whole priest in a full |
15900s | horse |
15900s | playing pretty cleanly throughout the |
15902s | day as well i'm excited to see what |
15904s | chonsu has to bring but derek sadly that |
15907s | is it for you and me today we'll be |
15910s | passing off the reigns to a different |
15912s | set of casters which i feel very weird |
15914s | about because it's an apac versus apac |
15916s | match coming up yeah |
15918s | get your own region |
15922s | leeching off of us we win one masters |
15924s | tour and all of a sudden they all want |
15925s | to cast a fact |
15926s | [Music] |
15928s | despicable uh but yeah it is gonna be |
15930s | raven and jamboree uh taking over the |
15933s | next few games i believe with him being |
15935s | a special guest caster very excited to |
15937s | see how |
15938s | all the excellent analysis they bring us |
15940s | from here on out uh because yeah it's |
15942s | going to be possessing chancy and then |
15943s | the final group of the day will be group |
15944s | d with blaise pascoe as lloyd russian |
15946s | and dmitry kazov as well a lot of |
15949s | players in interesting positions towards |
15951s | the top and the bottom of the |
15952s | leaderboard respectively uh so we will |
15955s | be back tomorrow with the quarterfinals |
15958s | and then the semifinals and grand finals |
15960s | just running it all the way through top |
15962s | eight to crowning our champion on sunday |
15965s | however for all of our players now still |
15968s | more action to come as i said with raven |
15970s | and jamboree so from all of us enjoy the |
15972s | rest of the show |
15978s | [Music] |
15991s | [Music] |
15994s | so |
15996s | [Music] |
16009s | so |
16015s | [Music] |
16021s | so |
16024s | [Music] |
16043s | do |
16050s | so |
16052s | [Music] |
16093s | [Music] |
16108s | [Music] |
16134s | so |
16137s | [Music] |
16162s | do |
16167s | [Music] |
16247s | so |
16249s | [Music] |
16262s | [Music] |
16274s | so |
16289s | [Music] |
16302s | [Music] |
16317s | [Music] |
16329s | [Music] |
16356s | [Music] |
16363s | [Music] |
16373s | [Music] |
16380s | [Music] |
16387s | [Music] |
16400s | so |
16403s | [Music] |
16409s | [Applause] |
16411s | [Music] |
16413s | so |
16418s | [Music] |
16426s | [Music] |
16433s | [Music] |
16444s | so |
16453s | [Music] |
16467s | [Music] |
16478s | [Music] |
16484s | [Music] |
16499s | so |
16502s | [Music] |
16589s | hello everyone and welcome back to |
16590s | hearthstone grand mast as it's our time |
16593s | to take over i'm raven and joining me |
16595s | once again is special guest jambray and |
16597s | we'll be taking you through some more |
16599s | matches today uh yeah welcome back |
16601s | gembrel did you have a good time |
16602s | yesterday no pressure to say yes just |
16604s | because i'm here asking you oh i did |
16606s | have a really good time actually uh |
16607s | there's some great games uh |
16609s | some a lot of emotional moments which is |
16611s | always fun to see and some great |
16613s | hearthstone overall |
16614s | yeah we definitely saw a lot of players |
16616s | uh no doubt suffer from some of the high |
16618s | pressure that they're feeling in this |
16620s | air |
16620s | kind of final week of grand masters |
16622s | right it's the week to make it to |
16624s | playoffs so it's the final week for |
16626s | everyone uh but we are going to very |
16627s | quickly uh be able to finish off this |
16630s | group at group a sorry group c it is |
16632s | saturday not friday that um that gia and |
16635s | derek started it's gonna be possessi |
16637s | versus chonsu and again this is gonna be |
16640s | the final decider match here uh between |
16642s | the two players to see um who makes it |
16645s | out of the group and i mean jamboree |
16646s | we're talking in the break then we were |
16648s | excited to see what tron sue's priests |
16650s | could do but it's been banned and |
16654s | we were talking a lot about jamboree but |
16657s | i understand at a base level that this |
16659s | style of priest is dangerous versus what |
16662s | possesses expected lineup would be after |
16664s | the ban so logically makes sense but |
16666s | this specific build from chunsu uh it |
16669s | didn't seem scary in testing did it |
16672s | yeah so |
16673s | this deck's been |
16675s | generating a lot of hype on twitter over |
16676s | the past two days the priest that is um |
16680s | the build on twitter has uh princess |
16683s | felicia in it but chance's build does |
16685s | not have it and it's only running four |
16686s | minions which is the radiant and the |
16689s | handmaidens looking to |
16691s | buff them up and then copy with the boon |
16693s | of the ascended but without the priest |
16695s | uh the princess felicity you just don't |
16697s | have a chance to do it all on one turn |
16699s | so when we tried it in the casting it |
16701s | was just very very bad |
16703s | so i don't know if people are just like |
16705s | oh this is a new scary deck i don't know |
16707s | how to play against it i'm going to just |
16709s | you know ban it away people say it's |
16711s | good against rogue so i'm going to take |
16712s | the word for it or say it's good against |
16715s | jude i'm going to take their word for it |
16716s | but i don't know if these people were |
16718s | noticed that there wasn't |
16720s | the princess in the deck because i feel |
16722s | like that is |
16723s | an absolutely key part to it it really |
16726s | just changes what you're able to do |
16728s | right like it just it has such a |
16729s | dramatic effect on any given turn that |
16732s | it's kind of hard to ignore but like i |
16734s | said that is banned away and it does |
16736s | mean that possessing is gonna start on |
16738s | mage and chonsu i believe is jumping |
16740s | over to his druid to kick it off with so |
16742s | again this is the match up we keep going |
16744s | back and back to uh time and time again |
16747s | two of the most popular decks and |
16749s | classes uh not even just in gm this week |
16751s | but just in general if you cue ladder |
16753s | you're probably gonna face rogue druid |
16755s | or mage that's just how it is most the |
16757s | time at the moment and this is a matchup |
16759s | that really feels uh like it could |
16763s | easily go either way even though we've |
16765s | seen uh multiple times where one side |
16768s | completely destroys the other it's just |
16770s | one that if |
16772s | both decks have easily the ability to |
16774s | just overpower the other one but uh |
16776s | which one would you like to be in this |
16778s | scenario jamboree if you were playing a |
16780s | game for all the marbles would you |
16782s | prefer to be the druid side or basically |
16784s | any of the big spell mages |
16787s | i would personally prefer to be the |
16789s | druid but i think the way the matchup |
16791s | goes actually plays into the fact that a |
16793s | lot is on the line here the druid's |
16795s | actually the aggressor in this scenario |
16798s | uh and if you give the mage enough time |
16799s | they're going to ramp up their pings |
16801s | ramp up off all your big stuff and |
16802s | eventually win but what you want to do |
16804s | as a druid is just max pressure max |
16806s | pressure max pressure for cement each to |
16808s | have all the cards they need and if they |
16810s | don't you will secure your lethal but |
16812s | what we keep seeing in this match up |
16814s | time and time again it's just hesitation |
16816s | from the druids to just fully commit |
16818s | right and i think that's just playing |
16820s | right into the majors |
16822s | yeah and just a quick one let me just |
16823s | scan this a single starfish in this list |
16826s | from chantsu but he is running the naga |
16829s | giants as well and the battlegrounds |
16832s | battle master because i think that i |
16834s | mean i was literally playing this |
16835s | matchup about 20 minutes ago right now |
16837s | but that's one way you can really just |
16839s | snap a lot of damage |
16841s | and then one way i've seen quite |
16842s | consistently is set up big minions |
16844s | whether it's through miracle grove the |
16846s | giants or whatever uh set them up let |
16850s | yourself be frozen battlegrounds |
16852s | battlemaster starfish hit them hard and |
16854s | then sort of fall back on the you know |
16857s | brandon atherius or whatever to actually |
16859s | finish out the rest of the house so |
16861s | that's one of the more consistent ways |
16863s | i've seen if you can dodge theotop of |
16865s | course but as we get into game one uh |
16867s | your favorite uh topia and there for |
16870s | chantsu but not a lot of ways oh never |
16872s | mind i was gonna say not a lot of ways |
16873s | for him to get there quickly but now he |
16875s | has the double four drop which is pretty |
16877s | spicy actually |
16879s | yeah it's a pretty nice hand |
16881s | you have just the coin ramp into ramp |
16883s | into top your start which is just ideal |
16885s | for the druid |
16887s | you don't really need to pick up like |
16888s | your golf until later on but |
16891s | as long as you have this start it's uh |
16892s | it's very strong |
16894s | don't actually need both the uh |
16898s | wild siege in this case actually i mean |
16900s | you could choose to go for it simply |
16902s | because it draws them a nature spell and |
16904s | then maybe you can use this nourish for |
16906s | actually drawing |
16907s | instead of uh ramping because you don't |
16909s | have your cuff yet |
16910s | yeah that's the only small downside with |
16913s | this hand from chancellor right is no |
16915s | jerry rig so you just can't get that |
16917s | like double split nourish that you want |
16919s | uh to be able to have best of both |
16920s | worlds so no to surprise them we are |
16922s | going to see coin inside wild bloom |
16924s | seeds |
16926s | wild seed or widow bloom whatever it's |
16928s | you know we all knew what we meant it's |
16930s | fine um possessing though does seem to |
16933s | be going quite aggressive here just |
16936s | gonna ignore the 3-2 completely cash as |
16938s | much damage as possible and almost |
16941s | certainly hold on to at least one of |
16943s | those uh little freeze elementals |
16946s | yeah i mean it's actually playing quite |
16948s | nice for his hand because he does have |
16949s | that sire in there he does have a |
16950s | deathball as well so if he can get to |
16953s | the deathborn and have a reasonable |
16955s | about board still intact and as we see |
16957s | from the expected curve of |
16959s | ramp into topia that is going to be the |
16961s | case this side the nitrous down the line |
16964s | is going to be very scary and the |
16965s | druid's health total might actually be |
16967s | quite small |
16974s | he was thinking about the widow bloom |
16976s | again but he decided to just commit the |
16978s | nourish and i think i like that honestly |
16980s | especially with this miracle growth that |
16982s | he has available like he could just go |
16984s | straight into miracle even if he wants |
16986s | to uh you know slow down on the topia he |
16988s | does still have the planted evidence |
16990s | anyway so i imagine it's still topia but |
16993s | having the miracle growth just there you |
16995s | just know it's going to be big right and |
16997s | that's something the mage will struggle |
16998s | to deal with |
17000s | yeah it was a great pick up the growth |
17001s | because it just removed the concern that |
17004s | you would run out of draw |
17005s | if you had to use the nourish for |
17007s | ramping that |
17009s | and we're going to see the topia come |
17010s | down and deal with this board damage but |
17013s | it will be met with a deathborn so all |
17015s | these value trades |
17017s | you know you don't really value trading |
17019s | you're kind of just juicing the death |
17020s | one and no no minions killed from the |
17022s | death rattle it makes it even stronger |
17025s | yeah this is a freebie this one isn't it |
17028s | is that like full board |
17031s | yeah six wow and daenerys is just |
17034s | chilling |
17035s | yeah |
17037s | this is awkward |
17040s | get a few nature styles here you might |
17042s | have to consolidate this board about |
17044s | hey did pick up the innovate right from |
17046s | the uh |
17047s | from the discover the previous turn so |
17049s | that's something |
17051s | oh another planet it's okay |
17054s | okay okay |
17057s | you've got your skeletons i've got my |
17059s | strawberry dragons like yeah |
17063s | what a great game |
17065s | this is |
17066s | frozen skeletons versus dragons made of |
17069s | plants |
17074s | is it plants vessels zombies |
17076s | yeah there you go exactly |
17079s | and soup does have devourer but a little |
17082s | bit frustrating because in this specific |
17084s | match-up it's not often that big right |
17087s | are you never really going to make it |
17089s | huge |
17095s | i mean i think it's uh |
17097s | quite unlucky for this essie how strong |
17099s | the start is that is the board's been |
17102s | whopped so so rapidly you know |
17105s | it's looking quite a deal for him |
17108s | look how early it is i always get baited |
17110s | by druid because i'm i'm we sat here |
17112s | right staring over druid nine mana |
17115s | glance up oh yeah only seven for the |
17117s | mage that's awkward because i was gonna |
17119s | say uh possessing doesn't even |
17121s | necessarily have to get overly fancy |
17124s | with these plays he could just survive |
17126s | till 10 and just play denaturius |
17128s | regardless of what it's on if this board |
17130s | still start you know keeps looking a bit |
17131s | dangerous |
17133s | because he's pressuring chantsu a lot |
17137s | yeah and if he he's got a lot of the |
17139s | skeletons in the pool |
17142s | i mean in the graveyard i guess |
17144s | so if he does pick up the |
17147s | kelp assad at some point |
17150s | high fives |
17151s | there's like two good outcomes here for |
17153s | chansey right |
17155s | well three actually really with the |
17157s | theater as well |
17158s | i was counting the theotomy oh okay |
17161s | i mean |
17162s | is good if that's the third one we were |
17164s | talking about |
17165s | there's so many good ones |
17167s | i think like game winning i think the |
17169s | other theo tar because you just get to |
17171s | re-roll again and you know you're not |
17174s | going to get theotard back |
17176s | and then donatius of course because it's |
17178s | just already juiced |
17180s | yeah you do need a lot of mana to do |
17182s | that but luckily we are a druid who i've |
17184s | got |
17185s | i think we'll be okay |
17188s | does cheat |
17189s | wow another deaf one and the kelpers are |
17191s | picked up so |
17193s | you can theater but there's so many |
17195s | finishes in hand you can't see at all |
17197s | them all |
17200s | oh is this just going to be ivers i was |
17202s | looking at theotar ivers honestly |
17207s | i think it's still big enough to soak a |
17208s | lot of the damage |
17210s | yeah i mean |
17212s | the thing if you want to try and snipe |
17213s | at the nitrous potential you don't need |
17216s | to do it until turn 10 |
17218s | or in into their 10-10 so |
17222s | maybe this is why there's the delay |
17223s | obviously |
17224s | that's a bit different |
17226s | oh he's going to go for it |
17228s | oh i would say |
17230s | wait |
17231s | what does he pick |
17233s | still got time if he takes possesses |
17235s | theotar he's still got another go at it |
17237s | right because there's still that one |
17238s | turn gap he did choose to play it i'll |
17241s | say play it safely |
17243s | i mean you you know that they have a |
17245s | chance to just wank it |
17249s | yeah back would you like done there |
17251s | would you have just gone you know what |
17252s | i'm going to rely on it missing |
17256s | or would you wish |
17258s | theo |
17259s | in that scenario i mean i wouldn't have |
17260s | gone for the theater this time i don't |
17262s | think to begin with but in that spot i |
17263s | think i would go for the theater because |
17266s | again we could do that turn that you |
17268s | said where |
17269s | we have the iris for a lot of tempo |
17271s | right so |
17273s | we we are allowed to have thought sort |
17275s | of the uh |
17277s | the tempo next time we're going to take |
17278s | too much of a hit that because we spent |
17280s | eight manner on theater twice i think |
17281s | we'll be okay |
17283s | hmm |
17283s | [Music] |
17286s | uh kilthazard which is pretty beef right |
17288s | now |
17289s | the drop the video |
17300s | go for like double dawn grasp i don't |
17303s | know |
17306s | okay you're on 39 |
17308s | maybe you take the doubt |
17310s | on me you're on 39 you're playing some |
17312s | 21. you're not going to be dying to the |
17314s | tenacious i need to have a lot of |
17316s | pressure from the kel facade |
17318s | so |
17319s | if they don't do it now |
17323s | maybe they're in trouble |
17324s | if they do do it now you can just eat it |
17327s | with |
17328s | the devourer you have then chonsu can |
17330s | eat that with his devourer yeah we |
17332s | didn't know those two |
17337s | there's always two |
17339s | there's always a bigger devourer |
17346s | i quite like |
17351s | yeah you basically switched health |
17353s | totals now right which is kind of great |
17356s | and it's a ten-ten i mean |
17358s | you know that there's a devour from the |
17360s | other hand but i think like as we said |
17361s | you're fine because you have |
17363s | the second one to just eat it back so |
17366s | with the expected like |
17368s | devour into tavara you're just |
17370s | absolutely fine in fact it just makes |
17372s | yours even bigger yep |
17374s | did you see the one derek posted i did |
17377s | it's like what happened in that game |
17380s | yeah |
17381s | against the priest he said it's the |
17382s | world's biggest devourer and |
17384s | i wanted to comment is was the world's |
17386s | biggest boon of the ascended coming up |
17388s | next turn |
17389s | just as an answer to it that'd be pretty |
17392s | great actually |
17394s | until i saw it it didn't even click for |
17396s | me that you can burn any minions and i |
17398s | don't know why because obviously |
17400s | that's what it says it's just it never |
17402s | really clicked until i saw it happen |
17405s | yeah it's actually a really big counter |
17406s | to devour if you just hold a boon in a |
17409s | silence |
17410s | because |
17412s | you can't silence the kirian but you can |
17414s | silence the devour it's like |
17416s | this must be the way |
17419s | oh this is nice this is such a big swing |
17422s | turn |
17425s | yeah battlegrounds battlemaster and |
17427s | silence in hand he can make a million c |
17429s | giants and still devour the devourer and |
17432s | that's the the starfish as well wait |
17435s | what |
17436s | oh |
17438s | he's not devouring |
17439s | it gets too ivor so you can probably |
17441s | double trade but |
17445s | i mean yeah this works oh yeah sorry |
17447s | it's gotta just kill you yeah okay sure |
17449s | okay |
17449s | just bigger than under there |
17451s | and now |
17454s | just with me |
17456s | has very little right |
17458s | oh i feel like |
17460s | yeah i would say that the devourer plus |
17463s | double giant leaves you the board space |
17465s | whereas here you can't join so if your |
17467s | plan is to |
17469s | i guess starfish you push a bit more |
17471s | damage if you |
17473s | actually go for just having the giants |
17475s | on board but |
17477s | i mean it's probably going to be enough |
17478s | anyway |
17480s | even if you silence these i was a |
17481s | standalone ones |
17487s | yeah because it also still involves like |
17489s | we've said before right like possessing |
17491s | does have to freeze them all first |
17494s | like |
17494s | that |
17495s | we do have the habit of acting like oh |
17497s | everything's always frozen it's like |
17499s | well sometimes it isn't uh it's gonna be |
17501s | alibi this turn here for possesses so |
17504s | going to take |
17505s | uh what you'll be able to ping off the |
17507s | priestess but i'm going to take one |
17509s | minimum of four this time |
17512s | oh he didn't have the amount of money |
17522s | will be really after the um scales right |
17526s | and that would make him feel incredibly |
17530s | still got a bit of time to find it if |
17532s | he's concerned for his total |
17535s | i think |
17539s | oh yeah smooth 17 mana floated oh |
17541s | welcome to druid things |
17544s | yeah i think holding back here is just a |
17545s | nod to mordress |
17547s | it could uh |
17549s | have more dress plus a flurry for |
17551s | instance and then just |
17553s | leave the big guys there and your giants |
17555s | are all dead |
17557s | yeah i like this a lot because there's |
17558s | no reason right like what does adding |
17560s | more things do right if you you're |
17562s | either frozen or you're not and i guess |
17564s | one it helps with things like flurry but |
17567s | again as you quite rarely mentioned if |
17569s | modric wipes anyway then the flurry only |
17571s | has to hit the 219s |
17577s | maybe just play more things |
17579s | like if they flurry you can just silence |
17582s | and uh |
17583s | i'll master anyway |
17584s | everything scales on the lethal turn uh |
17587s | that's fine why not grab the extra armor |
17589s | just for good measure but yeah plenty of |
17591s | damage and that is textbook |
17595s | play from chantsu of how you want to win |
17597s | this match right like that just ticks |
17599s | the box and yes he stole the danatharius |
17601s | generally you assume you're going to use |
17603s | your own denathrius in this sort of two |
17605s | kind of hit combo that you try to set up |
17608s | but that is exactly how you want the |
17610s | game to go right set up the big minions |
17613s | threaten silence battlegrounds all the |
17615s | time and have some extra burst with the |
17617s | danathius if possible but as you can see |
17619s | there right there was a lot of damage |
17621s | extra anyway so yeah really good game |
17624s | there for chonsu and again just like |
17627s | that it feels like he's in such a good |
17629s | spot because he's just one with druid |
17632s | mage has gone now from possessing |
17633s | because this is a last hero standing and |
17636s | you just get to play druid again |
17639s | yeah i really like the way chance |
17641s | chelsea played that last game as well |
17642s | just |
17643s | constant foot on the pedal never gave up |
17646s | uh just the aggression which is |
17649s | what you have to do as a druid to to |
17651s | really force the major's hand |
17654s | yeah because you can afford to as well |
17656s | though right i think that's the thing |
17657s | that yeah looks weird sometimes it's |
17659s | like |
17660s | see some druids holding cards and i'm |
17663s | just gonna draw more so i've got loads |
17664s | of stuff it's like right but you have |
17666s | like what feels like infinite threats |
17668s | especially if you get off the you know |
17670s | the giant priestess or oracle sorry um |
17673s | the combo and stuff which basically |
17674s | gives you two extra giants um you have |
17677s | so many threats just chuck them out and |
17679s | make your opponent deal with them |
17680s | definitely a good plan but it does mean |
17682s | now druid is going to be going up |
17684s | against possesses wig priest this deck |
17686s | does play more than two minions so it's |
17688s | got that going for it at least for now |
17690s | um but again this is a match up that yes |
17693s | the priest as feels like since the |
17695s | beginning of time you want to play |
17697s | minions early make them big and punch |
17699s | druid in the face but it's not quite as |
17701s | simple as it used to be right because |
17703s | druid has many more ways to not only |
17705s | fight for board early but also just |
17708s | recover mainly with the scales of onixia |
17711s | yeah it's not only just the scales the |
17713s | scales is obviously fantastic in the |
17714s | matchup but it's the insatiable devourer |
17717s | is later on |
17718s | a lot of the time before the wig priest |
17721s | you get a clear of the scales and then |
17722s | the next sport is just massive and the |
17724s | druid just doesn't have a great answer |
17726s | to it |
17727s | but with the devours there's the top end |
17729s | you've got a raid boston mixture as well |
17732s | it's there's a lot of like removal |
17734s | there's also just the one starfish right |
17736s | which i think in this matchup because of |
17738s | the nature of well if you starfish and |
17740s | can't clear the minions then yeah |
17742s | they're still there but you can just |
17744s | wipe buffs away out for a turn and just |
17746s | say well you've got to just replay |
17748s | everything and have more of these cards |
17750s | in hand so definitely a lot of options |
17752s | here for chonsu as we get into game |
17754s | number two um opening hand looks pretty |
17756s | solid actually for that early game right |
17758s | just get some minions on board yes a |
17761s | little bit weak to devour here from uh |
17763s | from chunsu with the two one but still |
17765s | you'd rather have it than not uh but |
17767s | how's possesses hand going here jambo |
17770s | i mean he's got |
17772s | two drop wig which is basically the |
17774s | ideal start for the priest |
17777s | one one thing that can happen in this |
17778s | matchup is actually on curve theater |
17780s | very strong |
17781s | just to steal the weight so they can't |
17783s | keep |
17784s | buffing it |
17786s | you also get very early knowledge of it |
17788s | being there as well right because |
17790s | the priest will play it you know as long |
17793s | as they can they will play it so yeah |
17796s | we'll see how this one goes out uh |
17800s | i thought it was interesting that what |
17801s | what he decided as his turn here to |
17803s | possess he could have |
17805s | played the scribe plus the wig |
17807s | instead saved the coin |
17809s | and you get overall one more wig played |
17814s | but instead went for the one five it |
17815s | gets a little stickier |
17818s | and this did allow him to go wig scribe |
17821s | wig right this turn all on the two five |
17823s | or one five at the time |
17825s | yeah yeah |
17826s | he wants to you know like just say this |
17828s | has the highest health base |
17830s | i want to stack this you know as opposed |
17833s | to starting to stack on a two health |
17835s | minion |
17836s | that is true but it's if as long as your |
17839s | opponent's gone early board |
17841s | you kind of don't want to put your your |
17842s | stacking minion as the first one because |
17844s | it's gonna be the one that takes damage |
17846s | right right so |
17848s | yeah you kind of want to get the board |
17850s | first |
17851s | through maybe like just the smaller one |
17853s | and then |
17854s | you play the big one whilst you i have |
17857s | no threat of it getting killed |
17859s | and then that's when you can start like |
17860s | putting the boon of the ascendant on it |
17862s | maybe |
17865s | once we went for another aquatic farm i |
17866s | kind of like it like i do like having |
17868s | danathias in hand |
17870s | um for a while there but just thinning |
17872s | out the deck and dinatharius isn't |
17874s | really going to come into play nine |
17876s | times out attending this matchup right |
17877s | uh you've often |
17879s | either already or winning or the |
17882s | denathrius on curve doesn't really deal |
17884s | enough damage against the average big |
17886s | priest board to make a difference so i |
17889s | do like uh chunsu going a different |
17890s | route here |
17891s | yeah |
17892s | go to theater and misses the wig |
17895s | i was curious about the the second |
17897s | aquatic there because you know what's on |
17898s | the bottom um and you've got |
17901s | you know a decent turn here with the |
17902s | theater |
17903s | so |
17904s | do you need to do it straight away what |
17906s | what if you actually do want the sire |
17910s | yeah i guess there was |
17912s | if this was going to be the turn anyway |
17914s | why not wait sort of yeah just here hold |
17916s | it that's reasonable |
17921s | i mean unless he really wanted to just |
17922s | find |
17924s | a card to give with the theater could be |
17926s | the case and he didn't want to give them |
17927s | an aquatic form |
17934s | here with possessing now he is sort of |
17937s | walking the tightrope of |
17939s | he's not popped off yet but he does need |
17941s | to stay on board otherwise he'll be |
17943s | behind for most of the game |
17945s | though |
17946s | he's just working out exactly how he |
17947s | wants to do that |
17948s | what happened there |
17952s | does he not like about that turn |
17954s | i'm confused um |
17956s | you just decide he shouldn't have traded |
17959s | i think that trade was reasonable |
17960s | because it protects your taunt |
17963s | maybe it was where he'd put the buff i'm |
17965s | not sure |
17970s | or did he cast the buff first |
17975s | oh sorry did was the buff already active |
17977s | then he played a naga |
17979s | and then he |
17980s | cast oh that might have been like a |
17981s | reactivation of it this turn maybe yeah |
17985s | yeah i said that that wig's not active |
17987s | right yeah |
17993s | pedro's still in hand genbrate we don't |
17995s | like this |
17997s | yeah it's not the cleanest looking turn |
18000s | this is off this is the turn just get |
18003s | scared of scales |
18004s | one thing you can actually do when |
18006s | you're scared of scales |
18008s | it's not put out enough board for the |
18010s | scales |
18011s | to completely kill itself and then you |
18013s | have the potential swing term of the |
18015s | devour right |
18017s | what you don't want to do if you're |
18018s | expecting the scales it's like put out |
18020s | like exactly the right amount of health |
18021s | for it to clear because then you're just |
18023s | wasting your resources and you don't |
18025s | have that swing turn afterwards |
18027s | yeah this is good stacking on the |
18028s | elemental now if the scales is there |
18031s | chance who has to decide whether he |
18032s | wants to kill the radiant elemental and |
18034s | maybe |
18035s | one or two other things or whether he |
18037s | wants to clear the potential wide board |
18039s | and it's difficult because |
18041s | although the raging is a huge threat of |
18043s | course the slither spare can really get |
18045s | out of control on the big turns right |
18047s | because of the stacking buff |
18049s | yeah |
18050s | it's just he's put out too much health |
18052s | and too many threats basically for a |
18054s | scales alone to |
18056s | to stop the priest i mean he still |
18059s | really wants it |
18060s | it's just |
18061s | he's gonna need scales plus something |
18063s | else |
18064s | we're just going |
18068s | one single chump |
18070s | it's 13 health right it's quite a lot |
18073s | the nine attack is gonna threaten most |
18075s | minions even after a few buffs |
18078s | yeah i mean it's actually quite |
18080s | reasonable especially because it was a |
18081s | radiant which is not only just |
18083s | the stats were a threat but it's just a |
18085s | tempo tool for all these whips on the |
18087s | next turn |
18088s | anybody |
18091s | um |
18092s | i mean |
18094s | you already have a bless |
18096s | you could actually draw a minion because |
18098s | you are lacking nagasa |
18102s | especially um a raging would be a good |
18104s | pick up again |
18108s | i don't know if you really need two |
18110s | pluses |
18111s | like you don't have |
18113s | a big minion for it to go on to right |
18120s | and like it's not a great spell the horn |
18123s | but |
18124s | one extra millions two extra bucks from |
18126s | the wig |
18128s | yeah essentially tricky though cause |
18130s | like are you spending three mana on horn |
18133s | uh sorry three men i want my talk about |
18134s | something nuggling yeah like do you want |
18136s | the horn for the extra draw but a one |
18139s | manager's throw out of bless could still |
18141s | be okay if possessee wants to keep this |
18144s | sort of |
18145s | low and wide board right yep like that |
18148s | is a decent option as well because he's |
18150s | wide he hasn't seen scales so he might |
18153s | be like okay well i'll just buff a lot |
18155s | of minions now the aoe clear is only |
18157s | going to get worse as he keeps buffing |
18159s | them |
18162s | yeah no it doesn't make sense that |
18163s | you're pretty close to closing out the |
18164s | game |
18165s | so |
18166s | oh |
18168s | oh he took the innovate of the previous |
18169s | one as well i thought the other two |
18171s | options were reasonable |
18173s | this can do a lot |
18175s | or you can do not a lot yeah druid's |
18177s | very weird isn't it with these spells |
18180s | not usually good at removal unless you |
18182s | get |
18183s | uh scales of elixir |
18186s | but it's very good at making boards |
18194s | oh number one |
18195s | if we can survive oh |
18205s | just |
18206s | oh oh |
18208s | then scales on the other one would have |
18210s | been huge |
18211s | raven i don't think he believed in that |
18213s | i can see he didn't and there yeah i |
18216s | could tell |
18217s | there's the insta concede because he |
18219s | knows there's already the wakes there's |
18221s | so many buffs still available in hand |
18223s | and possessing manages to even up the |
18224s | series the priest doing its job a |
18227s | noticeable lack of scales available |
18230s | there because again if you rewind on |
18232s | that turn the the devourer came out the |
18234s | turn could have very easy been scales to |
18236s | clear the wide board and then devour the |
18238s | buffed elemental as long as you lived |
18240s | and then things could have really gotten |
18242s | spicy there for chauncey but i i |
18244s | appreciate the convoke play i think |
18246s | that's just something he had to go for |
18248s | but just got a little bit unlucky there |
18250s | and not quite hitting any of the sort of |
18252s | key cards but honestly |
18254s | that's why the card isn't really played |
18256s | in druid at all right because the |
18258s | selection of spells available just isn't |
18260s | that good isn't that reliable it's not |
18263s | like mage where you can rely on like |
18265s | maybe draw a few cards freeze or clear |
18267s | the board |
18268s | and maybe deal a bit of damage right |
18270s | like that's generally what mage does but |
18271s | with druid you'd be like |
18273s | gain a mana |
18275s | make a 2-2 and buff you're bored like |
18277s | that's kind of what you expect it's kind |
18279s | of awkward i do actually play a a |
18282s | version of druid which is primarily |
18284s | around the box |
18285s | uh of course you do |
18287s | yeah but it looks a bit different to |
18288s | these ones because it actually uh you |
18290s | get on board a bit quicker so that you |
18292s | can utilize some some of these buffs |
18295s | right just |
18296s | many things because the box is just |
18297s | really terrible at removing or when |
18299s | you're behind it's really something that |
18301s | just kind of snowballs your advantage |
18303s | rather than like you said the magebox |
18304s | which is just a comeback tool most of |
18306s | the time |
18307s | here we are jumping into game number |
18309s | three chunsu blocking in the rogue and |
18312s | chonsu's just come off the back of a 3-0 |
18315s | rogue sweep against judgment in the |
18317s | previous match so |
18319s | must be feeling confident on the deck |
18321s | after that i am shocked |
18324s | i know rogue has the ability to just win |
18326s | any game of hearthstone but |
18329s | i was very surprised it three owed |
18331s | something that i did not expect |
18332s | i mean we saw a rogue yesterday and it |
18334s | looked really awful and i think the |
18336s | stats reflected that it just had a very |
18338s | low win rate |
18339s | yesterday but i guess things are |
18342s | switched up a bit today |
18344s | i just i don't know i've lost a lot of |
18347s | belief in the deck from watching |
18348s | yesterday especially because people |
18350s | aren't running the crab and i think the |
18352s | crab |
18354s | yes it doesn't help your pop-offs but it |
18355s | just gives you like a bridge to give you |
18358s | enough money to get to those pop-ups i |
18360s | think or just a bit more burn at the end |
18361s | of the game or something it definitely |
18363s | feels bad when you're in top deck mode |
18366s | because your opponent's cleared your |
18367s | board and you top decks like a prep or a |
18370s | stairs to strike whereas you just think |
18372s | ah this could have been grab a tower and |
18374s | i would have been back in the game |
18378s | you know possessing getting off to a |
18380s | solid start here scribe and wig the |
18382s | first big hurdle here for chanceu to |
18384s | deal with he does have the ability to |
18386s | deal with it |
18387s | but |
18388s | oh |
18390s | huh is he popping off now |
18393s | this is |
18394s | he should have started the door of |
18396s | shadows surely |
18398s | um |
18399s | i know never mind sorry he's already |
18401s | turned into a rogue |
18403s | oh yeah yeah sure |
18406s | he has now the |
18408s | spike |
18409s | in all the location |
18414s | okay i like this actually |
18416s | i thought he was going to hold for |
18417s | another turn but i guess to be fair you |
18419s | just don't know how big that health is |
18420s | going to be in the next turn right |
18424s | yeah and you're against naga priest |
18426s | which really wants to be on board so |
18429s | not only this is face pressure but it's |
18431s | just |
18432s | stopping the opponent doing what they |
18434s | want to be doing it's like this this |
18436s | isn't the miracle priest we're facing |
18438s | where |
18438s | they have one big turn off board usually |
18440s | they actually |
18442s | you know just have a lot of little turns |
18443s | and |
18444s | a five five and a three five definitely |
18446s | can deal with whatever they're trying to |
18448s | do |
18449s | around these turns |
18451s | what a huge thing samurai pick up |
18456s | it's not enough |
18459s | i wonder if it was the term for it |
18461s | if you could you could have waited and |
18462s | use the bless on that |
18465s | right |
18468s | yes that probably would have been a |
18470s | little bit more convincing wouldn't it |
18472s | especially because there were still |
18474s | other turns to do |
18475s | also um he would have been able to hold |
18478s | off on the location and really made it |
18480s | big |
18481s | yeah and it also the rogue's location |
18484s | was waking up this turn so if chonsu got |
18487s | a bit greedy and like you know popped |
18490s | off |
18490s | semi you know a few spells and press the |
18493s | button |
18494s | then he's a huge punish with the swimmer |
18497s | now does chansu press the buttons now |
18500s | or because of his hand does he wait |
18504s | what if he presses one button |
18506s | oh |
18508s | you know the meme the guy's sweating |
18510s | with two buttons to press |
18513s | oh it's exactly that |
18517s | i mean it makes some sense to press one |
18519s | one button to deal with |
18520s | you know a threat maybe a radiant or |
18522s | something and then the other button just |
18524s | to give you more on your next turn |
18525s | because |
18526s | you can have edwin maybe tracker as well |
18530s | do you really need this many stealthy |
18532s | boys |
18532s | yeah and you know edwin's gonna be big |
18535s | as well right yeah |
18536s | unlikely that edwin is uh |
18539s | disappointed it's already what five is |
18541s | that |
18546s | the concern is if you go too big |
18550s | there's the ascended on the other side |
18553s | okay backstab helps yeah okay |
18560s | extortion his own face |
18566s | weirdly enough |
18569s | there is an option but if he's scared of |
18572s | boone he could actually step the edwin |
18575s | oh not put it on board as a huge minion |
18578s | and play draco or something you know |
18579s | what i mean like |
18581s | that doesn't sound too bad because you |
18582s | have these stealth locations so exactly |
18584s | there's no target for the moon yeah i |
18586s | mean he is kind of small now anyway the |
18588s | bin wouldn't be a problem |
18590s | it doesn't have the |
18592s | the tracker down i'm just going to the |
18593s | stuff |
18594s | i think that'll be enough though |
18596s | okay oh gets to prep uh wicked stuff 363 |
18599s | i guess |
18602s | oh my it's disgusting jabra |
18606s | definitely was in need of a buff |
18608s | yeah i mean |
18610s | yeah |
18611s | there's just |
18613s | let's be honest |
18615s | oh yeah |
18617s | did he get both buttons |
18620s | oh he did okay i think yeah |
18624s | for being scared that this edwin stayed |
18626s | on the board as 15 health |
18629s | i mean it's probably fine with the two |
18630s | stealths anyway yeah i'm not saying that |
18632s | but i'm just saying what did it need to |
18634s | stay on the board yeah that's the thing |
18638s | i think he's got so much board that |
18640s | it'll be fine but say if you only had |
18643s | one location maybe it would be a problem |
18645s | but |
18646s | i think in this spot you'll be okay |
18648s | possesses not even playing it which |
18650s | yeah i think yeah yeah i think he had to |
18652s | go for hitting |
18654s | princess felicity here |
18658s | well that's where he's gonna stop and |
18659s | that is gonna be the next game going to |
18661s | chansu that is four games in a row on |
18664s | his rogue today in grand masters that |
18667s | he's taking victories with that's pretty |
18668s | impressive and again |
18670s | it's one thing you know whether you |
18673s | you know what regardless of what state |
18675s | you think rogue is in right now and what |
18677s | you think of the deck i do think it's |
18679s | fascinating to watch so i like it from a |
18682s | casting perspective because the the |
18684s | volume of decisions you have to make in |
18686s | such a short period of time with |
18689s | you understand what i mean but limited |
18691s | resources i know that sounds ridiculous |
18693s | because chuntu just played about 100 |
18695s | cards in one turn but you know that if |
18697s | you mess it up your next turn is going |
18699s | to be trash right and you might well |
18701s | just lose the game so you have like very |
18703s | just limited options but you can make |
18705s | the most out of it and i think it's |
18707s | really really fun to watch and i imagine |
18709s | pretty difficult to play under pressure |
18711s | yeah yeah definitely it's one of those |
18713s | decks where it's just the decision of |
18715s | when to go in is the most important |
18717s | because you have |
18718s | realistically like two pop-offs |
18721s | but if you pop off too small |
18723s | uh |
18724s | you're not gonna be able to secure the |
18725s | game if you pop off too late |
18727s | maybe the board states a bit too much of |
18729s | a problem or the opponent has |
18732s | maybe some of the better removal options |
18734s | online at that stage so it's really just |
18737s | on those decks that rewards just careful |
18738s | planning and knowing |
18740s | the matchups knowing when to go in |
18743s | and now that we move on to possessive on |
18746s | his rogue |
18747s | what do you make of the mirror match |
18749s | like and again you can you can be as |
18751s | honest as you would like to be here i |
18753s | would want nothing else but like is it |
18756s | is it led extremely heavily by just what |
18760s | european is of course whether you draw |
18762s | van cleef or not versus your opponent |
18764s | but is there any comeback mechanics if |
18768s | one of the rogues is behind or is it |
18769s | normally the one person who pops off |
18771s | first wins |
18773s | it's it's uh it's about break points i |
18776s | think if you pop off enough to set up a |
18778s | two-ton level |
18780s | you'll be okay the thing is if you go |
18782s | too small and you attack with your |
18783s | stealth minion |
18785s | and you don't have much reload there is |
18786s | a fair amount of removal from the |
18788s | opposing side and they they are actually |
18790s | able to go |
18792s | for a defensive route because |
18794s | both decks don't really have like late |
18796s | game options that means you're not going |
18797s | to be like out valued in the late game |
18799s | if you're playing defensive because the |
18801s | opposing deck just will run out of |
18803s | threats |
18804s | so it is often about who goes first with |
18807s | the pop off but the pop off does need to |
18808s | be big enough right |
18810s | yeah it's not just oh well i played |
18812s | edwin in two cards so i will right it's |
18815s | like no that it has to be correct what's |
18817s | really funny is this game is looking |
18819s | quite even so far obviously tronsu does |
18821s | have sin stone in hand but uh the |
18824s | possessive has way more removal but at |
18826s | this moment both players having a one |
18829s | minute one now zero mana wildpoor edwin |
18831s | and drakka in hand so they have all the |
18834s | base tools at least to start going off |
18836s | yeah and we even see chonsu uh deciding |
18839s | not to hero power here a little nod that |
18842s | he doesn't want like a backstab target |
18843s | for the opponent |
18845s | or something like that just to enable |
18847s | their turn a bit more because the one |
18848s | one's not really going to help you too |
18850s | much |
18850s | right |
18855s | seen the null come down straight away |
18859s | kind of interesting i'll just cash it in |
18862s | there |
18864s | yeah it's weird when you have a |
18867s | tracker in hand |
18870s | like it does have rush |
18878s | because although yeah the minions can |
18881s | get massive we know this of course but |
18885s | it also comes down to |
18887s | well |
18887s | like a player's half a turn behind in |
18889s | damage sometimes right uh if if both |
18892s | players are even so maybe possessee just |
18894s | wants to push three doesn't want to |
18896s | overdraw and things like that right so |
18898s | just throw out the minion |
18900s | yeah he does have a a lot of his burn |
18903s | cards already so some of the face damage |
18905s | hitting now and finishing with draco |
18907s | plus burn is completely reasonable i |
18909s | just |
18910s | i don't know you push maybe three this |
18912s | turn if it doesn't get removed i mean it |
18915s | won't because of the staff but |
18917s | you you |
18919s | get minus one |
18921s | from your track over three turns |
18926s | i guess it's the same damage |
18930s | the uh biggest dagger i've ever seen |
18932s | i'll be honest |
18934s | but possess you going for more tempo |
18936s | and again like i said fascinating |
18938s | because i'll be honest it looks weird |
18941s | from possessi but i cannot tell you that |
18943s | this is just wrong you know what i mean |
18945s | because i just it all depends on what |
18947s | possesses his plan is he does have that |
18948s | double wicked stab and tooth for the |
18950s | next turn and a half so like he is |
18953s | setting up a lot of damage it's just you |
18956s | look at now chances response and it's |
18958s | kind of ridiculous |
18961s | oh |
18962s | that's a huge pick up |
18965s | all right jambo you're on your own for |
18967s | one second i'm just going to close my |
18968s | window because the doctor okay |
18970s | are you not uh you've not cast gm until |
18972s | you've been left to solo cast so here |
18974s | you go it's my gift to you |
18976s | for one second |
18977s | yeah so looking for a backflip hit the |
18979s | damage break points work |
18981s | there's eight damage from the weapon |
18983s | composition plus 11 damage in burn over |
18987s | two turns |
18989s | it means it's gonna be one damage short |
18990s | of lethal |
18994s | but it just looks like lethal setup from |
18997s | chonsu and there's not enough man to |
18999s | deliver all this damage from possessive |
19002s | immediately so he has gonna |
19004s | have to prevent lethal for a turn |
19006s | and pick up more damage |
19009s | yeah looking rough this is not looking |
19011s | great is it and i think that's the |
19013s | difference right i think possessing had |
19015s | the option to go just a little bit |
19017s | slower but decided to go for a bit of a |
19020s | more tempo play and start forcing damage |
19022s | through which again |
19023s | does make logical sense based on his |
19025s | hand |
19026s | but i think the biggest problem was |
19028s | possessing just didn't have sin stones |
19030s | right so he he knew his pop off as soon |
19033s | as he saw that that sin stoned |
19035s | even the first one come out from chansu |
19037s | he knew his pop off would not be as big |
19039s | right because there's just no other |
19040s | minion behind it yeah and like another a |
19044s | slight downside for going in early if |
19046s | it's not enough is that you just give |
19047s | targets to your opponent to use |
19050s | some of their removable spells on |
19052s | like the big one is the bone spike it |
19055s | needs a target to die and there's no |
19057s | targets there's you have to use it on |
19058s | your own minions which is sometimes |
19060s | difficult right |
19062s | if you just give knolls chances to bump |
19064s | into each other you just open up a load |
19066s | of more ways just to |
19068s | boost up these uh these graveyards |
19071s | i think he had enough damage to go for |
19073s | it |
19074s | but he also needed more mana so maybe if |
19076s | he delayed a bit |
19077s | it would actually worked out better |
19078s | because then he just has naturally more |
19080s | mana to spend on these wicked stabs |
19083s | yeah this is the thing as well it on one |
19085s | hand good turn from possessing because |
19088s | he's asking his opponent for nine or |
19091s | eight with a two mana on the dagger |
19093s | right um |
19094s | but possession also had to use that burn |
19096s | which means |
19098s | it's like a good chunk away from |
19099s | actually killing his opponent oh is this |
19101s | lethal i think it might be exactly |
19103s | lethal |
19105s | was that a dog yeah i think he is |
19112s | okay chun su |
19114s | is feeling rogue right now right that's |
19116s | kind of insane actually two series and |
19119s | he's won now five games straight uh or |
19122s | at least five games straight when he has |
19124s | cued rogue he has won five in a row uh |
19127s | which is |
19128s | pretty nutty honestly and that's kind of |
19131s | ludicrous and he wins the series with it |
19133s | uh what a great day this is the kind of |
19135s | day you want to have as a hearthstone |
19137s | player competing right uh you've taken a |
19139s | deck like that rogue which is not a |
19141s | simple deck to play and you're just |
19143s | dominating with it what more could |
19145s | chantsy want |
19147s | yeah i mean it's very impressive play |
19148s | and it just looked all really natural to |
19150s | him like he he wasn't like um i'm not |
19152s | sure what to do it's just |
19154s | every turn he was confident all you had |
19156s | he immediately spots lethal at the end |
19158s | of that game just another testament to |
19160s | that fact |
19161s | yeah it's really impressive play from |
19163s | him overall i think that's a something |
19165s | that's a little bit tricky because you |
19168s | know you look at like all the loads of |
19170s | top players right we know many good and |
19172s | great hearthstone players but when you |
19174s | take a deck like this where it does feel |
19176s | like you play on a razor's edge a lot of |
19178s | the time it's all good and well like |
19180s | saying oh |
19181s | loads of people have done well with this |
19183s | debt they're saying it's great i'm gonna |
19184s | submit it and play it but if you've not |
19186s | got the experience you don't have that |
19188s | sort of pattern recognition and just |
19190s | that that kind of stuff to rely on to |
19192s | just know how to play each match up in |
19194s | each situation because if you've just |
19196s | not jammed 100 games before today then |
19199s | you are just sort of making it up as you |
19200s | go along and i imagine that's a lot more |
19202s | difficult than for example i would guess |
19205s | that chonsu is putting a good amount of |
19207s | time on that road because as you said it |
19209s | feels like he's just going through the |
19211s | motions doesn't it |
19213s | i mean yeah you can take that to the |
19214s | extreme with what you're saying with |
19216s | like a deck like boar priest where yeah |
19218s | everyone was ranting and raving like it |
19220s | was the best thing ever and the win rate |
19222s | didn't really reflect that but it maybe |
19225s | even an ego thing comes into it like |
19227s | everyone's saying this is the best deck |
19228s | but if there's a skill gap to it i want |
19230s | to be the best player i need to play |
19232s | this right and just show that i'm good |
19234s | enough |
19236s | it's something i do like as a bit of a |
19237s | meme as we take a look at group c i'll |
19239s | do my job just a little bit before we |
19240s | just slowly roll into just chatting |
19242s | about life um but super fake and chuntsu |
19244s | of course getting out of group c so huge |
19247s | congratulations to them we will see them |
19248s | tomorrow in the final day of uh this gm |
19251s | week of course but yeah i agree i think |
19253s | it's a really a funny excuse people can |
19255s | use sometimes when the deck's doing |
19256s | badly it's like oh yeah the skill gap so |
19258s | you wouldn't understand you wouldn't |
19260s | understand you're not good enough it's |
19261s | like |
19262s | yeah |
19263s | there's no real discernible way to tell |
19265s | whether it is actually a skill gap thing |
19267s | or the deck's just bad yeah |
19269s | i love it as well when it's like oh well |
19271s | look i won a game with it so it's good |
19273s | it's just you can't play it right |
19275s | okay |
19277s | but anyway as we do have to progress |
19279s | today at some point again |
19281s | congratulations to chance who take the |
19282s | win they're really looking forward to |
19284s | seeing what he does tomorrow with that |
19285s | rogue and see if he can continue the |
19287s | streak but for now we're going to go to |
19288s | a quick break before we kick off group d |
19291s | we are going to be starting with blize |
19292s | versus pasqua so it's going to be a good |
19295s | one to start that group don't go |
19296s | anywhere and we'll be right back |
19298s | [Music] |
19314s | [Music] |
19320s | [Music] |
19406s | my |
19408s | [Music] |
19492s | welcome back everyone we've got more |
19494s | grand masters coming up for you group d |
19496s | is about to kick off and we've got x |
19498s | bly's versus pasco coming right up and |
19501s | it's gonna be an interesting one as well |
19503s | because we're gonna see different bands |
19505s | across the board slightly different |
19506s | lineups as well and even different lists |
19508s | within those lineups but take a look at |
19510s | group d as a whole this group will be |
19512s | played out until its end today with of |
19514s | course tj and lorinda taking over a |
19516s | little bit later on but for now blaise |
19518s | versus pascoa and zlatan versus dimitri |
19521s | kazav and so put some pretty interesting |
19524s | matchups coming up as well because as |
19526s | lord cruz and dimitri kazoff both |
19528s | bringing |
19529s | basically the same class lineup and |
19531s | we'll get into the decks a little bit |
19532s | later and then blize and pasco are |
19534s | bringing similar ish lineups of course |
19537s | with them you know maids druid being |
19539s | very very popular right now but then the |
19542s | warlock from pasco as well being a bit |
19544s | of a difference i'm honestly a bit |
19546s | surprised that |
19547s | warlock is as popular as it seems to be |
19550s | this week i'm not saying it's the most |
19551s | popular deck but i'm surprised we've |
19553s | even seen any because it just doesn't |
19555s | feel like a sort of meta breaker but do |
19557s | you think it's just a there for counter |
19559s | picks because of the format yeah |
19561s | i think it has its niche which is |
19564s | to counter druid uh it's it's not great |
19567s | in a conquest lineup where you have to |
19569s | get a win you might be playing against |
19570s | mage you might be playing against |
19572s | um but |
19574s | in the past shaman but we see there's |
19575s | not much of that this time |
19577s | uh but against druid it was very very |
19579s | strong and at lhs when you really expect |
19582s | a lot of druids it's nice to have that |
19584s | in your arsenal just as a as a |
19585s | counterpick |
19587s | yeah we can see that reflected as well |
19588s | because pasco has chosen to ban the |
19591s | rogue away from bly's choosing to leave |
19593s | druid up and that's clearly why right it |
19596s | got the warlock um his own rogue to play |
19599s | and his mage against druid so you've got |
19601s | to think like yep pasco is going to be |
19603s | very comfortable regardless of what he |
19605s | has to pick into druid because sometimes |
19607s | again you |
19608s | in in la lhs of course you will want to |
19611s | pick into certain matchups but you don't |
19613s | always get that choice depending on how |
19615s | the series goes right so you do want you |
19617s | don't want one deck that's good versus |
19619s | druid and all your rest are trash right |
19621s | like you want to have at least some |
19623s | ability |
19624s | especially when a band's involved so you |
19627s | need some sort of backup in case |
19629s | you're you're a big counter to that yeah |
19631s | okay |
19633s | no i just can't beat druid now |
19635s | but yeah we see some of the blind stats |
19637s | here and again just |
19638s | incredible player in many different ways |
19640s | of course one back-to-back masters tours |
19643s | just a feat that will never be forgotten |
19645s | because it's so ridiculous that that |
19647s | happened and of course been very very |
19649s | close to getting to worlds and he's |
19651s | looking to get a little bit closer this |
19653s | time but again for me with blize it's |
19655s | just impressive um how strong his |
19658s | overall play is and how intuitive it |
19660s | feels like the game is to him he does |
19663s | just sort of turn starts he just knows |
19665s | what to do he just makes the plays and |
19667s | wins a lot of games so we'll have to see |
19669s | how this one goes out so far |
19671s | yeah what actually impresses me a lot |
19673s | about blind he's so fast and figuring |
19675s | out the play when you watch him stream |
19677s | he spends most of the turn just guessing |
19679s | what the opponent's gonna be doing |
19683s | he just does his play instantly ends it |
19684s | all right okay they're gonna do this |
19686s | yeah it's kind of silly isn't it because |
19689s | at first it's very easy like it you know |
19692s | today oh he's just throwing cards out |
19694s | and just hoping it works but then when |
19696s | you actually look at the plays it's like |
19699s | yeah it's just the best play like it's |
19701s | making the best play pretty much every |
19703s | single turn and doing it in such a rapid |
19705s | fashion it's kind of kind of cool to |
19707s | watch but he's going to have that air |
19708s | ping mage for him there going up against |
19711s | pascoe's mage which is um just that |
19714s | slightly different one it is going to be |
19715s | the big spell mage and this seems to be |
19717s | the the two key differences we see |
19719s | across the board now and |
19721s | i've not done the numbers lorinda has |
19723s | and i've just not got anywhere to look |
19724s | at them at this moment in time but it |
19727s | feels like it's very 50 50 among the |
19729s | players right we've been seeing i feel |
19732s | just as many ping versions as we have of |
19734s | the big spell and i do wonder how that's |
19736s | going to develop going forward and |
19738s | whether it's going to stay that way |
19739s | because it's dependent on bands or |
19741s | whether one deck will just become this |
19744s | is the mage deck you play |
19746s | yeah and and |
19748s | it's not like one major is doing better |
19749s | than the other they're both doing very |
19751s | well over over the course of the weekend |
19753s | so it's really not clear which one you |
19755s | want to be picking |
19757s | it's kind of interesting this match up |
19759s | though it actually tends to turn into |
19760s | just a ping mage mirror where |
19762s | both players are trying to ramp up their |
19764s | pings more than the big spell mage doing |
19766s | big spell mage things |
19768s | yeah a lot of the time with rune of the |
19769s | arc archmage for example you're like |
19770s | please get ignite wildfire sorry oh yeah |
19773s | let's get wildfire |
19774s | but both mines i could try and catch up |
19776s | and you do see there of course the air |
19778s | drake fire hamlets and such but like i |
19780s | said with no wildfires in the deck your |
19783s | ping buffing isn't as reliable but one |
19786s | extra damage |
19788s | or two extra damage here and there |
19790s | versus if you just get to dawn grasp |
19792s | first and ramp better |
19794s | it becomes negligible right |
19796s | unless your opponent is doing everything |
19798s | at the speed you're doing it at the |
19800s | wildfires themselves don't normally make |
19803s | a huge impact |
19805s | yeah that's the thing with the dawn |
19806s | grass if you both have it you tend to be |
19808s | able to ramp up to six quite easily and |
19810s | then beyond that it's hard so if you |
19812s | start with some wildfires at four |
19814s | the opponent can just catch up quite |
19816s | easily and then the wildfires |
19818s | effectively didn't really do a whole lot |
19822s | yeah we'll see how this one goes though |
19824s | it's gonna be interesting again a lot of |
19826s | it relying on those pings but but there |
19827s | are other things that can make an impact |
19829s | especially with some early damage even |
19831s | though mage has the ability to gain |
19833s | armor there's also a lot of chances |
19834s | depending on what list they're playing |
19836s | that they actually don't gain that much |
19838s | armor at all uh so we'll have to see how |
19840s | this one goes as we get into game number |
19843s | one blize or already scaring me as his |
19846s | background is not completely the void i |
19849s | can see light there which is very odd |
19851s | for plays |
19852s | deep in the theotard though what do you |
19853s | think of this |
19855s | i i mean it's interesting obviously |
19858s | i was talking earlier how it devolves |
19860s | into a bit of a |
19861s | ping mage mirror where you're just both |
19863s | ranking off pings minions don't really |
19865s | do a whole lot |
19866s | so i mean if you can get the theater |
19869s | before |
19870s | the hero card turn |
19872s | you can see wherever they've got if they |
19873s | don't have it you don't have to deal |
19874s | with it for quite a while if they do |
19875s | have it maybe you don't have to do it |
19876s | over ever |
19878s | i can understand it |
19880s | [Music] |
19881s | already wildfire number one there for |
19883s | players it's at least gonna help get a |
19886s | potential quick mode dress right which |
19888s | is probably the key difference |
19890s | uh between having the wildfires and not |
19893s | is that you can actually pre-stack |
19894s | modresh earlier if you need a curved |
19897s | play on them |
19899s | yeah yeah definitely definitely |
19902s | in a rope coming out from pascal |
19905s | keeping the tank on whether it's pelican |
19907s | needs to hit the board or not |
19910s | yeah |
19911s | i wonder if there's some mind games |
19913s | blizzard's used to playing so quickly so |
19914s | maybe |
19915s | i don't know if if there's a way to |
19917s | frustrate blize by slowing him down a |
19919s | bit |
19921s | probably not but no i think blize does |
19924s | not care at all |
19926s | i think |
19927s | i know what blize plays so fast |
19930s | you need to spend your early turns |
19932s | thinking because you're not going to get |
19933s | extra time later on |
19936s | because that whenever you press end turn |
19938s | it's weirdly your turn again yeah you're |
19940s | like wait what happened i need to think |
19942s | about this again |
19944s | actually very funny |
19945s | yeah so wisely taking time to think here |
19947s | probably just for his future |
19952s | most likely already locked in the watch |
19953s | post this turn |
19955s | runs out on me |
19959s | can't push damage but i think you have |
19961s | to display the watch post surely |
19968s | yeah that's good to me |
19973s | hit the first one |
19977s | [Music] |
19980s | again it's |
19981s | i think watch post is so um |
19984s | perfect for what it wants to do in this |
19987s | kind of matchup where |
19989s | it never just wins a game right |
19992s | but it is always annoying it's just that |
19995s | like it's just a thorn in your side |
19996s | isn't it it's like oh right now blizzard |
19998s | seven that might mean my turn's less |
20000s | smooth later but it's not like oh no my |
20003s | one card got |
20004s | increased by one the game's over i |
20007s | concede right it's just that like |
20008s | annoyance uh going going to be there for |
20011s | blize is uh looks like pasco is just |
20013s | going to keep on the pressure looking |
20014s | there looking at that renault |
20017s | yeah not the best looking hand for |
20018s | pascal um just gotta kind of play |
20021s | what you can at this stage and there's |
20023s | hope to draw into |
20024s | your bigger threats later on |
20026s | i mean chip damage does matter to an |
20028s | extent i mean we've seen time and time |
20030s | again these mage mirrors just come down |
20032s | to a clock when it comes to the pings |
20034s | later on if you've got a bit of early |
20036s | damage in |
20037s | your clock's going to be a bit easier to |
20039s | reach zero so |
20042s | not irrelevant these early turns but |
20043s | obviously not too |
20045s | looking his hand's not looking the way |
20047s | he wants it to at this stage |
20060s | this surprises me a lot actually |
20065s | very interesting right because we can |
20068s | see he's and obviously blize can |
20070s | understand that it's unlikely he has a |
20073s | big hit because it's so early in the |
20074s | game only three cards in the hand but |
20078s | blize does now have a full knowledge of |
20080s | the hand this turn right uh which is at |
20083s | least useful going forward he knows |
20085s | there's a barbaric sorceress he now |
20087s | knows he's giving them the blizzard so |
20089s | blize is likely to going into that turn |
20092s | six will have want to get that flurry |
20093s | out of the way because even though you |
20095s | could argue it's just a blizzard there |
20097s | could be other cards drawn by then and |
20099s | also you'd still rather not give your |
20101s | opponent a zero mana blizzard right so |
20104s | yeah some level of knowledge at least |
20107s | it's just |
20109s | what are you trying to hit from the |
20110s | theater realistically |
20112s | it's the it's the hero card or the six |
20115s | mana plays |
20116s | generally speaking so |
20118s | timing wise the the best chance you have |
20121s | is |
20122s | to turn prior to what them playing them |
20124s | because they're going to get rid of some |
20125s | of the other cards they're going to draw |
20127s | more cards |
20128s | um |
20130s | and you don't actually need to go for it |
20132s | until they can play them anyway because |
20135s | they can't come out of a hand so it's |
20136s | kind of like mutinous timings i think |
20138s | like |
20139s | when you time the mutants you just you |
20141s | do it |
20142s | just before they do their big play so |
20144s | it's a bit strange to see it now |
20146s | especially because |
20147s | a 3-3 on board is not like particularly |
20150s | scary especially facing down a 3-4 right |
20154s | yeah if anything it might save you three |
20156s | health in the long run right but that's |
20162s | there's gonna be several cards drawn |
20164s | before turn seven so there's several |
20166s | more chances that it's that herocar's |
20168s | gonna be there |
20170s | so |
20172s | it's curious |
20183s | hmm |
20190s | something to think about this turn it's |
20192s | not |
20192s | completely clear |
20194s | there is |
20195s | a ramped ping from plies so if you do |
20198s | play this mailbox dance you do |
20200s | give your opponent access to a coin |
20204s | which i mean if they have the hero card |
20206s | it's gonna enable them to get out |
20207s | earlier |
20208s | you don't really need the coin too much |
20210s | yourself |
20211s | uh in this spot |
20214s | so he does have sorcerers right |
20217s | it does yeah probably make blize play |
20220s | the coin anyway next turn i think |
20223s | because blize knows the sorceress there |
20227s | yeah that's true |
20231s | i mean that wise will know the hand |
20232s | though he knows it so it's just blizzard |
20234s | by now |
20235s | maybe he is okay just |
20237s | letting his opponent play a three seven |
20239s | that gives him a zero minor blizzard in |
20241s | this matchup specifically right |
20250s | all right he's going to get rid of him |
20251s | doesn't want to give him any value there |
20253s | from the sorceress |
20257s | it's funny with the uh |
20259s | sort |
20263s | they just picked up |
20266s | oh savara zavara yeah with the savara |
20268s | picked up is actually just going to put |
20269s | the coin and the |
20270s | flooring back into yeah |
20273s | so if he wants to play that he's just |
20274s | gonna have to get rid of them again |
20280s | i wonder |
20287s | okay so |
20289s | you know he's just played around the the |
20291s | barbaric source for us |
20293s | at what point |
20295s | are we actually gonna play it |
20297s | is there some stage in the game where |
20298s | they they're forced to play into it |
20300s | again because it's certainly not this |
20302s | time like he's just supposed to throw |
20303s | out for the stats now and just say |
20306s | i'm not going to get the effect off this |
20307s | game but it's just the the best players |
20309s | turn anyway |
20311s | i think i like it as well because it |
20313s | does potentially protect the watch post |
20316s | and i think like i said earlier even |
20317s | though the watch post isn't game-winning |
20319s | hitting this many cards is making |
20322s | blyze's turns worse right so looks like |
20325s | he's going to protect a slightly |
20326s | different way and go for the trades or |
20328s | the freeze here yeah okay so he's gonna |
20330s | still make it a little bit awkward for |
20332s | players to try and kill but i do like |
20333s | protecting the watch post in some manner |
20336s | yeah i mean this this apprentice is |
20338s | actually quite a valuable resource |
20340s | in the long term because of |
20342s | the hero card if you're gonna pick it up |
20345s | it just offers a lot of ramped potential |
20347s | and a lot of face damage down the line |
20350s | and uh i'm just curious whether it's |
20352s | actually better |
20353s | to hold this sorceress like |
20355s | well you can swap with with the |
20357s | alchemist maybe |
20366s | i mean deep breath looks horrible with |
20368s | your hand |
20369s | but you gotta consider |
20371s | maybe these cards are |
20374s | so not useful for you that maybe you |
20376s | just don't want to give your opponent |
20378s | any sort of resources because you're so |
20380s | low on them |
20382s | giving them a blizzard for instance in |
20384s | this scenario would be would be terrible |
20387s | i snap freeze because you have a |
20389s | blizzard i guess i don't know |
20392s | yeah but i mean maybe because they're so |
20394s | bad you just give the deep breath |
20396s | because they're never picking |
20399s | i mean if you take snap freeze |
20402s | they can't really hold on to it because |
20404s | you have the barbara right right |
20406s | so maybe you're fine with giving them |
20408s | that one it's just how useful is it for |
20410s | you |
20411s | oh go for the blizzard |
20427s | this seems like a horrible turnout |
20429s | because the blizzard was very good for |
20430s | them |
20431s | yeah i guess it's like pasco was just |
20433s | thinking well i still just want the best |
20435s | cards myself |
20437s | as opposed to giving noon |
20439s | picking a bad card to give my opponent a |
20441s | bad card doesn't even help patagona |
20443s | right whereas maybe he's just thinking |
20445s | i'll just pick the best card for me |
20448s | in general and yeah he gets it as well |
20450s | but at least i got it yeah but look at |
20452s | the board state how good is a blizzard |
20454s | for you opposing no board versus how |
20456s | good is a blizzard for blize when you |
20458s | have this wide board we could see there |
20460s | was no there was no aoe at all for |
20462s | blighs in his hand but now he's been |
20464s | given one |
20466s | and you gave the okay with their |
20468s | sacrificing sheep i don't know they are |
20471s | they are just getting away |
20473s | just getting away with it just |
20476s | you never suspect the sheep do you yours |
20477s | is the wolf but really |
20480s | it's the sheep all along they were the |
20481s | true evil characters in that story oh |
20484s | yeah |
20486s | maybe there are wolves in cheap clothing |
20488s | secretly pushing so much damage |
20492s | just like slyly deal two each instead of |
20495s | one you're like hey |
20496s | don't deal two |
20501s | is it all face |
20503s | yeah |
20506s | what what would pliers do though if he |
20508s | didn't have this blizzard |
20511s | i was trading |
20512s | oh just to get the t-team |
20522s | what's board space i guess |
20524s | i mean he knows there's a blizzard from |
20526s | the opponent oh true yeah |
20529s | we just have coin to do this with as |
20531s | well if he really wants but he's going |
20532s | to hold and now |
20534s | flies has ruin of the archmage who's the |
20537s | big spell mage now |
20539s | yeah |
20540s | and the pirate chamber |
20543s | yeah he's have coined to block this |
20544s | ocarina as well |
20547s | yeah in terms of resources police have |
20550s | so much more |
20551s | and his resources get him more resources |
20556s | pascara's just got nothing right now |
20559s | what to do |
20560s | what to do |
20562s | if he's been tracking he should know |
20564s | that the coin |
20566s | was brought back from the uh chavarro |
20569s | that khan is like |
20572s | not looking fantastic |
20576s | i mean there's always just okani for |
20578s | minion what to do yeah i mean it doesn't |
20581s | die to a blizzard |
20583s | yeah and you know that there's the rune |
20585s | in the hand |
20586s | even the rune right it's |
20588s | i would put okani is unlikely to die to |
20591s | the rune i think that's |
20593s | okay to say like it's probably going to |
20596s | get transformed instead |
20599s | but yeah it's reason it's reasonable |
20604s | um you guys were spelled anyway |
20608s | i mean if you're facing down on a carny |
20610s | with a coin you're probably gonna test |
20613s | just to be safe anyway oh especially if |
20615s | you're doing it into rune of the |
20617s | archmage right like you never want to be |
20619s | like you know what he knows i've got |
20620s | coins he's never going to use it on |
20622s | spell i'll just play rune of the arc |
20624s | mage fails |
20626s | this is even better yeah best of both |
20628s | worlds guess what there's no hero |
20630s | counter for ocarina he needs a third |
20632s | option |
20633s | counter hero card |
20635s | yeah |
20636s | you always pick the camera here |
20638s | what do they say i guess transformed |
20642s | where's the sheep |
20652s | well pascal's just had nothing to do |
20654s | this game has he no |
20658s | no car drawer drawn no hero cards drawn |
20660s | no |
20661s | big spells drawn |
20663s | he was just given a big spell for |
20664s | implies earlier and it's the best he's |
20666s | been offered |
20679s | this is this does run double treasure |
20681s | card as well |
20683s | it's not like he's a |
20684s | ultra greedy big spell mage with no car |
20686s | drawer options available |
20692s | what does he even do here because like |
20694s | the reckless just feels like a big waste |
20696s | of time doesn't it |
20698s | i think it's because it's not even good |
20700s | tempo right it's just a 3-5 by who cares |
20703s | yeah i think |
20705s | at this stage you've got to just |
20706s | sort of |
20707s | dig in |
20708s | that you hope you're gonna draw your own |
20710s | hero card soon |
20712s | and given that you need to save this |
20715s | reckless |
20716s | because it's so much better post hero |
20717s | card |
20720s | you need to like |
20721s | stop not offering any ramps available |
20725s | you can't play any meetings that allow |
20727s | flyers to ramp up i think he's on three |
20729s | now |
20730s | so he's gonna ramp off his own minion it |
20731s | looks like |
20734s | oh in this little box who you're dealing |
20737s | with |
20738s | curiously didn't run first |
20740s | yeah anything can happen was it on four |
20742s | it might be on four actually |
20745s | they did play the wildfire |
20746s | oh yeah it would have played the other |
20748s | wildfire wouldn't it or like played the |
20749s | second wildfire should i say |
20766s | oh |
20768s | back in the game pasco could just |
20770s | suddenly win after doing nothing for 20 |
20773s | turns |
20774s | oh ruin of the arc mage |
20776s | there's a secret |
20779s | are you that scared of counter spell |
20781s | like you could blizzard this turn |
20783s | just so you can get the box off |
20785s | for sure next turn it's true |
20788s | i mean |
20789s | that's a whole turn slower |
20792s | and you have to use the blizzard maybe |
20793s | the blizzard has some uses later down |
20795s | the line |
20801s | would you just do the fled and rip it |
20802s | into the secret |
20805s | oh |
20807s | oh he's he's not he's gonna lie around |
20809s | it yeah i like the blizzard because it's |
20812s | his only hope and he still needs this |
20814s | rune of the archmage to still be this |
20815s | like |
20816s | you know ultimate invest in uh |
20818s | infestation levels of power here |
20821s | yeah this one's card draw really yeah |
20823s | you're hoping for card drill but like |
20825s | a lot of times it's going to clear |
20826s | boards anyway so |
20829s | why not |
20830s | just delay a turn and have it do both |
20832s | ideally |
20840s | i mean you actually you don't want the |
20841s | room to actually keep you bored because |
20845s | the opponent's got uh the hero card up |
20849s | you really just want card draw and |
20851s | remove on the board so you can find your |
20854s | own |
20855s | [Applause] |
20858s | oh it's so much damage |
20863s | already down to 18 the hero powerful |
20866s | eyes is only on four for now but again |
20868s | any opportunity that blize has to ramp |
20870s | will he will almost certainly take |
20875s | yeah |
20876s | option to farden and avoca here |
20879s | avoca is a for helping us if you were |
20881s | gonna go for that you probably would |
20882s | have to ping it right |
20884s | i think the box is just fine though you |
20886s | have to freeze if |
20888s | if this a8 remains at the end of the |
20889s | turn |
20891s | oh |
20892s | oh |
20894s | okay they're quite big maybe you can't |
20896s | ramp off those |
20899s | blinds will find a way |
20909s | do you use your freeze |
20912s | i think so |
20913s | like even trading into one of these big |
20915s | minions to enable |
20917s | me some way to uh |
20919s | to ping them down would be a problem |
20923s | what are you saving it for really |
20926s | yeah |
20927s | especially because |
20928s | of course |
20929s | us going knows it's he's not got barrier |
20933s | right so do you really want to take fall |
20935s | at all give your opponent spell damage |
20937s | maybe like it's just just not worth it |
20940s | right |
20941s | as we'll save the four |
20951s | okay with this |
20952s | and he knows he does have ice barrier |
20954s | which means that these sheep basically |
20956s | buff his health at this point |
20962s | that's it |
20963s | i kind of want to play the barbaric but |
20965s | if you do that you leave that poor |
20967s | health on the |
20973s | is he board |
20975s | with it here for this order though |
20979s | to get the almost certain reduction on |
20981s | drake fire |
20983s | i don't i think not |
20986s | but the thing that's keeping you in this |
20987s | in this game right now is the fact that |
20989s | the hero the ping's on four it wants to |
20992s | get to six |
20993s | it's incredibly hard to catch up even if |
20995s | you do draw up your hero card |
20998s | because then you have to find the right |
21000s | level pings and pasco is starting at two |
21002s | right |
21003s | yeah so i imagine how it plays out you |
21004s | get a great reduction on the amulet it's |
21006s | unlikely to be playable this time |
21009s | bly's ramps off your four health |
21011s | minion |
21013s | and then you your plays to play the |
21015s | amulets and then maybe allow him to ramp |
21017s | even further |
21020s | this is this is very |
21022s | smart from pasco not taking the beta |
21036s | i was just going to say i mean it's not |
21038s | a problem with blizz you never get time |
21039s | to discuss things but i was going to say |
21041s | is six mana acceptable for arcane |
21043s | intellect based on where blyze is in the |
21045s | game right now i think so |
21048s | right yeah yeah things anyway gained a |
21050s | bit of armor drawn load of cards so he |
21052s | has more options going forward he misses |
21054s | a ping but again it's only four so |
21057s | although frustrating definitely not the |
21059s | end of the world |
21061s | yeah he just wants to draw into ways to |
21064s | ramp his ping or find just a reckless |
21066s | for |
21067s | board clear flash |
21069s | burst damage down the line these spells |
21071s | that he has in hand |
21072s | are just stall you can use but the |
21074s | board's really not a problem right now |
21080s | it just |
21082s | the game plan really is just ramp up the |
21083s | pings |
21085s | i won that's the vocal next turn which |
21087s | you can use to do so |
21089s | regardless of what uh pascal does |
21094s | like once you get to six then you can |
21096s | start just directing it to face every |
21098s | turn and you should get there |
21103s | for pascal what do you do just go for |
21105s | the dragons |
21108s | i think so right it's the only thing |
21110s | that's really gonna |
21112s | do him any favors i mean yeah all kind |
21115s | of bad as well right i mean they're big |
21117s | but it's got no spells anyway it does |
21119s | get deathwing though so that definitely |
21121s | helps something that blind can't ignore |
21126s | the thing is with these dragons |
21129s | they're not going to connect they're |
21130s | going to sit on board and eventually |
21133s | oh no |
21135s | they're good |
21136s | i was going to say something that |
21137s | players could have done was just freeze |
21138s | them in there yeah eventually use them |
21140s | to to ramp up the hero card |
21143s | it's a little bit spicy right because |
21146s | there's still a starfish there's two |
21148s | starfish in pasco's deck oh that's true |
21150s | with a death wing exactly i think it |
21153s | said one of those like do you need to |
21154s | take 12 |
21155s | so i do like this from bly's but if it |
21158s | wasn't a deathwing and it was you know |
21159s | two four 12s i could definitely see him |
21162s | freezing yeah |
21165s | there's also kind of you could have just |
21166s | uh |
21167s | evoke a ramped off your vocal play the |
21169s | alibi if you want to go down the ramp |
21171s | route but with uh |
21172s | pascal are quite low and you're already |
21174s | on five i think this is uh completely |
21176s | reasonable as well yeah it's pretty |
21178s | straightforward maths right 19 health |
21180s | you have five damage ping that is only |
21182s | going to get bigger if you want it to at |
21184s | some point right yeah and you still have |
21186s | quite good do i have both the reckless |
21188s | and though so |
21190s | as soon as one of those comes down |
21192s | that's just an extra time faster that |
21193s | you kill your opponent also pascoe is |
21196s | not playing alibi uh in the list so why |
21200s | doesn't have to worry about that either |
21201s | and for me i'll be honest i've not been |
21204s | playing tons of the uh pasco as sort of |
21207s | a new style we've seen from these |
21208s | players of that big spell mage with the |
21210s | amulets but then |
21212s | after playing a lot of alibi i can't |
21214s | imagine wanting to play mage and not |
21216s | play that card and even if there are |
21218s | reasons not to i just think the card is |
21220s | so insane |
21222s | yeah it took a little bit of time for |
21224s | people to realize this i think it's |
21227s | it's certainly better in the 40 card |
21228s | mage where you have just |
21230s | that health cushion so you don't have to |
21232s | alibi early you can save it for once |
21234s | you've got all your resources and you've |
21236s | got like |
21237s | you know your fireball to face every |
21239s | time from your hero power that's when |
21241s | it's really really strong and then you |
21243s | just say all right do whatever you want |
21244s | to do i'm going to just ignore your |
21245s | stuff and shoot you in the face |
21251s | but i don't think it came into deck |
21252s | lists like early on it took a it took a |
21254s | couple of weeks for |
21256s | these 40 health |
21258s | double alibi decks to emerge yeah |
21264s | here though pasqua does get the other |
21266s | deep water but he is in a deep something |
21270s | right now because this alibi means that |
21272s | wise is just not going to care about |
21274s | what happens this turn in terms of his |
21276s | own health and he gets to just press the |
21277s | button again |
21278s | and this is going to be what plus nine |
21280s | so it is going to mess with the numbers |
21282s | just a little bit but these skeletons |
21285s | might be able to at least put pasco in |
21287s | the you know twit the four pings or |
21290s | below region right |
21292s | as long as one of them goes face |
21295s | yeah and this is just not um |
21298s | any more life getting outside of the |
21299s | hero card available for pascal |
21301s | so once you're down here it's it's |
21303s | really just a random rune |
21305s | that can give you |
21307s | right like an extra turn or two |
21309s | or it's the hero card |
21312s | yeah the roon just casts alibi right in |
21314s | there yeah change things |
21318s | but there's no reverse clock right now |
21321s | from pascal |
21325s | yeah |
21326s | i think you're fine as blair's here just |
21329s | keep pinging your face |
21332s | that's golden doing a good job at least |
21334s | of keeping off top of uh controlling the |
21336s | health of his minions right |
21338s | pinging his own |
21339s | treasure guard before to make sure it |
21341s | wasn't more ramp footballers |
21345s | yeah |
21346s | it's getting the hero powers getting to |
21348s | the stage where |
21350s | you almost prefer them to shoot your |
21352s | minions the rather than your face right |
21354s | right yeah i think now definitely |
21356s | because as you said |
21358s | pasco is at the point now where it's |
21361s | very difficult to even survive a couple |
21364s | of my more turns never mind do it and |
21366s | make a win condition for yourself |
21370s | yeah i think i think one more ramp here |
21372s | would |
21374s | make sure that pascal can't win the game |
21376s | so it is still a good idea to prevent |
21379s | that i think like the breakup the |
21381s | breakpoint's like seven or eight where |
21382s | it's not worth pinging minions anymore |
21385s | okay yeah i was gonna say i really like |
21387s | this alibi as well because i'm a big fan |
21389s | of not doing it too early but if you've |
21392s | got the mana and you could take a lot of |
21394s | damage |
21395s | just play it right because there's no |
21398s | you can never |
21399s | always say |
21401s | that oh i definitely you know can take |
21404s | this next turns worth of hits right |
21406s | because again pasco could ruin of the |
21408s | archmage and pyro face right and you |
21410s | just don't know and if you've got the |
21412s | mana and you set and you've set up your |
21414s | next couple of turns just play it just |
21416s | be ultra safe here so i do like it a lot |
21418s | here it's going to be room of the arc |
21420s | mage from pasco it does have the modresh |
21422s | in hand for that extra 10 damage when he |
21424s | needs it but again this rune of the arc |
21427s | mage is drawing some cards but |
21430s | unless it's exactly |
21432s | magister dawn grasp i don't think like |
21435s | anything else is good enough |
21437s | to get a wildfire at the end oh yeah he |
21440s | can start doing the ping plan though |
21442s | wait how much damage is it oh it's only |
21443s | five full board of skeletons |
21446s | yeah |
21448s | is it the point as well now with that |
21450s | new secret right like he can actually |
21453s | hit through a |
21454s | ice barrier if he gets to swing with |
21456s | enough minions so that's a nice little |
21457s | extra as well |
21460s | [Music] |
21461s | yeah i think even even at this stage the |
21464s | hero card might just be like it's too |
21465s | late |
21467s | like you still need to catch up |
21469s | the the health disadvantage which right |
21472s | i mean we've not even seen the |
21474s | euro card drawn in this stage i was just |
21476s | thinking with like hero card for armor |
21478s | it would cast like blizzard and wildfire |
21481s | again |
21482s | and there's modresh in hand right like |
21484s | that yeah can do it sometimes but you |
21487s | are right it's a grim situation for |
21489s | pasco here |
21493s | i mean what can you do this time |
21496s | cry |
21497s | cry |
21500s | my opponent got the hero card on turn |
21502s | five or six |
21504s | all right |
21504s | i've got 14 cards after that's what i'm |
21506s | drawing |
21508s | and to work this out here because he can |
21511s | play reckless and other things which can |
21514s | clear the board with a ping |
21516s | but at that point is more dress just |
21518s | better because you can go face with the |
21519s | full one as well what to do |
21521s | what to do yeah i mean he's probably |
21524s | dead let's be honest but i'm just |
21525s | thinking of like putting health does he |
21527s | play like |
21528s | mailbox dance and mode dress and just |
21530s | try and soak all the skeletons |
21533s | yeah it's a hard balance because you do |
21535s | need to think about the face pressure |
21537s | the other way as well i mean you can |
21538s | trade the 4-1 into the 6-8 play a bunch |
21541s | of minions then reckless and then ping |
21543s | the 6-8 right yeah that's the other |
21545s | option |
21548s | and then hopefully these skeletons don't |
21550s | hit your face because if one of them |
21552s | does |
21553s | you're just dead |
21555s | [Music] |
21560s | i mean this |
21562s | this is tense barely enough health on |
21564s | board for it to soak up every hurt |
21570s | oh |
21571s | i thought i thought pascal was gonna get |
21574s | away with it then |
21575s | but he didn't uh it's gonna be the old |
21578s | coin hero power there from bly's is |
21580s | gonna end the game five health exactly |
21583s | five damage hero power and that's gonna |
21585s | be game one going to bly it's really |
21588s | solid game there overall i do think |
21590s | again blize was in control for the |
21592s | majority of it and mainly because he got |
21595s | dawngrass burley and he also just |
21597s | pressured the board right and had full |
21599s | control of that board pascoe did get |
21601s | locked out a little bit early on with |
21603s | not the best opening hand yeah it's also |
21605s | the the sort of the risk you run with a |
21608s | more sort of varied big spell mage deck |
21610s | right |
21612s | yeah and we don't have access to arcane |
21613s | interlopes or even uh |
21617s | the uh the three-man minion that draws |
21619s | draws a spell so you are going to have |
21621s | those |
21622s | less consistent draws in exchange for |
21624s | these |
21625s | big spell scams i suppose against other |
21627s | decks it's just this in this particular |
21630s | matchup is just one where |
21632s | the amulet and the uh the broom actually |
21634s | don't do a whole lot of work |
21636s | right |
21637s | i think the the way roon does work is if |
21640s | you end up doing like roon and then |
21641s | pirate parrot right and you start doing |
21643s | like |
21644s | three of them will probably get some |
21646s | kind of job done and we are going to be |
21648s | jumping over very very quickly to uh |
21650s | pasco on his rogue going up against the |
21652s | mage now |
21653s | another matchup that can look quite |
21656s | one-sided um depending on who's doing |
21659s | the broken things because mage has the |
21661s | ability to just completely shut down a |
21663s | lot of what rogue's capable of |
21666s | especially because pasco isn't running |
21668s | um |
21670s | starfish so he's just weak to freeze if |
21673s | it comes to it but also i just want to |
21675s | ask you what do you think of sprint |
21677s | making it to the list we've discussed |
21678s | some of the cards that people are |
21680s | bringing in uh whether you can say it's |
21682s | for krabatoa or not whatever but uh yeah |
21685s | what do you think of sprint here |
21688s | uh i i think it's it's uh it's very good |
21691s | against the expected |
21693s | rogue counter which is |
21695s | quest priest |
21696s | um |
21698s | when this rogue deck first sort of |
21699s | emerged |
21701s | after the patch on ladder quest priests |
21703s | came up to counter it uh but i think it |
21705s | was actually luna |
21707s | who came up with this uh this sprint |
21709s | edition which just gives you a lot more |
21711s | resources you don't really run out of |
21713s | burn run out of gas as much when you |
21714s | have that sprint in the deck so it just |
21716s | gives you a lot of pluses in |
21718s | the expected counter to your deck |
21722s | yeah it feels like that perfect time |
21724s | right where you pop off your hand's |
21726s | empty and then you play sprint and |
21728s | you're like okay let's carry on because |
21730s | normally that the one sort of breathing |
21732s | moment you have against rogue is when |
21734s | they pop off they normally don't have |
21736s | great follow-up apart from what's |
21738s | already happened right |
21741s | yeah yeah exactly we see that time and |
21743s | time again they have like one push and |
21745s | then the rest is like a burn spell here |
21746s | and there here a power hero power just |
21750s | dagger for one each turn |
21752s | it's not without its downside to the |
21754s | sprint it says just something a card you |
21756s | really don't want until you've already |
21758s | done your other stuff right |
21760s | and you don't really want it off edwin |
21762s | either right it's one of those other |
21764s | cards very similar to grab a towel |
21766s | actually where it's the card you don't |
21768s | want to pull when you're trying to pop |
21769s | off because it will just stop you nine |
21772s | times out of ten |
21773s | yeah absolutely |
21775s | i think i'm sorry at least one knoll in |
21778s | pascoe's opening hand does have the |
21780s | shroud as well |
21781s | not too bad so far bly's does have the |
21784s | um they're amplified though so that's |
21786s | going to be really nice just to bank |
21788s | that hero power if the |
21791s | drakka comes into play early |
21798s | yeah it's curious what game plan you go |
21800s | for because |
21801s | look at flyers |
21803s | look at this rope |
21804s | this is not the speed |
21806s | grand master blize likes to play at |
21811s | and it just presses enter yep |
21813s | let's go i'm gonna rope again |
21818s | i'll be honest |
21820s | if i was a player like blize |
21823s | i don't think i would have the mental |
21825s | game to not be annoyed by this |
21831s | i think blize just just plays the game |
21833s | even though you know he's clearly |
21834s | stopped making a joke about it but for |
21836s | me i i would not have the mental ability |
21838s | to not get frustrated when my opponent |
21841s | roping to and you know |
21843s | really it is just a rope yeah |
21846s | quickly yeah |
21848s | i mean there's not too much to think |
21849s | about that would require this |
21853s | i mean for me when this happens on that |
21854s | it does happen sometimes someone will |
21856s | just rape every game i just i just move |
21857s | up he's just getting all worth it yeah i |
21860s | just like let him out you know you have |
21861s | your |
21862s | little bit of mmr you have a great day |
21865s | but i'm not involved |
21866s | yes |
21868s | don't think blize wants to do that here |
21870s | probably wants to try a little harder to |
21872s | win this game |
21875s | oh right is blize roping |
21878s | oh no the met is developing |
21881s | before our very eyes |
21883s | pliers don't fall to the dark side |
21886s | you were supposed to save us |
21888s | yeah i think he might have actually |
21890s | fallen asleep |
21891s | oh no |
21894s | no |
21894s | not like this we advise stroking his |
21897s | chin deep in thought of what to do on |
21899s | turn two with a turn to play |
21902s | oh my god |
21904s | be the bigger man |
21906s | amazing |
21907s | wait let's go instead of turn come on |
21910s | wait |
21911s | i will be confused if we just swap roles |
21913s | now and pasco just plays like absolute |
21915s | lightning |
21919s | oh no |
21922s | oh |
21928s | now he's got a rope his decision of |
21930s | whether to play no or not |
21932s | it's a |
21934s | it's an actual decision |
21937s | i mean next turn you have no old |
21939s | step-step tracker |
21941s | yeah that's what i'm looking at the the |
21943s | steps |
21944s | and i think you could even argue that |
21945s | next turn you have shroud of concealment |
21947s | again |
21948s | yeah you could keep going yeah |
21952s | how big |
21954s | you have a lot of zero amount of cards |
21956s | actually with the striker so |
21959s | 40 health is a lot to get through |
21960s | there's freezers you can't just like |
21962s | mass polymorphism you can't expect |
21966s | minion damage to connect a whole lot |
21967s | especially we already see a freeze ready |
21969s | to go with the ping |
21971s | maybe you do need to go for a huge track |
21974s | of this game |
21975s | yeah i |
21976s | i think for me |
21977s | even though the ping from the minion is |
21980s | normally kept for the face to stop the |
21982s | weapon swing it doesn't destroy the |
21984s | weapon right so the weapon's still there |
21987s | so i do still think a huge you know 10 |
21989s | attack weapon is the best play here for |
21992s | pascoa because even if they freeze you |
21993s | well fine but this mage deck isn't one |
21996s | that kills you by turn five right right |
21998s | if they freeze you once great if they |
22000s | freeze you again okay you still probably |
22002s | got three weapon swings in you at that |
22004s | point anyway so i do like holding off |
22007s | and trying to really go in on the |
22009s | tracker |
22014s | how how long can we delay i mean there's |
22016s | not much |
22017s | pressure how much longer can this go on |
22020s | pickaxe |
22023s | i mean blize is probably thinking the |
22025s | same |
22026s | yes |
22028s | we need chunsu back with this smooth |
22031s | clean happy rogue play it was so good |
22036s | i do think i like the concealment though |
22040s | i think i agree i think this |
22044s | because is this dagger going to be big |
22047s | enough he does have the bone spike now |
22049s | on the two three so that's definitely a |
22051s | nice bonus |
22054s | i wonder what if you |
22056s | here's a crazy thing what if you |
22058s | instead step the tracker at the end |
22063s | and then have concealment for like the |
22064s | reload after yeah so you get |
22068s | one |
22068s | left that's why you get six three dagger |
22070s | here instead |
22072s | but |
22073s | maybe the shroud picks up an edwin and |
22074s | you have a two |
22076s | mana tracker in hand |
22077s | so once you've got through like these |
22079s | six damaged weapon swings you have |
22081s | another reload to finish them off |
22085s | i can definitely get behind that that's |
22086s | good |
22087s | yeah it's like three three less damage |
22089s | initially but later down the line maybe |
22091s | you get |
22093s | quite a lot more |
22094s | also pretty |
22096s | uh |
22097s | again i'm using the word interesting but |
22099s | i am the play to actually ping the |
22101s | minion and not the face here i think it |
22103s | does lead back to what i was saying |
22105s | before where blize is taking the weapon |
22107s | swings this this game right he's taking |
22110s | that damage |
22112s | every single time |
22114s | yeah |
22115s | so |
22116s | better to just freeze the minion bring |
22117s | its health down make it more killable |
22119s | in the next few turns as opposed to use |
22121s | the ping on face and just stop seven |
22123s | damage for this one turn i think i like |
22125s | it |
22127s | yeah it's just like you're not closing |
22128s | out the game within |
22130s | the amount of time |
22132s | yeah |
22133s | you know these weapons are gonna |
22135s | eventually unfreeze in hit face |
22138s | does have the fluoresce maybe he wants |
22139s | to keep them for stealth targets since |
22141s | the yeah target that with the location |
22144s | or the flurry |
22145s | allows blize to play the other amplified |
22148s | as well right if he's not bothered about |
22150s | freezing face may as well ping a minion |
22152s | it's free and then you can play the |
22153s | other amplified if you really want to |
22156s | i am very interested in your shadow step |
22158s | play on the tracker though |
22160s | i think it's yeah i mean it's a really |
22161s | interesting idea because you could |
22163s | easily see that payoff |
22164s | i mean we see it we see that edwin |
22166s | picked up which was quite i think was |
22167s | that guaranteed from this uh |
22170s | let me check |
22171s | there is |
22173s | it was just the knowledge |
22174s | right it was just guaranteed |
22180s | see maybe even six or ten six or seven |
22183s | edwin pop off into the tracker you can |
22185s | hit the prep |
22186s | foam spike to make it even cheaper |
22195s | like here with the edwin what's what's |
22196s | the payoff of playing all these cards |
22198s | you get a big minion it gets frozen or |
22201s | polymorphed right exactly that's the |
22203s | problem yeah |
22204s | wow i like that large i think that's |
22206s | potentially i don't often say this with |
22209s | like what i would call subjective plays |
22211s | but i think that is just a bit of a |
22213s | misstep from pasco because he should |
22215s | have stepped a null which fine is the |
22216s | the normal go-to thing right step the |
22219s | nulls they're free whatever but |
22221s | by not stepping the |
22223s | um the tracker |
22225s | yeah he has a tracker on board and one |
22227s | more damage on the weapon so three more |
22229s | damage total but |
22231s | but is that worthwhile i don't think so |
22233s | yeah i think he had he has two preps in |
22236s | deck as well so it's it's very |
22238s | reasonable that during the edwin turn |
22240s | you're gonna play a lot of cards |
22243s | yeah he's got two preps two cents to |
22245s | strike two gun fishing two door of |
22246s | shadows uh two wicked stabs |
22249s | all still in the deck and the sin stones |
22251s | of course |
22253s | yeah seeing the the benefit of the |
22255s | sprint in the deck here when you're just |
22257s | trying to find the burn |
22259s | the minions really |
22261s | you can't expect them to do a whole lot |
22263s | of this stage so |
22265s | extra resources definitely |
22268s | this is an upcoming clutch here you wish |
22270s | to match with me going don grasp i think |
22272s | guarantees a freeze in some respect |
22274s | right so that's good yeah slurry comes |
22276s | down i think |
22277s | i have an idea |
22279s | oh i forgot even with the intellect |
22281s | that's huge actually well whenever |
22283s | dawngrass casts intellect oh the card's |
22286s | just insane |
22289s | roll freeze on the board once more still |
22292s | building up the bits of pressure still |
22294s | has a flurry to play has a mass |
22296s | polymorph even deepwater evoker can be |
22300s | powerful here right even though there |
22301s | are some potential low roles for blize |
22303s | um just gaining any extra armor maybe |
22306s | making him live one more turn is the |
22308s | difference between winning or losing a |
22310s | matchup like this |
22311s | yeah absolutely i mean if if you do have |
22313s | all the tools |
22314s | necessary to never take any minion |
22316s | damage again |
22318s | all you're concerned about is the amount |
22320s | of burn available so a little bit of |
22322s | extra health to |
22324s | get outside that range is uh |
22326s | definitely welcome |
22329s | i won what do you pick here |
22333s | i mean one of them says damage on it i |
22335s | mean i've got to read the card on the |
22336s | right |
22339s | it's actually not too bad the shadow |
22340s | walls right yeah you're bored and you've |
22342s | already just killed a minion now |
22346s | it's actually not bad at all honestly |
22348s | yeah |
22350s | and there's still like i said i think |
22352s | there's still the wicked stabs and |
22354s | strikes in the deck anyway right |
22359s | yeah options |
22361s | i mean the damage option makes sense |
22363s | here as well just because |
22366s | expensive though it is expensive but it |
22368s | is damaged two might just be enough |
22371s | about two |
22373s | damage oh is really going to commit the |
22376s | mass polly here i cannot believe that's |
22378s | true okay good |
22380s | it's like that is not a big stealth |
22382s | million to be scared off right and he |
22383s | can probably do enough freeze with this |
22385s | flurry freeze two of the minions out |
22388s | only take six |
22390s | okay |
22391s | oh he also he got |
22393s | a blizzard right from the depot that's |
22395s | pretty good six uh armor |
22398s | yeah |
22400s | special ones and two wildfires yeah and |
22403s | picked up the solid alibi which is going |
22404s | to be |
22405s | really good later on |
22407s | oh no oh he has the other sin |
22411s | you can only make |
22412s | one spot which actually is enough |
22415s | this was getting a tricky turn actually |
22417s | to try and pop off on because one sin |
22419s | stone is on cooldown the other one has |
22421s | to be played but luckily he can't trade |
22424s | the stealth minion away |
22429s | yeah i mean |
22431s | this is a maybe a weird question but |
22433s | like is the stealth |
22435s | worth missing three face damage |
22439s | it makes him a bigger stealth |
22441s | it does but later trade it how does he |
22444s | ever i mean i guess he can with all if |
22445s | he holds he can make another big stealth |
22448s | next turn instead and make two i suppose |
22452s | i mean he might go face and then kill |
22455s | his 3-3 with the uh |
22458s | extortion |
22459s | oh okay |
22461s | there's also a reason why i'm not gonna |
22463s | do that |
22464s | oh he's actually gonna trade to kill |
22465s | okay |
22467s | maybe i'm running out of damage a bit |
22469s | anyway |
22470s | so you're gonna have to have these |
22472s | minions connect i think |
22475s | like what we have in here we have two |
22476s | sinisters |
22477s | and the wicked stab |
22482s | so there's what 14 damage right now just |
22485s | in hand not including the dagger |
22487s | um yeah because you assume this board's |
22491s | getting polymorphed but maybe not maybe |
22494s | blize is uh he knows he can blizzard |
22496s | right there like i said earlier there's |
22497s | no starfish |
22499s | so you can just blizzard and and |
22502s | that's the job done |
22504s | as far as uh freezing the board outs |
22506s | concerned |
22508s | could uh |
22510s | yeah you have blizzard blizzard wait for |
22512s | your mask |
22514s | evoke alibi to get the |
22518s | armor instead although i guess at this |
22520s | point he's just not taking 20 from |
22522s | spares right you you never assume when |
22524s | you're taking 20. |
22526s | no i mean it doesn't know about the |
22528s | sinister strike this is still the door |
22529s | of shadows |
22532s | oh that's a bad pick up for pascal |
22534s | that was his last burn spell on deck |
22538s | oh if a minion died |
22540s | and activated this store maybe he would |
22542s | have get |
22543s | just you know a little bit more burn |
22545s | available |
22549s | but that now this is it this is all the |
22551s | burn he has available which is well |
22552s | there is 20 right |
22560s | yeah so this is wicked if stab gets done |
22562s | next turn yes yeah |
22565s | so maybe you need to find more burn |
22567s | somehow |
22568s | i guess the tooth can look searched or |
22570s | something |
22587s | racing |
22588s | cold |
22592s | he worried about dying himself |
22595s | i'm gonna go shoulder charge instead |
22603s | use the value from the dragonblade shot |
22605s | even though it is expensive pasco is |
22607s | getting a lot out of this |
22608s | turned out to be a pretty good pick in |
22610s | the end |
22611s | yeah it's just |
22613s | you really need your ice cream |
22616s | oh could you hear that |
22618s | grab me one while you're there mate |
22620s | oh yeah |
22623s | oh wait how far away is blize from |
22626s | modrash |
22628s | right now |
22630s | oh yeah it's gonna be pretty close |
22632s | let's get to ping because he has to |
22633s | alibi this turn which is fine you know |
22635s | completely understandable you can't just |
22636s | take a smooth like 20 million from these |
22639s | two minions |
22643s | this is still a close-ish game although |
22646s | again along with the where's modrash is |
22649s | also how far along will kel'thuzad be |
22652s | after these skeletons |
22654s | oh eight left so that's never going to |
22656s | happen |
22657s | um okay |
22659s | yeah you can use kel'thuzad must have a |
22661s | lot in it and is pascoa gonna spend nine |
22664s | mana to kill three of these with his |
22665s | dragon bane like |
22667s | maybe i mean what could you spend your |
22669s | manner on really |
22671s | i guess |
22673s | i mean you do have these locations |
22674s | active so |
22676s | you could also shoulder check right |
22678s | many options yeah with the stealth |
22680s | minions if we wanted to |
22682s | yeah i mean you have to you have to hope |
22684s | because there's not enough damage in |
22686s | hand to kill anymore |
22693s | yeah there's not enough damage in hand |
22695s | so you have to hope that some of your |
22697s | minions will connect this game for you |
22699s | to win |
22700s | i have to hope the sheep will make it |
22704s | the swap team sheep |
22706s | oh wow we're seeing trades |
22714s | keeping them in your stealth so |
22716s | it can potentially attack next turn if |
22718s | there's no freeze effect we have seen |
22720s | both blizzards |
22722s | it's not unreal |
22729s | oh well that was good get some mystery |
22732s | secret which for all uh pasco knows |
22734s | could be ice barrier |
22738s | is this box insanely risky it was but |
22742s | it's working out very well |
22745s | i mean |
22746s | oh my god oh my god blize just doesn't |
22749s | get this is the punish for the rope |
22751s | oh yeah oh he's even pushing damage with |
22754s | the skeleton |
22756s | buffing kelp hazard as well oh the |
22759s | punish |
22760s | it's so strong |
22762s | all right okay |
22765s | maybe he'd box just to punish pascal but |
22767s | if that failed wasn't he just dead |
22770s | uh |
22771s | hey oh yeah with the nine nine three the |
22774s | nine three lift i guess well he could |
22776s | have uh |
22777s | polymorphed and played the evoker surely |
22780s | yeah surely that was a |
22782s | a better play but |
22783s | maybe it's just this is just punish for |
22786s | vascular early roping |
22792s | yeah that was again the fact that blize |
22794s | just insta decided it was ruined after |
22797s | seeing it drawn was just crazy to me i |
22800s | would have sat |
22801s | thinking about that for far too long i |
22803s | might have even been playing the runes |
22805s | but the fight obliged was like no it's |
22806s | ruined just play it'll be fine |
22808s | if you've thought about it it's already |
22810s | too late to play the rune you have to |
22812s | instantly do it otherwise you will not |
22814s | get a good rune it works on belief |
22816s | yes |
22819s | now pascal is in big |
22822s | trouble whichever way blize wants to go |
22824s | about it's again i'm not 100 sure what |
22826s | kel'thuzad will do right now but just |
22829s | the fact that there's deep water evoker |
22831s | there's still pings there's still the |
22833s | polymorph which will bring these down to |
22835s | two attack blaze gained armor from the |
22838s | cold case that was played as well so |
22840s | again nine three is definitely scary but |
22845s | yeah i think the kel'thuzad's juiced up |
22847s | a lot it might actually just be lethal |
22849s | her yeah or at least kill the minions |
22851s | right which feels like lethal i feel |
22853s | like it does one or the other |
22855s | another ruining is you're just gonna |
22857s | spam it no okay |
22859s | well |
22860s | it's it can't be lethal because it's not |
22862s | been played yet oh no |
22867s | that's fine |
22869s | yeah |
22871s | okay blize takes game number two what a |
22873s | weird game it was we started off |
22876s | with the ultimate uh players playing |
22878s | fast and they're almost falling asleep |
22880s | and that's the |
22882s | i'm glad we've trained live so well to |
22884s | actually respond to the camera because |
22886s | um |
22887s | i don't know if you remember but not too |
22889s | long ago in gm blighs would actually |
22891s | control out like all affords straight |
22894s | out of the game as soon as it finished |
22895s | so his end winning screen would just be |
22897s | a frozen camera of him but he's evolved |
22900s | now and even to the extent where he has |
22902s | no time for ropers a big win there |
22905s | though for bly suddenly again sitting |
22907s | mage 2-0 here jamboree means that blize |
22910s | has won plenty of time to win this |
22912s | series with but also just good matchups |
22915s | made seems to me at least to be the real |
22919s | winner this week in gm |
22921s | yeah i think it's it's just a case of |
22923s | like it's good against rogue and |
22926s | people are hyping up very but it's it's |
22928s | not one of those decks that's |
22930s | only good against rogue it's just good |
22932s | against a lot of decks yeah so it's like |
22934s | if you get the win with a reasonably |
22936s | good counter it's really hard to just |
22938s | counter it back |
22940s | it's one of those things where it |
22942s | doesn't have an obvious weakness right |
22945s | it's not like even with druid right i |
22946s | think dudes got better at this |
22948s | especially with the ramping into scales |
22949s | but druid can struggle in the early game |
22952s | from heavy minion |
22953s | focus right but mage has now gained an |
22957s | early game right it's like big spell |
22959s | mage you know wind back a couple of |
22961s | months or whatever its early game was |
22964s | could be questionable right yeah but the |
22966s | the uh the cards you have access to |
22968s | especially the location um |
22971s | has really showed up a lot of that so a |
22973s | really crazy play a really impressive |
22975s | we've seen from mage so far |
22977s | pasco and now is gonna have to fall back |
22979s | on his cursed warlock the sort of air |
22981s | curse with a sprinkling of imps for good |
22984s | measure going on here and it's gonna be |
22986s | a very interesting one because again |
22988s | although the curse lock can get to the |
22990s | curses probably in the match up mage has |
22994s | all the tools to deal with it and then |
22996s | actually pressure out the warlock |
22998s | because again outside of exactly that |
23000s | cool there's no heal factor for the |
23002s | warlock right oh i guess sorry tamzin as |
23004s | well but you know what i mean right no |
23006s | real heal factor |
23008s | yeah |
23010s | i mean it's a case of the 40 health |
23012s | buffer that the mage has is a lot to get |
23014s | through but with that comes |
23016s | inconsistency so you get one of these |
23018s | fast starts as the zoo warlock and start |
23020s | connecting a lot of damage |
23023s | this matchup is winnable it's not |
23024s | something you want to be seeing as as we |
23026s | can tell by the key order pascal really |
23028s | didn't want to cue this deck into the |
23030s | major feat if he |
23032s | didn't have to |
23035s | but |
23036s | you know we haven't seen insane |
23038s | mulligan card supplies so fast so |
23041s | definitely a window of opportunity for |
23042s | buscar to get that early chip damage and |
23045s | then |
23046s | just rely on the curses to close out the |
23047s | game |
23048s | okay |
23049s | pascal weirdly enough been offered a lot |
23051s | of the cursed cards which you definitely |
23052s | won't want right now um does get uh |
23055s | rewarded a little bit but again if your |
23059s | first push is a turn for him |
23061s | then |
23062s | does it feel fast enough to really cash |
23065s | in that early damage right |
23067s | yeah interesting you see the the library |
23068s | mulligan the way it was recently left |
23071s | and we're against |
23072s | the class of a lot of freezes but |
23073s | typically that's like the best card you |
23075s | want |
23076s | as this deck in the in the early turns |
23078s | even if you just bank it right and just |
23080s | you know what turn two |
23082s | instead of live tapping i'll play that |
23085s | and it's probably gonna have pretty good |
23086s | value later on |
23089s | blair's getting the term on wildfire |
23091s | gonna start pinging down this librarian |
23093s | will be interesting to see what he goes |
23094s | for next i imagine he could go frost |
23096s | weaver and just because it does the |
23099s | double job of consenting the one one and |
23101s | also keeping the the tempo on board |
23104s | right |
23105s | yeah |
23107s | so many impossible i mean it's just a |
23110s | case of how much pressure you're facing |
23111s | like it's a bit scary to play this |
23114s | uh this three drop if this um |
23118s | sorry i forgot the name of the card |
23119s | librarian gets uh a lot of attack going |
23122s | because you really wanna get that |
23123s | opinion |
23124s | i imagine we're gonna see the coin |
23126s | circle here it's just so much damage and |
23127s | pressure for next time and it's like not |
23131s | possible for the mage to remove all of |
23132s | it this early in the game |
23134s | yeah it still fits right coin circle |
23136s | then dragged below a minion the mage |
23138s | might play and then you still have imps |
23140s | into reform right it ticks the boxes |
23142s | blaze obviously deciding names when they |
23144s | take another five he's gonna ping away |
23146s | the librarian |
23148s | now another awkward term for pasco just |
23151s | has to look at that live tap unless he |
23152s | wants to like drag below one of his imps |
23155s | just to |
23156s | use the time to start ramping up the |
23158s | curse i don't hate it but it's not good |
23162s | it's not yeah it's it's not awful |
23166s | that's why yeah yeah yeah |
23167s | i think the tap's a bit worse |
23170s | i've definitely suggested worse players |
23175s | yeah i mean you do want to infuse your |
23177s | minions as well so like say |
23180s | ah blight just went for a ping play on |
23182s | the next turn if you did actually remove |
23184s | one of your imps then that would mean |
23186s | your your mischief sims actually are |
23188s | infused with the three minions |
23190s | killed |
23192s | kind of unlikely to have a turn four pin |
23194s | plate that doesn't remove most of your |
23195s | board |
23199s | he's thinking it's called considering |
23201s | the grimoire now |
23206s | i mean you you remove |
23208s | a 1-1 now |
23210s | to gain a 3-3 |
23212s | if |
23213s | this fringe scenario plays out so i feel |
23215s | like it's not worth it i can't take them |
23218s | wait |
23220s | all of them |
23222s | does me now that blize will almost |
23224s | certainly be facing down the board of |
23226s | three threes but even the reckless |
23227s | itself does well versus them right with |
23230s | no location so you know you can actually |
23232s | make at least a trade or two |
23235s | for that to happen |
23236s | the farm is of course infused fully now |
23239s | this might be the uh the moment where it |
23241s | gets to be a bit of a problem for blize |
23243s | because |
23244s | right now he has some good tools but not |
23247s | actually board clearing tools is his |
23249s | problem yeah he has a bit of stall but |
23251s | there's nothing that |
23253s | removes the stats right and if the stats |
23256s | stay there |
23257s | you're eventually going to run out of |
23259s | your stall |
23260s | at least as it stands so far i can see |
23263s | this being one of the instances where |
23264s | blize might consider a what looks to be |
23267s | a very early solid alibi but if his |
23270s | board's kind of empty anyway and there's |
23271s | loads of imps and you know and they |
23273s | potentially gonna get buffed he could |
23275s | just say you know what i won't take all |
23277s | this damage i'll just play alibi and |
23279s | just |
23280s | draw a card you know |
23282s | yeah it's a lot more reasonable against |
23284s | this specific warlock as well again |
23286s | against the regular import lock you know |
23289s | once you deal with the board you're done |
23290s | but the damage does matter |
23292s | in this case because the curses can just |
23294s | finish you off if you take too much |
23296s | early chip damage |
23300s | especially because you can't solid alibi |
23302s | the curses right because it happens in |
23304s | that window between you being able to do |
23306s | anything yeah |
23309s | that's good choosing how to end his turn |
23319s | i'm just gonna go for the no hands |
23322s | approach why this cam makes me laugh so |
23324s | much |
23325s | it annoys him so much they're broken |
23332s | and not to the extent where i think it's |
23333s | affecting his play but you can tell he's |
23335s | like why are we doing this you know like |
23338s | what is the point |
23340s | yeah it might it's like |
23343s | maybe they both just understand that |
23344s | it's just not actually doing anything |
23346s | you know yeah that makes it even more |
23348s | annoying you're like this isn't |
23349s | affecting me why are you still doing it |
23351s | that's the thing about plies as well he |
23353s | often |
23355s | in the past has cued up the worst |
23357s | matchups first in like conquest to |
23359s | reverse sweep because he's like time is |
23362s | is is money as gadgets and auctioneer |
23365s | would say right so like he's just very |
23367s | optimized with his own time and he's |
23369s | like i don't know there's no point |
23370s | wasting all this time so yeah things |
23372s | like this is kind of kind of hilarious |
23374s | to me |
23375s | there is of our library now for pasco |
23377s | though so he does have the option of at |
23379s | least getting it down this turn so maybe |
23382s | his imp king reform turn is really going |
23384s | to pop |
23385s | yeah just this uh |
23388s | the library you do want to get down but |
23389s | you also want to get this grimoire down |
23391s | it's kind of hard to fit both of them |
23393s | into the turn kind of gotta choose |
23395s | between one or the other |
23400s | the thing with the library is it |
23402s | as soon as you get a minion to attack |
23404s | maybe that's the turn you can just play |
23406s | it |
23407s | sorry maybe it does a curve of just |
23409s | mischief |
23410s | plus the grimoire into a farm and then |
23412s | with the full board you go for the live |
23422s | a cold case ping i imagine here |
23426s | oh |
23427s | wise |
23428s | but i'm sure there sadly needs something |
23430s | else |
23432s | yeah he has the |
23433s | brandon next turn which uh |
23437s | we'll first clear these three threes |
23439s | if he wants to go for that that's |
23441s | blizzard as well okay is uh coming |
23444s | together again i do like this uh sort of |
23446s | early-ish game solid alibi here just |
23449s | stops you taking 12. |
23451s | yeah it's just such a good card because |
23452s | normally like |
23454s | you want to play these intellects but |
23455s | you just you can't because it's the |
23457s | board |
23458s | you're trying to find the answer to deal |
23459s | with the board but you can't take the |
23460s | damage from the board it's just such a |
23463s | a good card to play on these turns right |
23472s | i wonder |
23476s | and could be a turn that's just |
23477s | worthwhile making a big imp even though |
23480s | it's not going to hit face like it still |
23482s | needs killing right like |
23485s | it buys yeah you can freeze it and |
23487s | that's annoying but guess what he can |
23488s | freeze at any turn of the game |
23491s | yeah and if if you do it now and the |
23494s | freeze comes down |
23496s | when they're ready to attack again the |
23498s | library is also ready to be buff to buff |
23500s | again |
23502s | there's a reasonable time to do it even |
23503s | though you're not pushing any face |
23505s | immediately |
23519s | yeah this is huge as well because after |
23521s | seeing that drag below |
23522s | this brand just living |
23524s | is pretty sick |
23526s | like yeah because |
23530s | i mean does this force out an abyssal |
23532s | wave like is playing rafarm into this |
23535s | board |
23536s | as good as you want it to be i i |
23539s | honestly don't know |
23543s | like pascal |
23546s | yeah what battle cries are punishers |
23549s | um |
23550s | so |
23552s | modresh is definitely not ready yet |
23553s | right |
23554s | oh saying that |
23556s | wait it did |
23558s | rekkles was played right i think it is |
23560s | ready because the reckless was the hero |
23562s | powers upgrading it killed four things |
23565s | yeah |
23567s | yeah and he |
23568s | is definitely that's good has to clear |
23570s | right |
23571s | you just cannot die to this |
23573s | i mean |
23575s | the question is do you beat a mordress |
23577s | right so |
23580s | yes you can play around wardrobes now |
23581s | but are you realistically beating the |
23583s | card later down the line anyway |
23586s | if your best player is like there a farm |
23588s | coming up |
23591s | that just gets answered by the mordres |
23592s | anyway |
23594s | true |
23596s | so whether it's doubled or not |
23598s | [Music] |
23599s | what you're saying is pascal has just |
23601s | lost |
23603s | there's no point trying is what you're |
23604s | saying |
23607s | why try if you're going to fail |
23608s | eventually what's the point |
23617s | there are some pluses okay let's uh |
23619s | let's find some silver lining he does |
23621s | have a bran double |
23623s | uh curse |
23624s | a generator in his hand which is a lot |
23626s | of damage |
23628s | if the hand space is available so |
23631s | if he pushes here |
23632s | with the wild library he's got two var |
23634s | libraries |
23636s | is that more damage than going for the |
23638s | inking |
23643s | [Music] |
23644s | you can double by library and play the |
23646s | uh the one ones and then |
23653s | i think this is better just for the turn |
23655s | that um |
23657s | the |
23659s | the moderation isn't there right in the |
23661s | world where moderation isn't there i |
23663s | think this makes more sense |
23667s | i think this is a maybe a slight slip up |
23669s | from |
23670s | let's go |
23672s | they missed three damage face to damage |
23675s | this to a three one |
23677s | because the the farm filled up the board |
23679s | but if he went library first he would |
23681s | have |
23681s | right another send it all first |
23686s | that's uh |
23688s | not looking good here |
23689s | for pasco because blize gets to freeze |
23692s | and the board cannot be emptied unless |
23695s | there's a self-killing way to do it |
23697s | which there is for pascoa right |
23700s | but |
23701s | it's not really what you want to do is |
23702s | the imp side of the employee is like oh |
23705s | i made this big board now i'm gonna kill |
23706s | it for no reason |
23708s | yeah |
23710s | and it because you kill everything at |
23712s | once you actually take the damage from |
23715s | these death rounds as well |
23716s | uh it's it's |
23718s | it makes it even worse it's basically a |
23720s | perfect setup because what it does block |
23723s | is that card right |
23726s | because flies now sets this up can play |
23729s | modresh next turn and pretty much just |
23730s | guarantee a win especially with the ping |
23733s | and the only thing that was really going |
23734s | to stop him was that tamzin or zuckel |
23737s | with like uh bran right |
23740s | so by freezing he's just said well |
23742s | you can't clear your own board and play |
23745s | bransacle so unlucky |
23748s | yeah but this this pickup does allow a |
23750s | non-branded call and a board player it's |
23753s | actually |
23754s | pretty nice for pascal |
23757s | yeah the early cosplays have ramped up a |
23759s | little bit |
23761s | yeah it's gonna be enough |
23764s | depends where these uh |
23765s | death rails land |
23767s | you shouldn't be dead yeah you still do |
23769s | have the uh |
23771s | quadruple curse activation |
23776s | got away with it heals for three so he's |
23778s | going to go up to 15. |
23779s | flies probably pulls the trigger on the |
23782s | modresh now right just so you know what |
23784s | you've just committed all of this |
23786s | get gone right get rid of the board |
23789s | nothing in the deck here for pasco has |
23791s | charged so he doesn't really have to |
23792s | worry about that library coming off cool |
23794s | down this turn either |
23796s | and he saw tamzin burnt right |
23799s | yeah how much does he does he have yes |
23802s | deals four |
23803s | five |
23806s | six and seven right |
23811s | nine plus thirteen |
23813s | this is dead |
23817s | he's gonna rope it as well he knows he's |
23818s | dead |
23820s | he's roping it he knows this lead for |
23822s | he's counted this already |
23827s | this is the hand space available |
23830s | right that was a three so actually four |
23831s | plus five that's nine |
23834s | six plus seven's thirteen yeah he's got |
23836s | there |
23840s | he knows it |
23841s | that's so huge he actually needed the |
23843s | weight to kill his own minion to play |
23845s | the zeckel to even live |
23847s | that's so huge |
23856s | oh come on pasqua come on plot yourself |
23859s | out |
23860s | who knows do you know what's funny |
23864s | i think if he matched polly'd last turn |
23866s | rather than the more dress you wouldn't |
23868s | die |
23869s | because there's no board space to do |
23871s | this play oh that's funny yeah |
23888s | go crazy as well one solid alibi |
23891s | would have changed everything um but |
23893s | yeah uh so could it be a big game there |
23896s | for pascoa taking the victory in there |
23898s | taking his time to do so uh but again |
23901s | it's still going to be an uphill climb |
23903s | because obliged still has plenty of game |
23905s | left he's got his priest and the quest |
23907s | priest and then the um the druid as well |
23911s | which again i think is a really solid |
23912s | matchup uh yes there is the imp opening |
23915s | against the druid but you don't get that |
23918s | all of the time right you can't just |
23920s | open like an implod every single game so |
23923s | not necessarily going to happen there |
23924s | and i think pasco did a good job here of |
23927s | uh or at least maybe even a fortunate |
23928s | job of just getting enough damage with |
23931s | the imps through early on you know |
23933s | getting hold of that sort of package and |
23935s | then doing it |
23937s | yeah and it was a great transition from |
23939s | i mean it's what the deck wants to be |
23941s | doing because it's this hybrid from |
23942s | going from the early chip |
23944s | put the pressure on force out some of |
23946s | the mana from the opponent and then |
23948s | getting them with the |
23949s | the curses |
23951s | it reminds me a lot of like uh previous |
23953s | versions of face hunter right you want |
23955s | to push with the minions first and then |
23957s | you have burn spells to just end the |
23958s | game because you will |
23960s | generally lose out on board right yeah |
23963s | it was against a lot of these decks |
23964s | where there's all the aoe and freeze |
23966s | available but yep does look like blize |
23968s | is going to be jumping over to his druid |
23970s | just to try and get the job done |
23973s | again |
23974s | druid can really just stabilize can gain |
23977s | so much health that even that kind of |
23979s | turn that we saw from the double curses |
23982s | won't cut it right if there's you know |
23983s | i've seen druids go up to 60 70 health |
23985s | at times so |
23987s | definitely can be a little bit scary but |
23989s | blize has to make sure he doesn't get |
23990s | run over by the imps there so we'll have |
23993s | to see how this one plays out pasco is |
23994s | still in with a chance but the main |
23996s | question we all want answering is how |
23999s | long can this rope inga game plan go on |
24002s | for because is it just done now jamboree |
24004s | are we done with it was it a bit of like |
24006s | haha or is there pasco really going to |
24008s | stick to this um wasting everyone's time |
24010s | plan |
24011s | well i think blythe has joined it |
24013s | because he's queued the worst match up |
24017s | into the warlock so he's essentially |
24019s | roping a game here |
24021s | i mean |
24022s | it's good for all of us we get to see |
24023s | some more of this what turns out to be |
24025s | sort of a grudge match going on now |
24027s | i know yeah it does feel like this is uh |
24029s | starting something isn't it um |
24032s | planted evidence being kept there for |
24034s | blize definitely a lot of a kind of |
24036s | surprising amount of early options for |
24039s | druids right yeah with spells to be able |
24041s | to fight back versus aggro right now |
24043s | yeah the planet evidence is one of one |
24045s | of the huge ways to do it traditionally |
24047s | these ram druids you just stay off the |
24049s | board for several turns but |
24051s | there's a lot of spells on druid that |
24052s | are good at early game which you can |
24054s | just discover for evidence and if those |
24056s | spells cost one man or less |
24058s | even against the best aggro decks around |
24060s | they're going to do a lot of work |
24064s | things like foreign growth centuries |
24066s | very good |
24067s | there's uh the new |
24069s | uh planted evidence i believe it's |
24071s | called or is that the that's the that's |
24073s | the natural there's the deal |
24076s | yeah |
24077s | right yeah yeah natural cause i think |
24079s | it's that sword or something |
24083s | okay base level plan for pasco was there |
24086s | one drop into vile library but is there |
24088s | gonna be the follow-up that is the |
24091s | question yeah |
24093s | in terms of mulligan win rates i mean |
24096s | look at this hand double bar library |
24098s | reform and one drop and then you've got |
24101s | tamson for later on |
24103s | it's like all the payoff cards |
24106s | and then none of them |
24108s | yeah you just need an imp yeah and imp |
24111s | needs to show up to work today and pasco |
24114s | will be happy |
24116s | absolutely |
24117s | oh seaweed strike okay that's a pretty |
24119s | good like i said there's a free |
24121s | weird number of cards the truth has |
24123s | access to in the early game oh |
24126s | he got the image oh well |
24130s | what's the order here jambray is this |
24131s | just vile library and then just |
24133s | naturally play circle and hold the coin |
24135s | for rough arm or times um i think |
24140s | the the difference here is that |
24143s | you miss |
24145s | a whole wave of attacks if you do not |
24147s | coin the the one one sinner |
24150s | downside as you open up from being able |
24152s | to hero power them |
24154s | i don't think you're too sad about that |
24156s | also have the potential of playing a |
24158s | really weird curve right in the next |
24160s | turn also |
24162s | yeah it's just like a case of how much |
24163s | do you value |
24164s | the damage versus how much you value um |
24168s | keeping your curve |
24170s | nice and keeping |
24172s | the overall board state that's going to |
24173s | come down in a few turns as loud as |
24175s | possible |
24177s | [Applause] |
24178s | i'm really not sure which way it's best |
24180s | to |
24181s | like the most aggressive one and if if |
24184s | you could see both both hands i'm sure |
24185s | he would have coined the |
24187s | the circle here right |
24190s | hello blaze |
24192s | he's moving quite rapidly closer to that |
24195s | ray boss onyxia right i mean it might |
24196s | not look like it but flipper friends |
24199s | does work versus him block a lot of the |
24201s | time um and then there's the nourish |
24204s | there's more ramp and then card draw |
24205s | from the um widow bloom and as soon as |
24208s | the nixia comes down it's a hard card to |
24210s | come back from especially with how early |
24212s | it comes down from druid |
24215s | yeah and it's just it's such a good card |
24218s | at dealing with these vile libraries |
24219s | because you just tend to have one buffed |
24221s | minion and a bunch of smaller other |
24223s | minions which right yeah i mean it's |
24224s | just |
24225s | perfect turns out here that's exactly |
24227s | what a knicks is good at dealing with |
24229s | perfect |
24231s | she's kind of like a big swipe |
24233s | about it |
24235s | oh just like battlegrounds battle |
24237s | masters are a low fab right yeah raid |
24240s | butternick suits just a big swipe |
24243s | he's just 10 minutes away |
24245s | this spell powers |
24250s | nourish the card draw here blize not |
24252s | going for the ramp |
24254s | oh no he did go |
24257s | wait he did go for the ramp i'm just an |
24258s | idiot |
24260s | i just didn't see the mana gold for some |
24262s | reason i think i'm i don't know i'm |
24264s | losing it |
24265s | hmm |
24267s | it's |
24268s | the the downside of like clearing now |
24271s | you can see you could just have a mr the |
24273s | sim come down |
24275s | right you've not really taken off tempo |
24277s | you've just |
24278s | kind of increased if your opponent so |
24281s | as long as you like clear up the board a |
24283s | bit before the second buff of the |
24284s | library comes down |
24286s | that i think that's the key amount |
24289s | so it is it okay turn to just take the |
24291s | ramp you're not quite there for the next |
24293s | year but you're going to need to spend |
24294s | manner on this to nourish anyway at some |
24296s | point together at a reasonable time i'll |
24299s | see now with flipper friends and the |
24301s | druid as well of the reef like that's a |
24304s | pretty good selection right even with a |
24307s | hero power as well that you would expect |
24309s | that to do work versus most boards on |
24311s | turn four |
24313s | yeah |
24314s | but the second bar library is gonna |
24316s | cause a slight problem for that |
24318s | flipper fans very good at clearing off |
24320s | small wide boards but |
24322s | it doesn't actually pack that much of a |
24324s | punch against the big ones |
24328s | i wonder if it's even ever the uh |
24331s | big boy flipper friends |
24341s | and you know what |
24343s | it's still going to be a good amount of |
24344s | stats right there is coin |
24346s | reform is refined is that infused it's |
24349s | not right it's not yeah okay okay |
24355s | i mean |
24357s | you can still play if you wanna just get |
24360s | more buff for the uh the library |
24363s | yeah there is now impending though and |
24364s | that is uh |
24366s | quite a good card |
24368s | yeah i think you just take the gamble |
24370s | here you just pick up some more amps |
24372s | oh there's some imps you said it |
24375s | yep oh wow wait |
24380s | i was looking at whether it's like imp |
24382s | imp coin impending |
24385s | i mean i like it i like it it's just |
24387s | just work out it's going off hand space |
24389s | right it'll be three draws five yeah |
24391s | it's got plenty of hand space actually |
24395s | oh |
24396s | really surely surely this isn't as good |
24399s | really |
24401s | would you not like to draw you almost |
24403s | out of time you have the tanzanite do |
24406s | you really want to play with something |
24407s | you're trying to be the aggressor |
24412s | also with that play what does the widow |
24415s | bloom trade into that you're bothered |
24417s | about right because you still make one |
24419s | massive imp or another massive in oh |
24422s | yeah |
24423s | and even more than that |
24426s | the quality of your imps that you're |
24427s | playing is relevant for the reform if |
24429s | you have two flames in the pool it's |
24430s | just a bit more stats when it gets rest |
24433s | right |
24434s | like when are you playing this plane |
24437s | like at best that 3 2 was gonna trade |
24439s | into a flame him |
24441s | so if you don't play the flaming |
24443s | it's kind of |
24445s | it works out the same right |
24449s | now though does does pascal take this |
24452s | turn to play tamsin it doesn't feel like |
24455s | it achieves too much other than drawing |
24457s | cards but i feel like the opportunity to |
24459s | draw cards was their last term for pasco |
24461s | doesn't mean now that blize |
24464s | might actually get one of those turns |
24466s | where he just feels a little bit free to |
24468s | do stuff |
24470s | yeah |
24473s | because this iniquity does not die this |
24475s | turn right there is i'm pretty sure |
24477s | nothing that can happen that makes a |
24479s | nixie die maybe buyers even just goes |
24481s | with miracle growth next turn |
24485s | yeah |
24486s | drop a taunt refill even though you're |
24488s | not playing guff but still |
24491s | either way you do it it's hard for you |
24493s | to deal with the alexa if you go for |
24494s | tams and you kill the welts |
24497s | but you might not just have any board at |
24499s | all |
24500s | and then |
24502s | you gotta deal with a bit more next turn |
24503s | and there's nothing really in the deck |
24505s | that deals |
24506s | with one big minion at least at least at |
24509s | these men of course |
24510s | i'm even wondering like pasco holds the |
24512s | location here right because whatever he |
24514s | buffs that makes you just runs into so |
24516s | it doesn't matter yeah i do like the |
24518s | hold on the location there |
24522s | it's gonna go off okay |
24529s | oh |
24532s | reasonable play to go for the duff |
24533s | because you did have that flip of |
24534s | friends yeah |
24536s | no |
24537s | ramp flipper i think |
24539s | i was even looking at the ivers now |
24542s | i think you want that next turn there's |
24543s | no start okay i i guess you're not |
24545s | afraid yeah yeah that's fair actually |
24547s | yeah yeah like he he isn't dead next |
24549s | turn right in almost any world so yeah |
24551s | you know what you're completely right |
24557s | just leaving one solitary imp on the |
24560s | board here and still |
24562s | an eight eight and nixia |
24564s | unfortunately |
24566s | the otter is not a whelp |
24569s | there's this library available there |
24575s | do you think the odds should be once |
24579s | depends on the use of whelp right |
24580s | because people use whelp not meaning |
24582s | dragon |
24584s | yeah and the word does say welp doesn't |
24587s | it |
24589s | it's true |
24590s | maybe we should take it up with a nexus |
24592s | legal team yep we'll do i'll file the |
24594s | complaint |
24597s | okay we can get a pretty sizable buff |
24599s | here for the location |
24601s | it is and the card draws definitely |
24604s | there which helps out a lot it's just |
24606s | what is |
24607s | oscar gonna do with |
24608s | this because if he doesn't trade into |
24610s | the iniquity then |
24612s | is is he just giving blaze free reign |
24615s | yeah you don't really have the the burn |
24618s | yet |
24619s | right to just close out the game like he |
24620s | did last time and |
24622s | if a scale of an elixir came down while |
24625s | this was on board you just pretty much |
24627s | could conceded board for the rest of the |
24628s | game |
24630s | good value it's also there there's also |
24633s | the fear that um |
24636s | the scales the other scales is available |
24638s | right |
24640s | which means that the armor just scoops |
24643s | up and this also feels like conceding |
24646s | board for the rest of the game but at |
24647s | least he's not gonna get hit for eight i |
24649s | guess |
24650s | surely that wasn't worth over playing |
24652s | wicked shipment and just value trading |
24654s | oh wait |
24657s | yeah i completely agree |
24659s | ah you never won one but |
24662s | you get to save the dremel insanity is |
24665s | no excuse i don't think you want |
24667s | grimoire for your lady dark do you |
24670s | yeah fly's going to steal the dark vein |
24673s | i think there just remove that very |
24675s | scary wing condition |
24677s | of dark vein having a bissell waving it |
24680s | yeah |
24682s | oh this is awkward though particularly |
24684s | with a brand that could be |
24686s | disastrous |
24688s | gave him the oracle okay decided that |
24690s | there's been |
24692s | oracle |
24693s | does that work no is it too or less it's |
24695s | oracle right oh right sure |
24706s | although blize it's starting to |
24707s | stabilize and there isn't really the |
24709s | pop-off curses yet |
24711s | yeah this this just feels like a really |
24713s | good tampon turn right you just do the |
24715s | double trade thompson |
24719s | yeah it feels too clean doesn't it |
24722s | suspiciously clean yeah |
24724s | hard to ignore |
24726s | yeah like is this actually the player or |
24727s | am i getting baited yeah |
24730s | someone set this play up |
24737s | i mean |
24739s | anything else feels like it leaves a 7-7 |
24742s | up which |
24744s | doesn't sound great to me |
24746s | yeah |
24747s | passed out |
24767s | yeah and the brands in hand |
24768s | with the uh |
24770s | yes that's what four curses if there's |
24772s | targets |
24773s | yeah |
24774s | there's guff and there's druids so druid |
24777s | is better than most classes at keeping a |
24780s | large hand size right to avoid these |
24783s | burst potentials |
24785s | no card drawer yet though maybe this is |
24787s | a start with a moonlit kind of turn |
24789s | because moonlit could really open up |
24791s | your options here because blize has |
24793s | plenty of mana |
24796s | um |
24797s | i mean you could just play either |
24801s | oh scales |
24803s | scales is very good i'm just wondering |
24805s | whether you wanted to just play the |
24806s | ivers because |
24808s | you're not going to die this turn and |
24809s | the ibis is so large it's also unlikely |
24812s | to die and then |
24814s | say your best pickup was the urban |
24815s | scales from the moonlight then you could |
24817s | just do it on the ios you know |
24819s | yeah that's true no double innovate for |
24821s | the old ibis innovate innovate scales |
24824s | play which would have been pretty sick |
24825s | right right it's just like |
24827s | if you wanted to go for it it's not |
24830s | actually good this time oh this is |
24832s | actually pretty sick right just settle |
24833s | counter lethal yeah just a lot of |
24836s | pressure so you know what |
24837s | i need to clear this board buddy |
24841s | how big is this gonna be like 12. oh 12 |
24844s | i uh very underestimate that did 9 19. |
24848s | missed an attack |
24854s | yeah i could have killed the 3-3 right |
24856s | for free |
24858s | it did have rush right it did not dodge |
24860s | for us surely |
24863s | i think it is |
24866s | what hey tamzin don't say what's taking |
24868s | so long you're the one with pasco here |
24871s | okay |
24874s | okay so |
24876s | tamzin |
24877s | drag below is available to kill off one |
24879s | of the giants |
24881s | you're on 27 so you do need to hold it |
24883s | more you could also play |
24884s | touch the narrowism on your one one |
24887s | to heal up a bit more |
24890s | and then you're not dead |
24897s | it's also the knowledge that blize isn't |
24899s | playing battleground batmaster in his |
24900s | list yeah so that's uh definitely |
24903s | important compared to some of the you |
24904s | know a lot of the other players actually |
24905s | we've seen this weekend so far |
24908s | okay does this clear off the whole thing |
24910s | if you use |
24911s | all of these |
24913s | i assume it does that's why it's going |
24915s | through |
24917s | yeah this seems a bit clean because then |
24919s | you don't get as punished by an iron |
24921s | skills |
24935s | i was gonna take a little bit of damage |
24936s | here there's still the brands that cool |
24938s | as well |
24941s | some bursts you can get rid of these |
24942s | curses |
24945s | yeah |
24947s | this is this is this is oh wow |
24950s | gonna say this is where uh |
24951s | this curse look really shines is when |
24955s | you've got like some decent tempo as |
24956s | well because you just have to spend your |
24958s | mana on other things other than just |
24960s | getting rid of the curses or increasing |
24962s | your hand size |
24967s | could keep it as is though |
24983s | i believe these are on two and three |
24986s | i |
24987s | think so yeah |
24990s | i'm here as well |
24991s | a good target for devourer either to |
24994s | like give our scales right because that |
24995s | could also be a game ender even on a |
24997s | single minion but pasco has already done |
25000s | the whole big minion thing right |
25003s | i think |
25005s | we have |
25008s | yeah i think |
25010s | the thing if you don't play any of your |
25011s | curses sir |
25013s | or you just play that stuff that's fine |
25016s | don't think you can die |
25018s | oh |
25019s | because because |
25020s | weirdly enough you actually take more |
25022s | damage from getting rid of these curses |
25024s | just because of |
25026s | the potential for more space in your |
25027s | hand you're sure |
25030s | i'm just trying to think how many |
25032s | actual like playable curses there are |
25035s | left so there's two abyssal waves |
25038s | is this two syracuse cultists so yeah |
25041s | that's the problem right bran ciracas |
25043s | syracuse |
25047s | so this would block one curse right |
25055s | yeah and if the curse is a wrapped up |
25057s | through uh yeah that's a lot of damage |
25059s | it's the last curse that gets blocked |
25060s | right yeah yeah |
25063s | is this going to be brands that call |
25065s | instead to just heal because otherwise |
25067s | uh oscar is quite dead |
25070s | yeah he just does it to him |
25089s | yeah true so he'll look a bit more |
25092s | oh can belies get seven i don't think so |
25096s | oh those are horrible |
25101s | phil has the mana for natural card draw |
25102s | with the hero power if he wants it |
25106s | i don't imagine he wants it |
25113s | just dead again |
25118s | yeah one hand space available |
25121s | it's only taking nine from the curses in |
25122s | hand but if if he could put off his hand |
25124s | one more |
25126s | yeah you can trade away the board and |
25127s | not be dead but and one of the weird |
25130s | drawbacks of gophers the wild growth |
25132s | doesn't draw you a card right so you |
25134s | can't even try and cycle into something |
25137s | because it will just ramp him to 19 |
25139s | instead |
25141s | i'm gonna clear this up but that looks |
25142s | like it's going to be the next game |
25143s | going up to uh pasco the warlock seems |
25145s | to be getting it done so far |
25148s | yeah these these late game |
25150s | curse plays are just uh proving to be |
25152s | very very valuable in both of these |
25154s | matchups |
25158s | pasco are going to take his time to uh |
25160s | it is i mean okay juan pascoe has been |
25163s | being a bit weird anyway but this is |
25164s | easily lethal right that was i can't |
25166s | remember the curse was that but it was |
25167s | easily enough right two more it's on uh |
25170s | six and seven oh okay i thought it was |
25172s | five and six which still would have been |
25173s | lethal of course but still |
25176s | yeah |
25177s | scott really doing this to us |
25179s | that's really where we're at |
25181s | guys has to know |
25183s | i mean there's four cards left |
25186s | what is taking so long still has four |
25189s | curses left |
25192s | you'd have to miss on |
25197s | so many cards here actually for not to |
25199s | feel |
25204s | yeah shake it ahead there from blind as |
25205s | well because i think |
25207s | maybe understandably so that this uh |
25209s | he's probably feeling like this is |
25210s | getting a little bit silly at this point |
25213s | uh but anyway we are going to be moving |
25215s | on to game number five it's going to be |
25217s | the warlock once again for pascoa and it |
25220s | is going to be going up against the |
25221s | priest from blyze so we finally get |
25223s | blizzard's trying to save us jamboree |
25225s | from the quest priest but we're here now |
25228s | why has it been forced into this |
25230s | but it is going to be the quest priest |
25231s | versus the warlock and although we've |
25233s | seen that warlock has the ability to |
25235s | pump out a lot of damage uh how do you |
25237s | feel about this match up in general |
25241s | i actually don't know specifically |
25244s | this this curse will look variant |
25246s | because there is a lot of off-board |
25247s | damage the thing with quest priest is |
25249s | very awful at dealing with early boards |
25252s | once those uh |
25253s | uh turn five six |
25256s | and beyond turns come down |
25258s | yeah it's great at dealing with your |
25259s | board every single turn but the the |
25261s | early in boards they put their damage |
25263s | out on turn three on term four and |
25265s | that's just like before the quest priest |
25268s | can really do anything |
25270s | so i'm really not sure like |
25272s | against traditional |
25273s | import lock short quest priests would do |
25276s | pretty well but this one i |
25278s | i could see it going either way yeah i |
25280s | mean just quickly going over the numbers |
25282s | at least on hs3 play diamond through |
25284s | legend bear in mind but this is a lot of |
25287s | games and um the or at least a chunk of |
25289s | games but apparently curse the import |
25291s | lock is uh sorry priest is 35 |
25295s | against curse import lock |
25297s | 45 versus curse warlock but then 62 |
25300s | versus import lock so you're completely |
25302s | right uh we're here with your analysis |
25304s | there jamboree because versus imps you |
25306s | kind of just push them off board and |
25309s | they're done that's the game but yeah |
25311s | they said it does appear that the curses |
25313s | do have a lot to play into it so we'll |
25315s | be interesting to see how players can go |
25317s | about this uh again there are options |
25320s | right we just saw very briefly in the |
25322s | deck list there that for example if it |
25324s | comes to it flies could just uh mutinous |
25326s | the zekul or the bran which would |
25328s | dramatically reduce down the actual late |
25331s | game power potential |
25333s | as well as you know multitude of other |
25334s | things i i have seen games of this |
25336s | priest where they actually just curve |
25338s | out and start beating you up which is a |
25341s | bit shocking in itself but it can happen |
25343s | so yeah doesn't mean blyze is actually |
25345s | just going to lose but it is by the |
25348s | looks of things a tricky matchup indeed |
25352s | yeah and |
25354s | there are some tools available for the |
25356s | priest to combat these early boards i |
25358s | mean |
25359s | zarella's the main |
25361s | huge swing |
25362s | but the difference with this quest |
25364s | priest compared to some of the older |
25365s | ones i think this one's a bit more text |
25367s | to deal with rogues |
25369s | right we don't see uh the dragon that |
25372s | deals three damage to the board in this |
25373s | deck list which is would be huge against |
25377s | i mean import like it deals with any |
25379s | non-buff board before uh |
25382s | term five |
25383s | [Music] |
25386s | zerella is picked up which is |
25388s | the at the best card you could have in |
25390s | the mulligan i'm sure especially with |
25391s | double thrive right it means blize can |
25394s | fish for heels if he if he wants to or |
25396s | needs to right he has that choice uh he |
25399s | can at least for example turn to thrive |
25401s | to fish for a heel if it's offered to |
25403s | say okay at worst you know i have a |
25406s | three damage aoe with xyrella you know |
25408s | or something right so he can just have |
25410s | that in in the pocket if he needs it |
25413s | here though pascoa is not getting hold |
25416s | of the imp opening right it might sound |
25419s | like a silly sentence because there's a |
25420s | flaming palm board but there's none of |
25422s | the support available right now which is |
25424s | a little bit rough for him definitely |
25426s | not what he's looking for |
25428s | yeah it's it you can come out with this |
25431s | curse next time but it's it's |
25433s | we've seen the power of the brand later |
25435s | on you almost don't want to have to play |
25436s | it |
25439s | it's kind of this is the drawback of the |
25441s | deck let's say uh |
25443s | your weaker early starts are a lot |
25446s | weaker than they are |
25447s | in the other deck where you're playing |
25449s | like in gambos on these turns instead |
25454s | okay well there's desperate prayer all |
25456s | gift to the naaru uh arguments for |
25459s | either honestly but desperate prayer |
25461s | obviously has more guaranteed bigger |
25463s | damage swings with xyrella so i can |
25465s | definitely understand it there |
25467s | yeah i just it just fits mana wares as |
25469s | well like you don't have to spend any |
25471s | extra mana alongside the zorella and |
25474s | it's going to clear off |
25475s | pretty much any big threat especially |
25477s | because the warlock |
25479s | damage itself through light tap through |
25480s | this flaming so the sorella is going to |
25483s | do 10 damage to the board yeah you're |
25485s | going to clear a board yeah in almost |
25487s | every instance right it's just a board |
25489s | clay |
25491s | it obliged taking his time not feeling |
25493s | rushed into anything yet again he knows |
25495s | he has the heel he knows he has the |
25496s | clear |
25497s | and um pascoa |
25499s | again not having good draws the syracuse |
25502s | he would much prefer to keep in hand yes |
25504s | you can argue it's a spider tank that |
25506s | you know |
25508s | starts ramping the curses that's |
25510s | absolutely true and fine but he would |
25512s | still rather be playing him |
25516s | mischievously picked up which is a very |
25517s | good one |
25519s | not only for just |
25520s | refill but |
25522s | activating this impending catastrophe to |
25524s | allow you to draw into more powerful |
25526s | things later down the line |
25528s | what knowledge do the stars |
25531s | rather come down very early |
25534s | yeah i don't mind it though right to me |
25535s | it feels like it's tempo for blize it's |
25538s | quest progression and also |
25541s | if a dragged below is used to kill it |
25544s | which is generally the answer that it |
25546s | would receive |
25547s | it |
25548s | it's one less that's going to be used |
25550s | later on with a potential tamzin we can |
25554s | see that there's tams in there now so |
25555s | pascal could easily wait uh but still |
25558s | for blyze's sake i think if a drag below |
25560s | normal is used right now then that's one |
25563s | less circus from bran one less drag |
25565s | below from tamzin yeah absolutely |
25569s | i think there's also another little |
25570s | safety net that players had was that |
25572s | there was only two millions that died so |
25574s | this mr for simpson's not active so like |
25576s | the expected like scary refill if i kill |
25579s | my their early bird |
25581s | early board sorry |
25582s | it's just not available |
25586s | and like you said |
25587s | you kind of want to get these curses out |
25589s | of them early |
25590s | the dream is this guitar give them the |
25592s | curse back |
25595s | because that's what you're after that is |
25597s | always the dream yeah you know what i uh |
25600s | looks like you dropped this |
25603s | okay |
25604s | right |
25606s | yeah |
25607s | you can take the car draw but they'll |
25608s | eventually find the cards anyway oh wow |
25613s | oh that's just funny |
25615s | well okay someone in so uh sorry |
25617s | fiendish circle picked up |
25620s | pascoa to be able to put one whether he |
25622s | makes a trade with it or not we'll find |
25623s | out but i think most importantly the |
25625s | card draw kicking with impending |
25627s | catastrophe here |
25629s | yeah it's just gonna set him up for the |
25631s | rest of the game but he has had |
25634s | one curse played i believe |
25636s | was it |
25638s | two no it was two curses played and then |
25640s | one stolen so the potential for burst |
25643s | damage has gone down |
25645s | a huge amount |
25647s | particularly because of the cards that |
25649s | were used like with tamzin you can go |
25652s | tams and drag below track below or with |
25653s | bran you can ram |
25656s | plus the three drop twice but because |
25657s | those cards were used the potential for |
25659s | bursts just uh |
25661s | a lot lower now yeah i think blize can |
25664s | actually |
25665s | fall back on the game plan of well now i |
25668s | can potentially just outlast my opponent |
25670s | right because you can't always guarantee |
25672s | that when the curses can really get |
25674s | silly right with brand things but um but |
25677s | i think the combination of this deck not |
25680s | running mithral rod and as you said |
25682s | those cards just being nullified by |
25684s | blize already to an extent that |
25687s | blize can just say you know what i'm |
25688s | gonna try and press my hero power every |
25690s | turn i'm gonna try and get hold of my |
25692s | heels the um |
25694s | the leviathan as well is huge um for uh |
25698s | for blighs |
25699s | yeah |
25701s | the the warlock can't just stay off the |
25703s | board they have to play minions |
25705s | at some point so |
25707s | behemoth not leviathan i always call the |
25709s | via them for some reason |
25711s | i mix i mix up the hero cards still |
25714s | i think i called tams and carry all like |
25716s | about half the time |
25717s | oh they're sisters it's fine |
25724s | yeah that's a huge heal in itself and |
25725s | also a heel that's |
25727s | difficult for pascoe to deal with right |
25730s | if he doesn't have the spot removal for |
25732s | it or doesn't already have big imps |
25733s | somehow right yeah if you if your board |
25736s | that you're making is just like a one |
25737s | one |
25738s | it's not enough to damage it that |
25740s | something like uh |
25742s | like one like this or waivers |
25745s | yeah yeah it's not gonna do it in one |
25747s | hit so that's just have to trade again |
25749s | yeah they just freely hits face and |
25750s | heels even more |
25752s | yeah |
25754s | let's go we're gonna clean up the theo |
25755s | here get some imps down and some buffs |
25757s | down i imagine |
25766s | yeah this is just fine even if it hits |
25768s | the six six which is fine right it's oh |
25770s | he's gonna kill it nice yeah the burn |
25774s | yeah and |
25777s | it's an awkward number seven |
25779s | but even with the grimoire |
25782s | you still need a bit more for the wave |
25783s | to kill it so you're gonna have to |
25785s | heal up again |
25787s | to full health for them i think |
25792s | yeah the trade probably just |
25794s | has to happen right |
25799s | there's just |
25800s | no other way yeah |
25803s | after trade that's an extra eight health |
25805s | all the way up to fuller he said the |
25806s | abyssal wave gets played and also one of |
25809s | the problems here is if pascoa um |
25813s | has to play a certain way well that's |
25815s | also an abyssal wave gone so he can't |
25817s | set up the uh |
25819s | dark veins easily right |
25822s | yeah |
25824s | you're gonna have to save the second |
25825s | wave almost for this tamzin and for the |
25829s | the dark vein later on down the line |
25832s | and and the hand size from the priest is |
25833s | actually really quite big so even if you |
25835s | get all that set up |
25837s | how many curses can you racistly put |
25838s | into their hand because tempo is going |
25840s | against you right now so |
25842s | blythe doesn't really need to like play |
25844s | a lot of cards each time to just deal |
25846s | with your threats |
25855s | right shower elemental just chilling in |
25856s | blyze's hand as well extra healing |
25859s | because again it's it's gone beyond the |
25862s | point now i think |
25864s | where pascal can like try and do 40 with |
25867s | curses right it's just not really going |
25869s | to happen so |
25870s | there's minions have to hit face and |
25872s | that light shower is going to be such a |
25874s | problem |
25875s | yeah the only potential for burst |
25879s | is if he somehow gets obliged to empty |
25881s | his hand |
25882s | right to do that you need to force them |
25884s | to use the cards so you're gonna have to |
25886s | generate tempo some other way but is |
25889s | there enough to do so |
25891s | i mean blaise even just has silence for |
25893s | all these imps right |
25895s | he really wants he can just play shard |
25897s | and then like a light shower |
25902s | yeah got to come down as well okay and |
25905s | trying to be used |
25909s | only does |
25910s | two at this point so it's not going to |
25911s | clear off the uh mischievous thing |
25921s | got three four for the curse now there's |
25923s | still a four in hand |
25926s | desperate prayer light shower |
25929s | pick your poison |
25931s | yeah |
25933s | so it's a weird card to use because hand |
25935s | size is important |
25937s | and the card doesn't actually do |
25938s | anything other than |
25940s | discount your next play |
25948s | i mean we can see that there there isn't |
25950s | actually a whole lot of removal |
25952s | this is nice as well it's he swaps one |
25954s | card for two here right so that's |
25956s | definitely nice with the hand size you |
25957s | were talking about |
25964s | oh he has like |
25966s | we had to play his next turn right |
25969s | or we could just play rene phil |
25972s | we can't quite do it but yeah with that |
25974s | grimoire it's like interesting even |
25977s | forced heel with light shower and then |
25979s | grimoire |
25980s | get the heel that turn |
25986s | i'm gonna yep two cards as well from |
25988s | this death rattle so hand sides again |
25990s | not |
25991s | too concerning right now yeah it looks |
25993s | like he's eyeing up the trade condemn |
25996s | here and that still leaves him some |
25997s | manner to abyssal curse choosing to hold |
26000s | the full |
26001s | oh no he's not never mind |
26003s | just letting this go |
26005s | okay |
26009s | from this even though he's letting the |
26010s | uh the minions go through he's just |
26013s | playing more healing over time i guess |
26016s | this is a little surprising because |
26018s | there is the library as well it's going |
26019s | to take a lot of face damage here |
26021s | like |
26023s | a huge amount i'll say also |
26026s | a lot a lot a lot like they maybe didn't |
26029s | have to take |
26031s | and also like he empties his hand size |
26033s | for |
26035s | some of these curses to come in and |
26036s | especially |
26038s | you can buff up play some curses and |
26040s | then trade and then |
26045s | i mean there aren't really any available |
26047s | just physical |
26052s | pascal's saying you know what i'll draw |
26054s | my deck |
26056s | more or less |
26060s | like a lot of the hills have been used |
26064s | so if you take this board damage |
26066s | you're kind of close to time |
26070s | it's pretty rough isn't it |
26073s | there's light shower we saw light shower |
26076s | not picked from the um |
26079s | uh the card i'm forgetting the name of |
26082s | uh i didn't see that was it sorry the it |
26085s | was from the illuminate oh the |
26086s | illuminati right yeah |
26094s | that's a lot of stuff does that shatter |
26096s | wood |
26097s | oh |
26099s | that's annoying |
26115s | i mean there's |
26116s | no world in which he doesn't click |
26119s | really |
26121s | just gets hit for 10. |
26132s | oh |
26133s | you just get light that burns oh |
26137s | lies i mean he can't not play this right |
26144s | maybe |
26146s | i mean tracking |
26147s | the curses wise |
26151s | you know everything's played except the |
26152s | abyssal wave |
26154s | at this point |
26155s | quickly |
26156s | you know there's tams an abyssal wave |
26157s | available |
26161s | and then there's also |
26163s | bran plus lady dark zoom |
26165s | so you have you don't |
26167s | really need to keep your hand size full |
26169s | until the turn after i mean |
26172s | [Music] |
26174s | you're like keeping your hand size full |
26175s | now but you're also |
26178s | not dealing with this 10-7 oh you're |
26181s | taking the curse damage through minions |
26183s | right i know this is definitely tricky |
26185s | to manage for blize but |
26187s | it's |
26189s | tough right because yeah |
26191s | there's a higher hand size but |
26193s | you're just getting hit for 10. |
26195s | yeah i was just like curious because he |
26198s | freely like used the illuminate earlier |
26199s | to empty hand size and that was just |
26201s | like |
26203s | kind of scared to use any cards |
26206s | right |
26207s | i mean you're going to have to use a |
26208s | card for this 10-7 |
26212s | and then maybe for some other stuff too |
26213s | i mean there's still quite a bit of |
26215s | board pressure coming out |
26222s | oh is it just straight up people |
26225s | oh with that darpan grimoire again |
26232s | oh |
26233s | what's pascal down he doesn't realize it |
26234s | doesn't always hit the two one it hits |
26236s | any minion |
26237s | it's as killed as |
26239s | 10 7 |
26243s | oh it doesn't seem like the play |
26247s | yeah that's why blize didn't kill it |
26249s | because pascal would do it for him oh no |
26253s | now he has nothing because he used |
26256s | doubt vein for grimoire and not abyssal |
26258s | wave |
26259s | oh i think he's just assumed it was |
26261s | lethal oh |
26265s | oh though that went |
26267s | out of control didn't it |
26270s | and now blize heals up for a million |
26273s | cards to dodge the curse if he wants to |
26276s | he's well above 20 health |
26279s | in |
26281s | pain |
26286s | and there's no recovery right so right |
26289s | now let's have a look let's look |
26290s | together |
26292s | okay |
26293s | our score has two cards left so we can |
26296s | ignore the wait which card's locked the |
26298s | brand has been played right no no the |
26300s | drag below goes oh the drag ball got |
26302s | stolen yeah so it's bran abyssal wave so |
26305s | there's tamsin abyssal wave |
26307s | abyss abyssal wave right |
26310s | that's |
26311s | it |
26313s | oh wow let's just go out control i mean |
26316s | blize can probably win if he just never |
26318s | plays a card and hero powers every turn |
26320s | at this point right there's potential |
26322s | yeah because there's no physical real |
26325s | threats especially when the shadow would |
26327s | ruin there's two grimoires he can use as |
26329s | well drag below if he really wants to |
26334s | yeah and the damage is two curses |
26337s | that are gonna prop at max once because |
26339s | you're gonna be able to remove them from |
26341s | your hand |
26343s | i mean i |
26344s | i can understand what pascal is thinking |
26346s | his eyes oh it's lethal |
26348s | i have it at my mom |
26350s | but there's there was two bad outcomes i |
26353s | guess the grimoire hitting the 8 or the |
26355s | 10. |
26357s | and the problem was |
26359s | i actually felt like pascua was in a |
26361s | fantastic position that he didn't even |
26363s | need to go for it and i know you should |
26365s | always go for it if it's lethal but it |
26368s | wasn't lethal right that's the problem |
26372s | so like |
26373s | i think if he just held he just wins |
26375s | with the bissell waves and dark vein |
26377s | yeah he had tams in double abyssal rave |
26380s | into bran plus |
26382s | the uh the dark vein and then just |
26385s | grimoire yeah and then i think that was |
26387s | almost unstoppable right |
26390s | but for blighs like buyers like because |
26392s | again in that world you just trade with |
26394s | one million and punch them for ten |
26397s | and then what supplies do the next turn |
26398s | right like he's just in the same problem |
26401s | with less stuff |
26404s | oh wow unbelievable let's turn around |
26407s | maybe just maybe |
26409s | too much focus on the bm |
26412s | i mean something's going to be said for |
26414s | it |
26414s | i do feel like blyze's play this game |
26416s | was a little shaky towards the end to |
26419s | land him in that position |
26421s | i'll be honest right i definitely would |
26423s | have wouldn't have played this game like |
26424s | wise has in the end but |
26427s | i also haven't sat and worked out all |
26429s | the numbers yeah i don't know if blyze |
26431s | is sat and counted okay well if he plays |
26433s | this with these curse combos he does |
26435s | this much damage in the long run this |
26437s | will heal me for more if i make this |
26439s | play i'm not i've not sat there and done |
26440s | it so i'm not gonna strictly say it was |
26443s | wrong but i do feel like what pascoa did |
26446s | seem to be wrong because it was very |
26447s | risky and i think he was so far ahead |
26450s | anyway that there was no need to try and |
26453s | do it |
26454s | yeah it just seemed he was he had this |
26456s | game plan that was holding this tamson |
26458s | for just so many turns like we'd seen a |
26462s | theater already |
26463s | there is a mutinous which could maybe |
26465s | hit your tamson to slow it down a bit |
26468s | but you would still have access to |
26470s | uh |
26472s | yeah exactly which is it would should be |
26474s | which is busted in itself right it's so |
26476s | much it's three curses like it's insane |
26480s | yeah and you have the bran as well so |
26481s | you could just do so many |
26487s | be gone and blize now i think applies |
26489s | he's like you know what yeah throw that |
26491s | one curse you've got left at me it's |
26493s | fine |
26494s | like no problem i'm on what 37 now |
26498s | although |
26499s | how does he kill this board |
26502s | no we're in hand currently |
26504s | he's not |
26506s | what does he have left here he has |
26508s | amulet |
26509s | to bring back the uh death rattles he's |
26511s | got oh he's got against all odds right |
26514s | you can draw that yeah a reasonable |
26515s | amount of time he gets to kill something |
26517s | this turn as well with the hero power i |
26520s | mean he's not taking |
26522s | a negligible amount of damage here true |
26524s | true |
26525s | it might not be over for pascal |
26528s | what a roller coaster yeah jamboree this |
26531s | is an emotional ride |
26533s | yeah all the way through the series |
26535s | yeah |
26536s | yeah i thought this was gonna be 3-0 |
26538s | blink of an eye a bly's special |
26541s | yeah |
26542s | it did look that way to begin with |
26546s | now what do you do here you can |
26548s | press the hero power button get another |
26549s | three three or you can summon two one |
26552s | ones |
26553s | if if you need more damage and your |
26555s | board's gonna go it might be a bit bad |
26558s | resource wise to press the button here |
26560s | and then if the board gets like well |
26562s | pulled for instance then you can go |
26565s | right just circle to get a little bit |
26567s | more i like that because i don't think |
26568s | he needs to be really worried about the |
26571s | fatigue right because he isn't winning a |
26572s | long game anyway so just press the |
26575s | button bank the three three keep on |
26577s | pushing |
26578s | yeah the only |
26580s | so caveat is |
26582s | if this the rest of the ball gets to |
26584s | attack anyway is it enough damage |
26586s | so maybe i shouldn't be taking this |
26587s | fatigue |
26590s | well that's a big one |
26597s | still gets to push |
26600s | eight after hill but then |
26605s | [Music] |
26608s | oh this is so close |
26615s | plus five he'll turn for jamboree with |
26617s | the uh for chambray that's you not not |
26620s | yeah you know |
26621s | him for players tag you in um but uh |
26624s | blyze does have the plus five heal as |
26626s | well this turn so it doesn't get to push |
26628s | but again keeps that sort of distance |
26630s | the same in a weird way |
26634s | yeah |
26636s | i mean the fatigue damage is so high |
26637s | like there's not infinite imps |
26640s | it's like two turns |
26643s | and then i especially got the damage |
26644s | hero power from the zorella as well |
26646s | that's gonna be additional damage you |
26648s | can just point to face whenever it's |
26649s | level |
26658s | you have to be careful here if you play |
26659s | the phoenix circle |
26661s | you don't have lethal and you don't have |
26662s | board space |
26664s | to play tamzin |
26666s | you can't hear a power either right |
26668s | right so what do you do |
26669s | if you're |
26671s | if you play the circle and lies just |
26673s | says okay i'm gonna |
26674s | not remove anything |
26677s | i'll just shoot you in the face |
26681s | well i'll just heal myself and then |
26683s | shoot in the face next time |
26697s | you hate to see if you're exactly pasqua |
26700s | but you'd love to see it if you're |
26701s | exactly blize because that was |
26704s | definitely a series was there jabrae |
26706s | like we had |
26708s | we had what appeared to be a quick 3-0 |
26711s | potential there from blyze with the mage |
26714s | it looked good but then pascoe started |
26716s | to fight back he did fight in a very |
26719s | slow and uh trolling like fashion |
26722s | against blize by roping lethals and such |
26725s | and so on but |
26727s | honestly i can't imagine how blize is |
26730s | feeling right now because the hold the |
26733s | hold the hold and then the last second |
26736s | emote before winning the series is the |
26740s | exact way to play that turn um yeah so |
26743s | yeah i completely agree with that from |
26745s | blair's congratulations for him i can |
26747s | imagine the series was quickly turning |
26750s | into one of those i can't believe i'm |
26752s | going to lose this series moments for |
26754s | blize but he did manage to recover and |
26756s | pull it back so uh wow uh what a series |
26759s | jamboree what a series |
26761s | yeah it really just had everything |
26765s | it was |
26766s | a bit speechless honestly just |
26770s | it was just a lot of ups and downs there |
26773s | and again bly's relying on that quest |
26775s | priest to finally get the job done and |
26777s | they did seem to be a very clear route |
26779s | and as i said beforehand uh the hs |
26782s | replay stats have it at a roughly 35 |
26785s | percent win rate for the priest in that |
26787s | match up so |
26788s | a big victory there for blize as he |
26790s | moves on through to the winners side and |
26793s | that's huge because suddenly with the |
26795s | insta loss |
26796s | pasco is in that position where now any |
26798s | more losses he's just out of there and |
26801s | he still needs to win two more to go |
26804s | through and so put himself in a rough |
26806s | position there uh but yeah what a series |
26808s | one thing i can say jamboree is i'm very |
26810s | glad that we're going to have a break |
26812s | before the next one because i think i |
26814s | need it that was a a true roller coaster |
26817s | of air of emotions there for i think not |
26819s | only the players but for us and the |
26821s | viewers as well but yeah we do have a |
26823s | slo gruzin versus dimitri kazav coming |
26826s | up to see who's gonna go against splies |
26829s | in that winners match so don't go |
26830s | anywhere and we'll be right back with |
26832s | some more hearthstone grand masters |
26837s | [Music] |
26845s | so |
26857s | [Music] |
26862s | [Music] |
26870s | [Music] |
26882s | [Music] |
26886s | do |
26897s | [Music] |
26900s | so |
26910s | [Music] |
26916s | so |
26918s | [Music] |
26925s | [Music] |
26937s | [Music] |
26963s | [Music] |
26971s | [Music] |
26981s | [Music] |
26988s | [Music] |
26995s | [Music] |
27011s | [Music] |
27030s | hello everyone and welcome back to grand |
27032s | masters i will tell you now three |
27034s | minutes did not seem like a good enough |
27036s | amount of time to recover from that |
27038s | series but here we are it is going to be |
27040s | zloy cuisine versus dimitri kazav for |
27042s | the next match and at least there |
27044s | jamboree myself's final match of the day |
27046s | before tj and lorinda take over and |
27049s | finish out the rest of group d and then |
27051s | we'll have our final top eight for |
27053s | tomorrow so exciting to see all the |
27055s | players who make it to there but for now |
27057s | we have these two going out against each |
27058s | other another um europe versus america's |
27062s | face off and uh i don't know if you've |
27064s | noticed in your long hearthstone career |
27066s | jamboree |
27067s | but americas hasn't been doing that |
27069s | terribly well across a few things |
27071s | uh overall masters tour specifically is |
27074s | the ongoing joke and i love it but um |
27076s | but yeah we'll have to see how this one |
27078s | goes there's load cruising |
27079s | a new gm to the uh i guess european |
27082s | region uh dimitri kazoff has had a |
27084s | couple of seasons behind him now but |
27086s | still one of the uh you know by no means |
27088s | one of the originals for the grand |
27090s | master system here so two fairly newer |
27092s | players here looking to make a big |
27094s | impact on this final week |
27096s | yeah absolutely and we actually kind of |
27098s | seen a similar lineup come out from both |
27100s | of them |
27101s | uh mage warlock druid and the rogue |
27104s | rogues both banned both players |
27107s | kind of |
27108s | following exactly the same strategy |
27111s | yeah i've uh i've feel like i've seen |
27113s | this match before uh but here yet we see |
27115s | the uh the curse warlock from the uh |
27118s | from zlo cruising here again it's still |
27121s | uh when it says curse warlock it still |
27123s | has the imp package because i believe to |
27126s | me at least that is just curse warlock |
27128s | now uh you don't play anything else |
27130s | because it's just insane card draw |
27132s | decent pressure gives you options in a |
27134s | lot of matchups feels more of a waste to |
27136s | not bring it than anything else but in |
27138s | general yep that warlock is the deck |
27140s | we've just seen from pascoa pretty much |
27142s | um i think there's like a couple of |
27143s | cards different but not too much but |
27145s | yeah big mage um the the rogue that's |
27148s | banned anyway and the uh druids are no |
27151s | big surprises here but we are going to |
27153s | start on this mage mirror and i do think |
27155s | uh this is going to lead the way to how |
27158s | the series will shape up because i do |
27160s | think it was |
27161s | a surprise that blize |
27164s | of took longer to win than i felt like |
27166s | he may have needed to mainly because i |
27168s | do think the winner of a mage mirror in |
27170s | last year standing right now is so |
27172s | impactful |
27174s | yeah i mean we've been seeing it all |
27176s | weekend like if when mage takes the |
27178s | first game which is often queued up |
27179s | first it can just be so hard to counter |
27182s | i found it more |
27185s | not the big spell mage but the the more |
27187s | ping made and we're seeing a couple of |
27188s | big spell majors coming down here as a |
27190s | bit harder to counter but still it's |
27193s | just an incredibly strong and versatile |
27195s | deck |
27196s | to begin with and we're seeing mage |
27197s | versus mage so whoever takes the first |
27200s | game |
27201s | uh is really going to have a huge |
27202s | advantage going into the rest of the |
27203s | series |
27204s | yep 100 but you are right because |
27206s | they're both players are on |
27208s | the um |
27210s | the big spell mage right let me just |
27212s | triple check before i start saying silly |
27214s | things but i believe they are um |
27218s | yes they are okay before we dig too deep |
27220s | into that rabbit hole but yeah they are |
27222s | going to be on those uh both on those |
27223s | big spell mage so it's a bit of a |
27225s | trickier mirror as well because again |
27227s | even though the minions it can be |
27229s | impactful uh with the amulet it really |
27232s | does still just feel like it comes down |
27234s | to sort of pink wars right |
27236s | yeah there's a huge factor in it but |
27239s | it's not |
27240s | the be-all and end-all that it is when |
27242s | it's |
27243s | ping made versus big spell mage because |
27246s | you don't have the sort of freeze tools |
27249s | that a ping mage has |
27251s | some boards can actually connect to to |
27253s | face there's no solid alibi for instance |
27255s | to stop like the big minions connecting |
27258s | but once the magista does come down uh |
27260s | it really does feel a bit |
27264s | like it's a it's a ping match |
27266s | yeah straightforward we'll say um and |
27268s | again we can see there dimitri kazzo |
27270s | definitely not having a bad time in mts |
27272s | or in gm so far but nothing you know |
27275s | really blowing anyone away either right |
27277s | just decent win rates across the board |
27279s | there i think just over 50 in both of my |
27281s | memory short-term memory serves yeah as |
27284s | you can see both players bringing |
27285s | extremely similar if the identical |
27287s | lineup set decks sorry |
27288s | uh with the kind of go-to big spell mage |
27291s | now i think we're already at the point |
27293s | with mage where there's very few |
27296s | differences in builds just because it |
27298s | might be like one starfish two starfish |
27300s | no starfish but other than that there |
27303s | are a lot of key cards even in a 40 card |
27306s | list that you really do want |
27308s | yeah i think the the real key difference |
27310s | here is the inclusion of the mordresh |
27313s | that we see uh |
27315s | from dimitri kazoff but it is emitted |
27317s | from uh |
27318s | zloid griezmann |
27320s | i believe so |
27321s | when it does come down to ping bells |
27323s | that is a and |
27324s | face damage as well uh an active |
27327s | mortgage can really do a lot of work in |
27329s | the mirror |
27331s | let's see how it goes as we get into |
27333s | game number one |
27335s | against lloyd grooves in with his uh |
27337s | iconic dangerously dangling earphone |
27340s | wire that stresses all out every time he |
27342s | casts him |
27345s | not looking bad and then oh yeah i was |
27347s | gonna i was gonna ask you about this |
27349s | mulligan jamboree i do like the dawn |
27350s | grass keep i was just wondering would |
27352s | you like still like the sanctum in this |
27353s | matchup because it has a little bit more |
27355s | focus on minions |
27357s | yeah i mean the freezers aside is just |
27360s | really good value |
27362s | in terms of early early game like you |
27364s | know the opponent has to really |
27366s | play minions because the deck is just |
27368s | mostly minions so |
27370s | even just the stats alone it's like |
27372s | three bodies for three mana and the |
27374s | death row |
27377s | and like you said you already have the |
27378s | dawn grasp so it's not it's not like |
27380s | you're really searching for too much |
27381s | else |
27382s | yeah it's fine to just keep a curve |
27384s | that's it right there's no big three |
27386s | plays you're after right that isn't |
27388s | sanctum so why not just say you know |
27390s | what let's cash it in now do you see a |
27392s | nice early watch post there from uh |
27394s | dimitri and can get pinged away and i |
27397s | don't see a great reasons logarisim |
27399s | would hold this ping to do |
27401s | to not kill this off |
27405s | yeah |
27406s | the only reason is that you can hold a |
27408s | zero mana pin going into your dawngrass |
27410s | to immediately ram but |
27412s | i think just |
27413s | getting rid of this now and having your |
27415s | cards |
27416s | costs like a reasonable amount of cost |
27417s | in the future is just ways that |
27424s | now both players |
27426s | with dawn grasp available kind of |
27428s | interesting it's going to at least be |
27429s | even on that side but |
27432s | it's going to be pretty telling cave |
27434s | dimitri uses coin to go belinda which he |
27436s | most likely will of course and then be |
27439s | able to see what sort of impact the |
27441s | cheaper spells is going to make |
27448s | slightly less chance of hitting their |
27450s | the roots |
27452s | yeah |
27454s | i think that's zero |
27456s | yeah you really actually want the |
27457s | amulets or maybe one of each |
27459s | because uh |
27463s | there's like not a whole lot of scary |
27465s | boards still with their room with fire |
27467s | because the minions are generally |
27470s | unsynergistic sort of low tempo things |
27472s | right and also it backs up the belinda |
27474s | right because the belinda is a single |
27476s | minion that can hit some freezes and be |
27478s | sort of like pushed out the game a |
27479s | little bit but then if you follow up |
27481s | with two more chunky minions then |
27483s | suddenly you're like okay and how would |
27485s | the parrot pick up as well this could |
27487s | just be a pressure after pressure after |
27489s | pressure for dimitri |
27491s | yeah |
27492s | it does have the hero card but like |
27495s | dragons are a little too big to ramp off |
27497s | straight away |
27499s | there is some potential with the board |
27501s | states like keeping tension high if you |
27503s | don't trade things off here |
27505s | that you can go dawn grasp into these |
27507s | recklesses |
27510s | i don't think you're supposed to trade |
27513s | you kind of want that board tension just |
27515s | so |
27515s | the reckless has a chance of doing a lot |
27517s | more |
27518s | cookie as well as like cuisine took the |
27520s | barbaric sorceress but hit the one of |
27522s | the runes instead of the five oh yeah |
27525s | breaks uh amulets so really rough there |
27528s | he knows now that there's oh no there's |
27531s | a ten crossroad instead of nine cost and |
27534s | not the end of the world when uh |
27535s | dimitri's got so much to do here |
27540s | yeah |
27541s | of course the 30 health from that this |
27543s | big spell mage |
27544s | just means that you can't really afford |
27546s | to take too much damage from these uh |
27548s | these huge minions |
27554s | gonna be able to freeze off the the 10 |
27556s | damage at least so |
27558s | a little bit more manageable |
27563s | what spells yeah i was gonna say he has |
27565s | no spells right for this dawn grasp |
27567s | no yeah it's just gonna be armor and the |
27570s | hero power things are looking just a |
27572s | little bit grim here |
27574s | dimitri can just drop his own now and |
27575s | keep everything even in terms of hero |
27578s | cards but have a much better board |
27581s | presence yeah i mean i just wanted to go |
27585s | back to those trades that happened |
27586s | earlier like |
27588s | what is your game plan to clear this |
27590s | board dimitri at this stage knows you |
27592s | have this hero power he's gonna |
27594s | try to avoid at all costs giving you |
27596s | ways to easily ramp it up towards these |
27598s | dragons |
27599s | that's the secret he doesn't have a way |
27601s | to clear the ball dude |
27603s | he was never gonna have a way |
27606s | it'd be nicer eight damage and it's |
27609s | really weird to say |
27611s | it it feels like a bonus when these |
27613s | dragons get to attack |
27615s | because they're massive dragons early in |
27617s | the game but you do very rarely see the |
27620s | dragons from amulet attack nowadays for |
27622s | some reason or make a big impact but |
27624s | pushing eight now is actually huge with |
27626s | this setup dmitry's got |
27628s | particularly because he's also picked up |
27630s | his hero apart uh from the |
27632s | the dawn grasp so |
27634s | any chip damage means he's just gonna be |
27636s | much further ahead in the race |
27640s | cuisine it's going to ramp though |
27642s | always ramp |
27646s | 20 |
27650s | so much damage even with just the |
27651s | reckless hair right |
27655s | yeah honey i mean you can reckless pink |
27657s | and then ping the three four |
27660s | huh |
27664s | uh yeah yeah you can run through that i |
27667s | mean you can |
27668s | also ramp through |
27669s | pinging your sanctum |
27672s | oh i guess so yeah look at the the thing |
27675s | is |
27676s | you also want to |
27678s | this is what makes the play really |
27679s | tricky is that you want to avoid the |
27681s | opponent having a good ramp as well so i |
27684s | don't quite see the azure drake getting |
27686s | trade off here i don't think so right |
27688s | isn't it just for effort to meet you to |
27690s | just say you're dead next turn |
27700s | doesn't you just get killed i don't know |
27703s | because there's already um |
27706s | yeah i mean there's so much damage |
27708s | available with the reckless and the ping |
27709s | from him too like zoe cruz has to do a |
27712s | lot right now |
27714s | yeah and with the minions all that odd |
27717s | elf and there's no wildfire available |
27721s | kind of hard |
27723s | yeah big win there for demetrius |
27725s | honestly jamboree a very straightforward |
27727s | win actually that was one of the few |
27729s | major games where we've not really |
27731s | gotten too deep into the game because |
27734s | yeah dimitri got belinda he got the um |
27736s | the amulets the amulets survived again |
27739s | like i said |
27740s | it feels like a rarity now that the |
27742s | dragons get to push damage but they did |
27744s | and yeah it was just too much too much |
27746s | to handle there for soy cruising so |
27748s | dimitri gonna take game number one and |
27750s | get off to a great start and now he gets |
27752s | to keep playing mage which definitely |
27755s | feels like it's the crux of this last |
27757s | hero standing meta right now is the |
27759s | longer you can play mage the better |
27762s | yeah |
27764s | it really does i mean it's just been the |
27766s | same story all weekend really |
27768s | the mage just tends to get one or two |
27770s | wins every single series right |
27773s | it's gonna be actually |
27775s | i should say the natural counter would |
27777s | be the druid |
27779s | correct you win or the prize |
27782s | yes that's nothing the prize is just the |
27784s | fact that you won but yeah there you go |
27786s | congratulations it's going to be |
27788s | there from slogan uh because some |
27791s | interesting choices here again like the |
27793s | mutinous is not something you always see |
27795s | uh it's just definitely one of those |
27797s | extra choices in there uh and even as |
27800s | well like the the kel fast isn't a given |
27802s | right because you don't strictly need it |
27804s | with druid yeah so i've definitely seen |
27807s | a lot of players cut that too but in |
27809s | general the game plan is as you would |
27811s | expect i do like the double smothering |
27814s | starfish i think the sheer volume of |
27817s | upside of that card is just an all-time |
27819s | high right now and whether it's to |
27821s | unfreeze your things as we've seen a few |
27823s | times already um or to just guess what |
27827s | silence your opponent's minions that's |
27828s | been pretty good throughout |
27830s | hearthstone's history it continues to be |
27832s | quite good so i do think like just |
27834s | having two just feels pretty great in |
27836s | almost every case |
27838s | yeah i think this is a maybe identical |
27841s | or similar list that we saw from levick |
27844s | earlier uh this weekend |
27846s | where you have the mutinous and you have |
27848s | the double starfish and the zola which |
27850s | are |
27851s | at some inclusions in some decks to have |
27853s | all of them is uh |
27855s | kind of on youtube |
27856s | yeah |
27859s | get into game number two |
27861s | dimitri |
27863s | off to a pretty decent start actually |
27866s | got the sanctum got theotar even deep |
27869s | water along with a mailbox sensor to |
27871s | mess around with coins like all the the |
27873s | building blocks are there for the deck |
27875s | right yeah |
27879s | what would you take here you already |
27881s | have |
27882s | two of the cards |
27884s | yeah |
27885s | i think yeah i think i think i like the |
27887s | brand |
27888s | just because |
27889s | you could do |
27890s | many things in this build right the zola |
27892s | that's mutants as you mentioned |
27894s | uh but also |
27896s | when is the other nourish going to come |
27898s | into play for example right it's going |
27899s | to be a long time away |
27901s | i like i like this play just playing the |
27903s | brand right now like sure it can be |
27905s | pinged but it's not something you really |
27907s | want to be doing on turn three as this |
27909s | big sphere mage |
27911s | and also it |
27913s | a small benefit |
27914s | um |
27916s | once the mailbox dancer comes down if |
27918s | you kill it off early you can get rid of |
27920s | the coin from your hand if you want to |
27922s | play around |
27923s | uh barbaric sorcerer but when it comes |
27925s | to round turn six and the mailbox is |
27927s | still alive on board if you play any |
27929s | minions into it suddenly they can just |
27931s | go trade barbaric and then just get a |
27933s | really really cheap |
27934s | spell so there's a couple of things that |
27937s | are really nice for |
27938s | display here |
27941s | as well as just if they ignore the brand |
27943s | you just got the double wild yeah then |
27945s | you have a brand which is kind of insane |
27950s | good to meet you really got to work out |
27951s | what he wants to do here |
27955s | it's one of those weirdly scary place |
27958s | right as you said you broke it down all |
27959s | the upside down side but what does |
27962s | dimitri actually finish onto just commit |
27964s | the ping and say you know what i just |
27966s | cannot leave a bran on board |
27969s | all right it's just everything feels so |
27971s | bad what if you just brand yourself |
27974s | and just say how are you thinking we can |
27976s | play this game yeah you wanna you wanna |
27978s | double our double t |
27980s | yeah let's make this game fair again |
27983s | it's gonna sell for the ping |
27985s | it's the safest player |
27988s | now he gets mega ramp |
27990s | yeah it's very nice you get the coin |
27992s | here you can just get the additional |
27994s | amount of crystals straight away |
27996s | and |
27997s | more or less |
27998s | empties hand of spells depending on what |
28000s | he picks here |
28003s | yeah which is huge especially with |
28005s | double coin available |
28007s | one thing i'm upset about |
28009s | is that moon beam card is great |
28012s | why do we not have an old school malaga |
28014s | style game right now |
28015s | they're saving it raven |
28018s | on a scene they know that they know no |
28020s | one's |
28021s | like ready for maligo stewart all year |
28024s | round but they're gonna drop it on us |
28025s | right at the end |
28027s | i can feel it yeah or it said the combo |
28029s | deck of 2023 yeah we've got away we're |
28033s | not allowed combo decks in this meta i |
28035s | think |
28037s | see twitter posts complaining about |
28040s | moonbeam next uh oh yeah nerf beam make |
28044s | it deal one |
28047s | i could deal zero twice |
28049s | that's still fair |
28055s | what to do |
28057s | what |
28060s | is it really that much of a choice |
28064s | i know the coin is unfun to give a druid |
28067s | more ramp effectively but it can't give |
28070s | him sang to more brands |
28081s | oh it's one of the most powerful things |
28082s | you can do in druid isn't it |
28085s | two spells one gains you more mana one |
28086s | gains you a million cards |
28088s | yeah i wonder if you just hold off on |
28090s | the ramp spell here until maybe you find |
28093s | your gulf because |
28095s | you have the coin you you have the the |
28097s | ramp from the seeds man anyway |
28100s | like you you need these extra two |
28102s | crystals to just |
28104s | effectively buy you one extra turn |
28107s | well what if sorry grazing just plays |
28109s | raid boss in xc next turn |
28113s | yeah i mean the benefit here is you can |
28116s | play around |
28118s | the barbaric sorceress |
28124s | i just like it because i'm not really |
28126s | sure what the answer is to an 88 right |
28128s | now apart from spending three mana to |
28130s | freeze it |
28132s | but if that happens then it's you know |
28134s | it feels unlikely there's going to be a |
28136s | clear for the whelps as well |
28138s | yeah i don't you can't freeze it until |
28140s | the welts are gone right right so |
28144s | it's going to be tricky to even do that |
28148s | i mean we can see there is a way there |
28150s | if dimitri doesn't spend the coin but |
28152s | still is requiring it of your opponent |
28155s | and then they spend their whole court |
28157s | turn killing two ones and then only |
28159s | freezing theonixia not actually killing |
28162s | it and then you can just draw cards with |
28163s | nourish afterwards |
28167s | yeah |
28168s | it's kind of weird if that route does |
28170s | actually happen |
28172s | with the uh the pink store the two ones |
28175s | it's actually going to enable the small |
28176s | dress a bit so |
28178s | really interested to see how these turns |
28179s | play |
28181s | out on me |
28189s | fair few options there i mean |
28192s | the coin mutants does look kind of |
28195s | appealing but your parents got 10 mana |
28197s | if they have a |
28198s | a minion that's |
28200s | gonna be good to eat with munis they're |
28203s | gonna play it because they know you took |
28204s | the new enemies |
28205s | all right |
28212s | looks good to me |
28220s | [Applause] |
28235s | also i guess against the best play |
28237s | outside that which is reckless you are |
28240s | not ramping the mall dress quite as much |
28244s | i mean it could be relevant |
28259s | i'm going to spend the coin to just |
28260s | pre-load the nightclub better than just |
28262s | ping i think and then i'd have to agree |
28264s | with that honestly |
28266s | yeah they are definitely oh i mean |
28268s | you're going to want to keep freezing |
28269s | this in next year for a while i imagine |
28271s | yeah what an unfortunate term for |
28273s | denatures to be pulled |
28275s | turn before uh that's in after sorry all |
28277s | your whelps get killed |
28278s | it feels like that's always the case |
28281s | apart from the times where you just |
28282s | never draw |
28307s | ah if you're gonna mute us i feel like |
28309s | this is the turn yeah just press it |
28313s | it depends is mouldrash active like how |
28316s | far away is it |
28320s | yeah i want this ping instead |
28323s | i guess it wouldn't be active i guess |
28324s | it's already active or a ping wouldn't |
28326s | help right oh he missed it enough oh |
28329s | got the devourer there |
28332s | pretty nice one |
28333s | it is but i think sorry guru is very |
28336s | happy with the outcome |
28340s | yeah with the this location on like |
28342s | alternate this |
28343s | is |
28344s | constantly frozen |
28346s | starfish |
28353s | uh he's looking for some drawer i think |
28359s | wait |
28363s | i played any minions right because that |
28365s | was moonlit yeah yeah |
28367s | did the reef then the starfish |
28370s | yeah |
28372s | it seems |
28373s | pretty reasonable just extra temper |
28375s | right and you you can pick up the |
28376s | calthus number two anyway so you're not |
28378s | really losing anything |
28380s | i like actually |
28382s | my past candy science is down the mute |
28384s | to this anyway right so yeah kind of |
28386s | just takes a lot of boxes right now |
28388s | afraid of one of the two twos with the |
28390s | druid of the brief both the tenacious |
28397s | yeah very clean |
28399s | so to be careful lady in my silence |
28401s | after the rush |
28410s | i don't think he needs to worry about |
28412s | trading here right just push the two get |
28414s | him as low as possible that even though |
28416s | just a dinatrius out of nowhere can do |
28418s | it if even if it doesn't you know say |
28420s | it's only doing like 10 |
28422s | at this chance it pushes enough with the |
28424s | you know the hero power or something |
28427s | yeah |
28428s | and there's not an obvious punish |
28431s | for not trading |
28433s | i think especially like you said you |
28435s | could just uh |
28437s | maybe finish off the game of the sire |
28439s | down the line a bit easier if you just |
28440s | push this extra two |
28442s | you just have the option now with bran |
28444s | and deep water evoker though to try and |
28446s | recover some of this and just do a few |
28448s | trades |
28450s | yeah these alternate freezes |
28453s | yeah there's really not much damage |
28455s | coming back the other way |
28464s | [Music] |
28477s | oh |
28489s | it kind of guarantees you some value |
28493s | i suppose because |
28496s | it won't uh |
28498s | die to any other minions right right |
28522s | uh |
28534s | is it time |
28539s | well time is always time for time's up |
28541s | it's taking too long it's not going to |
28543s | be a good one |
28544s | no it is i said it's always time you |
28546s | don't have to think about it because it |
28548s | always is true |
28553s | it's not all for it |
28554s | like west one comes to us he's freezing |
28557s | i honestly still don't even hate just |
28558s | the brandy porter |
28567s | hmm |
28589s | for |
28594s | it's tricky isn't it because it's not |
28595s | like it's gonna be for |
28597s | a really big reckless right i think |
28599s | we're well beyond that point right now |
28602s | yeah he's already used one i mean he |
28604s | could have traded both amulets and then |
28606s | done |
28607s | i honestly thought just hard stacking |
28609s | for armor |
28610s | is as good as it's going to get to try |
28612s | and reduce the chance of you getting |
28613s | denaturist right |
28615s | yeah it's just gonna buy you so much so |
28618s | much time |
28619s | that |
28622s | late game you just have the chance to |
28624s | just win for your pings and whatever if |
28626s | if this board |
28627s | push doesn't really work out |
28629s | hey you lose out on a ping and the brown |
28635s | i mean the ping is is |
28637s | relevant because |
28638s | you do have the more dresses it needs to |
28640s | to be uh to be active |
28643s | right |
28644s | you could do it here |
28647s | actually pretty reasonable honestly |
28648s | looks okay here yeah |
28650s | you actually push a lot of damage |
28654s | i'm gonna use the freeze just to use it |
28656s | i don't know if that's required |
28657s | obviously |
28660s | hey |
28660s | are you gonna need two freezers next |
28662s | time like |
28664s | i guess i guess it's just like i think |
28666s | for me it's are you gonna need two or |
28667s | would you rather have one next turn and |
28669s | maybe one the one after you know |
28671s | yeah |
28674s | i mean it is tricky though because it's |
28675s | pushing a lot of damage and it is just |
28677s | an extra potential of you know two to |
28679s | four damage right |
28680s | right |
28682s | like you you have to imagine this this |
28683s | turn |
28685s | has some sort of removal on it otherwise |
28687s | you're going to win |
28689s | so |
28691s | are you going to need to free something |
28692s | straight away probably not and if if you |
28694s | need to free one thing you do have |
28697s | one of those |
28699s | silence |
28700s | [Music] |
28702s | that's just game right yeah |
28704s | wow mage like we said it it just gets |
28708s | there jamboree it just gets there |
28711s | it doesn't even do anything that there's |
28713s | still two runes there's still the drake |
28715s | fire emulate no hero card been played |
28717s | but it just gets there |
28720s | it's very scary indeed there'll be a big |
28722s | win there for dimitri and you can sleep |
28724s | yes he's like losing now it's like when |
28726s | you lose that match up and yet again |
28729s | it's down to you know mage on the third |
28731s | game in a row to potentially take it |
28734s | you're a little bit worried uh because |
28737s | as we have seen it's very difficult to |
28740s | beat and if you're in that spot you know |
28742s | uh pascal couldn't do it |
28745s | at that point to finish out the series |
28747s | and uh i'd be struggled to believe that |
28749s | zlatan's inca made this happen because |
28750s | he's playing the imp curse lock that |
28753s | again we're in a very similar situation |
28756s | as we were not too long ago |
28758s | but i do think that it's still not easy |
28761s | for the warlock to get the victory |
28764s | no |
28766s | it's definitely not the match up you |
28767s | want i mean |
28769s | like i said before it's got a lot more |
28770s | chances and we saw that because a scar |
28772s | managed to get the win with that |
28774s | but it's still the freezers are just |
28776s | incredibly effective i mean this big |
28778s | spell made |
28779s | one rune and you're just completely |
28781s | flipped on the head uh boardwise |
28784s | yeah and i think the problem as well is |
28786s | there's druid left for dimitri and the |
28788s | import lock so i think like |
28791s | again even if the mage loses it's going |
28793s | to be a huge uphill climb yeah it's like |
28797s | cruising to take this uh so we'll see |
28799s | how it goes but again just this list |
28801s | overall looking pretty standard i will |
28804s | just triple check though because i do |
28807s | think |
28808s | uh yeah one difference as well i can't |
28810s | quite see what card is swapped for but |
28812s | uh pascal wasn't playing voidwalkers |
28815s | in in the list uh so that's one small |
28818s | difference probably not going to make a |
28819s | huge impact in this specific matchup but |
28822s | you know if the game continues avoid |
28824s | walker against m block could actually be |
28826s | pretty clutch |
28827s | yeah see one abyssal wave as well so |
28830s | [Music] |
28832s | less burst in the late game potentially |
28834s | and just i guess a recovery call a |
28836s | recovery tool in the mirror |
28839s | actually really bad tech for this |
28841s | match-up right like great which is not |
28843s | going to care about two void walkers in |
28845s | the deck at all |
28847s | no no |
28849s | [Music] |
28851s | the only benefit is like this exact |
28852s | scenario where it's so it's a one drop |
28855s | on board just for a little bit of time |
28857s | just one damage yeah an elven archer |
28862s | yeah |
28863s | every minion is an elven archer onto it |
28865s | it takes damage |
28867s | if it's got one attack then then it |
28869s | super imposes into something else |
28875s | he's double dragged belows as well i |
28877s | mean to be fair this deck does run |
28879s | targets but again will's lord cruising |
28881s | want to just drag below this mailbox |
28884s | dancer like |
28886s | i would take a stab at no but if he |
28888s | doesn't have any other option he wants |
28889s | to defend his board so he's gonna have |
28891s | to oh |
28893s | yeah |
28895s | not much choice |
28897s | interestingly you can go coin dart |
28898s | playing next time |
28900s | for two more cursors but |
28903s | likely will result in this board getting |
28905s | cleared up a bit |
28910s | i'm he's just gonna go for it |
28914s | i do think he's in the spot where he |
28916s | needs to make something happen right |
28917s | like i i do like this uh a bit more |
28920s | adventurous play here from zlo cruising |
28922s | because his hand hasn't given him the |
28923s | input start so he can't just tap for 10 |
28926s | turns and hope the mage doesn't do |
28928s | anything right like right that's not |
28930s | going to get the job done no impending |
28932s | catastrophe no real way to draw cards so |
28934s | right now he's just doing what he can do |
28936s | with the hand he's given and i i |
28937s | definitely respect him there's a big |
28939s | belinder that's all cruising i know how |
28942s | to believe it |
28948s | it's just i just love the fact that i |
28950s | look at slogans board and there's just a |
28952s | 910 on turn four it's like hey |
28955s | yeah |
28956s | and in this match-up the dragons can be |
28959s | quite impactful unlike a lot of the |
28961s | others |
28963s | yeah the warlockers they just don't have |
28965s | tools to kill big things and |
28967s | life total with a |
28969s | few taps that might have to happen down |
28971s | the line is isn't that high so counter |
28973s | lethals are very |
28975s | easy to achieve |
28977s | and he's just got an option between |
28978s | which one he wants to use like if the |
28979s | board gets too scary on the next term |
28981s | you can just go for the box |
28984s | yeah do you think the freeze goes on one |
28986s | of the two ones here |
28988s | stop the natural trades |
28991s | like forced damage no like removal or |
28994s | self-removal for some reason |
28998s | it's tough because it can just hit his |
29000s | own minions |
29002s | if he has it right |
29004s | and if it does hit from the other one |
29012s | oh wait wait wait it's oh chain |
29016s | okay if it's like it's do you actually |
29018s | care if they trade them off on this turn |
29020s | i'm not sure it's a bit of a weird one |
29025s | i mean |
29026s | i think it's probably more because |
29028s | dimitri wants to spend five man the next |
29030s | turn not on curses |
29032s | we'd rather if he can just delay the |
29035s | taking of damage |
29037s | then it would be fine but again i'm |
29039s | talking about very small bonuses here |
29040s | you know what i mean i'm not saying it's |
29042s | like oh this thing this the fact that |
29045s | both two once died has ended the game |
29047s | although this is stacking up to be quite |
29048s | a lot of damage |
29053s | [Music] |
29056s | uh one two three four right |
29059s | two three four i think |
29062s | because now suddenly he can't just play |
29065s | thing i don't even know what he does |
29067s | play this turn |
29071s | uh box |
29076s | i mean if you play the amulet you have |
29078s | to hit a |
29079s | torn to survive |
29081s | because |
29083s | you're gonna take nine damage |
29086s | from the curses |
29087s | yeah i'm just thinking like does deep |
29089s | water ever get him out of this but i |
29091s | would imagine not honestly |
29095s | i think yeah this time has to be the box |
29097s | and then you kind of need to go for the |
29098s | deep one |
29103s | okay oh okay |
29106s | oh perfect that'll do oh my god that |
29110s | could have gone wrong as well he could |
29111s | have frozen touched himself and he |
29112s | gained armor yeah that's huge oh oh and |
29116s | runes as well isn't bad |
29119s | yeah and there's not a whole lot of time |
29122s | left for the walk |
29123s | the sickest box ever it literally ticked |
29127s | every box |
29128s | you ever seen a box tick a box you just |
29131s | did i have now yeah exactly |
29134s | insane |
29138s | because now this potential just hits for |
29140s | damage and then deep water |
29143s | dragons if he wants them he can just |
29144s | spend six mana on removing these curses |
29147s | if he wants |
29149s | thirteen fifteen he's one off lethal |
29152s | right |
29157s | the while he's got wildfire up for |
29160s | two |
29163s | obviously this voidwalker will stop that |
29166s | necessarily being the case but still |
29173s | [Music] |
29174s | okay |
29176s | take nine huh |
29182s | [Music] |
29185s | the live i mean |
29188s | the obvious play would be |
29194s | i mean he has to right |
29199s | yeah i mean theater can stop a curse but |
29202s | if there's two in hand |
29204s | then you're dead |
29207s | i think this is the safest right |
29210s | oh nine armor that's a lot of armor |
29213s | it needs something that says that drag |
29216s | below won't cut it will it |
29223s | draw another cursed card here |
29229s | oh does that keep him alive forever |
29231s | uh he takes six from the skeletons |
29233s | anyway so the armor goes down to no it |
29236s | goes down to six right it's not even |
29238s | close |
29242s | he needs the mage location to freeze the |
29244s | belinda |
29255s | he takes six |
29256s | right now so the arm is more than gone |
29259s | touch would only put him back up to uh |
29261s | what |
29268s | is just going to be the game and just |
29270s | like that dimitri kazoff i think the win |
29272s | for the americas nice uh gonna be 3-0 |
29275s | with the mage and again it does look |
29278s | like the killer of the weekend and |
29280s | especially of this last year or standing |
29282s | format because in conquest yeah you know |
29284s | mage can probably get a win but you also |
29286s | have some awkward matchups but the |
29288s | ability to just sweep seems ridiculous |
29291s | right now so uh yeah dimitri's gonna |
29293s | take the victory here what a series in a |
29295s | completely opposite way of the previous |
29296s | one |
29297s | yeah |
29298s | i mean |
29300s | it just shows the power level of mage |
29302s | i'm actually a little surprised like it |
29304s | was like a middling |
29306s | deck it felt like before the balance |
29308s | changes it didn't receive |
29310s | any |
29311s | uh nerfs whatsoever or buffs but it |
29313s | seems like the new mount has emerged and |
29315s | mage is just doing a lot better |
29317s | for whatever reason that may be |
29319s | yeah i think the fact they didn't |
29320s | receive nerves is huge because |
29323s | if the location got a nerf i would not |
29325s | have been surprised you know i think |
29327s | it's very very i'm not saying it's too |
29328s | strong i'm just saying it's very strong |
29330s | but also i think it's the fact that mage |
29333s | definitely feels like a deck right now |
29335s | where it's strength is it always managed |
29338s | to do just enough right it's not that |
29341s | often that you just obliterate an |
29342s | opponent right it just you're just doing |
29345s | enough turn by turn to get there and it |
29347s | just keeps on working so it's going to |
29349s | be blize versus dimitri kazoff uh for |
29352s | the group d winners match the winner of |
29354s | course will go on to tomorrow the loser |
29357s | will face the winner of pasco versus |
29359s | lloyd cruzin and uh what a match that |
29361s | elimination match is going to be uh |
29363s | jamberry because both players can't be |
29365s | in a great mood but again for two very |
29367s | different reasons yeah |
29369s | got thrilled by mage pascoa had the |
29372s | ability to make the comeback against |
29374s | blize and then just whiffed it in the |
29376s | end so yeah i hope for their sakes that |
29378s | they've the break they have will give |
29380s | them the time to just you know it's done |
29382s | it's happened forget about it move on uh |
29385s | but yeah that is gonna be us done for |
29386s | the day any final words before we check |
29388s | out and hand it over to uh mr tj and |
29390s | lorinda |
29391s | i'm just uh really excited for the next |
29393s | match i want to see how it goes what |
29395s | pascal does i mean |
29398s | he |
29398s | employed this roping strategy against |
29400s | blize i feel like he's gotta be too |
29403s | embarrassed to do it again |
29405s | we'll see imagine if flies loses pascoa |
29409s | wins and then they'll play each other |
29410s | again |
29411s | that match is worth sticking around for |
29414s | uh if it happens but you have to watch |
29416s | the rest to wait and see but for now |
29418s | we're going to be done we are going to |
29419s | go to a quick break while we settle that |
29421s | next match and tj and lorinda will take |
29422s | over so thanks for watching them jambray |
29424s | myself we'll be back tomorrow |
29430s | [Music] |
29442s | [Music] |
29448s | [Music] |
29477s | so |
29479s | [Music] |
29487s | so |
29491s | [Music] |
29506s | so |
29508s | [Music] |
29547s | so |
29552s | [Music] |
29630s | so |
29633s | [Music] |
29678s | [Music] |
29684s | [Music] |
29692s | [Music] |
29701s | so |
29704s | [Music] |
29719s | [Music] |
29731s | so |
29733s | [Music] |
29747s | [Music] |
29759s | [Music] |
29785s | [Music] |
29793s | [Music] |
29803s | [Music] |
29810s | [Music] |
29813s | so |
29817s | [Music] |
29833s | [Music] |
29839s | so |
29841s | [Music] |
29848s | [Music] |
29856s | [Music] |
29863s | [Music] |
29867s | so |
29874s | [Music] |
29883s | so |
29896s | [Music] |
29908s | [Music] |
29914s | [Music] |
29925s | so |
29929s | [Music] |
29994s | so |
29996s | [Music] |
30041s | hello everybody and welcome back to |
30043s | hearthstone grand masters last call it's |
30046s | day number two here on the final week of |
30047s | the regular season and we're going to |
30049s | continue on with some matches in group d |
30052s | my name is tj i'm joined by neil larinda |
30054s | bond aka you can just call me larinda |
30057s | how you doing today buddy doing |
30059s | absolutely great as always tj um been a |
30063s | interesting day so far pretty fast day |
30065s | with you know one match exception we |
30067s | should talk about yet and we've got an |
30069s | america's player in the winner's bracket |
30072s | of group d look at this tj it's gonna |
30074s | happen we're gonna win |
30076s | a match |
30077s | of hearthstone here in the americas |
30079s | region |
30080s | it already happened |
30081s | and it had to have happened yesterday |
30083s | because the two americans players face |
30084s | off against each other in elimination |
30086s | match but |
30087s | we're struggling for points we'll take |
30088s | anything that we can get right now and |
30091s | uh |
30092s | though all our eggs are in the dimitri |
30094s | kazakh basket uh who is going to be |
30096s | facing off against blize in the upcoming |
30099s | match |
30100s | um bly's had |
30102s | a heck |
30103s | of a match earlier in multiple regards |
30106s | um one he was getting roped into |
30107s | oblivion um which is just the opposite |
30111s | of what blize wants to do he wants to |
30112s | jam as many games of hearthstone in the |
30114s | shortest amount of time as possible as |
30116s | seen by all of his past games |
30119s | on stream forever |
30121s | uh even going back to arlington his |
30123s | first master store win what four years |
30125s | ago three years ago 2019 yeah three and |
30128s | a half |
30129s | three and a half years ago yeah it was |
30130s | the beginning of 2019 yeah so |
30132s | um and uh also got up to a quick 2-0 |
30136s | lead it looked like it was going to be a |
30137s | a nice little sweep for him |
30140s | pasco brought it back all the way to |
30141s | game five it actually was looking pretty |
30143s | bad for blize but i managed to pull it |
30145s | out based off of uh |
30147s | uh sort of i guess you'd call it a |
30149s | miscalculation from pascoa and so made |
30152s | into this winner's match now faces off |
30153s | against demetria kazoff who's |
30155s | also coming off of a pretty intense |
30157s | match uh though |
30159s | in a different way than blyze is where |
30162s | to me she just had like a steam roll 3-0 |
30166s | over zlo grushan just felt like so it |
30168s | couldn't do anything |
30169s | and so here we are in our winners match |
30172s | yep dimitri needs it as well he had zero |
30175s | points going through the first two weeks |
30176s | the last player to have any points at |
30178s | all |
30179s | or not to have any points at all so |
30181s | probably needs to win the week if he |
30183s | wins the week you'll have fantastic tie |
30184s | breakers so |
30186s | that'll be a thing but absolutely has to |
30188s | reach the final and probably needs to |
30190s | win the whole thing so |
30192s | he won't want to be messing around with |
30194s | decider matches later on he'll want to |
30195s | get straight through |
30197s | to that quarter finals and give himself |
30199s | just three more matches to win do get it |
30202s | all done again if he comes |
30204s | like second this week because he would |
30206s | have had a second place his tiebreakers |
30208s | would be good |
30209s | maybe there's a chance but really he's |
30211s | got to do the old one match at a time |
30214s | win this one then win the next one and |
30217s | the next one |
30218s | and then the next one and he's good |
30221s | he's good then he's good yeah |
30224s | and that's what the conversation's been |
30225s | about this week is all about the |
30227s | playoffs conversation |
30229s | the playoff players at the bottom |
30232s | trying to |
30233s | get as many points as possible to move |
30235s | on up |
30236s | funnily enough |
30238s | like the difference in points |
30241s | because the top two players are hoarding |
30243s | so many points bunny hopper and flies |
30245s | um |
30247s | everybody from third all the way down |
30249s | 16th and five within five points of each |
30251s | other so they were all within like a a |
30254s | week win of each other so stanis can |
30256s | move up and down |
30258s | pretty crazily |
30260s | as we move forward that's why you know |
30262s | neil throws around terms like |
30264s | me probably and maybe because we just |
30267s | don't know there's still a lot of |
30268s | hearthstone left but it's still a full |
30269s | top eight uh tomorrow left to be played |
30271s | we've only actually eliminated a few |
30274s | players from playoffs and so uh that |
30276s | means that the last you know couple |
30278s | spots |
30279s | are up for grabs probably all the way |
30281s | until the last day uh based on how the |
30283s | standings were when we came into the |
30284s | week so |
30285s | uh should be fun uh dimitri castle is |
30287s | gonna be opening with big spell mage |
30290s | and it is a 30 health big spell mage |
30293s | it's just the good stuff |
30295s | none of the junk |
30296s | yeah and how do you feel about this i |
30298s | like it i i think that the more i've |
30300s | seen of 40 card stuff the more i got |
30302s | loving it i sort of got into them i |
30304s | liked them and then you know what i |
30306s | think it's time that we've we've started |
30307s | getting a load of surplus nonsense in |
30310s | those decks now time to go back to 30 |
30312s | and just get the good cards before your |
30314s | opponent gets their good cards |
30316s | win the race because whoever gets your |
30318s | dawn grasp first will probably win the |
30320s | race |
30321s | don't care about totals you're just |
30322s | pinging away |
30324s | yeah i mean you have to ask yourself the |
30326s | question right like |
30327s | uh when i lose am i dying because i've |
30330s | run out of health i've picked up |
30332s | everything i've need but i've run out of |
30333s | health or am i dying because |
30337s | i ha i |
30339s | don't have everything i need right i'm |
30340s | not getting everything i need |
30342s | um and that's the the big question uh |
30345s | druid has no problem getting everything |
30348s | they need because of how many dredge and |
30350s | discover |
30351s | and draw effects that they have and ramp |
30354s | it's just about not dying and and having |
30357s | the time the health tool to be able to |
30359s | get there but i think big spell mage is |
30361s | a deck where you really just want the |
30363s | stuff that you need |
30364s | and because you have all these you know |
30367s | early game minions and |
30369s | and you know ping effects and silence |
30371s | effects and the the cards that aren't |
30374s | your actual win condition cards are all |
30376s | just these tech cards that help you get |
30377s | to your win condition cards |
30379s | i i it doesn't feel like you're ever |
30382s | losing because you're running out of |
30384s | health when the 40 card big spell match |
30386s | loses it feels like it's losing because |
30387s | it's not finding don grass it's it's not |
30390s | finding the belinda right |
30392s | um so uh i think that it it makes sense |
30395s | unless |
30398s | like the meta is just like super greedy |
30401s | and |
30402s | you need all these tech cards and |
30404s | there's such a wide variety of decks |
30405s | you're gonna play but unless you're |
30407s | standing just play big spell mage and |
30409s | find the good cards yeah last year was |
30411s | standing with a band in a format where |
30414s | what has transpired i think it surprised |
30416s | a lot of people it certainly surprised |
30417s | me maybe not raven where mage has been |
30420s | the best deck all week uh rogue has been |
30422s | basically the worst deck that's kind of |
30424s | a function of it being left up and |
30426s | people targeting or having a counter |
30428s | deck to it when it is left up |
30430s | of course but yeah |
30432s | um very few warlocks although there are |
30435s | three in this group so that will |
30437s | be a bit different and everything else |
30439s | is just sort of slow cumbersome stuff |
30442s | so yeah let's have 30 health and see how |
30444s | it goes you know what's going to happen |
30445s | here blind's just going to draw the nuts |
30446s | absolutely demolish him now we've given |
30448s | this speech but hey |
30451s | yeah i mean it's a good start for buzz |
30453s | right but he's playing a different deck |
30455s | uh and you know this is one of those |
30458s | the bly's version is one where |
30460s | you know you're just trying to be as |
30461s | defensive as possible but you don't have |
30463s | much disruption um you have freeze but |
30466s | in terms of like you know the ability to |
30468s | swap with barbaric sorceress and get out |
30471s | these massive early plays and |
30473s | make a key spell in your opponent's hand |
30475s | you know cost a ton right |
30477s | uh you you don't have access to that but |
30480s | with his version you're you're kind of |
30482s | fine with just |
30483s | um you know taking it slow taking the |
30485s | time to uh to find things the the |
30488s | downside for blinds is that in certain |
30489s | matchups you end up with a bunch of like |
30491s | dead cards |
30492s | right |
30493s | which is |
30495s | fine you know but |
30497s | but last year standing i like the way |
30499s | more focused approach |
30502s | um but we have to be results oriented |
30504s | i was about to say this is america's |
30505s | grandmasters it's not this but we are |
30507s | america's great masters casters so it's |
30509s | our obligation |
30511s | to the world to be completely results |
30513s | oriented so |
30515s | with all that said if flies does win |
30518s | we're completely wrong yeah but if he |
30520s | doesn't win 40 cards every time you play |
30522s | mage we're absolutely right if he |
30524s | doesn't like this also blind has to be |
30526s | careful there is some light sneaking |
30528s | into his room |
30529s | i don't know what happens if the light |
30530s | light touches him |
30532s | but |
30533s | he was lit up for almost the entire |
30535s | whole series until uh he realized it was |
30538s | time for him to power down for a nap |
30540s | [Music] |
30541s | so the wheat the week one he he didn't |
30544s | do too great uh yes he did i don't know |
30546s | what he only got two points week one he |
30547s | blamed it on the light so week two he |
30549s | just blacked out the room and won the |
30551s | week |
30552s | yeah |
30553s | obviously |
30555s | these important things make all the |
30556s | difference |
30558s | blize is just hitting all the good stuff |
30560s | actually um |
30562s | and this is where dimitri kasoff may |
30565s | actually just run out of health |
30567s | um it does have a |
30569s | a two-turn combo here that's quite good |
30572s | can go uh coin master don grasp and get |
30574s | an immediate hero power on one of these |
30577s | called minions that'll upgrade and then |
30579s | next turn could go uh reckless |
30581s | apprentice to uh clean up the rest of |
30582s | the board and then boom you're going |
30584s | into eight mana with a coin in hand and |
30586s | a rune |
30587s | uh so you're solid |
30588s | you know what would really help here |
30590s | though |
30591s | what 40 health |
30594s | yeah just just some extra health |
30597s | yeah but honestly like look at blaza's |
30599s | hand deep water voker mass polymorph |
30601s | solid alibi is that another deep water |
30603s | evoker |
30604s | yeah like the |
30605s | blize isn't getting any close all right |
30607s | that's a deathborn okay |
30610s | okay but reckless apprentice is there |
30612s | that's fine |
30614s | uh obviously the ping on |
30616s | blizz's own minion is not to set up for |
30619s | death for next turn though it has the |
30620s | added benefit of doing so it's just to |
30622s | make it so bl or wg kazloff does not |
30624s | have an easy four health pink target |
30627s | uh in order to upgrade uh this hero |
30630s | power but a regular apprentice will |
30632s | be able to clean things up |
30633s | nice and tidy |
30635s | he used to think what he's gonna do with |
30636s | the rest of his mana here because he |
30638s | really wants to coin out a box next turn |
30640s | but he has the option to coin akani for |
30643s | instance here to |
30645s | slow down his opponent he has the option |
30646s | to |
30647s | oh you could probably be even longer you |
30649s | could trade away the drake fire amulet |
30651s | and uh see what happens first |
30654s | and then if anything you could just go |
30655s | reckless apprentice and mailbox dancer |
30658s | something along those lines or reckless |
30659s | apprentice plus just a ping |
30661s | um |
30663s | both seem like completely reasonable |
30665s | options to me but yeah i think the coin |
30668s | wants to be held on to |
30670s | oh wow gonna get my calculations |
30680s | this does give flies a |
30684s | spell |
30686s | right and force them to put another |
30687s | minion down to test it and then next |
30689s | turn you play your apprentice |
30691s | yeah but blacks could just like solid |
30693s | alibi they test for spell |
30695s | because solid alibi you know is not |
30697s | gonna do anything for oh flurry and then |
30699s | deathborn |
30702s | and that's a lot of things |
30705s | that is a lot of spooky skeletons |
30712s | also hits the |
30714s | blade master connie so dimitri kazoff |
30716s | cannot get a ping target here to upgrade |
30720s | the hero power |
30722s | i don't know i i kind of just liked |
30723s | getting rid of the board while i was |
30725s | there last turn um |
30726s | playmaster connie is |
30728s | so good on an empty board now to michael |
30731s | castle is going to get some information |
30732s | right the hand not that great for blize |
30735s | yeah oh dawn grasp uh nothing that's |
30738s | really going to |
30739s | work to pressure |
30741s | out of these cards |
30743s | you vote polymorph maybe just to deny |
30746s | uh since dimitri kazoff is going to be |
30748s | going on the offensive here soon but |
30750s | deep water voker also has to merit |
30752s | because that's the only card that buys |
30753s | his hand that lets plies find something |
30755s | absolutely playable |
30757s | yeah i like it for that reason um |
30760s | i'll give them |
30762s | get the dancer i like this a lot |
30764s | now able to shut your eyes and |
30767s | take your damage |
30769s | yeah this is a lot of damage that's |
30771s | gonna be |
30772s | going into places |
30776s | ah don't get greedy again |
30778s | come on now |
30780s | come on |
30783s | [Music] |
30787s | though blyze has hit the wall but |
30791s | also doesn't need much more damage at |
30793s | all to get this done depending where |
30794s | these go of course um |
30796s | that's quite a bit of time |
30798s | oh my ow |
30801s | yeah that hurts dimitri castle has deep |
30803s | water oh no |
30806s | oh he's dead in two turns because that's |
30808s | glowing yellow it's ready |
30811s | yeah he's just gonna hold on to it |
30814s | i know yeah i was good i was about to |
30816s | say wait |
30817s | no he's dead now because he can mailbox |
30819s | to answer a coin and that's how two |
30821s | minus one works yeah absolutely |
30824s | all right |
30825s | oh he knows he has a cool no you got a |
30827s | deep water revoker here |
30830s | pinkview specifically ah but he's got 40 |
30833s | cards in his deck |
30835s | and he's the audience |
30837s | it would have had to have been off the |
30839s | top |
30839s | uh-huh but it's blize |
30843s | he's taking the two and three here |
30846s | yep so |
30847s | unl unless he gains health from a rune |
30849s | after swapping |
30851s | this is going to be legal for blizz |
30853s | the rune is playable |
30857s | you could just trade over the mailbox |
30859s | dancer and deep water evoker |
30861s | yeah i mean we know that's the right |
30862s | play i wouldn't blame him for not doing |
30865s | that |
30867s | and just hoping that flies whiffed |
30869s | yeah this is by the way |
30871s | is one of those players that has |
30873s | fantastic game sense |
30876s | but not spidey sense right |
30879s | like dmitry kassoff will always make the |
30881s | station the statistically correct play |
30884s | but he'll never deviate from that even |
30886s | if like he smells it look yeah he would |
30890s | be like |
30890s | smells it a tiny bit he's thinking |
30893s | he is really thinking |
30897s | with the amulet hitting the coin i think |
30898s | maybe now there's no downside to doing |
30900s | this as much |
30902s | got the zero mana |
30904s | i'm sorry |
30905s | the coin |
30908s | yeah so it gets there um bly's last turn |
30910s | not playing the more dress by the way |
30912s | sort of disguised the whole thing as |
30913s | well yeah |
30917s | kind of nice |
30918s | yep and just going to keep pinging away |
30921s | only four more to go |
30924s | racism and truly on |
30926s | yep |
30927s | and dimitri i don't even know what you |
30929s | want to do here you're definitely |
30930s | trading away one of these drake fire |
30931s | embleds i don't even think you're |
30932s | playing one i think you are |
30936s | because you know that there's a mass |
30937s | polymorph in hand ah true |
30942s | then you play the other one because |
30943s | there must polymorph costs five |
30945s | ah |
30947s | okay |
30952s | you can get a upgraded ping here uh on |
30954s | the deepwater evoker if he wants to do |
30957s | that which i think is wise |
30961s | i even kind of want to trade away the |
30962s | second drake fire inlet just to find |
30964s | something maybe a little bit better now |
30966s | you've done the one i think you have to |
30967s | do the other one |
30969s | because if you're going to play it |
30970s | you're playing this turn to make blight |
30972s | slow down |
30975s | absolutely |
30983s | so now is the box like blows up your own |
30985s | board so often here |
30989s | [Music] |
31011s | you should be a yeah good plan |
31014s | [Music] |
31019s | oh okay oh |
31021s | you did roon and then barbaric freeze |
31024s | the more dress you're looking for like |
31026s | cold case here specifically |
31028s | no mechs here all right well |
31033s | oh okay |
31036s | now needs some health |
31039s | there's blizzard straight up fireballing |
31041s | him in the face with his room |
31066s | meant that that was all blize could do |
31069s | couldn't ping so couldn't shorten the |
31070s | clock right |
31072s | yep |
31074s | yeah because he knows the coin costs |
31075s | nine |
31078s | it's an expensive coin |
31086s | all right |
31086s | now the pelican |
31088s | no plant matures |
31091s | that's pelican |
31094s | it's board space right in terms of drake |
31096s | fires and spoons like it's just brush |
31098s | plates |
31099s | and reckless apprentice picked up so |
31101s | this is going to be lethal almost |
31102s | certainly next time for blize |
31104s | uh dimitri kaslop has used |
31108s | uh only one deep water evoker to be fair |
31120s | trade the amulet hit a box get lucky you |
31123s | the mass polymorph so what he's probably |
31125s | gonna do is is uh play the amulet to try |
31127s | and set up a counter lethal before |
31131s | but there's not even well you have to |
31133s | get like two death wings to even set it |
31134s | up okay |
31136s | ordrish |
31140s | so if you ping and reckless apprentice |
31142s | this turn you're dealing 12 15. so |
31145s | mortgage hero power next turn sets up |
31146s | for lethal |
31150s | okay |
31157s | so this game actually ended up being |
31159s | really close |
31162s | but blaze is gonna take it with reckless |
31164s | apprentice plus ping in hand |
31166s | imagine if dimitri would have the same |
31168s | cards but 10 more health |
31173s | we were we were wrong we were strictly |
31176s | wrong got provably wronged by the exact |
31179s | health difference mattering yeah |
31182s | that's it |
31183s | that's settled that discussion |
31185s | all of them |
31187s | yeah very close though |
31191s | yep well navigated by dimitri as well as |
31193s | supplies he he did dodge the |
31197s | the accidental death to the top decked |
31199s | mordred |
31200s | yep |
31201s | you must have thought he was in a good |
31202s | spot as well uh going into that turn |
31205s | oh yeah because he knew three cards were |
31207s | in hand um he didn't see the two cards |
31209s | that came off the top because he hadn't |
31211s | waited two turns but still like uh |
31214s | he saw solid alibi mass polymorph |
31217s | and deep water or voker so you got to be |
31219s | feeling like you're |
31221s | doing all right in the match-up |
31223s | um but |
31225s | blize able to squeak out a victory |
31227s | pushing a lot of damage in the early |
31229s | game with those minions and i think |
31231s | honestly the biggest turn to look at for |
31233s | dimitri kazoff was that the turn right |
31235s | there |
31235s | uh he opened up a deathborn for flies |
31239s | even though you know 40 car deck right |
31241s | can't play around everything but i i |
31243s | honestly would have just liked to see |
31246s | a reckless apprentice play there you |
31248s | clear the board then send it for an |
31249s | o'connie next turn right when uh when |
31252s | you have control of the board it's a |
31253s | little bit more empty |
31255s | blademaster economy is much more |
31256s | disruptive uh when your opponent doesn't |
31259s | have uh as much wiggle room to uh |
31262s | to play around with it so um |
31265s | i think that was like the the biggest |
31267s | turning point in the game because that |
31269s | let bly's push a ton |
31271s | of extra damage |
31273s | and had multiple ways to check for two |
31275s | right he top decked flurry which ended |
31276s | up being the best way but also had a |
31278s | solid alibi in hand which he was ahead |
31280s | in that game he could have used a solid |
31282s | alibi to test because that's all about |
31284s | was probably going to be sitting his |
31285s | hand for |
31286s | you know at least |
31288s | six seven more turns otherwise he ended |
31290s | up playing it towards the end of the |
31291s | game just as a |
31294s | i have nothing else to do with my mana |
31296s | so i'm going to play solid alibi so now |
31298s | dimitri castle is going to move over to |
31299s | the tempo rogue |
31301s | and uh i've been losing faith in this |
31303s | matchup |
31304s | yeah there's just so much armor gain |
31307s | in the matchup they have deep water |
31308s | evoker with a lot of big spells in the |
31310s | deck uh they play double cold case |
31313s | you know they they they freeze your big |
31315s | minions constantly |
31317s | it seems like the way to win this is to |
31319s | get a little bit greedy with your drakka |
31321s | right don't settle for a six seven |
31323s | attack dagger like really juice it up |
31326s | um and get up to like 10 11 12 |
31330s | and then rely on that dagger in |
31332s | combination with your burn spells to win |
31335s | the game so |
31336s | um that's where we've seen the most |
31338s | victories happen but it does all start |
31341s | with having that good opening right |
31343s | tradables in in the early game to get |
31345s | that that knoll uh rolling right |
31349s | get those knolls down early for some |
31350s | chip damage |
31351s | and uh then find the the shroud the |
31354s | draca etc etc |
31357s | uh to make it happen so |
31360s | we'll see though but again i i've |
31362s | gone from while rogue |
31364s | loves this matchup because mate doesn't |
31366s | do anything to |
31367s | wow the mage actually does a surprising |
31369s | amount and has a lot of health yes |
31372s | i know that um |
31376s | has done a bit better today but outside |
31378s | of mirror matches which obviously don't |
31380s | count because they put you towards 50 |
31382s | vote was 27 yesterday |
31385s | no sample size obviously but it just |
31386s | hasn't been getting it done backing up |
31388s | what you've been saying it's just mage |
31390s | has been dominant and dimitri losing his |
31393s | mage in her last hero standing match |
31396s | uh he's in a really tough spot here |
31401s | yep |
31402s | and not a great opening hand either |
31407s | it's not all the stuff but it's got some |
31409s | of the stuff i mean these are like the |
31411s | worst cards to have in the deck |
31417s | you've got a graveyard a no there's no |
31419s | shroud there's no edwin |
31421s | yeah that's what gun fish there's no |
31423s | you'll get it there's no shadow steps |
31425s | like |
31426s | it'll be okay |
31429s | dirty card deck it'll be fine |
31432s | yeah i mean backstabs seen as a strike |
31434s | understandable even gone fishing not |
31437s | ideal even though it's a nice way to |
31439s | find the things you want you'd rather |
31440s | just have the things you want |
31442s | gotta step though step one |
31445s | graveyard fishing backstab |
31449s | debated not in that order |
31452s | make a big thing hope it gets there |
31459s | yeah so you can't go too |
31461s | far in here because then you won't have |
31463s | reload for anything else |
31466s | we're looking for shroud here i'll |
31467s | settle for a gone fishing but you |
31469s | already see two of the other cards in |
31471s | the bottom of the deck and they're not |
31472s | fantastic |
31474s | yeah now i will accept this is about |
31479s | yeah i'm not a fan |
31481s | i thought |
31482s | the fishing might get you out of it but |
31484s | yeah now the fishing has |
31486s | missed hasn't caught any fish or |
31488s | potatoes or anything |
31490s | yeah now it's a foot |
31499s | [Music] |
31500s | half your deck to make a fight |
31506s | it's not even that big |
31508s | no like if it's a nine nine or something |
31510s | or a 25 attack weapon then sure but yeah |
31513s | oh no |
31518s | is his turn just to pass like obviously |
31521s | do some damage |
31522s | i think you still want to i think you're |
31524s | still probably |
31525s | uh going fishing here with a sinister |
31527s | strike because it's always gonna deal |
31529s | three damage |
31531s | and then hoping that the third card at |
31533s | the bottom of your deck was something |
31534s | good but it's not but cutless at least |
31537s | maybe something good |
31539s | but it's not oh no |
31542s | so this is another reason |
31544s | um why a lot of players have been |
31546s | cutting backstab it's great when the |
31548s | rest of your hand is good right because |
31550s | it's a free spell that |
31551s | you're almost always going to have a |
31553s | target for |
31554s | a lot of decks in the current metagame |
31555s | that one don't play minions |
31558s | um so bat you're backstabbing your own |
31560s | stuff which is just actively detrimental |
31564s | and two |
31565s | um even though it's zero man and you're |
31567s | fitting it into your sequence |
31569s | it doesn't do anything else right we're |
31572s | seeing a lot of like uh |
31574s | uh silverleaf poison judgement hat even |
31576s | though he didn't do well uh we're all |
31578s | we've all also been seeing uh at least |
31581s | not ladder i've been seeing a lot of |
31582s | yoinks |
31584s | vince from habu brent from habu yeah |
31588s | that's you know obviously not a cheap |
31589s | card so it's not like a one-to-one |
31591s | replacement uh but |
31593s | um |
31595s | uh it is just a way in like a turn like |
31598s | this right where you're not really doing |
31600s | anything anyway to just find extra stuff |
31602s | now blize is just gonna absolutely run |
31604s | away with this game |
31606s | this brand is one gonna go unchecked |
31609s | or two is gonna eat a wicked stab |
31613s | and yeah i mean it's just |
31616s | just brutal like none of this matters |
31618s | maybe if you make a nine nine it's too |
31620s | slow you're dying in two or three turns |
31621s | it's the road |
31622s | okay shroud charge the start |
31626s | edwin |
31634s | muted down to just a hat in the |
31635s | background by the way that's the sole |
31637s | surviving |
31638s | item in the background the monsanto hat |
31641s | well played signed by mom center he's |
31644s | gone for clean living |
31649s | all right |
31650s | flies up 2-0 |
31652s | got a very quick series on our hand thus |
31654s | far |
31656s | yeah and uh |
31657s | yeah the rogue just |
31660s | not finding what it needs |
31662s | uh you really need like |
31664s | that little bit of extra oomph in the |
31666s | early game if you want to have any shot |
31668s | of beating |
31670s | any deck with 40 health right you |
31672s | absolutely need the shroud uh you |
31674s | absolutely need to hit like the extra |
31676s | card draw like the edwin |
31678s | um |
31679s | hit more tradables that you're |
31681s | constantly cycling through your deck |
31683s | right um |
31685s | hitting like double back stab serrated |
31687s | bone spike |
31689s | in the early game it's just not what you |
31691s | want against mage like you said spent |
31694s | his |
31694s | his essentially his entire hand |
31698s | just to make a five-five yeah it's just |
31701s | it |
31702s | against 40 health you're you're not |
31705s | really doing anything you're setting |
31706s | yourself way too far behind |
31708s | and yeah splice had a pretty decent |
31710s | opening hand but |
31711s | it it |
31713s | it wasn't like |
31714s | the absolute best start that you can get |
31716s | as a mage it |
31718s | just kind of fell flat on its face and |
31720s | now |
31721s | i mean she's gonna have to go over to |
31722s | the import lock and blaz has been in |
31724s | this position before however |
31726s | it was pascoa's import lock which was |
31728s | the curse amp warlock |
31731s | which is much better against what blize |
31734s | has available in his lineup than this |
31737s | which is just full-on ifs um |
31741s | even if dimitri is able to get over |
31744s | the mage |
31747s | it just i don't know it just doesn't |
31749s | seem like it's |
31751s | i guess druid 2 is pretty good |
31755s | but the priest matchup i'd be really |
31757s | worried about especially with how blize |
31759s | has built his priest which is very |
31761s | removal heavy |
31763s | um like early game removal heavy early |
31765s | game find what you need heavy |
31768s | it doesn't even run whirlpool you know |
31770s | and first you've got to go over the mage |
31773s | which originally like back to day two of |
31776s | the meta was built to beat import lock |
31778s | that was like how this started |
31781s | yeah so |
31784s | i'm throwing that even if dimitri sort |
31786s | of gets the later game |
31788s | i don't know lies down to 12 health and |
31791s | then dimitri gets over farm or something |
31793s | going there's still that mass polymorph |
31796s | and various other bits and pieces in |
31797s | this deck that |
31799s | the theater is |
31801s | beyond the basic stuff |
31803s | just |
31804s | slow them down even if you don't get |
31806s | going as the mage |
31807s | which he has |
31809s | i just hits one two three every game |
31811s | yeah |
31813s | when they release like |
31815s | i don't know |
31816s | king gweneth the upgrade you can have 50 |
31819s | cards 50 health liars will be there |
31821s | jamming one two three |
31823s | yeah this hand is basically a sacrifice |
31827s | everything i have in order to |
31830s | get a turn six and king rafam down |
31835s | like i think you're just kind of |
31837s | i guess you could go |
31839s | wicked shipment coin |
31841s | catastrophe but |
31844s | you probably just sacked the wicked |
31845s | shipment and then next turn maybe coined |
31848s | mischievous but then that's your king |
31852s | oh my goodness |
31855s | one two three four in the theater |
31858s | ah |
31859s | this is why he's bought quest piece by |
31860s | the way |
31862s | there's one two three four five six |
31864s | seven eight every game night |
31866s | yeah |
31867s | there's three fantastic kids or |
31870s | one fantastic hit |
31871s | and then |
31873s | two reasonable hits |
31880s | just getting blazed |
31889s | i can't kill this |
31892s | oh my |
31893s | gosh i actually took the mischievous him |
31895s | but um it's like nearly infused |
31899s | right |
31900s | yeah |
31901s | no |
31904s | and he's got a mess polymorph to up to |
31906s | the farm with |
31931s | hey now the amp is infused |
31944s | just winning on board |
31947s | just |
31948s | looking at all this thing yeah bartender |
31950s | oh okay |
31951s | no |
31953s | so |
31955s | dimitri can go |
31957s | into circle trade one and then val |
31959s | library |
31963s | it doesn't work out like super cleanly |
31964s | though |
31966s | because |
31968s | like you'd be trading into something |
31969s | that wouldn't be dying or you'd be |
31971s | buffing something that's not attacking |
31972s | this turn |
31976s | so it looks like the library first and |
31978s | just just sacrificing a point of attack |
31980s | just to get a minion on board that does |
31981s | something |
31984s | the top selfie |
31986s | x |
31990s | yeah where do you even point these |
31992s | you gotta go face there's just no reason |
31995s | to trade just four splies to be the one |
31998s | to make the trades |
32001s | [Music] |
32004s | this point sets up a nice skeleton trade |
32008s | yep |
32010s | it sets up just matches overall because |
32011s | of this |
32012s | that doesn't matter |
32017s | [Music] |
32019s | demeter's got the farm |
32023s | which may not even need to be polymorph |
32025s | the way the board's going |
32027s | probably will but you know |
32029s | if if dimitri farms right now they could |
32032s | just die |
32033s | right like |
32036s | sorry excuse my laughing like |
32039s | blind just thought forever there do i |
32040s | hit the bartender or the imp because |
32042s | one's an imp but the others are value |
32043s | trade i know can't decide i hit me in |
32045s | the face |
32047s | yeah and uh that's going to be game and |
32050s | series i do believe |
32054s | there are two |
32056s | um |
32058s | void walkers in the farm i guess but |
32061s | it's not even active so so many |
32063s | possibilities |
32065s | the the reform is active |
32071s | okay |
32072s | and uh boardwalker's not a name so |
32074s | wouldn't someone avoid uh that's the |
32075s | problem we're having okay it's just a |
32077s | demon |
32079s | that's the problem i knew there's a |
32081s | problem there somewhere thank you |
32084s | yeah there's just nothing even if you |
32086s | trade over the highest attack minion |
32088s | blast has exactly 15 on board with a pig |
32092s | so that's going to be a nice 3-0 |
32094s | for plies honestly that's how i expected |
32097s | the pesco match to go but pasco did have |
32099s | the imp cursed warlock which ended up |
32100s | being a pretty good tech |
32102s | um because you in those situations you |
32104s | could just abyssal wave and remove their |
32106s | board and kind of start over and start |
32108s | the curse train |
32109s | uh but mage just continues to dominate |
32112s | it feels like whoever wins the mage |
32114s | mirror which has been happening in the |
32116s | first game more often than not |
32119s | uh today |
32120s | uh unless both players are playing a |
32123s | a ban druid strategy instead of a band |
32125s | rogue strategy then we're seeing a lot |
32127s | of rogues in the first game like rogue |
32128s | mirrors but it seems like whoever's |
32130s | winning that mage mirror is the player |
32131s | who |
32133s | uh |
32135s | comes out on top more often than not um |
32138s | so |
32139s | blize moving on to top eight already |
32142s | quickly like that in uh in a firm second |
32144s | place now |
32146s | behind bunny hopper |
32148s | is guaranteed |
32150s | nine points uh at the end of the week |
32152s | bunny hopper is currently at 11. i mean |
32154s | blyze is actually approaching territory |
32156s | of uh |
32158s | locking in top two i think it blize wins |
32161s | it's just super fake |
32163s | lloyd guzin |
32166s | and that's it |
32168s | um pascua can get to nine |
32171s | pascal i can get to nine he has solid |
32173s | grooves super fake yeah but so if blize |
32176s | wins one more |
32178s | um |
32180s | oh no because they only started three |
32181s | points behind it |
32183s | unless if he gets one more that's three |
32185s | points and five's only two more so yeah |
32188s | okay then could be lock and top two |
32190s | without even a a win on the week |
32194s | which is very good because uh for those |
32196s | unaware of how our player structure |
32197s | works if you get top two you essentially |
32199s | get a free win coming into playoffs if |
32201s | you're in seventh or eighth |
32203s | you get a you start in uh with a loss |
32207s | in the group i was about to say a free |
32209s | loss but |
32211s | uh whatever you know you get what i mean |
32214s | um but you start with a loss so you're |
32216s | at a disadvantage for seven and eight |
32217s | three through six |
32219s | you just start where you normally start |
32220s | you gotta win the same amount as you |
32222s | would in any other uh group stage you |
32224s | start in the initial match so a lot of |
32226s | benefit to being in the top two you have |
32228s | essentially two chances to win just one |
32230s | series |
32231s | in order to make it to the top four |
32233s | um but yeah that was a nice quick and |
32236s | easy series |
32238s | this is looking at this group again sort |
32240s | of what i expected with all the uh the |
32242s | import locks |
32244s | going around it's just the mages that |
32245s | are kind of the big question mark |
32247s | yeah um i think had a 67 win rate |
32250s | yesterday and |
32252s | i think it might have built on it today |
32253s | it's just looked unstoppable all the way |
32255s | through not unstoppable but just so |
32257s | powerful so yeah let's see if the majors |
32260s | continue getting it done |
32262s | um in the next section i guess tj |
32265s | yep that's right we have just two more |
32267s | matches left on the day uh coming up |
32268s | next we're going to have the elimination |
32270s | match which is going to be between |
32271s | pascoa and sloigruzian |
32274s | and then uh closing out we're gonna have |
32276s | the decider match between dimitri kazoff |
32278s | and whoever wins that elimination match |
32279s | so we still got some hearthstone left to |
32281s | play but we are gonna have to go to a |
32282s | quick break but don't go anywhere more |
32284s | action to come right after this |
32286s | [Music] |
32303s | [Music] |
32307s | [Applause] |
32309s | [Music] |
32336s | [Music] |
32342s | you |
32344s | [Music] |
32355s | um |
32365s | [Music] |
32406s | [Music] |
32418s | do |
32421s | [Music] |
32453s | bye |
32454s | [Music] |
32476s | [Music] |
32483s | hello everybody welcome back to |
32484s | hearthstone grand masters last call |
32486s | we're uh chicken along here with group d |
32489s | and we're going to move into the |
32490s | elimination match next between zoy |
32492s | grujin and pascoa |
32495s | both had very different experiences in |
32497s | their first initial matches of the group |
32500s | with pasco going all the way to a game |
32501s | five in a very long series against |
32503s | supplies and ultimately losing and zoy |
32505s | grujian had a nice uh you know |
32507s | a little 25-minute |
32510s | 3-0 |
32511s | get blasted kind of experience uh i |
32515s | don't even know which one i'd rather be |
32516s | on the receiving end of i'll probably |
32519s | probably zoid grousing just to save some |
32521s | energy yeah just put me out of my misery |
32524s | um for these two death is not the end if |
32527s | they lose in this match they |
32529s | could both technically still get through |
32531s | although pascal would be |
32532s | hoping for like a run of results like |
32535s | you've never seen before tomorrow uh |
32537s | zloyd does have an extra point in hand |
32539s | so |
32540s | could lose this and still go through but |
32542s | really they are both battling for |
32544s | survival especially as i say pasqua |
32546s | and a chance of that top eight |
32549s | uh absolute mirror match by the way it's |
32551s | not card for card but we've got big |
32552s | spell mage and we've got the cursed |
32554s | warlock on both sides as well as the |
32557s | the usual stuff with vamp druid and the |
32559s | miracle vogue so |
32562s | all about cue order all about tech |
32564s | choices and all about who gets the stuff |
32566s | on the day |
32568s | yep double rogue band |
32570s | um which it's either been rogue or druid |
32572s | pretty much |
32573s | the entire weekend either you brought |
32575s | warlock and you banned rogue or |
32578s | uh you brought something else usually |
32582s | priests |
32583s | and ban druid unless you brought like |
32585s | wig priests like possessee did and then |
32587s | you leave up druid and you ban rogue |
32590s | but you have a different third deck but |
32591s | that hasn't been working out that well |
32593s | or you do what happened and just say i |
32595s | don't think vogue's as good as you're |
32597s | all saying i'm gonna leave it up and |
32599s | bring it leave it up bring quest hunter |
32601s | boom that's working fine and honestly |
32604s | the more we see of the rogue the more |
32605s | people play against rogue and sort of |
32607s | get the hang of playing against the fact |
32609s | they've only got |
32611s | four threats in the deck not quite two |
32613s | because they've got a lot of direct |
32614s | damage obviously |
32615s | um the more we're seeing that maybe |
32617s | vogue is just a very good deck not |
32619s | actually a completely invincible |
32620s | powerhouse like it first appeared |
32622s | yeah |
32623s | there's just a lot of powerful decks in |
32626s | the metagame right now |
32627s | and even though i think rogue is |
32629s | one of the most powerful |
32632s | if you're building another powerful deck |
32634s | that just happens to be good against |
32635s | rogue like specifically in the matchup |
32637s | not just in general |
32639s | uh like mage has seemed to be |
32642s | then you're covering all your bases |
32644s | right |
32645s | um |
32646s | but uh i think once you know the we see |
32649s | the metagame settle down a little bit |
32650s | and things start to change |
32652s | rogue's gonna find its place as just a |
32655s | top-tier deck that fits it fits within a |
32657s | certain lineup |
32658s | um and not just a top-tier deck that |
32660s | fits in any lineup right so yeah |
32663s | um zoid cruising gonna be opening with |
32665s | the uh |
32666s | the curse warlock uh imp curse warlock |
32670s | obviously |
32671s | still does have the potential |
32673s | for some early game power and some |
32676s | mid-game power it still has all these |
32678s | strong |
32679s | imp cards with file library feature |
32682s | circle |
32683s | uh the impending catastrophe right to |
32686s | get the cycle and then it has the |
32688s | mischief mischievous input mk reform to |
32690s | get that reload but then |
32693s | if all else fails all of your boards get |
32695s | removed and you |
32696s | run out of board |
32699s | you have the curses to fall back on |
32701s | as a way to deal that direct damage to |
32704s | your opponent so i've i've been like in |
32707s | this episode |
32708s | throws away vowel library |
32711s | okay |
32713s | yeah this plays a little bit like old |
32715s | face hunter where you do everything you |
32717s | can with your minions and then you just |
32719s | throw stuff at them |
32722s | yeah |
32722s | there's more to it than that but that's |
32724s | kind of the way it goes especially with |
32726s | unleashed vultures back in the day as |
32727s | well |
32728s | yeah i i think |
32730s | the miracle rogue the current rogue is |
32732s | more akin to that right you go all in |
32734s | with your threats and if they don't |
32736s | quite get there then you use burn |
32738s | i don't think there's ever been |
32739s | something quite like this deck |
32741s | right |
32743s | where it's just it's half combo half |
32746s | aggro |
32747s | like i don't think there's ever been |
32751s | i guess |
32752s | a draw engine quite like impending |
32754s | catastrophe where |
32756s | it slots perfectly into both the combo |
32759s | variations of warlock and the imp |
32762s | the aggressive imp variations of warlock |
32765s | so well |
32767s | that it's played in all of them and |
32769s | everywhere in between |
32771s | uh and i think that's kind of the the |
32773s | engine that keeps it going because i |
32775s | just don't think you'd have enough draw |
32777s | if you didn't have impending catastrophe |
32779s | and you wanted to play |
32782s | this type of uh this type of deck |
32784s | fast curse lock yeah |
32786s | so |
32788s | it's not a deck i've got on very well |
32789s | with but then that's not new |
32793s | also |
32795s | obviously you're losing some power |
32796s | against the druid here whereas the |
32797s | normal imps already just beating the |
32799s | druid down by now |
32802s | you'll be fine |
32803s | quite a lot of stuff here still |
32806s | oh yeah |
32808s | perfectly reasonable and don't think you |
32810s | need to acknowledge this 2-1 because |
32815s | you don't care about your life total |
32817s | really an extra two damage you have six |
32819s | amps on board |
32821s | escoa has to acknowledge it but not |
32822s | really any way to do so at the moment |
32827s | no innervate so can't coin could |
32830s | start with aquatic form |
32832s | dredge |
32834s | and innervate |
32836s | potentially |
32838s | and then coin innervate nourish |
32844s | any play after that would be pretty poor |
32846s | so i think we're just going for this |
32847s | play and then next turn you can |
32849s | ramp try and acknowledge the board and |
32851s | then you have scale of enyxia to fall |
32853s | follow it up uh to be able to remove |
32854s | some things |
32856s | um |
32858s | what's your librarian |
32867s | puts a lot of power on a turn where you |
32869s | know that pascal wants to ram |
32876s | okay |
32878s | sorry about that i'm just having an |
32879s | issue or two as usual |
32882s | as usual it's usually me |
32886s | we we share responsibilities so how's |
32888s | pasco are going to not take too much |
32890s | damage here he's going to take |
32892s | ac looking 12 |
32896s | 11 yes |
32898s | could be 12 there's another am to pop |
32900s | down |
32901s | uh i mean i think you have to ramp |
32904s | and then you could either hero power |
32905s | down one of these minions or |
32908s | nah you're not getting rid of the curse |
32909s | you're probably here powering down one |
32910s | of the minions |
32913s | it's the one damage curse so you don't |
32915s | take extra damage by leaving up one of |
32917s | the curses okay gonna aquatic form first |
32921s | oh drew to the reef so you can ramp and |
32923s | then drew the druid of the reef away the |
32926s | uh librarian |
32927s | and uh that takes a ton of power off the |
32930s | board |
32932s | yeah yeah an absolute turn as well |
32937s | there's less things you're scared of |
32939s | going into this turn as well against the |
32941s | cursed version of the deck at this point |
32943s | at least |
32950s | there it is and there it is and there we |
32953s | go |
32959s | well |
32960s | welcome |
32963s | not even enough hand space |
32967s | decision time as well |
32971s | because if you do take a turn off to do |
32973s | this yeah you have a load of lovely |
32975s | cards |
32976s | so you are going into the seven mana |
32978s | druid turn and slowing yourself right |
32980s | down |
32981s | i mean |
32982s | yeah but |
32985s | like if you just played mischievous simp |
32987s | you're only i guess it's not infused so |
32989s | you'd be getting two no matter what |
32991s | but this still nearly gets cleared up by |
32993s | scale of enyxia but then you can follow |
32995s | up with them kingdom bomb okay yeah i |
32996s | like this |
32998s | it just doesn't give the druid that time |
33001s | to try to stabilize do something nasty |
33003s | get our scales down and then you're in |
33005s | trouble |
33006s | yeah |
33009s | have you seen anybody managed to do |
33010s | anything with these giants this weekend |
33013s | oh yeah relevant and i know it's really |
33015s | good but actually in this tournament i |
33017s | don't think we've seen it really do much |
33019s | that happened today um |
33025s | okay |
33027s | who was it |
33029s | uh i can work it out because i only |
33031s | missed like two matches |
33034s | so |
33035s | it must have been |
33041s | super fake gun sue or super fake yeah |
33044s | yeah i think super fake was able to get |
33046s | it would be one of those two for sure i |
33047s | think i saw all the other matches so |
33050s | yeah |
33056s | all right well pascal needs to tidy this |
33059s | up the best he can |
33062s | nothing really better doing here |
33067s | he's just going to leave the mischievous |
33071s | as much stuff as possible |
33074s | usually clearing off as many amps |
33076s | as possible is the best way to go |
33078s | it means that you're getting less |
33079s | profile library but |
33081s | you're just gonna follow it up with a |
33082s | nice |
33083s | large |
33085s | m king reform |
33087s | and i feel like we're approaching the |
33088s | end of this game because pascal has |
33091s | no more removal left however that |
33092s | evidence could find some |
33096s | your |
33102s | i don't even know what you'd be looking |
33103s | for |
33104s | um |
33106s | something that removes all these as |
33109s | druid |
33111s | knows what it is |
33114s | whatever it is he's worked it out |
33116s | i don't even know |
33118s | i guess like starfish from the nourish |
33121s | like if you draw cards |
33124s | could have been okay i mean it would |
33126s | have reduced the power by |
33129s | six seven eight nine ten |
33131s | but now we're here |
33136s | you gotta be scrappy with scraps |
33142s | yes looks like we're just ram ramping |
33144s | and gaining armor |
33147s | yeah and you can get a naga giant down |
33150s | okay |
33153s | [Music] |
33158s | bartender |
33159s | the top shelf yeah |
33163s | didn't even need that much more all |
33164s | right well there you go |
33166s | uh not even the |
33168s | cursed portion of the deck coming into |
33169s | play much there with |
33171s | uh dracula being the only card that was |
33172s | played |
33174s | and uh it's lloyd grusian just using the |
33175s | imp side of the deck |
33178s | to take that win so a nice little quick |
33180s | 1-0 start |
33182s | [Music] |
33184s | you can see from his reaction how much |
33186s | he values this one point like he's |
33188s | playing this like a final i mean you try |
33190s | and play every game like a final but the |
33192s | energy |
33193s | and the sort of oh my goodness don't |
33195s | have a clear don't have a clear of all |
33196s | that going on here that's how much he |
33198s | values this one particular point |
33199s | obviously he would love to win the |
33201s | tournament get the bye but |
33203s | he doesn't think he's safe on five |
33204s | points as you can see where six is |
33207s | probably in that top eight |
33209s | and yeah a third of the way to that |
33211s | point |
33212s | yep that's right |
33214s | still some series left to play um |
33216s | warlock's going to be up again for |
33218s | zlatan pascal has |
33220s | zomlock which would be a mirror match uh |
33223s | we're the mage to go up against it i'd |
33225s | probably uh go for the mage just because |
33230s | you kind of want that warlock |
33232s | in there for the for the druid on the |
33235s | other side um |
33236s | so your your goal here would be to win |
33239s | two as the mage |
33241s | um |
33241s | so you beat the warlock |
33243s | and then you |
33246s | i guess not you you beat the warlock |
33248s | with the mage but then you lose to the |
33250s | druid and then you beat the druid in a |
33252s | favorable match up and then toss it up |
33253s | to 50 50. that's ideal scenario for |
33256s | pascoa in this situation so |
33258s | is gonna go with |
33259s | the big spell mage and this has some |
33261s | defensive tools within it um |
33264s | it is inherently defensive because it's |
33267s | 40 cards but also has double spammy |
33269s | arcanist |
33271s | um it's got a double rune which |
33274s | obviously can |
33275s | come out |
33276s | dooner if you get a barbaric sorceress |
33278s | or balinda |
33280s | and uh it does have weirdly enough |
33282s | treasure guards in the early game which |
33284s | you can block damage |
33285s | yeah |
33288s | yeah it can um |
33290s | definitely |
33291s | get there i think it'll be fine but then |
33294s | there's the curse element which doesn't |
33296s | block damage because it's just curses |
33298s | that yeah |
33300s | go straight to you and that's why this |
33302s | is brought instead of the straight imp |
33304s | version to some people |
33306s | yeah it doesn't take much however when |
33309s | you get ahead as the big spell mage to |
33311s | just kind of finish the game right |
33313s | um |
33314s | the hard part is getting ahead but |
33317s | once you've done so you can |
33320s | accelerate things quite quickly right |
33322s | make big dragons with drink fire amulet |
33325s | that are out of range usually the |
33327s | warlocks floating at like 20 to 25 |
33330s | health because of the damage they're |
33331s | taking over the game from play maps and |
33332s | life tab |
33336s | got a reasonable hand here for zlatan |
33338s | but not anything |
33339s | crazy or spectacular |
33341s | one top deck away from being nutty |
33343s | though right another three drop so he |
33345s | just coined three three |
33347s | into imps into bartender mage good luck |
33350s | dealing with that lot i mean it might |
33352s | that the han pascua has can deal with a |
33354s | lot of stuff but yeah |
33356s | yeah |
33357s | pretty quick |
33359s | well going ultra defensive here |
33362s | um and just |
33364s | getting rid of this ping right away does |
33365s | have sanctum into sanctum |
33369s | though |
33370s | can essentially make it |
33372s | freeze a minion and make a |
33375s | uh skeleton |
33376s | every turn for the next six turns |
33380s | which is quite good so this is this |
33382s | hand's coming together for pasco in |
33384s | order to actually get through the early |
33386s | game |
33387s | yeah irritating threes obviously |
33389s | expected though for |
33391s | ferguson uh because he wants to get that |
33393s | mischievous him down |
33395s | now they just have to settle for |
33399s | so many oh it's a tough one actually he |
33401s | looks like he's going for the circle but |
33403s | yeah finished circle does quite a lot as |
33405s | well |
33406s | well finished circle plus grimmar seems |
33409s | fine also or |
33411s | you know |
33412s | the other way around it really doesn't |
33414s | matter |
33416s | it's just going for max imps |
33419s | which is weird i i figured you'd wanna |
33422s | okay |
33423s | so it goes both ways if you wanna |
33425s | preserve the highest power minion then |
33427s | you'd uh go |
33430s | uh phoenix circle first but if you wanna |
33432s | take the highest opportunity for every |
33434s | minion to survive |
33437s | you grimoire first so the skeleton has a |
33439s | 15 chance of course right he's inflamed |
33441s | all together |
33446s | yeah and that early defense from pascal |
33448s | means this watch post has come down a |
33450s | little late oh that works |
33453s | but it's still good |
33459s | it's going to be called a watch post |
33460s | course guzin's just gonna watch it and |
33463s | play a load of imps |
33465s | is he though |
33467s | i think so with a bartender in hand |
33470s | yeah probably |
33474s | if that watch post was there and |
33475s | zorker's able to go bartender |
33478s | anyway then that would have been pretty |
33480s | big deal |
33481s | yeah i think you |
33483s | the only thing is like if you don't have |
33485s | anything to tr i guess you always have |
33486s | something to trade until next time to |
33488s | make room for the bartender if anything |
33489s | so |
33491s | yeah because the watch post will still |
33492s | be there then you can probably do it |
33493s | next turn just put one of them in there |
33495s | it's a tough call i understand why you |
33497s | wouldn't want the watch post up but i |
33498s | think with your bartender in hand at |
33500s | this board |
33502s | he's got to hit him |
33504s | don't get all the curses yet as back up |
33506s | so if you get all this damage out turns |
33508s | one to six one to five |
33512s | i just hit him |
33514s | don't tip your hand is worried about |
33515s | vardon |
33517s | sure okay |
33519s | yeah that's fair |
33521s | then you're board locked |
33522s | yeah that's fair i like it |
33526s | you're making that trade next turn |
33528s | anyway so |
33530s | yeah |
33532s | yeah |
33532s | a good idea all right so |
33534s | this is probably |
33536s | uh |
33537s | ping plus double sanctum |
33540s | would be my guess on two of the three |
33542s | threes |
33544s | just to reduce the amount of imps on |
33546s | board |
33547s | and uh |
33548s | uh freeze as much stuff as possible |
33551s | i really don't think there's anything |
33554s | else be careful of what but the next |
33557s | turn |
33558s | yeah you have deep water broker plus |
33560s | another ping next turn which is you |
33562s | should be fine and you have two |
33563s | skeletons that can uh make trades |
33568s | that is the consideration that's taking |
33570s | so long though i think in this case |
33572s | your sanctum's out of sync or in sync |
33574s | meaning there is a blank term like you |
33576s | say the follow-up turn looks fine |
33589s | not sure who's got the best of this like |
33591s | pastel has got they both got just nice |
33593s | turns lining up |
33597s | oh wait |
33599s | zoe cruzen was worried about spammy i |
33601s | forgot that spammy was in this deck oh |
33603s | yeah yeah |
33605s | wait he actually set himself up to be |
33607s | scared |
33610s | that was a really bad trade then |
33614s | last turn |
33618s | huh that's |
33621s | like he gave himself an out against |
33624s | vardyn but didn't but left herself |
33626s | really vulnerable to spammy arcanist |
33628s | which there's two of as opposed to a one |
33629s | of vardo |
33631s | um |
33632s | yeah i'm not sure about that one but |
33635s | obviously pays off that's not where you |
33637s | want that to go |
33638s | i wonder if he had a little lead that's |
33640s | why oh my goodness gracious |
33643s | six minions on board and one face twice |
33648s | ah |
33651s | and yeah you were saying about this turn |
33653s | looking all right but you weren't |
33654s | allowing for the um |
33656s | the one in 49 skeleton goes face twice |
33659s | play |
33661s | yeah |
33663s | oh |
33664s | oh honestly this kind of has to be a |
33666s | starfish starfish yeah |
33668s | rarely getting more value than this you |
33671s | you even silence the watch pose so you |
33673s | can trade off |
33674s | one minion and |
33676s | uh ping another minion and then |
33680s | i guess maybe drake fire amulet trade |
33682s | away but then you're stranding your |
33684s | barbaric sorcerers i guess you have deep |
33686s | water or voker |
33687s | um but honestly that seems like the most |
33690s | defensive play you can make you're still |
33691s | taking a ton of damage because you're |
33693s | still leaving 13 power on board but at |
33696s | least you have some stuff in play you |
33698s | got sanctums coming active again next |
33700s | turn |
33703s | plus deep water or voker right yeah you |
33705s | have options |
33708s | i just hope that the farm was hit by |
33709s | your watch post |
33711s | yeah or they just don't have it that'd |
33713s | be oh they always have it that'd be more |
33715s | ideal i feel |
33718s | like my mind as well that somewhere in |
33719s | this deck resides some curses with the |
33721s | tams in his hand already |
33726s | oh so much damage imagine needing to |
33729s | rely on curses |
33731s | imagine |
33732s | ah |
33735s | okay well that's a dead pickup for the |
33736s | time being because it's just a what a |
33738s | grimoire has been played |
33741s | uh |
33743s | [Music] |
33750s | a cool 16 being pushed unless zoe |
33753s | gershwin wants to make some value trades |
33755s | here but i feel like that's |
33757s | irresponsible |
33759s | responsible value trade |
33764s | that's the word of the week it's one of |
33766s | my favorite words going forward i think |
33768s | you might hear that a lot oh oh oh oh oh |
33772s | okay uh we have a an opportunity |
33774s | presenting itself both drake fire |
33776s | aimless |
33777s | are gone so you could deep water a voker |
33779s | miss out on one armor but guarantee that |
33781s | you hit roon |
33783s | and then all you need to do |
33785s | is find something to do on turn eight |
33789s | you need to not be dead on sunday and |
33791s | not die |
33792s | yeah |
33794s | and you gain enough but |
33796s | so you you deep water evoker first to |
33799s | guarantee that you get the rune and then |
33801s | you trade an amulet and then see what |
33802s | happens |
33803s | and then you die to the farm |
33807s | i mean the board is still |
33809s | very full |
33811s | i mean i mean just the stuff you buff |
33813s | that's on the board now |
33816s | uh well you'd be freezing too and |
33817s | killing one and so there'd only be one |
33819s | imp that would get buffed |
33821s | right you okay |
33822s | most uh unless you |
33834s | okay but this actually puts more stuff |
33837s | on board |
33853s | do you wanna fight to |
33861s | find me |
33864s | [Music] |
33870s | just cause the skeletons was wireless oh |
33872s | spare me |
33874s | must be there yeah you put two into a |
33876s | three three easy one two three unless it |
33879s | kills it |
33881s | i think you just ping one of your own |
33883s | skeletons |
33886s | and then maybe you take this eight eight |
33888s | out as well |
33889s | you need and then you need a five |
33891s | oh geez and a seven |
33895s | yeah okay |
33901s | so currently has a tooth a three and a |
33903s | four |
33905s | that one face |
33909s | now you just ping the refoam go face |
33912s | with the skeleton |
33916s | uh or wait no you haven't got a one |
33920s | then you |
33922s | you trade the starfish into the three |
33925s | yeah then you've got it okay it's oh |
33926s | they didn't all but you don't have a |
33928s | three |
33928s | oh no |
33930s | now you have one two three four okay |
33933s | perfect |
33935s | yeah |
33936s | and this is honestly really good because |
33938s | now pascoa has some pretty good |
33940s | follow-up |
33941s | with deep water invoker and like |
33943s | blademaster connie for disrupting |
33948s | the board it has a sanctum for next turn |
33951s | but now we're starting to get to wave |
33952s | territory |
33954s | and curses |
33961s | what if anything sticks on pascal's side |
33963s | of the board zlatan's have 13 life |
33967s | or you can just box him and hope it ends |
33969s | that's what i do because i'm terrible |
33973s | no i think you go deepwater volker and |
33975s | okani here |
33978s | you bought our |
33980s | could get drake fire amulet i mean you |
33982s | could box right |
33984s | because then you have parrot nah you're |
33985s | not a 14 life you've got to do the |
33987s | economy you're essentially at 12 life |
33997s | and then you go to connie for a spell |
33999s | most likely so deep water evoker plus a |
34002s | connie for a spell that's what's making |
34003s | it difficult right because he knew there |
34005s | was no spells two or three turns ago |
34006s | which is a while ago obviously |
34019s | he might this is a tough one i can't |
34021s | remember how long ago he played |
34028s | the thing |
34029s | awesome |
34031s | barbaric |
34033s | because he knew there was no swap two |
34035s | turns ago it was the turn before the |
34036s | spare me and there's been a spell played |
34038s | since then |
34041s | yeah the cube is what he picked here |
34045s | yeah |
34046s | so this is abyssal wave |
34053s | [Applause] |
34056s | i can't kill him |
34059s | off |
34062s | there's a cool next turn to gain some |
34064s | health back in this weird wet race nest |
34067s | that's going on |
34069s | who can't kill them off |
34074s | gruesome's at 11. |
34076s | orders is nowhere near active yeah |
34080s | been three pings i think this game |
34084s | all right rune it is |
34087s | face first here we go |
34089s | everybody hold |
34091s | tight threw his hands in the air like oh |
34093s | another rune he saw him gain nine armor |
34097s | i knew it was there |
34099s | oh well that's a big minion but that's |
34101s | also an abyssal wave that's gonna cast |
34103s | which is also gonna cast the other |
34104s | abyssal wave which is going to clear off |
34108s | the overflow oh no |
34110s | counter spell is |
34112s | okay this is not cool he's going to gain |
34114s | so much health back though if he's not |
34116s | dead |
34118s | it is not |
34128s | it's |
34129s | not lethal surely |
34131s | yeah so this is two and three zaku would |
34134s | put a four |
34136s | it's gonna gain nine health and deal |
34138s | nine damage many |
34140s | possibilities |
34141s | and main pascal has to actually do some |
34143s | stuff as well |
34146s | yeah this next turn there is the drag |
34148s | below the finished circle to put the |
34149s | counter spell the drag below and the |
34150s | tams in |
34153s | or |
34154s | chunky damage |
34157s | and pascua is actually spent mana |
34159s | getting rid of this nonsense that's |
34160s | going on as well yeah so you're gonna |
34162s | deal nine this turn um |
34167s | haven't heard of me |
34173s | oh he was testing for um |
34191s | that's not part of the battle koi that's |
34192s | part of the it has to be part of just |
34194s | its effect yeah |
34196s | all right well i think it's time for a |
34197s | parrot |
34200s | i mean there's no there's nothing else |
34202s | to do |
34204s | there's literally nothing else to do |
34206s | i already just realized because i'm not |
34208s | very clever that parrots repeat things |
34210s | that's why it repeats things |
34212s | ice barrier pretty useless |
34215s | uh wildfire that helps you get there |
34217s | faster my hand is too full |
34220s | no spell picked up overflow hits the |
34222s | tamson okay |
34226s | and now you just ah jeez you just dump |
34229s | both you dump the two highest damage |
34231s | curses |
34236s | and freeze does it cool do you even have |
34238s | to freeze |
34239s | uh |
34241s | if you have an ice barrier up |
34244s | i think you want to freeze it just |
34245s | because |
34247s | you want a tutu i think so too |
34250s | because absorption has oh |
34252s | this is very difficult |
34254s | there's also an argument to like let |
34256s | these curses hit you |
34260s | and keep your hand full |
34265s | i don't know this is tough |
34269s | i mordresch is still not going to be |
34271s | active even with the ping next turn i |
34273s | don't think unless pasco have hidden |
34274s | four pings but i really don't think |
34276s | pascal fitted four pings |
34279s | and zloe's gonna gain another 10 health |
34280s | here |
34282s | three two and five yep and deal another |
34285s | 10 damage |
34287s | [Music] |
34295s | well we're starting to uh run low i know |
34298s | we're not running low on cursed cars |
34299s | what am i talking about |
34304s | there's two cultists left |
34309s | tam's in for next turn if there is a |
34311s | next turn |
34329s | nine ten eleven oh no mortise is active |
34331s | okay it's lethal |
34333s | shows how good i am at counting so he |
34336s | fit in four pings in the early game |
34340s | because he pinged last turn for three |
34342s | and then pink this turn for three |
34345s | right |
34346s | that means he would have had to fit in |
34348s | four pings in the early game one of them |
34349s | was |
34350s | he pinged immediately |
34352s | with |
34353s | uh the |
34354s | uh snow flurry |
34356s | then on three played uh sanctum |
34362s | right |
34364s | i didn't oh on four went ping plus watch |
34367s | post |
34368s | that's two |
34370s | and then went sanctum ping and then a |
34372s | volcker |
34375s | uh |
34376s | sanctum ping again okay yeah yeah so |
34377s | what's four pings my fault |
34380s | yeah absolutely your fault not your |
34382s | co-caster's fault for just nodding and |
34383s | smiling |
34384s | yeah |
34385s | didn't think that before i thought i |
34386s | counted three pings but uh i forgot |
34389s | about the uh there was an amplified |
34390s | snowflare that was played on two |
34393s | and then he pinged immediately on two to |
34395s | freeze the flame in to block the damage |
34398s | and honestly that ping |
34402s | saved three damage and he had three |
34404s | health at the end again |
34406s | completely results are into thinking |
34407s | because that ping may have come down |
34409s | later point and then |
34411s | uh |
34413s | frozen even more damage but |
34415s | then that ping would have come down |
34416s | later and pascal wouldn't have fit in |
34419s | another ping across the game because |
34421s | that mordres was exactly active |
34425s | those runes weren't that good but one |
34427s | thing those runes did do was cast two |
34429s | wildfires |
34432s | so they were good enough yeah |
34435s | absolutely |
34436s | they're pretty rubbish apart from that |
34438s | but they did get the game done so i |
34439s | guess you'd call it good in that regard |
34441s | yep um so even though it's one a piece |
34444s | zloy still has the serve as it is the |
34446s | last hero standing gets to choose what |
34448s | he puts into this puts in the druid |
34450s | which is a pretty good matchup for the |
34453s | druid i think |
34454s | and still on that serve then pascal will |
34457s | be expected to put the |
34459s | warlock into the druid and then we get |
34461s | the reverse of the mage versus the |
34462s | warlock that's how |
34464s | the expected pan out is but you know |
34466s | when you're talking about 35 40 all the |
34468s | time expect to pan outs yeah who cares |
34473s | lookers and kept |
34477s | innervate through the reef seeds man |
34480s | yeah this is a man who trusts his deck |
34482s | that's exactly what you do with druids |
34491s | this is very interesting yeah |
34497s | dude that is interesting indeed |
34500s | definitely keep that or did we miss the |
34501s | mulligan i think he kept it but |
34503s | yeah because the coins out there right |
34505s | so there was one card yeah one card |
34507s | thrown away |
34512s | intriguing |
34513s | good sir |
34516s | indubitably |
34518s | yeah |
34520s | can't think of any long words i just use |
34522s | the short little words that i know |
34525s | okay it's your recovery oh |
34527s | god see |
34530s | a face in your deck you're playing a |
34531s | druid deck it's got 35 amazing cards in |
34534s | it you can't draw a bad card if you keep |
34540s | now the dude could kill that he's on the |
34542s | board |
34543s | you gotta be scrappy with scraps |
34548s | i love druid it's so much silly |
34553s | just i don't know |
34558s | i don't understand the druid of the reef |
34560s | i've got to admit i yeah i don't |
34562s | understand the innervate either |
34563s | to be quite honest |
34565s | because you're on the coin like you're |
34567s | gonna coin interme innervate seeds man |
34569s | into what |
34571s | i mean whatever you drew |
34573s | because you're not even going into |
34575s | enough mana to nourish it's not hitting |
34576s | any break points |
34578s | i don't know whatever innovates i guess |
34580s | just a good card to have but |
34584s | not |
34585s | i'd rather have |
34587s | i could think of like |
34588s | eight other cards in the mulligan |
34590s | alongside a seedsman that i'd want more |
34591s | than that so i mean i understand your |
34594s | concern because obviously you're joking |
34595s | around um |
34597s | i do see why you would not want to keep |
34599s | it but in a favored matchup |
34603s | i don't know i think innovate might just |
34604s | help things not go wrong |
34606s | it's good enough i would take any |
34609s | opportunity hit a guff |
34611s | true |
34617s | however if you haven't got guff in your |
34618s | opening hand you can't get theater |
34621s | and then you draw it the turn after |
34627s | that's all i got |
34629s | okay innervate it's actually pretty high |
34630s | upgrades |
34633s | this innovates fine especially against |
34635s | you know again where you're favored |
34636s | already so you want to sort of protect |
34638s | your favoritism by not having anything |
34641s | just not drawing a handful of nine drops |
34643s | or something |
34646s | yeah it's uh |
34648s | it's eighth in terms of |
34651s | kept yeah |
34653s | that's about what i'm guessing |
34656s | blade raid it's |
34658s | like 15th |
34661s | but that's expected because it's kind of |
34663s | a catch-all card |
34665s | lord's played win rate is a very very |
34668s | badly used number by a lot of people |
34673s | like danathya's played winrate must be |
34674s | massive because you only play it when |
34676s | you're about to win not quite true |
34677s | because you play it to sort of emergency |
34679s | save the game sometimes but you know |
34680s | what i mean |
34687s | oh i've got this seeds |
34691s | [Music] |
34692s | care |
34698s | ah gets a pelican perfect mana |
34701s | expenditure |
34702s | nope doesn't play it why does nobody |
34704s | play their pelicans anymore |
34708s | what do you mean anymore |
34710s | i remember in the olden days |
34712s | back when i was a lad we used to play |
34714s | our pelican divers on one back when i |
34716s | was a lad |
34719s | um there's no more nourishes in the deck |
34724s | and this is not a living roots |
34727s | deck just gonna make an eight-eight my |
34728s | past cannot shave me forever helicopter |
34732s | that's what the pelicans for there it is |
34737s | oh man gain seven mana |
34740s | bam |
34744s | yeah they say that's gonna get frozen |
34748s | slightly concerned about this kale |
34750s | thoughts but you know rune of the |
34751s | archmage is going to take care of that |
34752s | next turn |
34754s | i guess you have two starfish i guess |
34755s | you could just starfish first then ping |
34758s | the giant and then evoke her |
34765s | oh yeah crazy that's not crazy at all |
34768s | because this is terrifying against |
34769s | george surely |
34771s | yeah but you know that one of the cards |
34773s | in hand is did he see the zola from the |
34775s | uh |
34776s | uh yes did i say yes yes he did i'm |
34778s | pretty sure i'm like really sure he did |
34780s | but not 100 yeah if you know it's zola |
34782s | plus um like enrich |
34788s | ah |
34790s | zona's pretty scary on this chord you |
34792s | have two starfish |
34794s | like |
34798s | it's |
34799s | if things get really bad |
34802s | i don't think so |
34807s | and this might overload your box |
34810s | there's so much of it |
34815s | the queen's trove is forbidden |
34818s | yeah this is good this is fine |
34822s | there's no guff |
34826s | yet |
34828s | yet |
34831s | oh |
34836s | which one |
34838s | yeah |
34843s | i just |
34847s | i'm so laughing because there's so many |
34849s | silly choices here right now |
34853s | look at all this silliness i love it |
34858s | all right this this runes gotta do a lot |
34864s | yeah it needs the um good old-fashioned |
34867s | sheep i think |
34870s | work is |
34877s | here we go |
34880s | wildfire |
34882s | i mean |
34883s | it's only one mana all right that killed |
34885s | something |
34887s | uh wait |
34888s | hot streak you put a hot streak probably |
34891s | ice barriers life gate another wildfire |
34894s | hello |
34900s | yeah there's the hot streak |
34902s | there's another hot streak there's a |
34904s | flurry |
34907s | banging the cards as i see them |
34911s | there's a second flame |
34916s | not a bad brood not a bad rune |
34919s | not a bad rune but |
34921s | health us is just still chilling |
34925s | ah what do you even want while growth is |
34927s | just like one man a cycle |
34929s | sure can't do that |
34935s | miracle growth probably i don't think |
34936s | you want a mutant again |
34939s | um |
34940s | do you want to mean i don't know i think |
34942s | i just want a miracle growth draw some |
34943s | cards |
34944s | i like |
34956s | that's still pretty big still a six |
34958s | eight it's gonna get rude though yeah |
34960s | but |
34964s | you've got a bit of a board |
34966s | and the mage is running out of cards and |
34968s | you're still on 37 you've got earthen |
34969s | scales |
34970s | there's a lot of good stuff going on |
34972s | here for the druid yeah but there's no |
34974s | zoro cruising's not like i mean there's |
34977s | no guff |
34978s | uh cyrus and athletes has not been |
34980s | growing in hand right |
34982s | still a long way to go long way to go |
34985s | and deny this does grow a lot slower in |
34987s | this version as well because you haven't |
34989s | got all the nonsense like early game |
34992s | tokeny stuff going on |
34997s | so you wanna insta forties it used to be |
35000s | i think you wanna pick something that |
35002s | you're not playing this turn right |
35006s | but they can't guess it |
35008s | okay this ping is dealing three by the |
35010s | way so kale thoughts can die this turn |
35016s | all right pascal got away a bit got away |
35018s | with it a bit on this um kel'thus |
35026s | base nice |
35032s | and they either seeds man |
35033s | looks like it |
35035s | runs out on me |
35037s | fine |
35039s | everything's fine |
35040s | he's fine but he's got a lot of damage |
35042s | to do the way this is shaping up |
35046s | another druid is not killing him anytime |
35048s | soon |
35053s | oh the kill |
35055s | but you ate a minion and it was a |
35057s | seedsmith so oh what do you think it is |
35060s | it's got to be ignite right |
35062s | i want it to be ignite if i'm so |
35063s | inclusion i don't want any of the other |
35065s | stuff like i don't want vengeful visage |
35067s | so you're never picking that you don't |
35068s | care |
35071s | build a snowman i don't want it |
35074s | the guy that i want |
35076s | takes the card he wants and he gets what |
35078s | he wants |
35079s | and then |
35080s | then gets another one |
35082s | yeah then you i don't want to give up |
35084s | any of these |
35086s | i think i want to draw three one way or |
35088s | another now and maybe give one of the |
35090s | bad cards away you ignite first for sure |
35094s | yes |
35096s | so you draw the three damaging that no |
35098s | you don't you absolutely don't you want |
35099s | guff |
35101s | just |
35102s | miracle growth or enrich i just gotta go |
35104s | for it |
35106s | it could get the sanctum |
35109s | okay sanctum |
35112s | that's an easy choice i think |
35115s | i've got so many rabbit holes right now |
35117s | with these unless |
35120s | oh wait yeah that was a second right |
35122s | what you did yeah i don't want to give |
35123s | up any of this yeah i wouldn't have |
35125s | played this obviously because i like my |
35127s | hand |
35132s | guff not gut |
35134s | not guff |
35139s | pick starfish |
35141s | yeah |
35145s | he's |
35146s | he's got one of those in this deck |
35148s | already |
35152s | another one now |
35153s | i i i've just learned over the course of |
35155s | this series he just literally never |
35156s | questions and he always knows what he's |
35158s | doing |
35159s | starfish obviously is the d3s in some |
35162s | situations i guess |
35164s | or that last bit of lethal |
35166s | we saw that yesterday obviously we know |
35167s | about that one |
35169s | oh |
35170s | what do you think |
35173s | i refresh you spring water he just needs |
35174s | cards |
35175s | yeah unless you don't want zoe gorgon to |
35178s | know what you picked |
35179s | i don't want to never refreshing spring |
35181s | water so i'm going to pick counter spell |
35183s | unless |
35186s | what's the what's the option that your |
35189s | opponent would at least expect probably |
35191s | more jellyfish so you pick polymorph |
35194s | and then you play a box and everything |
35196s | gets plus two spell damage |
35202s | which might hurt |
35204s | honestly |
35206s | lloyd guesses this again last time he |
35208s | just went with which one of these three |
35209s | cards do i want |
35214s | counter spell would be very interesting |
35216s | but i don't think pesco would want to |
35217s | give over a counter spell as the problem |
35234s | poker |
35242s | that's a rune |
35243s | uh it is |
35245s | probably ping rune |
35248s | i think you picked up |
35250s | i didn't realize until recently that's |
35251s | called a power because it repeats things |
35253s | oh no it was scale |
35256s | oh yeah i forgot forgot about a scale dj |
35259s | yeah |
35262s | i mean |
35264s | gail's not bad |
35266s | it's fine but it clears the board |
35271s | yeah |
35273s | oh man |
35275s | oh that's funny |
35278s | oh that watch post is dangerous |
35281s | you really don't want an 11 mana to |
35283s | nothing |
35284s | oh here we go here we go here we go |
35289s | it'll be |
35290s | our fish now he has two starfish this is |
35292s | very interesting |
35306s | you could really silence everything you |
35309s | could |
35312s | make those means |
35314s | so quiet |
35315s | i want to start emptying some of this |
35317s | stuff out honestly so i can draw some |
35318s | better cars because this is just trash |
35320s | right now |
35321s | yeah this isn't this is a an okay |
35324s | devourer but you know there's a |
35325s | nightclub sanctum in hand because you |
35327s | saw it |
35333s | yeah yeah |
35336s | let me go |
35342s | it's just all rubbish |
35344s | because there's ignite |
35347s | immediately |
35348s | oh my gosh |
35352s | just spend your mana just chuck the |
35354s | ignition |
35355s | dump the ignite again |
35358s | it's up to four damage already |
35361s | but two of the most powerful decks in |
35363s | the game they just can't do any damage |
35364s | because |
35365s | they're cancelling each other out |
35368s | the state of it oh |
35371s | i want to draw cards |
35373s | you got to draw cards at some point |
35375s | doesn't hit a spell surprise surprise |
35379s | you know |
35381s | just ping and develop a sanctum probably |
35384s | just hoping it's an arcane intellect |
35386s | aren't you hoping it's three mana draw |
35387s | two there but didn't get a single spell |
35389s | because there really aren't many so |
35391s | yeah looks like cruz really just wants a |
35393s | guff |
35394s | still 16 cards left in the deck 40 card |
35397s | decks are funny |
35399s | they're funny when they do what you |
35400s | would expect |
35403s | nope |
35403s | not alignment |
35405s | definitely not alignment |
35407s | that ain't it |
35411s | did you have the same reactions me there |
35413s | just for split seconds |
35415s | yeah and then i thought for a second but |
35417s | why wouldn't everybody play that card |
35419s | today that'd be a really good card |
35425s | whatever this card is is getting |
35427s | discarded |
35430s | maybe the starfish then |
35432s | because we have two already |
35435s | yeah |
35438s | oh he's not getting discarded never mind |
35440s | um no because he's not drawing it yeah |
35442s | yeah |
35443s | then |
35445s | it's definitely not starfish |
35448s | yeah |
35449s | gail to come back on board potentially |
35451s | but yeah it's got to be top tier but |
35453s | that repeating damage topiar is not as |
35455s | good here because a lot of the nature |
35457s | spells have already been used double |
35459s | miracle growth |
35460s | uh double planted evidence one of the |
35463s | innervates all of the no there's still |
35465s | one nourish |
35466s | because one was discovered turns your |
35468s | wild growth into something that does |
35470s | something there's no more wild growth |
35471s | has used both wild growths both more |
35473s | used to cycle |
35475s | oh there's one in hand okay sure |
35482s | oh |
35483s | forget about the wild growth |
35485s | [Laughter] |
35488s | nine mana three three not as enticing |
35491s | nine mana make a 3-3 with rush and |
35494s | draw a card |
35496s | oh this guy was okay |
35499s | it's fine |
35507s | this ignite is stupid |
35510s | this lack |
35511s | is infuriating the four damage ignite |
35515s | pascal i mean pascal's |
35518s | he's |
35519s | suffering on in the health department |
35520s | right now only 51. yeah it's gonna take |
35523s | a while didn't it |
35526s | this video did nothing does six damage |
35534s | oh don grass for pascoa noga for soy |
35538s | cruisian |
35539s | the grujian can draw like has drawn so |
35542s | many more cards ten more cards drawn |
35546s | pascal just wants us to cast like five |
35548s | arcane legs |
35555s | slowly still has plenty of stuff but |
35556s | he's a druid just checking he can |
35558s | actually win this game oh yeah it always |
35560s | wins there's two devours he's stolen a |
35562s | starfish so okay |
35566s | enough is hard to deal with got one more |
35568s | giant still got the oh he's not playing |
35571s | this one no |
35573s | no oh we'll clean here |
35577s | no ivis |
35579s | all right |
35579s | drew a card played a solid alibi |
35582s | and cleared the board |
35589s | yeah i don't think i want that |
35593s | i don't really want that one either |
35597s | gonna play the wild gray oh no you can't |
35600s | come on no |
35602s | oh |
35604s | god it hurts |
35606s | [Applause] |
35608s | the 3-3 doesn't even challenge the board |
35612s | jerry carpenter draw there's still a |
35613s | nurse in the deck |
35616s | i think that ignites not a nature spell |
35618s | that'll be good |
35620s | five damage ignite in the deck now |
35623s | before you draw a gup you've drawn |
35624s | ignite three times in your druid deck |
35631s | this girl's got a turn here of |
35637s | oh my what is hearthstone anymore this |
35640s | is just like the end of a really bad |
35643s | arena game right now |
35645s | two really powerful decks just not |
35648s | powerfuling |
35650s | in the slightest |
35658s | is there even a nurse left because i |
35660s | know that the |
35661s | deck tracker is off right now |
35664s | it says there's 12 cards but there's |
35665s | only 10. |
35666s | uh-huh |
35669s | one of those is scale i think it's |
35671s | stolen i don't know i think the noises |
35674s | went really early on |
35676s | so there's a scale and a |
35679s | uh |
35679s | [Music] |
35682s | miracle growth right at the bottom of |
35684s | the deck |
35686s | yes |
35687s | we know |
35691s | there's still some minions that can die |
35694s | right |
35695s | there's loads of shrubberies coming in |
35698s | right everybody right |
35703s | but again it is fewer than you might |
35705s | have seen on sort of your ladder build |
35707s | because there's a lot of the |
35709s | the early stuff was cut out of this |
35712s | yeah look at this spare me |
35715s | one two |
35717s | ping ah |
35719s | wait wait |
35720s | how do you do it |
35722s | uh this car you just trade the skeleton |
35725s | in in and then you ping the one mini |
35726s | that survives i don't know |
35728s | oh that's no fun |
35731s | double spear me yeah that's just how he |
35733s | would do it i can't work this out i'm |
35735s | just gonna play two of them |
35738s | watch posters you're three there you go |
35741s | you played it last turn you'd be fine |
35752s | i believe |
35754s | yay |
35765s | ignite just just launch it |
35767s | i mean this is how zoya cruising is |
35769s | going to win the game it's just watching |
35771s | ignite like honestly |
35773s | this ignite pick was incredible |
35776s | uh-huh |
35778s | like the bathroom is just a bad way to |
35780s | naturals is 10 did i see tips oh there |
35782s | it is oh yes |
35784s | just keep doing that over and over this |
35787s | game's done zoro gerson's got this one |
35789s | this was over |
35790s | you just ignite guff draw it again |
35793s | ignite you don't even don't you don't |
35794s | even need mana crystals anymore |
35796s | i think you do not draw on pelicans the |
35799s | average draw on pascal's deck is |
35801s | terrible |
35802s | there's mailbox dancers and pelicans |
35806s | and brenethol |
35810s | parrot still has a scale in it |
35816s | yeah nothing's got enough to heal him |
35817s | out of any danger range earth scales |
35819s | just there for any more danger he's got |
35821s | the manner now i think that's kind of |
35823s | right there we've now got the world's |
35824s | slowest call to victory with just |
35827s | repeated ignite unless this board |
35829s | actually sticks which it could |
35833s | how do you spam me this lot |
35839s | i don't know what's in the power anymore |
35840s | is it still a scale i think so the room |
35842s | was cast for |
35844s | how much mana |
35846s | um what does it not work like that i |
35849s | don't even remember |
35851s | i didn't realize that it's called parrot |
35853s | because it um repeats things oh no it's |
35855s | still a ruin it still takes its original |
35857s | cost |
35863s | but what this needs to do is like |
35866s | create resources |
35870s | okay |
35871s | these are resources |
35873s | okay okay okay |
35875s | oh |
35878s | oh actually bart it's not bad |
35881s | right |
35883s | yeah you'll do you clean up the board |
35885s | with vardy |
35887s | yeah my calculations you need to chill |
35890s | out |
35891s | it does |
35894s | i don't think you need to kill the a2 |
35896s | you just go face with the |
35901s | is now up to oh |
35903s | 12 11 12. |
35908s | it's so difficult keeping it scores i |
35910s | mean pascal's only got 55 health |
35913s | a lot of ignites |
35915s | this is valo's good of a star fishing |
35918s | possibly hope for |
35921s | he took it for this purpose earlier on |
35923s | give or take |
35925s | not exactly this purpose i think exactly |
35927s | plan |
35927s | this specific situation |
35930s | oh is it clear what's the uh devourer oh |
35933s | he's got the other one anyway yeah he |
35934s | can clear if he wants |
35954s | freeze brute ping |
35957s | mailbox dance here |
35962s | pool |
35963s | that's your turn |
35965s | you're selling that to me |
35967s | we just talk about potatoes again |
35971s | or parrots um |
35973s | that's right |
35975s | this was good though |
35978s | was it ninth france in |
35980s | nato production what about brazil |
35986s | brazil |
35987s | i don't know have a look at the |
35989s | brazilian potato output |
35992s | yeah what's the word production output |
35995s | create yield |
35997s | yield growth yeah the potato yield |
36002s | has it been a good year or a bad year |
36003s | for potatoes it's been quite a warm year |
36006s | with no rain in a lot of places |
36009s | do you think that'd be a bad potential |
36012s | there are three and a half tons a year |
36015s | it's pretty good |
36017s | seven damage |
36019s | yeah three and a half million okay not |
36021s | bad |
36022s | oh you want this to matthias |
36034s | as americans 37 kilograms |
36037s | yeah |
36038s | kilograms is like this uh this nebulous |
36041s | unit of measurement that |
36044s | like i couldn't even begin to fathom |
36047s | what it means |
36048s | [Music] |
36051s | based on like some space rock or |
36053s | something they keep in paris i don't |
36055s | know |
36057s | this space rock weighs approximately one |
36059s | kilogram and is used to determine |
36062s | units of measurement for everything we |
36064s | weigh |
36066s | all hail space rock |
36070s | like meters make sense because that is |
36074s | um |
36074s | all the way around the world is 40 |
36077s | 000 meters 40 thousand kilometers |
36081s | he's actually a quadrant ten thousands |
36083s | of quadrants so meter is a thing that |
36085s | makes sense |
36086s | but a kilogram is just |
36088s | something they keep in paris |
36090s | i think |
36092s | spit all hail space rock |
36095s | it is now a space rock by definition you |
36097s | know i don't care what the real |
36099s | thing is |
36103s | and then a second is like based on the |
36106s | i don't know the wavelength of a sodium |
36110s | atom or something |
36113s | length of a sodium i don't know i'm just |
36116s | making things up as i go that sounds |
36117s | pretty clear i can't take them well |
36120s | this game is essentially over pasco is |
36123s | way too far behind on board there's no |
36125s | sanctum anymore this here power steel |
36126s | and three is you could have one there's |
36128s | ice barrier up however |
36131s | everything else that's happening is in |
36132s | the favor of zoid region these devourers |
36134s | just cannot be killed where'd my deck go |
36138s | zoid can deal an infinite amount of |
36140s | damage over |
36142s | the next |
36143s | however |
36144s | however many turns this turn you can |
36146s | just brand an atherius and then just |
36148s | ignite it just ignite every turn like |
36150s | isn't this just lethal |
36153s | probably you need to keep your spells |
36155s | around so you don't get your ignite |
36156s | counter spell okay you ignite |
36159s | you draw |
36161s | then you ignite |
36163s | then you moonlit guidance |
36168s | and then you ignite ignite |
36172s | it's eight |
36173s | so you get eight |
36174s | nine so that's 17 |
36177s | and then 10 10. |
36179s | that's 37 it's lethal |
36182s | beautiful |
36186s | beautiful |
36189s | this must be the way |
36192s | you can just do it this way you have |
36193s | enough damage you don't even need to go |
36194s | for max damage |
36197s | only one card left max damage would have |
36200s | only been literally |
36202s | one extra damage |
36204s | okay |
36205s | so that ignite dealt an absurd amount of |
36207s | damage um |
36210s | and i don't know pascal just didn't find |
36212s | dawn grasp which is really the only way |
36215s | you have to match druid's power |
36216s | [Music] |
36219s | um we've got a little bit of a face |
36221s | wiggle in there from sword cruising |
36226s | gotta do it |
36227s | gotta do it one game away from making |
36229s | the top eight for sure like not the |
36230s | topic for sure this week with the top |
36231s | eight in the actual grand masters |
36235s | what do we got that face |
36237s | even if the ignite wasn't there i still |
36238s | think that game wouldn't have gone on |
36240s | that much longer um |
36242s | yeah but those devourers weren't going |
36243s | anywhere actually you know what it may |
36245s | have because like is entering fatigue |
36248s | so pasco have found like anything to be |
36250s | able to answer those devourers |
36253s | i don't even know what would though |
36254s | there was no going back to turn six he |
36256s | took the starfish presumably partly for |
36259s | that |
36261s | reason probably for what reason so that |
36264s | uh pascal didn't have it anymore |
36266s | like it's in his hands still but pascua |
36268s | can't now |
36270s | hurt the devourers right at the end of |
36272s | the game |
36279s | that's a lot of foresight to have i |
36280s | don't know |
36281s | how many times you've tested the matchup |
36283s | right |
36284s | in the worlds where you don't get your |
36286s | guff maybe you get fatigued more often |
36288s | than i think it was more so the options |
36290s | were just terrible |
36292s | i mean i'm not saying he sort of went |
36293s | hey i'm going to take this starfish over |
36295s | your dawn class but yeah he took the |
36297s | starfish realized |
36299s | it did it would have been night cloak |
36300s | thing like because |
36303s | yeah i don't know it would have been |
36304s | knight section which |
36307s | nicole sent him actually did a lot of |
36308s | for pesco in the mid game let him get |
36310s | away with some plays that he wouldn't |
36311s | have otherwise been able to get away |
36312s | with but now |
36314s | we move on to the first warlock for |
36316s | pescoa so has a a good matchup here |
36319s | against the druid to start things off |
36322s | and then we we have a |
36324s | match against a mage |
36326s | so we're not looking at terrible |
36328s | matchups for pasco in order to win this |
36330s | one the hard part is just doing it twice |
36332s | right even if you have reasonable |
36334s | matchups if you have to do it twice |
36337s | your percentage always goes out |
36340s | so |
36341s | uh we shall see uh what's gonna |
36344s | what's gonna happen here the next |
36347s | i don't know |
36348s | hour |
36350s | the starfish they're back |
36352s | how many of these cards will he keep |
36354s | this time |
36360s | oh any number between one and four |
36362s | during during that mat |
36365s | i did some deep diving and data behind |
36367s | keeping innervate |
36368s | and i will say it's terrible |
36373s | right still going to make the argument |
36375s | in a favored matchup you don't mind not |
36378s | terrible |
36379s | my yeah it's in the top eight |
36384s | of mullet |
36385s | in the mulligan win rates across every |
36387s | bracket |
36388s | it's in the top five no top it's sixth |
36391s | in legend |
36394s | my argument is okay here's my argument |
36398s | guff is so much higher than everything |
36401s | else |
36403s | okay |
36404s | and topiar is so much higher than |
36406s | everything else |
36410s | that i would rather have an additional |
36411s | chance to get it faster |
36413s | than keeping it innovate that's my |
36415s | argument yeah i think it's good or we're |
36417s | we're long past that because now we got |
36419s | both |
36420s | yeah we got innervate and guff and guess |
36424s | what |
36425s | we can do them both |
36428s | i'm gonna nourish first |
36430s | that lets you kill an imp |
36435s | and then we're gonna guff |
36436s | and then we're gonna growth |
36439s | guffs and growth |
36444s | i gusts say anything |
36447s | let's just do with parents then i might |
36452s | okay well phil's putting on the pressure |
36454s | is the fastest i've ever seen |
36457s | play have to play to the speed of your |
36459s | deck tj |
36461s | what are we going to draw oh topia oh my |
36463s | goodness |
36465s | that will help |
36466s | oh |
36467s | if you're playing a fast deck if you |
36468s | play quicker it makes the damage feel |
36471s | more |
36473s | ooh but we got a lot of curse action |
36475s | going on here yeah a little bit early |
36477s | for the curses |
36482s | ew |
36483s | i think i just want a temple out of |
36485s | cultist |
36487s | have bran in hand but |
36489s | i mean |
36492s | bran is like your finisher and if you |
36495s | don't play the cultist here |
36497s | you're not |
36498s | playing anything this turn i don't yeah |
36499s | and that's not enough pressure we saw it |
36501s | as lloyd did in the reverse of this |
36503s | right just threw away |
36505s | caution really and obviously had a |
36507s | better hand as well but |
36509s | um |
36510s | just gotta play minions |
36511s | you gotta spend the mana to ramp up the |
36513s | curses as well like |
36515s | yes this could be two curses later if |
36518s | you hold it but |
36519s | you could still get two curses later if |
36521s | you hold it with zaku or the second |
36523s | cultist |
36524s | and those two curses will have dealt |
36525s | more damage because you spent the three |
36527s | mana so |
36532s | well drew the reef is actually uh |
36534s | a nice little uh nice little pick up |
36536s | here we're looking for earthen scales |
36540s | earthen scales would have allowed a 3-3 |
36541s | to come out with topiar |
36543s | and gain some much-needed health these |
36545s | do not gain health |
36551s | now topia is a little bit of a |
36555s | slow turn so |
36557s | switching to a car that actually slows |
36559s | everything down i like it yep |
36562s | perfectly fine to fill up the hand here |
36564s | it blocks additional curses |
36566s | come out from pascoa and this curse will |
36567s | go away to be in the turn which would |
36569s | allow selection to still draw a card |
36574s | this is |
36579s | problematic |
36580s | and scale in hand to pump the genetics |
36583s | and clear the board zlawy is in such an |
36586s | amazing spot here |
36591s | not over because he is quite low and you |
36593s | know pascal's going to have curses and |
36595s | stuff but pascal's hands just not |
36597s | great |
36601s | if slowly just keeps his hand at nine or |
36603s | ten cards he's got all the stuff he |
36605s | needs anyway even if he does have to |
36606s | wait hold on this is a lot of damage |
36608s | there's one damage from the curse in |
36610s | hand |
36611s | this is going to push 9 20 |
36614s | this is lethal |
36615s | okay i'll take your foot no it's one off |
36617s | is it one off |
36619s | 20 |
36620s | plus the one damage |
36624s | it's one off |
36629s | okay |
36632s | thank you for |
36634s | me in check there though i haven't seen |
36635s | it at all well with the abyssal wave |
36639s | and saw silicrucian having no way to |
36641s | gain health outside of cyber today which |
36643s | is not big |
36645s | i think it's just six not seven |
36650s | this should be game |
36654s | yep |
36655s | wow okay his hand up |
36658s | well spotted tj i thought i was over the |
36660s | other way |
36661s | yeah no that was uh that's enough for |
36663s | pascal obviously i didn't get the |
36666s | um |
36669s | oh it's just gonna do this little |
36671s | uh didn't get the curses in hand from |
36673s | the double drag below but it was just |
36674s | the damage that he needed and it still |
36676s | actually ramps up the curses so that the |
36679s | curses in the future would have done |
36680s | more it just doesn't put the curses in |
36681s | the hand |
36683s | um |
36684s | so |
36685s | uh |
36686s | like it wasn't completely wasted even if |
36688s | that game had gotten longer like even if |
36690s | there was a big minion plus an earthen |
36692s | scales and a board clear which i never |
36694s | count anything out when it's true it |
36697s | uh so happens i thought i thought it was |
36699s | just over i thought it was gonna be |
36700s | scared into genathious into that synapse |
36702s | thank you but like you said there was so |
36704s | much damage there from the spells |
36707s | allowing him to get the damage through |
36709s | yeah my concern was board space but i |
36712s | forgot that the uh library activation |
36714s | actually cleaned up a board space i |
36716s | thought it was gonna have to sack a |
36717s | minion or two in order to actually make |
36718s | space for the tamson so my initial count |
36721s | was |
36722s | four damage off like what he was looking |
36724s | at five |
36726s | but |
36727s | um this ended up being quite good |
36729s | actually needed to trade in the one once |
36731s | anyway so i don't know where i got |
36732s | five off |
36734s | but |
36735s | nonetheless |
36737s | that's a nice one for pascoa we're going |
36738s | to a game five it's mage versus |
36741s | warlock and the mage for zoy grousian is |
36744s | a |
36746s | like the same |
36748s | as what pascoa played |
36750s | it's very very similar the whole um the |
36752s | whole lineup is very similar on both |
36754s | sides just some tech choice differences |
36756s | 30 cards |
36758s | 30 cards one spammy |
36761s | 30 cards one spammy and none of the |
36763s | other stuff that two starfish |
36769s | oh jeez okay here we go |
36773s | so like we said like an hour ago how |
36775s | this match is going to go |
36777s | it could go on serve and come down to |
36779s | mage versus warlock at the end and then |
36781s | we said but it probably won't well guess |
36783s | what it did |
36785s | here we are |
36788s | who's in with a decent |
36791s | match-up in game five all coming from |
36793s | winning the mirror |
36795s | in game one |
36798s | or whatever it was |
36802s | some hearthstone has happened at some |
36804s | point in the past winning the queue or |
36807s | internal i i don't know it's a long time |
36808s | ago all right we go |
36811s | lord grusian |
36813s | the benefit of only playing 30 cards is |
36816s | your mulligans tend to look a lot better |
36819s | they really do |
36821s | oh apprentice |
36827s | all right so one one imps aren't getting |
36828s | through this game what about the three |
36830s | twos |
36831s | the three threes |
36835s | [Music] |
36837s | this is gonna be a lot of pressure |
36839s | sanctum is good |
36842s | melinda is gonna be fantastic |
36845s | having picked up the room though less |
36846s | likely to pick up the room it's not as |
36848s | good |
36849s | but pascal's putting on the pressure and |
36851s | zoid grousings only starting with 30 |
36852s | health |
36855s | yeah but now he can just |
36859s | he can do a lot of things we can coin |
36860s | out the sanctuary if he wants to that's |
36861s | a bit slow nah let's just |
36873s | which is exactly what's gonna happen |
36877s | and i'm going all face ship it |
36881s | ship it |
36883s | i'm gonna get unshipped pretty fast oh |
36886s | sorceress |
36888s | uh it's not that many i guess a lot of |
36891s | times they start holding them like |
36892s | grimoires and touch |
36894s | yeah |
36895s | and catastrophes and things |
36900s | [Music] |
36901s | they're all very um exciting names |
36903s | aren't they |
36905s | catastrophe |
36913s | wow |
36918s | what's the |
36919s | pickup fire ooh grimoire |
36922s | coin has been expended though this is |
36924s | still pressure another three damage |
36926s | coming to face only 18 left |
36928s | yeah |
36930s | and we're still a little bit of ways |
36932s | from a belinda this is going to be a |
36933s | trade and a freeze going to take six |
36935s | more |
36936s | with the curses lining up at some point |
36941s | mage does not have infinite time |
36946s | it's not really feeling this again we're |
36948s | saying |
36949s | he probably will get thrown five points |
36951s | but maybe not but six is absolutely |
36954s | pretty much locked in you can see how |
36955s | much this one means |
36957s | he's always pretty emotive anyway but |
36959s | particularly today |
36965s | is that wicked ship no way |
36968s | uh-huh you could ship involve library |
36970s | you could have not a grimoire to address |
36972s | this board as well |
36974s | so much |
36975s | and that also gets rid of the spells for |
36977s | belinda |
36982s | and pascal is holding on to the secret |
36985s | one damage from hand oh |
36990s | the shutters |
36992s | plus five plus |
37007s | i'm almost out of time |
37010s | i can see what's right problem is here |
37011s | he's just going to coin barbaric and try |
37014s | and hit the coin next to him |
37016s | well i pass scores i i i think it'd be |
37020s | very irresponsible not to it really |
37022s | would |
37023s | like for multiple reasons yeah |
37026s | okay one it addresses the board |
37029s | two it dumps the spells from hand to |
37031s | make barbaric sorcerers not just |
37033s | completely blow you out of the game |
37037s | and it went face |
37040s | does |
37041s | and that that's it |
37043s | um |
37044s | yes because the secret won damage |
37047s | that's it |
37049s | secret won a secret one damage |
37054s | the coop of the top rope |
37057s | with the secret damage |
37060s | here it is |
37061s | exacties also picked up an abyssal wave |
37064s | next turn however but there you go |
37066s | pascoa |
37067s | coming back |
37068s | from behind in that series |
37070s | that curse warlock doing some work it's |
37072s | like the majority of his wins today in |
37075s | the in the in his series he's won four |
37077s | times with it across two series one |
37079s | being a loss |
37080s | and now this one being a win but |
37083s | that does mean that pasco is moving on |
37085s | to the cider match one more point |
37088s | and uh has a chance |
37090s | that means we're getting an america's |
37091s | player out of groups hey |
37093s | hooray |
37094s | [Music] |
37094s | [Applause] |
37095s | oh geez we gotta take the little things |
37098s | and that means lord cruisian will uh go |
37100s | out at five points um which is |
37102s | unfortunate uh one point this week a |
37105s | single win would have put zoro gruzian |
37107s | in a good spot to make playoffs right |
37109s | that would have put him up to six points |
37111s | five points |
37112s | still a toss-up right pasco is now tied |
37115s | for with zorglusion at five points |
37117s | if he were to lose it in this next match |
37119s | then that would mean zoro cruz would |
37120s | have the tiebreaker since he does have a |
37122s | top eight |
37123s | um |
37124s | but there's player other players that |
37126s | are at five points that have that also |
37128s | lost twice this week like fury hunter |
37131s | there's still a ton of players with not |
37133s | five points yet that have made it to the |
37136s | top eight like okashinsuke like chunsu |
37139s | like levick |
37140s | um habugabu is exactly at five points |
37144s | in the top eight so like if all these |
37146s | players start losing right and the |
37148s | players that already are above zlatan |
37150s | who's in the standings bonnie hopper and |
37151s | bly's |
37153s | super fake now |
37154s | um if those players keep winning and the |
37156s | other players lose then soy cruz still |
37158s | has a chance to kind of sneak in there |
37160s | but it's |
37162s | very scary at five points right now very |
37164s | scary really scary especially with the |
37166s | person he could have put out of the |
37168s | tournament pasqua is now one of those on |
37169s | five points with a chance to go to six |
37172s | zlo does have him covered on tie |
37174s | breakers because your tie breakers are |
37175s | your best results |
37177s | and zloy's had a three points and a two |
37179s | points pascal's a three a one and |
37181s | currently another one |
37183s | though pascal does need this win to |
37186s | overtake zloy |
37188s | otherwise he's |
37189s | really in the world of please everybody |
37192s | lose which isn't the world you want to |
37193s | be in hearthstone because not everybody |
37195s | can lose nope not everybody can lose |
37200s | we can definitely lose we've been |
37203s | we've been losing for years neal use it |
37205s | upwards all my career |
37206s | yeah |
37209s | that's describes |
37210s | yeah both of our careers quite well it's |
37212s | funny that we came together to just |
37215s | just one big |
37217s | losing |
37218s | one big giant loss |
37220s | you came to the right region as well |
37222s | right because i did yeah |
37224s | we've grown accustomed to it over the uh |
37226s | the course of the forever |
37228s | um |
37230s | and many esports |
37231s | not even just hearthstone |
37233s | uh but there we have it uh |
37236s | elimination match done zoro grusian |
37238s | first player eliminated from the group |
37240s | we'll have to wait until tomorrow to see |
37242s | if he's going to be able to make |
37243s | playoffs or not |
37244s | but we still do have one more match on |
37246s | the day we're going a little bit faster |
37247s | than yesterday we you know should and |
37250s | early yesterday assuming this last match |
37252s | doesn't go three hours which isn't out |
37254s | of the realm of possibility but alas um |
37257s | before we jump into that last match of |
37259s | the day the decider matchup between |
37260s | dimitri kazoff and pascal we are gonna |
37262s | have to go to a quick break but uh don't |
37265s | go anywhere we'll return right after |
37266s | this with the conclusion for day number |
37268s | two here at grandmaster's last call |
37270s | [Music] |
37287s | [Music] |
37292s | [Music] |
37333s | so |
37336s | [Music] |
37402s | so |
37406s | [Music] |
37414s | so |
37418s | [Music] |
37456s | so |
37461s | [Music] |
37514s | so |
37523s | [Music] |
37529s | [Music] |
37536s | [Music] |
37542s | so |
37548s | [Music] |
37556s | do |
37564s | [Music] |
37577s | [Music] |
37592s | [Music] |
37597s | so |
37604s | [Music] |
37625s | so |
37630s | [Music] |
37638s | [Music] |
37648s | [Music] |
37655s | [Music] |
37662s | [Music] |
37678s | so |
37681s | [Music] |
37693s | [Music] |
37701s | [Music] |
37708s | [Music] |
37719s | [Music] |
37727s | [Music] |
37737s | do |
37741s | [Music] |
37751s | so |
37753s | [Music] |
37759s | [Music] |
37809s | so |
37812s | [Music] |
37834s | so |
37836s | [Music] |
37886s | hello everybody and welcome back to |
37887s | grandmaster's last call |
37890s | uh this is our last call for matches |
37893s | today as it's our final match it's going |
37895s | to be the decider match between pasco |
37897s | and demetrius kazakh in all |
37899s | americas decided match |
37903s | groups tj we're getting out of groups |
37905s | here we go there's dark spot behind me i |
37906s | fixed it we're good |
37908s | uh we're getting out of groups that's |
37909s | right this uh whoever wins this match |
37911s | will be the only america's player still |
37913s | left in the tournament and thus the only |
37916s | america's player |
37918s | still |
37919s | able to even make it into playoffs |
37923s | apart from pascua but it's really |
37926s | unlikely very unlikely at five points |
37929s | with not that great of tiebreakers um |
37932s | dimitri win the tournament |
37936s | so it it's still looking grip it's still |
37938s | looking grim if you're in america's |
37940s | hearthstone fan uh but it's there right |
37944s | it it has presented itself |
37947s | um to us and we need to celebrate it |
37951s | as it comes yeah |
37952s | there we go here's the lineups |
37955s | uh same classes across the board we got |
37957s | druid warlock mage and rogue because |
37960s | both players have warlock we're going to |
37961s | be seeing a ban |
37963s | rogue kind of matchup here i would |
37965s | certainly assume |
37967s | yep and that's going to leave us with |
37969s | the the whole group has played the same |
37971s | four uh classes i think uh with the |
37973s | warlock being basically |
37975s | there's six warlocks in this tournament |
37977s | and most of them are in this group so |
37980s | a bit of a weird way that it's all |
37981s | turned out i don't know if that was |
37982s | because the players predicted what each |
37984s | other would bring um |
37986s | certainly i think you could predict that |
37988s | sloy would bring a warlock but |
37991s | hello |
37992s | but here we are yes you're right the |
37993s | rogues are banned no shocker there and |
37996s | the only difference really is in these |
37998s | warlocks one is the cursed warlock one |
38000s | is the straight-up imp warlock uh one of |
38003s | which is better against the druids and |
38006s | one of them is not |
38008s | that's right yeah funnily enough the one |
38010s | player without warlock in their lineup |
38011s | which was blize |
38014s | ended up just winning the group yeah |
38017s | um |
38018s | so you know |
38020s | it did seem like priests ended up |
38022s | putting in some work but alas |
38026s | we march on okay guys i'm gonna open |
38028s | with imp warlock |
38031s | uh so i'm gonna look to take a couple |
38033s | wins like you said this is the |
38037s | traditional version of the deck running |
38039s | all the amps |
38041s | basically you just put more consistent |
38043s | image |
38044s | in the in the deck as opposed to the |
38046s | curse package so you have access to sea |
38048s | giants |
38049s | you have access to demonic assaults you |
38051s | have access to more imps in the early |
38053s | game like the bloodbound imp uh in amp |
38055s | game boss |
38057s | um |
38058s | so you're really just looking to get on |
38059s | board quick |
38061s | and |
38062s | stay on board |
38064s | i think that's in keeping with how he's |
38066s | always played hearthstone |
38069s | like he brings the straightforward decks |
38072s | the not not easy to play i don't mean |
38073s | like that but |
38074s | if you can play a 30 card deck you don't |
38076s | play a 40 card deck as we saw with his |
38078s | mage if you play a deck that's |
38080s | functional he just wants to do the thing |
38081s | that deck's supposed to do and that's |
38082s | what he's always played like i feel |
38085s | yeah i i would agree with that |
38086s | assessment yeah makes me uh miss the uh |
38088s | the days of briarthorne |
38091s | um |
38092s | who did things the way the decks were |
38094s | definitely not supposed to do |
38097s | uh in fact many times briar thor did the |
38099s | exact opposite of what the deck was |
38100s | supposed to do |
38102s | um and still won games that's the thing |
38107s | qualified for grandmasters his own way |
38109s | and continue to play throughout grand |
38111s | masters in his own way which is |
38113s | something i very much missed and enjoyed |
38115s | um pascal we glossed over it because |
38117s | we've just seen him he's playing the |
38119s | cursed warlock uh which one do you |
38120s | prefer in the mirror i know the stats |
38122s | say the curse is slightly favored but |
38125s | yeah |
38126s | uh yeah because you have come back |
38128s | mechanisms |
38129s | you have more removal yeah more options |
38131s | like you have the best of both worlds |
38134s | but you don't i like the option of just |
38136s | being in front from the start and |
38138s | killing somebody |
38139s | well |
38140s | that just means that you're you're not |
38142s | on the coin so |
38144s | sure |
38144s | is it an argument of uh would you rather |
38147s | have the coin or would you rather not |
38149s | have the coin |
38151s | on the play has a one drop is looking |
38153s | for some power to go alongside of it |
38154s | though because one thing about imp |
38155s | warlock is yes if you're playing import |
38157s | lock without the curses you have more |
38159s | consistency in finding the early game |
38160s | power |
38162s | um |
38163s | but like these these matchups can end so |
38166s | fast when one player gets ahead |
38169s | that it feels like often times it just |
38170s | doesn't even matter |
38173s | because if one player just has a better |
38174s | imp star it doesn't matter what's in the |
38176s | rest of your deck you're just going to |
38177s | run away with the board |
38179s | turn six is often too late to go for to |
38182s | have like some kind of board clear uh |
38184s | both versions run grimoire and that's |
38186s | the the piece of removal that really |
38189s | matters the most |
38190s | yeah |
38191s | that's kind of where i was at with the |
38192s | i'd rather just be ahead and hitting |
38194s | them from the start comment it's |
38198s | yeah let's not have all the clutter but |
38200s | again the the stats bear out that the |
38201s | comeback mechanisms it's really close |
38203s | it's 48 or something but the comeback |
38206s | mechanisms are a thing in the mirror |
38208s | that are worth having |
38209s | yours is worth having in the mirror |
38211s | imps |
38216s | though boyd walker can be an absolute |
38218s | menace |
38219s | in the early game which is one card that |
38221s | you don't play oh whoa whoa whoa whoa |
38225s | yep |
38228s | sure |
38231s | this gives a nice with vile library this |
38233s | gives a nice clean trade over the |
38235s | voidwalker and then you can even coin |
38237s | out a touch of nathrezim |
38240s | on the flame amp and have the board |
38245s | does look good so many possibilities |
38250s | i i didn't notice so i did but i |
38252s | instantly forgot how many cars pasco |
38254s | mulligan it might have been quite a few |
38256s | which would have let dimitri sort of |
38258s | make this play or |
38260s | coerce him into making his play i think |
38261s | let him |
38263s | wreck himself isn't necessarily like |
38266s | yeah so this place still would have |
38267s | happened it's just uh |
38270s | dimitri would have had |
38272s | or pascal would have not had a 1-1 and |
38274s | would have had a 2-1 instead |
38280s | so now he trades |
38283s | yeah |
38284s | because now bad things have happened so |
38286s | he's behind |
38289s | especially with pasco or three keeping i |
38291s | don't know |
38292s | whatever it was a three keep was it yeah |
38293s | then i like it a lot less sorry |
38297s | yeah |
38299s | the only card i threw away in the |
38300s | mulligan was i believe the abyssal wave |
38302s | yeah then i like it a lot less if it's a |
38304s | three keep then you sort of gotta assume |
38306s | that stuff is there and you're gonna get |
38307s | punished i think |
38308s | yeah |
38310s | it is what it is |
38318s | now |
38319s | oh oh no one off what off |
38326s | oh you want to play both you know i see |
38328s | i want to play the imp and the giant |
38330s | yeah i guess you could play wicked |
38332s | shipment |
38334s | giant |
38335s | sure |
38337s | and that would leave you with one mana |
38338s | you could trade the bartender nah |
38341s | nope i like them |
38346s | double |
38347s | trade |
38348s | it's a lot of stuff |
38351s | yeah |
38353s | and then next turn you've got shipment |
38355s | and giant or you're winning |
38357s | yeah |
38358s | yeah all your opponents done nothing so |
38360s | cool you got shipment and giant or if um |
38364s | your board sticks you got shady |
38365s | bartender |
38367s | i think mischievous simple opens up the |
38368s | most opportunities |
38371s | uh |
38373s | for dimitri kaz off in the future |
38378s | though |
38383s | so he's doing that |
38391s | feel like he has managed to sort of |
38393s | negate the coin quite well here |
38396s | yeah |
38398s | he's not going to be a head-on man of |
38399s | the whole game obviously that's what i |
38401s | mean by that comment |
38403s | oh how much does this imp need oh no |
38406s | it's already infused it says right there |
38409s | used |
38410s | uh-huh it's just not golden so it |
38411s | doesn't get as like |
38413s | you know yeah |
38415s | nsa gets me every time |
38419s | card should be like dancing around when |
38420s | it's infused |
38440s | one minor to make everything happen here |
38449s | the wicked shipment and then |
38453s | impending catastrophe |
38454s | i think so |
38456s | because you can |
38460s | is tempting just because it's another |
38462s | thing on the board it's always nice |
38467s | um |
38469s | yeah with bartender as your followers |
38477s | it's not spectacular though so it's a |
38479s | really tough call because this is your |
38481s | last chance to get a good catastrophe |
38482s | probably as well so okay |
38485s | dependent catastrophe if he's playing |
38487s | minions has two more mana to work with |
38490s | in order to play stuff for uh c giant |
38493s | yeah i'm just gonna go blood down dip c |
38495s | giant |
38500s | and probably trade over a 1-1 |
38504s | yeah |
38505s | i can't |
38506s | try and limit the amount of imps on the |
38507s | board and uh the trades become awkward |
38512s | okay fine taking that down means that |
38514s | the giant can't be killed by just the |
38516s | board alone |
38517s | yeah all right and here's where we're |
38519s | entering the territory where pascal's |
38521s | hand is going to get a lot less |
38522s | consistent |
38524s | um |
38528s | less consistent more comebacky though as |
38530s | you were saying a minute ago |
38532s | yes |
38533s | because you you like let's say you pick |
38535s | up an abyssal wave and then you have |
38536s | lady dark bane then |
38538s | like |
38539s | as long as you can kill off the first |
38542s | whatever they're called |
38544s | i don't even know i can't remember i did |
38546s | know i made sure i knew and now i don't |
38548s | know |
38551s | they're shames |
38571s | hope they don't have a wave and all is |
38574s | good |
38575s | yeah but even if they have a wave the |
38577s | thing that you make big |
38579s | will still be there and still be big |
38586s | and you're probably doing it on the 1-1 |
38588s | so you can get a trade over on the |
38589s | mischievous simp with the blood bound it |
38592s | generally don't want blood bound to |
38593s | stick around too long so eventually |
38594s | you'll stop attacking with it so you |
38596s | don't take too much damage yeah |
38599s | but the payoff for |
38601s | that play |
38603s | the finger circle plus library |
38605s | would be |
38607s | bartender however |
38610s | it would fill up the board |
38614s | again i have the opinion that if you |
38615s | fill up the board and you've still got a |
38617s | full board when it comes back to you |
38619s | cool |
38621s | true i mean |
38623s | the vast majority of them are going to |
38624s | be one ones |
38626s | but one of them |
38639s | yeah sort of splitting the difference a |
38640s | bit right yeah not really though like |
38645s | you're left with a 4-3 at the end of it |
38648s | no but this also |
38652s | um i think sets up lethal in the world |
38655s | where they don't have it |
38657s | might be wrong i might miss counting one |
38659s | two three |
38660s | so many not quite |
38665s | they have 14 on board |
38667s | it's seven more |
38669s | if they do have it two wimps even if you |
38671s | put two more ramps plus |
38673s | a library it's still not enough |
38675s | if you get double vile library and one |
38677s | amp it's still not enough |
38679s | you bartender still not enough |
38681s | oh bartender plus library yep it's |
38683s | enough okay |
38685s | bartender plus library is |
38688s | an extra |
38690s | eight so yes yes |
38692s | no so if pascal it doesn't clear |
38695s | yeah that's it |
38697s | so in the world where |
38698s | yeah he doesn't clear you win in the |
38700s | world where he does clear you've still |
38701s | got the backup plan of sort of library |
38704s | circle |
38705s | player thing it's fine right because |
38706s | they just waited |
38708s | and not everything would die in that |
38709s | world anyway |
38713s | but it's all good |
38714s | oh not much time to work with here all |
38716s | right just gonna play the lady dark man |
38717s | and yep that'll be it |
38719s | assuming dimitri spots it |
38721s | is i believe 22 points of damage with |
38724s | bartender plus val library i think two |
38726s | wimps |
38728s | that's uh plus two plus two |
38731s | there's 14 16 and then bartender adds |
38733s | another six that's 22. |
38736s | there you go game one |
38738s | in the bag for dimitri kazoff wins the |
38741s | uh in warlock |
38743s | kind of mirror kind of not here |
38746s | very nice he says i'm pretty sure this |
38748s | is the sort of play that he makes a lot |
38750s | of but again |
38751s | you know |
38752s | is is pretty good hearthstone without |
38753s | being amazing blow you away hearthstone |
38756s | this is what he's got known for for his |
38759s | his precise play in that regard and that |
38761s | was really tiny two-tone setup |
38763s | just like being safe |
38765s | yeah he makes the statistically correct |
38767s | play |
38770s | that's what he does that's a dimitri |
38772s | dimitri statistically correct kaz off |
38775s | that's that's what they call him be |
38776s | calling him that for years cleared up |
38778s | for years tj big win as we've talked |
38780s | about before in some other mirrors in |
38782s | this particularly in this last hero |
38784s | standing setup uh the warlocks are there |
38787s | to take down druids and your opponent |
38789s | doesn't have one anymore and you still |
38790s | do |
38792s | that's the long and short of it so big |
38794s | win getting that first win in any mirror |
38797s | the way this this meta pans out |
38798s | especially in this group |
38800s | and dimitri |
38801s | trying to win those one at a time |
38804s | all the way to victory this week to get |
38805s | into that top eight and keep things |
38807s | rolling and unsurprisingly oscar is |
38810s | queueing the big spell mage |
38812s | yep this deck can still get run over by |
38815s | amber lock as we've seen |
38818s | any deck can get run over by import lock |
38821s | they get run over a little bit slower |
38822s | than they once did and by once did i |
38824s | mean a week ago |
38826s | a one vale library had a base plus one |
38828s | plus one and then plus one plus one for |
38830s | each in but now you don't get the base |
38832s | it's just plus one plus one for each |
38833s | chimp |
38835s | that's it that's the only thing that's |
38836s | changed still can make big stuff |
38838s | [Music] |
38842s | this should be on four and then coined |
38844s | uh imp king or farm on five |
38848s | dimitri's hand he's feeling this because |
38851s | if he wins this game he's got the druid |
38852s | to come yeah he's barbing |
38856s | we don't see him very often no i know |
38858s | that's what i'm saying when dimitri's |
38859s | bobbing you know something's up |
38864s | if he starts weaving oh jeez then |
38867s | weaving |
38871s | then you know something's happened |
38873s | uh |
38875s | something's happened |
38879s | it happened |
38883s | it's okay he's got 40 health |
38886s | uh-huh |
38890s | and he's got a ping and a freeze and a |
38892s | spammy okay that spammy is gonna be |
38895s | either very well worked or very late |
38898s | really yeah this is uh not a bad |
38900s | opening |
38903s | for pasco |
38905s | parrot not the best but |
38908s | all we're missing is a a belinda on six |
38910s | to follow the spammy |
38913s | and |
38915s | then a roon and then a parrot |
38918s | i'm looking to see how dimitri works |
38919s | this now he's got double library |
38923s | yeah double library is interesting right |
38926s | because if pascal's an early board it |
38928s | can clean up the imps consistently |
38931s | then |
38934s | like you're never getting a big library |
38940s | starfish |
38946s | yep so we go this is the easy part i can |
38948s | do this |
38949s | yep |
38950s | this makes it so there's no value trade |
38952s | available for the librarian |
38954s | makes it so you're guaranteed nearly |
38956s | guaranteed to have a library return next |
38958s | turn |
38960s | it's ju it's libraries all the way down |
38963s | yeah then imps and libraries |
38966s | yeah |
38968s | uh which is funny because this expansion |
38971s | is based off of what wretched draft |
38973s | shadow lands in general |
38975s | but raven draft primarily |
38978s | and why is that funny impson libraries |
38980s | goes all the way back neil okay |
38983s | all the way back to karazhan |
38986s | right |
38987s | right i'm listening |
38988s | keep going |
38990s | that's it medivh's castle |
38993s | so uh impson libraries also would have |
38995s | fit the theme for |
38997s | one night in karazhan |
38999s | i don't know that wouldn't be a very |
39001s | good party would it |
39005s | why not like |
39006s | you're trying to party you're having a |
39008s | bit of a drink chatting to some people |
39009s | and someone throws a book at your head |
39011s | i don't know that's not my idea of a fun |
39013s | time well uh what boss was it uh |
39015s | terestian ilhoof |
39018s | in karazhan |
39020s | a lot of imps inside of the library |
39023s | there's a boss fight |
39025s | in the burning that's it |
39031s | teresa and ilf himself is a demonic |
39033s | seder i don't know if there's a specific |
39035s | word for it |
39038s | um uh democracy cut you off because this |
39040s | trade's really important because of the |
39042s | spammy |
39044s | what trading into a 1-1 |
39046s | yeah but trying to talk about world of |
39048s | warcraft lore here hit face and then |
39050s | carry on okay now you can carry on go |
39052s | back to the whatever the sata |
39059s | now i lost my train of |
39061s | thought so you're talking about the the |
39064s | boss |
39065s | something about satyrs |
39072s | no yeah that no that was it that was the |
39073s | end demonic seder and it |
39076s | like right before him is |
39078s | or in his room before you fight him |
39081s | is a library full of imps |
39084s | right |
39085s | a vile library it |
39087s | as it were |
39095s | yeah |
39096s | um |
39098s | all this is the expected outcomes |
39100s | so we can talk we can keep talking but |
39102s | i'm done |
39103s | you talk about whatever you want to talk |
39104s | about now that was it i want to talk |
39106s | about i want to talk about what's a sata |
39109s | uh exactly a horned |
39112s | let's look it up |
39114s | later um |
39117s | one of a class of lustful drunken |
39119s | woodland gods |
39121s | okay |
39125s | uh a man with goats ears tail legs and |
39129s | horns |
39131s | but imagine that just like more |
39133s | pronounced because |
39135s | also a demon so like more demonic |
39138s | the demons pronounce things more |
39142s | um not unless it also pronounces things |
39144s | they don't pronounce things more but |
39146s | their things are more powerful |
39148s | they're attributes |
39150s | they're uh their horns like a normal |
39152s | seder |
39155s | demonic seder big demonic |
39159s | horns what's the difference between a |
39161s | demonic |
39163s | a normal seder |
39166s | a |
39167s | tiny little cute little goat tail like |
39170s | poof like a little goat tail demonic |
39172s | seder |
39173s | like a |
39175s | a long demonic tale with a spade at the |
39178s | end |
39179s | and what about a demonic tata |
39183s | there's a normal potato they're all |
39185s | demonic |
39189s | all right well has been controlling this |
39191s | well but dimitri has been trying to play |
39193s | around sort of key numbers while we've |
39194s | been talking about seders and tatum what |
39197s | to do yeah i think we're i think we're |
39199s | getting rid of all this yeah um any of |
39202s | this |
39203s | yeah you don't want any of it |
39204s | the only problem is you know they're |
39205s | gonna be at the bottom of your deck |
39208s | yeah you do want them later |
39212s | at least the parents right maybe |
39214s | actually i don't even know like one |
39217s | rouge |
39218s | this should do it |
39222s | all right this is much better oh yeah |
39224s | this is much better oh yeah much better |
39228s | but awkward |
39230s | no |
39231s | just play another sanctum |
39234s | you freeze and you go fast |
39243s | okay now the stuff's coming back i don't |
39245s | do you want a deathborn though like |
39247s | yeah |
39248s | because then you deathborn then your |
39250s | opponent death spawns |
39253s | i guess you have more health to work |
39254s | with |
39258s | dimitri might be thinking wide board |
39260s | could be frozen touch or deathborn but i |
39262s | think i'd guess death born here |
39264s | i mean obviously i'd guess that born |
39266s | because i watched you see the death |
39268s | board |
39269s | but i think even if i didn't know that |
39271s | pascal picked the deathborn that i would |
39273s | guess death porn |
39275s | i think i would |
39277s | but maybe that's those girls want you to |
39279s | think |
39280s | and thus picked frozen heart i got it |
39283s | yes that's the one these guys are good |
39286s | wait and now |
39287s | dmitri can just rip the deathborn right |
39289s | now yeah |
39291s | just clear up and get a bunch of |
39293s | skeletons |
39294s | oh no but then pascoa gets to death |
39297s | board but then dimitri gets to starfish |
39301s | yeah but then he just turned out a board |
39302s | full of duties like that's fast |
39305s | damn it |
39307s | i'm almost out of time |
39316s | all right deathborne 10 is coming up |
39321s | and now it's just a game of deathborn |
39323s | chicken |
39325s | i'm not going to deathborn first |
39327s | yeah |
39328s | dimitri thought about that like he made |
39330s | that trade for the death board but then |
39332s | thought about it was like wait a second |
39334s | if i deathborn first |
39336s | this is bad |
39337s | all right so we got a spammy here we |
39339s | have one two three four five is the imp |
39343s | okay never mind doesn't want any of that |
39346s | death never mind |
39349s | like once you conceded i didn't have |
39351s | time to like take forever and beat you |
39353s | two turns |
39354s | well i'll have that oh my gosh |
39357s | what a game |
39359s | i'm gonna spend way more time talking |
39360s | about sages |
39364s | all right that's the warlocks done |
39366s | um |
39367s | [Music] |
39368s | but |
39369s | dimitri has the serve |
39373s | now |
39375s | good for him |
39376s | you go druid |
39379s | you do |
39382s | yeah you go druid |
39384s | one way or another we've got another |
39386s | mirror at some point to play here yeah |
39388s | it's either going to be a mage me or a |
39389s | druid mirror |
39391s | good spot |
39393s | yeah |
39395s | oh |
39397s | that's just |
39399s | oh yeah look at this death board it's |
39401s | great |
39402s | and then last second wait no i can't |
39405s | death board first because then pass go |
39407s | with deathborn he has one too and then |
39410s | okay i'll trade this and then gig boss |
39413s | and then he's just like i quit |
39415s | i don't want to work out this deathborne |
39417s | stuff yeah i'm pretty sure that both |
39419s | things result in me losing because |
39421s | pascal has a deathborn either way so |
39423s | yeah yeah i and that's kind of the thing |
39425s | right he was complete completely out of |
39427s | stuff his board was just getting it |
39428s | cleared there was like the juice |
39430s | there wasn't even a death board |
39432s | necessary for pescoa |
39434s | with just how the board was no trades |
39437s | there was a a spammy clear |
39441s | even on the six health because the imp |
39443s | gang boss just makes it it's just like |
39445s | [Music] |
39446s | oh spammy fodder right because it fills |
39449s | in every number |
39451s | as long as you have a one if there's nib |
39452s | gang boss you have a two you have a |
39454s | three you have a four and you have a |
39455s | five |
39457s | so this is um weird because this is the |
39459s | version of druid that i think a lot of |
39461s | people play ladder will think well this |
39462s | is normal but we've hardly seen it in |
39464s | this tournament |
39465s | so with the composting the living roots |
39468s | um the natural causes and a lot of this |
39471s | does multiple things keeps you alive |
39473s | early but also |
39475s | massively fuels donathios for an early |
39477s | when you've got the flipper friends as |
39479s | well so all your infused stuff just goes |
39481s | a lot better |
39482s | uh the downside is you don't have |
39486s | um |
39487s | a lot of |
39489s | big stuff you don't have so many ways to |
39491s | fuel the giants you don't get to play |
39492s | iverson all that sort of thing you you |
39494s | have a singular win condition |
39496s | in this deck yeah |
39498s | uh insider did atheists |
39501s | um |
39502s | which is why a lot of players started |
39503s | playing naga giants because even if |
39505s | you're scientists get stolen eaten |
39507s | whatever |
39508s | you can still just play giants |
39509s | battlemaster do whatever and and and win |
39513s | um now many times especially in this |
39516s | matchup we don't even see the sire |
39518s | tonight but not many times sometimes we |
39520s | don't even see the siren denatures as a |
39522s | win condition even without the giants |
39523s | right you can just like stick an enyxia |
39526s | or an insatiable devourer and at some |
39527s | point just stick enough damage but |
39531s | pascoa has managed to don grasp in the |
39533s | opening hand and that was the big |
39536s | difference maker in his match versus |
39538s | lagrusion in this specific matchup is |
39540s | just couldn't find the magister dawn |
39542s | grasp and couldn't ramp up |
39545s | enough |
39546s | uh to be able to get to the point where |
39548s | he was putting on meaningful pressure so |
39551s | we'll see what the keeps are i imagine |
39553s | it's just gonna be managed to dawn grasp |
39556s | but i can make an argument for |
39558s | mutinous and pelican diver |
39562s | and varden he can make an argument for |
39563s | all of them |
39565s | go on then |
39567s | no you threw away managed to downgrad |
39569s | just kept the pelican |
39570s | this is stupid pelican |
39573s | um the other reason this druid deck came |
39575s | about obviously |
39576s | was i think people felt they weren't |
39578s | abusing the ability of topia enough |
39581s | and this deck makes a lot of three |
39583s | threes getting early tokyo you can just |
39585s | win the game and get so many decks |
39588s | but yeah it's not so good in this format |
39590s | because we are |
39591s | playing with a band and it's last heroes |
39593s | so you don't need that all around |
39596s | balanced deck which is why people have |
39598s | gone for a far more |
39600s | buffed deck that we talked about with |
39601s | the giants |
39606s | what to |
39607s | do the opener though oh it's a big spell |
39609s | okay |
39612s | runs out on me |
39614s | yeah that was why um dimitri oh big |
39616s | spell master don't grasp anything as |
39618s | important right |
39622s | uh um it doesn't have the immediacy that |
39624s | it does in some of the other uh mages |
39627s | like the spooky mage right because |
39628s | you're not casting any spells unless you |
39630s | somehow |
39632s | get a like a belinda and then you cast |
39634s | like a a |
39637s | uh drake fire amulet you're you're not |
39639s | casting any spells from don grassman |
39640s | your hero powers just gonna be a two |
39642s | which is oftentimes |
39643s | too slow |
39645s | um |
39646s | you'd much rather have belinda barbaric |
39648s | sorceress |
39650s | uh nightclub sanctum right you much |
39652s | rather have those cards |
39654s | uh in the opening hand in when you're |
39656s | playing big spell maps and then uh |
39658s | managed to dawn grasp |
39659s | this composting is gonna draw so much |
39662s | stuff |
39680s | meanwhile |
39682s | pasqua's getting |
39683s | he's a spell away from having a crazy |
39685s | start of his own |
39689s | yeah but |
39690s | make sure cow's off is almost certainly |
39692s | going to coin nourish for rant next turn |
39694s | so |
39700s | you |
39701s | wonder |
39705s | go for the suspicious alchemist |
39708s | don't take something expensive |
39712s | oh yes pyroblast yes yes yes yes yes |
39716s | barbaric sorceress the pyroblast |
39718s | we could coin out a counter spell to |
39720s | slow down their nourish even though you |
39722s | know they've got a coin |
39723s | yeah that sounds bad |
39726s | i wonder four mana counter your coin but |
39729s | it does slow down the noise by a whole |
39731s | turn |
39732s | yeah picked our kingdom liked yeah the |
39734s | druid doesn't need i mean that's what |
39735s | dimitri kazoff is going to think you |
39737s | picked you pick the pirate boss and you |
39738s | swap with barbaric sorceress |
39744s | and you just launch it bam take 10 he'd |
39747s | hit |
39748s | pascoa just uses the suspicious |
39750s | alchemist as a discoverer spell and he |
39753s | doesn't care that his opponent also gets |
39754s | it yeah i mean do you care if druid gets |
39757s | an arcane intellect a lot of the time |
39759s | they draw so many cards anywhere they |
39760s | can't often try and |
39770s | i don't think you mind |
39772s | i want a pyroblast |
39777s | oh |
39778s | yes he just takes what it is every time |
39781s | that's how dimitri plays |
39782s | i'll just pick the best one |
39785s | oh look pasco pick the best one too |
39787s | yeah no double bluffing me i'm just |
39789s | going to keep taking the best one until |
39790s | you choose not to take the best card and |
39792s | then i don't care because you didn't |
39793s | take the best card |
39795s | yeah |
39796s | i don't want anything that's not the |
39797s | best card anyway i already have good |
39799s | cards |
39800s | i'm a druid i have loads of good cards |
39805s | [Music] |
39807s | that's a copy of a guff there's still |
39808s | another guff down there in the deck |
39810s | somewhere |
39811s | that's a lot of good stuff |
39817s | no waves |
39835s | i just need to get to nothing yes and |
39836s | that's it |
39838s | oh theater |
39843s | that's always good |
39856s | it's nothing worth stealing apart from |
39858s | bran |
39859s | the other theater |
39861s | yeah and the other theater topic yeah |
39862s | sure |
39864s | randy isn't even |
39866s | i guess bran has towards ceiling towards |
39868s | the end of the game right because yeah |
39869s | speak to the wind condition |
39871s | yep |
39873s | oh wow okay no barbaric sorceress |
39885s | this druid deck silly just |
39889s | [Music] |
39895s | i mean it clears every board until it |
39897s | wins that's what it does yeah absolutely |
39911s | oh my gosh the two best |
39917s | yeah sure have this earthen scales |
39923s | did he pick the coin oh he's going to |
39925s | coin theater that's always going to do |
39927s | steal two more oh my goodness yeah |
39930s | in the air can you like yeah it's |
39932s | theaters all the way down |
39937s | [Music] |
39941s | take the arcane intellect back |
39943s | i mean you take the spam who cares |
39947s | it's a little rubbish |
39950s | give me another earthen skills i give |
39952s | them a while |
39953s | a wild growth i might want one of those |
39955s | yeah |
39957s | spend three mana on it it's turn six go |
39960s | for it we got one more |
39962s | okay |
39963s | this is just |
39966s | uh reckless apprentice is interesting |
39967s | because it represents birth burn damage |
39971s | uh oh no it doesn't because he's goff |
39973s | already |
39974s | did |
39975s | he even get anywhere with that turn |
39979s | if there's seven minutes on the board he |
39980s | could ramp seven times |
39984s | he's very proud of himself |
39986s | because how reckless surprise works in |
39988s | other classes |
39990s | is uh it just presses the hero power for |
39993s | as many times as there are enemies |
39999s | oh with a brand on the board we could |
40001s | beat bro how does it work with the |
40002s | choose one i guess just randomly |
40004s | selects one so you could end up drawing |
40006s | seven cards ramping seven times or |
40008s | somewhere in between |
40011s | that that was a hearthstone turn right |
40013s | there that was for sure a hearthstone |
40016s | turn |
40017s | i don't think pascal was expecting to |
40019s | start his next hand with double urban |
40021s | scales |
40034s | because both hands are kind of mediocre |
40036s | made it even funnier |
40042s | and reckless apprentice see what happens |
40045s | let's do it and see yeah |
40048s | good time to find out in the middle of |
40049s | one of the most important matches of |
40050s | your career just do it |
40053s | i know that it presses the hero power |
40054s | for each enemy but i don't know with the |
40057s | choose one i'm guessing it randomly |
40059s | assigns so |
40063s | he's probably just never going to play |
40064s | it |
40073s | innervate right now we're just looking |
40074s | for topior and siren atherius like |
40077s | that's |
40080s | something i didn't like about this deck |
40081s | it's fine and you get there a lot |
40088s | but it's kind of |
40090s | a very one-dimensional feeling |
40096s | very good |
40110s | yeah find a way to get rid of the coin |
40111s | effectively i wonder how he's going to |
40112s | get that done |
40116s | and he's up to 30 mana against six we |
40118s | saw 16 at six the other day so this |
40120s | isn't like a broadcast record |
40129s | who prince reynolds in hand |
40133s | clear this with a spammy but clears more |
40134s | of his own stuff than his opponents but |
40136s | put the one and the four into the nine |
40140s | ah yeah i mean what to do i don't think |
40142s | it's worth it to do |
40144s | what is |
40146s | uh i think this is a i think you can get |
40148s | away with barbaric sorcerers here |
40149s | because |
40151s | you know there's an arcane intellect in |
40152s | hand |
40153s | [Music] |
40155s | okay |
40161s | ah but you haven't earthen scales |
40165s | yeah like earthen scales coin barbaric |
40167s | stores for us you've got to really mess |
40170s | around if you want to do all that the |
40171s | time has come |
40175s | the venezuelan |
40177s | market |
40189s | and the weight for topiar |
40190s | and the weight for genetics just |
40192s | continues |
40195s | with that in mind i think we might just |
40196s | see onyxia played |
40198s | after some drawing of cards |
40201s | yep |
40204s | just try and preserve all of those |
40205s | nature spells for extra strawberries |
40222s | all right |
40227s | fine |
40228s | yeah |
40238s | getting rid of those naught manners so |
40240s | that he can't get source first because |
40243s | pasqual looked like he was dumping stuff |
40248s | okay |
40249s | there he is the boy |
40252s | bran is gone however |
40257s | time for a rune |
40259s | here they come |
40262s | box number 73292 for this tournament |
40269s | oh counter spell |
40278s | i think he's made dimitri's board better |
40284s | this is all fine all fine |
40289s | promise dmitry doesn't want to do |
40290s | anything here because |
40293s | just a ping is going to clear up much of |
40294s | the board |
40299s | presumably he'll play the arcade |
40300s | intellect to get it out of his hand this |
40301s | turn |
40304s | really want to play the reckless |
40305s | apprentice |
40307s | ah still meaningless other board not now |
40309s | yeah not now |
40321s | there we go |
40327s | i'm posting safer than it was |
40336s | flip offense or scale probably scale |
40343s | costs more as well which is handy |
40356s | yeah take four |
40367s | i mean it's just jonathan's waiting room |
40369s | right |
40371s | he's gonna parrot |
40376s | play watch post |
40378s | dumping all of his rubbish yeah |
40380s | oh |
40387s | god |
40393s | are we putting |
40394s | four |
40395s | friendly flipper friends into the 3-4 |
40398s | because we can |
40408s | you're playing sensibly because we can |
40410s | okay |
40411s | be like that then |
40414s | we've got an entire turn's worth of mana |
40418s | to spend after this onixia |
40424s | yep |
40427s | i'm just making sense |
40431s | you couldn't have 40 cards and 20 mana |
40434s | with herself |
40446s | no what does gov do when he gets to 20 |
40450s | nothing out of ideas i realize but you |
40452s | know |
40455s | you should complain or something |
40460s | all right full potential has been |
40461s | reached double paratime here's a rune |
40464s | brilliance |
40466s | get a drake fire amulet nice cold case |
40468s | good stuff |
40471s | blizzard oh beautiful |
40474s | no max |
40479s | oh snap freeze that's a poor clear yeah |
40482s | build a board clear board |
40485s | nicely done |
40491s | why i hadn't realized that palette is |
40492s | they repeat things that's why they |
40494s | repeat spells |
40497s | three times today |
40500s | oh i get it |
40503s | because europe |
40505s | because i'm repeating things you see |
40512s | i thought you weren't actually going to |
40513s | reply to it like for the whole broadcast |
40515s | i was just going to keep saying it to |
40516s | get it acknowledged and you're never |
40517s | going to |
40519s | i thought you were really trying to make |
40521s | oak |
40523s | and so you just kept saying it over and |
40525s | over again and i realized that that was |
40527s | the joke |
40531s | [Laughter] |
40533s | so i was wrong |
40536s | but i was right |
40538s | yeah |
40540s | the story of our history together tj |
40544s | all right how big is this dinosaurs it |
40546s | must be up to about |
40547s | 18. |
40550s | official number pulled straight out of |
40553s | the bottom sure |
40556s | it feels about 18. |
40560s | i know for a fact game is going to end |
40562s | in the most anti-climactic way possible |
40565s | which is what what do we have what do we |
40567s | have left what do we have left let's see |
40571s | there's a muteness |
40575s | yeah we're gonna get all the way to |
40578s | fatigue okay |
40580s | yep dimitri kazov's gonna need like |
40583s | three |
40584s | yeah like three damage from tenacious |
40586s | like loaded up and ready it's like i got |
40588s | guaranteed lethal next turn boom mutant |
40591s | is going to eat the serotonin |
40595s | though it's his job then with that in |
40597s | mind to not allow the board to get to |
40599s | place where |
40600s | oscar was comfortable playing mutinous |
40605s | the whole direction not even active |
40609s | it's not even close |
40614s | let's trade this away see what happens |
40618s | get a different cut |
40625s | starfish is reasonable |
40628s | how many other uses for but what do you |
40630s | do after |
40631s | we're sure |
40633s | uh it's not like it's going to stop the |
40635s | druid |
40637s | she's like yeah sure i don't care i'll |
40638s | play a nine mana |
40640s | thing |
40641s | planted evidence |
40643s | he hasn't got his topia which is making |
40645s | getting repeated boards gonna start |
40647s | getting irritatingly hard |
40649s | yeah especially considering there's not |
40651s | that many nature spells left actually |
40653s | you know what take that back it's |
40655s | actually a good amount left yeah this |
40656s | deck's full of them yeah yeah |
40659s | double flipper friends there's a natural |
40661s | causes another wild girl it's another |
40662s | nerd |
40665s | we're going to go emmy plus starfish |
40668s | yeah |
40669s | nope spammy plus freeze plus |
40683s | watch post into 20 mana seems so futile |
40687s | my my body is getting sore from watching |
40690s | this game |
40691s | yeah just |
40692s | as you guys have aged 20 years but i |
40694s | don't think that's possible physically |
40698s | still no topiar so |
40701s | it's in the bottom eight but not in the |
40704s | bottom three |
40708s | nothing's just getting large though |
40710s | it is |
40713s | so tesco's health total is still large |
40715s | and there's no brand left remaining |
40717s | yeah it's gonna take a while no one |
40719s | makes mistakes |
40721s | so we got |
40723s | in the bottom of the deck we got aquatic |
40724s | form |
40726s | thorn gross sentries natural causes |
40730s | wild growth |
40732s | nourish and topiary those are the last |
40734s | six cars it's really easy to hit the |
40736s | topia first not really but we really |
40738s | like something |
40750s | ah i didn't quite see it just doesn't |
40752s | fit in the right part of the screen tj |
40754s | and it makes me sad and angry all at |
40756s | once but now we've got artists so we |
40757s | can't be angry anymore |
40759s | oh there's no way i can count right okay |
40764s | i don't know i'm not gonna make |
40784s | amulet are you kidding me |
40792s | this 10 damage going face is actually a |
40794s | big deal though it really is because |
40796s | that tenacious must be getting into sort |
40798s | of 30 or so by now |
40801s | yeah probably |
40804s | all right this aquatic form well |
40810s | so bottom two is |
40813s | bearish and |
40816s | what was the other one |
40817s | um |
40819s | wild growth |
40820s | i don't know |
40821s | i don't remember i used to know back in |
40822s | the day when i was younger i knew |
40827s | actually don't know |
40830s | it was a nourish |
40832s | okay |
40834s | just move the guidance the topiar there |
40836s | you go there it is then you can play two |
40838s | topiars |
40841s | let me get whelps |
40847s | now we get two whelps |
40849s | yep |
40851s | per |
40852s | the spell and all there's a few spells |
40854s | left |
40855s | there is yeah there's storm gross |
40856s | entries natural causes wild growth and |
40858s | nourish |
40860s | and then we also have a okay earthen |
40862s | scale |
40863s | [Applause] |
40868s | that's okay oh that's nature why would |
40870s | you think that was arcane what's wrong |
40871s | with that hurricane |
40875s | i don't know |
40878s | you make a shrubbery why wouldn't it be |
40880s | nature i just decided to second guess |
40881s | the developers for no reason it's like |
40883s | yeah they're trying to trick me with |
40884s | this |
40887s | it's shrub not being nature |
40889s | yeah |
40890s | so there are currently four |
40892s | drake fire amulets in pascal's deck |
40895s | there's also an ignite though |
40902s | but also dimitri only has to do 41 now |
40905s | and donathy is just getting up there |
40911s | a little mutinous though |
40914s | tucked in the deck |
40916s | yeah |
40917s | i'd love to know how close this to |
40918s | nothing is because flipper friends |
40920s | itself is just gonna be quite a lot |
40937s | can put a lot of health in the way for |
40940s | the bathrooms right |
40942s | um |
40945s | does that help |
40946s | because demeted and just put more things |
40949s | to trade into it to make these bigger |
40952s | like this |
40954s | yeah but there's not that many things |
40955s | left |
40957s | there's also an insatiable devourer left |
40958s | so yeah i guess there is a lot left i |
40961s | don't think he needs him anymore i think |
40962s | he must be getting pretty close i still |
40964s | can't see it look at the tiny turtles |
40969s | there's still two more records oh my |
40971s | gosh that's four more juice for the |
40973s | nathers that's it 49. okay there we go |
40976s | it's lethal |
40977s | 49. |
40979s | oh my goodness |
40980s | whoo |
40982s | all right |
40984s | it wasn't anti-climactic at all he did |
40986s | the 49 |
40987s | oh it was hit that climactic we spent |
40990s | the whole game talking about like oh |
40992s | it's gonna come down to this it's gonna |
40993s | come down to this well |
40995s | to me she just got up to 49 mutants was |
40998s | never found |
40999s | by the way the theater was stolen and |
41001s | brand again |
41003s | uh by |
41005s | dimitri kazoff on like turn i don't know |
41008s | had eight man |
41009s | it was it was eight or five point out |
41011s | the other one |
41013s | oh yeah it's druid druid turn eight |
41015s | which is like real person term three or |
41016s | something yeah yeah he took a coin |
41019s | with the with the |
41021s | the the second out of four theaters |
41024s | all right dmitry kazov up 2-1 now |
41027s | in the series |
41028s | uh so now we're going to see druid |
41030s | versus druid we're going to see a druid |
41031s | mirror it's not a |
41032s | not a complete mirror though in the |
41034s | sense that |
41036s | um |
41037s | pascal was playing the naga giant |
41040s | uh battlegrounds battlemaster |
41043s | um oracle of elune ivis version i know i |
41046s | just said a lot of things but |
41048s | that's that's their oh look at that we |
41051s | can actually put it on the screen |
41053s | we have the technology i never knew |
41055s | these things came on the screen we |
41056s | usually talk about potatoes |
41058s | yeah |
41058s | so |
41060s | this one |
41061s | has more threats |
41064s | uh you can get naga giants down early |
41067s | and then you can end the game with the |
41069s | battleground battle master |
41071s | it's |
41072s | where it lacks |
41074s | in terms of like head to head is it |
41076s | doesn't play as many of those like early |
41078s | game |
41079s | nature spells |
41081s | right to mitchell kazoff plays living |
41083s | roots plays thorn gross centuries plays |
41085s | composting place natural causes |
41087s | um none of that is in the deck ford |
41089s | pascoa it's like all additional top end |
41092s | or like oracle balloon |
41095s | so |
41097s | yeah it doesn't have that tie-breaker |
41099s | giant denatures it has a pretty you know |
41101s | pretty big donut let's not mess around |
41104s | with that but it doesn't have that |
41105s | absolute game breaker necessarily |
41107s | without a brand in particular |
41109s | it'll still get pretty large |
41111s | yeah |
41113s | but looking for guff that's the number |
41115s | one priority |
41117s | and again the |
41118s | the dimitri version kind of more like to |
41120s | find it because that composting with all |
41121s | those early things makes it more likely |
41126s | but pascal's having none of it he's |
41127s | going to get double jimmy we can draw a |
41129s | load of cars and get a load of mana |
41140s | remember when i said we were going to |
41141s | have a an earlier day |
41143s | i remember that yeah clearly |
41145s | assuming that the next match wasn't |
41146s | going to take two and a half hours yeah |
41148s | how far i went into this my show me now |
41150s | about an hour and a half |
41152s | hour |
41152s | hour and yeah hour and |
41155s | a q a quarter of an hour |
41159s | it's a think term you hear use that |
41162s | yes that's a big difference actually |
41163s | between um how you talk about time in |
41166s | the uk and how you talk about time in |
41168s | america so 8 15 would be quarter past |
41171s | eight |
41172s | as a regular common everyday term of |
41175s | speech |
41179s | and 8 45 would be a quarter to nine |
41183s | and in the us people look at you funny |
41187s | probably because my accent but yeah |
41192s | you knew this you must have known this |
41195s | what what time is 8 40 |
41198s | in england 20 to 9. |
41205s | what about 8 35 |
41207s | 25 to 9. |
41210s | it sounds like you're saying the score |
41213s | yeah |
41214s | that's game |
41221s | but like oh it does not have a turn now |
41223s | 8 37 would be 8 37 |
41226s | it wouldn't be 20 23 did not know well |
41230s | here in america that would be |
41232s | to 9. uh-huh |
41235s | a little difference between uh america |
41236s | and the u.s there american america and |
41239s | the uk |
41241s | what am i talking about and in fact |
41243s | that's americans |
41245s | 15 right |
41249s | yep |
41250s | that's how they say except they say in |
41251s | french but i'm not gonna submit the |
41253s | world to my |
41254s | then they |
41255s | and then they go |
41257s | and |
41258s | praise the uh |
41260s | the space rock that determines what a |
41262s | kilogram is |
41264s | so they can count their potatoes so they |
41266s | can cut their potatoes |
41269s | ah we're building on this broadcast |
41271s | nicely with a day to go we've got it all |
41272s | set up for the finale |
41279s | talk about getting set up for the finale |
41280s | though dimitri kazoff who needs to win |
41282s | this tournament |
41286s | has set up guff in the druid mirror |
41291s | in the decider match of group d the |
41293s | final match of the group sages |
41295s | chance to get himself up to two points |
41300s | where five will almost certainly qualify |
41302s | him because to get five he will win the |
41303s | tournament which is the first tiebreaker |
41307s | and no no one else on five points will |
41309s | have five zero zero as there |
41313s | that's their layout |
41319s | so really dimitri's played the long game |
41321s | here right he's deliberately got zero |
41323s | points the first two weeks so he could |
41325s | have the best tiebreakers |
41331s | because that's how that works |
41335s | he could have just won the he could have |
41337s | won the first two weeks then he would |
41339s | have the best tie breakers if you get |
41341s | zero points the first two weeks |
41343s | whoever you're level with is behind your |
41345s | tie breakers at the end of the |
41346s | tournament |
41348s | it's like getting a point for free |
41353s | unless they off unless they won the |
41355s | first week and they got zero points the |
41357s | other two weeks well then they just have |
41358s | more points |
41360s | that's different |
41364s | no they would have five also |
41367s | well if they got one then zero then four |
41369s | no if they got five then zero then zero |
41371s | that'd be the same as zero then oh i see |
41373s | yeah |
41373s | i see you would win then |
41376s | oh convoke the spirits that's the x |
41379s | factor |
41385s | yeah |
41386s | you've got a deck full of stuff i'm |
41389s | tempted |
41391s | i think it might be the best card even |
41393s | though it's garbage i wonder |
41396s | could nightshade bud ever be good |
41401s | eight |
41402s | to be honest it's probably flipper |
41404s | friends but that's the obvious pick so i |
41406s | want to go into the tank here |
41409s | oh man um |
41412s | time waits for no |
41419s | this way just goes into the tank and |
41420s | then just bails isn't it but i want to |
41421s | see him take convoke because it'd be fun |
41425s | we haven't opened enough boxes today |
41439s | as many as you like this turn |
41449s | three cards seems a good number of cards |
41451s | to have right now |
41452s | for two mana |
41454s | i like the number three i kind of want |
41456s | more though |
41458s | what if you go thorngro centuries |
41460s | composting |
41468s | what about if you go flipper friends and |
41471s | trade in two or three of them and then |
41473s | composting |
41477s | and get all of you go right now what |
41479s | about a few composting and then |
41481s | composting |
41483s | and then just because then you haven't |
41484s | got a composting anymore for later |
41488s | there we go see |
41492s | enough rubbish seven cards though you |
41494s | can dump some |
41496s | you |
41497s | can |
41498s | innovate out uh thorngrove after he's |
41501s | getting some mana or something |
41504s | he'll be fine |
41507s | make some space for some more cards |
41509s | lovely |
41511s | there we go loads of cards |
41513s | there's sarah to nathrius right on time |
41529s | oh where's the cop stuff |
41532s | moonlit for it i think oh how much does |
41534s | naga giant cost |
41538s | oh he's |
41540s | oh he's coming |
41542s | let's go |
41547s | okay |
41555s | oh |
41563s | okay |
41566s | oh no |
41567s | oh yeah |
41572s | hey |
41574s | oh this is good stuff |
41576s | this quality |
41578s | absolutely hearthstone everywhere |
41581s | all over the shop |
41583s | oh |
41585s | yeah miracle girl's gone so damaged you |
41587s | guys off knows three cards that are in |
41589s | the hand |
41591s | because there was two jerry rig |
41592s | carpenters played and only one |
41595s | verse for |
41605s | 18 or something |
41608s | oh geez there's only like |
41612s | four |
41614s | 10 11 |
41616s | 12 yeah i think 17 |
41619s | yeah i've been keeping rough track this |
41621s | time for the first time ever |
41623s | completely |
41625s | i'll go with 17. well like every time a |
41627s | minion dies you throw a dart at a board |
41629s | and then you run over and count the |
41630s | darts real quick yeah just look at the |
41632s | holes in the wall |
41635s | you just have darts but you forgot to |
41636s | get the dartboard so let's just |
41639s | how many holes are there |
41641s | um |
41645s | 30 but 13 were from last week hard even |
41648s | reached the wall without you just cut |
41650s | the holes in the floor |
41661s | how many before last week by the way i |
41663s | just missed i just caught that at the |
41664s | end |
41668s | if you play druid all week there's just |
41670s | like 7 000 holes in the floor |
41675s | all right |
41675s | earthen scales is tempting because |
41677s | health's good but you just want to keep |
41679s | drawing cards and killing things off |
41682s | it's such a silly deck |
41686s | here they come |
41688s | straight army |
41692s | well some wobble gazors |
41695s | moonbeam is arcane there you go oh he's |
41697s | gotta pick him up with the spirits come |
41698s | on now it makes a 3-3 as well |
41701s | actually pride's fury is nuts |
41705s | oh my gosh |
41707s | oh my gosh okay pride's fury is just |
41712s | cause you get another three three here |
41714s | and then you could prize for you at the |
41715s | end of it |
41717s | yo let's just make an army of things |
41720s | because with the nephews on about 17 |
41724s | probably a bit more |
41726s | every damage to face is actually putting |
41728s | him in |
41729s | yeah it's always like one more than you |
41731s | think it is |
41734s | yeah this is quite a big insatiable |
41736s | devourer though the problem is pascoa is |
41739s | not progressing to a game plan right no |
41742s | to nathalie's in hand gupp's not rolling |
41744s | so we're not ramping |
41745s | we're not drawing cards there's no |
41747s | denathrius oh there's a guff |
41753s | yeah exactly though what you're saying |
41754s | now this catches it up a little bit but |
41757s | a long way behind in terms of turns |
41760s | and it's getting close to dying |
41761s | seriously |
41763s | it does have to actually |
41765s | pass on the guff |
41768s | and eat some of these |
41773s | glitter minions die by the way do they |
41774s | progress to nephews |
41779s | yes |
41780s | good |
41781s | like 21 or 22. |
41786s | what's this hand for pasco though |
41790s | i think |
41794s | well |
41795s | this play for pasco was okay i need a |
41801s | dimitri kazoff to not have a starfish |
41805s | [Music] |
41807s | he doesn't have any fish i can hit face |
41809s | a few times |
41810s | you can choose to play the scale before |
41812s | this guy |
41813s | should waste something |
41815s | let your opponent kill him i guess |
41818s | insanity |
41823s | i'd be very tempted for me to just take |
41826s | the starfish here surely he takes the |
41827s | nervous you think of the enrich |
41831s | is that 20 |
41832s | is it 20. |
41842s | oh my god what can you say about this |
41844s | deck think of things to say |
41847s | that's my job no you think of things to |
41849s | say |
41850s | all right |
41851s | i think there's something |
41856s | maybe about parrots potatoes or space |
41858s | rocks but hey |
41867s | so on about 21 danathius with six |
41870s | minutes on board is 27 with flipper |
41871s | friends in hand that's 33 plus i might |
41874s | have counted wrongly i think lethal is |
41875s | getting really close now |
41881s | like really close |
41889s | [Applause] |
41892s | and a little bit further away |
41900s | keeps checking that donathius so you |
41902s | know you know he's checking |
41904s | his lethal outs |
41906s | yeah we're at 20 right now |
41908s | um |
41909s | it hasn't died right |
41911s | i don't know i think there might be one |
41913s | situation pascal is an oracle away from |
41916s | an incredibly silly term by the way oh |
41918s | yeah one minion did die yeah so it's a |
41920s | 21. |
41922s | iverson and giants set up ready to go |
41924s | with 12 mana |
41930s | brad on the board before 25. |
41936s | if pascal can rip an oracle off the top |
41937s | next turn he's absolutely ridiculous |
41940s | we played a naga giant so |
41942s | won't be as ridiculous i mean bran ivis |
41945s | ivis ivers |
41948s | we're at 25 right now |
41949s | so bran would be lethal |
41952s | oh yeah yeah i mean he's getting close |
41954s | to just being lethal with the stuff he's |
41956s | got already |
41960s | yeah if you flip her friends and trade |
41962s | in every minion is that 33 |
41965s | [Music] |
41966s | how big will this devourer be if it eats |
41969s | three ibis next term because of oracle |
41971s | brand |
41974s | why would bran |
41977s | make another ibis it just makes it |
41979s | bigger i'm sorry so i said three but i'm |
41981s | stupid okay |
41983s | three times the iverson four times the |
41985s | oversight |
41986s | it'd be very big large |
41991s | all it takes |
41997s | is just a brand waiting room |
42000s | yep |
42006s | he's being careful he doesn't have an |
42008s | accident |
42010s | probably just thorn growth centuries and |
42011s | then just traded in the two |
42014s | we're now at 27 |
42019s | 28 |
42022s | 29 |
42025s | [Applause] |
42026s | 29 or 29 |
42028s | and then next turn he could |
42030s | fade things in again from his hand he's |
42032s | still at the flipper friends |
42035s | oh my god make it |
42037s | what |
42038s | oh my gosh |
42042s | moonbeam |
42056s | honestly if these get right the right |
42057s | size there's three gardens it could be |
42060s | little against him next time |
42063s | this is helping him this is just giving |
42064s | things for flippers to trade into |
42068s | unless they get buffed that might |
42070s | actually help him |
42071s | oh |
42073s | oh it's happening |
42078s | 32 |
42079s | oh it's the game brand was picked up |
42082s | oh i wanted to do it the hard way but |
42083s | yeah |
42083s | [Music] |
42086s | [Applause] |
42088s | 32 33 so this is 666. |
42094s | there is four five six seven eight nine |
42097s | health on board he's doing the flip |
42099s | offense first you flip her friends first |
42101s | yeah this is lethal in a million |
42103s | different ways |
42104s | let's see if i was correct |
42106s | i think it's 34 |
42108s | 35 |
42109s | 36 |
42111s | 37 |
42112s | 38 |
42114s | 39 |
42116s | 40. |
42120s | it was 41. though |
42123s | one tj we talked about i always you |
42125s | always whatever your count is plus one |
42127s | that's always what it is all right |
42130s | division counts off 3-1 over pascoa |
42133s | keeps the dream alive of qualifying for |
42136s | playoffs it's a win |
42138s | this week or bust |
42140s | for dimitri kazoff and you know pascal |
42142s | put up a good fight every single series |
42145s | pascal put up a good fight but |
42146s | ultimately |
42147s | uh fell short of the goal of making it |
42149s | to the top eight though |
42151s | that score still got a lot going for him |
42153s | still at five points |
42155s | probing probably not enough but we'll |
42157s | see given his tie breakers |
42159s | pascoa still going to the world |
42162s | championship |
42163s | yep |
42164s | let's not forget |
42168s | they're presenting an entire region |
42172s | yeah |
42173s | yep ah that's right that's right |
42176s | um so |
42178s | now it's dimitri kazoff's turn to get a |
42181s | miracle run and and go all the way um |
42184s | still a difficult road ahead for dimitri |
42187s | kasla came in this week like we've |
42189s | talked about with zero points |
42191s | but now has secured |
42193s | two |
42194s | points |
42195s | and the minimum i think |
42197s | after today to qualify would be five i |
42200s | don't think four is going to be good |
42202s | enough |
42203s | the minimum would be five four's dead |
42205s | now i'm looking at it now five is |
42206s | currently eighth place |
42208s | okay five is currently eighth place so |
42209s | it's up to tie breakers so |
42211s | dimitri kazoff needs to hit fifth and |
42214s | then needs to beat |
42217s | others and tie breakers so it needs to |
42218s | be which would always happen if you win |
42221s | yeah you would beat everybody at five |
42222s | points with tie breakers |
42224s | um |
42225s | because we haven't had a player win a |
42226s | week and then |
42228s | get zero points |
42229s | in other weeks and don't forget nobody |
42231s | else wins the week if he wins so the |
42233s | right people would have to lose to him |
42234s | in the right order for him not to |
42236s | qualify if you won the tournament i |
42237s | think |
42238s | okay |
42239s | so there you have it |
42241s | dream's still alive but blize and |
42242s | dimitri castle off the two players |
42244s | moving on from group d |
42246s | uh which does means that our top eight |
42248s | is set we have uh bunny hopper and |
42251s | okashitsuke from group a we have levick |
42253s | and habugabu from group b |
42256s | we have uh super fake and chitonsu from |
42259s | uh group c and now blize and |
42262s | uh dimitri kaz off from group d so |
42267s | we have a a nice little |
42269s | mix of players at the top of the |
42271s | standing and players |
42273s | very near the bottom uh in fact |
42278s | levick |
42280s | chuntsu and dimitri kaza all came into |
42283s | this week with one or less points |
42286s | yep and are in the top eight and then we |
42288s | have okashinsuke and habugaba who came |
42291s | in with two and three points |
42292s | respectively |
42293s | so it's literally just the very top of |
42297s | the standings and the very bottom of the |
42299s | standings that made it into this topping |
42301s | and the low ones are all in the bunny |
42303s | hopper half of the drawer |
42305s | if he just tears through that |
42308s | he could just put out like half of the |
42310s | tournament yeah |
42312s | bunny hop with the dream killer |
42315s | uh the the numbers next to them are what |
42318s | is their rank uh their their seed |
42321s | effectively coming into this week so |
42323s | what place they were in in points coming |
42325s | into this week so you have |
42327s | 13 13 16 and 10 |
42330s | um and then one and two |
42332s | um |
42334s | i guess super fake was |
42336s | just reasonable right in the uh come |
42338s | into this had four points coming into |
42341s | the week |
42342s | so just making out of groups was good |
42343s | enough for super fake to actually make |
42345s | it into playoffs i'm pretty sure is yeah |
42347s | he's on six he's good |
42348s | yeah |
42349s | but the rest i mean |
42352s | for dimitri kazoff |
42353s | like |
42356s | you this is probably like the worst |
42358s | draw because you have players on the |
42359s | other side like okasinski and habugabu |
42361s | who have like five and four points who |
42364s | only need to win one and they're not on |
42366s | your side of the bracket so they're |
42368s | gonna pass you |
42369s | super fake's already passed you right |
42371s | i don't know it's gonna be an |
42372s | interesting top eight i'm curious to see |
42374s | what's gonna come out of it but |
42376s | one thing's for certain |
42378s | uh |
42380s | okay this yeah this was coming into the |
42382s | week |
42383s | yeah this is |
42385s | very difficult to pass right now because |
42387s | i'm looking at 30 different lists with |
42389s | the updated scores that i've got but |
42390s | yeah |
42391s | that's where it started you can see |
42392s | dimitri is off on zero you can see that |
42395s | already at the start of the week |
42397s | he could only get to sort of equal third |
42399s | fourth fifth sixth even if he won it i |
42401s | do believe he'll get if he gets there |
42402s | and after all the near misses he's had |
42404s | not not like |
42405s | heartbreaking india but very |
42408s | consistently up at the top of standings |
42410s | it'd be amazing if you could just get |
42411s | through it all this week and sneak in |
42414s | but the bottom match there caught my eye |
42416s | habu gabu versus bly's |
42418s | because habu gabou is somebody that buys |
42421s | would very much like to put out of this |
42423s | tournament |
42424s | not because of any personal beef just |
42425s | his habit like you've got a chance to |
42428s | to put him out the tournament he's one |
42430s | of the best it's one of your biggest |
42431s | threats you get a go to just stop him |
42433s | yeah i think that's a big incentive for |
42435s | this to pick up an extra point or two |
42437s | yeah |
42438s | i always found it funny that we've that |
42441s | graphic that we just showed we've kept |
42443s | it for so long will we highlight the |
42445s | player that's an eighth |
42447s | and show their their their picture |
42449s | because back in the day grand masters |
42451s | used to be split up into two groups |
42455s | though |
42455s | the the top of each one was actually the |
42457s | player that was in first place of their |
42459s | respective eight player group |
42461s | and so it made sense that you had the |
42463s | two two players in first place |
42465s | highlighted but now it's like |
42467s | eighth place |
42469s | we're gonna show your picture |
42471s | we've just we've kept it all these years |
42474s | and it we haven't had |
42476s | two eight player groups for a long time |
42478s | i think i think it was just the first |
42481s | was it season two it i thought it might |
42483s | have been season two was round i've got |
42485s | it here yeah season two was round robin |
42488s | [Music] |
42489s | so was literally just the first season |
42492s | oh no no season two was wrong robin okay |
42494s | yeah it was round robin within the group |
42495s | right no relegation i think so |
42498s | okay |
42500s | um |
42501s | but just as an homage to our our |
42503s | beginnings |
42504s | as |
42505s | hearthstone grand masters as a unit |
42509s | we still highlight the player at the top |
42511s | of the second row even if they're in |
42512s | eighth place and we've done it |
42514s | consistently for years |
42516s | by not having round robin efficiently |
42517s | with our broadcast though where if you |
42519s | didn't see the first lorinda tj |
42520s | broadcast you haven't been able to |
42522s | understand any of the others because |
42525s | they're all built from one foundation |
42527s | and they've gone from there |
42529s | yeah |
42530s | yeah to be fair even though it seemed |
42532s | like a lot longer we've only been paired |
42534s | together is this the first year or is it |
42536s | the second year that we've been paired |
42538s | yeah i think now okay second year so |
42540s | we've only been yeah this is our third |
42541s | season so three and a half seasons we've |
42543s | had together |
42544s | okay |
42545s | i i |
42546s | i wouldn't i wouldn't know unless you |
42548s | put it in the stats which that i know is |
42550s | not in the stats |
42553s | it's not you're right |
42555s | the pause where you thought just for a |
42556s | minute maybe somewhere there's caster |
42558s | pairings |
42560s | somewhere in there um but yeah |
42563s | uh and with that our show comes to an |
42565s | end and uh as is tradition um and |
42569s | by tradition i mean |
42570s | sometimes |
42572s | when i feel like it on random days neil |
42574s | any final words before i close up the |
42576s | show |
42577s | uh nothing exciting no just more of the |
42579s | same tomorrow but with the exciting |
42582s | payoff at the end of it we're gonna find |
42583s | out the top eight can't wait to see what |
42585s | happens |
42586s | yep find out who qualifies the playoffs |
42588s | find out who keeps that dream alive |
42591s | of winning grand masters uh should be a |
42593s | great day a lot of drama uh to unfold uh |
42596s | tomorrow as we uh stay goodbye for the |
42599s | last time for players in grand masters |
42601s | should be cool should be cool a lot of |
42602s | hearthstone games um but that's gonna do |
42605s | it so for myself from neil and from the |
42607s | entire broadcast crew here at |
42609s | hearthstone grand masters thanks for |
42610s | watching and we'll see you tomorrow for |
42612s | more hearthstone action |
42614s | [Music] |
42633s | boys |
42636s | [Music] |
42642s | [Applause] |
42647s | [Music] |
42647s | [Applause] |
42655s | [Music] |
42666s | so |
42674s | [Music] |
42680s | so |
42685s | [Music] |
42704s | [Music] |
42709s | lift evenly |
42712s | [Music] |
42717s | you haven't heard |
42731s | [Music] |
42734s | you haven't heard |
42737s | [Music] |
42750s | [Music] |
42760s | screams |
42761s | [Music] |
42769s | [Music] |
42772s | a |
42773s | [Music] |
42782s | [Music] |
42785s | toaster it's a blast off the top pesco a |
42788s | 2-0 up |
42790s | in the finals |
42792s | it looked rough for him for a moment the |
42794s | shard of the naaru was so clutch |
42802s | he set up a lethal himself with the void |
42805s | chart and shadow form on the next turn |
42807s | even if his ethic got cleared it was as |
42809s | good a plan as any |
42818s | there it is the bowel master off the top |
42822s | for yala |
42825s | [Music] |
42835s | [Music] |
42843s | [Music] |
42847s | [Applause] |
42849s | [Music] |
42865s | you |