Original Post — Direct link
over 5 years ago - /u/mdonais - Direct link

The MMR change takes 1 full game to take effect so the first game it will use the old numbers.

over 5 years ago - /u/mdonais - Direct link

Originally posted by endtime

We’ve made adjustments to the number of points given for first place. In the original system, you got 240 points for a first place on your first game, and 24 pts for a first place on your 150th (or later) game. Now, you will get 190 pts for a first place on your first game and 95 pts for a first place on your 150th (or later) game.

I've played about 40 games, just got 1st place (in a game with 3 of the new heroes), and only got 67 points. /u/mdonais are the MMR changes rolled out yet?

The way it is set up is the first game uses the old system then sets you to the new numbers.

over 5 years ago - /u/mdonais - Direct link

Originally posted by scalebirds

Aww, I loved Lich. Hope she’s back at some point! Though clearly she was hard for a lot of players to figure out

We are considering bringing Lich back at some point with 2 damage instead of 3.

over 5 years ago - /u/mdonais - Direct link

Originally posted by __Hello_my_name_is__

We’ve made adjustments to the number of points given for first place. In the original system, you got 240 points for a first place on your first game, and 24 pts for a first place on your 150th (or later) game. Now, you will get 190 pts for a first place on your first game and 95 pts for a first place on your 150th (or later) game.

Wait wait wait wait.. Doesn't that imply that the points gained/lost are completely independent of your opponent's MMR? You just flat out get X amount of points per win and that's it? The one and only thing that matters is how many games you've played so far?

Am I missing something here?

Your opponent's MMR affects the point gain also, my examples are assuming all opponents are the same rank as you.

I do think that the multiplier for playing people far below you or far above you is a bit off right now, so we are gathering some data and adjusting it in the future.

over 5 years ago - /u/mdonais - Direct link

Originally posted by Tardius-Maximus

That struck me too. I thought all this time that variations in MMR gain/loss at each place finish (in addition to, early on, how many games you've played) depended on the MMRs of the people you played against — as Donais himself seemed to confirm in this comment:

If the average MMR of the game is lower than yours (you got relatively easy opponents) then 4th place can cause an MMR loss. In these games you need top 3 to gain MMR.

/u/mdonais, could you please clarify?

Yes your opponent's MMR matters too, I just wanted the example in the patch notes to be simple. We are going to post a much more in depth blog written by Tian (data scientist) later this week with some more details.

over 5 years ago - /u/mdonais - Direct link

Originally posted by Alittlebunyrabit

Elise seems very busted. Very comparable to AFKay. The rest seem okay. Floating Watcher should scale very, very well for demons but that wasn't a huge problem for them to begin with. Really would've liked to see amalgam move to T3 or T4 =/.

Demons were a bit low on actual demons in the shop, so adding a mid range demon seemed like a good idea.

over 5 years ago - /u/mdonais - Direct link

Originally posted by maledin

I wonder if Floating Watcher will still scale even if you have a Mal'Ganis on your board. If not, it definitely has a ceiling, since you can't really just keep hurting yourself.

I could see it snowballing quickly with Lich Bal'zial when she's eventually rotated back in, but they may just change her hero power outright anyway.

We are testing her at 2 damage internally and she is a bit better with Floating watcher, and of course stronger in general.