over 5 years ago - /u/mdonais - Direct link

Thanks for all the feedback on battlegrounds MMR and how it feels.

We sat with engineers and talked through how it works and decided on a change that will help with the issues.

We are going do 2 things. 1. Post explaining how it works. 2. Make a change so that people get more points for a win and lose more for a loss.

The future post will go into more details on this.

Thanks for the polite, clear feedback - it really helped us know what to look for and how to address it.

External link →
over 5 years ago - /u/mdonais - Direct link

Originally posted by ZavvyBoy

Do you mean lose more points for a loss u/mdonais?

Make a change so that people get more points for a win and for a loss.

That makes it sound like you get more points for losing (which I assume is outside top four). Which sometimes is natural if you're the lowest guy in a game given peoples range of MMR.

If so that's good. MMR needs to be more volatile than it is.

ok, I clarified thanks for pointing that out.

over 5 years ago - /u/mdonais - Direct link

Originally posted by Artorias_Soul

I literally downloaded this game on my phone because I have played AutoChess games before in my phone and they are fun but OMG, my phone has 4 GB of ram and I have had literally 7 or so turns that I can't finish over 3 games because animations take too much time!

I am a designer but I know the engineering team is working hard on phone improvements every patch. Some went in yesterday and I am pretty sure more will be in the next patch too.

over 5 years ago - /u/mdonais - Direct link

Originally posted by FenixHero

I'm a bit confused on MMR, I thought if you were top 4 you gained MMR but I lost MMR instead when I got 4th?

If the average MMR of the game is lower than yours (you got relatively easy opponents) then 4th place can cause an MMR loss. In these games you need top 3 to gain MMR.

As more people start climbing ranks this happens very rarely.