over 1 year ago - Hearthstone - Direct link

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963s if you didn't literally have like 15
965s over lethal
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974s I'm gonna call it too soon but yeah
976s there we go that's the big moment there
978s for Abu gabu he can't believe you're
980s still counting comes back takes the
983s Victory and Habu gabu is your summer
987s champion
1001s hello everybody and welcome back to
1003s another day of the Fall Championship my
1005s name is TJ I'm joined by saddle to kick
1009s off this show subtle how you doing today
1011s buddy you're looking nice and rested
1013s there you're looking good
1016s is is that supposed to be a reference to
1018s me over sleeping and missing the cool
1020s time but no I'm here I'm ready to go TJ
1022s oh you really you really do it's uh just
1024s an honest to genuine subtle you uh
1028s you're looking chipper today you're
1029s looking like you're ready to cast some
1030s Hearthstone thanks TJ it might have
1032s something to do that I get to open the
1034s show with my absolute favorite person in
1036s the entire world TJ Sanders and it might
1039s also have something to do with the match
1041s up that we're casting and it might also
1043s have something to do with how awesome
1045s yesterday was with a couple of fantastic
1047s groups that we pretty much plowed our
1049s way through with some uh incredibly
1051s turbulent games and series that we were
1053s watching
1054s yeah it was um uh quite the day of
1057s action yesterday it felt like a at least
1060s group a
1062s um there was no real back and forth
1064s going on it was just
1066s a bunch of hearthstone players just
1068s completely rolled in some series and uh
1071s I guess that's just the nature of the
1073s metagame right now right it feels like
1074s uh we have these really strong and
1077s refined Decks that when they get rolling
1079s they're hard to stop
1081s um but I'm curious to see how today's
1083s gonna play out because we do have some
1084s yeah you know some different lineups uh
1087s uh being mixed in uh to the fold so
1092s um we'll get into that a little bit
1093s later but for now oh saddle oh look at
1095s this Conquest that's what we're going to
1098s be playing today Conquest
1100s unbelievable straight out of left field
1102s who would have thought it competitive
1104s Hearthstone going with a conquest format
1106s uh yeah if you haven't seen it before if
1109s you have been living under a rock for
1110s the last six years or so of competitive
1112s Hearthstone since the last hero standing
1114s switch players bring four decks each of
1117s those decks have to be eliminated
1118s essentially uh you have to defeat your
1121s opponent's decks one by one you can't
1123s wait oh dang or not
1124s I just realized the first time in
1127s history we actually decide to explain
1128s conquest and say everyone doesn't know
1131s who it is what it is and I actually get
1133s it completely wrong it's the exact
1134s opposite of that you have to win with
1136s each of your individuals out of the
1139s series
1140s it's tough It's not all you know it's
1143s you know if we'd be doing this for like
1145s 15 years I don't know I know we'll be
1147s doing it for like six so understandable
1150s yeah understandable
1152s um
1154s oh
1156s I actually didn't see this yesterday
1157s it's really cool it's been updated uh it
1159s looks very Regal doesn't it this prize
1161s pool graphic uh showing all these
1163s numbers in this money doesn't it look
1165s Regal to you it does it looks beautiful
1167s and what else looks beautiful is those
1170s little little blue Chevrons featured on
1172s the graphic that shows that players will
1175s be going through to the world
1176s championship which is not only where the
1178s big money is like even outside of that
1180s prize pool that's shown that
1182s qualification to the World Championships
1184s will put a whole bunch of extra money in
1186s your pocket just for being there but
1188s more so than that it's about the
1189s prestige it's about a Year's work
1191s culminating at this point you know we
1194s saw players you know highs and lows
1196s yesterday as we saw players securing
1199s their chance to now play for a spot in
1200s the world championships but also players
1203s like Fury Hunter for example who have
1205s been so so close throughout the year on
1208s multiple occasions and now are not
1210s making it to the World Championship we
1212s have a very similar story to that today
1214s particularly with bunny Hopper who has
1216s been in a very similar spot to Fury
1218s throughout the year one of the nearly
1219s men of world championship qualification
1221s and here we do see some of Fury Hunters
1224s run through yesterday
1225s yeah uh xiaobai uh in Fury Hunter faced
1229s off twice
1231s uh yesterday and uh xiaobai was able to
1234s able to get the the better that matchup
1237s um on both sides right uh three two and
1239s then three one so uh Beer Hunter has run
1242s has come to an end but uh heck of a year
1245s still
1246s shouldn't be too upset tweeted earlier
1248s you know but
1250s um we had habugabu who just rocked up
1254s 3-0 twice in about an hour and five
1258s minutes that's left yep it was a very
1262s straightforward day's work he uh he
1266s turned up he queued Warrior he destroyed
1268s everyone he left quite literally as you
1270s can tell he came back and ruined the bit
1271s what a shame uh he did just absolutely
1274s destroy his two match-ups and then it
1276s came down to the two player or two of
1279s the players that were defeated earlier
1280s in the day Fury Hunter and plastic and
1283s plastic boy did he have a day of it just
1286s really could not get anything running
1288s which left us in group a in this
1290s position with jiaobai and fury hunter in
1292s the rematch and once again it was
1294s xiaobai that was able to get it and
1296s there you can see it yeah a little wave
1298s goodbye from Fury but you can see on his
1300s face portraying the true emotions of
1303s just how devastating this can be when
1304s you get this close in Fury's case
1306s multiple times to the world
1308s championships and you don't make him
1310s yeah it's uh it's rough it's rough but
1314s um you know and it's always next year
1316s right we'll see if uh Fury Hunter is a
1319s player who seems like you know even
1320s though it has it's motivated by that
1323s competitive Drive still player that
1326s seems to just enjoy the game and enjoy
1327s the enjoy competing and if he didn't
1329s then why he's playing so many goth star
1332s and our Stone tournaments you know so uh
1336s we'll see and then of course we had uh
1338s group b or group two
1340s um no it's B it's B in some places this
1343s group dude it's a number B TJ I believe
1345s yeah uh group number B
1347s um we had Glory uh to looking for third
1351s world championship in a row and not only
1353s that but if he does qualify a world
1355s championship looking for third world
1357s championship finals in a row which would
1359s be just insane insane um was able to
1362s come out of the group in uh in first
1365s place a nice smooth little Victory uh
1368s and then uh pocket train made a splash
1371s right yeah pretty big splash
1374s and by splash I mean brought boar priest
1377s and got Bodied
1380s and then uh tonsoku is a player that
1384s ended up moving on so both the Japanese
1385s representatives from Group B being the
1387s players to move on to the quarterfinals
1388s on Sunday
1390s yeah poke ended up tweeting out but he
1392s kind of did miss the meta he was
1394s confident in his lineup when he
1395s initially posted it saying yeah go and
1397s try and Target this and as he then said
1399s later turns out they did he was
1401s expecting
1403s he was expecting a bit more control to
1406s counter the the aggro in his words that
1409s didn't really happen the only countering
1411s that really happened was countering
1412s pocket trains specifically uh for gaboon
1416s who really went hard on just the idea of
1418s trying to beat pocket train twice in the
1420s group
1421s um but you can see now the results we
1423s ended up with Habu gabu and xiaobai
1425s making it out of group a as mentioned
1428s you would be forgiven for forgetting
1430s that Abu Dhabi was the player that made
1431s it out because he was only on camera for
1433s about 50 minutes to an hour in total and
1435s xiaobai had the slightly grindier run
1438s through uh picking up a couple of wins
1439s over Fury Hunter to secure his spot yeah
1443s yeah I forgot I forgot that Abu God we
1446s even played more than one game of
1447s hearthstone yesterday that's how quick
1450s it was
1451s um and then uh from Group B like we said
1454s we had Gloria and tonsoku as the uh the
1457s two players to move on tonsoku
1459s he's just
1464s you just can't help but roofer tonsoku I
1467s don't know I don't care who you are
1469s I don't care where you're from I don't
1471s care
1472s like what kind of decks you like to play
1475s in Hearthstone
1476s onsoku's just
1479s the best
1481s and this has nothing to do with him once
1485s saying that you were his favorite caster
1487s and getting you to sign autographs for
1489s him and all that kind of stuff right I
1491s mean purely unbiased opinion that's a
1494s regular occurrence so uh you know
1497s I had that happen every day
1499s actually all 16 players in this
1501s tournament have done that at some point
1503s actually yeah no I forgot you're
1504s absolutely right TJ my bad yeah so yeah
1507s you know it's that's not the special
1509s part it's just tatsoku
1511s himself is the the special part
1514s um and for some reason I'm always the
1516s person that gets to like interview him
1517s after he wins stuff or before he plays
1520s and stuff it's just tradition throughout
1522s history hearthstone's history
1526s and uh so it's just it's just cool just
1528s cool to see him uh continue to have
1530s success after all this time all this
1532s time but we'll see it's uh just maybe to
1534s the quarterfinals still got a another
1537s match on Sunday to win in order to
1540s actually make it through but just a very
1543s happy-go-lucky kind of individual
1546s yeah not only is tansoku getting
1549s continued success but at the very very
1550s highest level APAC is getting continued
1552s success of course like when it comes to
1555s the end of the road the world
1556s championships in this case the seasonal
1558s championships it does seem that like the
1559s very the very cream of the crop of the
1562s APAC field does rise to the top uh more
1565s often than not in recent memory it does
1567s seem like depth of field is stronger in
1570s Europe and China but it really does seem
1572s like you know the top five top 10
1574s players in the APAC region particularly
1576s in Japan are right up there with
1579s everyone else the very top players in
1581s the world you'll notice TJ America's not
1584s being mentioned in that breakdown
1587s yeah they're terrible
1592s oh you said it yeah I did
1595s um I'm allowed to
1598s uh because they're they're mine you know
1600s yeah we're allowed to rib on your family
1603s a little bit that's right
1604s um and they're they're all my family
1607s um you can't choose your family
1610s okay here we go Group C this is uh one
1614s of my favorite actually it is my
1616s favorite group out of all these groups
1617s just because of the level of Personality
1619s that exists within the group
1623s um and a lot of uh different ones as
1626s well we have bunny Hopper who's just one
1628s of the all-time greats in competitive
1630s Hearthstone uh you know just continued
1634s success year after year
1636s uh he's a doctor whatever you know we've
1639s talked about that so many times Dr bunny
1641s Hopper you know
1643s um and then we have two Casters in this
1647s group uh or two casting personalities
1650s stream personality love story when I was
1651s Jews so uh lovestorm is just my favorite
1653s Hearthstone player ah okay uh I've he's
1657s in my top three okay killing all day
1659s tonsoku and love storm top three no
1662s particular order it changes day to day
1663s week to week month to month but those
1666s are my favorites love storm I'm wearing
1667s my space cat shirt today in private love
1670s storm because that's you know my space
1671s catcher is just looks like a storm of
1673s Love uh so I'm just hoping that he gives
1677s us a show as he always does
1678s all cats are a storm of love TJ whether
1681s or not they're from space you you should
1683s know this by now but yeah I'm I'm
1685s wondering whether TJ just lacks object
1687s permanence like whichever player is on
1689s the screen in front of him is his new
1691s favorite player at this point that seems
1692s to be where we're going I can't wait to
1694s find out who his new favorite player in
1695s the world is once we get to group number
1697s D uh but for now I suppose it is going
1700s to be love star there we go so who's
1702s your favorite player in the world now TJ
1703s love storm okay
1708s still love storm yeah
1710s um but this is a a a group of maybe of
1714s lesser known players
1716s um even though spring uh is you know one
1718s of the uh biggest up-and-comers in in
1722s China xmg is probably the most known
1725s player in this group right uh because
1727s xmg has been around for a little while
1729s but uh Gregorius and ustia are uh you
1732s know relatively new in terms of like how
1735s recently they've had success so
1737s um Group D is kind of the the group of
1739s the the the dark horses in terms of uh
1742s fall Championship I would say
1744s yeah I think I would agree with that but
1746s it does also have some more very
1748s off-the-wall lineups coming into the
1750s field I do think throughout the first
1752s day lineups were really the biggest
1754s talking point partly because of how much
1756s of a blowout so many of the series were
1758s where people just kind of got got in the
1760s preparation phase we talked about that
1763s um particularly with uh pocket train but
1766s also how bugaboo's lineup um with the
1768s the aggro and rage Warrior that he had
1770s was very very effective against the
1772s curse locks that we saw from everyone
1773s else so it does feel like this is a
1777s tournament so far where we've seen the
1778s weight of preparation just be even more
1781s important than we are used to seeing and
1783s I wonder with some of the lineups that
1784s we have in group D which we'll dig into
1786s later once we move towards it whether
1788s that will continue to be the case but uh
1791s TJ and myself and for the first half of
1792s the day in general we will be focusing
1795s in on that group C kicking things off as
1797s mentioned with bunny Hopper versus
1798s lovestorm which should be a phenomenal
1801s way to start your day oh yeah a half and
1805s here we go
1807s kicking things off
1809s um taking a look at the lineups in this
1811s group they do differ
1813s a little bit from what we saw yesterday
1815s excuse me but
1817s um the sort of strategy is sort of the
1821s same I feel like we have more
1823s um Thief Rogues than the temple Rogues
1826s which yesterday in both groups we
1828s actually saw a surprising amount of
1830s temper Rogue with sort of where it's
1832s positioned in The Meta obviously this is
1834s Conquest it's not latter so things
1835s differ you're trying to build a cohesive
1837s lineup but not just
1839s singularly strong decks
1842s um but I I put a lot of faith in that
1846s deep Rogue honestly just because it
1847s gives you a lot of flexibility and game
1849s plan
1850s um and we saw Glory do incredibly well
1853s with it yesterday going 2-0 in the group
1856s I'm curious if that's going to be the
1857s case today and I say that because a
1859s bunny Hopper has it in his lineup and it
1862s is going to be left up in the series and
1863s another one subtle that I don't really
1865s know how to evaluate fully I've I
1868s literally since the deck got nerfed
1871s originally with the snowfall Guardian
1873s nerve yeah I still haven't been able to
1875s evalue it all this time is the control
1877s Shaman yeah I'm with you I'm usually you
1880s know pretty question mark yeah pretty
1882s good at establishing where Dex will be
1884s like how hard Nerfs will get hit whether
1886s Dex is still hanging around I thought
1887s the snowfall Guardian Nerf would drop
1890s Shaman out of contention for quite some
1892s time but it just did not happen
1895s furthermore like cutting the card and
1897s continuing to power on forward is
1899s something that I wasn't expecting but
1901s one thing that I was expecting was to
1903s see bunny Hopper right back at the top
1905s of the field again because you look at
1907s that resume that is Elite TJ like that
1910s is the resume of someone who has been
1912s one of the best players in the world not
1914s for a number of years but for for a
1917s amount of time that is over half a
1918s decade at this point bunny Hopper was
1921s one of the very first players to qualify
1925s to a major championships through a truly
1927s open system right you were there you
1928s remember all of this happening we had
1930s all of our known streamers that we
1932s thought were good players and then we
1934s switched to a fully open system and the
1936s names who qualified for I believe winter
1938s Championship Europe which was the first
1940s one that we actually went through the
1942s system we hadn't heard of any of them
1945s because it turns out the people that we
1947s were paying lots of money to appear on
1949s camera because people liked them weren't
1951s actually the best Hearthstone players
1952s and Bunny Hopper instead was the best
1955s Hearthstone player not quite he didn't
1956s end up winning everything but he was in
1958s the conversation and that was eight nine
1961s years ago at this point no hang on 87
1964s years ago seven years ago seven years
1966s ago yeah 15 beginning of 2015 so right
1969s and it's been half years ago yeah and
1971s he's been around since then being
1973s successful winning winning championship
1976s and continuing through to the the the
1978s tour stop system the grand Masters
1980s system being successful in all of them
1982s and even just this year he's having a
1985s fantastic year in terms of our broadcast
1987s events but also as you saw there from
1989s lorinda's provided stats being
1991s incredibly successful in the China
1994s league as well which is one of the most
1996s deeply stacked competitive tournaments
1998s in the world not the most recent season
2000s but the season before that bunny Hopper
2002s absolutely destroyed the league stage of
2005s that tournament yeah it's it's uh uh
2009s hard to
2010s overstate the
2013s um the impact that bunny Hoppers had in
2015s the competitive scene
2016s as well as love storms
2018s um because he came in with a storm of
2022s love
2024s a mural of love yes
2028s plastered on his ceiling
2031s um painting
2032s um and even though it hasn't had quite
2036s as many like master store appearances
2037s still up there in win rate Rivals bunny
2040s Hopper slightly less 62-35 still very
2043s impressive
2044s uh is a Caster custom Hearthstone uh in
2046s China and also lovestorm does it with
2048s his own style right he won uh Masters
2052s Tour a nixia's lair with like brute
2054s Demon Hunter
2056s which was just uh crazy to watch I'm
2059s pretty sure he didn't even lose a single
2061s match uh during his run and winning
2063s matches toward Dixie's lair and he just
2067s always has that that slight flare right
2069s you look at his line if you're like okay
2070s normal deck normal deck got a pretty
2072s normal deck and then what
2075s um and even though his what in this one
2077s is the uh uh the boar priest which we
2081s saw have very little success for pocket
2084s train in in pocket trains group
2086s yesterday it's still one of those decks
2088s where if you bring it you gotta be
2089s really confident in it and uh love
2092s Storm's a player that I don't think
2093s shies away from any of these Decks that
2096s are a little bit more difficult
2098s to Pilot yeah and I think what's even
2101s more impressive about that is sometimes
2103s you'll see someone have success in a
2104s tournament with an off-the-wall lineup
2106s as you were saying and it will just be a
2108s meta call right it'll be a counter
2110s lineup
2111s um it will snipe a particularly common
2112s deck that they're expecting to see or
2115s it'll just happen and you know they run
2116s hard they get lucky they have high
2118s variance decks and it goes well or
2119s whatever when love storm did it
2121s particularly in that Masters Tour win
2123s his lineup then became the meta we went
2126s into Grand Masters very rapidly after
2128s that Masters Tour and many of the
2130s players in Grand masters from the
2132s Western scene looked at that lineup and
2134s went oh that's just the lineup now like
2136s I either have to bring that line up or
2138s work out how to counter that lineup
2140s because that was actually just better
2141s than all of the things that we were
2143s doing blies in particular I think just
2144s showed up playing love Storm's exact
2147s lineup for that next tournament I
2149s believe uh took down a weekly win with
2151s it in Grand Masters as well so this is a
2154s person who is having a a real impact on
2157s the meta cross region as well so you
2160s know love storm absolutely might not be
2162s my favorite player in the world TJ I'm
2164s not quite on your level but certainly
2166s someone that I've enjoyed watching
2167s enormously over the course of this year
2170s yeah there's a if there's two types of
2173s players in competitive Hearthstone
2175s uh those who lead those who follow
2178s and uh love star love storm is uh one of
2182s the ones who leads in terms of you know
2186s breaking the metagame trying new things
2190s there he is in all of his glory
2193s oh
2194s unfortunately no longer with the upward
2196s camera angle
2198s reveals the love storm on the ceiling
2200s but unfortunately ah bummer oh well we
2204s gotta we got a little bit of uh
2206s of law of action with the murals and the
2209s in the background whatever those are
2211s looks like lollipops
2215s that sounds right definitely not flowers
2220s no well you know flowers and lollipops
2222s look pretty similar to be honest
2225s um
2226s proteins to be a little bit careful
2227s which of them you put in your mouth
2230s um no no okay I see you not if you're my
2234s kids
2237s they couldn't even tell the difference
2240s thank you
2241s all right
2242s um defrogue
2244s one of my favorite decks in the metagame
2247s right now just because every game is
2249s different I I don't think you could
2252s even spot like a similar play pattern
2255s across like two different games yeah of
2258s thief Rogue even if you gave it like 100
2259s game sample size uh there's just so much
2262s that you can do but also so much
2266s so many turns where you have to like
2268s pivot and and you know make it be
2271s creative right with your uh with your
2273s game plan so
2275s um we see some players bring the sketchy
2278s stranger variation in some players
2281s um uh without it right uh the sketchy
2284s stranger obviously it doesn't break your
2286s Maestro disguise because it's yup
2288s control and uh it just gives you you
2291s know right up extra card that you can
2294s get from Contraband stash because it's
2295s not like perjury where you don't get the
2297s actual secret that you get from perjury
2299s uh with sketchy stranger you do so
2306s a buddy now having picked up uh jackpot
2309s and Contraband stash and of course that
2311s objection found from The Stranger as
2313s well does have as you were saying
2315s different play patterns for the deck but
2316s this is one of the more conventional
2318s ones I would say
2325s um
2326s those are not it
2335s I was thinking
2337s it's definitely not cowardly grunt uh
2340s mounted Raptor would let bunny Hopper
2342s get something else on the board this
2343s turn or maybe just jackpot next to this
2346s turn and then go for like a dagger a
2348s plus mounted Raptor next turn but let's
2350s go for the United cycle that could deal
2352s with like a a a relic
2356s vaulted relic of phantasms that was a
2360s very convoluted way to say that a
2363s doubled up relic of phantasms yeah
2366s vaulted relic of phantasms there you go
2368s yeah nailed it the relic of phantasms
2372s does a backflip over a pommel horse and
2374s lands on the board and you'll be able to
2376s deal with it yeah
2378s four full revolutions
2383s I think the plan for Bonnie he went for
2384s prep right before the Discover which I
2387s think he was looking for the ability to
2389s play something large-ish on the board if
2392s he was able to hit and then he had the
2393s jackpot as a backup to spend that manner
2395s if he wanted to did kind of Miss on
2398s those options like rear mounted Raptor
2399s was playable but I don't think really
2401s the the business that Bonnie was in in
2403s terms of wanting to gain Tempo quickly
2404s so just ripped the jackpot and as our
2406s resident Thief Rogue expert TJ what do
2409s you make of these uh jackpot outcomes
2412s uh terrible yeah there they are
2415s absolutely terrible
2419s real quick Amulet of undying
2422s oh you want to just lean all the way
2424s into this nonsense TJ yeah yeah
2428s double Synergy with the undying disciple
2430s one because they both have undying in
2432s the name and two because it's a death
2434s rattle yeah okay
2435s um and because it's just the best option
2438s out of those ones so yeah uh he's gonna
2440s pick uh the amulet and one of the things
2443s you always have to think about when
2445s you're playing defrog is uh the ripple
2448s effect of your choices because every
2450s card that you pick is probably not even
2452s just going to be played once in a game
2454s it's going to be played multiple times
2457s in a game so you have to think like okay
2460s do I really want to be summoning like
2462s three mounted Raptors this game or would
2465s I rather have three undying disciples
2467s this game
2469s um and it doesn't matter if they're four
2471s costs or one cost one in terms of
2473s Contraband session tests exactly they're
2475s always going to be summoned so if you
2477s can pick something a little bit more
2478s powerful
2480s um that is going to take you a little
2481s bit longer to actually get on the board
2482s initially uh than like I said the ripple
2485s effect and that's going to happen on the
2487s remainder of the game
2488s so same with them or Amulet of undying
2492s no see I I cut off your assessment of
2495s the jackpot cards but I do think that's
2496s a little important to think about with
2499s fell fire in the hole as well right like
2500s the first time you play fell fire not
2503s great
2504s um but after that if you're replaying it
2506s quote for free a bunch of times over and
2508s over
2509s um it actually does a lot for you when
2511s being thrown in the pool of cards so
2513s it's it's not the worst possible outcome
2516s but I think bunny would have been far
2518s more interested in many many different
2520s options that he could have come from
2522s yeah
2524s he's just gonna
2527s just has a gonna have a board nuke with
2530s Contraband sash it's going to be yeah
2531s I'm decipher and then fell fire in the
2533s hole now all he needs is something that
2535s like triggers death rattles and then
2538s boom like 12 damage AOE each Contraband
2541s stash
2543s um
2544s but for now uh bunny Hopper not many
2549s options
2551s uh
2552s it's the perjury that's picked up I
2555s guess you could just go double secret
2556s this turn
2557s but it doesn't feel great considering
2561s um there's just a venomous score but
2563s that's going to answer the undying
2564s disciple that's on the board
2567s but hey what can you do
2572s finally deciding it's time to get the
2575s injection in play oh
2580s you're right TJ do you need a moment
2583s God I love a vaulted relic of dimension
2592s okay yeah that got better quickly yep we
2596s got a brand J situation going on here
2606s buddy will have been through the ringer
2608s for the last few turns because there was
2611s a partner with love storm activated his
2613s vault uh for the one cause Relic which
2616s would have gone but oh okay he's doing
2618s that on turn four which means he's
2619s probably not playing dimensions on five
2621s but then love storm just loaded up the
2623s second uh location on the same turn
2625s bunny oh okay he probably is just
2627s playing dimensions on fire then love
2629s storm didn't play dimensions on five and
2631s but he would have thought okay great
2632s he's not playing dimensions on five and
2633s then he just topped exit on six instead
2635s so unlucky
2646s ice barrier okay
2649s oh
2652s this hand is uh
2656s uh who
2659s quite the predicament
2661s it is
2663s I think we're trading this amulet I
2665s don't know I don't know if one undying
2667s disciple is gonna uh cut it in this
2669s situation
2671s yeah I think trade amulet is fine
2675s but honestly
2677s if you don't Draw Something premium off
2680s the top you might just be ripping
2682s yourself fire in the hole just to get it
2684s in the pool
2688s oh oh no
2690s yup yup there it is
2693s there it is Boom take two
2697s yeah ordering they're doubly important
2699s because I don't think you mind
2703s yep no big deal though third Lobster
2705s don't be ordering for bunny Hopper
2706s importance I don't think you necessarily
2707s mind drawing The Amulet back at that
2709s point right so you definitely want to
2710s trade it in first before you draw the
2711s spell
2713s um on a more basic level it's the way to
2715s draw a card that leaves you more Mana
2717s open at the end of the turn which is
2718s just kind of good Hearthstone mechanics
2720s in the first place
2721s um but I think doubly important because
2722s of the spell draw coming
2724s uh from the felt fire as well
2726s yep
2729s all right love so I'm gonna push some
2732s damage here I actually wants to open up
2735s some hand space as well because of brand
2737s school teacher
2739s um
2740s has potential to uh add a lot of parts
2743s to hand this to if you get your you get
2745s like the relic of Dimensions or
2747s something
2748s um
2749s off the top but also or you know just
2752s draw spells from the school teacher like
2754s spectral site or something like that
2760s and to juice up the J's potential brand
2762s Jace yeah that's the thing is lovestone
2765s has a couple of ways to go about this he
2767s can go for the brand school teacher
2768s massive value impactful spells can play
2771s multiple nugglings in the same turn as
2773s the brand as well especially if he waits
2775s one more turn from here but the other
2777s route is just to play every card that
2779s says fell on it and then just see if
2781s brand Jace ends the game when you get to
2782s that point so yeah there's a couple of
2785s good looking options from this point
2786s forward I think bunny is gonna need to
2789s ditched together this ragtag group of
2792s cards that he's been uh dealt this game
2794s into something relatively impactful and
2797s as TJ was saying that's kind of thief
2798s Rogue 101 right and I know bunny is as
2801s big a fan of this deck I believe as TJ
2802s is and has played it a lot so I'm sure
2805s we'll be well used to solving these
2807s puzzles but you can see the frustration
2808s on his face there is not a lot there for
2811s him right now
2813s yeah I I wouldn't even be surprised if
2816s bunny Hopper like
2819s Shadow stepped there
2823s and replay to pull one additional secret
2825s out of the deck approved the draw ever
2828s so slightly oh these are big
2833s I think if this turn is starting school
2835s teacher then we're starting to get an
2837s idea
2838s of where love Storm's brand plan is out
2841s yeah you can play more expensive school
2844s teacher and then like Relic
2847s or vault plus relica phantasms I think
2849s it's what six six and seven seven at
2851s this point
2852s uh five five and six six I think well I
2854s will be after the the after the other
2856s Relic first yes exactly yeah
2859s oh actually not gonna even play the uh
2861s uh Extinction first not too worried
2864s about this Gonna Save that just for some
2865s additional removal
2869s or
2873s or just do it wrong
2884s okay
2889s foreign
2906s oh okay
2909s cool that's a playable card and there's
2912s a shadow step as well but can't we
2914s played the second because gonna play
2915s Contraband stash we're gonna get
2917s objection fell fire in the hole and then
2919s can uh
2921s double bone Spike actually
2937s and then play the gravedigger
2941s and I wonder if you preemptively stabbed
2943s the Grave Digger
2948s it's got to be bran thrown away
2951s yeah a little unfortunate because
2954s he hasn't been shown either of the cards
2957s that are insane in hand with bran oh
2960s yeah yeah I mean that's kind of the
2961s influence right like bunny saw five
2963s cards in hand three of which one was
2966s bran and two were useless with bran so
2968s he might suspect that the brand actually
2970s isn't that dangerous at that point he
2972s doesn't know that there's a discounted
2973s Jace in the hand right which it would
2975s have to be there and discounted to be uh
2978s potent with the brand
2984s gonna play the school teacher into the
2986s objection
2989s I knew that was there because that was
2990s the only secret that was actually played
2993s from the sketchy stranger
2995s okay well the school teacher actually uh
2999s just because of the objection
3001s got rid of a lot of value from lovestrom
3003s the objection doing yeah ton of work if
3005s you look at just the minion pool yeah
3007s twice the minion pool for Relic Demon
3010s Hunter they really don't have a lot of
3011s throwaway minions the only real one is
3013s Sir Finley everything else has a pretty
3016s substantial impact with brand lady steno
3019s vendors
3021s and of course the big ones
3026s I was about to say I wonder if that sets
3028s off any alarm bells for bunny the fact
3030s that school you know the seemingly
3032s fairly useless brand that love storm had
3035s in hand had not been used on two
3036s different occasions to prop the
3037s objection instead of the school teachers
3039s both times uh but those alarm bells are
3042s no longer necessary because the fire is
3045s very much burning in bunny Hopper's face
3047s right now as the uh branches
3051s amount of damage here
3053s [Applause]
3055s it's almost it was almost lethal yep
3058s that's insane I didn't I didn't think
3061s that many bell spells have been played
3063s but
3064s um yeah buddy Hopper uh would have
3068s needed prep in that situation off the
3071s top in order to have a chance right to
3074s be able to prep bone Spike and then uh
3076s dinathrius yeah it wasn't even that
3078s juice but everything on the board had
3079s one Health
3081s um so it should have been able to clear
3082s up the board and at least heal for some
3083s but no prep off the top and that meant
3086s that bunny Hopper just had no way to
3088s deal with that so
3090s a little bit tough
3091s um that was just a combination of a
3093s couple things the jackpot early from
3095s bunny Hopper not really getting anything
3097s super impactful with the celestial
3099s alignment just concluded and then from
3101s there it was just a bunch of support
3103s cards being drawn and none of the actual
3105s meat of the deck nothing that helped him
3107s fight back or Draw additional cards or
3109s uh any type of disruption outside the
3111s gravedigger which ended up not being
3114s really impactful because you didn't see
3116s like you said the the actual cards that
3119s would have been good uh with bran so
3124s um I still think you'd go for the brand
3126s in that instance though
3128s um just because you have an objection up
3130s right so isolating get another Minion
3133s uh uh or making it that much more
3136s difficult for lovestorm to actually play
3137s a minion
3139s but it is what it is it is what it is
3141s lovestorm takes game one
3144s does indeed and that leaves him in a
3147s good position in the series
3148s um but it does mean that we are going to
3151s have to move forward to this Mage and to
3152s the bull priest as well remember we've
3155s been used to yesterday predominantly
3157s seeing the you know heavy spell buff
3159s based versions of priest in whatever
3161s different form it's been in apart from
3163s with pocket train uh who is kind of the
3165s reverse habugabu right like habugabu got
3168s out you might have forgot that he played
3169s yesterday because he just smashed his
3171s way through and got out of the group 6-0
3174s pocket train was almost on the opposite
3176s end of that largely because of the
3178s struggle that that ball priest did have
3180s and that's with pocket train playing it
3181s who is probably the best player in the
3183s world when it comes to boar priest uh
3185s plastic had a very similar run through
3187s and already and I I know bunny Hopper
3191s has a very strong mental game right when
3193s it comes to Hearthstone and has done for
3194s a number of years we've talked about it
3196s you're not this successful for this long
3198s without being you know a master of the
3199s mental side of the game as well but when
3201s you start to see some of what happened
3203s yesterday players not drawing anything
3205s their deck's not being kind to them and
3207s just getting that absolutely smashed out
3209s of existence and then that happens to
3211s you game one going into a series where
3213s you're trying to make it to the World
3214s Championship there has to be a small
3216s part of you where that nags in the back
3218s of your brain right and suddenly if you
3220s then go into a second game and your
3222s Mulligan isn't good that's when it can
3224s start to pile on top of you but as I
3226s said I have full faith in bunny to to
3228s keep a calm head here it's what he does
3230s he's been keeping cool calm and
3231s collected for seven years now at this
3233s point so sure there is a long way to go
3236s in this series still
3238s he just secretly gets
3240s ridiculously tilted
3242s [Music]
3244s he has a oh what do they call those
3245s things
3247s um
3247s [Music]
3251s gonna need a little more info than that
3252s TJ uh it's it it's like a
3255s it's a business and you go to the
3258s business and it's like a warehouse where
3259s they have a bunch of like old stuff and
3261s they give you a sledgehammer
3263s what and you and and you just literally
3266s pay them and you go in there you just
3268s start breaking everything that does
3270s sound great but I've never heard of it
3271s before
3274s um
3277s [Music]
3278s rage room
3280s ah nice about a rage room
3286s um
3287s um it might be it might be a us thing no
3291s they exist I just I just did it near me
3293s and there is there is I could travel to
3296s one from where I am yeah yeah me too in
3299s fact
3300s um actually they don't know it's it's
3301s 3am right now so they don't open until
3303s 11 but I can travel right now but yeah
3307s uh eight hours from now maybe I'll uh
3310s hit up the the rage room yeah they just
3313s they just give you like weaponry and
3316s then you go into a room with like you
3318s have you put they put you in a bunch of
3320s safety equipment
3321s helmets and stuff and they just give you
3323s weapons and they go in there and you
3325s just break everything
3328s long story short that's what bunny
3330s Hopper does
3331s beats are punching your monitor am I
3333s right yeah yeah punch somebody else's
3336s old monitor it doesn't work anymore yeah
3338s with an ax
3344s all right bunny Hopper queuing up again
3348s perjury in the opening hand Black Water
3351s Cutlass as well of course always an
3353s option he is going to be holding on to
3354s it alongside that sketchy stranger love
3356s storm on the other side on the mage
3364s with not the best looking opening hand
3367s you're never overly sad I think when you
3369s get to cast an early Arcane intellect
3371s with this deck um Arcane intellect is a
3373s very very important card to play over
3375s the course of the game at some point
3377s because a it helps you to draw cards
3380s towards a lot of those crucial cards
3381s particularly the hero card but then
3384s secondly if you have an Arcane intellect
3385s cast then your hero card then also
3387s refills you on resources later in the
3389s game so early AI a point where there
3391s isn't going to be much pressure on the
3393s board is usually something you're very
3394s happy to see with this deck yep
3397s but like you said outside of that hey uh
3400s not the best uh Safara depending on the
3403s next couple of spells that are picked up
3405s but yep
3406s um buddy Hopper you know pretty good
3408s curve right um has some good spells to
3412s play early on and then a a queen ashara
3415s on curve potentially
3417s uh which could be a very high level
3419s power right you pick horn already has
3421s Contraband stash
3423s what sorry I just I just looked over to
3426s my other monitor and it still has the
3427s near me search for rage rooms on it my
3430s eye was just caught by all the reviews
3431s which are amazing you could say like
3433s ironically or fittingly whichever way
3435s you want to look at it all the reviews
3437s are so nice and pleasant of the place
3440s where you go and just violently search
3442s everything up and it just really amused
3445s I'm sorry
3447s well yeah because you get out all your
3449s rage exactly yeah come out the other
3452s side real calm yeah
3454s make sense and you leave it you're in
3456s the mood to leave a really nice review
3461s okay so planning out these next couple
3464s turns uh for uh for bunny Hopper
3470s um
3472s I I want to get the queen of Charlotte
3474s down like as early as possible and get
3477s like the horn played as early as
3479s possible
3482s what
3483s that Alec Mount is reasonable Shield
3486s shatter not so much
3501s me tusks won't stop shattering
3506s oh probably gonna swap yeah oh for sure
3508s this is really nice
3513s it's sort of all this nonsense that's in
3516s the hand and it's going to replace it
3517s with other slightly better nonsense oh
3521s yeah that improved this is an
3523s improvement Yep this is all
3525s significantly better that's an
3527s improvement oh
3532s okay so we're still two spells away I
3535s believe from uh queen of shark jackpot
3537s being the only one so far so you go coin
3539s prep
3541s reconnaissance Queen horn
3545s pick the horn you can't play it but
3547s yeah that's the thing right if you wait
3550s one more turn you can just do all of
3552s that next turn and use the prep on the
3554s horn right which I suppose could be an
3556s option but just got a lick Mount here
3557s instead okay yeah I like this a lot as
3559s well yeah yeah this is very smart
3560s because this is now three spells so the
3562s the ashara is active so instead of
3564s worrying about using the prep to juice
3567s your value on the horn you're now just
3569s doing this you're winning board it gives
3570s you time to just play a five five on
3572s board next turn while it's Juiced and
3573s then you can just go for whatever you
3574s want this makes a ton of sense this has
3577s to be the best line yeah
3578s the only problem with click Mount at
3581s least from my personal experience is
3582s that when you replay with Contraband
3584s stash or tests random literally never
3586s goes on your minion
3587s I'm pretty sure it's coded in the game
3590s just go on your opponent's minions
3592s like Target enemies if possible
3596s hidden in the Contra Dash text somewhere
3599s Alec Mount of the arcmage
3602s yes yeah exactly
3605s um so it's a little bit of a risk but it
3607s uh in terms of just raw power up front
3610s great especially if you can prep it out
3612s and get it a little bit sooner so okay
3615s yeah and I like I have been through this
3617s instance a few times one of the nice
3619s things about Eric Mount particularly if
3621s you are able to have a fast start and
3622s you land elec Mount is the first time
3624s you land elec Mount you get
3626s overwhelmingly ahead on board and then I
3628s sort of learn from experience even
3629s though you really want to go face and be
3631s aggressive at that point if you then
3633s fight for board using all of your elect
3635s Mount value you can quite often get into
3637s a situation where your opponent just
3638s doesn't have minions by the time you're
3640s playing the the resetting effects right
3642s because you're just in such overwhelming
3644s board control from the initial place
3654s one thing to worry about here is slowly
3657s dying but does have a starting to pick
3659s up a lot of the defensive tools here I
3661s mean pretty much all of it nightclub
3663s saying Tim double snow flurry double
3665s flurry
3667s uh
3668s can freeze for days not weeks
3672s yeah these minions are not going to be
3675s attacking anytime soon
3687s but we will await with baited breath the
3691s contents of Bunny's horn here because
3693s that could have a very significant
3695s impact okay
3699s thank you TJ great contribution as
3702s always
3708s apparently getting it out there you know
3710s yep
3714s What's it gonna be
3716s oh
3729s look at those bristles
3731s how much curl that bad boy can get
3744s it
3746s I mean
3748s Tyrion seems quite good
3753s yeah it's just a matter of when and
3755s where all those cards fit into your
3757s curve because
3759s only kind of has the opposite problem to
3760s last game right where he has a ton of
3763s good stuff that he now wants to be doing
3765s over the course of the next few turns
3767s um so it's possible that a cheaper card
3769s would have fit in where Tyrion didn't
3771s but I think he's fine from this point
3773s because now like the Contraband stash is
3775s already really Juiced he then has
3777s dinathrius coming in the future turns as
3778s well so you do have to have a little
3780s moment to think about just when you're
3782s playing an expensive card like uh Tyrion
3784s but I do think it makes the most sense
3788s uh has the the tempo already
3791s necessary to support the Tyrion yes it's
3796s gonna be just the dawn grasp here this
3800s is gonna be cold case Arcane intellect
3802s oh you know Wildfire was playing
3804s Wildfire as well yep okay
3808s does know that one of the Reckless
3811s apprentices buried right at the bottom
3813s of the deck as well though yeah the
3815s initial Finley which is a problem based
3816s on this current board state
3818s yeah
3821s first hit
3823s it's gonna be ice trap
3828s stay away
3830s and it doesn't matter if you freeze the
3832s uh
3833s the tentacles
3835s that are up to three
3842s cool step now as well
3849s even if you Contraband stash on this
3851s board the elect mount's going on a
3853s skillet
3857s around me
3860s this is just all face stagger face pass
3862s like okay I'm gonna step back the queen
3866s step right yeah and put in a Tyrion all
3868s right I'm fine with that exactly uh that
3870s does that's the option that immediately
3872s left out to me
3873s you do also have to at least have a
3876s cursory count of lethal chances and
3878s percentages
3880s you know perhaps if you landed like Eric
3881s mount on an attacking minion for example
3885s yeah all three of the uh technical hits
3889s would have to go phase
3893s one two two
3896s but not so if you got the extra damage
3898s from menelik Mount right from Contraband
3900s stash ah sure sure yeah yeah but it
3902s would only affect the breakpoint by one
3904s I won yeah
3906s you'd have to win not only the friendly
3908s minion role but also the attacking
3910s minion role as to what could actually
3912s attack so probably absolutely not worth
3914s going for in that instance yep
3919s the tentacles Dodge the skellies as well
3921s so again the freeze from lovestorm is
3924s just not going to make any difference
3926s that damage is still going to be
3928s powering in down to just three life this
3931s is looking regulations are correct
3932s unwinnable
3935s magic yeah
3937s I've heard of it
3942s I can't take them away it's not all of
3946s them
3950s a valiant effort
3953s whoa currently still alive right this is
3956s doing five so it is a full clear and
3958s then the location freeze
3965s when did where did it get the
3968s doesn't matter
3971s [Music]
3974s where did it get the honorable kill
3976s [Music]
3980s so much
3981s fortified okay because there's Julia was
3984s at four Health okay sorry
3987s um I was like what the heck yeah three I
3991s thought their g-log was at three Health
3992s four Health yes uh at the very end there
3995s so we've got the honorable kill and it
3996s was or it was played before the Alec
3998s bound emerged so it hit that like my
4000s last yeah very likely that
4004s um bunny Hopper went from that situation
4005s anyway even if it's just waiting a
4007s couple turns and getting down the side
4008s to nathrius so
4011s um very good position a nice little
4013s opening from bunny Hopper love storms
4016s wasn't terrible right it's just very
4018s difficult to deal with that much stats
4021s that early you have to you know try and
4025s fit in
4027s trying to build up your own game plan
4029s while also reacting to
4031s all of these Mana cheap things that the
4035s uh Thief Rogue is able to do with
4037s powerful cards from other classes yeah
4040s when Rogue hits it hits right
4042s particularly in a deck that takes a
4044s little bit of time to ramp up like Mage
4046s does if you're able to get a good
4049s jackpot outcome if you get good
4050s reconnaissance outcomes if you get that
4053s early queen as bunny did there
4055s especially if that's all tied together
4057s with the Mana cheat like preparation for
4059s example as it was there for bunny then
4061s that is very very hard to come back
4063s against but now bunny Hopper stepping up
4065s to the plate uh with big spell mage of
4068s his own murloc homes thrown in there as
4071s well which I know is a very favorite
4073s card for bunny hopper in general big
4076s spell major deck that kind of was out of
4078s the meta for quite some time until Abu
4081s gabu one of the biggest influences on
4083s The Meta right now tweeted a few weeks
4086s back saying big Foy card picks Bell Mage
4088s is actually the best card in the best
4090s deck in the game and you're all stupid
4091s you should be playing this uh not
4094s necessarily having the impact that
4097s possibly we might have expected from a
4099s hobby Garden call like that but
4100s certainly it caused a few people to
4102s experiment with the deck again and yeah
4104s it's a deck that is doing fairly well
4106s overall it does still have some really
4108s nice important matchups and particularly
4111s in this series we
4114s have that interaction that we saw
4115s earlier on yesterday with big spell Mage
4118s and boar priest in particular right and
4120s how that can be a real real problem deck
4122s for the ball priest to deal with in
4124s certain situations so could still be a
4126s strong deck for bunny in this series
4128s does not have the priest match up on
4130s this occasion though that we're going
4131s into the Mage mirror
4134s yeah class mirror not deck mirror
4139s I don't know what am I talking about
4141s it's a mirror
4143s maybe it just does a bunch of stuff
4146s skeleton spawn
4149s people die
4151s [Music]
4154s it is up there
4156s how as far apart as two Mage decks can
4159s get overall though I would say right
4161s yeah I mean you just play Bruno cast all
4166s the Spells of your opponent cast that
4167s game
4168s oh sorry yeah you're right no I'm being
4170s foolish of course TJ exactly the same
4172s yeah that's fair
4175s if one starts with 40 health and one
4176s starts with 30 health so big spell Mage
4179s already has the advantage 10 more Health
4181s 10 more cards
4184s yes ten ten more cards yeah strictly an
4187s advantage of course yeah
4191s oh there we go
4197s and love Storm's hand is
4200s oof
4203s that's not what you want
4206s [Music]
4218s oh that feels terrible
4223s and uninfused
4226s Frozen touch gotta be done though
4228s because you know what else feels
4229s terrible you can't even attack I know
4231s but you know what else feels terrible TJ
4233s having every card you draw for the rest
4234s of the game just costing one more for no
4236s reason because
4238s uh it's not really a deck in skeleton
4241s Mage right that is able to kill minions
4243s you know like normally they fight for
4245s minions fight for ball with their own
4246s minions well love storm doesn't have any
4247s right now outside of that there's very
4250s few ways to just shoot minions off the
4252s board so if you committed to leaving
4254s that there it's going to be there for
4255s you know four five six turns even
4257s perhaps from this point disgusting yep
4260s all right well bunny Hopper senses
4262s weakness
4265s um and because of that is actually just
4267s gonna straight up
4268s use the coin went for spell
4277s I was gonna say normally when you have
4278s Linda in your in your opening hand
4280s specifically on the coin you coin it you
4283s hold that coin and you coined it it's a
4284s lot of power
4286s um but sense weakness
4289s decides to play more for Tempo to get a
4291s little bit ahead of Love storm and for
4293s the fact that Belinda is not as strong
4297s against the uh spooky Mage as it is
4300s against other decks because they can
4302s freeze it right so getting it out
4304s quicker
4305s doesn't mean that you're not going to be
4308s able to get the discount on spells it
4310s just gives you a bigger minion one turn
4312s faster which against a lot of decks
4313s makes a big difference but against this
4315s one maybe not so much
4323s and actually the more I think about the
4325s more spell makes sense right
4327s um because you said it earlier
4330s the deck doesn't kill minions very well
4332s it kills minions with their own minions
4334s yes the spell that you're gonna get from
4338s the okanie if you can protect it
4341s which it's very likely to be protected
4342s because he was playing it on an empty
4344s board
4345s is going to be impactful regardless
4348s so
4349s I think also just on a very basic level
4351s it was the on curve thing to deny right
4354s like generally the on curve turn for
4356s play is Cold Case a lot of the time
4359s um whereas the Minions that you play on
4361s for are like savara Reckless Apprentice
4363s multicaster those are your four drops
4365s those are all very situational they're
4367s not not necessarily things that you want
4369s to play on Ford straight away
4371s um so generally the thing that you are
4373s looking to play on turn four is going to
4375s be that yeah
4387s jokes on you buddy
4389s Cold Case is on curb on turn five idiot
4394s Adam
4399s um
4402s so bunny Hopper has
4405s still a pretty good couple turns coming
4407s up next turn could go like school
4408s teacher plus trade away one of the Drake
4410s fire ambulance yeah and then assuming
4412s Drake fire emulator Rune isn't drawn off
4414s the top
4415s makes for a nice belindo where you're
4417s splitting the difference you get one of
4419s each
4430s poop our pair of sorcers could actually
4432s be really good next turn too
4434s there's a lot of cheap spells that Mage
4437s doesn't really have an option but to
4439s hold on to
4442s solid Alibi actually being a big one
4444s right
4445s like if you flop flip solid Alibi with
4447s like a jake fire AMOLED it nearly
4449s becomes unplayable and that's a big card
4451s in terms of
4452s weaving it in later as the spooky Mage
4454s as you know you set up a board and then
4457s you solid Alibi to buy yourself a turd
4458s anybody yeah obviously flurry is the
4461s dream for multiple reasons very surface
4463s level reason it costs zero it's just the
4465s best one that you want to hit in a lot
4466s of positions
4468s um but also along the same lines just
4469s denying flurry from your opponent
4471s especially in a game where they haven't
4473s seen location yet you talked about it a
4475s lot of the frustration of this matchup
4477s from the big spell Mage side is that you
4479s just played very few large minions over
4481s the course of the game and spooky Mage
4484s is very well equipped to deal with that
4485s because they have lots of these smaller
4487s freeze effects they can use if you're
4488s able to deny a flurry uh by flipping it
4492s getting it cost 10 in your opponent's
4493s hand then not only do you then get to
4496s cast say a zero Mana Drake fire on you
4498s but you also then get to deny your
4500s opponent from freezing those two huge
4502s dragons that you've just made on the
4503s other side so yeah Al having seen both
4506s natural flurries used by lovestorm one
4509s is a counter breaker and now one just to
4511s deny this board
4512s bunny will be uh his eyes will be
4515s lighting up a little bit about his
4516s possibilities in this game
4521s yeah and even despite seeing both of
4523s those still goes for
4525s the solid Alibi it was uh going to be
4529s what sold out by Frozen touch or cold
4532s case at least he he knew that there was
4535s a spell in hand because of the a frost
4537s spell in hand because of the dungeoneer
4539s so
4541s um decided to go with that still has
4542s Belinda lined up
4545s um still hasn't drawn that extra uh that
4547s extra spell whether it be the Drake fire
4549s emble in the second room so it still has
4550s Belinda ready to go
4553s for that big Power Spike
4555s might be a drake buyer amulet turn
4557s though uh coming up we'll see what bunny
4559s Hopper decides to do but
4563s of storm now we got to keep track
4566s um savara
4568s is
4570s just the Wildfire for now
4572s yeah just drawing this turn so only the
4574s Wildfire at the pool at the moment
4586s yeah
4588s a little bit uh
4589s we have could just go Belinda right
4591s simplest Belinda and then
4595s you know do a pelican toss
4601s I believe it's got a a vaulted Pelican
4603s TJ actually vaulted Pelican yeah or just
4607s go highest power on board
4610s yeah that's the debate right it's
4612s Belinda this turn Which is less powered
4614s still a lot of power but it's less power
4616s this turn and that allows you to do
4617s disgusting combinations of things the
4620s next turn uh with the five Banner spells
4623s and the two Mana Drake fire amulet uh or
4625s you just go straight in now with max
4628s power and I think the reason Bonnie
4630s likes that more than anything else is
4631s that he gets to play the murloc homes
4632s game which he enjoys more than anything
4634s else in Hearthstone so there you go and
4637s uh if there's any player that if if you
4640s said I ha you need to pick one player
4643s right now it's gonna be an awkward
4646s statement but one player right now who
4649s has to pick correctly for murloc homes
4651s yeah for your band from Hearthstone
4653s forever funny half will probably be the
4655s player I'd pick
4659s and if I had done that I would be banned
4662s from Hearthstone forever
4664s you got it wrong
4669s grass picked up
4672s got flurry and Cold Case and a frost got
4674s our candida Lake and got wildfire and
4677s then just oh
4678s oh no it's the big downside that we
4682s didn't really mention right I talked a
4683s lot about the upsides and I did like the
4685s decision to throw it out early and deal
4687s with the watch pose because you know I I
4689s think honestly there's a real chance it
4692s would still be disrupting his turns at
4694s this point in the game if he hadn't have
4696s dealt with it but that is the huge huge
4698s downside no flurry now comes off the
4700s Magister Dawn grass which means he is in
4703s trouble now in terms of the amount of
4705s damage he's taken this turn
4707s this is some trouble
4710s I Joe I nearly said Trump trouble but
4713s I'm like you know what I'll if TJ wants
4715s it he can have it and there you go
4716s you're obliged oh I wanted it yeah
4723s there's a lot of damage Coming Love
4725s Storm's way
4728s and knows that the plugins
4731s off the board just to limit board space
4735s for bunny Hopper which is smart funny
4737s yeah ping one of these off in Belinda
4739s but right it limits Sports base it also
4742s creates lots of flexible options for
4745s reckless Apprentice lines on the
4746s following terms right with the the hero
4748s power The Reckless Apprentice in various
4750s sequences also has the snow flurry to
4753s make it zero as well but I do think
4755s primarily yeah the limiting of board
4756s space is the number one concern
4770s [Music]
4778s nobody should know that it's solid Olive
4780s and now because picked correctly on the
4782s murloc homes in the opening hand solid
4784s Alibi true yeah
4787s or I don't know because there's also the
4789s information that frostweep dungeon here
4791s pulled a frost spell that's still in
4792s hand so it could be either
4794s he could think that he has a 10 cost uh
4797s Frozen touch or a 10 cost
4800s a solid Alibi or
4804s just that the solid Alibi that was in
4806s the opening hand is the one that got put
4808s to 10 costs does have that information
4811s at least at the very least
4814s okay what's that is that
4818s way
4819s so full yep one
4830s foreign
4837s two
4856s um wants to take out the interview
4863s sure yeah okay fair enough denies a lot
4867s of extra damage from the one ones
4868s particularly if you're playing solid
4869s Alibi right this does make a lot of
4871s sense yeah
4876s all right
4879s love story has been through a lot of his
4880s attack so Bundy Hopper
4883s um has to have more dress on his mind
4885s now
4886s when thinking about the turn yep
4892s so
4893s I guess Drake fire AMOLED but look for
4897s oh okay
4899s yeah 12 Health there you go
4903s yeah as long as you're hitting it twice
4906s it's helpful hitting one 12 Health
4908s minion actually isn't helpful here
4909s against mordrash at all really because
4911s of the love storms just going into 10
4913s Mana next turn anyway uh yeah you just
4915s pick one up
4918s time runs out on me
4930s kick me pick me
4933s okay so if you expect more trash then go
4936s get the solid album out of the way hey
4938s guys so I'm just gonna make sure that
4940s you're not really feeling any damage to
4942s my face in the process yeah very small
4945s timing I think on the solid Alibi for
4947s sure
4949s make sure that love storm cannot even
4952s think about setting up some kind of
4953s counter push with the more dress this
4955s turn and start ripping those pings at
4957s face
4958s Ping's starting to get up there of
4959s course even with the nerfed Magister
4961s Dawn grass hero power
4963s still a scary Prospect
4973s yes this is solid hour by wildfire
4981s and
4983s if my calculations
4987s I guess we'll find out
4992s and Wildfire okay I was right I should
4995s just stopped it sold out by a wildfire
4998s they just believed in yourself TJ
5002s my brain was trying to tell me no just
5004s stop that's it
5007s I was like no there's three
5009s it's a Perpetual state of TJ's existence
5012s honestly his brain just going no just
5014s stop what are you doing
5018s than my being my soul being like can't
5021s stop won't stop
5026s it's all big
5029s I guess it is hey oh
5035s all right Rune is lethal every time
5040s wait how
5042s the dragon it's gonna give you a bunch
5044s of discovered cheap spells ah I got you
5047s got you gotcha
5052s foreign
5063s what does that mean in his initial
5066s reaction
5070s oh
5072s f porn is pretty here we go our missing
5075s start here actually this creates some
5077s potential
5081s yeah shooting star the skeletons yeah
5083s yeah yeah yeah yeah yeah yeah yeah yeah
5084s yeah yeah
5098s TJ called it his brain did not stop him
5102s he said some words and they were nothing
5105s short of a prophecy Rune of the archmage
5108s is always lethal
5112s even had a second Rune fantastic even if
5116s you just I just did not need three more
5118s damage or four more damage
5121s um yeah and uh
5123s even after you said it when you said
5125s your generated spells suddenly I was
5127s like you know what he's kind of right
5129s here and I started thinking about the
5130s option of like love storm let that board
5133s hang around
5134s with both of the dragons on the board
5137s right so he knew for example that there
5140s were two spells in her he like that
5141s information is all clear wait did he
5143s know that the second one is there
5144s because one of them was drawn naturally
5145s one of them was drawn from Belinda so he
5147s knew there was at least one spell in
5149s half I knew there was one yeah yeah
5150s there was one Rune in here yeah right
5152s okay which I think is probably tips over
5155s the line of being fine so I think if you
5156s know that two spells are in hand and one
5158s of them gets cast for zero because of
5160s the calicos then that's actually lethal
5163s very often right in that situation
5165s because of the pings coming out from the
5167s other Dragon but in the case where you
5169s only know about one it's probably more
5171s understandable he wanted to milk the
5172s more dress for more value still a huge
5174s risk I'd put it in the category of
5176s um because the ability to clear the
5178s majority of that board was definitely
5179s there
5181s um but still really really interesting
5182s position and Bunny Hopper just getting
5183s the beautiful outcome with the generated
5185s skeletons from the deathborn uh then set
5188s up with the breath from his own hand
5189s which can hit friendly minions spotted
5191s instantly by bunny Hopper and that means
5194s he goes one one game away from taking
5195s this series
5197s yeah very nicely done
5200s and you know like even just like one
5202s like like a first flame cast or
5205s something you know I was like yeah yeah
5206s it's there's a lot of ways to just add
5209s like just a couple of cheap spells to
5211s the hand you just have to not cast a
5213s mask in order to
5216s like first first spell Mass polymorph
5218s all right well there goes that plan yep
5221s um but nice little spot by bunny now
5223s last Decker mid-range Shaman probably
5225s the deck that I have the least amount of
5226s faith in but
5229s as Raven would say if you play glug you
5233s you win there's just not a deck that
5237s deals with glug right now like it just
5239s doesn't happen well I'm pretty sure in
5242s the Raven lore right there are certain
5243s things that exist in Raven like you know
5245s if your opponent plays scale of inyxia
5248s you lose the game immediately I'm pretty
5250s sure that if you play glug you win
5251s because it's unkillable is against
5253s Hunter specifically in Raven lore and
5256s not against the rest of the field
5257s necessarily but if you think about it
5260s yeah maybe not Mage
5262s um because Mage just is one of the best
5265s deck said dealing with minions in
5267s general even if they just freeze it
5268s forever but like I look across at some
5271s of the other decks of the metagame it's
5272s like how do you ever kill the glug
5276s um you have to have like a very specific
5278s set of cards in order to do it uh
5282s wherein glug is just one card just I
5285s have seven Mana I play my glog
5290s Raven lore Jesus
5295s is this how far we've Fallen
5299s let me check the book of Raven law
5305s proclaims that glug only beats Hunter oh
5308s no Raven actually currently confirming
5310s is especially against Hunter but in
5313s general too shattering
5317s I feel like Raven doesn't even control
5319s Raven lore anymore he he's just a
5322s preacher of it but he he just takes his
5324s own interpretations from the book of
5326s ravenlore I mean Raven doesn't even
5328s control how his own surname is
5330s pronounced so I don't know if you have
5332s high expectations of what he's actually
5334s in control of
5335s ghouli
5340s the whales of these covers chill me
5353s is that like
5356s is there just a one-up frame stir in
5359s this timeline is it really happening
5361s yeah it was it was even highlighted in
5364s the key cards TJ that's in there so I
5368s was playing some like I was playing some
5370s Arena last week and framester for some
5372s reason is offered like a lot as a choice
5374s in Arena and uh I was like huh this
5377s car's a pretty good Arena card
5380s oh you get framed oh it's so good get
5384s framed idiot it's just a three bed of
5387s three three
5391s well TJ's having a good time I'm glad
5399s you know if you just draw it as a
5401s one-off in your 40 card deck and you
5402s slam it on curve and then your opponent
5404s immediately draws the framed cards from
5406s their deck because they're playing 30
5408s card deck like an idiot obviously if
5409s they were playing a 40 card deck like a
5411s genius they'd have so many cards in
5414s their deck that they wouldn't draw the
5416s framed cards why wouldn't you play
5425s strictly an advantage yeah imagine just
5429s voluntarily pyroblasting yourself in the
5431s face at the start of the game teacher I
5433s know
5434s he's got three minutes oh geez this is
5438s great
5441s it's the best card in the game
5444s but he's a genius
5452s oh my gosh
5455s this is great
5457s this is the best day ever
5463s it's just 11 damage on board TJ have you
5466s noticed I know
5468s in lovestorm still only has four Mana
5470s next turn
5479s presumably this one has to be minion
5493s I don't hate the trade here
5497s funny says no however
5502s just dead
5505s we didn't get framed I know you can go
5507s he can go Finley
5510s um okay yeah
5516s kind of the perfect solution because you
5518s coin first so there's no way you just
5520s fully play yourself in this situation
5523s right yeah you just put you just play
5524s the Finley and it works you get the
5526s knowledge first
5529s what is happening
5531s the animation you mean
5533s just like a Maelstrom yeah there's just
5536s a thinly hole
5539s the board
5541s oh no farted come on go in there yup
5545s there we go
5547s laughs
5548s she just broke
5551s he broke our Stone
5554s the entire world just got disconnected
5556s from Hearthstone right now Finley Love
5559s Story opened up a love story exactly he
5562s ripped a hole in the space-time
5563s Continuum and caused the IRL love storm
5567s and then Varden just plummeted into it
5569s and the world could not handle it
5571s anymore
5585s do I have to deal with board at some
5587s point
5589s yep
5590s and hi buddy Albert could just go for um
5595s macaw in this instance
5599s true or ah I don't know maybe just
5603s mutinous just play make your strongest
5604s play and then McCall with the muteness
5607s is just so good in general against Mage
5610s right mutinous the atar effects like
5612s getting rid of those key minions the
5613s minions are so individually powerful
5616s particularly when you get to this point
5617s in the game where you know the likes of
5619s the dungeoneers and so on will be played
5621s already like you're you're getting
5623s Reckless Apprentice quality cards or
5625s better most of the time with a mutants
5627s and I'll do
5630s yep
5632s next turn you just do it again
5639s if there even is a next turn right
5642s yeah love storm currently does have to
5645s find the solution
5646s making that beer next turn
5653s crazy it just might work
5658s in terms of spells played the dawn grass
5660s would just cast a wildfire in either a
5666s I know Wildfire Frozen Touch Arcade
5668s intellect that's it
5670s one of each
5673s been in tighter scrapes Reno
5679s it might have to be that
5684s I mean even just as a five armor right
5686s five armor and potentially a flurry from
5689s the draw
5690s true yeah
5695s [Music]
5698s no it's back
5699s the Finley hole has returned
5705s have an idea
5709s oh Flory
5716s 18 days
5723s just being drawn towards the love storm
5727s it just looks so bright and well look
5730s directly into the love storm t-shirt
5743s just eat another one
5746s um
5750s okay
5752s hasn't been nearly enough pings right
5754s from more trash
5755s nope
5758s in fact maybe not any
5761s it is not Juiced
5773s okay gotta look for another Beast
5778s old life Drinker oh yeah what you love
5782s to see it
5784s that's actually lethal setup with the
5787s life trigger yeah as long as there is a
5789s board space available and there isn't a
5791s solid Alibi and a full freeze
5794s yeah
5796s which is a very difficult thing to do
5798s yes it actually
5803s get the honorable Kill by being his own
5805s face
5806s now it's at uh four now
5809s so actually while
5812s right yeah cause wildfire and then well
5814s uh more Yep so reckless Apprentice
5822s and then the caverns were played first
5824s so it will kill the Macaw but then the
5827s life trigger from hand
5830s yeah full phase four to a stag and then
5832s five to everything else will be the full
5834s clear but then that light Drinker is
5835s gonna pick it up I don't think yeah all
5838s right buddy I don't think life Drinker
5839s was necessarily the intended pickup but
5843s there was a couple of good outs there
5844s right like life Drinker definitely one
5845s of them but he may have considered it as
5847s well uh but obviously Beast can give you
5849s smothering starfish as well right which
5851s is another very useful way that you can
5853s get out of situations like that where
5855s your opponent's just going to freeze
5856s down your board instead with flurries
5858s and location and whatever else so kind
5860s of two for one value there if bunny was
5862s specifically looking for that live
5864s Drinker then congratulations you
5865s absolutely hit it but uh yeah for Khan
5868s off the top so yeah
5871s he played the life trigger just to let
5873s love sort know how smart he is exactly
5875s yeah I mean he he played the love
5877s Drinker to let love storm know how smart
5879s he is and he gave the old Temple tap to
5880s let us know how smart he is you know
5882s like you've got to make it clear to
5883s everyone and all while avoiding
5886s plummeting into the love storm that's on
5888s the board as well it could be extra
5890s commended so yeah really clean Series in
5893s the end from bunny Hopper I said it
5895s after game one right it was a brutal
5897s game one nothing really happening for
5899s the deck with Rogue uh but I think bunny
5901s a an experiencing a player being
5904s experienced enough jackpot Rogue player
5906s to know that's what he signed himself up
5909s for by bringing that deck to this
5911s tournament right like that will that
5913s will have happened in one game in this
5915s tournament on average right the entirely
5917s made up numbers but those games happen
5919s with that deck where you just break and
5921s nothing happens so I think if your
5923s preparation is strong you should
5925s understand that that's not a big deal
5926s and if anything else to get it out of
5928s the way in the very first game of the
5930s tournament and then sweep the rest of at
5931s the series you know might feel like
5933s bunny Hopper as being in a in a good
5935s position overall but jackpot Rogue in
5938s the end getting the job done with a very
5939s very powerful uh game straight
5941s afterwards and then that frame stuff in
5944s the in the shaman TJ absolutely good
5947s absolutely hard carried that game
5951s just a one-up framester just thrown in
5954s there 40 card deck trials it two frames
5958s in the first three three turns after it
5961s was played one all from a dungeoneer
5965s ah unbelievable unbelievable very cool
5968s uh series though uh a lot of
5972s a lot of fun stuff it's it's just so
5974s refreshing after yesterday which was
5976s just Tempo Rogue and imp warlock like
5979s all incurs were like like all day
5982s um it's just nice to see uh
5984s nice to see some fell fires in the hole
5986s you know just a good old fell fire in
5988s the hole a good old Findlay hole
5991s good old framester right this is this is
5994s what we're here for this is what we're
5996s here for right okay you caught look you
6000s can't Riff on the idea of holes and then
6003s naturally pass the conversation to me
6004s and expect me not to get fired in this
6006s situation okay TJ that's that's why I
6009s was like I was about to go to a break I
6011s was like okay let's all have a follow-up
6012s on this
6013s I got I just gotta move on I gotta move
6016s on and they're telling me right now
6017s there they go yeah go out of it they're
6019s like get out yeah
6022s um they care about you sovel that's
6023s that's basically what what they're
6025s saying they care about you they want you
6026s to keep casting Hearthstone uh but yeah
6028s that's only our first match of the day
6030s in the books uh by this time yesterday
6031s Abu Gaba was already done playing to
6033s Otis group
6034s um so we have a lot in store for today
6037s before we jump into the second initial
6039s match uh of Group C here we are gonna
6041s have to go to a quick break but don't go
6042s anywhere lots more action to come here
6044s from the fall Championship right after
6046s this
6048s foreign
6055s [Music]
6063s [Music]
6069s [Music]
6081s foreign
6084s [Music]
6122s thank you
6124s [Music]
6144s foreign
6147s [Music]
6174s foreign
6176s [Music]
6200s foreign
6205s foreign
6207s [Music]
6239s foreign
6241s [Music]
6258s welcome back everybody to the Masters
6260s Tour full championship and already
6262s setting the pace for the day is going to
6265s be a very different speed to how he
6268s rattled through yesterday and with me
6270s today it's not Flamingo Friday anymore
6272s it's summer Saturday I guess from Derek
6275s how's it going Derek good uh excited to
6278s be jumping back into the action today
6280s and uh I think you laid it out pretty
6282s well the meta today looking very
6284s different from what we saw uh from
6287s yesterday where it was you know pretty
6290s aggressive not super aggro only really
6292s seeing
6293s um habugabu and
6296s uh tansoku going for the full-on aggro
6299s lineup where today things taking a much
6300s more slow pace overall and we're also
6304s getting a better look at some of our
6305s APAC Representatives uh here today with
6309s uh zochi and uh ayojiru uh Suchi I
6313s believe being our lone South Korean
6315s representative here at the uh the full
6317s championships uh whereas there whereas
6320s sorry there is of course a very strong
6322s Japanese representation further
6325s bolstered by aojiru today yeah the
6328s Japanese representation just gets larger
6330s and larger every tournament it seems I
6332s remember casting the the Japan cup when
6334s they had a big celebration of course
6336s Japan was about two years behind in
6338s getting their own language version the
6339s client and I think you were with me who
6341s did the Japan cup it was like a big deal
6343s and one or two Japanese players were
6345s quite good and we thought oh yeah yeah
6346s it might be quite good in the future oh
6348s my I don't think we expected how great
6350s that whole nature is going to be at this
6352s point they are just dominating the scene
6355s at the moment
6360s even more ridiculous yeah it's true and
6363s the thing is it's not only like they
6364s have good BG's and good standard players
6366s it's like they're the same people a lot
6368s of the time dominating both like Aloo
6370s temu being very emblematic uh of that uh
6373s but as we can see here zochi uh from
6375s what we can gather pretty well known in
6376s the Korean speaking Hearthstone scene uh
6380s but to to me a little bit less so
6382s admittedly haven't seen uh not all too
6384s familiar with him because you know with
6386s the 4242 record of Master swords we're
6388s not seeing too much of him towards the
6391s top of those Masters tours in the top 16
6392s where players get very very memorable uh
6395s however the top 16
6397s um uh murder at Castle nathria and of
6399s course having made it through with a
6401s 17-8 record very impressively through to
6404s here today uh does I think show Got What
6408s It Takes and I'm curious to see him in
6410s action with him being one of the few
6412s players to have this kind of full-on
6414s aggressive lineup here today that served
6417s our players pretty well yesterday right
6419s habugabu in particular yeah I think it
6423s might be a different story today it will
6424s be interesting to see because they're
6425s sort of smashing into each other
6427s yesterday to some degree in Habu gabri
6429s just went even faster whereas today
6432s there is a good smattering in in both
6434s groups of a slightly more controlling
6436s looking lineups um so it'll be
6438s interesting to see just how good these
6439s decks are very similar sort of stuff to
6441s yesterday you see the curse warlock
6443s basically in every lineup there's gonna
6445s be one or two exceptions that I'm sure
6446s but yeah it is kind of the meta-defining
6450s deck as you mentioned yesterday
6453s exactly yeah uh I was listening to a
6456s little bit of the uh the coverage the uh
6459s hunts race is doing at the end of the
6460s day yesterday where he's doing like a
6461s kind of alternative watch party with
6463s some of the uh uh the other uh players
6466s and Abu gabou was dropping in and they
6468s basically just spent like 20 minutes
6469s just trashing on warlock just like this
6472s infersible look is garbage you should
6474s never ever bring it and so far I mean
6477s they are being Vindicated it would look
6479s like because it has definitely been
6480s struggling despite being the as I said
6483s The Meta defining deck in my opinion uh
6486s but taking a look at aogira not to brush
6487s over him too much as he is not only a a
6491s very prolific player uh but also a
6494s Caster as well which he wouldn't need us
6496s to tell you just uh because that jacket
6498s that you can see in his picture and his
6500s attire that he wears when on camera
6501s while playing tells you everything you
6504s should know taking a a leaf out of
6506s frodan's book and just looking
6507s impeccable every time he comes on camera
6510s and we love to see it players making an
6513s effort and uh repping the casters
6516s showing that we got what it takes uh or
6519s at least you know Gia did before she did
6522s retired yeah yeah she's still retired
6525s yet we have until um at the end of the
6527s year I think before we we fully
6530s um have to depart with Gia but uh well
6533s yeah it's intense depends on any given
6537s day but you're largely speaking indeed
6540s uh go to open up with this ping Mage
6544s um what can we even say about it that
6546s hasn't been said this this starts to
6549s look more and more settled as a deck as
6551s time has gone by to the point now where
6553s there's there's nothing at all
6555s surprising in there well there is a
6557s shattering blast uh which is a very
6559s spicy Tech uh in my opinion and to see
6562s Finley not being the card cut uh is also
6566s quite uh interesting to me I can very
6568s much see where they're coming from I
6569s think a lot of these decks uh sorry Mage
6571s as subtle was laying out does not remove
6573s minions its removal is absolutely
6575s atrocious the only thing it can really
6578s do being stall which while that is you
6581s know reasonably good most of the time
6582s being able to chew through big minions
6585s from buff priest Naga priest in
6588s particular very very important and you
6591s know actually killing minions against
6592s Zoo can be a pretty big deal as well
6595s because what you can just kill them off
6596s to stall for as long as possible they
6598s can still make use of Minions on the
6600s board even if they're frozen mainly
6602s through the use of impending catastrophe
6604s to draw the rest of their deck so I'm
6608s curious to see how the the tech will
6611s work out for aogiri as we say uh hello
6614s to you too
6618s I'm a big fan of Finley in a lot of
6620s decks at the moment I think because
6623s there's so many fast decks just sort of
6625s snowball if you don't keep removing
6627s stuff as you just described I think that
6629s Finley is now using it's it's kind of
6631s intended purpose of don't like this hand
6633s give me a new one at the cost of a card
6637s um and I think that panic button for the
6639s slightly slower decks I want to call
6640s them all slow but the the slightly
6643s slower decks I think they need a panic
6645s button now I think they need to go okay
6646s I just need to find X immediately
6649s whereas in the previous metas maybe not
6651s so much because the decks are a bit
6652s slower you had time to sort of just draw
6654s your cards naturally so I kind of like
6656s it at the minute
6657s I agree yeah yeah I would not
6660s like to cut thinly from the deck like in
6662s the ladder list that you're playing that
6664s doesn't need specific text I absolutely
6665s believe Finley deserves its place mainly
6667s just because turn six if you don't have
6669s the hero card in hand you just play
6671s Finley and you get a full out of five or
6673s six cards in order to try and find it
6675s which is worth uh a very large amount
6677s indeed uh but getting things going here
6680s for ajiro talking about this matchup
6682s more specifically which I've played
6683s quite a lot of on ladder I think it's
6686s closer to a 50 50 than most people would
6689s give it credit for like the default
6690s position is to say that warlock is in
6692s the lead because they have a nice
6694s aggressive start if they can just do
6696s five to ten damage in the early game is
6698s all they really need to do maybe closer
6701s to 10 to be on the safe side and then
6703s draw some cards with impending
6705s catastrophe the curse is just absolutely
6707s dominate the game because Mage has no
6709s defense against it solid Alibi does not
6711s work against curses in a very annoying
6714s interaction where bio only protects you
6716s on your on your opponent's turn and
6718s curses actually do the damage on your
6720s turn uh so if you don't get off to a
6723s very fast start the Mage is in some very
6725s big trouble but Hans specifically like
6728s this for aajiru can very much get the
6731s job done he's spending all his Mana he's
6733s got the proactive cards at the start in
6736s the form of minions card draw hero power
6739s buff with the Wildfire what he needs now
6741s is the stall so that these minions can
6744s start going face because even as early
6747s as now on turn three you want to be
6749s setting your sights on getting that
6751s counter lethal as quick as as quick as
6752s you can yeah um obviously in part the
6757s stall is the minions but as there's not
6759s gonna be many more like you say
6760s protecting and getting them some damage
6761s six or seven here and there is a huge
6764s amount of damage always amusements won't
6766s so bad of Rogue in general that just a
6768s load of piddly little minions can get so
6771s much damage done so quickly when they
6773s get rolling but he has had to trade them
6775s all in he has had to
6777s um
6777s do the thing clear the board and in
6781s general he would expect to be in a good
6783s position going into next turn as well
6784s but as it happens uh zotia has got quite
6788s a lot to do here
6789s uh you can just dump these One Drops if
6792s he feels like it on the board
6795s kind of interesting right because the
6797s main thing that AJ would be afraid of
6798s his mischievous imp for just an
6800s immediate dump of nine nine worth of
6802s stats
6804s but Sochi can kind of make mischievous
6807s input home in a weird way in a weird way
6809s with flaming flame imp librarian and
6812s then you could even toss in the grimoire
6814s on your remaining imp on the board if
6816s you wanted to clear things up and then
6818s you have three three attack Minions on
6821s the board that are attacking for quite a
6822s lot of damage and basically some form of
6826s heavy development on this turn is
6828s definitely what you should be looking at
6829s and it leaves aegiro in
6832s a tough spot he came so close to getting
6835s that dream start I was talking about
6836s where you can just start freezing the
6838s board launching all your burned face but
6840s she was just a little bit too efficient
6843s in this early game and so now we're
6845s looking in the kind of position where
6846s Frozen touches need to be used on
6848s minions or flurries need to be used
6851s before they've upgraded to rank two it's
6853s like that kind of awkward spot where
6855s you're so close to Breaking Free but not
6858s quite yet yeah and again that was so
6860s important that he had that board for the
6862s start of the game but one more turn
6863s would have been so huge
6866s um and this is gonna be a huge turn as
6868s well this the two cards that's actually
6870s likely to draw here are going to be
6872s absolutely vital because he is out of
6874s stuff the flame imps you know not really
6877s going to cut it going forwards
6879s and this is going to be the crucial turn
6882s in game one I think coming up
6885s air Jerry with a very tempting looking
6887s flurry here I have to say even though
6889s it's
6890s underwhelming compared to what flurry
6892s can do you have savara in hand and
6896s getting another flurry back is pretty
6898s good I would say at this point when you
6900s can just go flurry flurry on turn five
6902s and probably freeze their entire board
6904s or the vast majority of it
6907s Grand flaming flaming go take 12 horn
6910s now we're talking
6913s do you do though I think you just have
6915s to tap and see where you're at
6919s yeah I agree I mean you know could go
6922s imp bran yeah uh talking seriously but
6925s uh I just don't think you have enough to
6927s go alongside that we're getting to that
6930s point in the matchup where we'd rather
6931s say this brand for uh lady dark vein
6934s just yeah and a huge burst of damage
6937s this might even just be location and go
6940s and then wave the turn after and then
6942s start developing again turn seven which
6944s is where you start having to think are
6946s my curse is really going to do it which
6947s they are by the way but you start having
6950s to panic a little bit here as the as the
6952s wall up
6953s if you're going to go for that game plan
6957s and now things starting to look a lot
6959s more interesting for aogiro where both
6962s his minions stuck on the board in this
6963s town because of his very aggressive use
6966s of the flurry
6968s and he can actually start looking at
6970s just sending these minions face pretty
6972s soon stalling out the game the fact he's
6974s one minion off being able to play an
6976s activated savara really does hurt
6978s because he'd love to get those flurries
6980s again for this turn
6982s um but the the headline is his opponent
6985s is getting kind of low like he can get
6986s them down to
6988s what 15 lower if you want to do on this
6991s turn even which is really quite a
6994s precarious Health total for zochi to be
6996s on
6997s stop
7000s decision time as well now because it's
7002s wave turn coming up double trade kind of
7005s plays around that but that five to face
7007s like you've just described is so
7008s tempting
7011s face like you could trade the librarian
7013s sure but uh the Syracuse I'm very much
7016s not
7017s interested in trading and I think ajiri
7019s is the aggressor here with two flurries
7021s in his Commander savara just no more
7023s minion damages getting faced from here
7025s on in
7028s I think that makes me interested here is
7030s he saw the tap last turn which is a bit
7032s of a wave signal
7034s but yeah he's going to hit face
7037s it's worse against the clears admittedly
7039s your opponent can trade into the
7041s Reckless apprentice and then go
7044s Abyssal wave or I guess Tams and it's
7047s not quite so bad in terms of the clears
7049s but I yeah as I said I just think this
7052s is more important at this point for
7053s ajiro who needs to get aggressive before
7056s the curses start stacking up too heavily
7061s yeah
7063s looks like easy enough wave turn what's
7065s the other option that I'm missing
7069s meanwhile doesn't seem to cut it brand
7071s doesn't seem to cut it tap seems
7073s terrifying
7079s both players really trying to do the the
7082s napkin maths on whether or not they are
7084s the aggressor or whether they're allowed
7086s to be the aggressor uh if they want to
7089s try and force it a little bit because
7090s it's actually here you could go face and
7092s play a bit nice absolutely you get four
7095s more damage in right you're getting the
7096s curses stacked up but then you gotta
7099s tank three more if your opponent has a
7101s frozen touch in hand you are in so much
7103s I said nice because I like The Bravery
7106s not because I agreed with the play Just
7108s to be clear here I'm not saying if it's
7109s right or wrong but um I personally trade
7112s there because I'm a coward but
7114s as you ever showed last term that he
7116s feels he's the aggressor and so she's
7118s got to be really sure to double down the
7120s other way on that against an unknown
7122s eight cards
7126s old case do you not want to go Commander
7128s Safara here because it puts you up to 10
7131s cards in hand so your opponent can't put
7133s any curses
7137s kills me I kill you
7141s sure yeah yeah okay because I guess
7143s these are likely to reactivate the
7144s Frozen touches right
7149s in the
7151s uh tams in to be able to gain a little
7152s bit of Health clear up the board stop
7154s him from just tying immediately on the
7156s following turn
7162s ER did with that play you can see it
7164s sort of unfolding now he's just kept all
7165s that Tempo on his side
7170s there's so much counting when you're
7172s playing with Slash against warlock right
7173s you're constantly going to three plus
7175s four plus five and I'm on this and
7177s where's where's the extra damage
7179s it it's kind of pure HearthStone for me
7184s a bit of everything you've got to get
7185s the temp on the board you've got to keep
7186s your wits about you you might die but
7188s you're not going to take some crazy
7190s death out of the blue like you might
7191s against other decks you can usually
7193s calculate your worst case I love it
7196s and not quite fill up his hand with
7201s Bells unfortunately we can leave only
7203s one hand space I believe which is a
7206s pretty big difference again you're
7207s getting to that point where you're
7208s expecting lady dark vein with Abyssal
7211s wave being the last spell played or
7213s brands are cool yeah and therefore
7217s I kind of like the idea of just savaro
7219s send a frozen touch face and your
7221s opponent is gonna have to heal for a
7223s crazy
7224s amount of Health if they want to be
7226s surviving that but is he counting that
7228s he's just got two turned lethal if he
7229s doesn't yeah if he just goes for it now
7232s I think that might be what he's counting
7233s out it's really close
7235s it is close I mean Touches at The
7238s Apprentice and the pink face and another
7240s yeah yeah yeah next turn it's it's
7241s clocking along
7246s um
7247s that's true he gets one more damage face
7250s with this way and uh well not a 3-5
7252s because savara would have put one in
7253s play anyway
7255s um but like the point is if you play
7256s Savari you can just spend all your mana
7258s on Frozen Touches for the rest of the
7259s game right you're never gonna run out
7261s really at that point here we go he's got
7264s to be right
7268s yeah well it is the downside of this
7271s play is your opponent can heal up for
7273s quite a lot they get to 13 which is out
7277s of range of killing them
7279s with uh with frozen touches
7283s right you can only deal 12. yep
7286s now he has to go back to plan B that
7287s you've discussed all along as plan a
7289s which could well have been plan a which
7290s is get my hand full up it's so crazy
7294s really interesting spot
7297s obviously with a double cursing hand you
7299s can afford to fill his hand and still
7301s draw next turn that's sometimes relevant
7303s sometimes you just want the damage out
7304s of there though
7311s put a more dress lethal available if he
7314s doesn't die over the course of two turns
7316s but the not dying parts starting to look
7318s awkward it's quite tough isn't it
7320s especially as actually killing this uh
7322s zakul as opposed to freezing it is is
7325s very difficult
7327s you have to like play the shattering
7329s blast or you know ping plus Frozen touch
7331s it yeah and this is what you were
7333s talking about which is you know he
7334s didn't have to go for this oh
7337s feels awful I I just get the suspicion
7340s that
7340s ajiro didn't make use of the fact that
7342s he could have completely filled up his
7344s hands yeah for up to nine cards uh which
7347s could have played around this a little
7348s more heavily yeah you were definitely
7350s advocating for it and you can see now in
7351s action why
7353s why are you advocating for it look at
7355s the the problem she's caused himself
7357s wave
7361s that's it yeah five and six I think
7365s I think so yeah exactly five and six and
7369s again even on on this turn like he could
7371s have deliberately well this time was a
7374s little bit tougher actually I think
7375s maybe there wasn't a way to to stop
7377s precisely this hand but I was looking at
7379s leaving the minions in play playing
7381s savara and then freezing them with the
7384s flurry that you would have gotten
7385s because then even if you leave one of
7387s the curses in hand
7389s you're taking three damage but you're
7391s not taking five or six damage because
7392s it's a smaller curse that's in your your
7394s hand for an extra turn very very
7396s interesting game actually to to start
7398s things off between such an age you and
7400s one that I I do have the suspicion that
7403s AJ could have won yeah if you just if he
7405s takes the safer like I was all four it's
7407s like wow what's the chance there's
7408s brands are cool there he'll be fine he's
7410s got lethal coming up but he
7412s may be I think your way the more I look
7414s at it it's just well you've got the two
7415s turn lethal or the three turn lethal
7417s however you want to Define that anyway
7418s so why not just take Ryan you'll be safe
7420s because you've got the guaranteed win it
7423s doesn't matter when you win so yeah uh
7426s You've Won me around there having seen
7427s that in action I'm glad we've got to see
7428s it in action as well but zochi with the
7431s 1-0 lead and it will continue this Demon
7433s Hunter deck that yesterday was a
7437s catastrophic choice but
7439s this is not the Relic version right this
7441s is just a straight up aggro which is a
7443s bit better
7445s yeah indeed
7447s um man sorry I'm still trying to work
7449s today I promise I will move on I think
7451s is like I just want to be fair to him I
7453s do think his line of play in The
7455s Apprentice did actually give him lethal
7456s around touch of the Nath resin which my
7459s line maybe did not which is uh a very
7462s worthy point so you know when you do you
7464s play around one thing you stop playing
7466s around the other I'm sure there are
7467s positives and negatives to to either
7469s Play It's just with that specific
7471s outcome an alternate line would have
7473s been better but perhaps for ajiru to be
7475s fair to him he was playing around
7476s something else but moving on to game two
7478s as you said with the uh the aggro Demon
7480s Hunter versus the Mage a uh a deck that
7483s has the Mage I'm pretty sure I would be
7485s a little more scared to play against
7487s than the The Relic version which is a
7491s lot a lot slower by comparison Derek the
7494s leading
7495s um opponent of hating on Relic Demon
7499s Hunter
7500s and backed up quite well yesterday with
7502s the stats of it just losing every I
7505s didn't see the last series I don't think
7506s but losing every game where it wasn't a
7508s mirror match before that at that point
7511s it's absolutely ridiculous yeah it was
7515s the aggro version was played by Habu and
7518s yeah it was a bit different bam hit
7519s people yeah tansoku was admittedly
7522s struggling for a while as well uh losing
7525s three in a row versus uh Glory but I
7528s felt like some pretty rough draws to to
7529s have helped him along uh but Versace
7531s this is looking like a real nice
7533s starting hand but uh plenty of early
7536s tempos and a real nice uh refill on the
7540s sightless magistrate of course
7541s afterwards but that all has to contest
7543s with once again perfect Mana expenditure
7547s from aajiru for most likely the first
7549s four turns of the game at least
7551s yeah this is something I have really
7553s missed in Hearthstone that's only I feel
7555s come back in the last sort of set or so
7557s which is opponent does something really
7560s hard to deal with how do you hang on
7562s against it for a few turns like just a
7564s 5-4 wedged out in the very start of the
7567s game can I build a board can I freeze it
7570s enough can I sort of stabilize I think
7572s that's something that we haven't had for
7574s a while it's just been people
7576s slowly developing boards with the
7578s exception of a couple of classes of
7580s course but I love this sort of play
7584s can hold it off for the moment right
7587s yeah scary of course this board
7590s but with uh Knight cloak sanctum on the
7593s next turn to freeze it once again
7594s Apprentice on turn four and then plus a
7596s trade from the skeleton should be able
7598s to clear it off as well it's uh
7601s I am perfect start to the game don't
7603s have to clear off immediately just have
7605s to not take 20 damage from this stupid
7607s thing you'll be okay for a while
7611s is the the mini combo that Demon Hunter
7613s has this sort of empty your hand fill it
7615s up thing going on at the moment I'm not
7617s sure how strong it is at the moment one
7618s of those things we will keep an eye on
7619s though these cards are going to be
7620s around for another year it's one of
7623s those things that eventually will
7624s probably just break and be really really
7626s really ridiculous
7628s okay now we want to look a little bit
7631s more optimistically uh at this Reckless
7634s Apprentice just slamming it on turn four
7635s uh it doesn't feel quite worth it
7638s anymore as I am much more liking the
7640s idea of getting both of these wildfires
7642s down and they're getting a three damage
7644s AOE alongside it with a magic Dawn grasp
7647s to follow up as well as there's a pretty
7649s big 50 50 coming up in order to be able
7651s to clear the board and I think from
7653s aogir is slightly preemptive reaction we
7655s can guess the result yeah
7658s yeah he doesn't hide much does he I love
7661s to play him at poker
7663s just get down he starts dancing on the
7666s table
7670s okay so that's the initial wave dealt
7673s with which obviously is is fantastic
7675s news for Asia still on 30 with Dawn
7678s glass which you pointed out in hand and
7681s Sochi really needs to
7683s decide now whether there's any other
7685s plan B the plan a just keep making waves
7689s of stuff and hoping they don't get
7690s destroyed Plan B may be something
7692s involving fell spells
7695s yeah so he sung twice so far this game
7698s which makes the the kirchers demons hmm
7701s three fours but I guess you have a
7704s pretty easy way to swing again on this
7705s turn with just yeah slithers beer
7707s barrage metamorphic swing as well he
7710s starts dumping your hand and just sets
7712s up for the best possible catchers and
7714s this is kind of what I meant by I called
7716s it Plan B but not just mindlessly
7718s playing your biggest thing and hoping it
7720s gets there actually
7722s accepting you're playing it's Mage your
7724s big stuff probably isn't getting there
7726s you've got to play a longer game now
7729s foreign
7731s ER is making out by slamming the AI uh
7735s probably I would end up on the same game
7736s plan just to get it in the pool for Dawn
7738s grass meant to be a little bit more Mana
7739s efficient on this turn but Reckless
7741s Apprentice was still tempting here just
7743s to get a 3-5 in play
7746s but I guess when you factor in the
7749s cartridge is very possibly going to come
7751s down on this
7752s yeah
7754s makes sense
7756s okay
7758s of Being Greedy with a Curtis size is
7761s all I can go for here
7765s I mean even bigger minions because he's
7767s got so little stuff left in his hand
7770s I know he's going to refill it again
7781s hopefully draw
7785s because that's his first Frost spell I
7788s believe
7789s um oh okay yeah which means that for for
7791s next turn no matter how big the board
7793s well I would say no matter how big but
7795s up to four minions being played uh you
7797s can just go flurry Dawn grasp and it
7799s will obviously reactivate on the Battle
7801s Cry
7803s which means I'm thinking hey jira is
7805s looking very very safe here to the point
7807s where he was even playing I think with
7809s the idea of sending that ping face
7810s because he does just have Dawn grasp
7812s into more dressed two turns in a row
7815s um as on the side of caution which I do
7817s believe is uh prudent in this situation
7819s uh but it does demonstrate just how good
7822s of a position I think he's in here I'm
7825s wondering if social here is completely
7826s given up with winning with minions I
7828s want to see if this comes down which you
7830s would expect or if he does something
7831s really weird here
7833s I I do think minions should be his
7836s uh
7838s uh first Port of Call here because we
7841s can see there's flurry plus Dawn grasp
7843s uh zochi does not know that right from
7845s where he's uh it's just gonna be Dawn
7847s grasp with a wildfire and an AI which
7850s means you get to punch them for like 10
7852s damage on the following turn very very
7854s importantly
7856s um with the flurry plus the dawn grass
7857s that's not gonna be a possibility uh but
7859s I do think from uh zochi's perspective
7862s sorry it should be million Millions
7865s which is getting larger it's going to at
7868s least make two half decent things
7871s you can't see spell as well giving him
7874s his maximum outs
7883s you see with a lot of damage in the next
7885s Double turn that the Jace does appear
7887s you wish to match wits with me that's
7889s true yeah quite a lot of felt spells
7891s were already played
7896s I have an idea the only I think it's the
7898s only way he's got but
7904s yeah I agree because the most likely
7905s play
7907s unless you find some other way to use
7908s your managers ends up on cartridge this
7910s turn
7913s I guess if you are afraid of more trash
7917s yeah this is a count and decide if he's
7920s got enough stuff in there to win with
7921s Jace next turn I think you actually
7922s failed barrage and just go okay I win
7924s with Jason next turn if it comes
7926s it's a really Brave call to make to give
7928s up on your really big courtress but
7930s kind of up for it
7933s I agreed and I I think this gives him
7936s stum small amount of game yeah burst uh
7940s versus mortaresh still specifically
7946s I like this
7952s or he may just have potential lethal
7962s if you prefer the lethal I think
7965s oddly enough
7970s oh he's just trying to figure out
7971s actually if he can get an
7973s honorable kill I think which
7976s can uh
7980s oh no sorry not quite not quite plus
7982s three and then five yeah sorry it's one
7984s damage off getting the honorable kill
7985s probably a little bit uh silly to go for
7987s it anyway because I think he would just
7988s be dying on the following turn anyway
7989s but I don't know worth thinking about if
7992s you can squeak in some extra damage that
7994s way paying attention to everything here
7998s especially as this is you know obviously
8000s a full trade-in uh into the more dress I
8004s want to say not a massive deal I think
8006s at this point minions have ended their
8009s effectiveness it's so likely they can
8011s just go freeze solid Alibi ping whatever
8014s oh to clear them all up did he have the
8017s other
8018s um
8018s issue here where you could have attacked
8021s first to get the minions up to eight
8022s which would kill them all just left up
8024s at eight four but he'd have done less
8026s face damage that's what a lot of that
8027s was about maybe yeah yeah that's what
8029s I'm saying is that it's yeah yeah
8033s because the Seven Falls never ever
8035s hitting face he gave up on Minion damage
8036s a long time ago it's just been
8039s trying to make sure your opponent has to
8041s deal with your minions knowing they're
8042s not going to get there and then try and
8044s draw Jace
8045s that's not a solid Alibi though which is
8048s pretty much the only card that aajira
8050s was looking for Cold Case is nice
8052s absolutely in order to just uh
8057s in a little bit of extra health
8060s is down to 11 cards this is a non yeah
8062s this is a decent chance there's I think
8064s a second chaos strike as well
8068s he's counting up the cards he's
8070s wondering is it cold case or is it just
8071s rip the frost Weaver uh the frostwave
8074s dungeoneer and pray that you get the
8076s solid Alibi because if he does
8078s I don't want to say wins the game but
8080s it's so much better than the whole case
8082s he should probably win at that point
8084s does give out to his opponent it's that
8087s rare situation where they both know
8089s what's happening here
8091s actually there's other out right here
8093s but yeah with a four armor there's not
8095s like the fury plus just a couple of
8098s attacks a couple of Buffs I mean oh wow
8101s how much we're looking at now five
8105s eight ten yes it's a good job he gave
8108s that four armor oh my goodness this is
8111s close
8111s anyway
8115s gotta look for the extra damage with the
8117s Glade yeah yeah is it 12 with the plus
8119s two oh no I think that's lethal yeah
8121s yeah the Glade gives him exact
8122s [Music]
8124s ly oh the plus two sure yeah yeah yeah
8128s I was only factoring in uh the plus head
8131s yeah oh my goodness oh man brutal win
8136s for aogiro again losing on the major up
8139s deck the or sorry in a game that I
8141s thought he was going to be taking the
8142s win on uh with
8144s what I thought was just some very solid
8146s draws spending all his Mana at the start
8148s stopping pretty much all damage from
8150s coming through but the uh it's closing
8153s the game out that's proving to be the
8154s trouble for ajiru once again yeah I
8157s think this time though it was um sochi's
8158s good play that got there he could have
8160s played courteous anytime he wanted from
8162s turn six onwards and even when he played
8165s it he put 14 damage into an 8-8 to
8167s maximize face damage and whilst all that
8170s you know turn by turn basis was
8172s reasonably straightforward when you can
8174s see both hands and you know what's going
8175s on to actually do it when you can't see
8177s both hands and just go okay I'm gonna
8179s forfeit my career twist this game I'm
8182s going to maximize damage and time I'm
8185s going to make these annoying boards that
8186s I know won't get any damage into force
8188s my opponent's hand to buy me more time
8190s and that got him the accumulation of
8193s damage he got to face just got in there
8195s exactly if he misses one damage
8197s throughout that game he doesn't get this
8199s lethal that was a super game
8201s and to be fair to aajiru that is pretty
8203s unlucky to not see a single uh solid
8206s Alibi with nine cards left in the deck
8208s and he just needed one uh to very likely
8210s close out the game
8212s um
8214s I would usually bring up the idea that
8217s you don't have to play mordresh on turn
8219s 8 specifically very often a way to
8221s squeeze out more damage in that
8223s situation as Mage is to go stall plus
8226s Ping On turn a stall plus Ping On Turn
8229s nine mod plus Ping On Turn ten right
8231s which is how you just get that little
8233s bit of extra damage over the next few
8235s turns that could have been the
8236s Difference Maker the problem in that
8238s specific instance is that that would
8240s have while it froze the board left a
8243s fossil fnatic in play which just draws
8245s more fell spells and bolsters their
8246s damage further so I do think it was the
8248s correct play for age here is still to
8250s just slam down the mordresh force your
8252s opponent to find an answer to it but in
8255s the end everything just conspiring
8256s against aejiru as he queues up the Mage
8259s for a third time and gets a good hand
8261s again for the third time like wildfire
8264s and frost three fantastic starting cards
8267s and even The Reckless Apprentice which
8268s he does hold on to can be pretty
8271s effective in this matchup against the
8272s Naga priest yeah I just want to finish
8274s off out what your thought from that last
8275s game as well like the Modric being
8278s played was partly zochi's setup once
8280s again of just saying okay here's some
8282s stuff you need to get rid of or you need
8283s to freeze or you need to set up you know
8285s tempting him to play the mordoresh I
8287s think there was a lot going on there in
8288s that match on both sides all right game
8291s number three will it be a quick 3-0 as
8294s yesterday or will it be a more sloth
8296s Affair like we saw with bunny Hopper and
8298s lovestorm it can't be man hey George is
8301s doing the absolute code that's here once
8304s again this is just perfect Mana
8306s expenditure he gets the cleanest kill
8309s you're ever gonna get on this Merc water
8312s scribe as well when he sees there's no
8313s wig you can just go the wildfire that
8316s you kept secret tempos uh snow flurry
8319s 100 we just want to get a head on board
8321s and everything is going to his way now
8324s this game I'd be
8326s I won't be staggered if he loses but
8328s it's gonna be a while before he's behind
8330s uh for sure she has a massive uphill
8334s climb like I like how that slowly got
8337s more and more clarifications it went
8338s away just because it went along just
8340s because of how today's gone in this
8341s match it's like yeah yeah I won't be
8343s staggered if you lose well I kind of no
8345s actually well maybe he wins but yeah I
8348s understand entirely I think like he's
8350s winning nutty here he's winning this
8352s game 100 I just don't want to
8354s underestimate one how bad Mage has been
8357s this series so far yeah and two uh what
8360s Naga priest can do because you know as
8363s far ahead as aegiro may be on board Sam
8365s are off the top and we're back to square
8367s one we can start the game again yeah
8372s but she already
8374s deep in the tank trying to work out how
8375s to make any of this work for him when
8377s you're behind on board as this as this
8379s priest deck it is I find it such a
8381s complicated difficult day especially
8382s your opponent can just freeze the thing
8384s you do as a worst case scenario right
8386s you've got to get them to that spot
8387s before you even have the worst case
8388s scenario
8399s wow okay very interesting play here I
8401s was gonna say for here with that
8404s my instinct was to say that just
8406s damaging this minion was good enough
8407s rather than necessarily killing it
8410s because
8412s you know a uh a treasure guard is very
8414s very threatening at a one five stat body
8416s in this deck but they don't have
8417s particularly high amounts of heel it's
8419s just the hero power and so if you just
8421s damage it down to a 1-1 it effectively
8423s is a one one on the other side which is
8425s not very threatening at all and you
8427s would have got to save the coin uh which
8430s I was quite interested in uh but Ajo
8433s does admittedly make the play that puts
8434s the most stats on board immediately
8438s which sort of resets the game to some
8440s degree here obviously it resets it on
8443s turn five which is always in in favor of
8445s the the slower deck but yeah and this is
8449s the downside of a Jerry's play that
8450s we're seeing now right is on turn five
8452s or turn four sorry he has no way to
8454s cleanly spend all his mana and he just
8455s goes ping pass which is yeah exactly the
8459s kind of play that zochi needs to see to
8461s start pulling this one back yeah and
8463s look he's such his hand is starting to
8465s get there he's still missing obviously
8467s key pieces but
8469s he now has enough stuff to at least stay
8471s alive for a while draw some cards and
8473s see if they can get there
8477s I do think this is an activated more
8480s dress now though maybe one off but I
8483s think it's actually active with three
8485s pings plus a double Target
8487s a reckless Apprentice which is a huge
8489s deal once turn eight rocks around so for
8492s aogiro just hold down the fort and see
8494s if he can survive up until that point
8496s however with a nice Target being offered
8499s for the shadow word devour that's gonna
8501s start to get tougher and tougher yeah
8507s so I'll just say no wig but there's a
8509s wig is it too late it's probably not too
8511s late with a samurai as well
8519s oh man
8524s I do think you hold back
8527s on the Blessed because the plus two
8529s health I don't think is the difference
8531s between its surviving
8534s right and you do not surviving at all so
8539s although having said that if they have
8541s Frozen touch
8542s ping double trade plus Frozen touch does
8544s clear off the the two night whereas it
8546s wouldn't clear off the 11 11. fair
8549s enough yeah the three damage break point
8550s is a little bit too
8553s you see to get out of range of
8563s okay I'm very wig and two things to
8566s worry about suddenly first time the
8568s Azure has been in the spot where he's
8570s had to worry about two things in this
8571s game
8572s obviously flurries and stuff will just
8574s keep it at Bay for the longest time but
8578s when you get to that spot where one
8579s mistake and you're dead as Mage you
8582s really have to be very very careful
8584s because yeah one mistake and you're dead
8589s importantly right now Versace as big as
8591s this minion is there's no taunt uh to go
8596s alongside it like the uh
8599s baboon would be big for stats very
8602s importantly but it would also just clear
8604s off this damage which it looks like he's
8605s gonna have to deal with in the form of
8607s samaro instead which is huge if he
8610s didn't have this he'd be in big trouble
8611s because Andrew would just go freeze
8613s freeze everything goes face and then
8615s more dress will close out the game on
8616s turn eight or nine
8618s uh now however
8620s needs to freeze the board
8623s and get Minions on board at the same
8626s time because obviously more direct alone
8627s is not going to be enough to close out
8629s this game which is maybe a little bit
8631s too tall of an order
8632s yeah handmade and there as well now
8634s though to just keep this hate coming so
8637s ajiru
8641s down to freezing
8643s yeah with a savara that activates now so
8646s we can get a full freeze
8648s plus uh 35 on the board yeah and three's
8653s next turn with more dress ready to go as
8655s Corel yeah
8657s but all he really needs to dodge here is
8660s Boone
8661s uh if that doesn't come down
8665s then yeah he should be okay because he
8667s can just freeze the
8670s radiant Elemental for a couple turns
8672s sure but with handmade and wig amalgam
8675s in hand oh
8677s and there it is oh that's there were a
8681s lot of shots at it though to be fair
8682s there were so many shots at it that's
8684s true
8686s doesn't make it any less heartbreaking
8688s though sure
8697s it's definitely not over at all you know
8699s he's he's still got some powerful plays
8700s there's a more duration that's active
8702s plus the freeze which will kill
8703s everything else and then freeze those
8704s two but getting that damaged face while
8706s there's a two Mana uh sorry a two heal
8709s every turn from the hero power
8711s is really tough to do
8713s yeah
8717s all right oh solid Alibi for more time
8720s more dressing hand to remove some stuff
8724s still got the flow he's still got the
8725s intellect
8727s is he going to inflict the damage before
8729s getting hit though
8733s yeah this Prosper probably does have to
8735s be more trash I was going to say again
8737s we could look at the line of delaying
8738s more dress until turn 10 and go
8741s you know ping Alibi or ping Freeze
8744s location get an AI in there as well and
8748s then go more dress plus Ping On Turn 10
8750s but I don't think the extra damage that
8753s you gain from that is worth
8755s leaving all these minions in play it
8757s just makes it so much harder to stall
8758s out the game when your flurry isn't
8760s guaranteed to hit the two big minions
8761s and if he does more just look at this
8763s potential reload on the other side
8765s there's gonna be so much stuff straight
8768s back down he's gonna be in the same spot
8769s and not have a more dress to turn after
8771s if he does rip it now that's a good
8773s point yeah maybe because of the the
8774s refill potential you do just delay more
8777s dresch for an extra turn
8780s really close call I think
8784s and we can see age you're agreeing he
8786s reached for the AI he reached for the
8787s Wildfire he reached for the hero power
8789s and in the end just ending on more dress
8792s didn't want to do it did he but he just
8794s couldn't he waited till the Rope started
8795s burning he couldn't find anything he he
8797s thought was actually better like he was
8799s looking not to play the more dress with
8801s with everything he could do but just
8803s couldn't find a line he preferred
8805s and now this is that massive reload
8807s which is why he was so scared
8811s why look at this the damage coming
8814s through it's
8816s unlikely to be lethal I will say even
8818s with pelagos or bless being found
8820s because the attack is higher than the
8822s health already
8824s and both uh Shadowood devours have been
8826s played
8834s ah
8836s not quite lethal as you say I don't
8838s think 21 it's pretty close
8841s yeah
8842s but yeah I think it is slightly short he
8844s used to be very scared of the backswing
8845s though right he can't just necessarily
8848s plug this face because uh more dress can
8851s trade off the carrion and then five
8854s damage goes face uh ping plus an
8857s activated uh yeah Frozen touch does then
8861s just loosen the game he needs to go as
8863s well does yeah
8865s yeah ends up on the trade I agree oh I
8869s understand but oh oh it hurts yeah he's
8873s not feeling good about this and uh nor
8875s should he
8880s oh oh
8881s blast The Tickler in the oh he's gonna
8886s come down to this
8888s how much stuff can he remove before he
8890s goes for it
8893s trade him first see if you get lucky
8895s with a hit
8897s ah
8899s that bad turned off probably bad
8901s probably bad but yeah given the other
8904s options were so
8906s there's so many of them
8910s why is he thinking Finley man he just
8912s wants to go for lethal I kind of respect
8914s it like could consider going here
8918s Alibi wildfire
8922s Finley
8924s and then just try to hit Frozen touches
8927s your other solid alibi
8929s you lose a lot of the cartridge which
8931s hurts so maybe you would save on Finley
8934s for a turn
8935s ing for Reno to say you've been in
8937s tougher spots Arena I'm not sure he has
8939s okay
8944s yeah you hold on the Finley at the end
8946s but basically you're trying to get
8947s damage for lethal here is the uh the
8949s Salient part
8952s oh heel offered whatsoever for zochi you
8955s would have taken desperate prayer flash
8957s heal anything you could get your hands
8960s on yeah I mean he got the handmaiden off
8962s one of the discovers on the other stuff
8964s so he's allowed to get a bad discover
8965s later to be fair I thought to him
8969s but you're absolutely the heel there
8971s would have been Giant
8976s this has been a heck of a game so back
8979s and forth like right from turn one it
8981s looked all over then from turn five it
8982s looked all over the other way
8984s [Music]
8986s it's actually one of my favorite
8987s matchups despite the fact I have
8989s very low skill rating at this matchup
8992s yeah it's one of my favorite matchups to
8993s play from the Mage side it can be pretty
8996s frustrating to play from the free side
8998s if I'm honestly because yeah you end up
9000s in this situation where you're like okay
9002s I've won the game but I'm gonna lose
9004s I've done everything Hearthstone tells
9006s me I should do very well and it's not
9009s gonna be good enough yeah yes one of my
9012s favorite ones to watch just to clarify
9013s absolutely just give me some warlock
9015s games
9017s to see what happens all day
9025s well this is a full board clear now if
9027s he wants it if he can't find lethal it's
9028s a four Mana ping oh sorry a four damage
9030s ping and then triple threes with the
9033s flurry plus a shattering blast I want to
9036s say that probably wins him the game
9038s especially as he would have four Mana
9039s left over for multicaster uh to draw the
9042s rest of his deck
9045s this is where the fact the the minion
9048s had to trade earlier rather than doing
9050s 21 to face is kind of huge as well
9052s because is there time for such to make
9054s another 30 30 whereas if you had to make
9057s some eight eights maybe he could still
9058s be sort of scary so I like clearing up
9061s here I think
9063s I think the real question is just
9066s if you're going for that line when you
9068s go for the Ping flurry shattering blast
9070s do you end with sorceress or thinly
9076s um
9077s all right this thing's again are kind of
9080s saying thinly I I want Varden the the
9082s hero card yeah I want uh the Frozen
9086s touches as well very importantly
9093s foreign
9103s in hand I respect it
9106s um you do have to be a little afraid of
9110s snuggling into focused will to freeze
9112s your own or sorry to unfreeze one of
9116s your minions uh but of course if you did
9118s that on the radiant it would lose all
9120s the stats so I think he's essentially
9123s never dead here or you know it would
9125s take a very very unlikely outcome for
9127s him today
9129s mm-hmm
9131s you can search you guys are going well
9133s if you're looking yeah he's gonna make
9135s it huge
9136s yeah more bigger is more better
9140s but age you're I think can sense that
9142s this is extremely all in from his
9145s opponent and this part of the Tall Grass
9148s plus shattering blast combo is
9152s just astrophic in its power look at this
9155s this is ultra Instinct Mega plus 50 000
9159s backflip power
9161s that's a lot I'm just gonna go with that
9164s I'm not repeating anything Derek says
9169s hey Jimmy
9173s I wouldn't believe he was 2-0 down about
9174s to go 2-1 would you yeah exactly I think
9177s this is the the world championship
9179s winning game
9180s that must be great to get so excited
9182s about every single win I mean I get
9184s excited about every single win because I
9185s just don't get any but yep back in it
9187s 2-1 no not two two
9189s yeah and that one for aajiru you know I
9192s know it's the one game that you won but
9194s also I do think it was the game that I
9195s had the least qualms with uh on the Mage
9198s like I'm being very nitpicky because
9200s it's my favorite deck in this meta it's
9202s the deck I've been playing by far the
9203s most and I I do have some pretty strong
9205s opinions on it all of the the things
9207s I've raised for aajiru I think could
9209s have very strong counter arguments this
9211s one though just fell clean man like from
9214s start to finish it really felt like he
9216s wasn't
9217s struggling he didn't he was never unsure
9219s about what to do he had a strong game
9221s plan kept his cool never used his strong
9224s removal pieces before they were
9225s necessary baited his opponent into going
9228s all in then unleashed the uh the full
9231s power of Barden plus shattering blast uh
9234s it takes a well-deserved win finally
9236s getting one on the table and lining up
9238s his Relic Demon Hunter in game four here
9243s a deck that I uh like quite a bit less
9247s than the Mage I will say this mistake is
9249s weird to me
9251s um there's different definitions of a
9253s like right here do I like this as a
9256s hearthstone deck no I find it fairly
9258s tedious and boring do I like it as I
9260s bring to this tournament I like it a lot
9263s more than Derek does as I bring to this
9264s tournament um yeah yesterday we saw all
9267s of the bad things with this deck uh if
9269s you don't draw your radical you probably
9271s lose the game if you don't draw things
9273s to go with your Relic Vault you probably
9275s lose the game if you get behind early
9277s you're in trouble if you know your
9279s opponent brings the right deck you're
9281s also in trouble we haven't seen this
9283s yesterday the smug original smile
9286s erosion smile where you just Relic the
9290s heck out of your opponent to win in six
9291s turns yeah we might this is this is the
9294s reason I think it is a bring to this
9296s tournament
9298s oh man I mean speaking the speaking of
9299s relicing the heck out of your opponent
9301s it was almost to the point where I was
9302s wondering if that was just relic of
9304s Extinction on turn one for literally to
9305s zero value just to give yourself two
9308s twos and three threes instead of one
9309s ones and two twos uh on turn three with
9312s the relic of phantasms but being
9315s sensible I guess against uh the boss
9319s priest it's too important to have strong
9321s removal and and another reason I think
9323s this is um a decent bring to this
9324s specific tournament as opposed to just
9326s generically the deck is a 50 50 deck it
9328s draws The Relic Vault or it doesn't
9330s benefit Extinction is actually pretty
9333s good in the current tournament meta at
9335s least it kills a lot of stuff for one
9337s Mana
9340s not necessarily on turn one or two
9342s either I mean like you've cast another
9344s Relic or two and suddenly your relative
9345s extensions are board clearing it's four
9347s uh three four four imps or whatever like
9349s that on turn five or six right it's a
9352s big deal
9354s all right tip a jury that I know he
9357s knows but just to remind myself because
9358s I have made this mistake twice on ladder
9361s double Relic Vault does not work on the
9364s same spell you have to do it on two
9366s different cards it doesn't double double
9368s unfortunately
9369s yeah I think that's a a thing that
9371s because I play so much Battlegrounds I
9373s know you've played a lot as well but
9374s like the the brands and balance in
9377s Battlegrounds are sort of yeah yeah
9379s alerts to making that mistake quite
9380s early on with this deck it's like 100 a
9383s me problem it does not say double the
9385s number of times this activates it says
9387s they activate twice specifically if I
9390s hadn't played so much Battlegrounds I
9392s think I would have made exactly that
9393s mistake more than once as well it's just
9395s it's just got that alarm Bell wording
9398s all right
9400s so he's valuing the relic of Extinction
9403s more than actually having stuff on board
9407s in terms of size which makes sense
9408s because we've we know what priest does
9413s and this should be able to kill pretty
9414s much anything next turn with a small
9417s minions plus the extinction but so she
9420s realized this is just going in
9422s look at this Felicia on turn three with
9424s coin in hand not played is absolutely
9428s fascinating it's 10 10's the magic
9431s number right he's calculated this right
9434s so
9439s but he can't allow for the second Vault
9441s yeah
9442s oh with relic of Extinction yeah he
9445s couldn't allow for the second vote
9448s because why would you yeah well that was
9451s 12 with a single Relic extension but
9453s yeah I mean like you say it's uh so many
9456s break points to play around in this deck
9457s it's very difficult to get it exactly
9458s right
9459s uh he was just double checking his head
9462s three three four four he could have just
9464s not attacked him with the hero power I
9466s think he's realizing it's still got a
9468s guaranteed full clear
9469s that's right nine was the number without
9471s the Vault so it's three from the single
9473s Relic plus the 16 board so he took it to
9476s ten to play around single relative
9478s Extinction
9480s did he even need to
9482s press the Relic I I guess it's still
9484s good to press the the location
9486s and they're offset as well yeah yeah
9490s just keep pressing one each turn now for
9492s the reason you just gave a minute ago
9493s like there's there's the obvious mistake
9495s if he shouldn't have attacked with the
9497s hero power the question is whether he
9498s should have pressed it at all is the
9499s debatable one and I do think it was
9501s still probably correct as he gets
9504s himself some juicy discounts Mamma Mia
9508s this is the side of the deck we just
9510s didn't see yesterday sometimes it does
9512s this oh yeah and then you get the car
9515s drawer going you get zoom on a chaos
9516s strikes as you see to draw more cards
9519s you've got Brands to do disgusting
9521s things with as well with the school
9522s teachers
9523s and now you just get to your other
9525s relics and you just win the game pretty
9529s often from here against anything not
9532s just here like you get your zymox
9533s eventually and then just do it all again
9534s and
9536s I don't know it's kind of a a stupid
9538s thing to say but I'm gonna say it anyway
9540s uh Versace it's almost annoying these
9543s minions are so small instead of being
9544s bigger because it just feels bad to use
9547s your Samurai against this you you know
9550s the problem's gonna be worse next turn
9551s but do you just
9554s do nothing but this next turn oh like
9558s just pleasure
9560s treasure god I guess something like that
9562s I don't know the the school teacher
9563s coming down does make it a lot more
9565s tempting to just go samurai serpent week
9568s clear the board
9570s I think my argument is if they do it
9572s again can you somehow even kill it
9575s like you're gonna have a board of seven
9576s sevens and eight eights do you even have
9578s enough stuff to deal with that with your
9579s summer purpose you probably can but yeah
9582s yeah especially with the uh
9586s devour picked up as well your Samurai
9588s will be able to clear off most anything
9589s that comes down next turn
9593s unless it's zymox I don't know but I
9595s mean again like speaking of the cymox
9597s say you go for a big samurai board clear
9599s and then they just slam a three-man of
9601s zymox that's now infused as well exactly
9603s at that point like
9605s clearing it could be bad but not
9608s clearing it is terrible
9611s yeah I think you're living in the short
9613s term here I think if this game goes any
9614s length of time even if your Samurai
9616s clears a board
9617s I think you probably just lose as the
9619s piece so personally here I'm all in for
9622s the the panic button immediately yeah
9625s this is the only other line you can take
9629s just uh soak up as much of this help as
9633s you can give yourself the biggest gosh
9634s dang pelagos you're gonna see in a good
9636s long while
9641s can be dealt with
9647s okay
9649s where you're at yeah that's true
9652s um I was gonna say meltronics I think is
9654s not something you can rely on the answer
9656s is because they very possibly have a
9658s hand that they can just kind of dump out
9659s even right they go radio station exactly
9667s like I'm probably just gonna Curtis and
9669s clear everything into the 1212 but I
9671s want to play chaos strike first to see
9672s what's going on
9673s Bernie
9675s three fours at the moment so I guess you
9677s could go chaos strike attacking to the
9679s 3-1 and then school teacher double bat
9682s does kill it off
9684s I don't hate that
9686s um
9688s I wonder if there's something more
9689s impressive we can get here looks like
9691s they might be because he's not going for
9692s the Curtis at all he's going for the
9694s expensive kind of strike
9697s whatever it is he needs to do it soon
9698s because he's gonna have card draw
9699s decisions to factor in exactly yeah it's
9702s really time to move now
9705s oh wow that's it there's the one
9710s helicopter on the board apparently so
9712s metal Tronics
9715s okay no just relative fantastic sure
9717s okay
9720s but this does now mean actually with the
9722s helicopter left on the board this
9724s Samurai is a guaranteed full board clear
9727s because serpent wig just gives him eight
9729s AOE and he can even attack into one of
9731s the two ones and still get it
9737s oops yeah this is a disaster for you
9741s Jerry
9745s yeah the the whole discussion we had
9747s earlier about oh but Samurai clears the
9749s board and then you reload involves your
9752s opponent not having a 12 12 backing it
9754s up
9755s because now you're just building a big
9756s board with your zymox and you get
9758s smacked in the face for lethal
9762s man even Corning at the heel
9765s I respect it
9767s afraid of Jace he's afraid of some
9769s nonsense with uh those spells oh that's
9772s relic of extinctions comes off the top
9774s that's like the best card he could
9776s possibly get
9778s um I think that just guarantees him a
9780s full board clear now right with Curtis
9782s which is nine I can't remember
9784s uh eight or nine yes sir is here
9791s that's so clutch
9793s oh oh yeah we'll take that too that
9796s gives you something to do next turn to
9797s to basically win the game it will clear
9799s the entire board it will make a board
9801s and that'll be the end
9808s foreign
9811s [Music]
9836s just just casually take eight to show
9839s off that's what it is
9842s yeah and it's like you know this is what
9844s we're seeing from aogiro right these are
9846s the big mistakes so far it's little
9849s floppy sequencing errors like I think
9851s it's overall match-up understanding has
9853s been very strong so far he's been
9855s playing the game you can tell to learn
9857s these matchups inside and out
9860s taking a deep breath there is exactly
9862s what he needs to do that is all we need
9864s here just try to get your head don't get
9868s in your own head too much calm down he
9870s can win this series still it's very
9872s winnable from this point yeah I mean
9874s it's very hard to lose this particular
9876s game and then it's down to one game so
9878s like you say just use this time calm
9880s himself down because he got here with
9882s three six and twos like that's superb
9885s Hearthstone
9890s it is a shame that sometimes I mean he's
9892s like like you've exactly described
9894s sometimes we just don't see quite the
9895s best of players when they don't go on
9897s um screen as a player that often
9901s um but yeah to get here every player
9902s here is a superb play it's it's
9904s basically impossible to lock your way
9906s into this tournament
9908s all right here we go for zochi the last
9910s opportunity he really has to try and
9911s close this one out he's going to need to
9913s get a big pop-off turn in terms of his
9915s development and also get something
9917s pretty specific off of the school
9919s teacher uh the light it burns
9924s maybe plague uh will be enough in order
9928s to clear off the 5-2 and heal for a
9930s little bit
9931s um but it's quite obviously uh not
9935s looking especially likely with this
9936s amount of pressure on the other side
9937s yeah and we can see the relic of
9939s Dimensions yeah sure the other side as
9941s well which makes things even more
9942s ridiculous
9947s minus three managers coming up next turn
9949s anybody
9951s there's the light it burns
9953s that's a uh oh you need it clear on the
9956s zymox
9962s yeah time to get moving though oh
9965s there's so much Happening Here
9967s yeah from his perspective he could
9970s technically be alive if he leaves the
9971s five two up because there's four from
9973s the double hero power yeah
9978s the only show he's got we can know just
9980s with the nagaling for Fury that'll be
9982s enough to close out the game
9985s but a valiant effort from zochi and
9987s foreign just managing to scrape through
9991s that one with uh a bit of a sloppy game
9994s uh by comparison and a couple of plays
9997s that I definitely
9998s disagree on right leaving up the pelagos
10000s uh invited
10003s a little bit too much uncertainty into
10005s the game than I believe they needed to
10006s be
10007s absolutely I gave himself every chance
10010s to not win that game but that is the
10013s Demon Hunter deck doing the thing that
10015s is why it's just so many lineups you
10017s test it for a day you see that happening
10019s half of the time is the number I use
10022s because it basically is a chance of
10023s drawing something your only hand if
10025s you're really getting full it fall is
10026s let's call it 50 50 for discussion's
10028s sake
10029s so half the time it does draw The Relic
10031s Vault that is kind of the games that
10033s happen and
10035s again this is in terms of is it your
10037s fourth best deck but if your fourth best
10038s deck is good half the time I think
10040s that's okay if you can't find anything
10041s better it also kind of fits in any
10043s lineup is another reason I think we're
10046s seeing it a lot it just does this thing
10047s no matter what you're trying to Target
10048s so that's another good reason but again
10051s yesterday your side of the discussion
10053s was very much look at it lose a lot of
10055s games of hearthstone and you couldn't
10057s argue with that it lost a lot of games
10060s did yeah and I think it comes up against
10063s priest pretty unfavored like I I like
10066s priests in this meta game the Naga
10068s priest in this tournament as well
10070s specifically because of the prevalence
10071s of both zoo or the Imp curse will work I
10074s should say sorry and this Relic Demon
10076s Hunter both Witcher Decks that really
10078s lack removal like for Ayo chiru to win
10081s that one he needed double doubled up
10084s relic of Extinction plus another one
10087s from zymox at the end and it still
10089s almost wasn't enough it was a very
10091s specific hand he needed to take that win
10093s and I think the majority of the time
10095s zuchi and the priest should have come
10097s away with the win and speaking of as I
10100s just was one of the reasons I like
10101s priest another one is against this curse
10103s warlock which I think in my opinion
10106s struggles to get off to quite aggressive
10109s enough of a start and as soon as you
10111s start getting ahead on board as the
10113s priest the catch-up mechanisms are just
10115s nowhere near uh strong enough or well
10118s suited to the types of Minions that
10120s priest generates for the Warlock yeah we
10122s talked yesterday about how this Warlock
10124s deck isn't just two halves of a deck
10126s jammed together like we first thought
10127s it's not just half imps and half curses
10130s there's a lot of synergy there
10132s however against priests where you
10134s haven't got the time for the curse half
10136s to really kick in you need this half of
10138s your deck with all the Minions in it you
10140s need just to play imp Warlock and maybe
10144s a curse to finish the job but the imps
10146s have to take control of the board they
10147s have to do a lot of damage and
10155s to go along with it while I was talking
10157s this is a incredible looking start yeah
10160s it's a very very high Tempo start for
10162s aegiro with just all the
10165s well the Imp portion of the tech like
10167s every God in his hand was is an imp or
10169s synergizes with it uh however if you
10172s wanted if you were to start a game from
10174s behind
10175s thought she has about the best hand you
10178s can have not not quite but he has a lot
10181s of the tools you need to catch up after
10183s you have fallen behind with Samurai and
10185s devour yeah no you're resisting the
10188s temptation to call anything out why
10190s would you spend your money on getting
10191s enough stuff out there right now
10194s um the only thing he is really missing
10196s is a way to draw more cards because he's
10198s never pushing the hero power button ever
10200s if you can draw that then with a
10203s catastrophe he just in such a great spot
10205s because this will require V loads to win
10208s because of that Samurai
10210s or you can draw a drag below and do a
10213s lot of damage this is terrifying now
10218s it's an interesting drawer isn't it
10220s because no matter how you slice it
10222s it feels a little inefficient on this
10224s term because you could go trade an imp
10226s Circle
10228s trade the flame imp and the other one
10230s one imp and then get face damage for
10232s like what six or uh seven with the
10235s flustered librarian but then you're
10237s leaving more minions at one Health which
10240s makes you more susceptible to Shadow a
10241s devour or Samurai on the other side
10243s which you ideally do not want but then
10246s if you just go I don't know fiendish
10248s Circle you accept that you summon one
10250s less imp you're massively over trading
10252s with the uh the fluster librarian in the
10255s end he's settling on the infused
10257s mischievous him
10259s which I actually didn't quite like yeah
10262s like somewhere that I like it I haven't
10265s seen that line I was looking at drag
10267s below just insert nine and then save my
10269s circles for a turn or two but this is
10271s really sweet I like this a lot
10276s and I think it means the only real
10278s Avenue for zochi
10281s is to take a setup turn here
10284s I mean you could gamble on school
10285s teacher to get something very specific
10289s I'm thinking Cathedral
10292s and silence I'd rather play that than
10295s trade it and just you know take
10297s potentially six less damage on the
10300s flustered librarian and then just set up
10301s for the samurai clear next turn is how I
10305s mean who is trading it oh this is so
10308s scary like the Samoa clear
10310s it's almost lethal here for algero right
10313s with
10314s the circle now just because it's plus
10317s three damage not because you expect it
10318s to live
10323s his workout if he needs to because if he
10324s plays Circle it gets devoured maybe
10326s there's a way to lose
10327s but
10330s sure okay
10334s and it's close like honestly I'd be
10336s tempted to play fiendish circle just to
10338s get three more damaged face
10340s but coming back the other way is the
10343s problem right if you Circle and you get
10345s devoured here
10346s now you're giving your poetry a quicker
10349s kill on you so yeah yeah I am mainly
10351s considering Samurai instead of the uh
10354s the devour
10357s so I think I like this in hindsight it's
10359s very hard when you can see both hands
10361s sometimes not to cast a vision it but I
10362s think I like it
10364s yeah start with the atonement in case
10365s you get a
10367s another handmade or something like that
10369s that you want to activate with the
10370s devour and then I do think it is
10372s absolutely the shadow of devour even
10374s though it doesn't boost your clearing
10375s potential just more health
10384s looking for
10387s ways to win I guess is the words I'm
10389s looking for now yeah straight up
10394s we could see ajiro initially reaching
10397s for the drags below but he does think
10400s about the fiendish circle for a while
10401s which
10403s I don't know I was actually kind of
10405s leaning towards in the end just because
10406s they probably don't have all too much
10408s ability to
10410s clear a bunch of one ones with Samurai
10412s lights devour both having just been used
10414s I think you maybe need to buff your
10416s other curses though
10419s um to tie up your opponent's man and
10420s make it they have to actually get those
10421s curses out their hand and or heal or
10423s something of course so she's going to
10425s kill you in two turns a lot of the time
10427s here
10433s I do think Versace here you are not
10438s playing the curse
10440s I've got I've got to be honest I don't
10441s think I thought that was going to be
10443s buff the samurai Boone the samurai
10447s and just try to win with like a a bless
10452s wig combo over the next couple turns but
10457s I guess that would mean that you're
10459s amazing Elemental guys to uh
10463s wait
10465s and he's playing super defensive here
10470s kind of
10475s I'm going to say he's calculated this is
10477s two turn lethal but
10480s sure
10481s oh if you'd played the circle last turn
10484s dark
10485s that was part of the equation that's so
10488s much worse now
10493s kind of
10495s in big trouble of dying here very very
10498s big trouble
10501s foreign
10509s okay fair enough it almost certainly
10512s keeps him alive you can kill off the
10513s radiant because he's not far from just
10515s going ran in to kill you as well so yeah
10519s he knows he's gonna die soon he knows
10521s he's gonna win soon
10526s eight more matches today as well if this
10529s is how it's gonna be it's gonna be a I'm
10531s gonna be collapsing by the end of the
10533s day
10534s the leash is a fantastic top deck as
10536s well and just look at these cards
10539s helicos plus the buff for more damaged
10541s face the uh the only thing we can say is
10544s that he is not currently clearing this
10547s board is he so these two one ones are
10549s gonna be left in play with another
10551s fiendish Circle oh yeah there are outs
10554s for lethal here if zochi doesn't manage
10557s to to clear this up somehow
10559s a library circle is how much
10563s two plus five plus six that's
10567s wait
10569s yeah he has to kill at least one of them
10570s right
10572s or here
10576s oh yeah you're right yeah yeah two plus
10578s another six yeah
10581s so is that just it unless he trades
10584s somehow does he make the read
10587s only if he's got lethal next turn
10588s otherwise you can't make that move right
10589s I haven't got lethal next turn anyway
10591s then you have to do that ghost face
10598s first
10600s how many times are you going to count
10602s this given the slight sloppiness of the
10604s day
10607s it's plus six
10610s and there's two on board
10615s he's actually melting under the pressure
10617s but he's gonna get it done
10620s that was
10621s of possible margins oh my God Lorinda
10625s he's actually done it the full reverse
10628s sweep after O2 down on his Mage at the
10631s start he reverse sweeps the Naga priest
10633s of all deck in a uh a flabbergasting end
10638s to the game there like I would argue
10641s not a mistake necessarily but a player I
10643s did not agree on from Air jury to play
10644s the drag below instead of the fiendish
10646s circle he gets punished by top decking
10649s the the location the turn after and yeah
10651s it's still just enough with exactly to
10654s him sticking on the board and uh you
10657s know zochi not healing up his face the
10659s turn earlier healing the samurai you
10662s know a lot of different lines that could
10663s have been taken I think by zochi there
10665s to maybe just try and play it a little
10667s bit more defensively but then when you
10669s go to the I agree with the here on the
10671s samurai seemed weird but I'm going to
10673s give him credit for having counted
10674s something that I just can't count in the
10675s trip yeah but that last term when you're
10677s saying can he make the read I'm killing
10679s the Imp he can't because the circle
10680s wasn't played when we would have played
10682s it so he doesn't think the circle's
10684s there as well as it has to have a
10686s library as well so I don't think he can
10688s actually make that read on the last turn
10689s there I think he just has to go face
10692s but that was a series of hearthstone
10695s direct a reverse sweep um some shaky
10698s play from Hozier but he didn't seem to
10700s sort of deny that fact you see his
10701s facial expressions right at the end
10702s there's like is two plus six eight
10705s there's such a long
10707s terrifying series can I can I add to
10709s these numbers together
10711s uh but yeah he got there and again
10713s setting the scene for what is going to
10714s be a fantastic group by the look of
10716s things
10717s absolutely yeah that was a thoroughly
10720s enjoyable series of faster and I got to
10722s see plenty of Mage plenty of priests uh
10724s the Naga priest specifically two of my
10726s favorite decks to be playing right now
10727s and uh huge congratulations to ajiru uh
10730s I think with a couple of nerves maybe
10732s slipping in there uh into his play but
10734s as I said at the time overall I think
10736s very very good matchup understanding uh
10739s of the the common
10741s decks bashing up against each other that
10743s he is bringing in his lineup as well and
10746s I think he could be a real Contender as
10748s he goes forward to face Bonnie Hopper
10750s now in the winners bracket match for
10752s this group absolutely and with that in
10755s mind we're going to give the players a
10756s few extra minutes just to recover and
10759s get there get their senses back after
10761s that but straight after this slightly
10763s longer break we will have that Winners
10765s match for Group C so don't go anywhere
10775s laughs
10777s [Music]
10779s foreign
10785s [Music]
10789s [Applause]
10791s [Music]
10810s foreign
10812s [Music]
10819s [Music]
10839s foreign
10844s foreign
10847s [Music]
10886s thank you
10888s [Music]
10904s foreign
10906s [Music]
10918s all right
10919s [Music]
10952s thank you
10955s [Music]
10970s foreign
10976s [Music]
11020s thank you
11043s [Music]
11049s [Music]
11051s foreign
11057s [Music]
11069s [Music]
11079s foreign
11084s [Music]
11097s [Music]
11110s foreign
11112s [Music]
11124s [Music]
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11385s hello everyone and welcome back to the
11387s fall Championship I'm Raven and joining
11389s me is Gia I'm going to be taking you
11391s through the upper match in group CG
11393s you're welcome how's it going you ready
11394s to Castle milestone
11396s uh doing very well Reuben thanks for
11398s asking it is a nice completely not
11401s bright and not Sunny night here in
11404s Western us
11406s um and I am super excited to be back on
11409s the casting desk especially for a match
11411s of this caliber we have bunny Hopper and
11414s aujiru who have just won their initial
11416s matches in group C bunny Hopper of
11418s course one of the most storied players
11420s in the entirety of hearthstone history
11422s and our Giro someone who also has a
11425s similarly long reputation within
11428s Hearthstone but I think only recently
11430s has been making waves in the global
11432s scene which is great to see oh 100 and
11435s Azure definitely one of the players
11436s who's great to watch as well very
11438s reactive on camera but although they
11441s both did win and of course this is that
11443s a sort of upper bracket match in group C
11445s and they both got there in very
11446s different ways right bunny hopper one is
11449s series 3-1 looked pretty convincing
11451s pretty calm comfortable and algero
11453s actually had to fight all the way back
11455s from zero two down down and even in the
11457s last game it was so so close so I think
11460s it was a very good thing we went to a
11461s longer break there of course to give our
11463s jira just a few minutes to relax after
11465s that because it was quite the series
11467s indeed but take a look at the first
11469s matchup gear we have a bunny Hopper on
11471s the big spell Mage and what do you think
11474s about this deck as an inclusion bunny
11475s Hopper not the only player who's brought
11477s it of course but I expected if we saw
11480s any Mage it was all going to be ping
11483s I thought so too especially given Fury
11485s Hunters recent very good performance
11487s with the Ping Mage just winning another
11490s Masters Tour it thanks in no small part
11493s to that deck but big spell Mage I think
11495s is very emblematic of bunny Hopper's
11498s entire year I feel like he's been
11499s playing this deck every tournament since
11501s the start of 2022 and he's been doing
11505s very well with it it's a deck that just
11507s traditionally has not had any terrible
11509s matchups it doesn't have too many great
11511s ones either but for a field where the
11513s goal is just to get to the top four and
11516s get yourself that ticket through to the
11518s world championship I don't mind going
11520s for a slightly safer
11522s um sort of not all in deck that you can
11525s just try and get a couple more
11527s percentage edge with by playing well
11529s which is something that bunny Hopper has
11531s been known to do as for the list itself
11534s not much has really changed since the
11537s inclusion of the mini set it's just the
11540s Sylvanas the accused slotted in towards
11542s the mid middle there yeah and I think
11544s there's something to be said as well for
11546s like players bringing some bringing the
11549s unexpected to this tournament I mean
11551s we've seen it probably most notably from
11552s Abu gabu but we've seen other players
11555s bring either you know differently teched
11556s versions of lists all just the
11558s unexpected lists like like we just said
11560s with big Mage so they seem to be doing
11562s okay so far we'll see how that looks
11564s once we've got that sort of top four
11566s scenario sorted out but I believe the
11568s first matchup actually is going to be a
11571s mirror match in classes uh but of course
11573s not archetypes because algera is
11575s bringing the Ping Mage and uh you know
11578s we I feel like we've seen or had these
11580s two decks in The Meta for a very long
11582s time and with varying degrees of success
11584s of course but where would you place them
11586s in the actual matchup against each other
11588s yeah I actually when I first kind of
11592s encountered this matchup on ladder more
11595s recently playing from the pig Mage side
11597s because I do enjoy the deck a lot I
11599s thought it would lean quite heavily
11600s favored for the pink Mage player because
11602s you have a lot more guaranteed direct
11605s damage which has traditionally been
11607s something good for mage to do in the
11610s mirror they have ways to freeze each
11612s other's boards so it becomes more of
11614s like who can send damage straight over
11616s the dome but big spell Mage packs a lot
11618s more disruption than I necessarily
11621s expected they're just Landing an early
11623s far watch pose can be deadly for the pig
11627s Mage um of course barbaric sorcerer is
11630s sometimes very difficult to play around
11631s as the Ping Mage and it uh the early
11635s runes are not to be underestimated
11637s either because they can just get bored
11639s presents either from that generating
11641s minions or just the Drake fire amulet so
11644s while I do think it is ever so slightly
11647s pink Mage favorite there's men many many
11649s ways that the big spell Mage can still
11651s get a leg up yeah it feels like
11653s sometimes you when you play the Ping
11655s Mage it feels like you know pretty Sleek
11657s sports car you know it does this one
11659s thing very very well and it's all you
11661s know the whole thing's built for that
11662s but then the big spell Mage can just
11664s like be a tank right tank just rolls up
11667s over it because you have some of those
11669s incredibly powerful turns even when you
11671s just look at like the Belinda turn right
11673s if that comes down yes this Mage has
11676s freeze but it it doesn't often have like
11678s infinite freeze you might be able to
11680s freeze something for a couple of turns
11681s but actually killing the minion itself
11684s is difficult and it's in a similar style
11686s of where the matchup can lead with the
11688s uh like Naga priest for example where
11690s yes you can freeze the minions out but
11692s the second you don't you might just be
11694s dead so um it can be a little bit crazy
11697s overall so that's the matchup we are
11699s going to see to kick it off and we do
11701s actually see bunny Hopper losing his
11703s Naga priest in the band and algero
11705s losing the Rogue so just looking at the
11708s Decks that left and it may be a little
11709s bit difficult of course because Bunny
11711s Hop is just bringing the shaman which I
11713s think no one expected but who do you
11715s think's got the overall you know favored
11718s side of this in terms of lineup
11720s I am tending to give the advantage to
11724s bunny Hopper ever so slightly I feel
11726s like his Rogue is positioned pretty well
11729s and I think it's a big win that his wig
11731s priest ends up banned not that I think
11734s it's a bad band from our Drew I think it
11736s makes a lot of sense because a lot of
11738s our jurors that struggle against
11739s singular big minions hitting and
11742s sticking to the board but I feel like
11744s every player who brings wig priest it's
11746s just one of those Decks that feels so
11748s bad when you lose with it because it's
11750s like oh yeah I just didn't draw my wig
11752s or I didn't draw my radiant and to get
11754s it done off your back is a huge deal and
11757s that means that banirog's uh sorry bunny
11759s Hoppers Thief Rogue is in place and we
11761s just like have seen him do so well with
11764s various iterations of this deck and this
11766s style of deck so many different times so
11769s I feel like I'm going a bit against my
11772s normal assessment and giving favor based
11774s off of how well I know bunny Hopper can
11777s play these types of decks that have a
11779s lot of generation and all alternate wind
11781s conditions that being said our jira has
11784s that Magister Don grasp in the opener
11787s and I completely agree with keeping that
11789s even though it's quite a while to get it
11791s online it's still a major part of the
11794s win condition in the match-up yeah it's
11796s very scary isn't it because the dawn
11798s grass like you said right completely
11800s agree with keeping it 100 but you do
11802s think uh I could draw a very clunky
11805s curve from this point onwards right that
11807s could really just not do a lot but you
11810s did get hold of the Wildfire so at an
11812s absolute worst case scenario here
11814s Algeria could just keep pinging bunny in
11816s the face not only to just deal damage of
11818s course but to say stack up the mode rash
11820s for later so not a bad start in any way
11823s shape or form bunny though kept a few
11825s options open for himself keeping the
11827s Pelican I think it was was it Pelican
11829s night cloak and sorceress he kept I
11832s think so I think that was it which is
11834s obviously nice with the coin of course
11837s and it does make for a pretty clean
11840s curve for bunny because he did pick up
11842s the other location as well if he just
11844s wanted to get those both down and commit
11846s the Mana spent that's not necessarily
11847s the line because maybe he would like to
11850s go for deep water on Fort and then
11852s immediately curve coin into sorceress
11854s assuming the deep water had gotten him a
11857s spell that is of high cost which by that
11859s point is guaranteed our though gonna be
11863s aware of playing around that and trying
11867s not to keep any cheap spells in hand if
11869s possible which at the moment he doesn't
11871s have
11872s yeah it can be difficult I think I would
11874s like to see just a ping pass here from
11876s bunny just because the coin in itself
11879s feels so much more flexible and
11880s Nightclub sanctum doesn't feel like a
11883s must-have in this matchup and I don't
11885s mean it's not good it's just the fact
11887s that I don't think it's worth coining
11888s out because also there is the barber
11890s accessories ready but if that Belinda's
11893s drawn that's just mega power as early as
11895s possible and wow I do just picks up the
11898s Wildfire number two straight away this
11900s is you might have to feel like he pings
11902s the Pelican which is a bit of Overkill
11904s but it still deals the damage like
11907s yeah like the Wildfire just get it down
11910s it is an interesting dilemma here
11913s because of course spending more Mana
11915s with the night cloak Phantom seems kind
11917s of nice and even if bunny were to
11920s respond with his own sanctum algero
11922s could even go for theoretically an early
11924s Reckless to clean up but the question is
11927s when is the window to play that wildfire
11929s and get it out of hand because he should
11931s always be aware of that barbaric sorces
11934s at the moment he hasn't seen any mailbox
11936s dancer though so as long as the chief
11938s spells are out of hand by the turn bunny
11940s Hopper reaches five Mana assuming coin
11943s is kept then RG is still fine so he is
11945s just gonna go for a slightly more Mana
11948s efficient play for now
11951s yeah this is interesting though I think
11953s the lack of good follow-up turn for
11955s guaranteed was probably a reason to just
11958s ping more instead but I guess he
11960s wouldn't have been able to Ping on that
11961s 10-4 if he played Nike anyway so just
11963s gonna get locations down for both plays
11965s now creating those skeletons and
11967s actually
11968s I was gonna go for The Apprentice
11972s yeah it is pretty nice Tempo here I feel
11975s like Reckless Apprentice rule has
11978s changed a lot ever since the Nerf to
11980s Magister Don grasp it's a bit harder to
11983s use The Apprentice to really get to
11985s those huge upper echelons of damage so
11988s finding ways to actually let it push the
11991s attack damage in the mid game and just
11992s doing you know decent amounts of board
11994s clear is very valuable as well
11999s is going to be that little bit
12001s frustrating and I think that even if it
12002s gets to push damage once right itself as
12005s a minion it gets to push three you know
12007s what that card's done a great job when
12009s you get Drake fire though
12012s right oh do you will know about it and
12014s now with the pickup of solid Alibi there
12016s is not an easy way to play around
12018s barbaric sources and actually even if he
12021s hadn't played solid Alibi unless his
12023s turn was going to be Wildfire ping it
12025s was going to be Wildfire plus draw most
12028s likely another spell which would have
12030s been scary but he is going to commit to
12033s making sure that he is as safe around
12036s Barbara as possible which I think is
12038s very very reasonable given he saw the
12041s keep in Bunny's hand and you know coin
12043s kept until this point
12045s and the interesting point here is
12047s those bunny still go with the plan let's
12050s say it doesn't draw Belinda here is it
12052s still just coin Barber accessories or is
12055s that enough of a tell because it's a
12057s huge one right it's clearly our Giroud
12058s dumping his hand because you would never
12061s uh play solid Alibi in that situation
12063s because there's no damage coming your
12065s way but does bunny Hopper just say I'll
12067s take the taunt regardless and just coin
12070s it out anyway
12072s I feel like it's a strong tell and he
12074s still has a pretty decent alternate play
12076s with the school teacher plus nagaling
12079s um should he choose to greet the
12082s barbaric sorcers a bit longer because we
12085s are reaching the points where if aojiru
12087s has only three cards in hand and six
12090s Mana it's like not a clean Don grass
12092s turn yet maybe they have to go for
12093s drawing some cards so bunny is going to
12096s wait a little bit longer and gets two
12098s Secrets as options on the
12101s um nagaling however the text on nogling
12104s tells you what the secret is rubbish at
12107s keeping secrets never tell noggling
12109s anything
12111s kind of interesting as well because this
12115s outer spell so Joe will know he'll have
12118s to dump a spell into counter spell right
12120s but also that means algo can get rid of
12123s a spell from his hand but I think at
12125s this point even though you could argue
12128s this goes against what Baba exorceros
12131s wants to do to an extent it just argued
12134s that well this is just a headache for
12135s algera right you could dump a spell put
12137s into counter spell to stop it being
12139s barbaric which means he has to throw
12141s things away like this Frozen touch if he
12143s has to play this Frozen touch because
12145s he's still scared of sorceress then he
12147s just burns a frozen touch one of the
12149s best cards in the deck so I do like
12152s think this is correct from algero just
12155s to say you know what by now if they have
12156s it they have it but you cannot afford to
12158s just throw away a frozen touch right it
12162s has reached the point where since our
12163s Jew has kind of forced bunny into
12166s waiting one turn longer now bunny has to
12168s coin if he wants to play the Sorceress
12170s safely and you know try and get some
12173s benefit and Bunny also still doesn't
12174s know yet that there's a spell in hand
12176s there's starting to be some more Mind
12178s Games here it's the turn after Alger
12180s kind of telegraph that he was dumping
12181s and if bunny does end up using the coin
12184s here he actually is just a couple turns
12187s away from being able to coin out the
12189s room naturally anyway so it's not as
12192s huge of a detriment about you however it
12194s is still meaning that Bunny Gets to
12197s Turbo out the Rune one turn sooner
12201s oyster's choice to say I love this card
12203s because I feel like people can talk for
12206s days about what you should pick in a
12208s scenario like this where say two of the
12210s choices are arguably good for your
12212s opponent as well and it always circles
12214s back to just pick the card you actually
12216s want
12217s um
12218s yeah I think there's also some
12220s additional benefit to staying away from
12223s the super expensive ones because bunny
12224s still has a second sorcerer somewhere in
12226s the deck and that's going to be a
12228s complete whiff if there's a drake fire
12230s and Frozen touch a 10 in hand uh for the
12233s opponent but ajiru ends up I think
12236s picking the Drake fire misses and that
12239s is kind of painful because Cold Case
12241s would have been great for him as well
12242s yeah
12246s let's get Dawn grass so that's going to
12249s recast these solid Alibi for this turn
12251s of course which is a you know you can
12252s argue a bit of a help even though the
12254s first one didn't achieve too much apart
12256s from dodging the Sorceress of course but
12258s the second one is going to be able to
12259s soak a little bit more damage but here
12261s come the dragons
12264s perfect I think I misspoke a while ago
12266s it was the Drake fire amulet not the
12269s Rune that got discounted so I think
12271s three turns sooner because of that
12273s barbaric sorceress and just taking the
12276s biggest stats I think makes the most
12279s sense although you can argue sleepy
12281s dragon and a storm who both have 16 16
12283s total I kind of favor taking the health
12286s just to be as sticky as possible
12289s I think so mainly because I'll be honest
12293s I haven't counted I'm not sure what he's
12295s up to but sleepy dragons one of the few
12297s ones that Dodges Mo trash right and I
12299s think that's what bunny Apple want to
12301s dodge to an extent to just not have the
12303s whole board wide it already does have
12305s calagos picked right so
12310s I think so
12312s look at the Sleepy Dragon just looks
12315s good just too super tanky okay he
12317s decided that because he had the color
12318s ghost he can afford to go for another
12320s dominant he does take that trade as well
12323s to play a little bit more on the
12325s calculus because if he hadn't
12327s um then it would have gotten traded down
12329s by an active more dress which it is
12332s and that is going to be the play for our
12334s Jew I think
12336s I mean there is some debate to be had
12338s here because there is a pretty juicy
12340s board lock opportunity with Warden Don
12343s grass Pierre
12346s yeah he could even spend the turn going
12349s down grasp a cold case just to get the
12351s counter spell out of the way
12353s and then have the Arcane intellect to
12356s follow up with
12357s right alternatively Don grass and
12360s dungeoneer and just say this is the most
12362s pressure on board going into the marjush
12365s clear turn
12367s it
12369s I thought it's going to Ping the Calico
12371s switch would make sense because it would
12372s put it in the mode Rush range but
12374s deciding to go face it's already at five
12376s and saying you know what five damage to
12378s face is just going to be more worthwhile
12380s yeah
12382s downside though of leaving the color
12383s ghost on board is that is a free rune
12385s for bunny if he wants to take it there
12388s is some danger of blowing up his own
12390s board having so many minions and aojiru
12393s only having one means that after the 3-3
12396s is dead the minion targeting spells are
12399s likely to mop up Bunny's own pressure
12403s but he looks like he's gonna just make
12405s his own room with this ping and then
12407s probably starfish to unfreeze things and
12409s push a lot of face damage yeah this
12411s looks really strong doesn't it and again
12413s it's not the board isn't full of huge
12416s dragons but it's enough to give her
12417s Ajira a headache definitely
12420s especially if he's assuming there's
12422s going to be some kind of clear which I
12425s think is why he's thinking about whether
12426s he needs to trade into this Varden or
12428s not even then even if the modest gets
12431s played well then Bonnie can just slam
12433s ruin of the archmage next turn right and
12435s feel a lot better about it
12441s very responsible trade protecting the
12443s color goes from the mardrash
12448s still going to be the play and then I
12451s guess flurry at the end just the same
12452s for health yeah that's what I was going
12454s to ask like is this worth the flurry
12456s because you know in general
12459s bunny doesn't have tons of burst right
12461s because he's not playing against the
12462s Ping version so I
12465s it's a tough one yeah okay Alger is
12467s going to leave and say you know what put
12468s me to 11 it's fine I have Cold Case It's
12471s Gonna Save the flurry for maybe if
12473s there's another Drake fire if we're in
12474s of the archmage generates some
12476s additional minions somehow and I think
12478s this is a little bit scary but I think
12480s it's worth the risk here Friday yeah
12483s big bit scary but I totally see where
12487s you're coming from oh yeah there's a
12488s counter spell as well I wouldn't have
12489s done anything oh sure yeah that's a good
12492s you know what that kind of Spell's been
12493s live for so long in a mage mirror I'll
12496s be honest I forgot about it because how
12498s was uh AB chair just not cast a spell
12501s yeah
12503s and it's just so crazy how quickly the
12507s pressure can turn in the match-up one
12509s board really is all the big spell Mage
12511s needs to stick and conduct face and
12513s there was only the one of starfish so I
12516s don't fault out you for not playing
12518s around it there but we'll see if that
12521s risk pays off uh algero can potentially
12524s Stave off this entire board still and
12526s Bunny doesn't have much guaranteed
12529s direct damage unless the Rune wants to
12531s play ball ooh
12534s is still dealing five on the hero power
12536s I believe uh yes I believe so
12538s can now dump the flurry
12542s it'll play Reckless Cold Case hero power
12544s light
12546s seems as good as it's going to get to me
12548s I agree it's very valuable to get that
12551s for armor and also push the 10 damage
12554s face
12555s which means bunny is in within range of
12559s three pings three turns is what our Jew
12562s needs here may be expedited by the
12564s skeleton death rattles but it's crucial
12568s that that's his last Reckless Apprentice
12569s so if you were to draw a bran it's not
12572s really adding much damage right
12578s thank you
12580s yeah here we go no one surprise
12582s whatsoever the box has been opened roon
12585s of the archmage coming down from bunny
12586s Hopper and he needs something big
12587s because very suddenly he's found himself
12589s in some trouble
12591s these are all not clearing the board so
12593s far okay that's big money yeah yeah
12598s and Algeria will have seen from the
12600s Arcane Brilliance that only one card got
12602s added to hand so what whichever it was
12606s that he hadn't seen yet whether it was
12609s the Drake Fire or the Rune already in
12611s hand now the other one is there as well
12615s okay definitely not ruined orb I don't
12618s think Bunny wants to give auju any
12620s potential access to more damage yeah
12622s because any more damage because at the
12624s moment I think Bunny's on 11. but that's
12627s still three pings without anything extra
12629s of course right so you cannot speed that
12632s up
12634s unless he knows al-jira would know this
12638s speak through a knob and LG was like
12640s he's never picking ruined up
12643s it's a really difficult one I feel like
12646s hmm
12647s given the state where a bunny still has
12651s another secret and play an hourger also
12653s just kind of wants to play around
12655s counterspell again it would make the
12657s most sense for a bunny to give Algeria
12658s the most expensive card and make playing
12660s around that as difficult as possible so
12662s that fire sale makes a lot of sense to
12664s me and to algero as well nicely done to
12666s pick that up even if just to use it as a
12669s tradable Frozen no
12672s that expedites the clock
12675s also throwing the Arcane intellect right
12678s just to test for the counter spell
12681s absolutely
12684s um he could trade the fire sale first if
12686s that is going to be the card if the AI
12690s is going to be the card to test with
12693s unless he wants to well you'll see what
12696s he draws okay just because I was
12698s thinking unless he wants another spell
12700s just in case there's another Rune of the
12702s archmage that casts another Mage secret
12704s so he needs a dumpable spell and then
12706s two men and for Frozen touch two men
12708s have a pig
12709s yeah true there are many different ways
12711s of approaching the order on that turn
12713s and in most worlds it doesn't end up
12715s being counter spell so it makes a lot of
12717s sense what algero ended up on now bunny
12720s Hopper needs a miracle he has no solid
12724s Alibi of his own at the moment but there
12727s is a rune which could cast one or it
12730s could just get lethal if he's really
12732s lucky well he also I believe
12735s oh did the darkling uh
12738s pick the deal two damage reduce cast
12741s arcane
12743s wood I can't remember
12746s the name of the card but I think he's
12748s got deal two damage in that naggling so
12750s it doesn't matter as much now because I
12752s I was wondering if he was gonna just go
12754s ruin of the archmage first and then have
12756s two damage in hand you know maybe if
12758s that's some weird lethal maybe that's
12760s the point is that
12762s ruins kind of cold Gateway okay that's
12765s armor that's something
12768s yeah I mean he's safe from the damage we
12772s saw anyway right the pink and just the
12774s one Frozen touch
12776s that Frozen touch will be infused though
12779s by the end of this turn or our Guru
12782s could just Infuse it himself oh sure so
12784s I think aljiru doesn't need to worry
12787s about ice barrier necessarily
12791s he does need to worry about counter
12793s spells so I think the play is to test
12795s with solid alibi
12797s and then go Frozen touch Frozen touch
12799s pink and that should get him to win 100
12801s of the time
12803s yeah those frozen touch end states are
12805s so strong when it's infused it's so much
12807s damage for so few mana and algeru
12809s getting the job done the keep on the
12812s dawn grass the pushing the pings as
12813s often as possible just about was enough
12816s and it was a really close game honestly
12819s for game number one bunny Hopper looked
12821s way ahead with the big dragon board but
12823s after declare from Algeria and that
12825s extra damage it was looking fantastic
12826s and suddenly Alger is just one zero up
12829s in the series winning that Mage mirror
12831s and looking good for the rest of it I
12833s know you said you would sort of lean
12835s towards bunny hopper in terms of who's
12837s favored in the series but I think when
12839s you just look at the decks unless this
12840s date for me unless this Demon Hunter
12842s really Falls over
12844s um which he could do like I think
12846s Algeria is looking fantastic now the
12848s Mage the other way yeah that's very fair
12850s the Demon Hunter does have a lot of
12853s teeth against Shaman just um Decks that
12856s struggle dealing with individual huge
12858s minions which is the case for Shaman
12860s ever since they've cut snowfall Guardian
12863s um devolving the huge relic of Phantasm
12866s tokens is not necessarily a good idea
12869s but the Demon Hunter itself is also
12872s vulnerable to a quicker aggressive start
12874s so maybe if bunny were to get you know
12877s just a really strong curve with murlocs
12880s on the shaman or on this big spell Mage
12882s if they if he got a Belinda pretty early
12884s then it is still doable but overall
12887s aogiro looking very very good in this
12889s series and we do have that frame stuff
12892s that she loved talking about
12894s yeah I mean it's just great I love when
12896s just a little tech cards slip into the
12899s deck and it's just like okay and it wins
12902s games as we saw earlier on or at least
12904s dramatically helps there's also the
12905s other uh game-winning tool there in the
12908s key cards uh maybe you can tell that I
12910s did these but glug the gulper uh if you
12913s play this card you simply win the game
12915s that should be the stats on that card uh
12918s but yeah this is the uh mid-range Shaman
12920s from bunny Hopper and a bit of a
12923s surprise uh for with the submissions
12925s because I don't think anyone was really
12926s expecting Shaman I think Shaman after
12928s the Nerfs was very okay it wasn't good I
12933s would say but bunny Hopper seems to
12935s decide this is good enough and it's
12936s looking good so far
12939s yeah it is one of the ducks that got hit
12941s very very hard by the Nerf to snowfall
12943s guardian and yet it still ends up having
12946s quite enough tools it was a deck that
12948s was doing so many different things
12950s already that losing one of those tools
12952s did make it lose one of its angles which
12955s is you know cheesing out wins against
12956s Decks that go a bit greedier than it on
12959s board but it still has quite a lot of
12961s the good anti-aggro tools and a lot of
12964s combo disruption tools with that
12966s mutinous and the doubling Battle Cry
12968s effects and we see bunny Hopper's list
12971s going Less on the greedy side he's cut a
12974s famish tool he's cut an insatiable
12975s Devourer which I think is a good call
12977s for the field this week gonna be facing
12981s the curse imp warlock though which I
12983s tend to think Shaman struggles a bit
12985s against the damage from the curses
12987s stocks up really really heavily and they
12989s don't have that much access to heal
12991s outside of a big denaturia swing so
12994s bunny gonna have to turn up the pressure
12996s I think to get this one yeah I think
12998s this has been true since Shaman had the
13001s nerves is that a lot of match-ups rely
13004s heavily on the shaman player really
13007s really wanting um our schooling in their
13009s opening hand right because it gives you
13011s so many like cheap anti-aggro options
13014s that is such a key card and can often be
13016s the difference between Ellie staying in
13019s the game and being completely run over
13020s like this air warlock is capable of
13023s doing uh so we'll have to see how this
13025s one goes there's the uh
13028s probably not a keep in this matchup but
13031s if he does get to play it I promise you
13032s he'll win but there's schooling as well
13034s and monk pools with the game on it why
13038s would you not keep a purified Shard
13039s Raven you've got to get to turn seven
13042s first that's the problem I guess turn
13044s six with the coin maybe it simply was a
13046s keep
13048s well there's the schooling which is the
13049s other when the game card you're talking
13051s about plus some muck pools which means
13053s that bunny is one null away from great
13055s success uh but even if you were not to
13058s draw the null schooling still provides a
13060s lot of great great removal potential
13063s against
13064s um early minions from the M4 lock
13067s outside of exactly fiendish Circle which
13069s is the one where you feel bad about
13070s trading one for one with the piranhas
13075s but open in here at least good enough
13078s for now via Library available for ajiru
13082s that's right not really doing much of a
13086s buff at the moment
13088s um
13089s whether or not
13092s um our Euro gives plus one plus one to
13094s the Imp it would take two piranhas
13096s played to remove it it just makes a
13099s difference of two piranhas traded or not
13106s I really like the early Buffet
13109s pile on the pressure and make bunny hop
13111s have an answer an even worse case right
13114s now ajiru does have a playable turn
13117s three right it's not either hand is
13119s completely rubbish which is good
13121s up on the other hand can go for the
13123s Sleep breaker I could point out for easy
13126s if he's really worried about the damage
13130s holding out just a little bit longer the
13132s window to draw Knoll is still wide open
13134s as long as he has kept the piranhas and
13137s the coin in hand
13142s cultists to start the curse train and
13145s also overdraw bunny Hopper a cart seems
13148s nicely placed here
13149s yeah not going for the wicked shipment
13151s librarian this turn purely because yeah
13155s it's more stuff on board but when he
13157s knows the fish are in the hand there's
13159s kind of no point so I do like this as
13161s well just put a little bit more of a
13162s singular tanky minion burn the card
13165s you opening up as a response can be
13170s and you just know RG is really serious
13172s because he's in his like most sober
13174s outfit I've ever seen yeah right now
13176s looking comfy
13179s and ready to focus on the gameplay
13183s uh that Finley being burned not a huge
13186s deal I would say
13188s but bunny has once again left himself
13191s nine cards in hand that other curse will
13194s expire though so I guess it doesn't
13195s really make sense to play the other
13197s cultist here
13199s yeah and I do like getting the car
13201s drawer as well just letting him uh
13203s letting Algeria get a plan for the
13205s future as well see what's coming up and
13207s also has the benefit of well if you go
13209s wide with M's draw cards you might hit
13212s cards like mischievous in like imp King
13214s reform and then the fact you went wide
13216s means they're going to start infusing
13218s those cards you just drew uh for you
13220s anyway so it all seems to line up pretty
13222s well and the opposite we're gonna have
13224s to very quickly start entering this
13226s board and he's still only really got a
13229s few piranha to do so
13232s that's right six damage to allocate
13236s which combined with the school teacher
13238s can get rid of all the most threatening
13240s minions here uh but it is pretty
13242s expensive to do so so just freezing the
13245s problem away for now I think makes sense
13247s gonna involve his school teacher let's
13249s see what the five drop is
13251s so relaxing I was just about to say five
13255s drops I feel are either very good or
13257s very bad
13259s we did learn this from jaundice didn't
13260s we yeah
13263s you know still not amazing stats for the
13266s cost but
13268s challenges the board that's the
13269s important part any way he can bounce
13272s this
13273s and play the long game
13276s yeah I want to try getting no duplicates
13279s left in your deck which still has 30
13281s cards because you're playing around easy
13283s look putting up is already halfway there
13285s right he's running only one of the
13287s framesters so and a few legendaries so
13290s he's doing okay
13292s it's a bit rough to have played far side
13294s and then drawn the null which is like
13297s after he's just played both of the
13299s locations so it's still going to be on
13301s cooldown next turn and it creates this
13304s sort of awkward in-between turn where
13306s bunny I think if he hadn't drawn the
13309s null was going to play the Piranhas most
13311s of the time to get rid of that five six
13312s which would then be unfrozen but now
13314s playing these piranhas makes the null so
13316s much more expensive in the next turn
13319s yeah you might end up with like a rental
13321s hero power as a potential backup plan
13323s because I think he can take the damage
13325s for the trade-off of actually getting an
13326s evolved null on board
13329s depends how jiru can just go for a
13332s temple zap cool here that's just the
13334s most pressure on board trades really
13336s nicely with the Reno and even though
13337s this is just the second curse
13341s um he has the third in hand already
13351s maybe actually just randfl play the
13353s curse seems okay here
13355s right and kill the Zack oil and just
13357s take the hit it's a little bit scary but
13360s null could really change the pace of the
13363s game right if he gets one of the you
13364s know the big stats then you can actually
13365s start racing algero because this warlock
13368s doesn't really have that many ways to
13370s kill actually big minions
13373s could be but I think maybe the trade-off
13378s of leaving the seven damage on board is
13380s not necessarily worth it for a random 10
13382s drop evolve he does have two roles on it
13384s but if he doesn't immediately get Rush
13386s it's a lot of damage that gets left on
13389s board and even if he were to play three
13392s piranhas this turn it's not as though
13393s the null is unplayable next turn it's
13395s just more expensive it's gonna go for it
13398s this turn though just taking the trade
13400s even more discipline play than what I
13403s was thinking which is just to use the
13405s Piranhas to trade
13407s yeah the this is this is the most
13409s defensive play right save him the most
13411s health this turn which is fine and my
13413s only worry is he takes a little bit of
13415s damage from the curse next turn and as
13417s of this moment in time this school
13419s teacher has a lot of work to do for
13422s bunny Hopper next turn right to uh help
13424s with the uh the just the lack of
13426s anything to do in response to see
13429s I'm shocked to not see times in this
13431s turn honestly
13433s three threes or more pressure but at
13435s least one of them is dead on board to a
13437s trade and just that time's in to clear a
13439s 2-3 get more cards drawn and just have
13443s it active seeing pretty clean to spend
13445s the Mana that turn I am generally a big
13448s fan of playing times in on curve unless
13451s any of the play wins you the game and
13453s you know what I mean and I do agree with
13455s you I think time's done curve looked
13457s pretty good there
13460s all right uh a primordial wave to
13465s re-roll more evolves seems
13468s pretty decent
13470s because he's been getting understated
13473s um stats for for cost on every single
13475s roll so far if you played it now after
13478s trade he gets three five eight right
13482s yes and the two I guess
13487s oh cargo guard armor is very relevant
13489s here
13491s and of course good stats on the five
13494s drop and the eight eight those are fair
13498s and the the boulder is also yeah and the
13500s party plays it as death yeah I was gonna
13502s say even just Eckhart he chooses to play
13504s anyway pretty good
13511s so Tamsin still gets a bit of work done
13516s here in conjunction with the grimoire of
13519s sacrifice
13522s yeah it does clear everything right if
13524s he sacrifices the 3-2
13527s times in trade three four in the murazon
13530s yes looks like it to me and I think
13533s that's
13533s simply the play right like nothing else
13536s is really available for algero and the
13538s biggest problem here is that cargo guard
13540s like yes the wallet can stack a lot of
13542s damage from curses
13543s but he doesn't have them yet so he needs
13547s to buy time to get there and he can't
13548s just take this kind of hit
13550s right just
13553s yeah that gets sacrificed and then done
13556s I mean I guess there was a
13559s slightly better order to see options
13561s which was trade the 3-2 in the 8A then
13564s play time you can see if you need to
13566s grow more but I don't think there's any
13567s other card you would spend the last one
13569s mana on then Grim or so fair enough I
13571s think that's why I was initially
13572s confused because I would have done it
13573s that way like made the 3-2 trade and
13575s then you know done the things but yeah
13577s this works out more or less the same
13579s like you said you had to grimoire anyway
13585s okay
13587s Newton is on empty board seems very good
13590s to me
13592s or lowest roll hit though is this an
13597s evolve though I think it is right eight
13599s drop over seven six oh no
13602s less pressure
13608s on to follow up with those so it's not
13611s all bad for buddy right and that is
13613s going on turn eight so it doesn't
13615s overload into the denatures turn which
13617s is nice but you can see just how upset
13620s Bunny Gets at every single like
13625s um slightly understated outcome because
13627s this is more Health than the 76 but it's
13629s so important to get that pressure in
13631s because the window is closing he's at
13633s 19.
13634s um there's like three curse cards played
13636s already I think I'm not getting any
13639s younger
13641s yeah
13644s very scary yeah I think it's two because
13646s it was just a zackle and one Syracuse
13649s right there's been no actual drag below
13651s our uh wave but
13653s just getting the first two out of the
13655s way I think is a big deal because when
13658s these next set of curses starting when
13660s they start going three four five is when
13662s you start going ouch like the one not a
13665s big deal but when it starts hitting hard
13666s like it's a little bit scary indeed
13672s looks like he is leaning more towards
13674s the curse plan
13678s he went wide and saying he just doesn't
13680s have any AOE which again is a fairly
13682s reasonable assumption against the shaman
13684s they often do not have any way to close
13686s super wide boards
13688s yeah slergel being the best one and
13691s that's pretty difficult to put together
13692s without a Gore Lock And even if this
13695s board does manage to get cleared Uhuru
13698s has the instant reform follow-up which I
13700s think is the main logic behind the play
13702s alternatively he also has Tamsin Abyssal
13705s wave which is Curse number four and five
13708s so just attacking from many different
13711s fronts here this is sick the rifle bunny
13713s Hopper triple trade if he wants it and
13715s then just primarily a wave
13717s board seems insane
13719s up six drops and a nine draw Oh yes any
13724s fins go
13727s yeah hero novalicious four tiny fins
13730s that's good luck if I've ever seen it
13733s and the next year as well there for
13734s bunny so it's going to be a couple of
13736s extra minions
13737s any kind of thing you can get at this
13739s point
13741s but is this just lethal throughout you
13744s because like that other person hand is
13746s dealing with you right for the second
13749s hit oh that's a ton never mind and then
13751s there's four and five with Tamsin that
13753s would have been I think one off
13755s uh
13756s still though I think Tom's in double a
13759s Bissell wave is still very oh yeah just
13762s take it yeah you take that every day not
13764s only is it just doing the curse work but
13766s it's also just killing the board which
13769s is very very scary right now and I think
13770s you you said it before where
13773s the opposite ability to actually
13775s threaten to kill uh algero here it's
13779s very important in this matchup and it's
13781s just not been there and Algeria is clear
13782s now it's just making that the case even
13785s further right still on 30 clears this
13788s board which was you know pretty
13790s threatening in itself Bonnie's gonna
13792s take all this curse damage he can't play
13794s dinathrius yet and he simply has to
13797s spend the manner on these curses at
13800s least
13801s right
13803s playing okanie does create some problems
13806s for Algeria because he doesn't have that
13807s last four damage which is a really big
13809s deal because the denatures can stabilize
13812s bunny in theory he just lives through
13814s this turn so if arojira were to draw a
13816s drag below that's the out
13818s no more Sierra cast left well we would
13822s do it too he's got a draw and a trade
13824s with the wicked shipment yeah go for it
13827s and I think you go for it right there's
13829s no shot in which you don't actually just
13831s do everything for this because he has
13833s one cost spells he can still test for
13835s okani spell counter no matter which he
13837s picks up that is the draw he went for it
13842s he got it and the curse lock strikes
13845s again huge win for algeru uh really
13849s impressive then bunny Hopper just
13850s couldn't quite get there he was building
13853s the threatening boards but they just
13855s weren't quite big enough a little bit
13856s unlucky with some evolves but look at
13858s how giru here now you know you were
13860s saying before only recently been you
13862s know heating at this kind of level and
13865s what a big win it would be to actually
13867s take out bunny hopper in the winners
13869s match of the group because not only is
13871s just getting this far incredible and
13874s getting out of groups is fantastic but
13875s beating I'll give you one of the best
13877s players in the world on stream is uh
13879s something you wouldn't mind adding to
13881s your resume
13882s absolutely and just the gravity of every
13885s single match in these seasonal
13886s championships cannot be overstated just
13889s getting one step closer one step closer
13892s to the world championship and it so
13893s happens that you just need to make it to
13895s Sunday and then win one more match in
13898s order to make it through so for ajiru is
13900s thinking if I can just win this game two
13902s more matches and then through two worlds
13904s which is a very very exciting position
13907s to be in but also one where you can get
13910s a little bit too much in your head and
13912s tripped up so I'm just hoping to see
13914s full Focus going into what is
13917s potentially the last game of the series
13919s yeah and I tell you what if you want to
13922s see some almost like maximum Stakes
13924s Hearthstone make sure to tune in for
13926s those matches tomorrow for the uh
13928s basically the winning ins for worlds
13931s tomorrow that's going to be so so cute
13933s but for now we're looking at our zoo on
13935s this Relic Demon Hunter a deck we've
13938s seen
13939s look good on one you know in certain
13942s games I think it's just the summary of
13943s the deck we talked a lot about this
13944s yesterday where it either dominates or
13948s does nothing it feels like it's a very
13950s Feast off I mean kind of deck and I
13953s guess Algeria was just hoping now come
13956s on Relic Demon Hunter give me Relic
13958s vault which it has and give me
13961s dimensions and that is normally good
13965s enough
13967s it is but I'm gonna raise you a far
13970s watch post
13972s potentially even on turn one
13974s that can really wreck what Relic DH
13978s wants to do default okay yeah it can do
13982s it can do but bunny Hopper uh clearly as
13986s well go he kept the mailbox and the Rune
13989s of the archmage I believe and then got
13992s the mode dress so even though the
13995s overall plan is there both decks are
13997s basically
13998s trying to do the same thing right not
14001s completely whiff in the early game both
14003s decks tick that box right now and then
14006s have those end game Power spikes so be
14009s very very spicy indeed how this one
14011s plays out
14013s only choosing to hold on to the coin
14015s here I think is very reasonable because
14018s the nature of his curve if he had gone
14020s watch post on one into mailbox answer it
14022s was pass pass pass pass like the
14025s Fortress and the Rune he had just
14026s nothing else uh I think the watch post
14029s has to come down now though because the
14031s window for it is closing pretty quickly
14034s at least for the disruption to be
14036s significant and it's already pretty easy
14038s for Alger to deal with it currently
14041s though will take
14043s I think two debuffs because the chaos
14046s strike plus hero power just seems a bit
14049s cleaner than using Fury here I think I
14051s like Fury though instead I think you see
14054s Finley got hit and you don't care and
14057s then you just say you know what I'll
14059s just count I'll just fiori hero power
14061s Kelly and then carry on with the game I
14063s think maybe I'm too worried about
14065s hitting a card like you know Dimensions
14067s making it cost that bit more coming down
14069s that turn
14070s um later but it's a tough choice
14073s actually it's not straightforward like
14075s getting the mannering for card draws you
14076s said is obviously valuable you're
14078s drawing a card sooner and spending your
14080s Mana more efficiently but
14082s I think if I was sat there in algeria's
14085s chair I would press the fury but I'm
14087s also a bit of a wuss yeah I mean Audrey
14090s was having that exact same dilemma and
14092s end up with predation oh okay okay the
14094s best one that's just gonna go to zero
14096s anyway
14097s um but I absolutely see your point
14099s there's a couple cards in the deck even
14101s like Dimensions being the big one but
14103s the likes of Jace
14105s um or any other Relic going up honestly
14108s just by one Mana can uh ruin potential
14111s Combos and delay them a whole entire
14113s turn more but on the flip side there's
14115s that Fury which is more Mana efficient
14118s and also can get stronger and be in the
14121s Jace pool as a stronger card if held on
14125s to for a bit later so so many pros and
14127s cons to wait honestly I wouldn't have
14129s minded either way I still can't believe
14131s larger gives the not okay watch post
14133s again what's the draw it's relic of
14135s dimensions of course is but he has to be
14138s very happy that that previous draw was
14141s predation because look how good this
14144s turn is perfect
14146s yeah and I think bunny realizes like
14148s what he said I've got predation for that
14150s chaos strike come on yeah that is very
14154s unfortunate and I think I would you
14156s insta-picked the relic of phantasms from
14158s the noggling every single extra Relic
14161s you can get from card Generations just
14162s feels so amazing that's why you're
14165s running the school teachers that's why
14166s you're running
14167s um in algeria's case the one of venomous
14169s scorpid he also has that prosecutor
14172s beltronics in the list which is not
14174s something that is standard for Relic th
14177s but can come in handy if you are in a
14180s winning position I actually felt like
14182s it's more of an aggro card but have been
14184s really surprised about its utility
14187s foreign
14194s well he could play the dimensions now
14197s just trade into the mailbox and grab
14200s himself a nice juicy coin
14204s yeah he really wants to play that
14205s naggling first though doesn't he answers
14209s yeah it makes a big difference
14214s ever go slow and just like chaos strike
14218s see what he draws then go noggling braid
14222s get the coins for next turn
14225s the fear is the answer I guess
14230s um what's her name barbaric sorceress
14233s right one
14235s there's no good way to play around it
14237s necessarily unless he wanted to cash in
14239s the fury just like this as well
14242s um so I guess he is going to go for that
14244s however bunny could still just trade the
14246s mailbox dancers at will
14249s so are you going to trade both of them
14252s and play both coins
14255s okay
14258s it just looks like a weird turn but this
14261s is being safe around barbaric so I
14264s completely respect it and he's still
14265s very much capable of playing the relic
14267s of Dimensions next turn
14271s yeah unless the bar break comes down
14273s right because then it'll hit her right
14275s like oh true that's the scary thing if
14277s it but as you was just saying look I'm
14281s not gonna give them a zero cost because
14283s there's a big difference right between a
14285s zero and a six even though it's referral
14287s gear if it happens we can of course see
14289s that there isn't our Baba sorceress and
14292s suddenly
14294s some Pelicans
14296s and a fish thing but that's about it
14299s yeah this is such a weird hand for bunny
14301s or like every other card than the Rune
14305s of the archmage is trash I guess the
14306s coins are part of that whole package so
14309s it looked really tempting to use thinly
14311s to re-roll those coins into actual good
14314s cards but he is going all in on the Rune
14317s here which I understand
14319s and big question here kirchers now that
14322s it's drawn does that take priority over
14325s Relic just because Algeria is not Juiced
14327s it okay he was looking at gertras but no
14329s gonna go for the dimensions and let's
14331s see what he gets oh she bran oh my
14336s oh
14339s and also zero spells which is actually
14342s kind of huge that
14344s that that's insane not that funny has
14346s barbaric but it's just peace of mind for
14349s our true
14352s well
14353s Arun and a dream
14355s yeah has
14358s yeah but he's not ain't any spells right
14361s this game
14363s I forgetting something I don't think so
14365s I was just thinking why the coin down
14367s grasp is ever a consideration but I
14370s don't think it does anything unless I'm
14373s really missing something let me check
14376s it was like okay
14377s yeah watch post mail watch post mail
14381s post god fire watch post mailbox dancer
14383s and Pelican diver
14385s that's it so yeah Don grasp would just
14387s be activate Hero power gain some armor
14390s and I think
14393s you okay I thought it was just gonna be
14395s gone
14396s all right I guess this is respecting the
14399s refill potential because in the end this
14401s is just three one ones right bunny is
14403s not under that much pressure probably
14405s saving the rune for after he's seen
14407s another phantasms or whatever got
14409s discounted from that relic of Dimensions
14411s because bunny doesn't have the immediate
14413s follow-up of uh parrot or a second
14418s and now Drew has refilled for days
14424s actually I can just like do what he
14426s wants yeah he's almost got too much yeah
14431s I think he could get away with just
14433s playing cultures honestly and just
14435s double hero power this turn I think that
14437s would be fine with the two one ones it
14439s does push a lot of damage yeah
14441s and just simply the brand okay wouldn't
14443s really block that much but right right
14446s yeah
14447s yeah I I think I just like the
14450s characters it's the most expensive
14451s clunky card outside of artificial but
14454s artificial will do a different job later
14455s anyway so I think I like this it's just
14458s a lot of damage it's a good amount of
14459s pressure and he's already seen that
14461s Bunny Hop is struggling right because
14463s outside of the watch posts
14466s but the upper's not exactly been rocking
14467s his apologies right now he's a pelican
14469s pass on turn five and then coin uh don
14473s grasp into nothing on turn six
14477s oh
14479s this is just slightly weird order
14481s because I thought our was gonna weave in
14483s the two hero Powers so yeah me too but
14487s because he played okani I think he was
14488s meant to attack first before playing
14490s coaches just to have a bit more attack
14492s on the bats not a huge deal in the grand
14494s scheme of things though I think it was
14496s definitely a turn where even though you
14498s can argue oh well it wasn't perfect play
14500s but you can understand why your mind
14503s might change halfway through that turn
14505s right
14506s and it is still a significant economy
14508s because it blocked the coin coin Rune
14510s turn
14514s it's sorceress but
14517s oh
14519s empty parrot as well oh anybody
14529s rolls off of the school teacher either
14532s yeah and honestly for Bonnie Loki had
14536s the 2-3 because if he didn't freeze face
14538s never mind The Relic parts of the the
14541s deck right just what five minions just
14543s hitting face along with the hero powers
14545s like that's an insane amount of damage
14548s by itself just with kirchers uh-huh that
14550s would have been 12 damage from the hero
14552s power with two Mana to spare so makes a
14556s whole lot of sense to freeze face here
14558s but aljiru can still just double play
14561s rally before he mentions if you wanted
14562s he could go zymox
14569s okay I didn't know whether he's gonna go
14571s for like a brand school teacher instead
14576s yeah maybe but oh my that also makes
14580s some hand space issues so I think in
14582s terms of the priority of cards to put in
14585s hand
14586s um the drawn cards from Relic are a much
14590s better deal than the random nagaling so
14593s look at all of this damage there's now a
14596s zero cost Relic Vault I imagine Algeria
14599s is going to at least consider playing
14601s the uh
14602s Extinction yeah just to push more stunno
14606s damage
14606s yeah and also just get it out of hand
14608s right
14611s okay he's gonna hold
14614s more stuff oh yeah I don't yeah I don't
14617s blame him that was an incredible series
14620s some very close games in the uh the
14624s first two thumbs up from Algeria of
14625s course but um that last game that felt
14628s so one-sided and I think the key is like
14631s we talked about earlier the answers to
14633s the watch posts were absolutely key
14635s there even though one of them hit the
14637s relic of Dimensions the fact that aljiru
14639s got the clean school teacher into
14641s predation to kill the second one it was
14644s perfect and what a win faujiru not only
14647s going 3-0 and making it through to
14649s tomorrow but also doing it by beating
14652s bunny Hopper 3-0 what a victory
14654s absolutely he can get a whole lot of
14657s rest because his work is done very early
14659s in the day but for bunny Hopper the
14661s story is very different having to wait
14663s at the decider match we still have to
14667s see the outcome of lovestorm versus
14669s zochi and all of this of course in
14673s regards to who will get that last spot
14675s in group C through to tomorrow and that
14678s chance to make it through to the World
14680s Championship it's still a lot more ahead
14682s of us but our players cannot afford to
14685s feel like they have time to rest yeah
14687s we've got the rest of Group C going to
14689s be playing out coming up right right now
14691s sorry and then of course we're going to
14692s finish the day playing through all of
14694s Group D so plenty of Hearthstone coming
14696s up we are going to go to a quick break
14698s while we set up that match we'll be back
14700s soon
14704s thank you
14708s foreign
14723s [Music]
14728s [Music]
14736s [Music]
14740s foreign
14748s [Music]
14764s [Music]
14772s foreign
14777s [Music]
14791s [Music]
14803s [Music]
14820s foreign
14823s [Music]
14830s [Music]
14836s foreign
14838s [Music]
14847s [Music]
14854s [Music]
14862s [Music]
14872s foreign
14878s [Music]
14883s [Applause]
14886s [Music]
14897s hello everybody and welcome back to the
14898s Masters Tour fall Championship my name's
14901s tjm joyed by Neil Lorinda Bond AKA
14903s Lorinda Bond AKA at the rinda games Neil
14907s how you doing buddy yep absolutely great
14909s all the better for that amazing intro as
14912s ever and just still contrasting really
14915s today's action with yesterday's with
14916s even though that was a 3-0 the games are
14918s longer the matches seem more thoughtful
14920s they're not more thoughtful there's a
14921s lot of thought went into yesterday's
14922s games but actual two and Frozen things
14925s are happening whereas yesterday people
14927s were just getting blown off the park and
14931s that's a thing that could happen TJ in
14934s this particular one because Druid is
14937s here
14938s foreign
14940s because Druid yeah because Druid it
14944s could just lose three times to The
14946s Fairly aggressive lineup from the other
14948s side
14949s um so be interesting to see if love
14951s storm can get away with that Druid
14952s especially as he has gone with the
14954s alignment version I think
14957s until there was one there a minute ago
14958s when I looked yesterday there was an
14960s alignment there which is kind of two
14963s wasted Cards Against the aggressive
14964s decks as well because by the time you
14965s can play your alignment you've either
14966s won or stable or lost or stabilized
14969s anyway so well really not surely here's
14973s Neil were in the barn then post your
14975s alignment is a way for you to pull
14976s yourself up
14977s Buy bootstraps
14980s and uh steal a win you know let's say
14983s you have one more turn to live and you
14984s have like lady anacondra and nourish
14988s in hand or lady anacondra and he played
14990s a jewelry Carpenter so you have both
14992s halves of the nourishing hand and then
14994s boom you live you survive at two Health
14996s leaning in a contract nerves for Ram
14998s nurse for draw nature spell nature spell
15000s planet evidence play something big wow
15003s you just drew into insatiable devour you
15005s killed their giant minion that's on
15007s board whoa you picked up a free Earth in
15008s Scales because of Lady anacondra boom
15012s I'm just saying necklace and you're like
15015s commentating the match
15016s yeah I'm just guiding you through a
15019s scenario that's possible to happen
15021s so we don't want to count it out yet
15024s okay well it's not even being played yet
15026s so definitely not counting out in this
15028s one because love storm has queued up The
15030s Relic Demon Hunter first
15033s um we've said all there is to say about
15035s this deck I think play Relic Vault win
15037s game don't play Relic Vault don't win
15039s game
15041s yeah that's it that's that's the the
15043s pricey
15044s well there's you can just play a good
15047s old fell Demon Hunter and get there a
15049s lot of the time to be honest especially
15050s against Decks that don't uh
15052s have a lot of Health
15055s Decks that don't have a lot of Health
15057s like all the ones that forgot to put
15060s marathon in yeah all the ones
15063s in the face yeah that one no
15067s um or you just like go down the curve
15070s g-log on seven Json 8 boom they're dead
15073s never even any relics played
15076s just all my school teachers and
15079s Bell barrages and Furies and predations
15082s you know all the good stuff so
15085s I would blast myself in the face flame
15089s imp take 13.
15090s yeah imagine opening a a game by
15093s starting the game with 13 less Health
15095s than you should
15097s be a good card but now it hits you for
15100s 13.
15101s and it's still being played here we go
15103s with zoti's curse imp warlock
15106s um we've seen this in almost every
15110s single lineup now
15112s um just a mishmash apparently of two
15115s decks to squash together but working
15117s really well in in harmony
15121s is symbiotic pair of decks acting as one
15130s isn't it just like like liking on a tree
15133s bark
15135s like what lichen lichen
15140s Moss um
15142s pretty sure it's liking
15145s as in like and Throat the first time
15147s anybody the first time but because I got
15150s it right he was so surprised you made me
15152s get it wrong
15153s yeah is there a second acceptable
15156s pronunciation
15157s I mean I have second acceptable
15159s pronunciations of nearly every word TJ
15165s mathematics is
15167s yeah we have multiple mathematics over
15170s here
15171s yeah
15172s I'm gonna go study some mathematic
15175s it's just the one mathematic he knows
15177s yes just gonna study my math
15180s some good old addition and subtraction
15182s ah wait I fell into the Trap that's
15184s already mathematics yeah there you go
15186s there's two things what about proofs
15191s you ever just you know wake up in the
15193s morning you're like I'm gonna hop on my
15194s computer and go do some proofs
15196s well I didn't like you know I sort of
15198s proved that one and one equals two for a
15201s given value of x if the y-axis is equal
15204s to the vortex of the something else
15209s like geometric proofs
15212s idea can do proofs in metric Imperial
15214s she's she's really smart she can do them
15216s in any measurement units you like yeah
15218s you don't know the five parts of a of a
15220s geometric proof
15222s I don't know oddly enough
15224s enlighten me
15226s I don't know them
15228s uh there's a proposition somewhere in
15231s there
15233s I'm sorry I'm I'm already okay you have
15235s to you have to say what you know
15237s they what you're trying to prove
15240s like say the state the facts
15243s oh I see axioms
15247s and then for a geometric proof show it
15251s like uh
15252s like the actual sh
15255s Show the shapes
15258s they still know so I know there are
15261s shapes I'm trying to prove there are
15264s more shapes and now I'm going to show
15265s you the shapes
15267s that's three so the last thing the five
15270s parts of a geometric proof
15273s um
15274s one what do I know two what do I Wanna
15278s Know three
15281s what are the facts because that differs
15282s from what I know because what I know
15284s could be wrong so I have to State the
15285s facts four what are my thoughts in five
15289s shapes
15293s and does that mean it's going to be a
15296s three two or three and then through this
15298s process
15300s you you've proven
15304s that a a geometrical equation is true
15307s boom and that links nicely into this
15310s best of five conquests where we're going
15312s to prove that one of these two is the
15314s best player without any reasonable doubt
15317s I'll try the fact talk about Hearthstone
15319s a little bit all right well we could um
15320s we could talk about whatever whatever
15322s you like really absolutely shapes what
15325s sort of shapes
15326s um do you prove I like a hand that goes
15328s like this
15331s you're gonna put lower
15333s it's very Halloween or Amusement wait a
15336s second
15338s there's five fingers the the hand
15342s wait no let's see now from the left
15345s coming this way okay never mind because
15347s my camera is inverted I was like trying
15350s to do the Warlock symbol with my hand
15352s I can see the Warlock symbol and I was
15355s like the thumb is inverted
15356s like someone has the thumb on the
15358s outside
15362s so if you're looking at it as someone's
15365s coming at you right like a warlock's
15366s coming at you but can you get that angle
15369s on your fingers the thumb like that's
15370s like 150 degrees or something
15373s yeah you just put your fingers apart
15375s like this look
15377s the axis it's the same
15383s now do the Demon Hunter one
15387s your turn okay you have a war Glade
15390s lying around
15391s um no it's behind the green screen I
15394s can't reach it right now yeah probably
15396s being a green screen we're in a I mean
15398s silly I mean yeah if I go over the HD
15400s Amino fall down the stage yeah you can
15402s see behind us we're still waiting on the
15403s players situated in their chairs
15406s um
15408s nobody showed up today
15411s yeah even worse than yesterday he's
15413s picking through that window back there
15416s yeah he is taking a nap above the
15418s chandelier on the other side so you
15419s can't see her
15421s Derek's in the toilet
15425s okay and we're here on the balcony
15428s with our backs to the players put our
15430s face to the camera
15432s waiting for them to emerge on the
15434s obvious stage below
15436s actually
15438s they haven't even got computers down
15439s there where are they I think they're
15440s coming in Yep they're coming in right
15442s now I see them walking in
15443s [Music]
15444s oh yeah here they come
15446s here they are love storm
15449s well you want to avoid too yeah it looks
15452s like the gods have provided us with that
15454s that um that opportunity to to not talk
15457s about because there isn't any
15459s very good
15462s we're good
15463s I guess we can talk about Hearthstone a
15465s little bit zoji's in the initial match
15467s of his series actually um
15470s got reverse sweat
15472s yeah uh with the knock pre sauce three
15475s games with Naga priest so
15477s I feel like that's the deck to look at
15479s because you know normally on ladder
15481s when they start to go on a losing streak
15483s with you with the deck you're like I'm
15484s gonna switch decks
15485s and and tournament playing Conquest
15488s specifically
15489s you gotta win with all three decks so
15492s you don't have that option you gotta
15493s queue it up it's basically for 2-0 up
15495s right that's it you just you've got one
15497s deck left you have to cue it there you
15499s go you don't get a chance to switch
15501s around
15502s yeah but now he gets a chance to not
15505s start with it or maybe he'll want to
15506s start with and get it out of the way
15507s it's very um exciting times and maybe
15510s that's what's taking so long maybe he's
15511s having a good old think about whether to
15513s to kill the priest or not yeah a really
15517s good thing
15520s we got worried that they're uh in a test
15522s game currently
15524s um so that was three minutes ago which
15526s means that we should be jumping into the
15528s first game momentarily as you saw it's
15529s going to be the Relic Demon Hunter for
15530s lovestorm versus the uh imp curse
15533s Warlock
15534s uh for Sochi I feel like Chris walk has
15537s been performing a lot better today in
15539s this group than it did in the groups
15541s that we saw yesterday it was definitely
15543s the weak link and a lot of players line
15545s up but today and this could be a
15547s byproduct of the fact that the group
15548s itself has a lot of different decks
15551s right a lot more main yeah yeah slower
15553s decks more like Relic Demon Hunter Druid
15556s uh Thief Rogue
15559s Etc so
15562s um it's
15564s yesterday was extra of bad draws plus uh
15567s uh worst decks to go up against but it
15569s does seem like courtesy warlock for the
15571s players that did bring it today it's
15572s doing just fine yeah yesterday was
15573s incredibly I grew heavy but um
15576s even though he's stuck in it even though
15579s it's an incredibly um
15582s good debt it can struggle against the
15584s really aggressive stuff where they're
15586s just putting stuff on the board hit you
15587s a few things the curses don't matter
15589s and we saw that a lot yesterday but
15591s today is getting a chance to do its
15593s thing against all of these decks
15596s apart from now where apparently he's not
15598s getting a chance to do anything
15599s but maybe it will soon
15601s yeah only time will tell
15607s only time will tell and I mean it's uh
15610s on our side here because yeah we're at
15612s the start of the game soon I have a lot
15614s of subjects that I want to hurt but I
15616s know as soon as I start talking
15618s non-saharsal subjects
15621s um as soon as I started we're gonna go
15622s into the game and then I won't be able
15624s to talk about it
15625s that's very legal of you oh I have a lot
15628s of subjects you know
15629s [Music]
15631s we have a lot of subjects to discuss
15636s today in our lesson we've already
15638s discussed the five parts of a geometric
15640s proof
15641s [Music]
15642s and next I want to discuss
15646s uh the
15648s this is something I think I just did I
15649s discuss it with you
15651s about pants
15653s remind me we may have to sound familiar
15656s Derek actually
15658s yeah
15659s um about how pandas are very hard to uh
15663s classify in terms of their uh actual
15667s like uh species because they're so
15669s unique
15671s I did that wasn't me
15673s it wasn't you
15675s well it's a it's a scientific dilemma
15678s that's been going on for years and in
15679s the end they just figured you know what
15681s nobody really cares
15683s um because they're because they're
15684s pandas right like what is it what does
15687s it matter to anyone if pandas really
15689s belong to a different group
15692s perhaps a panda's mind has anyone asked
15694s the pandas what they think yeah and then
15696s they
15698s fell off a roll a wall and rolled down a
15700s hill there you go then that's it and
15702s grab and then grab some bamboo eat it
15704s and then took a nap
15705s that's the life of a panda they roll
15707s around they eat bamboo the bamboo seeds
15710s get stuck to their fur
15712s they roll down a hill the bamboo Seas
15714s get deposited in the hill that they
15716s rolled down which grows more bamboo
15719s there's more pandas oh okay which then
15721s yes grows more pandas because there's
15723s more bamboos there's a a more food
15725s supply
15728s literally anyway that's the discussion
15730s that we had I think it was with Derek or
15732s saddle Eric saying it was him oh it was
15734s Derek yeah and he says I love pandas
15738s is to eat bamboo be messy while they eat
15743s bamboo so that the bamboo seeds get
15745s caught in their fur and they fall down
15747s and roll down a hill and then the bamboo
15749s gets gets deposited in the earth when
15753s they roll
15754s because they're so heavy
15755s is that why bamboo only grows at the
15758s bottom of hills
15759s uh well it grows All Along The Hills
15761s because they roll down the whole hill
15762s all right we're in the game loves
15765s already happened
15766s he's done five damage
15768s a classic into an impended catastrophe
15771s another classic lovestorm though not
15774s terrible opening is going to get the
15776s Relic Vault into phantasms to be able to
15777s fight this board however zochi's gonna
15780s be able to draw a whole heap of cards
15783s here all Heap cards look at all those
15786s cards
15787s yeah he just gets to do the opening turn
15788s all over again did he get the clear he
15791s did yeah he already had it the grimoire
15792s he already had it turned three he's done
15795s 14 damage he's got a massive board and
15798s love storm
15800s well
15802s he's going to lose what is this
15808s just dead
15810s unless he finds a way to remove some of
15812s this stuff I guess he can remove one amp
15814s but you have a wicked shipment plus vile
15816s library next turn
15818s yeah okay there we go fell barrage cool
15822s damage removing DMS from the Phoenix
15825s Circle actually it's gonna go Relic ball
15827s and just take out one of these
15829s he realizes that if you just full
15831s barrage now you're not gonna really do
15832s much okay so how much damage we looking
15834s at
15835s uh Wicked shipment is going to uh bring
15837s the file librarian up to five attack
15840s there'll be four amps on board so we
15841s have seven plus four eleven damage yeah
15845s I know you can close it out with cursors
15847s over time there's no Hill in the oh
15848s there's there's the wall blades actually
15850s but
15851s yeah it takes a while to ramp up right
15857s he's looking to see there's a more safe
15859s way of doing it obviously because he's
15861s in such a great spot now he's looking
15863s whether the mischievous is just better
15865s because that's putting just a lot of
15867s stuff on the board but either way
15870s Extinction will clear his board that's
15872s what he's trying to work around at the
15873s moment so I think he might end up going
15875s with a vile
15876s Library anyway to make sure that one
15878s minion survives an Extinction weirdly
15887s yeah there we go love storms like why
15888s didn't you just do that
15892s just just do it we're gonna have to wait
15894s for 30 seconds for you to do this but we
15896s can see that the Dilemma was down before
15899s has to and that's the game the Vista
15903s yeah yeah
15904s see like it feels like M curse warlocks
15907s just firing in all cylinders today it's
15910s it's just
15911s good wow 10 000. or 10 million that's a
15915s big number
15917s what is that what was that a lot of
15919s shapes
15920s yeah that is the one
15925s TJ now is just busy working out how much
15928s that thing on the wall was worth
15930s and I'm going to talk about the next
15931s game which will be either the Demon
15933s Hunter or the priest
15934s taking on dollars
15936s seven thousand dollars
15939s just pinned to his wall
15941s he's got that much money he can just
15943s have seven thousand dollars just
15944s chilling on his shelf yeah just bring
15946s that to the bank
15949s you cash this giant check please
15952s for 10 million won this is so every day
15955s he goes in there he tries to get it
15957s under the counter and it's just too wide
15958s and he just can't get it in there so he
15960s can't cash it he has to go home again
15962s put it on his shelf he has to do it at
15964s the ATM just cuts it into a bunch of
15965s tiny pieces in the cash deposit just
15968s gives me three dollars each time he has
15970s to feed them in one at a time yeah those
15972s ticket machines that you get at arcade
15974s or you have to feed them in it tells you
15975s how many tickets you've got and then
15976s you've got like seven million tickets
15978s you can cash it in for a bean bag or
15980s something you just don't need
15981s a pink bag
15985s or like a kettle without a spouter or
15988s something you just get all this garbage
15989s that no one's ever done
15990s that's called a cooker
15992s yeah you get like a a candy bar that
15995s they also sell at the front for a dollar
15997s and it costs yeah thirty dollars to get
16001s enough tickets to buy the candy bar
16002s you've spent thirty dollars it's really
16004s played hard and some basketball throwing
16007s games all day just to earn this candy
16009s bar that you could have just bought for
16011s a dollar yeah
16013s meanwhile ping mage
16016s yep could be the key to the world
16018s championship entry and a lot more than
16020s seven thousand dollars for love storm
16022s if you can get it done with this deck
16025s yeah
16026s um this deck is
16029s uh the restaurant Viper is interesting
16030s but I guess it makes sense if you expect
16033s Rogue
16034s um
16036s at all uh you know easily traded away
16040s right for one Mana
16042s but this deck always felt sort of an
16045s interesting spot for me where
16048s it has the it wants to sort of be
16051s aggressive but it uses like defensive
16055s tools to be aggressive right yep uh like
16059s the cold case sort of in a a defensive
16061s car because the armor gain but you're
16063s using it to kind of just piece together
16065s some chip damage and beef up your Frozen
16067s touches a little bit similar to freeze
16070s Mage in a way uh in the sense that once
16073s you get later in the game you've lost
16075s control of the board most likely and
16076s you're just freezing and pinging and
16079s Frozen touching uh to try and piece
16081s together the last points of damage
16083s so it's all about
16085s finding ways to buy yourself one more
16088s turn like what's the most efficient way
16089s to buy myself one more turn and push a
16091s little bit of damage and that's sort of
16093s what freeze Mage uh uh did in the past I
16097s and I like how you know we still talk
16100s about freeze Mage as as if it's this you
16102s know deck that just has existed forever
16105s but it's been like a good three years
16107s since freeze Mage has actually been a
16111s deck yeah qhc is like nine years old or
16114s something now right yeah yeah
16118s um but it's we need to we need to find
16121s other comparisons for people that have
16123s only been following I mean I've had a
16125s Hearthstone are playing HearthStone for
16126s like the last two or three years it's
16128s like Luna's pocket Galaxy
16131s but instead of reducing the cost of all
16133s your cards
16134s it kills your opponent it's like
16138s um
16139s uh oh what's what was that card that
16143s transformed all the spells in your deck
16144s to three one second oh box of deck
16148s transformation I know yeah the box of
16151s deck trans with the pocket Galaxy yeah
16155s yeah
16156s um
16157s just call it yolks box of deck
16159s transformation everyone will know
16161s exactly yeah
16163s yogs box of deck transformation Mage
16165s yeah it's like that but instead of
16167s transforming your spells into other
16169s spells that are super efficient and
16171s really cheap you're killing your
16172s opponent
16174s ah yeah it's like um
16178s it's like big spell Mage except all the
16181s cards are different and do different
16183s things
16184s yeah it's like big spell Mage instead
16187s all of your spells are small and you
16188s have more of them
16191s because you have 40 instead of 30.
16193s yeah
16195s and you have more health
16197s and at Naga recently yeah it's like
16199s skeleton it's like
16201s um the old uh Renault uh skeleton Mage
16204s except you pyroblasting yourself in the
16206s face at the start of the game
16212s whereas with original threes Mage if
16214s you're going to lose your power yourself
16216s power yourself in the face at the end of
16218s the game just to say well played
16220s yeah concede
16225s and one zero this is the deck that he
16227s had trouble with in the previous matchup
16229s but by trouble I mean he lost with it
16231s three times that's not just trouble
16232s that's like catastrophe levels
16236s it's like if you had Mage and lost
16238s without three times except it's priest
16247s all right let's get into it oh love
16249s someone's gonna be able to Ping anything
16251s off that has um three health and well
16254s that's what those cards to say and do at
16256s the top there so luckily for associates
16258s playing a deck where everything gets
16259s much bigger than that very quickly
16261s otherwise that'd be a really boring game
16266s yeah this is actually a pretty good
16268s start of Love storm yeah as Frost with
16271s dungeon here at nightcloak Sanctum
16273s it just you know it's a double wildfire
16276s uh which is
16277s gonna allow him to get to this game
16281s relatively unseathed the biggest threat
16284s comes in the later stages when
16287s the inauga priests can a lot of things
16289s in a turn you know the radio Elemental
16291s handmade interns where you know they end
16294s the turn with a giant Boot and you have
16295s like this wide Board of medium stuff
16298s and you're trying to figure out a way to
16300s freeze it all
16301s there's a lot of tools in the deck
16302s though you got whatever you got Barden
16303s you got nightclub sanctum you have solid
16305s Alibi to just straight up buy yourself a
16307s turn
16308s but you will have to either acknowledge
16310s those minions sometime or find a way to
16314s put on pressure yourself and uh and look
16317s look for ways to end the game
16319s so
16320s um okay love storm
16323s faced with a dilemma here
16327s but you could also go shivering
16330s sorceress
16331s Wildfire coin ping and leave up the
16335s Slither Spear and hope that there's no
16337s minion on the other side because then
16338s you have like a
16340s not a straight up trade on the board but
16341s you're at least sticking a minion your
16343s sources Wildfire are not coin and chill
16346s is another option
16348s ah I don't want to float a Mana
16351s sure what's that coin doing other than
16354s killing a 2-3 yeah okay
16357s well the reason I was going with trying
16360s to find a way to not use the coin there
16362s and obviously floating Mana is is
16364s criminal offense
16366s um is that a lot of your harder play I
16369s think the harder plays come at the start
16370s of the game but a lot of the
16371s harder to fit in place even though
16373s they're slightly easy to make come at
16375s the end when you haven't quite got
16376s enough Mana to do stuff so that's why I
16377s was trying to protect that coin but yeah
16379s this this quite obviously makes perfect
16381s sense
16387s this is why you saw us actually take a
16388s while over picking a handmade in last
16390s term as well like no spells to activate
16392s it just got to work on the assumption
16393s that he will have eventually
16402s about a slithering death scale think
16406s that was tempting you know I kind of
16408s liked it yeah but Chris call enforcer is
16410s just overall better just cycle through
16413s your deck a little bit more but still
16414s need to spell right
16418s um but for the Slither scale you need
16421s three spells
16425s yeah you need to buy turn seven whereas
16427s with the Costco you need by now
16433s work that out huh where's your shape
16435s proofs now TJ
16439s where's my what shape proofs
16444s oh my geometric roofs yeah
16447s well you're referring to GMAT proof
16450s uh part five is Apes
16454s yes itself on a small part of it I'm
16458s sorry TJ I should um study harder for my
16461s next cast with you
16463s yeah and then you just come up with
16465s something else I have to learn like
16466s pandas or something
16471s jigsaws
16475s Patrick
16479s yeah he's thinking about him for the uh
16482s trade but that just walks right into
16485s Shadow or devour right
16487s um
16489s I might just get about here I think he
16492s just got a boon
16494s it up
16496s what's the other I mean the other
16497s options are all horrible aren't they
16499s yeah you can make like some value trades
16502s and heal and then water scribe and then
16503s try next to her but Boone activates the
16506s crush claw enforcer so you can draw
16507s further in your deck
16509s uh it beefs up the attack of these uh
16511s vicious Slither Spears so you can make
16512s some better trades on the board
16515s puts something in the way like the other
16518s line as well ends up using up your two
16520s drops so you get to five on our next
16521s turn with a bunch of fours and threes in
16523s your hand as well
16525s the alternatives are just absolutely
16529s I love stores wondering what's going on
16531s here I don't know my pet is going to pop
16533s off now your opponent's really
16534s struggling to do anything you find
16535s you're okay lovestone
16539s it's just
16549s huh
16553s he's trying really hard to just play
16554s around Apprentice here isn't he but if
16556s it's there he's just lost basically yeah
16576s Varden is a pretty big resource to
16580s expend here but it does kill off two
16582s minions and means love song is fully
16584s ahead on board this can also value trade
16586s over the uh the 2-1 and it leaves the
16589s two five Frozen which gives lovestorm
16592s way more options in the future turns and
16595s a lot of times Varden is is there
16597s because of
16599s you know when you have that boom turns
16601s to seeing one Boon already
16603s means that you're
16605s or okay with actually expending the
16608s Varden so love storms are going to say
16610s I'm gonna I'm gonna stay ahead on this
16612s board and there's nothing you can do
16613s about it yeah and also the fact that he
16616s saw the Boon just used in that weird
16618s fashion is an indicative that just just
16620s do your things now love storm don't
16622s don't pause your opponents on the ropes
16624s they've got nothing to do
16626s he doesn't know what's going on there's
16627s a lot of possibilities but he knows it's
16629s something
16631s um is wrong with zoji's hand I think
16634s that he can afford to get the immediate
16636s benefits from the Varden
16639s that's where he's at
16644s it's not good at all for so serious
16649s this is brutal
16652s supposed to do
16658s wow
16661s a lot of fun was very happy to see that
16666s and now he actually gets to just get on
16669s with his game plan
16670s yep
16673s and this ping is just going to be
16674s ridiculous right
16677s and I don't think he used the snow
16679s flurry here just because that's pretty
16681s big what do I know
16685s I mean he's thinking about the same
16687s thing I'm thinking about okay yeah
16689s here's the argument you have the implied
16691s snowflier on the board you're further
16693s ahead on the board right
16695s it lets you have another meeting to
16696s trade into for Frozen touch to be
16698s infused yada yada
16700s but let's say zochi just finds a clear
16704s with like blade Master Samurai and a
16706s blast
16707s uh-huh
16708s and then you all of a sudden you don't
16711s have Varden or an amplified snow flurry
16713s to buy you one more turn like
16715s that's that's my uh my thought process
16719s yeah I think that's fair
16721s I guess we also have to look that the
16723s lovestone doesn't have actually that
16724s much going on in his own hand we've
16725s concentrated on sochi's had quite a lot
16727s maybe he's just thinking I want to hit
16729s my opponent for 10 twice and just end
16731s this
16735s in case his hand whips a couple of times
16737s where things could get quite messy if he
16739s takes any time
16740s foreign
16742s just be looking to get it over with
16751s because of this ludicrous
16754s pumped up ping that he's got going on
16757s oh no
16759s that's fine well
16762s it's fine but it's still unfortunate
16764s right
16765s yeah
16767s it wasn't touching um
16770s multicaster which has a couple of spells
16773s Juiced up
16775s playing for minions here I like this
16782s okay finally
16784s so you can actually do something yeah
16787s find the truth hellagos
16790s devour
16792s Boone
16797s and there you go what the deck does
16801s yep
16802s that's both Boons gone
16805s but sochit has double handmade to back
16808s this up if one of these minions is left
16809s unfrozen with double handmade and
16811s Priestess Village in hand like there's
16814s lethal possibilities
16816s absolutely yeah I think only one of the
16818s handmaids is actively almost becomes
16820s active almost certainly off the first
16821s one so yeah
16825s and now love Storm's got to decide
16829s whether to just take a chance for a turn
16832s like you can't you can you can just Jam
16834s yeah and just go okay
16837s now we set up
16846s foreign
16849s [Music]
16867s [Music]
16885s how many minions does he want on board
16887s at any one time here is there a is a
16889s right number
16891s five seven okay
16900s a lot
16901s hmm like
16905s our decision to go for a second hand
16907s maiden or to
16909s uh start getting the wigs uh rolling
16913s here
16915s second-hand mate and maybe he feels that
16917s there isn't enough time
16919s but he's go for it late in the turn
16925s job done
16927s [Music]
16937s I mean that's sort of some flowy defense
16940s I guess but that's not the main issue
16942s it's gonna be Alibis and stuff all right
16954s hmm
16955s yeah I mean it is just looking pretty
16957s rough for lovestorm as is
16960s this is why I wasn't sure about the uh
16963s aggressive use of minions earlier on
16966s yeah
16968s I don't think the Varden was absolutely
16969s necessary I don't think the Amplified
16971s snow flurry was absolutely necessary I
16973s understood where his head was but
16975s you see what you said coming into action
16979s now which is
16982s yeah needs them now because he didn't
16984s get the job done with the board yeah can
16987s do some things here you go sorceress
16990s Cold Case throw out a frozen touch
16995s and then you've probably got a solid
16998s Alibi to be quite honest
17004s is he gonna be face
17006s yeah he's gonna get for one turn I think
17013s and say you kill me you kill me but if
17014s you don't then I freeze with oh then I
17016s Alibi and then I might be able to kill
17018s you over two turns that's his
17020s declaration here
17022s oh dude this is gotta be lethal right I
17026s mean yeah I'm not going to add it up
17027s because that involves counting all sorts
17029s of numbers but yes this looks like
17031s lethal to me this is nine this is going
17034s to go up to yep 20. so now we have 26 so
17037s we need eight more
17039s we have serpent wig
17043s handmade and serpent wig serpent Wing
17045s bless
17046s yep
17051s that's seven Mana
17054s yep
17057s wait so there's 28 right now right 22
17060s plus six to Twenty Eight so he needs he
17064s handmade in he handmade in serpent wig
17066s that's 24. and you serpent wig again yep
17072s this also works
17074s right yeah because this is also plus two
17076s okay
17078s Cathedral is also
17080s that's a horrible thing when you cast
17081s you find a lethal and the player finds
17083s an equally valid other Leaf because
17084s they're all equally valid because you
17086s just win the game it's like oh what's
17088s she doing what's hear me Cathedral three
17091s Mana for two damage essentially
17093s so just had a different thought process
17095s of it but I mean lovestorm had such a
17097s promising start to that game
17100s um but just found himself in a pickle uh
17103s more meetings on board meant the pelagos
17105s was bigger
17106s uh had less freeze available because
17109s Hughes departed in the Amplified snow
17110s flurry
17112s um earlier on just to try and take board
17114s but I feel like that's just not what the
17116s early game is about
17117s um I feel like you're you don't have
17120s enough board presence to just keep the
17122s board the whole time against Dr
17124s Priestess dude there's a a blade Master
17126s sambro comes out or Shadow or Devourer
17129s or
17130s um like a just a pelagos plus a boot
17133s like you're you're not getting through
17135s it so I understood a thought process but
17137s I think that he could have had a better
17139s chance in that game if he had uh held
17142s been a little more like a
17145s yeah a little more efficient with his
17148s pings and a little less aggressive with
17150s his minions
17152s and now we're going to be down to just
17154s fell DH for Sochi
17157s um definitely not the most popular of
17160s demon Hunters but
17162s what we've seen so far for the large
17164s part looking like the slightly better of
17165s the two demon Hunters but I still stand
17167s by I think the Relic one has had some
17169s incredibly bad draws over the course of
17171s this tournament so I'm not convinced yet
17175s [Music]
17177s I'm not convinced either
17180s which one do you prefer do you think
17181s well you guys know what now what do we
17183s do if we're both not convinced
17185s well we can't even argue TJ
17189s you know what we have to do when we
17190s can't argue we have to talk nonsense
17192s that's what we normally do
17194s yeah we have talked every single piece
17196s of nonsense possible we even know the
17197s population of Paris so
17199s [Music]
17208s still that boat is always the go-to
17211s yeah
17212s there's a fishing boats dinghy boats
17215s deck boats
17218s and then there's this failed the age
17220s catamarans destroyer of Love store
17223s houseboats
17226s house was a houseboat
17229s it's a house that's a boat is that like
17232s what I would call a canal barge
17237s okay is it is it a house that's a boat
17240s like is it a house that floats or is it
17241s a boat that's a house
17243s uh there's both there's yachts
17247s like someone builds a house and then
17249s just puts a sail on it and Chucks it in
17250s the sea does not sound like it's gonna
17252s work there's pontoons there's utility
17254s boats
17256s people this is such a generic term you
17259s gotta have utility but you have utility
17260s anything there's a fertility panda
17264s Lifeboat
17267s you're not gonna stop are you there's a
17268s tug tugboats
17272s inflatable boats
17276s yeah cruise ships
17279s military vessels
17281s I think those are done those aren't
17284s sorry those aren't classified as boats
17286s caused by the ships
17292s [Music]
17294s ship is larger brother
17297s boat versus
17299s I'm sure over the last two years I'm
17301s sure we've Googled boat versus ship like
17304s seven times it's still can't remember
17305s our large ocean fairing watercraft
17309s that use multiple sales or engines
17313s the word boat is often used to refer to
17317s a water going that are oh wow okay so
17320s you it can be a boat or a ship
17324s okay okay
17330s can't refer to some boats as ships but
17333s you can refer to All Ships as boats
17336s everything is about but no everything
17339s could be a boat but not everything can
17340s be a ship
17342s huh you gotta be Scrappy so whenever we
17345s say boat we're just never wrong that's
17347s that's the default if you're if you're
17349s in doubt call it a boat
17351s got it
17352s all right so zochi is in a boat of a
17355s position here
17357s um looks like he's against a druid which
17359s we knew and with a fell DH which is what
17361s I was going to talk about and in fact if
17363s we did try to talk about while you were
17364s telling me about all the sorts of boats
17366s that I already knew about
17368s um
17369s it could be in a good spot really hits
17371s the Druid but you earlier rattled off
17373s all the ways where the Druid could still
17375s get this done with an alignment yeah
17378s this Demon Hunter is one of the more
17380s aggressive decks in the metagame though
17383s um
17384s but they tend to run out of steam
17386s sometimes
17388s especially if they don't have like a
17390s bibliomite you know
17392s being better
17393s yep
17395s a steamboat
17398s you're doing it now without even knowing
17400s it you know it's like uh just run out of
17402s steam boat
17405s um double chaos strike here just to get
17407s the damage in this turns just so much
17409s damage and refilling that hand this Jace
17412s pickup also looks fantastic now it's
17414s just a handful of fell stuff
17418s yeah really needs like another Slither
17421s spear to get these predations active
17423s yeah to be honest I wouldn't even mind
17426s like just dispose of evidence into uh
17430s get rid of a predation that's so much
17432s damage
17437s but love storm has
17441s I mean what did I say
17443s what did I say Neil
17445s um I only heard some of it Celestial
17446s alignment in RAM for you you run into
17448s crystals you hear a power next turn
17451s Celestial alignment uh-huh
17461s this is actually the exact scenario that
17464s I said
17465s there's literally ramp into Celestial
17468s alignment into anacondra into double
17470s nourish insatiable devour
17473s exact scenario it was like you've got a
17476s time machine TJ
17481s yeah a time machine it's not on uh love
17483s storm ceiling it's not a love storm
17485s that's actually a portal
17488s wow
17489s these counting damage is so much it's
17493s actually getting close to lethal with a
17495s 2-2 on the board it's ridiculous
17501s actually a more realistic scenario love
17505s Storm's gonna alignment and then die
17509s no no no no no no no no
17511s not yet
17516s we're picking anything that gains life
17518s yep dinathrius got 19 damage in hand if
17522s I can count which I can't
17530s if he gets a Naga
17534s yeah
17536s The Fury Fury dispose is nine
17540s plus a fell barrage is 13.
17543s there's four on board so that's 17.
17546s and then you only have two Mana left
17550s it needs a Naga yeah that's not it it's
17553s not lethal
17555s not yet
17557s any other fell spells that can be drawn
17559s nope because both Furies have been drawn
17561s both both Fel brushes both chaos strikes
17565s both predations in hand are there even
17567s any fell spells left in the deck
17571s um that's a very very good question
17574s because there aren't many fellow spells
17575s in the deck are they really ah bro
17577s there's a there's a good amount
17580s uh yeah not compared to old school is as
17583s well there's
17584s um multi-strike right it's multi-strike
17589s it is oh no is it no it's not I don't
17591s know I actually don't know it doesn't
17592s matter it wouldn't have so much Mana to
17594s play that and get everything done so
17596s it's going to be slightly off lethal
17598s here
17599s and lovestorm has the juice
17603s just needs to get far enough into the
17605s deck I'm pretty it was tired and
17607s atherose which was picked last time
17608s because it didn't get drawn it's the
17611s only card that cost more than that
17614s so this is the turn I I said this this
17617s is the exact thing that I said it is
17620s multi-strike
17623s there we go exactly say this let's see
17625s if it pops off enough though it should
17627s well it could sorry
17629s it will
17633s how much armor will he gain
17636s roughly speaking
17640s looking for Earth and scales
17644s Earth skills
17650s oh it's just going to be the Indiana
17651s Jones Sportsman scene isn't it
17654s you can play a million cards look all
17655s great and he's just gonna get shot in
17657s the face
17660s okay you play uh
17663s you probably do raid bottinexia just for
17666s more like counter lethal pressure
17669s trading two welps and then in the
17670s tournament Saturdays
17672s it'll heal for seven
17676s times
17680s yeah
17682s [Applause]
17684s there's Curtis what is it on five he's
17687s on five
17690s all right
17692s and then one more taunt in the way just
17694s to be safe
17697s is exactly what TJ said if you're
17699s listening at the start of the show IM
17701s wedged in between talk about pandas and
17703s about proofs there was an entire
17706s discussion of exactly this term I told
17709s you
17711s see normal Druid without Celestial
17713s alignment would not be able to do
17714s something like this they would fall too
17716s far behind
17717s they don't they don't have like a
17720s a switch they can flip which says
17723s you have one turn right they don't have
17726s that
17727s um so
17729s that's why I in specifically matchups
17732s like this I'd like I don't like want to
17735s do it more because lion mature has less
17737s tools throughout the the early game to
17739s actually come back yeah exactly
17741s but you still have like you still have
17744s Planet evidence
17745s you still have
17747s like the same amount of early game ramp
17749s and minions you're still the goal is
17752s still the same you just have this
17755s this button that's like okay now you're
17757s on a timer right
17760s um
17760s and to be fair it's like she did have a
17763s chance of just winning two turns in a
17765s row there if picked up any
17767s Naga or whatever but yeah which is it
17770s would have just been lady Steno or the
17772s second uh vicious leather spear we're
17774s the only two in the deck I mean ladies
17776s then I would have been lethal in a
17777s million different ways
17778s yeah and also obviously absolute nuts
17782s just because we're talking about the
17783s incredible excuse me um the incredible
17784s number of fail spells he drew it doesn't
17786s mean that it was the nuts that was just
17787s a different way of getting a lot of
17789s damage accumulated obviously having a
17791s curbing board damage would have been
17793s preferable but now he's down to his last
17795s two goes he gets a bit tougher now
17797s because with the Druid out of the way
17799s yeah now he's gonna have to fight for
17801s his his rights to get to the decider
17803s match later today yeah Relic Demon
17805s Hunter is I feel like should
17808s theoretically be a good matchup they
17809s have 30 Health they don't really have
17810s ways to gain life outside of like school
17812s teacher venomous scorpid discovers
17815s um and kercher's armor which is usually
17818s irrelevant
17819s and you can just put you can ignore a
17821s lot of what they do
17822s um yeah bibliomite is only answered by a
17825s fell barrage or a beefed up relic of
17827s Extinction right whether it's Relic
17829s Vault or just the actual relic of
17831s Extinction
17834s um so
17836s I I feel like you could run over that
17838s deck sometimes Mage is a little bit
17841s tougher
17841s a lot of times especially in the later
17843s part of the game you're dealing your
17844s damage in bursts and so like solid Alibi
17847s just completely ruins your game plan it
17849s only costs two Mana
17850s so you can fit in some other stuff along
17852s the way you also have ways to just kind
17854s of stop your pressure early on in like
17856s just freeze out minions so we'll see
17859s we'll see we'll see we'll see
17861s we will indeed presumably anyway that's
17864s what we're hoping to do we're hoping to
17866s see I hope we get to see that'd be a
17868s bummer they're just like we're not going
17869s to show the rest of the matches in this
17871s series if you guys have seen enough yeah
17873s you can draw your own conclusions
17876s and we will do make a proof
17879s make a proof of who won
17881s oh
17882s [Music]
17885s there we go just in time just we both
17888s reached the point of I'm going to ask TJ
17890s to say something when you ask TJ to say
17892s something he can't say anything because
17894s it it blocks everything the brain just
17896s goes say something that's all you can
17898s think about so you don't say anything
17899s but luckily we're into the game so TJ
17902s say something about these opening hands
17903s that'd be great
17907s all right they're both
17909s malls well I don't know Reckless
17916s definitely not Findlay
17918s it's Finley's like
17921s he's just they're putting you know the
17923s effect of Finley would be mulliganing
17925s this hand
17927s click there's the effect one Finley oh
17930s dough
17932s now I just spent a card to do the thing
17934s that I can do the beginning of every
17936s game
17938s except you wouldn't have a 1-3 on the
17940s board
17941s oh true very true yeah so actually you
17945s get a 1-3 and your opponent power blasts
17947s themselves in the face so you're 11
17948s ahead of where you would be
17953s do it
17956s you decide to use the snow flowy though
17958s for some early defense
17963s which makes sense
17966s my little brain at least
17970s Neil don't say that your brain is huge
17973s that's why it takes so long for the
17975s thoughts to travel from one side to the
17977s other
17978s yeah the neurons can't travel fast
17980s enough across your massive melon
17984s it starts off as a discussion about
17986s pandas and by the time it reaches the
17988s other side it's a boat and that's just
17990s how it is yeah each scar thank you so
17993s much
17996s ladies Teno earned a lot of stuff is
17998s going to be
18000s oh doubles then oh
18003s that's not how it works
18006s I've done a few days
18009s the exact same brain mistake see
18016s two standards yeah
18021s yards in his deck yeah
18024s wow imagine doing that twice in two days
18028s easy peasy multi-strike hero power coin
18030s metamorphin set up for the magnifying
18032s glaive next turn
18034s pushing dimage
18036s yeah it's not a lot though is it
18040s I mean you're pushing five damage this
18042s turn
18043s and you're developing a three four
18045s and then next turn you have a magnifying
18047s glaze which is actually a pretty big
18049s weapon
18054s don't worry about coding into coach was
18055s decided to get it all down now makes
18057s sense I guess
18058s yeah in fact I want to get rid of this
18060s curtress I want another disposal
18062s evidence I want a god
18064s dress does not deal damage to your
18066s opponent to turn that displayed two
18068s courtresses
18074s the Ross Rob Viper
18077s yeah this has been a failed piece of
18079s tech up until now but might do something
18082s here
18083s yeah but that was there for those pesky
18085s Rogues pardon
18090s I think so it doesn't want to though
18092s he's already had that accident
18094s do you even have
18097s even suspect man find good so I there's
18101s two things that you could expect here
18102s right because there was like dispose of
18104s evidence played uh so she dumped his
18107s hand so you're gonna expect the
18110s the four Mana card the magistrate Silas
18112s magistrate
18114s um and you're gonna expect
18116s um or magnifying glaive right so
18119s otherwise you usually hold on to dispose
18121s of evidence until maybe like the turn
18123s that you pick one of those up so we
18124s should have a good idea of that there is
18126s uh
18128s some type of hand refill in there which
18130s gives him the incentive to spend cards
18132s right because if it's Silas magistrate
18134s he just gets a card from it uh so I like
18137s playing something and you can't just
18138s hold or like trade for us about Viper
18140s and look for something
18143s yeah do it this way so he's at least
18146s facing
18149s it should at least survive a turn if
18151s it's not a glaive and if it is a glare
18152s you can clear it with Viper yep my blood
18156s boils for war
18159s job's done but the damage I mean
18162s obviously the Viper is going to do
18163s something here where the damage is kind
18164s of done isn't it with the refill already
18169s we do a lot more damage if he gets the
18171s fury Slither spear other card draw two
18173s cards again next turn so obviously it's
18174s huge but yeah
18179s dump the floor again you want to just
18181s spend cards right just fight for board
18184s as aggressively as possible because
18185s outside man to find glade the only other
18186s card that refills their hand
18188s is uh tell this magistrate which also
18191s refills your hand and this one kind of a
18194s little bit kind of yeah but you're
18196s you're not so much worried about this
18198s one yeah uh
18202s no one's scared of little fossils what
18203s they're gonna do
18207s I'm gonna try and hit fell barrage to be
18210s able to keep this board clear that's why
18211s he didn't spin any Mana there it is
18213s nicely done
18221s oh The Reckless Apprentice It's So Good
18226s pretty good two purchases oh
18231s three lady sinners
18237s ah oh lady said it was actually a really
18240s big pickup you threw it away getting it
18242s back means that with kirchers up you get
18244s every spell that you play you can get
18246s another reset it's just efficient hoping
18248s for flurry here I actually could just
18251s flurry the other one stay where you are
18254s here we go and that's the end
18257s a lot of damage each turn from Steno
18259s here
18262s but if you'll save it
18264s and try and do a huge chunk noise picked
18266s up the dread prison
18276s but this is a good spot for love Storm
18278s still quite healthy
18280s damage it's gonna puff up to oh my
18284s goodness
18286s just the juice off the top damage is
18290s this five damaged ping he's got a frozen
18293s touching hand I don't think it's infused
18295s I think there still needs to be one more
18296s minion for it to be fused Maybe I'm
18297s Wrong I was
18299s uh get the animation wrong but oh yeah
18303s get the five onto the hey Ken
18308s well then he doesn't play the Steno so
18310s the thing gets either too big or too
18311s small the Steno
18315s hero power it's it's it's more damage to
18319s just multi-strike right yeah I think it
18321s is
18328s multi-strike without the Steno is five
18330s it's just five extra damage so you just
18333s do that then you play the Steno
18336s oh no this is every step of attack is
18338s four that's the problem
18341s no
18342s because it's too from the Steno and two
18344s from this is
18345s power hero power here oh no you can't
18348s and now you take the exact this is
18350s actually the exact same amount of damage
18351s yeah this is the correct way as well now
18354s it's the exact same it makes sense your
18356s way doesn't make sense this makes sense
18357s even if it's the same
18359s there is no measure too much exact same
18362s amount again yep
18365s all right
18368s still 11 away I don't know if Jace would
18371s get there either
18378s wow it's every turn It's gotta be juice
18381s off the top nope
18383s and even Jace off the top maybe not
18386s and uh we're going to game five
18389s we are indeed going to game five oh my
18392s gosh that's a love storm game if you've
18394s ever seen one just fight so hard for
18397s borderly on and then literally plays off
18399s the top for three turns
18400s just apprentice apprentice moderation
18403s LOL yeah what's hard about this game
18406s yeah uh the vard in turn I think was a
18409s big one right opting to kill the 3-4 off
18412s and freeze the other minions stopping a
18414s lot of damage and getting an annoying
18416s minion out of the way to open up
18418s room for other place in the future I do
18420s like how zochi played that one very
18422s efficient with the damage for efficient
18424s efficient with the draw
18426s um
18427s understanding us out like specifically
18429s with the rust drop by per turn just
18431s attacking with the hero power instead of
18432s going all in with damage and all in with
18434s cards just to hit the uh fell brush out
18437s in order to keep the board clean from
18439s sochi's side but love swimmers had the
18441s answers and now it's going to come down
18442s to this aggressive Demon Hunter for
18444s zochi versus The Relic Demon Hunter
18447s from lovestorm
18450s oh Relic Demon Hunter can do a lot of
18452s powerful things but usually those
18453s powerful things happen a little bit
18455s later in the game yeah
18457s and uh that's what dochi wants so she
18460s wants some time to maneuver in the early
18463s game to just put that damage on and
18465s probably Demon Hunter only has 30 Health
18467s they don't have that many reliable ways
18468s to gain life it's a one of aldraki
18471s warblades it's discovers from school
18474s teacher like IBM or chaos League from
18476s school teacher or venomous scorpid
18478s [Music]
18480s um so you're susceptible
18483s and if there's the bibliomite that's
18485s just plopped down and you don't have the
18486s removal for it
18488s it's dealing 15 points of damage that's
18490s the important part here and also
18493s you don't have a surprise comeback
18494s mechanism usually as the The Relic
18498s version either your opponent can kind of
18500s see it coming to some extent because I'm
18502s gonna make a board of six sixes isn't
18504s I'm going to kill you this turn it's I'm
18506s going to make a really scary board and
18507s kill your next turn but you've got to
18509s turn to calculate how to beat that every
18511s time
18516s ah just keep all of this and metamorph
18519s in here
18520s way to Victory
18522s just did
18525s you
18526s can argue
18529s for literally every card to be kept in
18532s in the Mulligan for Demon Hunter except
18535s for like kirchers and Jace like you have
18538s like an argument for literally every
18540s card each scar
18542s vanquished and then he's probably gonna
18544s get rid of the chaos strike here
18547s two chaos strikes
18550s right now
18554s I understand how that card works now
18561s ah
18567s already really awkward for love storm
18569s obviously fell barrage not really what
18571s you want here
18575s but everything else does nothing
18581s yeah it does have ladies denim plus
18583s predation next turn
18586s so
18589s fine
18590s it doesn't feel about us now he's gonna
18592s be facing so much stuff next turn with
18594s the the fury and the metamorphic
18598s you did that because yeah the predation
18600s Center would be amazing but there's been
18601s so much out there if you like um Let Him
18603s Live
18608s strike now I've got Plane off the top of
18611s your deck TJ oh my this game's gonna be
18614s weird for Sochi
18618s [Music]
18620s but the Steno hat needs to be killed off
18625s so she has a way to do it oh but it's
18627s gonna have to get rid of the Jace
18630s I mean that's fine because there's still
18631s a million turns away but this just means
18633s that there's just nothing in hand
18635s yeah but love storm has to play the
18638s miltranics it just does nothing
18642s to the point where he might not
18643s especially now he's picked up the
18644s location but okay oh you gotta you gotta
18646s have something on the board you gotta
18648s have okay
18650s I might have taken a charge with kale
18652s straight Relic Vault and draw two cards
18654s next yeah with the kill strike and next
18655s turn's draw and I hope I hit a relic I
18658s think
18661s I guess he can still do that and try and
18663s hit exactly Extinction but all right
18669s so actually looking at being reverse
18670s swept twice in one day that would be the
18672s the absolute worst sort of Champs
18675s at least plastic didn't have to go
18677s through torture to lose twice
18686s school teacher could be huge
18689s it's not
18691s huge enough
18694s I was looking for just anything that
18697s kept this board clean
18700s okay yeah sure
18702s yeah you gotta just put stuff in the way
18704s sure dread Pleasant prison glave up a
18707s multi-strike would be massive each
18710s battle sworn Vanguard not the greatest I
18713s mean I feel like all this is just going
18715s face yeah
18716s there's no reason to do literally
18718s anything else
18723s uh I guess this is sacrificing one
18726s damage to kill off something on the
18728s board
18729s I don't know like
18732s he's got to do 11 well he's gonna do
18734s nine if you count the hero power the
18735s face yeah Nine's a lot from here
18739s compared to eight I think so many good
18742s draws
18744s like magnifying clay magistrate at this
18747s point even kurturous
18751s the whole deck is just damaged like
18752s multi-strike with all these Minions on
18754s board
18756s oh yeah shipping it yeah
18761s yeah because although what you're saying
18762s is true the worlds where he only has two
18764s turns to get it done we might not be in
18767s those worlds but he doesn't know that
18777s it does have a full clear available
18781s cool teacher over the three two
18788s yeah quite nice little clear as well as
18791s it happens leaving yourself some damage
18792s up
18796s this relic of Dimensions is going to be
18798s ball plus Dimensions it's going to be
18801s reduced by three reduced by four
18805s well I just only clears
18811s yeah one damage to face if you want to
18813s take two
18816s it's the same amount of damage to face
18818s if you just fell barrage now and the
18820s hero power right yeah yeah
18824s they don't take the damage
18827s but he may want to just sell barrage and
18829s then take six zero power and push two
18834s this is not the same amount of damage oh
18836s no it's one extra damage yeah yeah so
18840s just literally maximizing damage at
18842s every possible turn
18844s all right here we go Vault Dimensions
18846s looking for any way to gain life kurtius
18848s would be playable
18850s uh if it's hit from the second
18853s or a jockey War blades looking for war
18855s blades oh he can set up lethal as well
18858s TJ it's gonna come down to this top deck
18859s because he's going to Brand into a
18861s school teacher school teacher anybody
18868s no healing
18870s no no anything
18874s oh
18877s take me pick me
18879s oh my gosh this is so much this is a lot
18882s what was that predation and then
18884s multi-strike yeah with bran take me
18888s that's an extra four
18890s is it it's not enough
18893s time
18897s so zochi needs three damage
18901s so we're looking at multi multi-strike
18903s yep
18905s uh we're looking at
18908s uh
18911s predation and that's it
18915s we're magistrate into either one of
18917s those yeah things into things as well
18919s yeah yeah he can't look everybody oh
18922s it's bibliomite no no disaster
18925s bibliomite
18928s oh you're so good but right now you're
18931s so bad
18934s lovestones
18936s somehow progresses
18939s the next game is not even into Sunday
18941s yet oh
18943s what a series it's actually two
18945s Heartbreakers in a row with the priest
18948s this last time with the Demon Hunter
18950s this time
18953s ah
18955s that's brutal that is brutal there was
18959s like four outs in that situation for
18962s lethal
18964s um or like magistrate into those outs
18967s uh that's
18969s that's tough
18971s uh kurtius also would have been okay
18974s because
18976s um
18977s you could clean up enough stuff on the
18979s board and get enough life to maybe live
18980s an extra turn
18982s but that is just
18984s being let down by the deck right at the
18987s end and lovestorm also just the the
18989s dramatic Relic into Dimensions trying to
18992s find just a tiny bit of healing
18994s so much damage coming out from the Brand
18996s Plus the noglings
18998s but there you have it ayojiru moved on
19001s against the the match with bunny Hoppers
19002s so now we're gonna have a rematch of our
19004s first match of the day which is going to
19006s be bunny Hopper versus love storm winner
19008s moves on
19009s be the second player to come out of the
19011s group and that means they're in the
19012s quarterfinals in one match away from the
19014s world championship
19016s losers out
19017s try again next year
19019s try again next year bunny Hopper tries
19023s every year with sometimes good results
19026s as well I mean yeah
19028s one of the players probably the player
19030s remaining now who is sort of the player
19032s to watch blah blah blah all the things
19034s that casters say with Fury Hunter and
19036s pocket train both going out yesterday
19039s but that first series of the day was
19042s super close I don't expect the rematch
19044s to be any different TJ so I'm looking
19047s forward to getting into that one but
19049s that was I'm still recovering I've cast
19051s both of those Heartbreakers today and oh
19056s oh close so close yet so so far
19060s I've been talking a bibliomite for
19063s basically the entire weekend now because
19065s we saw so much aggro Demon Hunter well I
19068s say so much but we saw about five
19070s minutes of aggro Demon Hunter from Abu
19072s kapu it turns out deeply I might not
19077s yeah that's
19079s a bummer but zochi put up a good show I
19082s feel like had some uh a solid read on
19085s the metagame just maybe the wrong group
19087s right yeah just ever so close in
19090s multiple occasions with that Demon
19092s Hunter from coming across you know a
19094s single draw to be able to get the job
19096s done in two games in that series but we
19099s have one more match left here for Group
19101s C for our third group out of four
19104s uh in this group stage it is going to be
19106s bunny Hopper versus lovestorm uh winner
19108s moves on to that quarterfile so that's
19109s going to be coming up next but before we
19110s jump into that match we are going to
19111s have to go uh to a little bit of a break
19113s but don't go anywhere plenty more to
19115s come here from the master tour fall
19117s Championship right after this
19119s [Music]
19127s [Music]
19135s [Music]
19138s [Applause]
19141s foreign
19143s [Music]
19168s [Music]
19176s foreign
19185s [Music]
19213s foreign
19214s [Music]
19238s [Music]
19250s thank you
19252s [Music]
19299s thank you
19300s [Music]
19319s foreign
19326s [Music]
19347s foreign
19350s [Music]
19354s foreign
19356s [Music]
19393s thank you
19398s [Music]
19406s [Music]
19418s foreign
19434s [Music]
19446s foreign
19448s [Music]
19461s [Music]
19473s [Music]
19493s foreign
19500s [Music]
19508s [Music]
19517s [Music]
19524s [Music]
19529s tonight
19531s [Music]
19548s [Music]
19559s foreign
19562s [Music]
19570s [Music]
19577s [Music]
19589s [Music]
19597s [Music]
19605s thank you
19611s [Music]
19622s [Music]
19629s [Music]
19642s thank you
19644s [Music]
19686s thank you
19689s [Music]
19703s laughs
19706s [Music]
19715s thank you
19716s [Music]
19734s welcome back everyone to the fall
19736s Championship I'm Raven and joining me is
19737s Derek and we've got the last elimination
19740s match here for Group C it's going to be
19743s bunny Hopper and lovestar we're going
19745s all the way back to the start Derek as
19747s this is a rematch from the first one of
19749s the day bunny Hopper did end up
19752s Victorious there with a 3-1 victory over
19754s love storm do you think it's going to go
19756s the same again Derek I think you should
19759s be feeling pretty confident uh coming
19761s back into this once again I don't think
19762s that was a fluke Victory we saw from him
19764s against love storm the first time around
19766s uh I don't know if he himself is feeling
19769s all too confident about it I was just
19770s asking him how he's doing and I just got
19772s three letters in response of meh which
19776s uh I think about says it all and I I
19778s guess uh shows how uh this is really
19780s just another day at the office with
19781s bunny Hopper like we know how much he
19784s wants to make it through to Worlds and
19785s take that world championship Crown which
19788s we know he can do but at the same time
19790s you know he's been doing this for a long
19792s time he this is not his first rodeo yeah
19794s and uh he's won bigger tournaments than
19796s this before as well and I think as well
19798s the mermaid had been alluding to his
19800s loss to algeru which was just a pretty
19803s sweet 3-0 that you know the few things
19806s definitely did not go his way but he's
19808s gonna you know he's like you said he's
19810s been doing this long enough and doing
19811s this well enough that he'll be able to
19813s shrug it off fresh match fresh game
19815s let's go there we are going to kick it
19817s off though with Mage mirror and it was
19820s one where they're in the Algeria matchup
19821s also happened and he actually looked
19824s like he was really far ahead and then
19826s the game kind of just stalled out for
19828s him and his opponent just managed to get
19829s those pings through uh with a early-ish
19832s or on curve should I say Don grasp and
19834s it snowballed from there so got to be a
19836s little bit fearful of that happening yet
19837s again because I do feel like it's a it's
19840s a little bit scary in this matchup
19842s although I think the big spell Mage is
19844s fine it's just if you don't get the
19846s Belinda or the Sorceress early it can
19849s give the Ping Mage time if they get that
19851s Dawn grasp if they get that pressure
19852s live to actually just say okay well
19854s you've made the board dragons I'll
19856s freeze it and then I just push another
19858s eight damage this turn and suddenly
19860s you're within lethal range oh that's
19862s exactly right uh this match-up light I I
19866s kind of at first was treating it a
19868s little bit too much like a mirror
19870s because there are a lot of the same
19871s components there obviously that you're
19873s looking to do with the Ping aspect of
19875s the deck getting Dawn grasped down
19876s Apprentice more dress as well for a lot
19879s of burst damage but honestly is the Ping
19881s Mage versus the big spell Mage you're
19883s kind of closer in your play cell too if
19886s you're playing against uh Naga priest
19889s then playing against the mirror because
19890s it's very often just a few big Minions
19892s that you need to be worried about which
19894s is what the Ping Mage does very well
19896s with they just freeze them turn after
19897s turn after turn and then as you
19899s correctly put if you can get down a dawn
19900s grasp first and upgrade those hero
19902s Powers the Nerf to The Honorable kill
19905s only giving you plus one
19907s has made so much less of a difference
19909s than I thought it it hurts but it's
19912s really not killing the deck as I
19914s initially anticipated it would if you
19916s get down a wildfire played Thorn grasp
19919s and get one or an honorable kill that's
19920s five a turn that will kill them
19922s extremely greatly and so I I do agree
19925s that for love storm I like where he's at
19926s in this particular match he just needs
19928s to make sure first of all hopefully that
19930s Bonnie doesn't hit the absolute nuts at
19932s the start and that he is always
19934s prioritizing that damage that is where
19936s this matchup really comes into his own
19938s for the Ping Mage where you're just
19939s getting damaged face every single turn
19941s and one thing I do want to keep an eye
19943s on as well it's something that really
19945s stuck out in algero's game so against
19947s bunny Hopper was Algeria was like
19949s heavily playing around barbaric
19951s sorceress like you know throwing an
19954s alibi away even in some of the other
19956s matchups as well basically just empties
19958s of hand of everything that was going to
19960s be too dangerous if the Sorceress came
19962s down and I'm very interested that if the
19964s love stomp's in that position uh to what
19966s length does he go go to play around that
19969s card because it's difficult it's one of
19971s those cards where it doesn't even have
19973s to be in hand right to affect your
19975s opponent just the idea of it being
19977s available is enough to make your
19979s opponent think twice about certain
19980s players around that turn you know five
19982s or six depending on how many mailbox
19984s dances we've seen but let's get into it
19986s just a reminder for everyone it's the
19988s last match of Group C we are of course
19990s going to be following up with Group D
19992s shortly after but to put this one simply
19995s the winner moves on to tomorrow and has
19997s a chance to the world championship the
19999s loser is out they're done finished it's
20002s over for the year
20003s yep very very simple as you said with
20006s only the world championship left to come
20007s in terms of uh standard play in
20010s competitive Hearthstone this is really
20012s their last shot at making it there as
20015s love store makes a mulligan that I
20017s absolutely love to see yeah definitely
20020s not the obvious one at first call
20021s because with a one two three with the
20024s wildfire snowflorid dungeoneer that
20026s seemed like an incredibly easy play of
20028s just going with that standard Mana curve
20031s but the Lesser spotted play of coin bran
20034s into dungeoneer is definitely the
20036s spicier option yeah that's very solid
20039s especially because you know very
20041s specific things would have to happen to
20043s actually make that brand killable
20045s exactly right like exactly a pelican
20048s plate that turned before right is is
20051s close to all that's really going to be
20052s available for bunny Hopper does have the
20054s Pelican out now but again it's just so
20057s likely that there's just trades into the
20059s 2-2 and as you said very suddenly coin
20062s bran into dungeonaire is like super
20064s strong not only on board but just the
20066s fact of just drawing more cards whilst
20068s putting pressure on
20072s those of course make things a little bit
20073s awkward for now for lovestorm because
20077s the plan of going coin brand into
20079s dungeoneer and drawing two cards that
20080s are more expensive that feels an awful
20083s lot worse which is why I was gonna say I
20085s thought this might end up on a Cold Case
20087s uh just to be able to kill that off more
20088s efficiently but he's sticking with it uh
20091s carrying on with the Bram
20093s yeah I think even if this doesn't work
20095s out perfectly smooth whether he
20098s you know trades pings or does something
20101s else we'll have to say on that turn of
20103s course but even if it's drawing Cards
20105s into increased cost coin Brands still
20107s probably the most disruptive thing he
20109s can just do against bunny Hopper as well
20111s because no matter which way you look at
20113s it here this is not a fun turn for bunny
20115s Hopper because he now just knows there's
20118s follow-ups that can you know cause
20120s issues with this brand on board and
20121s there's no good way to deal with it
20125s yeah I don't think for Buddy Hopper
20127s there we can be quite brave enough to
20128s pick the fireball even though your uh
20131s your opponent is at 30 and you're at 40.
20133s uh for the late game way too juicy to
20136s give them
20141s an interesting choice between the two
20144s isn't it because it's not like overflow
20147s kills brand next turn right so it's not
20149s like a super obvious pick
20152s um the Gateway of course not going to be
20154s chosen I'm pretty sure but between the
20157s Fireball and overflow yes yes love song
20160s does end up picking the right one I
20162s think you know he got to that logic in
20163s the end right but there is a chance that
20166s Buddy's like he's never going to choose
20167s Fireball it's so obvious so that just
20169s Picks It Anyway
20172s It Go with the dungeon today double
20174s three cost Alibi so
20177s not the worst right I think that's just
20179s fine uh he does have the reduction on
20181s the Cold Case as well so sort of
20183s spreading around some of the things that
20185s now suddenly all these spells are
20186s costing three regardless
20188s and it's pretty funny here because this
20189s style of play from the lobstorm is
20191s actually very reminiscent of Fino when
20194s he was playing at the Solari party a
20196s couple months ago now where he was one
20199s of the first players to be really
20201s realizing this in power of the 30 card
20203s ping mage deck when it was still
20204s relatively new with the new cards from
20206s the expansion Cold Case and the like in
20208s there as well
20208s and his opponents would keep playing
20211s these uh these watch posts against them
20214s and he'd keep ignoring them and just
20216s punched him in the face and they just
20218s died because Frozen touch was not really
20220s a discovered card at the time he was one
20222s of the first plays to really grasp how
20223s powerful that card could really be and
20226s you know in this instance the beat down
20228s is not going quite so well for love
20230s stormy starting to lose the board uh but
20232s the the essence of the play is still
20234s there and he's going very aggressive for
20235s face damage which is as I said what it
20238s should be focusing on yeah and he's
20240s still you know at least keeping up for
20242s now does get the Wildfire active uh that
20245s Frozen touch will of course go back to
20247s two once he's played it and so he's
20249s still doing okay and with double Frozen
20250s Alibi and yes a slightly delayed Dawn
20254s grasp with it being a cast he's still
20256s got a good plan I think the fear right
20258s now
20259s the love song is probably just cultural
20262s right like yes he he drew the two side
20264s Alibis you know very nice but
20267s they're not cards you play on curve
20269s generally right so it is okay for now
20272s but he's just gonna maybe get hold of
20274s another you know uh strong play or two
20277s to get him to that Dawn grasp
20279s and Bunny here needs to be very very
20281s careful sorry to cut you off with his uh
20283s his Manor expenditure in the next couple
20285s turns because while these all seem to be
20287s powerful
20289s plays in their own right uh he needs to
20292s be making sure he's setting up for the
20294s power plays he could draw uh like for
20296s example you know just going for the
20298s Arcane overflow here is probably the
20299s strongest play but we want to be making
20301s sure if we do steal don't grasp both of
20305s theater we have time to to play it
20307s afterwards as well so definitely not a
20309s case of just spending your manner on
20311s these next few seconds I don't think
20314s yeah I think we're very quickly getting
20317s to the point that Bunny Hop is
20318s potentially ahead enough on board that
20321s he can just say you know what I will
20323s just spend five minutes on theater now
20324s like the rush down has stopped I'll
20326s throw it down see what I can grab even
20328s though I know that all the cards cost
20331s one more or more or less all of them
20333s anyway
20334s somewhat tempting to just get down the
20336s Arcane uh overflow here for
20340s love storm as well just because you know
20343s it's pretty good here against this board
20345s of course but it's just an Arcane spell
20347s in door grass pool which is going to be
20349s very very strong when it comes down yeah
20351s interesting Target wise as well right
20354s getting the bigger minion for himself
20356s and just potentially taking 10 to the
20359s face like yes love storm is pushing and
20361s he is generally the aggressors in the
20364s the turn one aggressor from the game
20367s obviously bunnyoper can very quickly
20369s turn into the aggressor if he gets some
20371s of the you know big turn six players
20372s this deck can do but little storms
20375s pushed his opponent now to 32 but bunny
20378s Hopper can attack with a seven and seven
20380s so like
20383s just plays Amplified and maybe okani
20387s freeze the 7-7 and go face like maybe
20389s I'm I'm you know me dark
20391s and go face you normally will for me but
20394s it just looks good because you just stay
20396s ahead at that point
20400s it's actually very interesting with this
20402s theater as well because obviously I'm
20404s thinking he wants to try and fit it in
20405s before turn seven in order to try and
20408s steal the dawn grasp but if you think
20410s keeping track he actually knows that
20411s every single card costs a lot more right
20414s now so he has until turn eight uh in
20417s order to steal the dawn grasp unless
20419s it's top deck specifically yeah next
20421s turn in which case he could disrupt it
20423s then
20424s um I can wait right he knows he's not
20426s kept in his hand because all his kept
20428s cards have been played and then yeah if
20430s Dawn grasp isn't eight then it needs not
20433s drawn yet so it's fine
20435s I love this though phrase push Seven 22
20439s let's go
20442s in terms of cross spells it's
20445s just Cold Case right now
20448s Frozen touch as well now
20450s um but Frozen touch it doesn't feel
20453s fantastic it's got to be said getting in
20455s the door graspoon it's okay because you
20459s do get yourself another default pros and
20461s touch when it's cast uh but it does just
20463s fly anywhere you know you can shoot
20464s yourself in the face as I've done many
20466s times same I don't think I've ever hit
20469s my opponent with cards that don't Auto
20470s Target enemies
20473s let me back soldier in OverWatch unless
20475s I'm alting I do not hit a goddamn thing
20479s by the Rockets completely yeah take a
20482s wall off the side of the map like got
20484s him drop your heel then run out of it
20486s they've got a forest someone switched to
20488s Soldier uh you do not want me to do that
20491s trust me
20492s give me five minutes to get my all and
20495s then I'll be effective let's go
20499s okay all three costs here off the
20502s naggling which is
20503s of course what you want to be seeing
20509s if that was objection instead of
20511s explosive rooms I'd be much more
20513s interested in taking it because so many
20515s of the Mage minions are battle cries
20519s but I think the essence there is still
20522s the disrupting minions against this deck
20524s is more important than the Spells so I
20527s prefer over the counter spell
20535s also it's important to note that bunny
20537s Hopper is playing a starfish in the list
20540s we saw that in this match earlier coming
20542s clutch they've been able to unfreeze the
20544s whole board so there is an element where
20546s if lovestone plays this Varden freeze
20549s the board it does not mean the board
20552s stays Frozen right he still has to at
20554s least acknowledge the chance he might
20556s not be able to do anything about it and
20557s takes it anyway but
20559s he has to at least consider it do you
20561s see The Reckless Apprentice getting
20562s blown up by the roots
20565s yeah you do obviously get the uh the
20567s liberty of knowing what the secret is at
20569s least when you play off the Naga link
20570s said no real danger there uh
20574s and I I think I respect uh love storm
20577s going with these lines where he is just
20579s still tanking a bit of damage because I
20581s think even as low as he is now until you
20584s see the hero card from your opponent
20586s you're not scared
20593s he knows the answer to that one
20596s knows it's not bran here
20601s so he can make a guess on solid Alibi
20603s because he knows actually I think he
20605s could guess that 100 because both the
20606s spells in hand activated the
20612s uh or very likely they both activated
20614s the dungeon it so we had a good chance
20615s of guessing the first spell over the
20616s arcane
20620s and now the tricky one because it's like
20622s well it's turned seven and right play
20625s Dawn grass but
20628s ah got it wrong so close
20633s but now does he just drop theater anyway
20637s unless he does a tradable he can't kill
20639s this 7-6 regardless so I like this
20642s and I think actually if he clicked Val
20644s didn't they he knew it must be in the
20647s hand right if it wasn't in the day yeah
20649s if it's not in the deck and it's not
20650s been played well there's only places it
20652s can be it doesn't take murloc homes to
20654s figure this one now I'm pretty sure I
20656s could manage that
20659s uh but he misses of course gets baby
20661s burden instead of uh hero cardboard and
20665s and in a single term it was looking so
20668s hopeful so many options available to
20669s Bonnie Hopper things are starting to
20671s look a lot worse
20674s he does have coin Drake fire
20676s and he did take away one of the solid
20678s Alibis because that's one of the things
20680s that can really slow money up and down
20682s is like uh the Varden now then solid
20685s Alibi solid Alibi and suddenly oh my God
20688s they've been pinging me while I well
20689s I've been dealing one damage to them at
20691s a time
20692s oh it gets the perfect outcome the uh
20695s the Cold Case as well there was a chance
20698s as we said to just get Frozen touch
20701s which you know could have shot himself
20702s in the face down to 14 Health but now
20704s it's a pretty big swing giving these up
20706s to 26 again now yep
20708s these dragons are gonna have to do some
20710s work
20714s I always question like oh is it
20716s primordial Drake here because it's a ton
20718s but it's so much less damage but I do
20721s think bunny Opera was kind of just
20723s forced into this does get brood mother
20725s as well most importantly he knows the
20728s Don grasp is in the hand still as in
20730s little Dawn grass but this will fill the
20733s board he can just ping starfish in the
20736s exact way he did in his previous series
20738s earlier on today
20740s so he knows he's got like the sort of
20743s surprise Factor obviously love some
20744s knows he runs a starfish but there's 27
20747s cards left in the deck
20750s so now as love storm we start thinking
20752s is it worth honorable killing with my
20754s hero power to upgrade it or do I just
20757s launch these all straight to the Dome uh
20760s in this instance I think because there's
20762s a taunt in the way that could allow you
20763s to get some Minion damage face it's
20765s worth taking out the primordial Drake
20768s here with the trade plus the hero power
20773s uh oh but it's up to five and all four
20775s apologies because two have been played
20777s okay fair enough I was I was with you I
20779s was wondering what was going on and I
20780s was like oh yeah that makes sense yeah
20782s just gonna work on just clearing up the
20784s big threats from the board and suddenly
20786s because love storm didn't say you know
20788s what phrase I think in a weird way it
20792s would have been
20793s I don't want to say better but would
20794s have been interesting Steve but he
20796s actually didn't pick the tone
20801s but then Bunny Gets to unlock and then
20803s play his own solid Alibi maybe and that
20805s would have been enough it would have
20807s been very interesting to see the outcome
20808s there but this hand is garbage
20813s the bunny Hopper
20815s yeah pure garbanzo beans right now
20819s like you have to
20821s throw away the starfish and then just
20823s recycle the the solid Alibi into a
20826s different card the problem is
20829s it's fair to assume this is a spell
20830s block right makani
20833s I guess yeah yeah because he's only
20835s worried about uh Rune of the archimage
20837s sure right yeah okay surely so oh okay
20841s well there's Don grass but that's
20842s something those are a lot better yeah
20845s how did that work how did you pull that
20848s off
20849s kill
20859s or not
20862s oh
20864s so many great choices oh that was so
20868s Target key
20870s oh was he supposed to trade one of the
20874s one once into the akani first
20879s oh because he didn't have space right
20882s right yeah and then in that case if it
20885s happens in that order he still has the
20887s 50 50 for the Arcane overflow to hit the
20891s skeleton
20892s and also losing a 1-1 just doesn't
20896s matter does it you know like
20898s oh and now buddy but he knows his
20901s starfish is bottom of the deck oh no
20904s come back oh wait I didn't mean to say
20907s these new cards were better
20914s now even though I love Style
20916s was a little bit behind it looks like
20918s he's behind on board which arguably is
20920s this freeze and then having solid Alibi
20923s Frozen touch hero power again
20926s huge and he has enough to actually
20928s Infuse the the Frozen touch again next
20931s turn right or close to enough depending
20933s on how this one plays out close yeah
20934s yeah he can uh oh man he really wishes
20938s he had just one more minion on board
20942s but I will say bunny Hopper is is far
20945s from out of this right there's a lot of
20946s damage coming face every turn absolutely
20948s here for love storm however bran evoker
20952s with no freeze on the board to stop that
20954s from you know the minions being able to
20956s trade in and make room for that it's not
20958s that much at all for love storm he's
20960s going to start taking some pig damage
20962s very soon yeah the problem is Bunny's
20965s Dead next turn unless something
20967s miraculous happens right because it's
20970s just ping Frozen touch Frozen touch
20972s right and that is the problem this
20975s Frozen Alibi has been able to be held on
20977s to for so long because bunny didn't you
20980s know get a rune of the archmage or a
20982s drake fight amulet early on it's huge
20985s right because when you can save side
20987s alibiot of this stage of the game and
20989s you're the one playing ping maid it's a
20991s disaster for your opponent
20993s eat water though with bran oh yeah oh oh
20997s no the solid elevatory shuffled in yikas
21001s could have been so much more armor yeah
21004s well I mean solid Alamo is still a
21006s fantastic card actually to have in this
21008s instance that kind of just buys him a
21009s full extra turn
21013s I don't think it'd be ridiculous to play
21014s it now actually to be honest uh you know
21017s you're gonna take at least one Frozen
21018s touch plus a thing to the face next turn
21020s anyway
21022s and your opponent likely wants to
21026s uh hit this board with more trash and so
21029s if you solid alibiot massively neuters
21032s the problem the problem is the Ping
21034s isn't bunny on three
21036s with the ping yeah but it's only dealing
21038s one oh no sorry it's on four oh okay
21043s you went for the uh The Honorable kill
21044s yeah yeah yeah
21048s and he just saying okay well
21050s tell me what you got
21056s and we know there's no solid Alibi
21058s available for love storm the other one
21059s is well in Bunny's hand right now
21067s a lot of time put him to two
21072s not yeah not really now not enough Mana
21075s you know at the start of the turn he
21077s could yeah
21081s Reckless
21082s okay well there goes the board for bunny
21087s yep the Ping as well that will therefore
21089s clear I'll be honest that felt like so
21091s brave from Lobster because he has two
21094s infused Frozen touch which basically
21097s equate lethal in two turns and he
21100s decided to you know cycle them away and
21102s got a board clear and he's suddenly yet
21104s again in a very strong position and body
21108s now has to make the choice once more
21109s does he play Alibi does he have to play
21113s Rune does alibi just mean he's in the
21115s same spot but worse next turn like
21117s should he just play Rune of the arcmage
21123s because what does alibi like really
21126s achieve right now
21129s well it means more dress doesn't just
21131s kill him on the spot
21134s yeah but it's just tough right because
21136s then love storm just doesn't play more
21138s dress and then does it next to it and
21140s then probably stairs it is ruined of the
21142s archmage next turn instead so I wonder
21145s if it's just you know what just press
21147s the button see what it does
21149s you can deal eight to them on this turn
21151s with Apprentice ping probably an alibi
21153s as well I would have to guess
21155s uh bring them down to 13. let's hope for
21159s room to finish off I guess
21162s it's so unlikely
21165s you know I mean it's it's basically it's
21167s 13 damage just doesn't happen off of
21171s roon until
21172s yeah well or fool me the only time 13
21176s damage has happened to me is when it
21178s actually hits me
21180s somehow and I'm like how did this even
21182s not even possible
21185s you've not seen me play
21193s hmm
21195s not with the cycle of the Viper again
21198s Tech card not for this matchup
21201s long gone are the days of uh alunaf
21204s let's start with the cycle there I feel
21206s like I'd rather have an even amount of
21208s Mana
21209s leftovers because you prefer even over
21212s audible well most things are even right
21214s like you could have got double Frozen
21216s touch plus ping uh or Cold Case ping you
21220s know something like that
21221s no reason to well not no reason to not
21224s play the Frozen touch but I can at least
21225s throw one out here right
21230s I mean
21232s yeah the question's still going to be
21233s the same bunny either does some of this
21235s turn or dies let me remind you who you
21237s are misses something
21240s yeah big start
21244s face oh
21248s oh Iceberg Cold Case okay we're looking
21251s for an alibi now
21257s into tiny little pieces oh just so much
21260s mana on useless spells
21262s uh enough to save him though potentially
21267s if you go flurry and then
21270s dicks
21272s plus another nine
21274s it's one off actually right now if it's
21277s barrier which we can see it is
21280s because there's nine plus six uh as I
21283s count it foreign
21289s but if it's uh objection then that's not
21291s lethal okay so there is actually lethal
21294s here
21295s but you just have to take the risk on
21297s objection and if you miss
21300s kind of just die actually uh very
21302s possibly they could have more drish on
21304s the other side to just kill you
21306s don't you don't you only die if they
21309s have more dress though
21315s but yeah but ruins just so like if
21318s they're playing they're not hero
21320s powering right
21322s okay that doesn't Infuse it which would
21325s have been the other way to hit Leadville
21327s oh against the extra hell
21332s God
21334s how are Decks that can do this much
21336s damage not actually killing each other
21344s one off for bunnies his hair parrot four
21349s uh I think so right because he didn't
21351s when I said three it was at four
21355s and he didn't uh honorable kill because
21357s he killed a 2-3 with a four ping oh wait
21359s so the mortgage has the the skeleton has
21361s to hit the skeleton and hit face
21365s wait wait
21368s oh no man oh no
21372s oh kidding
21380s and that's just gonna be game
21382s Bunny with the big brain play I honestly
21385s didn't even think about that until you
21387s mentioned it but it just didn't get the
21389s hit he needed the skeleton to be hit die
21392s deal two to the to love storm and then
21394s paying for the finish that was such a
21396s good play but it just it didn't happen
21403s and there's nothing right it's just
21405s actually nothing burning up a Shaker
21407s seemed to one and love storm all he has
21411s to do is aim this hero power and that's
21413s going to be game number one going to
21415s love storm could it have even
21418s closer Derek I think literally not
21423s Bunny Hop for here is going to be
21424s running through every single one of
21427s those many many series of unfortunate
21429s events in that game like
21431s murloc homes effectively coming down to
21434s like a 50 50 on the last one to get it
21436s right getting it wrong okay at least I
21438s have information now I know that the uh
21440s the heroes in hand missing the 50 50 on
21442s that one to get it off the uh the
21444s theater as well all these little things
21446s as well like the order on his uh Varden
21450s hero uh sorry Varden Battle Cry being
21452s the worst possible outcome that it could
21455s be right like the 50 50 to get this uh
21458s the sorry the Drake fire amulet second
21461s instead of first the Arcane over before
21462s the wrong minion it was like buy 50 50s
21465s in a row something in this and then
21467s right at the end there he just needed to
21468s hit one of two one in threes in order to
21470s for it to hit the skeleton like it it
21473s starts spiraling into absurdity uh when
21476s you start figuring it all out yeah that
21478s is gonna be a tough one to come back
21480s from for bunny half of here even though
21482s it is only game one we've got plenty
21484s more where that came from but it does
21486s look like Bunny Hop is taking a quick
21487s break from that Mage and I don't blame
21490s him at this point and jumping over to
21492s his shame and we're there as I've said
21493s before the two key cards Derek the
21496s framester we've already seen it strike
21498s once today uh against this opponent and
21501s also the I win card called glug the
21503s gulper
21504s oh I mean those fools teasing you here
21507s like make no mistake I love jumping on
21510s the Ravens and idiot bandwagon in this
21512s sense who doesn't exactly you could not
21515s be more correct Raven glug is just glug
21517s you play it and your opponent concedes
21519s the game it's just the rules I have I
21522s believe it or not watch a lot of
21524s hearthstone streams I love Hearthstone
21526s I've cast many tournaments since cloak's
21529s been in the game I've never seen it
21531s killed
21532s once not once it's never happened I I
21535s think it's actually got hidden text
21536s which simply cannot be killed wins games
21540s done but yes I do like the frame set in
21543s here as well a card I honestly just
21546s completely caught me off guard when I
21548s was looking at Bunny Hop as their deck
21549s submission and was like what is this uh
21552s but yeah it's good he's gonna make up
21554s some of these uh nerfed cards that we've
21556s seen from shame in a while back uh
21557s somewhere and I like it the inclusion
21560s right just to potentially cause some
21562s issues for your opponent because just as
21564s many you know 50 50s that bunnies say
21567s missed in that previous game well
21569s framester can hit at the right time that
21571s we've already seen happen today as well
21573s so you know maybe it's one of those
21575s things that can help him out uh it does
21576s a lot of love so I'm still picking what
21578s a deck he's gonna play into now but he
21581s does now only have the priest left which
21583s is bore priest and then the Demon Hunter
21585s as well so how do you feel like love
21588s storms looking in this series and just
21590s what do you think of the lineup in
21591s general because I feel like this is more
21593s of the one of the out there lineups it
21595s doesn't feel like it's hard targeting
21597s anything specifically but it's
21600s definitely got a nice mixed bag of decks
21602s with the alignment during banned out
21604s yeah exactly I think the best thing we
21606s could call it is antique control it's
21609s like a reasonable assessment for the
21611s deck because you have the alignment
21612s Druid in there in order to you know have
21615s this very powerful pop-up potential
21617s later on in the game but priest we know
21619s is a very very strict combo deck that a
21621s lot of the control decks could lose to
21622s and major I think as well actually as
21624s we've seen if it can go into the late
21626s game really has the capabilities to lock
21628s down these control decks which you know
21630s is exactly what Bonnie's lineup is when
21633s we look at it all these very very slow
21634s decks like the shaman in there as well
21636s the Mage very slow as well and yet bunny
21639s Hopper was able to get it done in the
21642s previous series
21643s um just because I think you know overall
21645s for me the power level of Druid the
21647s power level of priest right now it's
21650s just not quite there like I fully
21653s appreciate that if you are Fury hunter
21654s or pocket trainer specifically you're
21657s allowed to play ball priest and you'll
21659s probably do quite well but for anything
21662s other than absolutely perfect play I do
21666s honestly just not have faith in this
21667s deck I think it's too susceptible to the
21670s uh extreme Outburst of pressure not just
21674s in the form of small minions played on
21677s curve in a zoo-like fashion but the
21679s location from warlock huge burst of
21681s stats the uh location from Rogue a huge
21684s burst of stats or draca coming down as
21686s well you only have one that light it
21688s burns in the deck which for me just
21689s leaves you a little bit too flimsy in
21691s terms of your defense
21693s yeah it's uh it's definitely scary isn't
21696s it like because although as you said
21699s there are certain players that have you
21701s know easily mastered the deck and you
21703s know that it's hard to even cast
21705s honestly certain place right because
21707s it's like well you just know what
21708s they've done is correct or at least as
21710s correct as we could see
21712s um but yeah I think this is definitely a
21714s testing deck and we'll have to see how
21715s it performs here but it is going up
21717s against the shaving and it's just even
21719s though there's the threat of glug uh
21722s this priest could just go way too fast
21724s Shaman we've seen time and time again is
21727s just a little bit clunky isn't it it's
21729s been a while since I've feel like I've
21731s seen a very smooth shaming game play out
21735s indeed yeah feeling like a real Tusk of
21739s its former glory when we think back to
21741s the power level that Shaman had in
21743s recent times
21745s um I will say that I think in this
21747s specific matchup if we can find that
21749s Tech card framester could be enormous
21752s can you imagine uh playing ball priest
21755s when randomly you just have less Mana in
21758s like three of your key turns I I really
21760s think a bunny Hopper can find that
21762s it's far from an auto win but that's
21765s going to buy him like at least two extra
21767s turns in order to be able to find some
21769s extra damage yeah we just you just need
21771s to go full in on their brand frame still
21773s right just go off oh please just Shuffle
21776s everything and it's like oh look at that
21779s you're overloaded again what a shame
21781s it's turn eight and you have zero manner
21789s yes give it to me
21792s uh which I mean is the name of the game
21794s here for bunny Hopper right like as a
21795s deck that has limited aggressive
21797s potential in the early game and the kind
21799s of aggressive potential that ball priest
21801s can answer uh disruption is the name of
21803s the game Shaman is the king of it right
21805s now absolutely no question about it and
21809s with uh akani theater
21812s um
21813s uh mutinous sorry parrot to copy all of
21816s those and Frames the tossed into the mix
21818s as well uh I think that love storm
21822s you know just the confusion Factor alone
21825s is worth a huge amount in here because
21827s as we said if he just has his pyro
21829s chomped by uh mutinous later on in the
21832s game or he has two less mana on a key
21834s combo turn your brain could just melt
21836s down if you're not used to these
21837s situations yeah and even I doubt little
21840s Storm's going to put himself in this
21841s position because it's not a you know big
21843s brain sort of Dodge thing to think about
21846s but he he won't just play Irwin bars and
21849s leave him on board but he also has to
21851s make sure he's thinking about that right
21853s because he's also as you said he's got
21854s about 50 different things to think about
21856s the bunny Hopper could disrupt him with
21858s and you've also just got to remember you
21860s could just devolve these minions if you
21862s wanted to right if they're left on board
21863s so there's just so many layers and love
21867s storm must already be feeling overloaded
21870s just staring at this brand it's like
21872s please know
21875s yeah well if it wasn't before now even
21877s though you have you know more
21879s information than a usual akani here the
21882s information you have is you're in
21883s trouble because
21885s a coin being used to Discount the Spell
21888s yuck and any of these minions being lost
21891s to the akani feels absolutely back
21894s breaking like honestly because you have
21896s the cleric pyro gift of the naaru combo
21899s maybe you toss away handmaiden on the
21902s next turn
21905s and it's so tricky isn't it there's
21908s still
21909s one more drawer I guess full of storm to
21912s decide he might draw into something
21914s that's a little bit nicer to throw away
21916s but it's the ever-present problem isn't
21918s it with this priest is when you do go up
21920s against akani you need to be absolutely
21923s certain in every situation what is the
21926s correcting throw away
21930s what do you think now do you think just
21931s a cleric is fine because he has two
21935s well now we have more interesting
21936s proposal because there's actually a shot
21938s of the naaru that you could use to
21939s silence the akani after you play another
21942s spell so you have the choice to not use
21944s a spell and a minion to fully discount
21945s it but two spells if you'd rather
21948s and so baby that comes in the form of
21953s oh just coin shot honestly I'm just not
21956s a good enough bull priest player to know
21958s what's uh more valuable here because I
21961s could believe the coin is more valuable
21963s because you just need flexibility on
21964s your combo turn but I could also fully
21966s believe that Shadowood ruin is the more
21969s valuable card because you need to
21970s actually be able to clear something
21972s predictable
21979s had options and that was the choice at
21981s the end of the day here on this turn for
21983s lovestar
21984s and Bunny's probably uh
21986s be happy about the way this game is
21987s going so far because it's not like love
21989s songs gonna really do anything this turn
21992s might cycle the silence okay it's gonna
21994s play into it no problem so yeah just
21997s gonna throw that away
21999s but it really is a pretty big deal to uh
22005s to lose the silence here rather than
22006s actually playing it here getting in
22008s account as well because the Brand's
22009s still being active with hey what do you
22011s know school teacher off the top uh is
22014s still pretty spicy
22018s yeah it's actually snowballing out of
22020s control isn't it
22021s seriously the fact that last term was
22023s you know waste two cards pass Brand's
22027s still there surely love storm has to
22030s decide on how to progress the game plan
22032s at this point because he can't just let
22034s bran sit there although because when we
22036s were joking about him being forever
22038s overloaded if Brands just sat there all
22040s game he will be
22042s especially when you're getting cards
22044s like this nothing can stop us
22047s is a super interesting card to get given
22050s here because right now it's just plus
22052s two plus two to your board which is
22053s probably where I'd uh have my mindset
22055s but like clownfish with it in the next
22058s couple turns it's like Infinity stats
22060s you're playing Battlegrounds at that
22062s point not standard
22067s you're free he's got a little wind chill
22068s here with that naggling to draw even
22070s more and I think that's probably the
22072s point as well obviously not attacking
22074s doesn't want to give love storm any
22076s potential value anyways to draw or cycle
22079s through the deck yeah
22083s and this really does now feel like the
22085s turn you've got a three Health cleric
22087s because he got rid of the one that had
22088s been swapped
22090s with the ball importantly so you can go
22092s coin pyro cleric
22095s devour
22096s that will leave you with
22098s five Minions on the board damaged after
22102s both the 1-1 and the Sleep breaker die
22106s will you have enough hand space to draw
22109s five cards if you dump the illuminate
22112s then yes oh my God it gets so confusing
22116s just sit back and enjoy the show yeah
22119s indeed okay that's a good one to get
22126s okay I think that was a perfect amount
22128s of draw actually exactly seven up to ten
22130s cards in hand
22139s with that slap from Wolf stop to his own
22142s face was
22144s he messed up or whether he was just
22146s saying right wake up and focus I mean I
22149s I'm not even going to try and attempt to
22151s say whether he messed up or didn't there
22152s like
22153s of course there's a way he could improve
22155s on that term I'm sure there is there
22157s were just so many options to have gone
22159s for there it's not even close like
22161s probably it should have been pyro plus
22163s devour first maybe to clear off one
22166s extra minion I don't know but
22167s effectively I think that was a
22169s reasonable enough turn he drew a lot of
22171s cards cleared off a bit of the board and
22173s didn't let his Elwyn bore be stuck on
22176s the board so it could be transformed or
22177s stolen most importantly murlocs oh yeah
22181s look at this
22186s though
22193s now trade the pyro with the six three
22198s it's a little time
22204s I'm interested there why Bonnie didn't
22207s commit the ravager
22210s I think board space for this uh to get
22212s the location down and also he would have
22214s overdrawn I think had he died at the
22216s time
22217s what if you ain't clown clown
22220s oh I guess so yeah okay okay yeah sure
22222s sure yeah yeah yeah
22226s it's less stats Eric
22230s look at this now Raven the discounts
22232s three Mana mutinous plus a parrot if the
22236s brand sticks that's like the biggest
22238s Buffet you've ever seen in your life
22242s forward space holding him back now and I
22245s mean hey if this board isn't cleared off
22247s you know be my guest says bunny Hopper
22251s yeah you draw some cards
22254s enjoy your time
22258s or even away like does love storm have
22262s to commit this silence
22266s I mean not obviously not really to clear
22268s the boards necessarily but to just not
22271s die yeah it cleans up a lot of damage
22273s doesn't it
22275s and no brand anymore
22277s that's big because I mean otherwise like
22280s bunny Hopper could have just gone for
22282s the Finley to find framester and then
22284s that kind of sends the game at that
22286s point with six of them in the deck
22287s potentially more with the power as well
22296s of storm happy or sad I can't even tell
22298s anymore man like
22301s in either way this is still 15 damage
22306s it doesn't feel like he's gonna get
22309s combo off next turn maybe I'm wrong
22311s though
22313s yeah frustration now for bunny of course
22315s that we were talking about three oh no
22316s maybe he is actually I think he's
22318s actually just killed I just got it yeah
22320s he's traded them enough and they both
22322s cost zero he doesn't even need the leash
22324s oh my brightness I honestly just did not
22327s realize the amulets were already done
22329s I'll be completely honest I'm because we
22331s were looking at it so many ways to like
22332s oh how'd he play the board how does he
22334s do this I just miss the fact that the
22336s amulets were finished God
22339s disgusting
22342s but well played I'm not aiming that at
22345s lovestar I may mean that at this combo
22348s The Last Battle Cry played by bunny was
22352s warlock ravagirl
22353s not gonna get to play there
22356s the parrot anyway I suppose I'm just
22358s wondering if there's any way he can make
22359s something work with these zero Mana
22360s cards
22361s what is a loon's will because one of the
22366s first one's gonna cost four less but
22367s then the second one's only gonna cost
22368s less
22370s e oh will you have time I'm just trying
22373s to think because he he will have zero
22375s minor null as well right
22378s uh
22381s uh one manner right but yeah oh sorry
22383s yeah I was just thinking like she's big
22386s oh he could have won um yeah it's all
22390s over now but I was just thinking not
22392s this turn but if he just doesn't commit
22394s much and then has null Muk pulls the
22397s turn after like does that give him any
22400s option
22404s as a big lifesteal on 10 but then
22407s there's still the light it burns which
22408s love storm hasn't had to use up until
22410s this point
22411s and also just double flash heal right
22414s like that's right yeah
22418s like if bunny Hopper played
22421s leotard to steal the
22425s uh the hero card up uh by this guy
22428s really yeah sorry maybe he could Outlast
22430s the amount of damage
22433s from the swings because you could put a
22434s torn in the way or something but with
22435s zarella still on the deck that there's
22437s just zero possibility of that
22441s um like yeah a bunny knows as well as we
22443s do this is
22445s very very unlikely but I do think your
22447s best chance is using out some kind of a
22449s window
22452s apparently not though yeah I was even
22454s thinking like
22456s amalgam get something but there just
22459s simply isn't the Mana right it just
22461s doesn't matter what you get because
22463s Bonnie's just going to be here every
22465s single time
22467s and love storm because of the way that
22470s the uh the deck is now two cards left
22472s and he has card draw whenever he wants
22475s it so he can guarantee getting zairella
22478s whenever yeah he so chooses
22481s and the heels just start stacking up now
22483s and it's just not going to be good
22484s enough for money Hopper is it
22490s I'll stop though in the zone like really
22492s thinking about do I play this is this a
22495s problem if I play it is that a problem
22496s if I don't play it even at this stage
22499s where the game does feel like almost
22501s impossible
22504s um
22510s was in the deck there was actually a
22514s chance but love storm gets the Victory
22517s and you can say what you want
22520s about love song's ability to Pilot the
22522s deck the way he worked his way through
22524s that quite difficult game actually early
22526s on
22527s but let's be honest he won because of
22529s glug he got gluged to burn that's just
22532s the truth congratulations there to love
22535s storm on game two win there he's just
22537s got one more game potential left as he
22540s has this Demon Hunter left over but
22543s all priest does it every time doesn't
22545s need Derek and by it I mean confuses and
22548s trick us as we go because it's so
22550s there's so many little decisions you can
22552s make but I think the biggest factor for
22554s me was
22555s um that love storm actually held off
22557s that really strong opening from bunny
22560s whilst actually progressing his game
22563s plan right I like I said I did not know
22565s if those amulets were shuffled
22567s yeah no it was just very very well
22569s played by love storm I think in my
22571s opinion as you said he uh
22573s that card brought home was really not
22575s easy and while I fully understand there
22577s may have been ways to improve upon it
22579s I've seen enough complete meltdowns in
22582s my time casting Hearthstone to be more
22585s than happy to say that was good enough
22587s good job he saw a way to draw the
22590s correct number of cards up to 10 not
22591s overdraw and that was uh perfectly so
22594s and then as you said with the glug I now
22596s can't get the image out of my mind of
22598s him uh akin to the Joker burning his
22601s pile of money by setting fire to glug
22604s like it's not about the money I'm
22606s sending a message
22608s I mean all this is doing is backing up
22610s my statements about the cards so uh yeah
22613s I'm happy with it but the Opera though
22615s gonna be jumping over to his jackpot
22617s Rogue and uh generally not the exact
22620s list of course because times have
22622s changed but generally if bunny Hopper
22624s can play some kind of generation style
22627s Rogue he does and he normally does very
22629s well so nice to see bunny Hopper on this
22631s list again the big hiccups I've found
22635s with this when playing it is when you
22637s don't like uh transition from the
22640s opening secret sort of package of your
22642s deck into the uh the generation with
22645s jackpots and stuff smoothly a lot of the
22647s time you can get some of the good stuff
22649s early and then you just never draw
22652s jackpot and then your deck kind of just
22653s flails around and does nothing I don't
22656s know if you've had much experience
22657s playing the deck Tire I have had a bit
22659s yeah but I mean we don't have to get to
22661s our own experience we can go to Bonnie's
22663s experience playing against lobstorm in
22665s this exact matchup earlier on today that
22667s was the one game you lost against love
22669s storm earlier on where he was just doing
22670s exactly what you said not really
22672s transitioning over into the late game uh
22675s you know almost getting there like
22677s coming close to getting a dinathrius
22678s down to try and stabilize the game but
22680s just being less efficient overall than
22682s lovestorm was because the cards fall in
22685s the right right order there's very
22688s little in the game that could be quite
22689s as efficient as Relic Demon Hunter but
22692s yes as you say I think the Rogue
22695s ideally if you can we'll be trying to
22697s get under the Demon Hunter before it
22700s gets off to two explosive of a start
22702s because they are both Decks that
22704s struggle to an extent to pull back a
22706s board that they've lost they have some
22709s little tricks up their sleeve in the
22710s form of relic of Extinction fell barrage
22712s for this deck uh the the Knowles uh
22715s something you can get of jackpot for the
22717s the Rogue as well but I I find a lot of
22719s the time it's about just getting ahead
22721s on board at the start so you don't take
22722s too much damage on either side because
22724s both decks capitalize heavily on having
22727s any kind of board control with a swift
22728s lethal yeah one of the really strong
22731s things the road can actually do if a
22733s bunny can set it up of course is use
22735s that ghastly Gravedigger because in this
22739s uh Demon Hunter deck your Mulligans I'm
22741s not saying The Mulligans are easy but
22743s you are looking for like specifically
22745s two cards right like nine times out of
22748s ten and if they don't have those cards
22750s by you know turn five also then great
22752s but the gassy Gravedigger you can just
22755s Shuffle one back so if you can hit like
22757s a the relative dimensions with that
22760s before it's played that actually slows
22762s the demon to down so much right uh
22764s definitely a little bit tricky to pull
22766s off because well you need to draw the
22767s gravedigger and have a secret active to
22770s do it you know get all that lined up but
22772s it is one thing that you could really
22773s push back because the times we've seen
22775s Demon Hunter really look stronger at
22777s least the Relic version is when they do
22780s just get Relic Vault dimensions and
22782s maybe one more of the Relic as well to
22784s just juice it up a little bit so yeah
22786s we'll have to see if that pays off but
22788s honestly Derek I've been finding myself
22789s really appreciating the aggro Demon
22792s Hunter players so far in this tournament
22794s I feel like that deck's been very
22796s underrated uh based on what we've seen
22798s this weekend
22799s yeah I I agree I think it does
22803s it obviously feels a very different
22804s space for The Relic Demon Hunter and I
22806s think it's feeling something that a lot
22807s of the other decks are maybe missing
22809s right now which is just like
22811s actual early board clears that I feel
22814s like a lot of the other decks are kind
22816s of missing right now like Mage would
22817s much rather stall uh than clear off the
22820s board warlock has a couple of removal
22821s tools but nothing all too impactful uh
22824s whereas the the aggro Demon Hunter is
22826s just absolutely devastatingly powerful
22828s in those starting few turns in the way
22831s that really Demon Hunter is not and does
22834s offer you a little bit more expression
22836s uh in your play but if I had to be
22839s lovestorm for the rest of the series I
22842s think I would prefer The Relic Demon
22844s Hunter I think that for Bonnie you know
22847s with access to the shaman pretty strong
22849s anti-aggro capabilities the Mage a
22852s little bit less so but huge life gain
22854s potential with the hero card and the
22856s evocas as well uh whereas all of those
22858s decks against the you know they just
22861s give the Demon Hunter a little bit too
22862s much time I find where you can slowly
22865s ramp up these relics and get
22867s insurmountably large numbers of
22869s phantasms in the late game yeah that's
22872s the thing isn't it if this Demon Hunter
22873s does get hold of just a little bit of
22875s time just isn't completely dead uh by
22878s turn five or six then it is power levels
22881s got just skyrockets when you can get to
22883s that Relic Dimensions also it's
22885s important to note as well that this
22888s version is playing the one out draki
22890s warblades I've seen a few players play
22892s two some players play one and that can
22894s be a bit of a big deal because like you
22895s said some of the other decks in The Meta
22898s can sort of aggro you down and it gets
22900s the point where we've actually seen
22902s players lose because they didn't quite
22904s get to their one-off copy of Val draki
22906s fast enough whereas if they've got hold
22908s of it earlier then even just gaining
22911s like four or five Health in this current
22912s meta can wildly change the outcome of a
22915s game right it's not like you need to
22917s gain hundreds
22918s foreign
22922s last game of the tournament for bunny
22925s Hopper if he's not able to get the win
22926s with the Rogue here but I think as
22929s you've said a couple times already this
22931s is the the signature deck here right for
22933s him in this meta game he's been jamming
22935s it like an absolute degenerate on ladder
22938s and if there's one card to put his faith
22940s in this expansion it's the jackpot it
22943s shall deliver oh look at love Storm's
22946s hand though as well don't get me wrong
22947s bunny hop is opening looks fine but love
22950s storm
22952s what did he have there there we go yeah
22954s double Relic so he just needs Relic
22956s vault
22957s and it's gonna be feeling pretty good
22959s about life
22960s yeah you say take a look at love Storm's
22961s hand having looked at his cam I'm not
22964s sure I want to do that because it looks
22965s like he's hacked up a lung onto it but
22967s uh he's in-game hand I fully agree he's
22970s looking for
22974s you know null being picked up for bunny
22976s Hopper as well not looking too bad
22978s either they've got a nice early secret
22979s too
22982s this is definitely one of the more solid
22984s hands right like this is what I was
22986s talking about where okay he's got the
22987s opening with the secrets and you know
22989s some card generation has a null as well
22992s to either battle back some aggressive
22994s openings or just for Tempo but then the
22996s jackpot actually is there right it's
22999s when you're missing the jackpot and and
23000s maybe the reconnaissance and you're like
23002s hmm I've got two secrets in a dream
23005s right now
23009s and you could obviously rip it right now
23011s and still walk away with a zero Mana
23013s null
23014s I wouldn't hate it start planning for
23016s the future win the jackpot step one
23020s [Music]
23023s okay interesting
23026s how interesting I think that remains bad
23029s not necessarily like if you're trying to
23032s play as you said a little bit more of a
23033s control gamepl
23037s Ally inefficient but if you can get that
23039s down into the pool with the trickster uh
23043s then that's a pretty strong AOE that you
23045s could repeat multiple times if you find
23047s the uh the Contraband stashes as well
23050s and rats of extraordinary size you know
23053s there's ways that Rogue can fill up the
23054s board and then that's again if you play
23056s it repeatedly it's the real Tempo that
23059s you can gain yourself so it's not just
23061s some big rats in hand yeah
23064s that works too yeah that could also be
23066s good not an Obviously good set of spells
23069s uh that leaps out at you but definitely
23070s some potential there
23073s oh there's Relic Vault though
23075s [Music]
23076s now we're talking yeah and this this is
23079s how strong just this specific
23081s combination of cards is love songs
23083s doesn't care that there's stuff on the
23086s other side of the board he just played a
23088s two drop on two that does nothing at
23090s least for now and just be like yeah hit
23092s me it's fine I'm about to do busted
23094s things
23097s out the spell yeah probably okay okay
23100s yep
23106s another Shadow step oh that doesn't do
23109s anything actually because the other
23110s perjury is in hand but the secrets
23118s pretty juicy selection though mountain
23119s bear fills out turn five pretty much
23122s perfectly
23125s yeah I like it a lot
23129s and at this stage like a dementor can do
23132s you know a lot of damage but nothing's
23134s really happened yet and you'd imagine
23136s the layered a taunts are actually more
23138s effective than the light shower healing
23140s right
23149s probably taking a reckoning
23153s yeah I was actually staring at the
23154s second counter spell oh okay well
23158s that's a fair point it's it's just so
23161s expensive it is it is
23166s everybody sees the Power of disruption
23168s though
23174s oh he just felt pretty instantly what
23178s just said you know what
23180s that's not cow smell oh he just didn't
23182s think oh was that necessary he just had
23186s school teacher and predation oh my god I
23189s didn't even bring it up because I didn't
23190s think it's just instantly I thought for
23192s it I did the opposite I saw him do it
23194s and I was just
23196s docked into silence yeah I was austerity
23199s like did that just happen
23202s then he's just dead yet did he not think
23205s about the secret because
23207s the school teacher predation snuggling
23211s that's a fine turn right like yeah
23214s you're not you know doing The Relic
23215s thing straight away but yeah yeah wow
23218s you play around the secrets a little bit
23219s better
23221s I mean you know okay so to give him
23223s credit it's not just a straight up
23224s discover there right it's a discovery
23226s from perjury which gives you Paladin
23227s Hunter Mage every time yeah and so it's
23230s a one in six I believe for it to be
23232s counter spell exactly there because
23234s that's fixed Mage spells in standard and
23237s like to give him his credit if he
23238s thought that was by far his best chance
23240s of winning the game
23241s and it's only
23243s whatever 15 chance or so uh to get it
23246s counted
23247s it is very unlikely to be fair like like
23251s I said if you play school teacher and
23253s it's objection
23254s well there you go wasted you turn in the
23257s same way that he wasted his turn last
23259s time but it was the insta play that just
23262s shocked me it didn't even oh he just
23265s thought fast enough where like yep it's
23267s unlikely it's kind of spell let's go
23274s it worked so well the first time let's
23277s get down another perjury counter spell
23280s and hopefully that'll be another counter
23281s spell
23282s it was on and on and on
23287s [Music]
23290s opponent's life difficult here with as
23292s much disruption as possible
23295s now there is our Dragon Ball blades but
23297s again
23304s did literally nothing this game
23309s I don't think love storm did anything to
23312s be honest Derek because that was just a
23314s no-go there bunny Hopper fights back not
23318s gonna get uh you know swept out of the
23320s tournament 3-0 by lovestar bunny Hoppers
23323s still in for the fight but honestly like
23327s I kind of get it from love storm because
23329s he's like well if I do anything else I'm
23330s not going to win same with the uh the
23332s relic of uh I keep wanting to say
23334s directions because I cast with TJ
23336s yesterday when he kept sorry I was
23337s calling it The Relic of directions but I
23340s think part of the mindset of okay
23343s there's one secret it's you know one in
23346s six or whatever
23348s if it's not counter spell I am so far
23351s ahead in this game and probably win if
23353s it is well I'm too oh up I'll just do it
23356s again right and then just carry on so I
23358s I I I do respect it it was just so odd
23361s and kind of funny to just see love storm
23363s get demolished by two count spells in a
23365s row and it was just shocking because
23367s normally players sit back and like
23369s consider things have different options
23370s but I also think it shows how important
23374s just that specific combo is to the deck
23376s that is the deck right you you get the
23379s Vault and then you play dimensions and
23381s then you go
23383s exactly yeah and you can see where he's
23385s coming from he tried to follow that
23386s standard game plan uh and it did not in
23390s that instance work out for him
23392s what can you say he gets to go with it
23393s again as you said
23395s um kind of reminded me of a very long
23398s argument I had with Dan Gaskin where he
23400s was saying that if you're too up you
23402s should make a bad Play Because if it
23404s doesn't work then you could just go
23406s again and I was like
23408s no make the right play that's how you
23411s win more often but yeah and like I said
23414s I wasn't saying that I know you were
23416s yeah I was explaining his reason to just
23419s say well okay it can stop but this is
23422s the best place I'm making it so yeah
23423s anyway I'm asking stupid not that bad
23426s yes
23428s it's one person
23430s I'm now one notch up yes six billion 959
23435s million 999 999.
23438s yes Oh I thought you guys say to go
23442s effectively become smarter than every
23444s person in the world one by one one IQ
23448s point at a time
23450s uh Demon Hunter going up against now the
23453s big spell Mage from bunny Hopper and
23455s honestly in terms of Game Plan
23458s but Storm's just gonna try and do the
23460s same right he actually the hand was
23462s there he had to maybe not get cows
23464s spelled along the way but then he had
23466s the Vault he had the dimensions he had
23468s the setup he that's all you want to do
23471s with this Demon Hunter time and time
23472s again this time keeps hold to the
23474s phantasms to be able to just stack the
23476s uh the other relics just a little bit in
23478s well not a bad opening hand I don't
23480s think you're ever upset with sigil and
23482s not terrible for either player uh I do
23484s fully endorse bunny Hoppers play to toss
23487s away the a pelican there I think there's
23491s just too few cards that it really works
23494s well against on the Demon Hunter so we
23496s just want to find uh Belinda barbaric
23499s sorceress the PowerHouse plays or double
23501s watch post as well that's
23504s you know while not impossible at all for
23506s the Demon Hunter to clear up still very
23507s annoying yeah it's really good but I'm
23510s sure I'll buy these have been flashbacks
23512s because when he played algeru he opened
23514s with two watch posts energy who just
23516s answered them perfectly yup the first
23519s watch post gave him a uh predation
23521s so he just played a knocker and killed
23523s it oh a school teacher just getting
23527s reduced and I brought back right back up
23529s to four again like easy come easy go
23534s will you win some you lose some and
23536s sometimes just nothing changes in life
23542s like he's gonna go I know
23546s I respect this a lot actually because
23548s there's there's no answer right there's
23550s no card in the deck that actually kills
23552s this from this stage
23555s something
23566s all right first card in the hand he
23568s knows that's sigil because it's been
23570s played
23571s uh in the hand right now we're
23574s functionally just guessing here you
23577s could make a guess on there being no
23578s extinction because it would have just
23579s been played with the hero power to take
23581s out the uh you ever pick
23585s Relic
23588s of Dimensions sorry to just know whether
23591s it's there
23593s yeah I think that's if I had to guess
23595s that would be the play he made
23597s but it was essentially a complete guess
23600s there yeah yeah
23606s nice and done guaranteeing the kill on
23609s my look
23616s oh just a another slight problem right
23619s the watch post ping is
23623s fine The Reckless Apprentice is fine
23627s but nothing kills us that I know again
23630s it's just gonna sit there and yes it's
23632s love Storm's ability to play a lot of
23633s cards is reduced due to the watch post
23635s but wait I'm not great there for Buddy
23639s Harper If this satano just keeps causing
23640s havoc
23641s yeah I do like the play of apprentice
23644s here because it opens up a slightly
23646s higher chance of being able to kill it
23647s off with school teacher on the following
23650s turn if you get say frozen touch uh to
23653s just answer it straight away
23656s I wonder at this point whether it's just
23658s our draki warblade's hero power and then
23661s just it the uh 35 with this Latino
23665s very reasonable
23666s [Music]
23669s if someone's just happy playing with an
23671s expensive deck
23674s I'm Relic Demon Hunter is doing that
23675s anyway
23677s it'll all be cheaper later it's fine
23683s huh
23688s foreign
23699s do agree with your line of play just to
23701s get the the war blades down there
23704s were no top Decks that allowed him to
23706s clear their right with everything
23707s costing one more I don't believe so no
23715s all right none of those kills that I was
23716s talking about offered
23724s see it you see it
23727s no
23728s problem no even though the darkling will
23731s seek out a spell
23734s I love Tom's light no I've got a test it
23741s we'll get him next time love story what
23743s are the odds
23744s goes for Arcane in tight instead again
23748s if you if it's not a surprise for your
23750s opponent it's uh pretty easy to play
23751s around in Demon Hunter okay there we go
23754s station with school teacher cost one
23756s more the the barbaric sorceress is a
23759s huge bro
23762s all right is this not
23766s quite work right
23768s looking at hero power school teacher
23771s patient not necessarily in that order
23775s wait you could
23777s oh
23781s all right
23786s I just push Mass damage that actually
23788s worked out pretty well it really did
23791s I was just thinking like if school
23793s teacher got naggling that got Relic then
23797s that things could get really spicy there
23799s for lovestar but now I just went for a
23802s slightly more controllable play
23804s okay now we're talking for Bunny playing
23807s big spell Mage and he's found the cards
23809s you actually want to find it's a miracle
23813s I
23815s think we're just playing Belinda right I
23817s don't want to take any risks on barbaric
23820s sorceress if it misses you're in really
23822s big trouble
23824s foreign
23827s at this point if I'm bunny Hopper to
23829s where I feel like I need to play Rune
23831s next turn right I'd be very happy to
23833s just get down Drake fire amulet
23839s oh wow just insta tossing this hand
23847s in the hand is it good I think at this
23849s point after seeing Belinda a lot of
23850s storms just like I need the relics yeah
23852s yeah and he got the relics
23854s oh my God oh my goodness Chase dude it's
23858s an expensive hand but a potent one
23861s foreign
23862s yeah
23871s it sounds like hmm
23873s what is it clear
23875s gotta be worse oh damage face to bloop
23878s as well
23879s it's a Fano it's a lot of damage done
23882s because then it was just played on curve
23884s it's insane isn't it
23888s but now things are going to start to get
23889s a little bit more difficult Drake fire
23891s amulet Drake fire amulet a pirate if
23894s Buddy wants it for more dragons like
23898s this board is going to start getting a
23900s little bit uncontrollable here for love
23902s stop exactly yeah he would need to have
23905s been looking at like reduced Diamox
23907s reduced Jace playable next turn to
23909s really answer this because with no top
23911s of the idle in these lists anymore this
23914s is the exact type of board the Demon
23915s Hunter no longer deals with at all right
23920s especially as the you know the text on
23923s subpoena to attack the lowest Health
23925s minion every time he was really annoying
23927s these uh these welds are just going to
23930s come back again at the end of the turn
23938s I think just chaos strike
23941s even looking at Central flame honestly
23943s yeah
23946s pick me pick me
23949s I guess it saves you some health right
23951s if it blows up the welds they can't
23953s attack on that turn because it's at the
23955s start of your turn yeah it kills the
23957s watch post as well you know deals some
23959s damage to the inyxia like it it's not
23962s good but it's just I think the best
23964s overall option to actually give him a
23966s chance at dealing with this board at
23968s some point
23971s and while meltronics can be uh very
23975s vexing at times
23977s uh Grace H parrot here is just kind of
23979s perfectly placed straight away with the
23981s welps and get yourself a couple more big
23983s old dragons
23998s okay
24002s oh no spells have been played yeah it's
24005s on the left
24006s press it you went in by a mile but press
24009s it
24011s I might yeah probably yeah I don't think
24014s I want to risk uh Mass polymorph
24020s that one well
24023s it didn't work out great
24032s I think this is going to work out too
24034s great either
24036s I don't think so either
24041s weird that it shows it twice it always
24043s gets me yeah
24048s okay an announcement of an announcement
24050s isn't it
24053s Timex comes down
24055s warning yeah I'm about to summon five
24058s fives yeah morning relic of Extinction
24062s this is relic of Extinction you just
24066s said that
24067s oh buddy Hopper takes another game
24071s against love storm and suddenly what
24073s looked like it could have been a
24075s disastrous run honestly from burning up
24077s it I think much like Fury Hunter who are
24081s the players you'd pick to at least make
24083s it to the final day of uh you know this
24086s tournament and looked like he was going
24087s to get knocked out by a love storm but
24089s now it's all coming down to the last
24090s game and this Relic Demon Hunter just
24093s not quite getting the job done the
24095s disruption from bunny Hopper I think was
24097s just enough there you can see that
24100s lovestone was so close to really uh you
24102s know getting everything done he had
24104s these eye marks he had the relics start
24106s starting to cycle through but it was
24108s just a bit too late due to those watch
24110s posts and due to you know having to
24112s actually deal with the board put in
24113s front of him so Bunny Hop and now in the
24115s final spot where I would say it's the
24117s two-week decks against each other the
24119s shaman versus The Demon Hunter
24122s and it shows again the the real
24124s difference of The Relic Demon Hunter vs
24126s aggro Demon Hunter because if you leave
24129s Athena on board for three turns versus
24131s an aggro Demon Hunter you can have a
24133s hundred Health let alone you are dead
24135s you are mega mega Dead uh but Against
24138s The Relic Demon Hunter there wasn't
24140s enough fuel uh to keep that attacking
24141s phase turn after turn which uh again is
24144s another reason my players seem to be
24146s liking the aggro Demon Hunter and why I
24148s can understand uh their reasoning for
24150s bringing it uh but as you say moving on
24152s to the final match-up of the uh the
24155s series here with Demon Hunter having
24157s lost two in a row the potential third
24159s coming up against the shaman it's one of
24162s the Decks that I've want to say Shaman
24165s should be in a reasonable spot against
24167s right obviously the stall mechanisms uh
24170s have fallen by the wayside with the loss
24174s of the snowfall Guardian but I think in
24177s general unless you're off to a very very
24179s potent mid game with all the relics
24181s coming one after the other as the Demon
24183s Hunter the shaman should have the
24185s removal tools they need to keep up
24186s against you very easily yeah I would
24188s agree with you I think if lovestorm does
24191s the curve right Gets A Relic on early
24193s gets the Vault live and then goes with
24196s Dimensions obviously as with any
24198s opponent that could be a problem but
24201s other than exactly that happening I do
24203s think bunny Hoppers list is more than
24205s capable of getting the job done here so
24207s let's see how it goes relic of phantasms
24209s available there for love sum in the
24211s opening hands is only keep for the
24213s Mulligan bunny
24214s just taking his time on this one he
24217s knows how important it is that he wins
24219s this game
24221s and the thing with it with this match up
24223s as well I feel like you're Mulligan or
24225s Bunny's Mulligan in this situation is
24227s so varied because right you've actually
24231s got a ton of options in the early game
24232s and your opponent really doesn't right
24234s like you know your opponent just wants
24236s to do this One Singular thing yeah and
24238s this Mulligan for example this hand is
24241s fine you could argue easily about muck
24243s pools but the hand's fine but is fine
24246s what bunny Hopper wants he actually
24248s keeps lock pulls and throws away the
24250s school teacher okay yeah it's kind of
24252s half of a lot of combos right now where
24256s he's got the muck pool but no null he's
24259s got the clownfish but no murloc school
24261s teacher but no bran uh none of the real
24264s powerhouse plays available right out the
24266s gate but I do still think it's worth
24268s holding on to the real power Spike
24271s potential options of clownfish and muck
24273s pool in particular because hey as soon
24275s as you top deck uh Bran or boner for the
24278s clownfish or null for the month you're
24282s absolutely laughing like this is huge
24285s amounts of pressure coming up yeah
24287s because four love storm to deal with you
24290s know the good outcome of evolving a null
24293s let's say
24294s um
24294s that's just so many cards and so many
24297s specific cards right to kill just one
24299s big minion uh from this Demon Hunter
24301s that could be a bit of a problem here
24303s and Bunny would definitely be looking
24305s for schooling soon to help out with that
24308s now
24310s um in the meantime just gonna spend the
24312s Mana equipping the war blades I like it
24315s there's no weapon destruction but he's
24316s deck right
24318s I don't believe so no
24322s I hate that we have to look again now
24324s I've gotten so used to never checking
24325s for tech cards because they just didn't
24326s exist for that well look it's love storm
24328s that's running a uh is it the Viper in
24330s his Mage I think yeah yeah yeah
24340s but definitely not a bad stop for either
24343s player here uh predation yeah premium
24347s spell
24353s it's the undeniably the Calm before the
24355s love storm right now has
24358s Bonnie Hopper placed in an awkward spot
24360s here admittedly with the poison on board
24362s that's probably the one thing stopping
24364s him from just ripping the null right
24365s away
24369s yeah it's
24371s pretty tricky does he have to just like
24374s hero power pass then go like
24377s all
24378s look pools and then maybe like free the
24382s one three that this is actually very
24384s awkward she's gonna play the clown fish
24386s and just try and get a swing out the
24388s weapon I guess yeah if he'd just passed
24391s or hero powered or maybe played the
24392s freeze to cycle a card he could have
24395s gone I think null coin primordial wave
24398s oh okay yeah that's a good shower yeah I
24401s didn't think about it in order to reduce
24403s the cost of the the score PID but the
24405s problem is of course then that you are
24407s using primordial wave which is a
24409s fantastic card in this matchup uh once
24411s they start developing those uh premium
24413s mid-sized boards
24415s but this must be terrifying now for
24417s bunny relic of all down the scope it's
24420s still there
24421s relics have been procked once like this
24424s is and you're going into turn five or
24426s your opponent's going to turn five fight
24428s we could see that there's no dimensions
24431s and there for love storm but Bonnie does
24434s not know that so he has to be prepared
24438s again he could still do the if he's
24441s really desperate go null freeze coin
24443s muck pools yeah and hope that you know
24447s he either draws an answer gets answered
24449s from school teacher next turn maybe he
24451s just hits face and does the um the
24454s devolve next turn as well you know that
24456s there are options but other than that
24459s if he plays school teacher
24461s you know there's a high chance that it
24463s just dies I think the Scorpion needs
24466s something from bunny Hopper to actually
24468s kill it and not just assuming love storm
24470s will trade it away agreed yeah my my
24473s head was definitely more in line with
24474s what Bonnie was looking at with gorlock
24476s ravager on this turn because you can
24477s actually use the location on the ravager
24480s okay yourself a sixth Rock which is
24482s still most of the time a good amount of
24484s tempo yeah it doesn't so much work out
24486s here and it can bait quote unquote this
24490s corporate into trading into your six
24492s drop and then pave the way for your 10
24494s drop to come to term after
24497s foreign
24501s probably at least a mental sigh of
24504s relief from bunny that that wasn't
24505s dimensions
24507s oh you really don't want to play fell
24509s barrage there and keep the the scorpion
24511s alive
24514s wait did he just
24516s not attack
24519s okay
24521s wait what do you mean not attack
24524s well he played chaos straight but then
24526s didn't swing phase so I guess he's oh
24528s right yeah yeah sorry yeah I thought you
24530s meant with the Scorpion I was like well
24531s the scope is dead oh no sorry I was like
24533s what but yeah you are completely right
24536s I was even looking at what a school
24538s teacher turned looked like there because
24539s he has the predation plus weapon swing
24542s yeah
24543s I know it's a lot less power of course
24545s than this
24547s I don't know I just think your
24548s opponent's demonstrated there by
24549s offering up a six drop as a lamb to the
24551s slaughter that they don't have a very
24554s good answer to your scorpion right now
24565s just that one relic of Dimensions away
24567s from making very very good things
24569s happening
24570s okay I'm gonna assume that was a chaos
24572s strike pick even though I didn't quite
24573s catch it I think it was
24581s all right here we go he's waited a long
24583s time considering what you'd usually be
24585s looking at with the null to make this
24586s pop-off happen but this has to be the 10
24588s drop turn
24590s I think there's a big option here to
24592s just play spinly as well and just look
24594s for the glug
24596s you know what happens when Glock hits
24597s the board
24599s you win the game of hearthstone that
24600s you're playing
24604s old Legion to me okay okay uh you will
24610s take that right it's absolutely yeah the
24612s clock I was like oh
24616s I mean kind of clap clap kind of like
24619s that's what this deck does it's kind of
24621s surprising hasn't happened in some form
24622s or another already I mean
24624s I've had schooling right like this this
24627s happened a long time ago in this game
24630s and that scorpid would not have been
24632s anywhere near the threat it actually was
24634s exactly yeah
24636s and this is part of the problem I have
24639s with love storms plays if you still have
24642s the scorpid here you know he could trade
24644s a scorpion into the one half of this uh
24647s 80 either the first half or the death
24649s rattle which would have made it an awful
24651s lot easier to clear
24657s a courtress for next turn if he needs to
24659s buy some time can load up the Relic
24662s Vault number two now if he wants
24664s load up the Jace as well for turn eight
24667s we've seen a few cards played it's kind
24669s of difficult to keep track because
24670s obviously the chaos strike is just a
24673s honestly it's not the nogling but one of
24675s them is the nuggling yeah so some amount
24677s of fellow spells have been played yeah
24678s and you might be able to get at least a
24679s partial board clear
24684s yeah there was a chaos strike
24687s um there was also definitely a foul
24688s barrage right when it was used against
24689s the first stag
24697s okay I do think Eve whichever way love
24699s song wants to do this I think just
24702s dumping all of the playable cards right
24704s now just feels correct
24706s where he wants to aim things we can
24708s discuss but just load everything up if
24711s you don't end up playing Chase fine
24714s but you still have the option right to
24716s play like the biggest JS possible
24720s okay love said you know what
24724s we don't feel the freeze everything
24726s fired
24730s kill the freeze push Max damage does
24732s have kurchased next turn I imagine at
24734s least initially he may look at courtress
24737s with hero Powers then into Jace with
24739s aeropower
24742s or and with two cards in hand coming in
24745s to turn a mutinous has got to be looking
24747s mighty tempting here for Bonnie Hopper
24749s zymox Chase boom huge outcomes here and
24753s he does get to gobble up the Jace
24756s the last cards that loveston would want
24758s to see go and potentially one of the
24760s last cards he will see go in any form as
24763s this is just looking harder and harder
24766s for him to square up
24772s now the big question here Derek is does
24774s this eight go face because my instincts
24777s are saying yes but look at the hand size
24780s right love songs got one card which
24782s obviously if that one card is Dimensions
24784s this gets scary with Relic vaults but if
24787s it's not like does bunny Hopper just
24790s completely take control he can just
24791s dealt our next turn to literally see
24794s what the next cards would be right so
24797s okay he's gonna clear one eight to the
24800s face I do like this even though it it's
24802s got the tiniest element of risk to it
24806s yeah I agree I think now that you've
24807s seen chase you can play much more
24809s aggressive yeah because there's so much
24811s less chance of the lethal damage coming
24815s through uh love storm essentially forced
24818s her into making
24819s the attack first because the break point
24821s on four attack instead of three is just
24824s so important here to be able to clear
24827s off
24827s what one half of the stoneborne general
24830s and at least stopped the freeze uh on
24833s the face this time yeah yeah the freeze
24835s is the important one right I mean okay
24837s an eighth attack minion hit you in the
24840s face is also quite important
24842s I mean without freeze I think I don't
24844s know like he's getting no damage through
24846s if he can't swing right
24848s yeah I guess but you know then you look
24850s at it in another way and it's you take
24852s three damage off the board or you take
24853s 11 damage off the board which it's a
24857s very diff it's a real play just finally
24860s into dimensions
24862s honestly it might have been I'm not even
24864s really joking it sounds like I have but
24866s I'm honestly not because is this winning
24868s is this instead just what draw
24871s Dimensions next to
24872s yeah it doesn't feel like winning does
24874s it
24875s as uh love storm knows I think what was
24877s he taking off his headset there which uh
24880s back in the day would have been a uh an
24882s end to the series but
24884s oh
24887s Khan here it's tempting some taunts in
24891s the way heal a little bit or push damage
24894s like whatever
24898s there's just so many different ways we
24900s could take this like a parrot to get
24903s down another mutinous Battle Cry
24906s would probably win you the game this
24908s will probably win you the game with
24909s double parrot in hand next turn as well
24912s yeah I think I like this because it
24914s covers the most bases in my book right
24916s it you go up to 26 at minimum he could
24920s have chosen to heal as well gets to he
24922s gets the taunts he's dealing the damage
24923s now it's so close to saying that lethal
24925s that I mean what does this from lovestar
24927s have to be exactly Dimensions from
24929s Finley even Bunny's taking the old
24931s headset off oh yeah
24935s anybody that's not good enough to me
24937s Direct
24938s that's not indeed Abyssal depth trolls
24941s you two cards but those are not gonna
24943s regain winning cards are they
24945s oh sorry at all and what
24950s a series
24952s wait that was a uh one for the ages
24956s right there I'll tell you now bunny
24958s Hopper has had a emotional roller
24962s coaster of a day uh not only did he he
24966s won his first match versus lovestar
24968s fantastic that's exactly when you do
24970s rock up first thing in the morning
24971s quickly win three three one and it could
24974s be like great this will take no time
24975s then got demolished in his in his next
24979s match 3-0 from aziru and then this
24983s series Derek it looked like love storm
24985s was just gonna wrote you know just roll
24988s through the match 3-0 and just take
24990s bunny Hopper out of the tournament put
24992s bunny Hopper fought back and just
24994s scraped the three to Victory and he does
24998s move on to tomorrow and there Percy of
25000s course super happy to see bunny Hopper
25001s do well but what a series that was it
25005s was emotional just for me Derek never
25006s mind the players it was indeed a big
25009s turnaround there for for Dr Pelzer to be
25011s taking the win and going through to the
25013s quarterfinals I thought he was playing
25015s some fantastic Hearthstone I know he's
25017s been feeling the uh
25019s uh the stress a little bit uh I can tell
25022s already from some messages I'm getting
25024s from it that he's not happy with his
25025s standard of play uh over the course of
25028s that series uh but I I hope he can still
25030s hold his head high because you know we
25032s we've all been feeling the weird time
25034s zones I feel like everyone maybe the
25036s APAC players have been getting away with
25037s it the most uh but uh I think yeah
25041s yeah I mean as always I'm in the best
25044s headspace but I I hope he's proud of
25046s himself at the end of it yeah and as
25047s always in this position like I'm sure
25049s you know these players you know
25051s definitely go back and go oh I didn't
25053s play as well as I could of or oh this
25055s happened or this shouldn't have happened
25056s but the end of the day he did his job
25058s he's through to tomorrow done like worry
25060s about tomorrow now that's all you're
25062s going to focus on because what happened
25063s today uh no longer matters because it's
25065s already happened so there it is uh final
25067s shout out of course to love storm uh as
25070s uh that was a tough loss for him I know
25072s TJ will be maybe shedding a tear or two
25074s uh but yeah strong and they're pretty
25077s crazy series overall and that is going
25079s to be Group C done we've got one more
25082s group left to see who's gonna make it
25084s out and if anything they're like this is
25086s the one of the spicy groups mainly
25088s because we don't have I would say any
25091s clear you know rock favorites that you
25094s would actually you know say okay this
25096s player these two players are definitely
25097s going to make it out of the group this
25099s one definitely feels a lot more for
25100s grabs so there's a lot in the line
25102s coming up yeah I agree completely uh I
25105s think that uh you know we could argue
25108s that spring maybe is the most likely to
25110s be doing well in this tournament he's
25111s doing very very well in the competitive
25113s scene in China uh which I uh I'm very
25116s excited to see him do a little bit more
25117s outside of that scene and break out into
25119s the the global Hearthstone Community uh
25121s a little bit more and we get to see some
25123s of his play but like you say this is the
25126s not the star-studded group this is
25128s players brawling it out uh down at the
25131s bottom in order to try and get some
25133s notoriety for themselves and that's
25135s exactly the kind of hearthstone I love
25136s to watch well we're going to go to a
25138s quick break while we set it up so don't
25140s go anywhere we've got Group D coming
25141s right up
25144s foreign
25165s [Music]
25170s [Music]
25175s foreign
25178s [Music]
25206s [Music]
25208s foreign
25219s [Music]
25233s [Music]
25239s foreign
25245s [Music]
25261s [Music]
25272s [Music]
25275s foreign
25280s [Music]
25289s [Music]
25296s [Music]
25304s [Music]
25316s foreign
25320s [Music]
25325s [Applause]
25328s [Music]
25339s C is in the books but that is not the
25343s end of today by any stretch of the
25345s imagination group number D is still to
25348s come and we're going to open it up right
25350s now so plenty more Hearthstone action
25352s for those of you who've been with us all
25353s day thanks for hanging around and good
25355s luck with hanging around with the rest
25357s of it it's going to be a quite a long
25358s afternoon for everybody subtle what can
25361s we expect from this match this group
25363s what do you think of what you've seen
25364s just just talk basically
25366s hey you poke with stick say things uh
25370s yes yes I shall say things uh yeah that
25373s that group did kind of Pass Me By I was
25375s actually very much you know with all you
25376s fine people at home as mostly a
25378s spectator for that group I cast the
25379s opening Series and then got to sit back
25381s and watch for the rest of it I thought
25382s it was a very interesting group very
25385s juxtaposed to what we saw yesterday
25386s where a lot of the groups a lot of the
25388s matches were blowouts that was much more
25390s grindy closer games different slower
25393s matchups
25394s um and I think we're going to see a bit
25395s of a mix of that this time around in
25397s this group uh particularly in this
25400s series that we're going to watch because
25402s for example there's decks as far ranging
25404s as Jayla Paladin to aggro Druid being
25407s featured in this series so certainly the
25409s opportunity for some varying speeds
25411s varying tempos varying lengths of
25413s match-ups as we shall see and it is
25416s between spring and xmg who are two
25421s players who I'm sure are delighted to be
25423s here trying to carry on the prestigious
25426s records of their region uh was of course
25428s rooting for uh my friend and fellow
25431s European bunny Hopper to make it out of
25432s that group in the end it did make it but
25434s still I think we are seeing a fairly
25437s diverse group of success in terms of
25440s regions so far coming out of the groups
25442s uh in these championships asterisk
25444s Americas but I don't even know how long
25446s you have to really asterisk that for
25447s anymore it's almost taken as a given at
25449s this point isn't it even here's a
25452s question even now GM's over are you
25453s still doing the I'm American thing or I
25456s mean there's still a player coming up
25457s with us at the start of his name so
25458s we're on him later
25461s oh how the mighty have fallen is that
25464s what they have to cling to now oh dear
25466s what did we have to cling to a part of a
25467s Monsanto anyway don't answer that it's a
25470s family-friendly show but
25472s uh we have got to play with us to start
25474s their name later we got to claim that as
25476s an American player for the time being
25478s I'm sure TJ will get on the case and
25480s find out if there we can possibly lay
25482s claim to anybody maybe somebody has you
25484s know a Canadian grandparents I don't
25487s know but
25489s I don't know if he really fell we
25490s thought it were never really there as
25492s long as I've been casting for America's
25493s anyway let's have a look at the players
25495s in hand though spring winner of a major
25498s in China a decent record in Masters
25501s tours and especially recently with top
25503s four at um Law and Order and top 16 uh
25506s this year which are two of the last
25508s three events very much a rising star as
25511s benage has put it of the Chinese scene
25514s and has brought one of the more unusual
25517s lineups with a paladin making its way
25519s into the lineup yeah I believe benage
25522s who is our Chinese correspondent if you
25524s weren't aware of who that is it's a name
25526s you'll hear is referenced a lot because
25527s he does a lot of great work in filling
25529s his in on the the players from the China
25530s region that we don't get as much
25531s exposure to as we do all of the other
25534s players described him as the rising star
25536s of last year so you know here by Merit I
25540s am sure as all of these players are a
25542s gold Open winner as well as you can see
25544s on the stat sheet there which is no mean
25546s feat those are brutal tournaments in the
25549s China scene so if you're able to take
25551s one of those down you are some
25553s Hearthstone player indeed and you can
25555s see specifically the Masters Tour record
25557s is is what's going to get you to this
25559s position top four in a top 16 and an
25561s overall positive record uh in the master
25563s scene circuit a good news for him but
25567s the Jailer Paladin yes we both mentioned
25569s it at this point not a deck that we have
25571s seen so far and look at that just like
25574s magic it's gonna inch its way into the
25576s series super super interesting there you
25579s can see highlighted in the key cards
25581s that is kind of the core package of the
25583s deck Order in the Court stack your deck
25585s in an order that you know and then try
25587s and set up that reliable Jailer combo
25590s that is you can rely on it coming out of
25592s your deck in certain orders lots of
25594s other little tricks and tidbits thrown
25596s in there as well but that is generally
25598s the core of the deck and it allows you
25599s to play an incredibly low curve in the
25603s rest of the deck because you have that
25605s reliable consistency of being able to
25606s tutor that spell play that spell and
25608s then you know you're drawing your late
25610s game so what's some sometimes overlooked
25612s with Paladin is that it's a much better
25614s deck in the early game than you might
25615s expect because they can stack the rest
25617s of the deck with those early gameplays
25619s yeah and it needs to be right if you're
25621s stacking stacking your deck in your hand
25623s with 10 drops you actually got to get
25626s there
25626s um it's got no Mana cheat as opposed to
25628s most other decks so you know not only is
25631s it decent in an early game but it has to
25632s be decent
25634s um just we'll go back to something you
25635s said about spring as well in that intro
25637s about being here on Merit yes they are
25638s all here on Merit the the Chinese
25640s players but spring was not a member of a
25643s team so did not have the advantage in
25644s being picked so he had to sort of
25646s qualify as of right rather than be team
25649s selected to get into these events and
25651s has managed to stay around on the tour
25653s that way around just want to clarify
25655s that as well one of the very few players
25657s who has managed to do it that way
25659s yeah for sure and it's a it's a big
25660s difference and it's an uphill struggle
25662s as well you know a lot of the
25663s competitions in China are Team league
25664s based a lot of the invites do go out to
25666s teams if certain seedings and so on but
25669s yes you can see that with the the tag in
25671s front of xmg here on the other side and
25674s you can see that is a lot of positive
25676s records overall nearly 60 in Masters
25679s towards over 55 in uh Team GTC uh which
25683s is a stacked event featuring not just
25686s Chinese players but players from around
25688s the world who are affiliated with
25690s certain teams as Lorinda was just
25692s mentioning and clue is in the name but
25694s this is a player I would say with a bit
25695s bit more of a long-term pedigree in the
25698s China scene than spring who is being
25700s described as a rising star and has a
25703s significantly more aggressive lineup
25705s than the opponent as well I believe this
25708s is also the debut of aggro Druid in the
25710s tournament if you want to talk about
25711s deck debuts unfortunately the perfect
25713s Synergy did not happen this time and
25715s aggro drill did not just appear on the
25717s screen as soon as I was about to talk
25718s about it so we're getting into that a
25719s little bit later as he's going to lead
25721s out with the miracle Rogue the draca
25723s Rogue as it's being called here
25725s incredibly explosive deck feast or
25728s famine in some regards in terms of how
25730s your cards line up but the very best
25731s players of the deck do just seem to find
25733s ways of turning hands that are a massive
25735s collection of nothing into something
25737s impactful by dragging out those turns by
25740s just playing for a little bit of tempo
25741s here and there and I do think that's the
25743s trickiest part of the deck right as hard
25745s mechanically as some of the miracle
25748s turns are I think the hard part to learn
25750s with the deck is that you actually do
25752s have to spend your mana on the other
25754s turns you can't just play Nothing Play
25756s Nothing Play Nothing play everything
25758s because four turns of playing Nothing's
25760s Gonna Get You Killed in this meta game
25761s so you do have to find some way of
25763s getting some Tempo out on the board
25764s before you actually set up those huge
25767s Miracle turns but those can be intense
25770s with while poor Knowles with
25771s stenographers with Shadow steps
25773s preparations everything that goes along
25775s you can have enormous minions coming
25777s from the location and of course red
25779s ridiculous weapons coming from Draco and
25781s I'm going to say something here that's
25783s going to oh you're used to it you cast
25784s with Raven anyway
25786s um this is kind of the version of the
25789s deck I did not expect to see because
25791s this is the version that everyone's
25793s played for a long time but now there's
25795s mailbox versions which seem a little bit
25797s more quick if you want to do this and if
25799s you want to do other things there are
25800s other decks so I'm actually quite
25802s surprised I don't think this goes at the
25804s tempo of a deck that you'd expect for a
25806s rogue that you would want to bring to a
25807s tournament I think if you want to bring
25808s this exact deck throwing in those
25810s mailbox dances actually makes this deck
25812s better and if you want to bring this
25815s exact verse I think you can just bring
25816s better decks than this personally
25819s yeah and it's one of those things
25820s obviously we are casting an old trying
25822s to match up here and it's it's one of
25823s those things where they do not have
25825s minor disagreements sometimes about
25826s decks in the metagame it used to be a
25829s lot more split if you rewind 2014 2015
25832s 2016
25833s China players used to show up to Global
25835s events with like entirely different
25837s archetypes that just aren't played in
25839s the western scene in general now it's
25842s more so like different versions of deck
25844s like is it pure and poor look or cursing
25846s poor look do you play this version of
25847s Rogue or that version of Rogue both
25849s around sort of the Draco location
25851s package but there do still seem to be
25853s differences in consensus between those
25856s two regions because they are to an
25859s extent still separated I think this year
25861s has been awesome because the China
25863s players have got to come over and show
25864s how good they are against the rest of
25866s the world and do that consistently and
25867s it's a lot more integrated but those
25870s separate china-only events do happen and
25872s they do tend to build up a little bit of
25874s their own competitive meta game
25876s interesting you say that as well the
25878s first time I became aware of spring was
25879s this year because he's played six
25881s Masters Tour and they were all this year
25883s um but after his first good result I
25885s bumped into him on ladder and added him
25887s and said hey are you the spring from
25888s China big fan blah blah blah and he
25890s instantly signed up basically to get
25892s onto Europe ladder as soon as he had a
25893s good result to sort of not just a scout
25896s but to play against different players
25897s and that just wasn't a thing in the era
25899s you were talking about yep I remember
25902s when you know for example like jail T
25903s came over to Twitter and started
25905s tweeting in English a little bit like
25906s that was a big deal you just didn't
25907s really get to to see that kind of input
25909s from some of the Chinese players quite
25911s often but here we are we have skipped
25913s several turns of this already not a
25915s great deal has happened the Rogue has
25916s come out of the stealthy disguise uh
25920s interesting turn from spring on the
25922s previous as we were just wrapping things
25923s up had the option of coin banana man
25926s into banana man turned it down chose to
25927s go a little bit more slowly of course
25929s that coin can be ludicrously valuable in
25932s this deck when you can you know
25934s guarantee you are starting to draw 10
25935s drops and eight drops very early on
25937s depending on how your curve can go but
25939s actually instead was clearly had eyes
25941s for the coin on this turn for blade
25943s Master okani which is not a curve I was
25947s particularly expecting
25948s yeah I'm really irritating for xmg
25951s definitely not expecting that myself
25952s either obviously
25954s um
25955s yeah just making this turn awkward as it
25956s happens
25957s no more than a speed bump really this
25960s time around
25961s um he had the perfect sort of answer to
25963s it but could have been
25965s and lining up pretty nicely here for xmg
25969s as well uh coin sorry a shadow step or a
25972s prep away from a real good time here
25975s having hit the really juicy shrouds both
25978s Knolls now available one on the board
25980s one in hand and that stenographer is
25982s going to plummet down in cost very very
25985s quickly with this hand creating a very
25988s powerful weapon from the Draco pretty
25990s quickly
25991s you're gonna feel very it's gonna need
25993s that weapon right because the Paladin
25995s has the equality it'll find ways to
25997s remove things with the equality shortly
25999s as well so you know you can Edwin your
26001s way around and you can you can play as
26003s many zero Mana five fives and four
26005s fours and three threes as you want it
26007s doesn't matter if they all get blown up
26009s so you're really gonna have to do a lot
26010s of work with that weapon before carrier
26012s comes down as well
26015s so immediate Instinct you can just
26017s location combo the gun fishing round
26020s things out with the Maestra if needs B
26022s uh bone Spike obviously a premium card
26025s for your Miracle turn when it happens
26027s the problem with that of course is you
26029s are then rolling into your opponent's
26031s theater turn it's a little bit scary
26033s because you're keeping all of these key
26035s pieces in your hand at that point
26038s I mean can you play around everything oh
26041s you what I mean so there was a way to it
26043s like if you want to
26045s give respect to theater there you could
26047s have done a much smaller and less
26049s impressive pop-off turn that turned
26051s right which wasn't very good I totally
26053s agree that it was not worth the risk um
26055s Paladin is also a deck that you know
26057s sometimes you get very clear signs that
26059s certain cards are in hand because of the
26061s deck stacking mechanic that they do have
26062s and uh xmg really doesn't have too much
26065s of that information right now yeah he
26067s just saw a coin into a four of those so
26071s expecting theater might be awkward
26074s and here it comes we haven't seen many
26076s theaters in this tournament this might
26077s be anything there's the reaction is
26080s where you can see how much it means it's
26082s the premium as well what is that three
26085s out of seven to hit the premium on the
26087s tracker and absolutely Nails it
26090s yeah so not only did he like not want to
26092s see the theater obviously but he played
26094s sensibly keeping a big hand so he
26096s wouldn't get hit but obviously
26099s super difficult now not much else to say
26101s other than that
26105s so my plan here would be make a huge
26108s board and hope they don't have the other
26110s good stuff in their deck and hope for
26111s the best here that's the right plan but
26114s that's how I'd go about if I'm here prep
26116s drawer is huge these are some very kind
26119s cards coming off the top from this Edwin
26121s this is the kind of thing xmg was gonna
26123s need to get back into this
26125s oh hello
26128s sonographer is now the Edwin card here
26131s on this occasion as well so we can play
26133s bone Spike discount by one and then get
26135s the discount by two to be able to get
26137s the stenographer to come out for zero
26139s sure throw the other bonus bike in while
26141s you're at it no problem
26144s Trust
26146s yeah and spin just needs a city tax off
26150s the top
26151s hey man
26153s and Shadow step as well takes the Edwin
26156s back to board 10-10 off board for that
26159s retained value on the following turn
26161s right knows that this board is going to
26163s be big and aggressive enough anyway
26164s because he still has second stenographer
26166s null and location click here to go uh
26170s Paladin if it's going to clear is going
26171s to clear on mass with a quality in an
26173s AOE so I can't believe I'm saying this I
26176s can count the amount of times I've seen
26178s Shadow steps on edwins that are bigger
26179s than eight eight that I've liked on one
26181s hand
26182s I do like that one
26185s heard it here first subtle likes this
26188s one and I think you're right I like well
26190s why would you want two 13 13s on the
26191s board apart from the obvious like well I
26194s mean if you want to give the counter
26195s argument which I think is valid and we
26196s can sit and talk about it is because it
26198s sets up lethal if they don't have it you
26201s know very very cleanly
26202s it only gives them one extra turn like
26204s this this is lethal in two turns it's
26207s Bam Bam if they haven't got it and if
26209s they have got it you lose the game on
26210s the spot
26211s set up another lethal you can just set
26214s up the exact same board next turn anyway
26215s so yeah it's fine yes but two turns is
26218s twice as long as one turn I don't know
26220s if you were aware of that but it is
26221s quite much quite a few turns longer
26225s really in reality it's twice twice as
26226s many uh-huh yeah absolutely can't argue
26229s with that
26230s just played Devil's Advocate now for the
26232s fun of it well that's what me and TJ do
26234s with each other the whole time so one of
26236s us says something the other one says
26237s they disagree and then the other will
26238s say they disagree with themselves just
26240s to make it and then it's confusing I
26243s think if you wanted to make a better
26245s argument in in favor of the player I
26249s think this was the one it's the with the
26251s additional door of Shadows in hand with
26254s the tooth of nefarian in hand it's
26256s lethal anyway exactly xmg I had multiple
26258s outs to be able to find the lethal off
26261s that point had already played on the
26262s door of Shadows drawn other spells out
26264s of the deck lots of other outs had gone
26265s so he still had he had lethal outs from
26268s hand while playing around the bigger
26270s quality blowout from the opponent so I'm
26272s okay with it
26273s and that was a massive win because
26277s the reductive way to sum up this match
26280s at the start was Spring's Druid needs to
26282s win a game and the other two decks will
26283s get a win that's the very reductive way
26286s to do it which I love to do because it
26287s makes things nice and simple and helps
26289s me and other people understand what's
26290s going on but now if that exact same
26292s formula applies he's only got to get
26294s away with two of his decks not three of
26296s them against the Druid and of course can
26298s still beat the other decks as well so an
26301s absolutely monstrous first game there
26302s for extension
26304s yes indeed speaking of your uh reductive
26307s opinions you're kind of Lucky there's no
26309s Relic Demon Hunter in this series I
26311s think because I've been gritting my tea
26313s through your world you just win the game
26315s if you draw location and you lose if you
26316s don't all day come on honestly I play
26320s that deck right I'm quite fond of it
26322s it's my go-to deck for just having fun
26324s on ladder if I want to you know me I'm
26327s the unluckiest Milestone player in the
26328s world and I've proven this on stream on
26330s multiple occasions I never draw a relic
26333s on curve it never happens I have 68 win
26335s rate with the deck
26337s Checkmate atheists yep okay sure yep
26340s proved all right I believe everything
26342s you just said okay good
26348s um yeah um but you're sure let's go with
26350s yes I like being reductive it makes
26352s things nice and easy your 68 win rate
26355s deck has not won a game of hearthstone
26357s in about however long we've been casting
26359s now yeah it's because too many of them
26361s are drawing location early that's the
26363s thing you shouldn't no you've got to not
26364s destroy it yeah yeah I just got the
26366s wrong side of the 50 50. I was just I
26368s was just baiting TJ just saying it the
26369s other way around that's what it is
26373s indeed right weak priest coming out from
26377s xmg moving forward this one as I said
26380s this is generally a very Tempo heavy
26382s play stuff play lots of it kind of deck
26385s right it's a his the theme throughout
26387s his lineup is dumping cards having big
26391s Power Spike turns right Druid dropping a
26393s bunch of minions buffing them up with
26395s Pride's Fury the style of play you just
26397s saw from Rogues same thing with the
26398s priest save up a little bit but again
26401s the same dilemma I was talking about
26403s with Rogue right the difference between
26405s a good wig priest player a competent wig
26407s priest player and a great wig priest
26410s player is the ability to find out which
26413s cards you're allowed to use turn two
26415s turn three turn four because you do have
26417s to play something you can't just sit
26420s there and do nothing or you'll get
26421s overwhelmed but there are certain key
26423s pieces that you can't give away uh
26425s radiant Elementals if you're dropping
26426s those on curve early for for no usage
26429s against Decks that have a good chance of
26430s clearing it you might Beyond in trouble
26432s but here for xmg this is a very good
26435s looking Mulligan for exactly that
26437s purpose Mark quartz describe and the
26439s location are two of the absolute premium
26441s cards that you do want to be playing on
26443s curve functionally that location just
26446s serving as free card draw throughout the
26448s game to get you closer to those key
26451s cards uh like wig like Thrive like the
26454s pelicos like Boone of the ascended like
26457s the radiant Elemental specifically so I
26460s do
26461s favor his opening there I would say but
26464s obviously Paladin is a deck that does
26466s have the ability to fight back against
26467s large boards no matter the size
26470s absolutely and always has been and
26473s that's why Paladin's always been around
26474s irritating people
26476s um I've been very vocal about thinking
26478s that warlock is the the metal warping
26480s deck for this particular tournament is
26482s that harsh on this priest deck just
26484s because not that many people have
26485s actually brought it
26487s um well about half maybe but is this the
26489s date that people actually started with
26491s and then sort of ironed out one way or
26493s the other before they even look at the
26494s warlocks
26496s it's a good question I so as you know I
26498s sort of pretend I'm playing in
26500s tournaments when I'm casting them and
26502s then Theory craft and try and come up
26503s with a lineup which I mostly do on my
26506s own just to not be influenced by like
26508s you know group thinking practice groups
26509s and stuff but my thinking coming into
26511s this was the priest and warlock were
26515s both very good
26517s um but I actually ended up in a similar
26518s place to where pocket train got to if
26521s I'm honest which I thought I thought
26523s there would be more control decks trying
26525s to stop these aggro decks from winning
26527s more Decks that were able to deal with
26529s the first two or three boards and then
26530s the game kind of ends because they can't
26531s refill from that point and that didn't
26533s happen so I think I agree with your
26536s assessment in the my starting point in
26538s thinking was Priest warlock right and
26540s then where do we go from there uh how
26543s deep down the counter rabbit hole do we
26545s end up going before we get to the Decks
26547s that people actually end up playing and
26548s it turns out not very far at all people
26550s are just playing priest warlock that's
26552s what they're doing yeah I I think that
26555s when you do that and again this is where
26557s we ended up anyway so it's easy for me
26559s because I'm talking about hindsight yeah
26561s when you do that you start with priest
26563s and warlock what happens is the Warlock
26565s just doesn't go away like you look at
26568s these two decks they're the two better
26569s decks in the format most likely on a
26571s pure level but in some situations a
26574s priest doesn't exist but in nearly every
26576s situation you just go and warlock
26577s because why not
26579s it just sort of is so reasonably good
26582s against everything you end up playing it
26584s in nearly every lineup
26588s hands starting to get a little bit
26591s awkward here for xmg uh while we've been
26594s discussing the tournament metagame as a
26596s whole that super clutch carrier has come
26598s down for spring I was going to make the
26600s point you know I was talking earlier
26602s certain matchups you're not playing
26603s radiant Elemental early because it's too
26605s scary it's too easy to remove by the
26607s opponent Paladin really struggles to
26610s stop minions between turns one to four
26613s let's say but four is the point where a
26615s couple of outs do appear such as that
26617s carry or Rome coming out so quite often
26619s if you have radiant Elemental opening
26620s hand there are situations where you can
26622s just jam it against Paladin because
26623s they're not going to be able to answer
26625s it and you can just straight up snowball
26626s of that one minion in the coming turns
26628s that would have been a pretty similar
26630s situation to what we would have seen
26632s here not as impactful because it wasn't
26633s specifically a radiant Elemental but it
26635s was early minion buff that early minion
26637s have persistent Buffs to keep making it
26639s bigger over time it was that carry or
26642s Rome which has now picked up two massive
26644s trades that has really stopped spring
26647s from falling too far behind in this
26649s matchup yeah and this just wall of
26652s nonsense that's going to be in the way
26653s for the next two or three turns now as
26655s well is going to make it very hard for
26657s xmg to actually
26659s too much threatening whilst spring gets
26661s set up
26662s he did find a really good way last game
26664s of course and making sure the road got
26666s through but look at all this taunty
26667s silliness
26670s the free light Forge carrier
26673s being hidden from view we're actually
26674s not allowed to see it it's so filthy
26676s whenever you generate an extra copy of
26677s light Forge carrier we actually don't
26678s show it properly on the screen that's
26680s that's the rules it's uh it's just for
26682s you at home so you don't get too
26683s disgusted I do kind of like this pick
26686s though because the The Order in the
26689s Court is always going to be available
26690s and that will draw you uh carry all
26692s within the first couple of cards
26693s regardless depending on what comes out
26695s from here so I like this ability to keep
26697s playing for Tempo speaking of playing
26699s for Tempo uh freaking seven seven
26702s handmade and on the board that was just
26704s drawn that turn and just played to be a
26707s minion the xmg could play and start
26709s putting stats on at the start of the
26711s turn and then Judgment of Justice
26713s absolutely shutting that down you can
26715s see the power of the pick there
26717s immediately and spring being this far
26721s ahead this early in the game hard to see
26723s a way back but if you look extra hard
26726s it's probably that blade Master Samurai
26728s sat near the far right of xmg's hand
26731s yeah and he he made sure that that
26734s didn't get turned into a 1-1 at least
26735s because that's kind of his only chance
26737s right now from what we can see
26740s um how long would he be holding on to
26742s this though is he going to look to Boone
26743s it or is he going to look to clear this
26745s before it gets too much on the other
26746s side because this is starting to add up
26748s for spring it's not just a wall of
26750s Defense anymore it's actually starting
26751s to do some damage like you said right in
26753s the intro yeah and if you want you know
26755s a cliff notes version a general rule of
26757s like when you have to stop and actually
26758s clear against uh your opponent with this
26761s deck it's fairly straightforward if you
26763s get to the point where your opponent can
26765s just kill a minion you make with their
26767s existing board and it's no challenge for
26768s them to do so then there's no point in
26771s you just playing minions and buffing
26772s them anymore right you're just on a
26773s hiding to nothing at that point so we're
26775s kind of already there because of the 4-4
26777s school teacher it needs absolutely
26779s nothing for the spring to be able to
26781s deal with any horde that xmg tries to
26783s make here so yeah I'm just going to use
26785s the buff take care of this yeah the
26787s other side is he hasn't had to use
26789s anything other than above to take care
26792s of it because things didn't get too out
26793s of hand he kept the Divine shields in
26794s check and everything so just gonna play
26796s his freebies on there now pretty much
26798s yeah I can drop the serpent wig because
26800s it's already refreshed at this point so
26803s no big deal to drop that on there to get
26805s a full clear take control back of the
26807s board but he knows he needs to get a
26809s move on here because Order in the Court
26811s was played by spring on the previous
26813s turn but that means that the Heavy
26816s Hitters are going to be coming and xmg
26818s will basically start to know exactly
26819s what the seats are
26823s it's the boy
26826s oh boy
26830s this other option that he's thinking
26831s about is think about do I lose if I play
26833s theater I guess it's quite a sensible
26835s thing to think about
26838s yeah and I think this is one of the
26840s biggest impacts of the Nerf to theater
26841s specifically I think I said this to
26843s someone I think it was Derek when we
26845s first heard about this and we were
26847s debating like whether this is good
26848s enough you know whether you actually
26850s have to warsong theater or whether you
26852s could actually do Mana stat adjustments
26854s in in making it
26856s um flexible in them in the meta and I do
26858s think this is the big deal because
26859s already at four there were situations
26862s where you couldn't afford to play a four
26864s Mana three three because you just
26865s started right because the The Meta game
26866s is so pressure focused in a lot of
26868s positions yes Rising it up to five
26871s obviously increases that enormously but
26874s I think in this spot when you have 40
26875s Health when you have the promise of
26877s healing coming in the future when you
26878s have the promise of carry all off the
26880s top as well I think uh spring is
26883s perfectly secure
26887s yep he just paid some attention to it
26890s decided the same thing and looking at
26892s his hand now it's a really good hand for
26894s xmg but spring is still safe so he
26897s definitely assessed it correctly
26899s it is a good hand though if you can just
26901s get it go if it wasn't against Paladin
26902s right now this would be easy yep for
26904s sure
26905s unfortunately that's not how the lineups
26909s work and he is against padding right now
26910s and it's not easy
26915s and and the trouble is like we talked
26918s with a rogue deck about not going all in
26920s trying to set up two or three different
26921s ways to win
26923s yes you can do that with the with the
26925s priest but the Paladin does just win
26928s pretty soon here so you can't do it many
26930s times
26933s yeah and that's what why I respect this
26936s explosion of action here from xmg I
26938s think this is absolutely the right way
26940s to go about it just go as all in as
26943s possible on this one minion get the
26944s damage through 26 to face and just hope
26948s that this ends up being good enough
26951s spoilers yeah it doesn't no later
26958s quality no real surprise xmg is not
26960s gonna be shocked by that one
26962s um particularly but with carrier in hand
26963s and then the other stuff coming straight
26965s afterwards but I I think this is a
26968s really interesting case study in high
26970s level Hearthstone right it's he's xmg
26973s has played two games he's known equality
26976s exists in both of them he knows that
26978s you're supposed to play around equality
26979s in both of them and him one he chose two
26982s and one he chose not to and I think the
26984s difference is that in the first one he
26986s was in a position where he could play
26988s around equality and still win right like
26990s he was fine saying I can slow this down
26992s I still have lethal outs I'm happy for
26995s the game to go one two three more turns
26997s from this position if it has to still
26999s feel fine I think in this one he feels
27001s that pressure that ticking clock that
27003s the opponent's putting on him and saying
27005s well if that equality clear is there I
27008s can't get it out of their hand until I
27010s do the massive thing that tries to win
27012s the game so that you know I have no real
27014s reason to play around it in this spot so
27016s I think xmg has got it right twice got
27019s rewarded for it once which you know
27021s sounds about right if you'd offered him
27022s 50 out of these two games at the start
27024s of the the match he'd have absolutely
27026s snapped your hand off given that he's
27028s got the Druid versus his aggro lineup
27029s still to come so
27031s your job done and I think that is being
27033s rewarded even though it sounds about you
27035s so he's only been rewarded once for 12
27036s out of two for his good plays that's
27038s where these players get their 50 instead
27040s of my 23 or whatever it is I'm not going
27043s to check like in these sort of matchups
27045s so
27046s wait 23 oh no I don't know I just I just
27049s actually made that up the ball piece
27050s thing I was gonna say that's yours yeah
27053s oh no that's that's not my board piece
27055s now but I wish it was my board please
27056s now I'm sorry to 2.8 I had to square I
27059s couldn't see that yeah
27061s thank you
27064s peace
27068s guys just keep on coming he's like xmg
27071s starts looking down as if he's gonna
27072s play his turn he looks back over there's
27073s another thing on the board on the other
27075s side yeah spring plays that turn
27077s lightning fast as well just drops the
27079s minions into play bumps every point of
27082s damage he can into the existing minion
27084s on board
27085s but it might still end up just being a
27088s problem here there is a shadow word
27089s devour to get through that taunt
27095s okay
27099s I can't quite recall what is in the
27102s naggle and whether that is going to end
27104s up uh helping yeah
27108s I nearly saw it then and then I didn't
27110s see it it's Shard okay
27117s foreign
27122s [Music]
27127s for it as well
27128s but it was there the lethal out was
27131s there we borderline given up on this
27133s game Lorinda and there's only six cars
27136s left in Decks that was a one in three if
27137s there's only one left if there's one or
27139s two I've lost track myself now one was
27141s used yeah one was used so absolutely got
27145s it down to nearly taking two out of two
27148s xmg having a great day so far you know
27151s it's only one all
27153s hey you see it one-off copy it's that
27156s hanging around in the deck
27159s wow
27164s is it actually over now I'm just making
27167s sure I haven't missed something else
27168s there's the quality there's a carrier
27170s that sounds good
27174s both of those things do sound promising
27176s yes and he has 10 Mana just to be clear
27179s just in case you you know you can't see
27181s the top of your screen this is why I
27184s like you learn that you cover all the
27185s bases
27187s if only I did that when I was playing
27190s Hearthstone well yeah I've got a caviar
27193s and a quality player quality
27203s well you choose to draw the card xmg you
27207s chose to play on
27211s I don't blame you for that but you know
27213s bless is gonna happen to you
27217s can he generate anything marginally big
27220s with the Boon and protect the thing
27221s behind it for his one in a million world
27228s yeah that's the thought right problem is
27230s with both Shadowood devours used there's
27232s not going to be a way to clear up these
27234s uh one Health Minions on the other side
27237s so you just have to desperately try and
27240s make something stick here yes what he's
27243s going with
27246s and then it's lethal if one of them
27247s somehow sticks
27256s how big is Danny
27259s I feel like spring hasn't I mean he's
27262s decent big but I feel like spring hasn't
27263s played that many menus he's been sort of
27265s controlling the game of spells right for
27266s the most part
27269s I mean not big it's still probably 12 or
27270s 13 which would be plenty
27277s because he had five minions early on
27291s make sure all the way back up to 20
27293s which means of course your opponent
27295s needs to attack for 40 to be able to end
27298s the game at this point oh you're so
27299s silly good luck with that
27302s even though you don't clear here just
27304s you know siding two of the minions off
27305s and cutting into the existing Health
27307s pool of that one minion that you do have
27310s this thing heals himself for 20 more uh
27313s you have The Shard though remember in
27314s the oh yeah in the naggling
27316s sure okay as long as I uh read that tiny
27319s text correctly as it popped up on the
27320s screen briefly
27325s take me pick me
27327s yeah yeah good reading
27333s okay
27334s and hopefully use that to refresh the
27336s serpent wigs as well
27343s okay
27343s nothing will you see that again in the
27346s remainder of the deck I don't think uh
27349s thriving Shadows can't really go fishing
27351s for anything
27352s only spell remaining is a ironically A
27356s Shard of the naaru which he could have
27357s used instead if he wanted to cast Thrive
27359s but significantly cheaper to end up
27360s doing it this way
27363s okay right yup he's still in it
27367s how is he still in it again we've
27369s hitting him off three times
27372s stop playing good Hearthstone
27375s actually don't I could do some good
27376s Hearthstone in my life
27384s he's feeling it as well he's like the
27387s Stress and Anxiety you can see in that
27389s bottom camera just rocking back and
27391s forth doesn't know what to do with his
27393s hands
27394s it's like come on I played so well these
27396s two games I deserve to be 2-0 up
27404s I'm gonna drop the city tax which you
27405s know functionally heals for six as well
27408s as killing the one one on the board
27409s that's the news for xmg that there's no
27412s equality in hand no second equality
27416s went for the buff on the righteous
27417s protector there as well I think
27419s specifically instead of playing the
27420s blade master okani
27423s is a difficult decision I think overall
27426s okay does hit the taunt in the end but
27428s there is still a Shard left remaining in
27429s the deck that's not the draw unless Our
27432s Deck tracker is messed up it is still in
27433s there
27435s yeah it's showing four cards but the
27436s card I believe it's showing us that is
27438s not in there is Priestess for leash
27439s because that is in Spring's hand from
27441s the uh Field view
27443s that would make a lot of sense
27447s I wonder now it's how do you protect
27449s both of these I think is the idea right
27451s I'm gonna protect this 15 6 to some
27454s extent
27456s or just draw your Shard yeah exactly you
27459s have Thrive for The Shard which is
27460s guaranteed
27461s then you're able to push 16 face because
27464s currently because both of these minions
27466s uh will attack for eight halved rounded
27468s up
27469s at the serpent weeks to go through as
27471s well with amalgam to try and find some
27474s additional outs
27475s but he does still need to protect the
27477s smaller one right the 16 8.
27480s not necessarily
27486s if you get close like if you manage to
27488s push 20-ish this turn all right even if
27491s it doesn't end up being lethal you don't
27493s need both minions again then right is it
27496s you yeah this is saying like 168 could
27498s die I was worrying about how to spend
27500s two Mana healing here and putting wigs
27501s on it to stop it from dying he's just
27503s saying let it die yep agreed you just
27505s need one minion for the following turn
27510s Reno not active for spring
27514s xmg resumes the stress position yeah
27517s paper turn now gets dressed again great
27522s pretty soon assuming the same stance as
27525s that uh piece of art he's got in the
27526s background just praying that he's going
27529s to get there
27534s the thing can't do all the different
27536s things he needs to do needs to play the
27537s taunt he needs
27541s got there
27543s oh what a game what a game love a bit of
27546s wig priest me and yeah it looked like
27548s after that initial push that xmg was
27550s going to find himself down and out but
27553s the answers weren't there I was gonna
27555s try and find a point to uh fit this in
27558s and it all sort of started to pass by
27560s too fast excuse me itchy notes
27563s um but one of the things that you do
27564s have to worry about with Paladin is that
27567s when you do have that uh stacking your
27569s deck effect with the Order in the Court
27571s you have to be really confident that you
27574s no longer need to draw your equality
27576s your city tax your blade Master Samurai
27579s Your Righteous protectors all of these
27581s defensive cards that can stop you for
27583s from dying for long enough and I think
27586s you know I was at obviously I was
27588s absolutely there with sprig because we
27590s were talking at that point as if the
27591s game was over after that quality clear
27593s came down but I think it turned out that
27596s you know against the the quality of the
27598s distribution and the rationing that xmg
27601s was able to put together he actually
27603s needed demo defensive cards before he
27605s was able to go on the outright offense
27606s then yeah dinathus did turn up to be
27609s reasonably small as well I doubted
27612s myself briefly though until I actually
27614s saw it it's like perhaps you did play
27615s all these things earlier but if you
27616s carry on from doing the two or three
27617s terms just chucking things onto it it
27618s would have been a lot bigger and now xmg
27621s finds himself in this spot where I
27623s talked about the Druid on the other side
27624s he might not even have to play against
27626s it he's 2-0 without having to play
27628s against the Druid which is his good
27629s matchup in this series he's in a great
27633s spot and he deserves to be he's played
27635s so well so far and honestly this deck
27638s this deck list is just one of my go-to
27641s pleasing soothing anxiety relieving
27644s visual ASMR uh go-to you know for some
27647s people it's like you know books sliding
27649s perfectly into a bookshelf into a space
27651s that just so perfectly fits the book uh
27654s the other one for me the sock collection
27656s at Uniqlo go check it out if you've
27658s never seen it it's wonderful but this
27660s perfect 30 cards 15 two of all slotting
27664s beautifully into one side of the deck
27667s this is how Hearthstone is supposed to
27669s be played Lorinda I knew you'd like this
27671s you see it's all just nice and neat on
27673s the left-hand side I wish I had
27674s something that soothed me and calmed me
27676s down I'm just messy jibbering wreck like
27679s I am because I don't have a a calming
27681s thing what's the sock collection maybe
27683s I'll try that the soccer so it's um if
27686s you imagine like a a giant
27688s um book again kind of a bookcase thing
27690s on the wall but they have this this sock
27693s range where they have like 30 40
27694s different colors of sock and then they
27696s arrange them in the store so perfectly
27699s so there's these little vertical cubby
27701s holes in the bookshelf thing and each
27703s one is just stacked with socks and then
27705s going on a perfect color gradient across
27708s from left to right and you can tell
27710s anytime someone like picks up a pair of
27712s socks and looks at it and puts them back
27713s immediately a member of staff goes back
27716s folds it perfectly arranges it straight
27718s because it's always perfect every single
27721s time that you look at it it's gorgeous
27722s one of the best things to look at in the
27724s entire world that does sound actually
27726s amazing I guess the only thing I even
27728s came close to that is nothing like that
27730s was the Hall of Fame in Atlanta with all
27732s the American football helmets the
27734s college helmets all absolutely arranged
27736s on the wall in
27737s not in a beautiful color-graded order
27740s though just in a fairly nice pleasing
27742s display order
27744s yeah I see Ravens Raven's backing me up
27746s I've dragged Raven to uh to Uniqlo
27749s before he's seen the Marvel of the sock
27750s collection
27752s okay sounds like I need to see it
27758s all right get the peasant down protect
27760s that peasant make sure that you are
27762s drawing all the resources you are going
27764s to need and this is exactly the kind of
27767s thing I was talking about in the
27768s previous game right in that instance
27770s with radiant Elemental in this instant
27772s with peasant basically
27775s uninteractable for Paladin and has been
27777s this has been the case since basically
27780s the launch of the game where you could
27781s just play things right like back in 2014
27784s it was knife juggler right you just
27785s slammed knife juggler on two against
27787s Paladin because if they didn't have a
27789s Zombie Chow or whatever on board on turn
27791s one to be able to contest it they had no
27793s ability to compete from hand it's just
27795s been one of Paladin's greatest
27797s weaknesses for quite some time there was
27799s a period of time where they flirted with
27800s like was it righteous blade 3-2 weapon
27803s thing I believe that buffed a Divine
27805s Shield Minion or something that kind of
27807s changed things for a while but this is
27809s just it and you can see him reaping the
27811s benefits yeah his style of nervousness
27814s has changed from oh please let me in
27816s this too I think I'm going to win this
27818s there's a different sort of expression
27820s on his face when he's nervous now
27823s and yeah he's gonna do so much damage
27827s here I realize that Paladin can
27828s stabilize so easily if it does stabilize
27831s but
27832s also you can say like so solidly if it
27834s does stabilize but this might just get
27836s there
27838s it very well might and I think point
27841s being because peasant is drawing and
27843s because crooked cook is about to come
27845s down we're in a situation where is he
27848s gonna dump three cars and prize a few of
27850s them I think that's what he's thinking
27851s about though he went for the cookie cook
27853s and changed his mind
27855s foreign
27857s I do like this and I think the trade
27859s happens as well yes exactly the reason I
27861s like this is the exact card that uh
27863s almost put him to bed last game and
27866s that's carry or Rome right whereas if he
27868s does any other play and leaves the 2-1
27870s on board there's no other play that
27872s really fit the idea of buffing the
27873s minions attack then suddenly the two
27875s attack minion on the other side and
27876s carry all can take care of the peasant
27878s that's not only the biggest minion
27879s biting the dust it's also the primary
27881s source of card draw biting the dust he'd
27883s then be in a position where his crooked
27884s cook might not be drawing anymore his
27886s peasant wouldn't be drawing anymore so I
27888s do really like this play for that reason
27889s yeah and it was the play that instantly
27891s jumped even to my eyes to be honest
27894s um not for all those reasons but just
27895s because it's a fairly straightforward
27896s nice looking play and I I saw him take
27898s it back and have a look and the other
27900s play is really appealing as well just
27902s load up the board with stuff yeah I just
27905s hit you with it trog trog Slither Spear
27908s and then Prides Fury the next turn right
27909s yeah I just like your eyes and pray yeah
27911s good luck Sam are rowing that a lot if
27913s you get this far like
27915s yeah but he did go for the the sensible
27919s um Way Forward and that would be because
27920s he'd have looked at and gone okay
27923s in the world where there's a carrier do
27925s I still do okay the other way and the
27927s answer is no in this way he hasn't got
27929s the Carib enjoy doing okay the answer is
27930s probably yes
27936s that was sharp intakes of breath what's
27940s caught the exact attention just the
27942s damage or something else I'm just trying
27944s to break down the amount of turns that
27947s xmg needs of having minions attacking
27950s because he doesn't have many at this
27952s point right the equality Samurai is in
27954s his future uh a quality even coming out
27957s now with the uh servant on the other
27960s side coming out and clearing up
27962s everything but the trog xmg was not
27965s pleased to see that
27967s um but yes with this initial play coming
27969s down this is kind of what I was looking
27970s at as he has the the hand to be able to
27972s rebuild this but then if there's another
27975s answer for this coming on the following
27977s turn does he have the hand to rebuild
27979s again and I think that's where it
27980s becomes a slightly bigger problem
27982s overall
27983s I feel like we could just copy paste
27986s that commentary into all three of these
27988s games even though we've said it in
27989s different ways lots of nuance for the
27992s different styles of each game and we are
27994s once again in how many reloads do I have
27996s and how quickly do I have to get through
27999s them and this time
28000s there was a gradient last time from I
28003s can afford to take my time to I better
28005s Panic this one's even more all in than
28007s the other two
28009s smack
28012s that's you
28015s having nothing really righteous defense
28018s and Blessing of Kings do both offer
28020s options this turn it's a big deal
28022s especially if you can get stats on the
28024s noggling and then immediately commit it
28026s this turn that would work out fairly
28028s well but I was I would imagine spring
28031s was in the business of something that
28032s would help him fully AOE with the blade
28035s Master Samurai perhaps next turn for
28037s example to be able to clear this up
28038s again because then he could probably do
28040s you know Samurai plus whatever to clear
28042s on six Leviathan to kill the reload on
28046s seven and then you're into carry on
28047s eight and that probably would have been
28049s pretty secure from that point now as it
28052s stands he still has one turn in there
28054s that's a big question mark right no real
28057s way to guarantee that that is coming out
28059s yeah
28060s the cast of the city tax just to gained
28063s some health and just to do some damage
28064s to these because he knows the prize for
28066s yours are in his future
28068s or are they certainly are I think
28074s scene one equality I think it is time to
28076s really start stacking the health on
28077s those minions
28080s the problem is the board that he's being
28082s shown is kind of
28084s large enough to be irritating
28088s I'm almost in you know Face Hunter board
28090s Shield mode right where you just put the
28092s blinkers over the board and just leave
28094s the height for the face yep
28097s those are the days
28098s a thing that somebody actually did
28100s amazing
28103s you're dumping so much health onto your
28105s minions here right like the most easily
28107s killable minion
28109s uh is going to have four attack here
28111s anyway so it's not like even the Renault
28113s Falcon value trade into it
28115s do I think this is a opponent makes the
28117s trades for you kind of situation
28119s a little confused as to why Pride's
28121s theory was being the first card for a
28124s second
28125s yeah for a second I think maybe just
28127s maybe he was thinking of hero powering
28129s down the one one just to remove it
28131s that's all I had okay because that would
28133s be more relevant on the covet board
28134s State then buffing your three four that
28136s might never actually interplay all right
28138s so that trade I was talking about you
28141s know the Renault being the one thing
28143s that can value trade that was enough to
28145s I will say bait xmg into making that
28147s attack
28148s uh but I think personally I would have
28150s just ripped it all face and let them
28151s figure it out
28157s yeah just Okay one minute 15 seconds go
28161s I don't care it's just some numbers to
28164s me you do it
28171s ah spin played this and now he's trying
28173s to work out what to do that seems like
28174s bad ordering
28177s yeah the alternative was like a
28179s righteous defense Samurai play right
28181s yeah I mean that's a reasonable
28184s alternative especially if the righteous
28185s defense did actually land on the samurai
28189s but I think this is enough to be getting
28192s on with from here
28195s not gonna be a full clear but enough to
28197s take care of business
28199s just leaving a solitary five seven on
28201s the board rolling into the carry on the
28203s following turn you can pretty much
28204s guarantee outside of living routes that
28207s you get to keep one of these minions for
28209s the following turn
28211s or
28212s discovering random spells
28215s such as scale of inyxia
28217s it's only just occurred to me composting
28220s is not even in this deck
28223s just because it doesn't need it with the
28224s cookies Cooks now right so
28227s don't do all cards the old-fashioned way
28229s you just
28230s play your stuff right between peasant
28233s crooked cook you tend to have enough
28236s card drawing also uh with the
28238s introduction of the card generation
28240s right that you're looking at right now
28241s is just you can usually pick up some
28243s card draw from this if you're really
28244s desperate for it or sometimes I should
28245s say usually is not an accurate
28247s description
28249s but yeah the option is available that's
28251s fair yep
28254s the difficulty here is the carial term
28257s that you're worried you're running into
28258s right because on the surface scale of
28261s nyxia just looks so freaking juicy but
28265s it can just get blown up by Carol
28267s yeah this is the best way to go about it
28270s now if the carrier comes down yes you
28272s lose your welps
28273s you maintain a very large Slither spear
28276s on the other side
28278s and it is righteous defense time
28283s that's being traded I can promise you
28285s that yes hopefully don't don't miss
28288s click and just put it on the board
28289s register fans where does it land it
28292s lands on the samurai as well
28294s and that is the full ball swing spring I
28297s think even with a little gesture a
28299s little whoa of course swiping the board
28301s with the blade Master samurai or perhaps
28303s a get out of my game either way I think
28306s he's very accurate in his assessment I
28308s think it was the Paladin to get out of
28309s his lineup the way it's been it's like
28311s okay gamma number three like you're
28314s bringing Paladin this is the lineup you
28316s want to see this is kind of the only
28318s lineup you want to see you've correctly
28319s predicted your opponent you could bring
28321s your palette on that feel here are your
28322s two zero down absolutely terrible I'm
28325s not sure that's necessarily the case I
28328s think I mean this this might just be
28331s more of an indictment of my opinion of
28332s Paladin in general
28334s um obviously it is a control deck and
28336s like classically you would think yeah
28337s you know boards that swarm onto the ball
28339s early are super all in and then if you
28341s can clear their stuff they lose right
28343s like that's the kind of deck the Paladin
28345s should be but it's such a linear deck in
28349s general that I think smart players with
28350s aggro decks can still find ways around
28352s it in general but you are probably right
28354s in the assessment that if if a player is
28357s bringing Paladin that's what I'm going
28359s with yeah yeah more Paladin right then
28362s they're probably hoping to do a little
28363s better against these kind of matchups
28365s than they currently are yeah yeah your
28367s assessment that you know Paladin seems a
28370s bit bad I think we've just seen the
28372s that's probably true against good
28374s players we've just seen a good player
28375s Taken part especially in game one an
28378s absolutely fine pad intro a game two a
28381s little bit shakier draw but still took
28383s it apart and game three nearly got it
28385s done as well so spring does get the
28387s poding out of there he's got a day of
28389s playing this deck now so be interesting
28391s to see if that's just a sample size of
28393s three thing or if it carries on like
28394s that now he moves presumably onto the
28398s Rogue before taking the Druid down given
28400s that he didn't cue the Druid early yeah
28402s yeah I'm Rogue it's Shelby this is going
28405s to be the jackpot slash Thief Rogue
28407s coming out much much slower much more uh
28410s feast or famine I would say when it
28412s comes against these aggro decks as well
28414s I do think uh in slower matchups in
28416s matchups that are going to go turn 10
28418s and Beyond uh the row can normally piece
28422s something together you know no matter
28424s what the outcomes are from the random
28426s generated cards whether they are you
28428s know AOE or removal or value or Tempo or
28431s whatever they are you can find a plan
28433s that works but I do feel a lot of the
28436s time uh going up against aggro
28438s specifically you do need them to be a
28440s little bit kind to you if those are to
28442s be the cards that are drawn the other
28444s way that you can win these matchups
28446s against aggro is that you know the whole
28448s jackpot package doesn't really come into
28450s play and instead you just draw a very
28452s good Tempo curve right you find like a
28454s decent prep play maybe even use
28456s Blackwater Cutlass early to take down
28458s some Troggs and you just sort of curve
28460s out with efficient removal into uh
28462s Center Square on the Caster bingo card
28465s subtle says krabatoa on curve and then
28469s you just slam that down and win the game
28471s on Raw tempo right that can absolutely
28473s happen as well but if you're gonna get
28475s dealt jackpot trickster style stuff I
28477s think in this kind of matchup you do
28479s very often need it to be a little bit
28480s kind to you to find your way out yeah I
28483s don't know why Rogue gets a free pass so
28485s often so the Warlock deck we talk about
28487s you know how it's a naughty deck it's
28490s got two decks crammed into one it
28492s happens to work blah blah blah bad
28494s warlock bad shouldn't be doing this
28495s Rogue this is just two decks clammed
28498s into one as well and nobody ever talks
28499s about it it's the same thing it's a
28502s normal Tempo rogue deck and some stuff
28504s you throw in there for your jackpot
28507s silly deck let's crush them together and
28509s because Rogue players are what they are
28511s nobody cares it's just they just get on
28512s with it oh what are rogue players
28514s Lorinda why don't you eliminate that for
28516s us I don't know but I'm not one looking
28518s at my all-time stats okay fair enough
28521s better or worse than boar priests
28523s hierola
28525s I mean all time my pre-steps are fine
28527s because I played with zakas really well
28528s for the longest time okay
28531s um oh all time Rogue is my only losing
28533s class in Hearthstone wow it's because I
28536s don't enjoy Vogue so when I learn a new
28538s deck with Rogue I lose 20 games Win
28540s seven or eight think okay now I
28541s understand it well enough to talk about
28542s it I'm not going to play it anymore
28544s repeat repeat
28550s and right now I think spring might be on
28553s lorinda's side because that is trogging
28555s to buff on turn one I believe spring
28558s kept the si7 extortion which is the
28560s exact kind of thing I was talking about
28562s right I believe they're Mulligan into
28564s jackpot Contraband station has now drawn
28566s to nathrius which is the exact thing I
28568s was saying you really don't want to
28570s happen but he did keep extortion and was
28572s looking to just you know remove a minion
28574s on one maybe remove minion on two with
28576s the wicked stab and then just find a way
28578s to get some Tempo here and there but as
28580s it stands currently this is looking a
28584s little bit too Savage because fertilizer
28587s can come down here for plus one attack
28589s that's the nature spell then being
28590s played which means Herald of nature uh
28593s good old Harold can come down next turn
28595s and potentially just make the board
28597s State too oppressive to be dealt with on
28599s the other side yeah it's just silly you
28602s heard me sort of sucking in air there as
28605s the herald came off the top because
28606s everything is now just nutty and I'm not
28609s sure easy just can get rid of all this I
28611s mean you can trade into one minion
28612s obviously you can remove
28614s two with your hand
28620s uh uh okay accusation on the trog
28628s they did it your honor
28632s okay noted
28635s now
28637s there's still a truck a wicked stab the
28639s remaining trog okay I mean it's
28642s progress I'm sort of turning my nose up
28644s at it because it still achieves so
28646s little but to be fair it kind of did
28648s achieve more than anything else he was
28650s able to do right so fair enough yeah he
28653s had the choice achieve nothing or
28654s achieve a little bit so that's where he
28656s was at
28657s xmg this trade is happening for you I
28660s promise we went through this last game
28664s oh come on
28666s wow this time I even I would have um
28669s ignored it last time I think I might
28671s have been suckered into trading but this
28673s time like how on Earth is that not just
28676s um yeah I mean it's fine like Wicked
28680s stab number two hits your taunt the
28682s minion then trades your peasant I guess
28684s but I don't know give me three extra
28687s damage with this hand and that happens I
28689s think I'm kind of fine with it okay
28690s let's go the other way with that
28691s discussion just for the sake of
28693s discussion really yeah xmg was never
28696s winning this turn without with the trade
28698s or without the trade he was never
28699s getting enough damage to win this turn
28701s and he's always winning in two more
28702s turns so you can take the value while
28705s it's there uh he appears to be too off
28707s Lorinda so no I'm not sure
28710s [Laughter]
28714s can't just say things we think they can
28718s I do
28720s good job to put me right okay ah
28727s but yeah point being that it's very hard
28730s to win their next
28732s turns it up headset was off before the
28735s conceived come down the before concede
28738s come down why use many words when few
28740s words do trick um yeah it was a brutal
28744s series more of a day one series than a
28746s day two Series right and I think the
28748s common denominator when you look at that
28749s is the aggro lineup coming back into
28751s play because we saw a lot more of that
28753s aggro lineup on day one uh kind of these
28756s brutal day and even those did not go as
28758s far as aggro Druid which was the one
28760s deck that briefly stutter stepped uh for
28763s xmg in this series but very very quick
28765s series indeed like I feel I feel like
28768s I'm not earning my money today like I
28770s rocked out my cast one series I then sat
28772s on the sidelines for the rest of the
28773s group and then turned up and had like a
28775s 45 minute cast what's going on
28778s I don't know but I'm sure you'll learn
28779s them one day you you you you hang in
28781s there you'll find a way at least I
28783s turned up for work okay I mean yeah
28784s turning up for work's a really good
28786s start and letting people know you might
28788s be a little bit late you know second
28789s prize as well but yep spring must be
28793s absolutely terrified now he may have to
28795s play that again to survive later on in
28797s the day also I mean he didn't even play
28799s the Druid against this which is the deck
28801s though I thought might be the sticking
28802s point like that was a a mess for spring
28805s and
28807s they're watching myself listening to you
28809s talking didn't feel like he did that
28810s much particularly wrong it's just that
28812s the lineup wasn't operating as intended
28815s yeah I suspect the Paladin deck will
28818s probably be picked apart by someone who
28820s is an expert with that deck if those
28822s people do exist uh that person is not me
28825s I could go back and maybe break it down
28827s and find the moment where something
28828s could have been different the palette
28830s the Paladin versus uh priest
28832s specifically being the game that I'm
28834s talking about uh but outside of that I
28837s do think it was a very well played
28839s series reasonably so on both sides and I
28842s think xmg is looking scary with that
28845s aggro lineup in general remains to be
28847s seen whether it can stand the test of
28848s time against some of the other lineups
28850s in the group uh which our fellow casters
28853s will I'm sure elucidate you on as they
28856s come into play after a break very
28858s shortly but I was very happy to see that
28861s series get the get the aggro decks back
28863s into play get that variation running
28864s throughout the day I think xmg
28866s well-deserved winner in the end
28868s absolutely and of course still has to
28871s win one more to get through to
28872s tomorrow's action but looking good there
28874s but then aggro decks when they do go
28876s well do look good
28878s um coming up though we're going to have
28879s the second match in the group the second
28881s Opening match which is Gregory still
28883s versus U.S tayak MD definitely an
28886s America's player
28887s um and a doctor apparently and a doctor
28890s yeah America's doctor definitely um on
28892s our team there so we'll get that set up
28894s for you we'll be back in three minutes
28896s with more action from Group D
28899s foreign
28906s [Music]
28914s [Music]
28920s [Music]
28932s foreign
28936s [Music]
28980s thank you
28988s [Music]
29007s thank you
29008s [Music]
29025s foreign
29027s [Music]
29068s thank you
29075s [Music]
29094s hello everybody and welcome back to the
29096s Masters Tour fall Championship we're
29099s cruising along with our fourth and final
29101s group here uh my name is CJ I'm joined
29103s by Gia Gia
29106s hello you're sharing in my pain now of
29109s the America's
29111s time zone but for the Europe event
29114s uh just straight overnight how you
29117s feeling
29118s I'm feeling okay actually my my special
29121s talent of being able to sleep in almost
29123s any location coming in very very handy
29127s here and
29129s um I have an unexpected amount of energy
29132s to cast a quest priest series
29135s uh unbelievable
29137s um well first off we'll we'll see if we
29140s even get to that point of question's
29142s even played I mean if I'm Gregorius I'm
29143s just queuing it up in game one but
29145s whatever you know maybe just to lose his
29147s 3-0 on some other deck but yes there's a
29149s quest priest there's also a boar priest
29151s uh another one on the side of
29154s ustyak MD
29156s us tiak MD that's how Lorinda said it uh
29160s the unpronounceable name or if you want
29162s to pronounce it all in as one like
29166s what uh
29169s I think that that's probably an
29173s acceptable
29174s abbreviation I think it's Jackman
29179s yeah do you think the MD is like medical
29183s doctor Dr
29185s ustyak
29187s because I know the ill in Gregorius is
29190s like I think the country
29194s uh well actually just became a doctor
29198s oh we got the MD mirror yeah
29203s um I saw it I saw this tweet
29206s and it when was this it was
29210s literally yesterday
29212s oh wow that's huge match I've decided to
29216s become a doctor today just in the middle
29219s of his prep my girlfriend
29221s that's amazing just found the time to
29224s get a whole new degree done while
29226s getting that prep in for the fall
29229s Championship potentially making it to
29231s Worlds
29232s what a guy
29234s well I'm pretty sure it's a PhD in
29236s mathematics oh so you don't you don't
29239s even need to actually play Hearthstone
29242s if you're a doctor in math of
29244s mathematics I think that's all the prep
29246s that you need
29249s could be it could be I mean if anything
29251s that's got to be an even more
29254s appropriate degree than what bunny
29256s Hopper has right and we all know that
29259s bunny Hopper is very good at Hearthstone
29261s yeah and I think if if you're a doctor
29264s in general you're good at Hearthstone
29266s because it usually means you're quite
29268s intelligent oh meaty
29271s I'm sorry
29276s oh you're gonna get added
29278s you're gonna get added
29280s um I said usually so I there's a there's
29283s a catch-all there fair enough fair
29285s enough
29286s gregorius's uh lineup is
29289s um sort of control heavy
29292s um the only deck that doesn't really fit
29294s that category but kind of does anyway is
29297s the Mage uh is playing the 30 card uh
29301s ping Mage which we've seen a ton it does
29303s have these shattering Blast Tech uh
29305s thrown in there which we also saw uh
29308s from uh algeru earlier in the day that
29313s did a lot of work uh specifically
29316s against what was it Naga priest which
29318s was fantastic so we'll see if that
29321s deck's gonna come into play but as far
29323s as the mid-range Shaman goes pretty
29325s standard
29326s yeah that is right moving over to the
29329s side of ustia he's had eight Masters
29332s Tour appearances which is actually not
29335s as many as a lot of the other people in
29338s this tournament just because we've had
29339s such a huge amount of them already but
29341s he's had such a great record here um
29345s going over 60 percent and that is why he
29349s is qualified through to here and he says
29352s he is not afraid of Theater which
29355s explains the combo heavy lineup that we
29358s have here not only is there aboard
29359s priest there's a charge Warrior just a
29361s jack that I haven't seen in so long do
29363s you remember Galvan gar TJ oh yeah oh
29366s yeah
29367s um Gavin guard has been replaced by uh
29369s what is it oh
29371s it's not old gray is it it might be Olga
29374s I always forget the name of it uh
29376s attacks every enemy and then
29380s aims damage for the how many damn yeah
29383s decimator will grow up that's the middle
29385s girl there you go was okra
29387s um that's the that's the new galvangar
29389s but this is old Gavin Garden yeah uh
29392s subtle posted the context I saw this uh
29396s it was yesterday it felt like so long
29398s ago but it all happened yesterday I used
29400s to tweet it out I'm not afraid of I'm
29402s Not Afraid before theater I will show
29404s everyone that otk decks are still pretty
29406s and then Gregorius responded to his
29409s tweet and said dude what the f is this
29412s uh with the full expert of used so okay
29417s pretty funny especially since if you
29420s look at gregorius's lineup uh it's a lot
29423s of the uh sort of anti-compo stuff
29425s there's theotar and three out of the
29428s four decks uh that he's playing so I
29432s don't know
29433s I'm curious if he was throwing out the
29435s what the f because of the decks
29438s themselves or because of the use of the
29440s word pretty
29442s because
29443s can be pretty you know does it mean
29446s they're good but this is definitely
29447s exactly pretty bad
29450s uh if you have just a decklist that's
29452s just all two ups that fit the same same
29455s color scheme right oh I'm thinking it's
29458s where you just pick all the blue cards
29460s and put it on two ups when you look at
29462s the deck list like on our graphic here
29465s that shows deckless it would look pretty
29467s but it would be bad
29469s I mean I think this one is pretty too
29471s even with the two columns here we got
29472s that key cards featuring three different
29474s Rarity gems the rare to Epic to
29477s legendary
29479s I'm very appreciative of that aesthetic
29483s anyway
29484s got the game Shaman versus the charge
29488s Warrior once again TJ you said there is
29491s a decent amount of disruption in
29495s gregorius's control leaning decks not
29498s only is there a theater in this Shaman
29500s there's of course mutinous being the
29502s very big one that can Chomp up either
29504s galvanga or faceless or
29507s uh sorry not record
29509s um Battlegrounds Battle Master and of
29512s those only the faceless is the
29513s redundancy so the other ones a bit scary
29517s yeah Shaman's probably the deck right
29519s now in the metagame that has the most
29521s disruption
29523s um unless you're playing the the full
29525s Shadow uh Thief priest list uh with that
29529s legendary that I can't remember the name
29530s of because I've barely seen it where
29532s every time you copy a card you steal the
29535s original that's the only deck that has
29537s more disruption than Shaman in the
29539s current meta game because you can get
29541s like you said mutinous but you can get
29542s mutinous out early then you can copy
29545s mutinous effect with brilliant macaw
29548s um just a lot of a lot of stuff it's the
29550s same with uh blade master or Connie and
29553s theatar you can you have those effects
29556s and then because of McCall you can copy
29558s them so
29559s um I feel like the raw power level if
29561s you take out the disruption of Shaman
29563s isn't that high but because they tend to
29565s make your turns really awkward
29567s it can sometimes feel difficult to play
29569s against right and when Shaman is the
29572s scariest is when they get the best of
29574s both worlds that disruption at the top
29575s and end their somewhat rare combo in the
29578s early game of the cheap gold charino
29580s plus Muk pools which is available to
29582s Gregorius not on coins so not quite this
29586s early but next turn he can get a 10 drop
29588s which historically is not easy for
29591s warrior to deal with just a singular
29594s large body there is I think execute in
29597s the list for ocean he does have a
29598s location but it's not in hand yet to
29600s execute
29607s probably just gonna be a hero power for
29609s grigorous here I guess he's
29610s contemplating whether he wanted to trade
29612s the Viper but I think that's a pretty
29615s good card in the matchup to deny the
29617s main card draw source for Uso which is
29619s this outriders act
29620s yep
29622s so nice little hold
29624s only one card gonna be drawn in the
29627s outrider attacks
29629s skipping the hero power all together I
29632s guess that might be a long-term play
29634s around brawl because the token really
29636s doesn't help him much in the long run in
29638s this matchup
29644s oh isn't gonna go Viper at least not yet
29647s there's I mean Viper is almost always
29649s gonna have use uh against this deck
29652s because there's also uh
29655s um
29655s there's a
29657s second one there's weapons expert that
29659s can pull a second one so maybe he just
29661s wants to get on board with pressure
29664s instead that makes sense and also leans
29667s into like the fact that he didn't totem
29669s means that very likely there's not going
29672s to be a target for the outrider's ax to
29675s swing into anyway so he can delay the
29678s Viper for next turn even if you know
29680s usually were to swing face without
29682s writer's ax that's not the important
29683s part for Gregorius is just denying the
29685s draw while getting pressure online
29688s it ate about average
29696s yeah
29697s well there is a clear Shield shot her
29700s swing it's not pretty but gotta do it I
29704s think
29705s wait
29711s oh it's uh yeah this one back to five
29713s damage right yeah went back to five yeah
29715s I was like wait a second ping pong and
29718s back and forth for so long I had to
29720s double check
29722s well even if it were at Fort location
29724s could have done that last damage I guess
29729s and this is all combo pieces essentially
29732s so gonna look for the actual support
29734s stuff
29735s from the depths
29738s which is you know I can't remember the
29741s exact order of Lucia's previous hand but
29743s there was a lot of combo pieces and
29745s rokara so he can get one of those early
29747s next turn yeah
29751s okay well we have mutinous picked up
29755s uh still a couple turns away but almost
29759s always gonna hit
29760s a high priority Target there's only a
29763s couple minions in the deck that
29765s aren't part of the combo
29768s um and one has already been played with
29769s sir Finley there's also the just the one
29772s copy of weapons expert which we now know
29773s is at the bottom of the deck or glorious
29775s does not know that of course there's a
29776s rush Rod Viper which is usually not
29778s going to stay in most times it's going
29780s to be there it's going to be traded away
29782s unless Lucia wants to specifically play
29784s around mutinous which coming to turn
29786s seven might be the case if it feels like
29789s he's in a tough spot
29791s Gregorius deliberately
29794s um skipping on viper again maybe because
29796s the ax is just down to one charge he'd
29798s rather try and kill off the second
29800s weapon
29802s um and instead just bend the Mana a bit
29804s more efficiently here so
29806s to the front gavanger and Battle Master
29811s so that to the front at zero could
29814s discount the Grumman faceless Grom with
29818s two location procs on it
29822s goes up to 14 attack
29825s which with faceless is still not lethal
29827s so probably ends up getting a different
29829s card oh my bad he did take them to the
29831s front
29832s okay
29836s you really only need the locations one
29840s charge for one turn so the rest of the
29843s time you can just use it as removal but
29844s oh that's a really nice pickup for
29847s Gregorius be able to draw through the
29849s deck nope clown fish picked up but
29852s that's okay and we'll overdraw at the
29854s end of a medium next turn but again also
29857s okay
29859s yeah we're still sitting on combo cards
29862s but not enough of them and so they're
29865s not really not a lot to do here the
29867s boner burn is a big deal if Gregorius
29870s were to eventually pick up macaw
29872s couldn't get the full value from it but
29874s as it happens mutinous for one Chomp is
29876s still very deadly here
29883s not afraid of Theo but are you afraid of
29887s one hungry boy
29896s uh what is this deck
29900s it's pretty oh geez
29904s okay
29906s uh
29908s has frozen buckler Shield cheddar combo
29911s but
29913s uh it you know Shaman's a deck that
29915s tends to just Pace out their threats so
29918s right
29919s um it's
29922s not really gonna be like that big board
29924s sweep like it would again so then that's
29926s a little bit faster
29933s still has you know enough redundancy of
29936s the combo the problem is all the other
29938s pieces are at the bottom of his deck
29940s yeah minions at least Grom is obviously
29944s the most expensive one to get
29947s um active and having lost a faceless
29950s there's just no way he's gonna deal 40
29951s without some combination of at least two
29955s of those cards at the bottom of his deck
29957s so
29959s I don't know how he's just gonna survive
29963s um drawing another 10 to 11 cards yeah
29966s there's just no way to get down there I
29968s I mean
29970s and it's like multiple draws that are
29972s needed in order to get there you can
29974s draw like rakara into force and Flame
29977s right that's a draw engine but even then
29980s if those are exactly the next two draws
29983s you're still not at the bottom of your
29985s deck you're closer but you're still not
29987s at the bottom and if I recall the Recaro
29989s was in the hand that was fin lead so
29991s she's somewhere towards the bottom as it
29994s was you're absolutely right it sure was
29998s well that's a bummer
30000s it really is meanwhile gregoria is
30003s chugging along with these mid-ranged
30005s threats honestly any direct damage I
30008s would value so I really like that rock
30009s biter pick here just has to be careful
30012s to not over extend into second Shield
30015s shot her or brawl
30017s um there's still a decent amount of
30019s refill here mostly care of the amalgam
30022s uh but I guess the one way that he might
30025s lose here is if this board and the next
30028s Board gets clear then he just talk decks
30030s not enough pressure and Lucia gets a
30032s little bit more time
30034s yeah
30035s [Music]
30037s not the best pickups from the uh the
30040s amalgam I wouldn't have even hated it if
30043s uh Gregorius went for like a naga in
30045s that situation
30047s um is uh not gonna tend to have
30050s uh more value in the long run as
30052s individual cards unless he was
30053s specifically looking for muteness if he
30056s thinks that that's his best chance to
30057s win he would have done that but now the
30058s Sport's gonna get swept up uh good on
30061s East you have to be a little patient and
30062s take some damage in the interim because
30064s it paid off in spades
30066s yeah very big deal
30069s yeah either the Naga or even a beast
30071s pick or Elemental even all all of those
30075s yes
30082s oh would you rather take the to the
30084s front or the ground like that's a zero
30086s cost to the front so yeah
30090s um
30091s because he doesn't know what was in the
30092s Finley right yeah he doesn't so he might
30096s think that well he's seen three cards
30098s he's seen rolling just Grom he ate a
30101s faceless yeah
30103s okay so to the front it is yeah that'll
30105s severely limit the top end damage and
30107s he's fine with just dealing with a
30108s ground by itself yeah because he's at
30111s 40. I feel like that zero cost combo
30113s enabler is the scariest card overall
30118s um well that's the weapon with a fortune
30121s flame but he has
30123s severely lacking Health probably forced
30125s to brawl this turn
30127s yeah brawl and then just outrider's ax
30130s whatever comes out maybe with a
30133s oh you'd have to take a lot of damage if
30134s one of the four Health made it survives
30136s because he'd have to give it a tech
30137s first if you wanted to draw the card no
30138s no you could use the piranha never mind
30139s yeah yeah
30141s forgot that he had a piranha and he
30145s shouldn't know that uh there's not that
30147s much stuff
30149s I guess this is better anyway because
30152s you can still brawl at the end and then
30153s Toronto
30155s or just don't do any of it yeah
30157s I mean I didn't really get this order if
30161s he was gonna brawl because then
30162s something would get left on board still
30164s but if you're not gonna brawl that at
30166s all then sure yeah
30171s well he's at 26 facing down 15 on board
30175s including the weapon
30179s I mean how much Shenanigans can you do
30182s it to the front floor goal I mean you
30185s could play the entire hand of murlocs
30186s but it's not enough damage nor is it
30188s enough board space a lot yes it's not a
30191s board space if this board gets dealt
30193s with that's a plan
30195s pretty juicy plan yeah I mean look at
30199s this because there's another amalgam in
30201s there too yeah true true
30203s that's yeah if this board gets dealt
30206s with which it has to or else usually
30208s dies that's so much damage from struggle
30212s and there's a rock biter in the noggling
30214s too right right I was kind of interested
30216s in playing that this turn just because
30219s of board space again because Gregorius
30221s kind of wants this board to get swept up
30224s and then he wants to go and play all of
30226s her locks and get maximum face damage so
30229s yeah getting the Naga on the front half
30232s of that board seemed like a better idea
30235s we'll see
30251s from the depths there was galvangar and
30254s Battle Master oh there's the rokara
30256s third one okay okay so it can survive
30260s one more turn is in okay shape because
30263s that plus portion plane is quite good
30273s can he survive let's see um he'll go
30276s down to 16.
30278s he can double location and hero power
30281s true
30287s I think this dog is interesting because
30289s then it would freeze your glorious right
30293s yeah but wants to take off more power I
30296s guess
30297s against the wall all right we're at the
30299s bottom of the deck
30303s oh heavy plate okay that's huge
30307s oh it needs to keep one location to
30309s actually go for the the damage next turn
30311s right last card is galvingar
30316s 10 damage available to Gregory is still
30319s on board plus weapon which is not enough
30323s he needs 18 from hand which is nowhere
30326s near the oostia got there because that's
30328s enough damage right the galvagar is free
30332s yeah
30335s this is just reduced by both both from
30337s the depths plus the Battle Master
30341s faceless in the location yeah that's
30343s right
30345s um it's got to be he doesn't even need
30346s grum
30348s it's got to be amalgam into
30350s do you mind or or yeah
30356s some sort of disruption
30360s oh uh glug
30363s oh glug good point good point
30366s there's primordial wave which can
30370s evolve into a taunt Maybe
30374s gotta do it it's got to go for the
30376s primordial wave and hope that there's
30377s multiple taunts right
30384s well
30388s was that a misquick or was he going for
30390s Tanto oh man
30391s he he meant to primordial wave yeah oh
30395s my dick is sick what were we even
30397s talking about we're all crazy we're
30399s pretty so pretty it's the prettiest deck
30402s I've ever seen oh my goodness
30405s line
30409s what is he one-off
30411s no no he's got the hero power yeah
30415s galvangar
30417s it's 38 with hero Bauer
30420s no no it's way more than that because
30421s yeah because he has a location as well
30423s right
30427s yeah it's 38 with your power right
30429s I feel like it's more like it goes to
30431s nine you hero power it up to 11. yeah
30436s and
30437s you faceless 20 isn't it 44 with the
30441s oh yeah yeah you're right and then the
30442s hero power 46 even yeah wait does he
30446s even need I mean there might be a Grom
30448s solution as well but I don't know it's
30450s just been a lot of men I didn't want to
30451s look at this solution to the puzzle but
30454s if it works it works
30462s but it's enough it was way over it was
30464s way over you I didn't count the wind
30465s fury on the second one for some reason
30467s it was yeah
30471s 47
30474s plus maybe her power is available so 49
30477s damage I think was Max that turn with
30481s the faceless uh galvangar here here uh
30484s location
30485s that's 11 times 4 44 46.
30490s but I had counted as well but maybe
30493s there was some way to weave in the
30495s ground instead of something and go I
30496s mean either way because the ground was
30498s six Mana right yeah
30500s yeah no he did last yeah you were right
30502s 46.
30504s tons of damage well over lethal very
30508s pretty that is what matters
30510s you think I'm not a math doctor
30516s because all my math patients were gonna
30518s not be very healthy I mean just gotta
30521s switch to calling it maths and maybe
30523s maybe something changes there
30526s yeah so
30528s uh if there was one taunt spawned it
30531s wouldn't have been enough right
30535s um it had to be multitask it depends on
30538s the size of the tone if it's like two
30540s Health like the totem then he could hero
30542s power that and it'd still be enough
30544s yeah
30547s or if it killed if it was big enough to
30549s kill one of the which eight damage talk
30552s you're not getting that from a bunch of
30553s small murlocs right yes so it had to be
30556s multiple
30557s two or more small taunts
30561s and then if anything there was still a
30562s brawl in hand so Lucio could have just
30564s gone for a brawl
30565s and then done it the next turn
30567s true
30569s oh
30570s that was just amazing how quickly that
30572s turned on its head because it looked
30574s like Gregorius was super far ahead and I
30577s thought he had it in the back but
30579s um and we could nitpick I guess over
30582s extension on certain turns but there
30584s wasn't a turn where he didn't have good
30586s refill afterward it was just you see a
30588s finding armor at clutch points and being
30591s very patient about how he used his
30593s removal that got him to the point where
30595s that combo was still available very
30597s impressive stuff
30598s yeah
30600s being patient weren't necessary
30603s good all right on to the next one uh
30607s usually gonna be playing the mage
30610s double wildfire start that is amazing
30618s yeah I mean he's gonna run out of gas
30619s pretty quick but hey
30624s I mean depends if you believe you get
30627s the AI you hit the multicaster
30630s and then he hit the magistered on grasp
30632s that's why people are running 30 cards
30635s on this deck again
30641s themselves in the face at the beginning
30642s of the game
30645s all right not a bad hand for Gregorius
30648s either
30649s having dinner is in the opener is pretty
30651s decent for Shaman actually if you are
30654s able to not take too much damage by turn
30656s 10 it pretty much just seals the win
30658s condition because it's not just the
30660s denatures right it's the fact that you
30662s can macaw after it
30669s yeah it's like Shadow step emitter
30672s zevara coming just a little bit late to
30675s the party where she copies only one
30677s Wildfire but still very decent
30679s well that's when you get a cold case off
30681s the top
30682s uh-huh and then off the top at that you
30685s get an Arcane intellect or a solid alibi
30689s now you're thinking like a ping Mage TJ
30691s yeah
30694s okay
30695s um
30698s dig further with wind chills or
30700s something but something really followed
30702s up so
30703s play the disruption game predictable a
30706s bit painful to have to go for a spell
30708s they're over minion but I do agree it
30710s ends up being spelled because if he had
30712s blocked minion and then we still was
30714s like okay I'm in a Cold Case though
30716s Connie's already challenged on board
30718s oh
30721s what is that sound you mean DJ
30728s perfect cards and honestly like I I was
30732s thinking why not put the coin into the
30733s uh
30734s uh into the okani but this actually
30737s worked out better yeah it's got to play
30739s The Cold Case this turn and now instead
30742s of a potential flurry in the savara it's
30744s a coin which honestly
30746s could even be better than flurry uh
30749s unless there was like specifically one
30751s giant minion which doesn't outside of
30754s null into location right Nolan to muck
30757s pools
30759s um it doesn't happen that often so now
30761s it just gets to get all the aggressive
30763s cards I suppose you could say Cold Case
30766s being both aggressive and defensive
30773s well that makes for a perfect Reckless
30776s Apprentice
30778s yep
30782s gregorius's order I'm not completely
30786s sold on like I think he could have maybe
30788s attacked with okani into a skeleton
30790s before playing the
30793s um command of neptulon to potentially
30795s save more Health on his minions the high
30797s attack ones at least but if the
30800s intention was to prevent as much face
30801s damage as possible then the order was
30803s correct I just kind of thought the board
30805s was more relevant at this stage of the
30807s game
30810s foreign
30817s setting up for the mutinous Lucia could
30820s actually deal with this Savar gives coin
30822s and Wildfire right that's crazy the coin
30825s is super clutch here
30827s and this is all deliberate he threw the
30830s flurry in not the coin wanted the amount
30832s of flexibility and it comes in so clutch
30835s here
30839s still get a mutinous but no good targets
30842s yep
30845s oh man this is disaster this is brutal
30850s the one Saving Grace for Gregorius at
30852s the moment is it's just somewhat gassed
30855s out kind of depends what the dungeoneer
30857s gets okay that's an AI never mind not
30859s guest out
30862s gonna go sorcerer's Cold Case oh ping
30865s okay yeah it's four damage
30873s and the clock is ticking
30877s down on gregorius's health but he
30880s approaches the Nature's turn which helps
30883s him stabilize a lot
30890s and it'll be pretty well infused with
30892s all these piranhas
30901s trying to clear off the rest of the
30902s board okay well
30906s yeah and he said gassed out for for uh
30910s which you know hasn't been able to get
30912s the
30913s uh Frozen touches yet like rolling with
30916s all the Minions that he's had dying
30919s it was not terrible
30921s um
30923s I don't know if Reckless prayer is
30924s really necessary yeah I like the cold
30925s case a lot better here
30927s right it's just a bit awkward to have to
30930s leave the lifesteal minion up but being
30933s mana efficient also has its benefits and
30935s this is just more bored presence so like
30938s that
30939s oh no not the runneth all
30944s I wonder if it's worth playing some
30947s primordial wave turn here it's really
30949s awkward because the only value trade
30952s that cookie can take here peroxide
30954s deathrattle that he would have wanted to
30956s devolve anyway plus the actual death
30958s rattle on cookies kind of nice
30962s and so he's gonna do it this way and
30965s then primarily with Brenda
30968s and the time has come on
30974s I just feel so weak yeah
30978s no choice though
30989s okay
30995s [Music]
30997s yeah it's it was more about denying the
31000s death rattles from ustio's Minions I
31003s guess
31004s I'm just gonna load up the board but
31006s really is out of stuff now so dinastrius
31009s is in the teens
31016s yeah don't know how likely it is to
31019s actually clean up the board oh
31021s yeah this is actually surprisingly a lot
31023s of Health yeah
31025s this presents a weird dilemma though
31027s where if you did nothing is now it's
31030s very likely that you would have to
31032s replace this as the last Battle Cry you
31034s played right by going warlock ravager
31037s but at this point Gregorius cannot be
31039s greedy needed to stabilize
31042s um and there's a chance that he gets
31043s them a call off the top
31045s oh that's real rough
31049s he has to shattering blessed the did not
31052s restart using ping
31055s um
31056s it's only four Health gain he could just
31059s kill it but then the shattering boss
31060s isn't doing too much because there's
31061s only one flurry left I guess there's
31064s nightclub sanctums
31065s this might be the best Target to do it
31067s you might be right yeah
31076s it doesn't feel good
31077s you've entered a weird stage where both
31080s our players
31081s have sort of negated each other's mid
31084s game and we're in a bit of a top deck
31086s battle now obviously Gregorius has more
31088s resources thanks to the gorlock
31093s but I think we're at a stage where he
31095s once wants to copy not murlocs with
31098s amalgam
31099s so I like just going Muk pool Wild bar
31102s here and if you have the elemental
31104s survive maybe go for that as the amalgam
31106s Target yeah
31110s foreign
31128s as well
31131s okay there's an AI
31135s oh these are not great this Magister Don
31138s grasp is in the bottom nine and so is
31140s more dress
31141s so are both Frozen touches oh my gosh
31151s it has no Reckless apprentices left both
31154s of those have been used
31161s so weird I feel like if Gregorius sees
31164s that ostia's turns have been
31166s low impact into low impact as he meant
31169s to just ignore theater for now I feel
31171s like that's a decent way to go about it
31174s yeah lily pad
31176s next to her uh I mean maybe it's just
31180s menacing them both
31182s value is value
31183s it's also just another Battle Cry that
31186s you can play this term okay it's gonna
31188s go for a theater for Bad Manners
31191s and yeah not particularly good options
31194s but probably just take the Don grass
31198s that are solid alibi
31202s they are doing very similar things I
31206s tend to just maybe take the one that
31208s creates board space issues
31215s clownfish yeah okay okay he did take
31219s Alibi though
31220s oh clog
31222s I guess The Alibi has more utility for
31225s Gregorius in the future
31237s still both Frozen touch in the bottom
31239s we're gonna get to a point where Lucy's
31240s not gonna have any minions to
31243s Infuse yeah if you use the Frozen
31246s touches dungeoneers played this will
31249s happen both cold cases unless one is
31251s replayed from the Magister Don grasp if
31254s it ever gets picked up
31256s uh all the small stuff has been played
31258s as well or at least most of it both
31260s shipping sources both amplex snow
31262s flurries
31264s it has to get rid of the boulder just
31266s because right how much value it imposes
31269s but
31271s Golf Club
31272s a very unfortunate way the deck's been
31275s stacked for ustia
31277s but still has plenty of damage from the
31281s Pig and the more Josh coming up so not
31283s all hope lost yet glorious able to push
31287s eight damage face here
31289s the primordial protector
31292s uh spells left is there one more command
31296s the elements
31300s I think so I'm gonna double check real
31303s quick
31305s it's the good way of spending Mana I
31307s guess
31309s foreign
31326s left yep right and there's a primordial
31329s wave that could be uh either or in terms
31332s of spells
31334s yeah the BART space like you said is a
31336s bit scary I mean the summon would fit
31338s but he saw the Don graspin head so maybe
31341s he doesn't want to play up to seven
31343s minions never mind he did
31345s murloc homes is Great Value okay
31354s okay card draw finally
31357s seven cards left but it needs the dawn
31361s grasp and more dress now so
31367s my calculations
31371s okay at this point it might just fatigue
31375s yeah to replay AI
31378s foreign
31382s nothing else to do yep yep
31392s and that makes the more Josh really
31394s unappealing on this turn Ken probably
31397s got away with flurrying
31400s or playing his own alibi
31404s trade first very smart to give himself
31407s the best chance of getting Frozen touch
31408s to be infused
31413s foreign
31425s it's super weird the dilemma here
31427s because you kind of want to immediately
31429s Infuse the Frozen touches so you can
31431s spend your Mana but all this damage
31433s that's being sent into minions is like
31435s damage that could have gotten face as
31437s well yeah
31441s so he is going for something of a middle
31445s ground freezing all the board except for
31449s the one that he traded away yeah
31457s and board space continues to be a huge
31459s problem for Gregorius who he can use
31461s that last charge of location to evolve
31463s something and be able to play all three
31465s piranhas
31476s yeah sixes are just terrible like every
31480s six we've seen has been just absolutely
31482s terrible assistant
31486s been much better
31496s I trade away and play Glock I guess
31502s uh maybe not that's even worse than
31504s tomorrow but everything is bad into more
31506s trash that's the thing
31508s go murloc homes but it's running out of
31510s time
31512s and random clicks would have a better
31514s accuracy rate than mine on verlocker
31518s foreign
31522s [Music]
31530s oh my goodness
31533s that's
31535s not enough oh wait that's lethal
31538s oh we know it's four is that one yeah
31541s but I mean it's effectively lethal if
31544s gregories can't do anything enough on
31546s tanmana
31547s yeah ah well it looks like Gregorius was
31550s making a a push to come back but uh
31555s you get to that point as shaman
31558s and you say to yourself well now what
31560s like my still at like 30 health I have
31564s maybe 15 damage on board
31566s even if even if that board wasn't Frozen
31568s it like what what do you do there's just
31571s not enough damage nothing in hand that
31573s can disrupt the Matthews had already
31575s been used other battle cries had already
31577s been played uh in terms of macaw
31581s um just uh wasn't good enough that's
31583s without dawn grasp that's without a
31585s single Frozen touch used in the entire
31588s entire game that's just straight up
31589s Indian damage and pings
31591s very impressive stuff I mean that's the
31594s power of getting wildfires early even a
31596s third one from the savara I missed that
31599s little flourish that Lucia did when you
31600s played the Marge rash big fan
31603s [Music]
31604s and here we are on his last deck now
31608s this is less of a
31610s I mean you can still treat this as a
31612s combo deck but it has way more of a
31614s board-oriented game plan than the other
31617s two that he had played previously which
31619s changes the interactions for Shaman um
31622s there's also the wild paw Cavern being
31625s very important disruption tool here to
31628s prevent Draka from getting too much
31630s damage in turn after turn but it is
31633s really tough for Shaman to deal with the
31635s big stealth minions from the Rogue
31637s location
31643s yeah it's kind of like a in between of
31646s shark Rogue and black Tempo Draka Rogue
31652s um that's right oh wow okay
31656s this version he is playing
31659s both um frostable four master and the
31662s scribbling stenographer one Sinister
31664s strike hits a lot
31669s what so you said he did something right
31671s at the mordrush a lot what was it
31674s I think
31676s it was just some hand gesture oh okay
31679s like finger guns type of thing oh yeah
31681s yeah okay
31683s he's just loving he's loving Hearthstone
31686s right now
31696s yeah got that graveyard man I spent into
31699s Sprint next turn into go for a big combo
31703s most likely
31710s Gregorius does have the restaurant Viper
31713s if it's Draka but like I said the big
31716s stealth minions are the the big
31718s Brett alongside it right
31723s oh Connie here very disruptive or
31727s theater oh theater okay okay
31732s that's fair he has seen that Uso still
31735s has a coin so there's no excuse for Bad
31739s Manners oh Sprint yep
31742s oh maybe a Malcolm yeah
31750s the plan is ruined
31753s um tooth to get some sort of card draw
31758s Maybe
31763s I don't have a better plan
31767s yeah nothing in the deck even has a uh
31770s a minion type
31772s how come amalgam isn't an imp
31778s that's actually a great question
31783s probably still take oh I was gonna say
31785s probably still end up taking that oh you
31788s can amalgam
31791s oh amalgament murloc yeah it's the only
31795s thing you can amalgam in the deck
31796s nothing else has a minion type but is
31798s that better than drawing an actual card
31800s from the deck I don't know
31809s well he did dredge
31812s which
31815s is like weird to evaluate how much
31817s better that is than drawing a card
31819s because you get more options
31821s but you're not immediately cycling
31824s through the deck in any case it did get
31826s him a shroud so that's something
31837s I mean this is a pretty exciting board
31840s push oh tiny fin
31842s you can play all this stuff but not
31844s Draka right I guess it's not worth it
31851s uh what were the other dredge options
31854s I don't recall sorry yeah I was I was
31857s looking at the uh I was looking to see I
31860s I had no idea if Frost wolf War Master
31862s had a mini type or not
31865s it's an orc
31873s I am rewinding the other options for
31875s Cutlass and gone fishing okay
31878s not great if it was if Lucy had seen
31882s like Sprint at the bottom maybe it'd be
31884s worth it so then you could just try and
31885s like I go through the deck and go for
31887s like the biggest
31892s ever but
31899s minion counter countered by murloc tiny
31902s Finn
31903s not really
31910s oh this is not quite enough stuff is it
31912s no it's not especially with the minion
31915s counter
31922s wait what did that make the
31923s stenographers go down a cost but not the
31925s frasso
31929s it looked like it ah I'm confused
31935s yeah because they both have this in text
31937s each card you played this turn uh-huh
31943s which means he can play all the minions
31946s and
31947s got decent locations off but Draka not
31951s playable in the same turn
31962s oh yeah the board space also just
31963s becomes oh no yeah oh no
31969s the trade the amalgam first to create
31971s board space uh he I think he did it
31974s intentionally because the ghost is
31976s afford more and the sonographer is also
31977s a 4-4 he'd only have space for one of
31979s them
31982s maybe I don't know maybe I'm wrong but
31984s um
31986s I don't know that was just tough to
31988s evaluate that's like he wanted to clear
31990s the board and if he had summoned a goat
31993s two ghosts they both would have been
31995s four fours
31996s but he wouldn't have cleared off the uh
31999s Cavern
32000s bag huh I don't know
32005s yeah a bit of a strange one I thought
32007s the turn would have ended with just like
32009s not activating one location or maybe not
32012s playing one stenographer but
32014s um in any case this is still quite a lot
32018s of pressure and Gregorius currently
32020s doesn't have a good answer for it
32025s one draw of famish pool
32029s oh
32035s that's problematic
32050s good old slug filter but a little bit
32054s more powerful yeah
32057s that's an excellent card name
32067s all the value trades here
32078s 20 damage on board
32082s if he goes clown fish gorlock
32085s and gets flurgal amalga it's all
32089s playable in one turn
32092s right oh no wait it's one Mana too much
32103s and last battle cryblade was just the
32105s famish fool from last turn right
32110s take a look at the damage that's left in
32112s deck from
32114s Lucia it's just one tooth
32118s uh I suppose like a shadow step on Draka
32123s could be damaged assuming that's if
32125s Gregorius doesn't
32126s freeze the face
32129s oh he actually got just straight murlocs
32132s from England it was basically oh my gosh
32135s a Garlock for cheaper what
32138s that's insane okay so that clears off
32142s all the Minions in the middle plus the
32143s one on the side after the trade from the
32146s Stag
32149s ger you have to get to get rid of a
32152s shadow step possibility true
32158s oh no it's falling apart Roost yeah that
32161s was such a clutch Sprint
32166s keep up the impression but you can still
32168s get a decent location trigger
32172s yeah
32175s and the stealth on these minions is not
32177s to be sniffed at but I think it was just
32179s forced to clear off the floor goal
32181s meaning -4 damage face
32186s oh geez
32190s there's just nothing left in the deck
32194s this is the last location proc
32197s can tooth get anything I guess you could
32200s like tooth in the room
32202s I guess
32206s you have to have a two targeters though
32208s which
32209s Gregorius once he realizes he has
32211s cleared everything off may just make it
32213s so that there's no tooth Target ever
32217s now this Groupon pretty much just seals
32220s it usia is going to throw it down and
32222s Gregorius has finally gotten a win on
32225s the board
32228s it's seasonal Championship you play for
32231s the tooth out
32233s foreign
32236s who is dead over two if it was tooth
32238s into roon you need two turns to do that
32240s and I think it was done before that
32243s uh tooth into
32253s there's got to be something to you
32258s yeah I don't know um
32264s it's mine it's fine
32267s oh it is not fine you're right it's the
32270s quest priest coming out the plate oh
32273s geez dude that's why you play for the
32275s tooth out
32277s [Music]
32280s saved us from the quest priest okay
32282s Quest priest it is it is this is the
32286s uh tried and true standard version of
32290s quest priests if you want to call it
32292s that like if there is a standard version
32295s uh
32296s this is very much close to it maybe a
32299s little bit more value oriented for a
32301s while players weren't playing
32303s identity theft
32306s um
32306s but
32308s um it's in there now so
32311s it does give you some extra oomph maybe
32315s some wind conditions that you wouldn't
32317s otherwise have and a game where you're
32319s not even playing towards the quest
32322s right and the wind conditioner gun
32325s stroke is definitely not playing towards
32328s the quest you don't need that to win you
32329s just gotta remove all their stuff one by
32331s one and that is very much doable for a
32334s quest priests they have tons of answers
32336s for these stealth minions Shadow word
32338s ruin sometimes clean the scene can sweep
32341s everything up they can silence things
32343s that get a little bit too scary and
32347s I forgot to see if there's a Viper in
32350s the list for drakka let me take a look
32353s there's none
32355s but you can put taunts in the way
32363s okay
32366s I always just said he was not afraid of
32368s the atar and you know that courage was
32372s well placed for the first two games it
32374s did kind of uh mess up his game plan
32377s last game but we'll see if that happens
32380s again here
32381s kept Quest
32384s yeah it's still cycling cards
32387s you don't need the end reward but it's
32390s still pretty good to Discover Cards from
32392s your deck for the midpoint Rewards
32394s yeah but you get one extra card in your
32396s Mulligan and you probably only have time
32398s to to discover one card
32401s that's if you do I don't know
32406s I feel like there's no other one drop
32408s you'd want to play on one anyway and if
32411s you just do that and get the one
32412s Discover it already replaces itself with
32414s potential upside for later on so
32417s I think it's fine
32422s under spell is a very good secret to get
32427s even if none of these spells are
32429s particularly essential to ustia even
32432s having to toss one away
32434s for testing purposes
32437s means one less charge on a Draka turn
32439s potentially
32445s And Delay Sprint by a whole turn
32458s Drake gonna blow up his own sketchy
32461s stranger but keep the curve going yep
32464s Quest completion part one
32470s light shower
32473s and Whirlpool Focus but yeah I think
32475s light shower
32481s run run run
32488s this is a bit of an awkward hand for us
32491s just still right because yeah the shadow
32495s step is a little bit stranded backstab
32498s only has one target currently and he
32500s doesn't have the hand space to play
32501s another Sprint so you might have to take
32503s another turn off by trading the
32505s cutlasses which feels like such a huge
32509s delay
32510s a mailbox dancer would open up his hand
32512s considerably right a mailbox dancer
32515s would be it's go time mailbox dancer
32517s Shadow State mailbox dancer coin coin
32519s the black backstab play everything right
32522s so
32524s uh it's just a one and eight at this
32526s point though
32531s all this identity theft gets
32535s the confession I think is fine to keep
32538s cycling
32541s let's say unless he wants to spam his
32543s hand to play stenographer this turn
32547s I'm the miracle Rogue now yeah I'm gonna
32550s spend all these cards for no reason just
32552s so I can get a 4-4 on the board when I
32555s already have a four four
32558s I do like the shadow where Drew and pick
32560s even though he's already played a
32563s forecast card this is just a lot cheaper
32565s to remove stealth minions than Whirlpool
32568s would be and I don't think it was just
32570s in a position where he can afford to
32572s keep the stealth minions under five
32574s attack they're just not that threatening
32576s at that point
32577s yeah
32579s if he goes packs that bone Spike
32585s not enough to play both the minions and
32587s Draka
32589s foreign
32609s cards in hand
32610s oh can't spread
32618s it just gonna go Draco without the
32621s additional minions I guess
32623s then stop her for next turn fair enough
32636s fix attack
32641s still dead to Shadow bird ruin
32645s yeah and an infused clean the scene if
32647s it were there
32650s oh it looks like what this is gonna be
32653s Sprint next turn and then just go for
32655s the biggest draca ever on
32659s the following turn on turn eight
32662s thanks
32664s the jocka is really his main win
32666s condition here because the um stealth
32670s minions kinda expects those to get swept
32672s up yeah
32674s I do like that shadow stuff and draw her
32676s game plan it's
32677s taking a while but it's really the best
32680s Avenue he has to Victory because the
32683s weapon is the one thing Gregorius can't
32685s necessarily play around very well
32696s okay so Thrive could get what like
32701s Whirlpool to deal with the second wave
32703s of ghosts
32705s um
32705s yeah
32710s okay
32711s yeah
32713s it said he didn't pick up Sarah now that
32715s he has prayer but of course he couldn't
32717s have known
32722s all right print it is
32727s there's a mailbox dancer
32731s oh It's gotta be this turn right
32734s dancer step dancer
32740s oh that's right
32743s coin coin
32748s don't spike your own Minion
32751s yeah
32758s oh another uh mailbox answer that just
32762s pays for half of itself which is still
32765s enough to play Chaka
32769s you can backstab and Bone Spike but play
32773s the stenographer before the bone Spike
32777s and then Draka
32779s and that's a huge weapon 12 attack okay
32784s in bone Spike I guess wants to preserve
32786s the board like basically telling
32789s Gregorius you need to both deal with the
32792s board and heal from this weapon
32794s would you like like you said cyrilla
32796s would have been pretty good for that but
32799s I think Gregorius was more worried about
32800s the ghost than like a board full of
32803s small stuff
32806s but pretty powerful turn gets both coins
32809s from the mailbox dancer
32810s kind of why I liked killing off the
32812s mailbox dancers because it did uh
32814s we're going to be added gregoris would
32816s have burned a car and the second point
32817s would have been denied because the hand
32818s would have been full
32823s uh prep kind of bad at this point
32827s he needs
32829s more damage from the tooth because
32830s Gregorius is gonna go up to 28 again
32833s from the stat throttle
32840s hmm
32842s um
32848s probably just max damage lightning bolt
32850s I don't think there's really many Rogues
32852s I'm trying to think of Rogue spells
32856s like a wicked stop oh we could stab yeah
32859s yeah we'll get stabbed Sinister strike
32861s but there's so many like
32863s garbage Rogue spells carrots oh that's a
32869s throwback
32873s okay
32876s you have plenty of damage here and
32879s Gregorius is currently out of ways to
32881s deal with the stealth minion yeah
32888s drive for
32891s ruin
32893s oh light bomb light bomb
32897s and he can prayer himself up out of the
32901s range of the dagger
32907s oh
32910s my God
32913s and girl it's not gonna even be enough
32917s I mean one it wouldn't even be enough
32920s even if all three bleeds were off the
32922s top right they're all too blue six
32925s damage Max now can he adore a bleed
32929s oh I mean it just draws it so it's not
32932s infused so it's not actually getting
32934s attempt coffee is there
32936s there's a tooth left in the deck oh
32939s bleed
32941s gone fishing gone fishing for a tooth
32947s oh if there are minions left this little
32948s girl there's a stenographer or warm
32951s Master left and a sonographers is
32952s guaranteed what the
32957s oh my goodness the garage for the extra
32960s six damage so close babe
32964s [Music]
32968s TJ
32972s that's insane yes
32975s I think he did the math that just going
32978s for straight up three damage was not
32981s enough in the long run and the Mana was
32983s there to play Mark shot and still get
32985s the Sinister strike and it was insane I
32988s was thinking Wicked stab would be the
32989s most damage he could get from a singular
32991s Rogue spell but he would not have been
32994s at 10 Mana by the point that he got
32996s lethal right so it was only four whereas
32997s garage was the sixth that he needed to
33000s get enough damage yeah I was thinking
33003s like oh there's got to be a bunch of
33004s garbage rope spells but there's not like
33006s even if you get like I don't know I feel
33008s like you said Wicked stab another tooth
33011s like jackpot reconnaissance
33015s that like that could have you know
33016s reconnaissance could end up giving you a
33018s Tyrion which you know gives you that
33020s extra reach right right
33022s um
33024s uh yoink
33026s on our hero power I don't know I guess
33031s yeah all of these are options but I
33034s think it's uniquely garage that could
33036s actually give him the lethal on that
33038s very same turn yeah the rest gives
33042s priests Windows to heal more press the
33044s hero power or just pull some of their
33045s healing spells so huge jackpot and tarun
33048s Gia it was terrified that was the out
33051s actually it wasn't garad
33053s it's not the out even though he
33056s literally won with no it wasn't the out
33059s no everyone would have done that plus a
33061s million more right Moon would have done
33063s it's a bigger out fair enough fair
33065s enough yeah but they're much bigger he
33068s would have waited a turn Gregorius would
33069s have healed the bunch so it would have
33071s been it would have felt more impactful
33073s uh than the garage so it would have been
33075s prettier
33076s it would have been prettier There You Go
33078s full circle full circle
33081s um but Lucia uh not afraid of the
33084s theater and he's right because the atar
33086s did a lot of work in that series he was
33088s theater in every game of that of that
33091s series and yeah you're right pretty a
33095s pretty impactful card stolen in each
33098s game the only one that you can make an
33099s argument for against that would be solid
33101s Alibi right
33104s um but it was like what uh fate or to
33107s the front in the Warrior game still won
33109s it was Sprint this on curve Sprint in
33112s that game still won
33114s um obviously it wasn't the best card
33115s that you could steal with the atar but
33117s it was still good so you know never be
33119s afraid of theater we learned a lesson
33120s here
33124s um sure I don't know if I'll take that
33126s away from it but certainly ustia has the
33128s right to continue saying he is not
33130s afraid of the atarias one more win away
33134s from making it through to tomorrow very
33137s very impressive stuff whereas for
33139s Gregorius not all hope is lost yet he'll
33142s be going down to the elimination match
33144s later on
33146s yeah gonna be going up against uh spring
33148s and uh usually will be going up against
33151s xmgs that should be interesting it's a
33153s the combo lineup versus pretty much
33156s straight aggro uh which should be an
33159s exciting one because not traditional
33161s Como does have the warrior which might
33162s be able to be a little bit better
33163s against Agro but alas uh that one's
33166s gonna be coming up next the winners
33167s match is going to be coming up next
33169s between usia and xmg so we're gonna go
33172s to a quick break before we jump into
33174s that one uh while we get the uh the
33176s players set up and ready but don't go
33179s anywhere more action to come here from
33180s the fall championship
33182s right after this
33184s [Music]
33204s [Music]
33210s [Music]
33215s foreign
33218s [Music]
33243s foreign
33246s [Music]
33259s [Music]
33273s [Music]
33277s foreign
33285s [Music]
33293s [Music]
33313s foreign
33320s [Music]
33329s [Music]
33337s [Music]
33344s [Music]
33354s foreign
33360s [Music]
33374s [Music]
33382s [Music]
33390s [Music]
33394s thank you
33401s [Music]
33409s [Music]
33420s foreign
33423s [Music]
33434s [Music]
33441s [Music]
33448s foreign
33452s [Music]
33467s thank you
33469s [Music]
33495s foreign
33498s [Music]
33544s thank you
33547s [Music]
33566s foreign
33578s [Music]
33598s foreign
33602s [Music]
33634s foreign
33636s [Music]
33665s [Music]
33671s [Music]
33677s foreign
33680s [Music]
33710s foreign
33714s [Music]
33745s foreign
33749s [Music]
33776s foreign
33778s [Music]
33798s welcome back everyone to the Hearthstone
33800s Masters thought fall Championship
33802s approaching the end of the day but we
33805s still have yet to send anyone from Group
33807s D group to the quarter finals and we got
33811s the fun job of sending one of those
33812s players through right now in the winners
33814s bracket so while the loser is not out of
33817s the running they still will have one
33819s more chance down in the decider match
33821s they could just put all of those doubts
33824s to rest with a swift win here and one
33827s way or the other subtle I do have the
33828s suspicion this might be quite a swift
33830s series
33832s you would think so yes as has been my
33835s want throughout the day it appears I am
33837s once again back on aggro duty as the the
33840s aggro Druid the wig priest uh all coming
33842s back out into play uh usta's lineup I
33845s mean who knows what what shaped hole you
33848s want to try and squeeze this into there
33850s is some absolute nonsense going on in
33853s these deck lists but count it out as at
33856s your peril as Gregorius found out in the
33858s previous series you know tweeting some
33860s shade about the lineup and then
33861s unfortunately being made to eat his
33864s words as it is ustia here in the winners
33867s match but xmg looked so clean so
33870s clinical on these aggro decks in the
33872s previous series particularly just the
33874s the word tenacity I suppose of his wig
33876s priest performance being able to stay in
33878s a game that looked like he was being
33879s shut out or by oh yeah the Paladin aoes
33882s very very nicely played overall and it
33884s is going to be that weak priest that
33885s he's going to kick things off again once
33887s more
33889s and so if we kind of look in a
33891s a zoomed out perspective at the matchup
33894s of archetypes as a whole of Agra vs
33896s combo uh I feel like combo decks in
33898s general in Hearthstone are usually
33900s either very good or very bad against
33902s aggro there's often very little wiggle
33905s room where sometimes they're essentially
33906s anti-agro decks but with a combo tact on
33909s and sometimes they are full combo decks
33911s with no removal at all uh where do you
33913s think ustia comes down uh on that half
33916s of the dichotomy there yeah it's so
33919s certainly difficult to know for sure
33921s obviously boar priest against some of
33923s these decks will do fairly well if he's
33926s a as adeptable priest player as he
33927s should be to be bringing ball priests to
33929s this tournament uh the warrior same sort
33931s of deal you feel like that has enough
33933s about it with the uh with the aoes it
33936s has available with the shield chatter
33938s combo with the brawl with the weapon
33939s removal everything it needs to be able
33940s to pick things apart you know not to
33942s mention the ability to use some of these
33943s charge minions just to affect the board
33945s as well as needs be but you are right in
33948s the it's not quite that simple like the
33951s classic aggro control combo mid-range
33954s interactions that are kind of well known
33956s throughout multiple card games
33958s just aren't often the case you know you
33960s look at all the way back to something
33961s like patreon Warrior for example one of
33962s the best anti-aggro decks we have ever
33964s had in Hearthstone just because of how
33966s Lord the you know the supplementary
33968s pieces actually end up interacting with
33969s aggro decks and the board swings that
33971s you can create and that's what ustia is
33973s going to be need to gonna need to look
33975s for I should say in these matchups is
33977s creative ways to turn combo pieces into
33981s alternate win conditions because it
33982s might not necessarily be the actual
33984s combos that end up winning the game in
33986s some of these decks that's what he's
33987s going to have to look out for
33990s kind of an interesting deck here in
33992s charge Warrior uh as I've seen it a few
33995s times on ladder and I I do have to say
33999s every time I see it I am surprised I
34002s don't see it more because I think the
34004s real hidden
34006s um Tech that really makes this deck pop
34008s is the location sanguine depth offering
34011s you so much more capability and
34014s flexibility in your combo being able to
34016s bank that Mana for plus two plus four
34018s plus eight damage sometimes if you get
34020s the win Fury and the copying effect yeah
34022s I think really does open up the uh as I
34025s said the flexibility of the combo which
34028s is what this deck traditionally has been
34030s lacking I would say there are a lot of
34032s cards in the deck that are strict combo
34035s pieces they do absolutely nothing to
34037s interact with the board whatsoever which
34038s is uh as you say where it differs from
34040s Patron Warrior decks like that where all
34043s the combo pieces were also fantastic
34044s removal options and that's it that's why
34047s this location fits like a glove right
34048s because we saw this a bunch of times
34050s don't feel like there's like a whole
34051s season of grand Masters if that's
34053s actually what it was where whenever it
34055s showed up we just saw the same draw over
34057s and over again to the front to the front
34059s faceless manipulator Galvan guard just
34061s queuing into the ham one by one just not
34063s drawing anything else and the difference
34065s is you can't spend your mana on those
34067s cards you can't just put them on the
34068s board on turn five and spend five mana
34070s on them or whatever whereas whenever you
34071s draw the location you can pretty much
34073s just throw it on the board and then
34074s that's done at that point right and you
34076s don't have to worry about it so it is a
34078s much more flexible piece than some of
34080s those others but as we can see things
34082s are off to a flying start for the wig
34085s priest on the other side nice aggressive
34087s opening which is what he will look for
34089s but crucially now that Shield shatter
34092s has been found which will give the MD at
34096s least USTA CMD which half of the name
34098s are we going with because I promise you
34099s it's not all of it
34101s uh either way it's gonna give him the
34104s little window he might need to find a
34106s way through this I'm gonna go with ustia
34108s we've got enough three-letter acronym
34110s names knocking about already with kzg
34112s xmg on the other side as well that's the
34115s thing I do quite like the Cadence of xmg
34117s versus CMD though you know it just
34118s sounds kind of nice
34123s all right there goes the shield chatter
34124s wave one is dealt with but if xmg showed
34127s us anything in the previous series it's
34129s that it's wave seven or eight that
34131s you're gonna have to worry about with
34132s this deck with the way he's capable of
34133s playing it quite right and the shield
34136s chatter specifically having gone down is
34139s a
34140s very very crucial piece of information
34142s for xmg to have because in this matchup
34146s you constantly you constantly want to be
34148s threatening that you can pop off but
34150s never doing so until you're sure that
34153s you can win the game the next turn and
34155s so having like what that often looks
34157s like is you have two or three Minions on
34159s the board maybe a treasure guard that
34161s has high Health but it's not actually
34162s doing much right now in this instance he
34165s knows that those kinds of boards are
34167s actually very likely to stick and so he
34169s can afford I think to play fairly
34172s defensively not pop off too heavily but
34175s in this instance he does actually make a
34177s pretty aggressive push for the board
34178s which I wasn't expecting so quickly but
34180s I think this is the best way to do it if
34182s you're going to right two individually
34185s strong minions because then you're
34187s removing Brawl for example from the
34188s equation you're making just a terrible
34190s card so I do think this is the kind of
34192s board you want to be making if you're
34194s going to push fairly aggressively and I
34195s do also like ustia's response uh
34198s harkening back to exactly what I was
34200s saying right you have to find a way to
34202s make those combo pieces sing for you in
34204s ways that aren't just ending the game in
34206s these kinds of matchups and that's
34208s exactly what he goes ahead and does
34209s there with the uh the faceless
34211s manipulator
34213s those decide to buff up the taunt
34215s minion the carrion instead of the raid
34219s in Elemental which I wasn't entirely
34221s sure if you'd go that way because you'd
34223s obviously like to keep the radiant alive
34224s but the taunt can now be attacked into
34228s by weapons by rakara itself uh very
34231s importantly and I don't know like
34234s leaving a radiant Elemental at four or
34236s so Health felt fairly alike but either
34240s way you can get it to above six Health
34242s five Health here which is a pretty big
34244s breakpoint yeah that's the real Crux of
34246s the issue right is actually weirdly
34248s whichever minion you buff is going to
34249s end up with less Health right because
34250s it's the one that you can use to trade
34252s into the minion and since this is six
34254s and not five uh I think I agree this is
34256s the right way to go not to mention of
34258s course the card execute which is the
34260s opponent's deck which is the big big
34262s reason not to put damage onto that
34264s radiant Elemental since you would have
34266s to trade into the tournament with your
34267s buff minion well you wouldn't have to
34268s but the trades the other way around
34269s would be atrocious and you really don't
34271s want to do that
34273s foreign
34280s he's getting the really nice combo of
34284s forged uh in Flames plus the weapon to
34287s get these card draw effects rolling
34288s still chooses to go for it oh sorry I
34291s thought he's gonna go for it there
34292s despite having drawn from the depth he's
34293s pointing out the hero power which I did
34296s not anticipate
34305s hmm
34306s well
34308s a bad drawer I suppose doesn't quite fit
34312s into what you're trying to do this turn
34313s I think
34316s oh wow other wig I thought he might try
34320s again to find bless because this
34322s actually isn't
34324s a million miles off lethal uh on this
34327s turn with it being a radio
34331s which he could have presuming this is
34333s just he's just locked into this being a
34335s boon turn instead
34337s yeah it seems that way yeah
34343s [Music]
34345s [Applause]
34350s there it is just another one of those
34352s dead drawers and that really is one of
34354s the Dead drawers no way you can really
34355s get that working
34357s it's gonna have to be the brawl it's
34358s good old-fashioned 2014 Hearthstone just
34362s win the one in three if only he had two
34365s he had an armor Smith to spend this two
34367s mana on I need to be chilling oh
34371s eat your heart out on the Smith it's the
34374s new kid on the Block and usja all of a
34377s sudden in this game uh he's gained a
34379s good amount of armor at this point and
34382s not a million miles off from activating
34385s the combo just needs to survive those
34386s interim turns
34390s no reaction as well from xnmg no sign of
34393s till on that outcome I would have been
34395s absolutely smashing my desk at that
34397s point but x xmg 100 focused on the task
34401s at hand as he has been throughout the
34403s whole day so far through the previous
34404s Series so far
34407s and you can kind of see why right still
34409s plenty of ability to keep on juicing
34411s there is yeah Lara I do like the azshara
34414s uh agreed I'm
34417s the thing I'm questioning is whether or
34419s not that should have been a radiant
34421s turn because it's it's getting to that
34423s really awkward point where you want to
34425s just spend a turn playing a minion
34428s having it live and then you play the
34430s radiant and you get to buff buff buff
34431s and attack on the same turn but that's
34433s very possibly not gonna happen for the
34435s rest of the game and so even though he's
34437s only getting a very
34439s mediocre kind of uh radiant here
34443s yes probably still worth it in the end
34445s to get it down
34447s Crush chlorine Force I mean when it was
34449s a decision like once the deliberation
34450s took place I assumed crosslaw enforcer
34453s was the alternate option being looked at
34455s but with double wig double repeating wig
34458s in your hand yeah at this point it did
34459s feel like even uh you know ashara weapon
34463s for the last few points of damage you
34464s might need could even be a way of
34466s getting out of this game
34471s hmm
34486s they probably can't afford to just
34488s thinly after this
34492s from the depths right because he a lot
34495s of these cards that are in hand for a
34496s hopefully quite soon combo
34498s yes
34502s draws the slam which was the choice and
34505s is going to presumably use the execute
34508s here as well still executing the torn as
34511s opposed to the radius
34515s I agree well you didn't want to Finley
34518s when you are pretty much guaranteed dead
34521s if you leave this alive with the hero
34522s power
34523s does feel necessary
34527s finds a heavy plate
34530s no way to deal with the radiant
34533s Elemental though there were a couple of
34534s outs there depending on how the
34535s discounts landed cards that you hadn't
34538s seen
34539s no way to do it yeah and no matter what
34544s here actually I won't say that it's
34547s looking very very likely for a lethal
34548s especially with a Thrive off of the
34551s noggling as well
34553s yeah Thrive for bless now available Zero
34555s Man of Shadow at devour in hand
34559s Brave
34565s really
34567s aren't they like infinite dead if you
34569s hit them less
34577s what is happening okay fine okay sure
34583s I think you'll find Derek um pushing up
34586s my glasses that they were infinite dead
34587s to the call of the grave
34591s gray sure yeah uh they're just gonna
34593s concede anyway uh we'll take that one
34596s um but again showing uh some of the the
34598s clunkiness of that deck where the
34601s removal options against priests where
34602s they just are as we said constantly
34604s threatening the power to pop off but
34606s rarely actually doing so it's so
34608s difficult to save your combo tools for
34610s long enough and your removal tools
34613s so definitely a blessed left in the deck
34616s by the way because one I remember one
34617s being used for sure and I realized now
34620s looking over at the deck tracker as it's
34621s departed me that I can't find out so who
34623s knows and either way game is over win on
34627s the board for the priest uh now down to
34629s the Warlock and the Druid remaining Drew
34631s by the way is aggro Druid if you didn't
34633s see in the oh yeah series it is not a
34636s ramp variation no alignment uh nonsense
34639s no straight up Jayla nonsense No
34641s denaturis Nonsense this is straight up
34644s curve out of four aggro Druid the xmg uh
34647s has on his side it did still look very
34649s effective uh despite being the only deck
34652s for xmg to pick up a loss with on the
34654s previous game in the previous series
34655s sorry and there you have it just like
34657s clockwork the aggro Druid is now going
34659s to enter the series but I would say
34661s against the likes of control Warrior
34663s this probably has a slightly harder time
34666s of it than the wig priest does
34669s agreed yeah this deck is
34672s very very different in its play style
34674s now the arbor up has left the the pool
34678s of available cards because again you
34680s could try and play similarly to that
34682s playstyle of the priest where you have a
34684s few small Minions on board if they go
34686s for the removal you're just gonna refill
34687s but if they don't you Arbor up and then
34689s they die uh Herald of nature having half
34692s as much threatening potential with in
34694s terms of the attack does not have quite
34697s the same kick to it and Warrior can
34698s afford to be a little bit more liberal
34701s uh sorry a little bit more conservative
34702s I should say with this removable pieces
34704s allowing more minions to build up on the
34706s board but even then uh having said that
34709s the aggro druid
34711s has I think just enough
34713s hard draw to get two or three waves of
34717s threats and you kind of just have to
34719s pray that they don't have two or three
34721s strong pieces of removal in order to be
34723s able to answer that yeah a couple of
34725s other key cards in the matchup I think
34727s that are worth highlighting uh Mark of
34729s the wild specifically I think is the one
34732s of the best aggressive tools because
34734s just plus two plus two on an individual
34735s minion like you said it's no Arbor up in
34737s terms of mass damage and ending games
34739s but it allows you to make those like
34742s medium tube chunky minion boards right
34745s like like I was saying about the priest
34746s in the previous game
34748s um and also control attacks from weapons
34750s if that ends up being crucial uh and
34752s then of course just the the Discover as
34754s well can be absolutely huge because it
34757s what allows you sometimes to transform
34759s into a little bit more of a heavy
34761s hitting value game if you need to right
34763s it can really give you that extra gas
34764s get you over the line
34767s but this is definitely plan a shove
34770s stuff on the board and hope it gets
34771s there
34772s wow not a bad hand though all things
34775s considered for uh for us job slam to not
34779s draw a card on the trog first and then
34782s second one to combo with the location to
34784s kill off
34786s the hello leather spear looks pretty
34788s strong let's kill that trog right
34792s how to decide
34799s hello really
34804s letting it live a greedy boy yeah
34810s so obviously there was the you could
34811s just use double slam this time right
34813s yeah exactly and that hero power oh not
34815s hero power location ping it away
34818s eat the same effect but cut the trogs
34820s off the board but I think uh Easter is
34822s just fully focused on card draw wants to
34824s use the other slam to draw potentially
34826s as well because he knows really killing
34829s individual minions isn't going to be the
34831s solution he needs to find uh armor in
34834s his fine arm again he needs to find uh
34836s brawl does already have the heavy plate
34837s Shield shutter combo in hand so knows
34839s he's fairly safe within that first AOE
34843s yeah that's right though for sure it's
34845s very interesting and there's very
34846s specific draws that would have to happen
34848s to from his opponent in order to get the
34850s minions out of range of the shield
34851s shatter combo uh like you know it would
34854s have to be the herald into Pride's Fury
34857s and so I kind of like it actually now
34859s that I look at it a little bit closer
34861s I'm not entirely sure on the value of
34862s holding on to a slam uh but I think the
34865s the thought process uh very much makes
34868s sense where this board you've given them
34870s for the next turn is really not that bad
34872s yeah uh what saying as well like if
34874s we're reflecting on it now after the
34876s Frozen buckler drawer it looks fantastic
34877s because he was just of course cleared
34879s the very next turn uh but obviously
34881s that's not necessarily the case he
34883s wouldn't have it trades away the heavy
34884s plate this turn uses the uh the Frozen
34886s buckler instead and looks like an
34888s absolute genius on this occasion but
34891s there we go
34894s foreign
34905s I mean I was wondering if you'd hold on
34907s to the
34909s um
34914s sorry hold on to the cook for an extra
34916s turn in order to be able to draw a card
34917s off of it with uh the hero power plus
34919s the the living Roots but I guess it's
34921s just thinking living Roots has to be
34923s used as opinions here uh to get any kind
34925s of value off the Pride's Fury which I do
34927s respect yeah I think so
34930s oh second location Bryce get pinged
34935s dummy
34938s and uh that'll probably do it
34942s yes
34943s yeah I'm thinking so outrider's ax alone
34945s can pretty much solo the match up from
34947s this point
34950s trying to go wide as humanly possible
34952s here to hopefully land that Pride's Fury
34954s but
34955s this does look like it's about to be
34956s picked apart and I think you can tell on
34958s those just face not particularly worried
34961s about the way this game is going anymore
34968s oh my God
34971s yeah any kind of white board comes down
34974s I mean
34976s but honestly just like copy one of the
34978s minions with faceless if they get big in
34979s any way and uh I wore a wide board clear
34983s should only be so far away
34986s yeah it gets the double location waking
34988s up again this turn as well to help with
34989s a bit of removal if needs beat
34996s even gonna take time out from his busy
34998s schedule to rip the from the depths in
35003s which in flame will do it Recaro do it
35013s the one turn possibly for xmg has to hit
35017s very very hard this turn here is that
35020s Mark of the wild that I was talking
35022s about earlier but does feel like that
35023s might just be a Touch Too Late
35026s yeah well I I know it's annoying to
35030s bring up every true at game is the
35031s equivalent of box but turn nine so the
35035s sword uh sorry
35036s um planted evidence into convoke the
35039s spirit is always something you have to
35041s bear in mind
35045s [Applause]
35047s looking less and less likely admittedly
35049s but
35052s the possibility
35058s one location prop and the hero power
35060s here will take care of this very very
35062s nicely lofty Heights of 22 health
35068s xmg just on an absolute hiding to
35071s nothing here and it has to be that
35073s planted evidence at this point no
35075s just goes for the re-roll what else are
35077s you looking for yeah just taking the
35079s scenic route I think okay fine fine
35083s uh
35084s honestly even playing it here I really
35085s do think you're
35088s or like your most likely chance I won't
35090s say your only chance is convoke the
35092s spirits because nothing
35094s else does anywhere near enough yeah sure
35097s foreign
35103s uh
35104s maybe Miracle growth we could
35128s really okay
35133s yeah I mean I suppose functionally very
35135s similar to what I was thinking I was
35136s tempted to just Jam a faceless there
35138s just to get an extra minion in play play
35140s the weapon buff deal with the minion
35141s push a little bit of extra damage to
35143s face accelerate things a little bit but
35145s yeah once again either way look like
35147s that game was pretty much overcome the
35150s first AOE uh xmg did not really have the
35154s super heavy early card draw hand with
35156s you know peasants surviving a couple of
35158s turns uh crooked cook landing on the
35160s board on that first wave when it can
35163s stick and you start pushing multiple uh
35165s points of damage with the minions and
35167s that's usually the kind of opening that
35170s you want against a resilient deck
35172s because it's the one that fills up your
35173s hand over and over again once that first
35175s AOE came down you saw it was just one or
35177s two cards in hand every turn from that
35179s point onwards in just no real way to get
35181s a grip back on the board
35185s bringing us up to one game a piece and
35187s if we were to talk about the relative
35190s weight of both of these wins do you
35192s think either of these decks were
35193s especially likely together for the
35195s Finish Line uh in this series or were
35197s any of them like a very big win uh to
35200s stop it being hard counted
35202s um oh I think with the way the match-ups
35204s panned out this is basically a wash
35206s right like priest against Warrior yes
35210s you would always expect that to go the
35211s way it did Warrior against Druid you
35213s generally expect that to go the way it
35214s did in terms of the match up as a whole
35218s I think very much the same which again
35221s you know players don't always have
35223s reasons for the order they queue decks
35224s in Conquest
35226s um but some people sometimes people do
35227s go through that thought process of like
35229s you know I don't need this deck let's
35230s just throw it out first and see what
35232s happens and I think that's kind of where
35233s they've stood with the the first two
35235s match-ups that we've had
35238s moving on up to the mailbox Rogue here
35241s the non Maestra version I have one which
35246s I I think I do probably prefer right now
35248s uh at least for ladder and uh probably
35252s the biggest outlier photos just line up
35255s overall like it's kind of a combo deck I
35258s suppose but it does have some pretty
35260s different matchups compared to the
35262s majority of his other decks yeah I would
35264s say so too I mean you can almost split
35267s his line up in half right where
35270s um Warrior and priest are kind of the
35271s you know the control decks with combo
35273s win conditions and then
35275s um Rogue and major both kind of
35277s mid-rangey in their own way but do
35279s sometimes you know end games as if they
35281s were a combo deck if the right things
35283s line up in the right direction
35285s um certainly it's a difficult lineup to
35288s dissect uh as expressed so succinctly by
35290s Gregorius on Twitter yesterday when or
35293s this morning when we saw the lineup come
35294s out uh definitely one of the most
35297s overall unconventional lineups that we
35298s are seeing in this tournament
35300s oh a spicy looking line up there for us
35303s yeah the uh often used uh well the the
35309s Cutlass used I was gonna say for its
35310s alternate uh usage should really be the
35312s main usage of swinging it like a Cutlass
35315s yeah but could end up being pretty
35317s clutch here against the probable one
35321s [Music]
35332s very satisfied nod coming out from
35334s Easter in that eventuality and now you
35337s can see how powerful that weapon is in
35338s this instance
35339s really shutting down any kind of
35341s development here peasant already dead
35343s being seen on the board here
35347s oh
35351s getting melted yep that bone Spike off
35354s the top
35355s absolutely disgusting allowing for the
35359s full Tempo swing here instead
35361s this is sometimes the problem with Druid
35363s right like yeah like I feel like aggro
35365s Druid is the deck where
35367s the first few times you queue it on
35370s ladder have such an enormous effect on
35372s whether you ever play the deck again
35374s right and that can be as you playing it
35376s or even against your opponent right
35378s because even if you just queue against
35379s it a couple of times and your opponent
35381s has this kind of start you draw a couple
35382s of removal spells you kill their stuff
35384s and then they fall over so I mean oh my
35386s God that deck sucks like why is that it
35388s playing this deck I'm not going anywhere
35390s near it whereas equally you can just die
35393s on turn four or turn five a couple of
35395s times and then immediately go scrambling
35397s for the deck code so you can play it
35398s yourself right like it's so feast or
35400s famine in a lot of uh positions as to
35403s how well it does in so many matchups
35405s based on opening hand
35408s potential to pull things back though
35409s here for xmg with a good draw off the
35412s top uh I'm thinking Thorn growth
35414s centuries just anything to go super wide
35417s to set up for the okay uh Pride's fury
35419s on the following turn
35423s look to me like a good way to start the
35424s turn just to fill out your Mana a little
35426s bit more cleanly
35430s uh yeah Jerry rig sure
35434s like Jerry living Roots coin other
35436s living Roots if you hit it uh you gotta
35439s be scratched or just coins
35444s yeah I think it was between that and the
35447s sidekick maybe just to protect the
35449s Slither spear from those three damage
35451s effects which are quite common on the
35452s other side but I do think I like this a
35454s little bit more
35455s [Music]
35456s ah wow the discipline what an absolute
35461s slow roll
35466s all right Sprint on the run it's your
35468s CMD literally licking his lips and then
35471s popping off in response to this
35473s oh okay how does this work and you get
35477s the zero amount of stenographer before
35480s Shadow step you can right yep
35483s yeah yeah just do the thing
35486s coin location Frost wolf stenographer
35489s clear the board click the button yet
35494s irreversibly ahead on the board from
35496s this point I would say
35498s yeah it was very nicely done by ustia
35500s this is a matchup that's very
35501s reminiscent of when Rogue was not this
35504s coin Rogue but was uh the previous
35506s iteration lamby Rogue and then morphing
35508s into the miracle version that cut
35510s krabatoa and all that late game where in
35512s the early turns you just dismantled your
35515s combo nothing mattered except keeping
35517s the board clear which ustia did not have
35519s to go too out of his way admittedly to
35521s do so but he did use up some of these
35523s combo pieces right like not trading the
35525s cutlers playing the bones bike just
35527s tempoing out his hand as quick as
35529s possible and then you trust your deck to
35531s provide for you later on and the perfect
35536s example of that just a good match-up
35538s understanding right from the start
35549s xmg doing his absolute level best to try
35551s and present some kind of board here to
35553s the opponent but hard to even see
35555s anything which isn't almost immediately
35559s dealt with just by what's in play on the
35561s other side right
35563s and here even if there was no further
35565s value which there is clearly plenty of
35567s here uh for ustia
35570s you could just clear the board like
35571s again if you just take the time to clear
35572s the board you will win the game shortly
35574s afterwards yep
35583s probably just like a hit yep your
35586s opponent's gonna make a board for you
35588s that dies just to dagger yeah who's your
35590s waves goodbye to the opponent
35592s you can call it overconfident if you
35594s will but I don't think it is I think it
35596s is accurately recognizing the situation
35598s that he is in right now
35601s he's a one game of Hearthstone
35604s oh man this is just why I don't have the
35606s uh the mental fortitude to play aggro
35609s Druid on ladder it's just too
35611s demoralizing when you get in these
35612s situations where there's just
35614s absolutely nothing but you have to keep
35617s playing because you were the aggressor
35618s at the start so you always when you
35620s start losing you're always at full
35621s health and you have to spend five turns
35623s slowly dying when you're like well I
35626s could get composed to Spirits why just
35628s let me die
35632s coin coin Frost wolf stenographer we
35635s have seen it once already
35637s I think this time with the second click
35640s of the location that probably spells
35643s disaster for our Chinese representative
35647s yes yep throws down the concede and we
35650s see the uh the road getting the job done
35653s stenographers coming in hot
35656s a big win uh for us here as we finally
35659s catch up there we go
35661s [Music]
35666s there he is I mean he's been very uh
35669s expressive on camera so far both in
35672s Victory and defeat right as we've seen
35675s so far uh he's been on a bit of a ride
35677s through both the Gregorius series and
35679s this one so far
35681s um but clearly very very confident in
35684s these decks confident in this lineup
35686s despite on the surface it looking like
35689s one of the more mystifying lineups in
35691s the tournament he is showing piece by
35694s piece that it is coming together very
35695s nicely and now arguably the most
35698s conventional deck in his lineup is the
35700s one left to get a win with
35702s indeed yeah the uh the Mage to end
35705s things out with uh which I'm obviously
35708s very happy to see big Mage fan uh over
35711s here and you're a big you're a big Mage
35713s fan so not this day no I hate big Mage
35716s but I am a big Mage fan and uh I think
35719s it should be in a pretty good spot
35721s overall it's a little similar to the
35724s Rogue in that your game plan should
35725s still just be clear the board as much as
35727s possible but you have to dismantle your
35730s combo quote unquote less so to do that
35732s because we don't really have one in the
35733s same way and you also have much more
35736s backup uh if you do lose the board
35740s against the likes of any purely board
35742s based deck like uh as an A Relic Demon
35745s Hunter Naga priest in particular kind of
35748s big spell Mage and uh the I graduate as
35753s well big time uh you just have so much
35755s time uh as the Ping Mage and they have
35758s so little way to counteract freeze
35760s damage face freeze damage face Alibi
35762s Alibi uh I like this Juice Spot very
35765s much so specifically in this kind of
35768s matchup or I should say the Druid
35770s matchup I'm not sure what is being
35772s queued on the other side you know
35773s against the kind of deck that's going to
35775s play a minion on one probably two
35776s Minions on two multiple minions again on
35778s turn three
35779s what are the tools in Mage that you're
35781s looking for to deal with that right
35783s because that's always one of the
35784s problems I've had with pig Mages not
35786s just this method but previous matters as
35788s well is it's such a dominant mid-range
35792s deck right once it turns like five to
35794s ten you feel like you're absolutely
35795s stomping everything your opponent does
35797s but what do you have in the deck that
35799s can actually deal with exactly this kind
35801s of start from the opponent planner is
35803s definitely be more efficient than them
35806s in the early game which you can do
35807s absolutely if you're getting the the
35810s Mana discounts on spells with your
35813s shivering sorceress with your hero power
35815s if you get the snow flurry as well if
35817s you just spend your matter every turn
35819s from one through four proactively you're
35821s probably gonna beat them uh Plan B is I
35824s would say actually something pretty much
35826s like this where you prioritize card draw
35828s very heavily if you're not able to stay
35830s ahead on board you kind of don't want to
35832s try and keep up because they're just
35834s going to Value trade you over and over
35836s again so you just want to make sure
35837s you're hitting these high value card
35839s draw cards and you should be able to
35841s then stall out the game until you hit
35843s one of these as you said massive midterm
35846s turn spikes in the form of an upgraded
35850s um
35851s uh sorry uh uh Alchemist or the
35855s uh more dress once you hit that point as
35858s well for a war well done you name two
35861s entire cards there I it was just ahead
35864s of my brain I know what those cards are
35869s ah you know how it's it's how obviously
35872s annoyed you get about her which makes me
35873s keep mentioning it you know that right
35876s yeah well guess what yesterday I didn't
35879s even say that you called Infuse cards
35882s avenge I did do that a lot yeah yeah
35884s it's it's the Battlegrounds player
35886s filthy BG's player yeah yeah
35889s surrounded by them
35893s uh by the way tune into Lobby Legends
35895s soon
35906s no snap pick as of yet from xmg which I
35910s think PMD is more than happy to see in
35913s this situation just did not want to see
35915s the massive buff come down I think he
35917s just wants time the way this game is
35919s panned out it was kind of I think
35921s category B of what you were very
35923s expertly explaining there where he's
35925s stalling and drawing just trying to
35927s reduce damage here and there and then
35929s he's going to try and find some
35931s explosive mid-game turn along the way
35933s but obviously the number one problem
35935s with that would be like for example wide
35938s board Pride's fury on the previous turn
35939s or this turn if that still existed the
35942s news gear has done a great job of
35944s picking this apart so far lots and lots
35947s of leeway here
35951s but
35953s activator is at one turn off I think it
35955s might should be one turn or sorry one
35957s spell of activating the savara uh on
35960s that previous turn which is pretty nice
35961s to have that flexibility uh with only
35964s wildfire and Frozen touch haven't been
35965s played flurry is of course a premium
35968s card to get back into your hand to set
35970s up for matches to draw and grasp but
35973s coin is not bad either you know being
35975s able to go coin savara and then wild uh
35979s wildfire and then on the next turn I
35981s have coin Dawn grass plus the flurry
35983s afterwards as well or beforehand to try
35985s and double up on the flurry uh basically
35987s it's all to say that there's flexibility
35989s and very powerful stall tools available
35992s for ustia
35996s yeah the coin that's I think because of
35999s handspace what's kind of forced from him
36004s so it's gonna be what coin ping savara
36006s flurry probably
36008s I mean in either order I suppose oh yeah
36011s okay
36015s gonna get back another Wildfire from
36017s this which could be extremely useful if
36019s Reckless Apprentice comes along anytime
36021s soon
36028s xmg not on as much of a hiding to
36031s nothing as he has been in the last
36033s couple of games
36034s uh does have more of a robust hand size
36037s more options available and other planted
36039s evidence now discovered if he would so
36040s choose but he is once again in that
36042s position which every aggro Druid dreads
36044s which is kind of being forced off the
36047s board and having to reload every turn
36049s the deck can reload it's just not well
36051s equipped at doing so in the way that for
36053s example wig priest is right you don't
36055s want to be building boards from scratch
36057s every turn you want to be buffing things
36059s you already have that's exactly what
36061s he's going to be doing this turn and
36062s next turn because usta's reaction there
36064s this is getting to the point where it's
36067s a little bit too difficult for him to
36070s clear on this turn a nice draw in Varden
36074s I do still think he's forced on to the
36077s hero card on this turn because you can
36081s go coin flurry 50 50 to hit flurry again
36085s off the dawn grasp and even if you miss
36088s get
36089s a frozen touch would make you overdraw
36092s admittedly but it has a good chance to
36094s hit something already okay okay I was
36096s also wondering whether it was still
36098s using the coin but you throw out uh say
36100s Arcane intellect alongside Warden
36102s instead because it feels like maybe
36104s Reckless Apprentice is the card that you
36106s are going for at this point just to be
36108s able to impact this ball but I think the
36110s size of the minions as they are you're
36112s probably out of range of that kind of
36114s stuff as well right multiple five Health
36115s minions eight health minion on the board
36117s as well so yeah I think uh hero card
36119s probably the right way to go about it
36121s for the finishing touch I mean good to
36124s see your play next turn I think that
36125s looks very appropriate yep agreed I
36128s think that's just almost a strictly
36131s better way of doing it right because
36132s then if you are able to get that full
36135s board freeze you've spent this one turn
36137s without dying to play Varden and then
36140s you actually get the Juiced up hero
36141s power coming through as well obviously a
36143s bit of a nonsense oh hello uh because
36146s the Pride's Fury was able to come down
36148s and the minions are just so huge now
36154s uh what order were these minions played
36156s and this is so difficult to figure out
36157s because Apprentice does work on Minion
36160s Play order so if you can line them up
36162s perfectly to one I think there's one
36164s slitherspoon first then the cook then
36167s the living Roots then the other
36168s slitherspoon then the other cook then
36170s the thing on the left damn I forgot the
36173s name of the card leaving sidekick there
36175s you go the sidekick yeah you did I think
36179s yeah I don't know I remember the
36181s sidekick came down on the same turn as
36182s the herald which feels like a million
36185s turns ago if he wasn't actually that
36186s long
36191s is that juicing to five or four
36194s okay
36195s instead sure makes sense uh it's using
36198s to five sorry yeah because it got played
36201s once naturally and then again bye
36204s pardon and out to five
36207s thank you
36210s I mean this is pretty much where he
36211s where you just hope
36215s oh that's so sad daylight
36218s you just hope your maths was correct and
36220s that this is a an effective enough water
36222s clear yeah as long as he's okay to the
36225s spare first yeah I think he's pretty
36227s good from here
36228s because now this hits a living oh the
36231s color then the cook oh beaming psychic
36233s before the cook otherwise I was exactly
36235s close yeah functionally the same here
36238s and uh functionally the same in ending
36241s in
36243s almost a guaranteed loss from here for
36245s xmg uh we could see again as I said uh
36249s the planted evidence to get a miraculous
36251s outcome of some kind but outside of that
36255s Mage things from here on in
36261s and now this this is the den of aggro
36264s Druid misery right like now you are
36267s you're off board your opponent has
36269s minions anything you play Just dies
36272s pretty much immediately you are having a
36275s bad time at this point in the game
36279s foreign
36282s battle mode on the Druid of the reef
36285s and why not right
36295s I have an idea
36301s just fine yeah I'm yeah sure like I I
36305s perhaps I'm a little too precious with
36308s my frozen touches in general let's just
36309s throw them out here it's accurate Derek
36312s I just killed this stuff and put stuff
36315s on board
36316s I mean this is eternally been my uh my
36319s one of my weakest points in Hearthstone
36321s is if you can make a card yellow you
36323s have to make it yellow okay a lovely
36326s border
36336s oh yeah that'll do it that will
36338s absolutely do it
36340s bmd takes a bow ustia takes a bow well
36344s you know what who's just CMD takes a bow
36346s he he deserves some respect on his full
36349s name at this point that was a very very
36351s nicely played series especially
36354s impressed with that last game right like
36356s the recognition because I I think his
36358s head was in a similar place to mine
36359s where like I need Reckless Apprentice at
36361s some point in this game to win the game
36363s what he recognized I didn't necessarily
36364s do at the time was that he had a free
36366s turn to play Varden playing Varden was
36368s going to be necessarily in that equation
36370s anyway because he was never going to get
36372s a naturally big enough Reckless
36374s Apprentice to clear the board he needed
36376s the you know the the the daisy chain of
36378s juicing as it went along then not only
36380s to recognize that from a strategy
36382s standpoint but then also to keep perfect
36384s track of the Minion Play order as you
36386s said and then actually execute the turn
36388s in the way that cleared the board so
36389s perfectly as well really really nice
36392s game of Mage overall
36394s agreed yeah I think it's just looking on
36397s uh impeccable form and out of the two
36400s real players that we had very little
36403s idea of of him and plastic it's uh you
36406s know complete opposites in terms of
36408s their stories so far and while I think
36411s plastic you know certainly wasn't
36413s playing at the level that deserved a 1-6
36416s score line uh booster
36419s um feels like he's on another level uh
36421s I'm loving his lineup overall and he uh
36423s he got the the matchups that he does
36425s that he wanted so far and now finds
36428s himself a game away or a series I should
36430s say rather for the World Championships I
36432s assumingly out of nowhere a few days ago
36434s we didn't even know who this guy was and
36436s he's just a series away from the highest
36439s level Hearthstone tournament there is
36441s and what a miracle story and this is
36443s what we want to see right like the
36445s opening up of the system this season or
36448s this year to make exactly this kind of
36450s thing possible has added so much to the
36453s dynamic and the unpredictability and the
36455s exact the excitement of the format
36457s because you know when it when quote the
36460s world champion ships was reserved
36461s strictly for Grand Masters like yeah
36464s the kind of sucked you know to have the
36466s World Championships closed off from the
36468s the general field there was no path to
36470s Pro if you like from the from the
36472s Grassroots up now there absolutely is
36474s and we've seen multiple players take
36476s part in that really from the beginning
36477s making their way through the system all
36479s the way to Grand Masters and even the
36480s ones who didn't making their way through
36482s the back door if you like just picking
36484s up those Masters Tour wins qualifying
36486s for those tournaments getting those top
36488s eight finishes in the Masters tours and
36490s now they find themselves here within
36492s grasping distance of the world
36494s championship and that is what you
36495s absolutely love to see it is indeed and
36498s with Glory very possibly making it as
36500s well we can put aside any rest that he
36503s only did it in a a closed circuit system
36505s as uh the uh APAC players APAC fans we
36510s need to take our dubs where we can get
36512s them
36513s uh but yeah a huge one there for ustia
36517s uh one player left to send through to
36519s the uh quarterfinals from Group D could
36523s still be any of the are the three
36525s representative xmg despite making the
36527s taking the loss there sorry is currently
36529s the most likely player to do so waiting
36531s in the decider match for either uh
36532s spring or Gregorio sale so we're gonna
36535s go to a break and when we come back the
36537s first elimination match of Group D will
36539s come
36541s [Music]
36551s foreign
36557s [Music]
36559s foreign
36561s [Music]
36561s [Applause]
36563s [Music]
36589s foreign
36591s [Music]
36625s foreign
36629s [Music]
36655s foreign
36660s [Music]
36675s [Music]
36695s foreign
36696s [Music]
36726s foreign
36727s [Music]
36737s and welcome back to the fall
36739s Championship I'm Raven and joining me is
36741s TJ and we're about to cast our
36743s elimination match for Group D It's the
36746s final chance for one of these players
36748s between spring and grigoras to actually
36750s make it through and I think this one's
36752s going to be just a little bit of a grind
36755s Fest honestly TJ because both of these
36757s players are bringing you know generally
36759s speaking much slower lineups than we've
36761s seen throughout most of the weekend so
36763s far especially when you look at those
36765s paladins the priest even the mage
36768s uh yeah it is uh a much slower matchup
36772s right this is the first time we've seen
36773s paladin on both sides right
36776s um which is
36778s one of them's gotta win right I mean I
36781s mean maybe it's spring like get ahead
36785s but then just like not be able to do
36788s anything else for the rest of the game
36790s uh and and lose anyway it was uh was was
36795s rough it was brutal for sure
36798s um so yeah I'm excited for it though
36800s there's we have deep Rogue on one side
36803s which is just such a cool deck to watch
36808s um
36810s yeah it's okay TJ okay that wasn't for
36814s us no one else heard it so because I
36816s should have thought yeah
36818s um yeah so look looking at the first
36820s deck on the line here is going to be
36822s this Mage and it is going to be lining
36824s up against the shaman from Gregorius so
36827s uh of course again big spell Mage here
36829s with that mass poly buff in as well so
36832s the uh the hidden Tech against the uh
36836s potential game-winning card from shaman
36840s foreign
36842s that's right
36844s uh this uh
36846s one of the Springs lineup is just so
36851s I'm gonna I'm gonna figure it out as I
36853s go kind of right you know what I mean
36855s yeah it's the deck will give me
36858s something along the way and I'll I'll
36860s win it'll be fine and that's one of my
36863s favorite kinds of lineups because I feel
36865s like those types of decks those types of
36868s games have the most skill expression
36872s um I I Look to uh bunny Hopper's lineup
36874s as well who's kind of similar right you
36877s see like decks like control shopping or
36880s a big big spell Mage right XL big spell
36885s um and then you look at uh defrogue
36888s Paladin to an extent but I think Paladin
36891s more so in the fact that like timing is
36893s everything you just have you have a lot
36895s of control tools but you also have to be
36898s able to know when to kind of space them
36900s out and when to use that removal and I
36903s really like that whereas you know the
36904s players that brought AG a lot of so not
36906s saying those lineups are worse or that
36907s they're not skillful it's just a skill
36908s comes in different ways where it's just
36910s about like maximizing everything every
36912s turn
36914s um so it's kind of nice to just you know
36917s kick back relax get comfortable watch
36920s some games that you know aren't going to
36921s end in six turns uh yeah I generally
36924s agree with that yet uh looking at both
36927s players here with this uh how this
36929s Shaman's gonna line up into the Mage it
36931s really is just going to be of a be a bit
36933s of a slog Fest isn't it because neither
36935s of them outside of really popping off
36939s early on with certain cards really have
36941s a okay I've done this now you lose kind
36944s of win condition right uh like you said
36946s about I like a lot of the aggro decks
36948s even like Relic Demon Hunter and so on
36950s um so it will just be a bit of a value
36953s fight across the whole series and
36956s honestly I think you do just have to
36957s look in these matchups especially at
36960s cards like the ones that are highlighted
36962s the mutinous to try and you know Chomp
36964s on the key cards from your opponent to
36967s then massively reduce down the value
36968s they have and then the side and atheros
36970s as well because as we know that is
36972s arguably I guess one card that does
36974s often just be played and ends the game
36976s there and then so it will be interesting
36978s how like you said it's more about how
36981s the players actually navigate
36983s to an end game stay as opposed to how
36985s they sort of execute you know each turn
36987s or have that aggro mindset or anything
36989s like that so there are definitely are
36991s differences obviously less generation in
36994s the mid-range shame and than there is in
36995s the Mage but either way I'm just happy
36997s to see how this match plays out because
36999s both players on the back foot now put it
37002s simply if they lose they're done they're
37004s out Unfortunately they don't make it or
37006s have a shot at making it to the World
37007s Championship so a lot on the line for
37009s both players and surely TJ
37012s that's a glug keep
37015s laughs
37018s the book of Raven it's the best card
37020s Raven has spoken yeah it's the best card
37022s in the deck why wouldn't you want it in
37023s your hand yeah maybe not against Mage as
37026s much
37028s um just because of the fact that you
37030s know they could just freeze it forever
37032s they can't kill it TJ and if it never
37035s dies it will eventually win you're right
37038s you're right you're right and spring is
37040s obviously playing the I don't even know
37042s what to call this deck I'm gonna be
37043s quite quite honest with you
37046s um just XL Mage right because it's not
37050s anything specific it's Excel ping Mage I
37052s guess it's the actual archetype but it
37053s also has runes in the top end yeah I
37056s mean I would I would still call this
37057s just big spell Mage right it's just
37059s running a few extra or different tools
37062s like the uh death bone for example
37064s yeah okay
37067s it's like I would say it's the older big
37070s spell Mage or spooky Mage I suppose
37072s because they're so very similar like you
37074s said
37076s yeah
37077s you know so far Gregorius got off to a
37080s decent start again the the Piranhas not
37083s the best anti-aggro tools when you go in
37086s a place Mage because they don't really
37088s play tons of minions in the early game
37090s but good for just beefing up that hand
37092s size in case there's you know a null and
37094s a muck pools right you'd still rather
37096s have that in your hand now than later on
37098s yeah
37104s I'm just already very interested to see
37107s what the impact the clown fish and
37110s Garlock will make
37113s because although there's no big targets
37115s to hit yet there are a lot of big
37117s targets to actually hit in the deck from
37119s mutinous if gregoris can get hold of it
37125s big if there's 40 cards in this deck
37128s biggest deck
37131s yeah
37133s makes sense
37141s in this kind of matchup you're really
37143s waiting for that that Pivot Point right
37145s like Will Spring get matches to Dawn
37149s grasp like on curve because suddenly
37152s it allows one player to put their foot
37154s on the gas right and actually say okay
37156s this is a way to win the game but until
37158s then a lot of it's just going to be
37160s keeping even and try not to take too
37163s much early game damage because that can
37165s also just tilt things just a little bit
37166s in one player's favor yeah oh a Malcolm
37171s okay yeah I feel like gregorius's early
37173s game has been
37175s pretty good everything's lined up nice
37178s and cleanly the clownfish into the
37180s ravager to be able to fill up the hand
37182s early
37184s um probably was hoping for uh maybe
37186s mutinous off the top to try and get some
37188s of the disruption early
37189s uh but this definitely is one of those
37191s matchups where you can even grieve the
37194s muteness a tiny bit
37196s maybe even wait for Brian right
37199s yeah wait for a brand or wait for um
37203s uh McCall so yep
37206s I do have a question for you though TJ
37208s okay go for it
37210s because it's a bit of a slow going
37212s match-up in the start and you'd argue
37214s you know both players have time right
37215s neither of them are going to get aggro
37217s down is there a particular minion type
37220s that gregoris will want to hit with
37222s amalgam is there as you know a card that
37225s you can discover that suddenly makes a
37227s huge impact is it murlocs for another
37229s mutinous is it a beast is it some kind
37231s of Elemental
37232s in in this matchup specifically probably
37235s Beast
37236s um because of starfish
37239s because that you know just threatening
37241s to be able to unlock your minions and
37244s push you know that extra little bit of
37246s damage it makes a lot of sense you also
37248s have a chance to get macaw
37250s which is just overall good in the deck
37252s so if you're playing for like the
37253s absolute best case scenario
37256s I'd probably say Beast okay uh if you're
37259s playing for highest value probably Naga
37263s if you're playing for flurgal murloc
37267s or mutinous but murlocs in general are
37269s pretty bad yeah there's a lot of whiffs
37272s right yeah uh Elementals is the are the
37276s only one with like direct burst right
37278s unless you talk about life trigger life
37280s triggers is uh three damage but uh you
37283s can get alak here which is like the most
37285s damage ooh
37288s mass reveler that was called something
37291s like that
37292s I think so uh someone's a copy of a tutu
37296s or someone's a copy of a million in your
37297s deck uh that's a it comes out as a due
37300s to
37301s um that could be interesting what could
37302s be cool
37305s um
37306s glug
37308s yeah I mean tell me I'm wrong teacher
37311s tell me I'm wrong no
37314s uh I mean you can get like
37316s just a null and yeah
37320s um
37321s pulls it early I don't know Paul neck
37324s wouldn't be terrible right oh yeah
37326s Boulder and brand yeah
37333s very early Varden
37336s um
37337s but I can't say I disagree
37340s because there wasn't much else to do
37342s just double wildfire and Reckless
37344s Apprentice in hand now so I'm gonna
37346s start to get the pigs up there but still
37348s not even halfway through the deck do you
37351s guitar perhaps double dip
37354s all right I love Reckless apprentice and
37356s Shaman I love it
37360s Brew Khan
37362s you roll the damage hero power and then
37364s you brand wrapped this Apprentice you
37366s can deal like 80 points of damage if
37368s your opponent's board is full is it
37370s better than just
37371s picking a wildfire though TJ is that
37374s really where we're at right now
37376s so because wildfire's useless
37380s steel one more
37383s yeah
37384s whatever they do it's just plus one yeah
37388s it's just whatever they taunt one more
37390s time
37393s this has taunt plus one taunt twice this
37398s one one is now a one one plus one
37402s again I don't know I would have taken
37404s the Reckless Apprentice High upside down
37406s I'm playing for high upside here
37408s it's sick it's so good I've won like at
37413s least two games with it whoa that's two
37416s more than I thought you would have won
37417s with it games that were unwinnable
37419s otherwise really okay yeah because it
37422s because as you know briarthorne taught
37425s us the mythical briarthorne taught us
37428s it takes your hero power and just fires
37432s and just presses it for however many
37434s minions there are on the board
37436s uh plus the uh plus the enemy so let's
37439s say there's five Minions on the board
37441s and you roll the Brew con damage hero
37443s power that's 30 damage that you deal to
37445s your opponent's face
37448s 36 damage because it counts the actual
37450s face too
37452s um
37455s that's polymorph coming out now I do
37457s understand this spring doesn't want to
37458s take you know a ton of damage just for
37461s nothing doesn't really have good enough
37462s freezes available but
37466s it does mean now
37468s Ring's not safe from glug
37474s you're right
37478s I really wouldn't mind uh Gregory is
37480s just holding on to this mutinous is is
37483s there any particular Rush right now
37486s I yeah I think it's perfectly fine to
37488s hold on to it at least just like see
37490s your next draw just don't play a murloc
37492s well also there's two amalgams why don't
37494s you go fishing for beasts right with the
37496s two with the sheep on board I think do
37498s that first and then decide yeah true
37502s foreign
37508s dragon
37513s yeah I guess I mean I'm always looking
37515s Aussie man
37516s it can be really good again if you play
37519s it next turn into a potential um
37524s just it feels like you're bored
37526s yeah I I guess with garbage they're one
37529s threes
37531s oh that one's better
37533s oh fine
37535s you remember when Snapdragon for a very
37537s short time called Gira hero cards with
37540s attack yes oh those were the days
37545s yeah cool fan constrictor very
37547s interesting the timing is particularly
37549s interesting too
37551s um it can really mess with but uh Mage
37554s in particular wants to do because
37555s oftentimes they plan stuff out
37558s later on the game I don't even know
37559s Frank constrictor was a beast but it
37561s makes sense when you look at the art it
37562s kind of looks like a Naga but then you
37563s look closely it's just a giant snake and
37565s it's called coil fan constrictor yeah
37567s which uh leads you to believe that it's
37570s a snake there actually isn't Elemental
37571s in the pit in the the art though yeah
37574s it's coiling around an elemental
37577s yeah it doesn't seem like a smart plan
37578s what are you gonna do it's a really big
37580s snake
37587s I agree it would be weird if it was
37589s called Cole Fang constrictor and it was
37591s a rabbit
37593s oh Space Rock what is it called space
37595s Elemental
37596s rocket ship
37599s Arcane Elemental
37601s I feel like you're just saying words now
37603s teacher I'm confused space Elemental is
37606s that just an empty you walk into an
37607s empty room it's like oh there's a space
37609s Elemental over there why we're looking
37610s at this space
37611s [Laughter]
37618s so it's an Arcane space Elemental what
37621s is it called
37622s oh the the tutu yeah I wasn't even
37625s looking I'll still look at the elements
37626s on the goal if I could streaks oh no
37630s as you write something
37632s Azurite something maybe I don't know
37635s azureate Elemental that means I prefer
37638s space Elemental it's just uh
37644s Base Rock
37646s oh Stone I'm Googling it
37649s I'd love it if it is just called space
37651s right it's emerged Space Rock there's
37653s space in this rock and it's an elemental
37656s see it's a space Elemental give me a
37658s break
37665s yeah get that Snapdragon online yeah
37667s wait can you play it the quicker the
37670s deck is buffed
37673s yeah so let's see what's what we got
37675s that's in the deck we got
37678s uh I don't know on fish it's a Cause
37688s it's
37691s just over
37703s okay so Gregorius now needs to
37705s oh
37707s mutinous the mode rash to protect the
37710s glug
37712s foreign
37715s condition look
37721s I mean this doesn't seem like a terrible
37723s motor turn does it
37726s the ball's not huge but
37728s it's big enough to be annoying
37733s could also
37735s um just go like the guitar
37740s you take off three powers
37742s oh mutinous oh no
37746s oh the punish for the green
37749s give him the Sorceress
37752s oh yeah throw the two two at them it's
37755s better than dinathrius
37758s but it's not better than a three is if
37761s spring then plays yeah you listen it
37765s eats them to death
37767s it's just a twofold oh here we go get
37770s some trades right off the bat too yeah
37773s this will certainly Force some more
37775s trash and then Gregorius has a a Juiced
37778s Sylvanas
37781s I feel like the arson team really missed
37782s an opportunity to instead of calling it
37784s infused call it Juiced
37789s I think that would sound a lot better
37795s really yeah
37799s draw three cards
37807s I mean these trades always happen right
37809s yeah I think you trade the silly too
37811s because it's YouTube
37813s oh yeah but not at a range of more just
37816s ping okay can he kill off any more of
37819s his own meat
37822s quick muck pulls it
37825s Mark pulls the clock
37828s you can't dive it's not there
37832s I wouldn't mind using the muck pools on
37834s the press to
37836s I don't want to use it on anything
37837s actually
37847s yeah getting the order right
37854s foreign
37858s now it's gone
37861s it's okay though because
37863s in essence
37865s if Gregorius wins it will be because of
37867s glug
37869s look at how much that look at how much
37872s that glug has due to dinathrius TJ
37876s yeah
37877s you're right
37882s okay yeah
37884s bit of a problem for spring it's not the
37887s end of the world but what Amplified
37891s raw gain armor
37894s and okay I just want a mutants
37898s when he's mutinous no way
37901s this what are you saving for like
37903s just a brand alone
37907s for Gregorius just to play more minions
37910s yeah I think it's okay to just wait
37911s because I don't think this is that big a
37913s deal right yeah but Gregorius knows that
37915s the viewness is there so
37920s the earlier you can give out the better
37921s like I think this might even be just the
37923s deathrous to just deny the muteness
37927s then maybe the muck pools on the
37929s Sylvanas
37935s [Music]
37939s gregoris is actually running a little
37941s bit low on the older resources
37947s did you catch how much damage the
37948s dinathrius is doing
37951s nope we've been seeing Evolved first
37957s hey well yield it to an extent a little
37960s bit more stance
37963s oh the muteness oh
37969s definitely not the naturals because
37972s you're okay with them dealing seven yeah
37974s yeah guessing that was solid Alibi yeah
37977s yeah yeah makes sense
37980s and then I don't want to play any more
37981s minions because I want
37985s foreign
37992s that's better yeah leveling up the stats
37995s yeah anyway so yeah it's still going to
37999s be a bit of a problem with blizzard
38001s stalling this one out
38013s I was going for the train
38018s all right now Damascus
38023s yeah this looks good enough
38027s let's clear this up and pound on low
38028s depression what was that 18. not bad at
38031s all but still not great I mean spring is
38034s still now on a uh brightly 30 health
38039s but the good thing is now
38041s uh Gregorius is I think exactly dinathri
38044s is back in response right because there
38047s is not big enough
38049s at what one million died so it's our two
38052s you know skellies too so one Skelly oh
38055s one nine or something no death bonds or
38058s anything that's four TJ not five it's
38061s not six it's not even seven oh four oh
38065s geez
38070s got to be solid Alibi or spring is
38072s simply dead
38074s pools is gonna be online here for
38076s the null
38079s or even potentially the Devourer
38084s I wonder if there's a like
38086s time runs out on me you can activate the
38088s Devourer by trading the three four it
38090s must be close right
38099s oh maybe now you can just trade in fish
38103s oh no no man
38107s trade in one fish nope
38110s nope still no matter the same thing you
38112s did yep
38115s regardless you don't have the Mana
38118s I think it's like
38123s okay
38128s it was at the sea it was at least
38131s it could go for
38134s could go in a different route here
38135s actually and go like double
38138s like trade as much as possible and then
38141s just
38141s evolve the motresh and the um
38146s there
38152s is it gonna hit the Knoll
38154s oh my gosh playing with fire
38159s okay
38164s well it's pretty good yep
38168s yes I would like to turn my uh Rush
38170s meeting into a another dinathrius with
38172s lifesteal not bad
38178s oh geez the Safara yeah I've been
38181s waiting for a spell oh man in all
38184s honesty like
38186s no spring actually just go finally for
38188s ruin here
38191s might have to be because his hand is
38193s trash
38195s though but yeah otherwise like none of
38199s these other plays you can't just keep
38200s stalling well if didn't I just didn't
38202s want to get thrown away he should have
38204s been able to feel more damage
38206s oh spring sat up
38209s so I think oh uh gray stage prepared is
38212s a blizzard so that's good
38216s kids
38221s really good stuff picked up actually oh
38223s my gosh this Devourer is going to be
38224s massive though yeah and the problem is
38227s that's the second and last solid Alibi
38230s outside of a dawn grass pickup
38235s yeah you just slam this
38239s ah it even started with plus one plus
38241s one because of this half dragon
38247s Grand engineer okay this is not bad not
38252s at all
38253s love the cold
38258s double Frost
38266s uh
38268s there's a clown fish left
38284s in order to clear these up yeah good
38287s thing Halo for gregarious is he can
38289s actually just oh oh that's even better
38293s that is good he can also mug pulls the
38296s uh low adenathrius as well
38303s even though it will almost certainly
38304s lose the lifesteal of course it just
38306s heals up to bigger almost always
38312s gotta be deal six right
38316s oh wait heal you can just restore yeah
38319s yeah hear your minions
38321s oh yeah
38323s yeah play the long game seven
38331s did you say wow did you say Wildfire was
38334s wrong TJ
38336s apologize watch
38341s well not not this turn but oh right
38343s another turn all I'm hearing is their
38346s excuses TJ that's plus one damage
38350s foreign
38351s yeah but imagine like plus 18 damage
38358s what if he never gets the deal damage to
38360s face ever again
38366s [Applause]
38374s probably holds the Evolve right no need
38376s to use it even though the malygos isn't
38378s exactly hitting hard
38380s yeah no need to use it as a heel
38386s plenty of damage
38391s a dawn grasp you wish to match wits with
38394s me hey it's got it yourself yeah
38399s oh Mass polymorph oh no
38404s wildfire and Alabama solid Alibi okay
38408s but Mass polymorph was what what spring
38411s needed in that situation
38414s foreign
38425s [Applause]
38430s at this point there's a blizzard outside
38433s is there still two Rune of the archmage
38436s left
38437s yeah in the bottom eight
38439s I'm seven now
38441s yeah so you gotta go parrot dungeoneer I
38444s guess you could go uh yeah because you
38445s need to Rune next turn yeah I'm pretty
38447s sure
38453s the whales of these covenants kill me
38457s there it is
38467s the car oh it was uh Devourer right yeah
38472s yeah
38476s Paige is a funny deck to watch
38481s and this is just game one of the series
38483s I think we're gonna be here for a while
38485s you know what we might actually just run
38487s straight through to Sunday at this rate
38492s please now
38502s probably working out I mean attacks and
38504s freezes but is there really anything to
38507s work out here
38508s what what's the hero power at right now
38511s not 41.
38519s yeah but is there anything with like
38520s Reckless Apprentice can you Reckless
38522s Apprentice sanctum in Cold Case to live
38527s and make trades
38534s yeah
38535s I think that's the play
38541s because this is going to Beef It Up to
38542s five then you can make trades over over
38547s uh not quite the other dinathrius so
38550s that the naturals is gonna stick but
38554s quite
38555s there's double trades into it right
38558s he's got trades yeah he's the taunts
38561s tiger right
38563s oh yeah
38565s all right I uh thought that the first in
38567s atheros had already taken the
38570s uh Reckless Apprentice image
38572s just devour everything
38576s though
38582s it's already too big oh wait no no I
38586s forgot
38589s to do everything
38594s he's just gonna power it again
38604s goes with the muck pool oh okay I'm
38607s taking an excuse
38608s I think yeah it doesn't matter
38612s I was like I think you're supposed to
38613s rush first in case it gives you heal
38615s because you're attacking that no matter
38616s what right
38618s now if you wipe the board
38620s oh my God so many restores
38623s and no faces wow that second one was
38627s disappointing at best but still that set
38629s up lethal TJ because of the wildfire
38634s oh you're right you were right all along
38636s shut up see never question me
38643s all minions live
38647s this Spring's already gone
38650s oh wow what a game game one going to
38654s Gregorius and uh I told you guys at the
38657s start you need to learn to believe me
38658s it's gonna be a long one uh that was
38661s tricky at best and even with the um the
38664s mutinous being stolen and everything
38666s else I think just the raw value of a
38669s gregarious deck was just too much and
38672s especially when you compare it to those
38673s ruin of the arcame it's just both pretty
38676s much sitting at the bottom of the deck
38678s it was just not enough for spring to
38680s keep up
38680s yeah I had to spend too many resources
38683s to deal with the same board right bigger
38686s deal would have been if the uh don grasp
38688s had cast Mass polymorph instead of
38690s Arcanine right yep
38693s but um
38695s Well Done by Gregorius that's a those
38697s matchups are always pretty tough to
38699s navigate but I think he went about it
38700s quite well
38703s I hope you're ready TJ
38706s because we've got spring on the Mage
38708s once again going up against Gregorius on
38710s this Paladin and uh what do you think of
38713s this diet do you think this decks
38714s actually got legs or is it a deck people
38716s enjoy because they just enjoyed the
38719s style of it right they get to play the
38721s Jailer and all the big stuff
38724s uh I think the deck is pretty good but
38727s it has you know pretty
38729s glaring weaknesses
38732s uh in the fact that you just have very
38734s limited removal
38735s um
38737s and sometimes you're reliant on Discover
38739s effects to actually remove like larger
38741s boards
38743s like the the actual Jailer itself is a
38746s pretty hard card to set up
38748s but with you know ordering the court and
38751s the amount of you know just kind of
38753s early game board flood
38756s that you can do
38758s uh it can
38761s sometimes let you get to that point
38763s there's obviously a lot of players that
38765s are you know floating in pretty high
38768s Legend uh that play Jailer Paladin maybe
38771s not exclusively uh but that play it
38773s enough to let it be considered a top
38777s Legend deck right I just personally
38779s don't have too much faith in the deck
38782s I might just be bad though you know
38784s might
38788s I'm definitely bad
38790s let's get into game two spring I think
38794s that was just a one Wild Fire Keep was
38796s didn't you have two then offered
38797s interesting
38798s um Gregorius though the other hand as
38801s well
38802s I get a pretty solid Morgan for himself
38804s too
38806s he pinned it in arthrus got mukbang
38809s servant for turn three not looking too
38811s bad for either players so far honestly
38818s laughs
38822s double motherboard
38828s this is the one fair you have with this
38830s deck right is you Mulligan and it's just
38832s all your top end
38834s and you end up pressing hero power four
38835s five tens in a row
38846s I mean sometimes against trailer power
38848s that's all you need
38850s because I keep those one ones on board
38852s to make them immune later on with the
38854s daily
38858s I can see yeah I was gonna say I can see
38860s this just being an order in the court
38861s very very soon
38863s the whales of these
38867s cups now with denaturis in hand it will
38869s be Jayla into um Carol right
38873s yeah
38894s foreign
38901s I'm just like
38903s I see all these modern cards and my mind
38906s just like
38908s melts just it just stops
38912s but the powder that she just puts TJ's
38915s brain on pause
38922s yes here is
38924s uh gregarus will want to play Order in
38927s the Court on turn six right because then
38929s on turn seven Jayla draw and then on to
38932s an eight carry on we'll be drawn to yeah
38935s oh wet your whistle
38940s it's one thing that's kind of
38941s interesting right once gregarious
38946s goes
38947s yeah gets Carol online
38949s then as the Jailer follow-up
38952s at that point I is there much the Mage
38956s can do
38961s were you think of what I was thinking
38963s what were you thinking
38966s uh the horn the Cavalry horn
38969s oh I don't think there's any need it
38972s would be funny but
38974s there's no knees right like look at the
38976s hand oh I forgot about Ragnar's light
38978s Lord of course okay so yeah the turn
38980s earlier actually makes sense to make
38982s sure
38984s to make sure that you actually get there
38985s on it yeah yeah yeah I forgot about like
38987s ragnos
38988s and there's plenty of early games uh to
38991s get there so yeah I got plenty of stuff
38993s to do
38995s I just don't really know what spring can
38997s really do like against uh this wait
39002s wait to lose I guess I don't know maybe
39004s I'm missing something TJ but once Jayla
39007s comes down
39008s it's not like he's playing um you know
39011s ping Mage where you can say oh well at
39013s that point
39014s the fatigue damage starts hitting and
39016s I'm just still pinging for like five or
39018s six right so even though it's half from
39020s carrial
39021s um it can do that
39023s saying that'd be
39027s the guitar
39030s yeah spring does run rust drop Viper so
39033s that's something
39035s if you can get hold of it yeah but it
39038s still just feels like
39042s not enough
39048s I mean the pings are gonna start to ramp
39050s up but
39055s four not too bad
39057s Okay carry all though
39064s it just feels like you're just waiting
39066s to do the cool things with this deck
39067s it's like just give me a minute or
39070s battle vicar just I don't know
39073s pick a beige spell
39077s move on to the next one life
39080s that kind of power things just get you
39081s know just like more than one color
39086s there's some beige with a little bit of
39088s a olive green thrown in
39090s Wild battle vicar is beige with a little
39093s bit of some yellow tones
39097s yellow with more yellow on it yeah
39104s oh looks like we're going for a death
39106s born here
39109s I'll be able to get a little bit of an
39110s extra one with if the
39113s other that's on board hits one three
39117s be the full five
39119s I have an idea yeah but then it kind of
39122s laughs yeah never mind all that setup
39126s was uh not worth it
39128s so you like made trades
39136s I mean it's oh it's just Wildfire pink
39138s and just that's the plan for the rest of
39140s the game
39145s those pigs gotta get big
39149s [Music]
39152s stop Carol yeah okay Paladin has started
39155s to play the game
39160s it's of course not going to be any
39162s surprise for spring to see he pretty
39165s much knows what's on order for the next
39167s few turns
39168s probably a ragnos light Lord next turn
39177s okay
39179s said it didn't matter but you know we'll
39182s see
39183s it's just you gotta get through so much
39188s gorgeous really needs to trade these
39190s minions off right
39193s this trade trade trade
39201s yes
39202s I don't want these in me you don't
39203s immune warm ones on the board do you
39205s just like conviction hold the bridge
39209s hero power just it's embarrassing TJ If
39212s You're Gonna Play The Jailer you play
39214s the the big boys down afterwards
39220s yeah probably skip
39222s on
39224s light guide my patience yeah
39227s but if it is just trade trade trade hero
39231s power pass just play trailer next turn
39240s I'm running out of time it's quicker
39243s we're still even need this Leviathan on
39245s board
39247s he has ragnarok's light Lord that will
39249s be immune
39250s as dinathris
39252s they'll be immune and the jailer
39258s okay a couple of the one ones went that
39260s was my biggest gripe
39271s death bonds played I feel like it's just
39273s playing into gregoris's hands
39276s yes kill all of this it's fine yep four
39280s room for the big stuff
39284s foreign
39290s I'm upset this in just an absolute insta
39294s jailer
39295s I think it over don't put jail or any
39298s deck and then not play it on turn ten
39300s Madness
39303s light guide my patience
39307s Madness
39318s out of cars
39326s well all right
39329s well Reno's active
39331s we're on a clock one way or another
39334s kind of
39336s this dinner is rightmost light load
39338s underino
39340s that's what I mean like we're on a clock
39342s one way or another meaning
39344s like either Gregorius is going to win be
39346s quickly or spring is going to win pretty
39349s quick pretty quickly
39353s probably just denethrius right I'm not
39355s sure how much it's on but it doesn't
39357s also it can't be that high yeah but it
39360s also doesn't matter right you're playing
39361s it for the the lifesteal on the minion
39363s at this point yeah
39365s oh it's too fast
39368s it's upstairs 16 16. I got it I got it
39375s seems fine
39380s you're gonna spammy
39384s but that doesn't heal you for 16.
39391s the only other option here is like hero
39393s power rag
39400s it didn't need to heal for 16. I'm
39402s running out of time I mean I guess like
39405s I wouldn't mind it do a quality spammy
39407s in every skeleton ghost face yeah you're
39411s dead
39416s [Music]
39417s also he just doesn't have he just has a
39420s 1010 with lifesteal next to him
39425s but yeah it can get Frozen of course but
39427s and then there's this you just follow it
39429s with ragorino right
39431s yeah
39433s with the weapon gone this is potentially
39435s just
39437s I
39440s just giving spring a chance at like
39442s fatigue really stacking up it
39448s foreign
39454s okay
39460s there's nothing life sentence nothing
39462s jellyfish nothing happens nothing
39466s don't attack with the Jailer first
39473s oh my goodness gracious
39478s oh dude he's gonna play the dancers
39482s deployment objection wait did digital
39484s versus catch twice I don't think so
39488s gregoris is like oh no almost like in
39491s six almost like it would have been
39493s better if it was down last turn
39495s yeah he could just go
39498s hold the bridge right conviction holder
39500s hold the bridge Reno so at least he gets
39502s some heal no matter what attacking first
39504s at the spammy is just the correct play
39505s no matter what yeah because that gives
39507s you a lot of information and checks for
39509s ice barrier and then checks for a
39511s vengeful message
39514s foreign safely
39527s oh come on
39530s thank you okay
39534s I'm not going completely crazy
39548s foreign
39551s again for it to do nothing nothing
39554s nothing nothing and nothing
39565s I'll See Me minions can be Frozen as
39568s we've seen but not something that's
39570s obvious at the start right when you see
39573s your first yeah it says immune I think
39575s that's true I mean to what like you
39577s can't you can't Target them they're
39579s immune to being targeted
39582s um
39583s but Blizzard's not a Target it's the
39585s deal damage to minions and freeze them
39587s and their their immune to damage as well
39590s of course yeah yeah
39593s but the the freeze is not part of the
39595s damage it's something separate on
39596s blizzard
39598s I'm trying to make freeze part of the
39599s damage everyone
39602s out of here
39608s but the problem
39610s is that Springs to nathrius will try and
39613s Target these minions
39617s doesn't do too great but dummy
39621s to get a double Rune who knows what
39624s Secrets oh no and it was blizzard right
39627s oh yeah you're right it's blizzard
39631s twice
39638s [Music]
39640s now I do wonder if it is a uh oh I guess
39644s he can't Reno as well
39650s I was wondering if it's a theotar but
39653s it's probably just hero power Arena
39655s right to go back up to full
39661s yeah but then you're taking a lot
39672s Insanity
39676s hits the mordrush gives an equality
39681s and it feels a lot safer now yeah yeah
39684s because now there's no way that spring
39686s can really defend himself
39691s as the brand on board
39695s it's been after us enough to just like
39698s maybe no a one in a million to snipe a
39703s one in no no because there's five
39706s fatigue then there's eight on boards
39709s that's 13 so it needs to deal 20.
39723s wait a minute
39725s what
39728s does polymorph work
39731s I've literally never seen it in my life
39736s theoretically it should
39740s I I mean I don't really play much Jayla
39742s Paladin so obviously I've not had the
39744s most games with it but I've never run
39746s I'll never notified I've played it and
39749s I've never yeah I've never seen someone
39750s play me polymorph
39753s foreign
39757s that's what the convictions for
39766s who's she picking to be full of
39767s conviction to win the game
39774s I mean this
39775s too much to think about here for
39777s Gregorius right because he has two board
39780s spaces and two minions so there's you
39783s know at least none of those mental
39785s gymnastics you have to do sometimes but
39787s you have to really sit and think about
39788s what minion you want to commit and if
39790s it's actually worth it for the late game
39792s or not
39793s yeah I think this is just hero power
39795s mortgage trade off all the Minions yeah
39798s because he doesn't need Reno right he
39799s has the attack from dinathrius and has
39802s the heel from and ragnaros so it's
39805s absolutely fine I think Reno will be the
39807s I need to buy my last turn of fatigue
39810s right and do it's like the old Reno days
39814s oh actually gonna hold okay
39817s I I don't mind this I don't think
39819s there's even a rush to like
39821s blizzard another one
39826s face
39829s actually so so ridiculous
39833s that's six and then what sex fatigue
39835s damage
39838s yep so now it's effectively at 34 after
39841s the raglite Lord
39843s um there's one parrot left in the deck
39848s oh surely this is a
39852s oh dressed now right cause he's running
39854s out of time
39861s actually crazy how much time Spring's
39863s been in and why and still has one more
39865s turn with the solid Alibi and
39867s potentially even another turn with
39870s the parrot
39874s yeah I mean I still go all the way back
39876s and just question a whole turn most of
39879s Jayla was playing a three-fold
39890s yeah
39893s I assumed it would Ward work I've just
39895s never seen it
39898s not gonna not gonna solid alibi
39901s [Applause]
39903s now he will witness
39905s Wrath of the Sheep
39908s oh so spring wins from here right
39914s Rosie
39916s because the solid alibi
39919s the ghost has albino though right yeah
39921s but it doesn't matter because the damage
39924s is going to be so high
39925s yeah but he's got 16-16 mode rash if he
39928s just plays Mo dress now
39930s if if he plays more just now he's dead
39934s he doesn't know that though right
39936s I mean okay recklessness plus fatigue
39940s damage right guess my patience uh wait
39943s is that 21. it's uh eight fatigue the
39947s Ping is at five
39949s no it's not quite still can hold one
39951s more turn
39954s I mean Reno's not that small either
39956s could just hero power conviction Reno
39964s yeah but you want to wait until the last
39965s possible second to play the Reno which
39967s would be next turn because he knows
39969s there's one solid Alibi left
39971s oh yeah I'm just saying if he is if he's
39974s got something in his mind that he thinks
39976s he can die this turn he could still push
39978s a good solid amount of damage right yeah
39980s oh that's legal okay oh
39985s double Reckless series oh my gosh that
39990s is just so ridiculous like there was
39996s that was a good eight turn that was a
39998s solid eight turns
40002s because
40003s he was in eight fatigue so after the
40006s Jailer was played spring lasted eight
40008s turns
40010s and Dell oh my gosh an absurd amount of
40013s damage yeah and the um the Viper coming
40016s in close right imagine without that
40017s Viper not even close to enough damage
40020s literally the turn carry was played yeah
40022s literally the turn carry was played I I
40024s will say though like maybe I'm getting
40027s too caught up on it which is absolutely
40028s fine but the the spamiac in his turn
40032s well marginally pointless that could
40034s have been a whole turn of having an
40036s extra 10 10 on board
40038s yeah and and then you know does that
40041s accelerate the whole game one more turn
40043s maybe if it does that means one more
40045s turns worth of like high damage from
40047s Gregorius
40048s yeah and then suddenly it ends right
40051s even if you go back to like um
40054s the turn where not the turn that the
40056s Jailer was played but the turn uh prior
40059s to that right when the Levi uh the
40062s Leviathan yeah yeah
40065s um he just threw away a city ax
40069s true actually yeah the qual with a
40071s quality in hand
40074s oh yeah well that was the wait
40077s or was that that turn
40079s yeah he played a city tax to deal one
40082s damage uh when he could have just traded
40084s in a 3-2
40086s yeah very odd I'm not sure that was the
40089s way to go there had to have been a
40091s reason for it but it just seemed weird
40092s because a quality plus city tax
40096s um lets you you know still push past a
40099s bunch of minions and it's that little
40100s bit of incremental heal yeah on the game
40103s may not have mattered because of the
40104s break points
40107s um but could have made like the spammy
40108s turn even just a tiny bit cleaner or a
40111s tiny bit of extra healing
40113s um very difficult one to to math out so
40117s we're now going to move over to Thief
40118s road we got a tied series one to one
40122s yeah it's going to be the Rogue from
40124s Spring going up against the priest from
40126s Gregorius and um
40130s oh geez
40131s yes oh my gosh well you know what let
40136s this be a lesson to everyone you
40139s bring decks like these and you get stuck
40141s in a series like this
40144s in the lower bracket of a group
40147s hopefully for worlds TJ lessons will be
40150s learned
40151s but yes it is going to be the Rogue
40154s versus the quest priest we are here we
40157s are living this life right now to
40160s generally slow decks uh of course the
40163s Rogue can just jackpot into something
40165s huge and run away with the game but the
40167s priest does have a lot of removal a lot
40170s of answers to any threats the one small
40175s tiny glimmer of light TJ is this is
40178s Quest priest and actually has a button
40181s that wins the game
40184s yeah
40186s unless
40187s don't
40189s I don't think I could take this
40194s there's some weird stuff that can happen
40196s yeah
40199s um
40203s you just got no words
40209s all my words
40212s they're all gone you've got nothing left
40215s that's every word I know
40220s you've said them you've completed the
40222s Game of Life
40223s said all the words
40228s all right let's get into it
40231s game three wait no this isn't
40236s oh it is wait what
40242s oh this is just a really interesting
40245s version of it
40247s it's still jackpot yeah yeah yeah
40250s it's still jackpot it has like a murder
40252s accusation which is pretty cool
40256s it's got a si7 extortions pretty cool
40260s it's just not got the secrets right
40263s uh yeah it just doesn't have the secrets
40267s but I feel like the secrets are just are
40269s pretty good because you have the uh
40272s tools that go along with them
40274s yeah I I like the secrets I actually
40277s like the secret package more than I like
40279s the jackpot stuff I would rather just
40281s play a secret Road deck except I don't
40283s think really one exists were you
40285s followed
40287s all right we got a one two three four
40289s five here
40290s for Gregorius
40293s I mean that's a very solid start to be
40296s fair like if Gregorius can actually just
40298s hard curve out then
40303s the game could potentially be shorter
40305s than we imagined
40307s yeah because there's no way that
40311s Brink can stop
40314s Gregorius just drawing the card and
40317s playing it right
40318s oh yeah you get Proving Grounds from
40321s jackpot
40327s I wish you hadn't played this deck
40328s enough TJ to know these things
40341s there's a there's a lot of weird stuff
40345s oh no not Proving Grounds uh whatever
40347s the other one is the Warrior One
40349s yeah I know which one you mean yeah the
40351s worst
40353s um I think it's the word oh it's Paladin
40355s wait what card
40357s uh I'll find it one second
40361s so far had it happened before
40364s Gregorius has a nice alternate option
40366s with the four drop now with drown
40371s means he doesn't have to just throw out
40372s another wing on board which again is
40374s useful like I said earlier this priest
40376s does run a ton of removal but you
40378s generally want to use it as removal and
40380s not Tempo tools for the fact he has that
40383s drowned to just say go away to a minion
40385s seems pretty soft lines
40390s uh Paladin it's Paladin front lines
40393s summon a Minion from each player's deck
40395s repeated until either side of the battle
40396s Battlefield is full
40399s okay
40404s that's the one I was thinking of
40406s wait how is that a problem
40409s what do you mean you don't get the you
40412s can you can play it and they it pulls
40415s the uh
40417s oh yeah
40419s yeah I know you're right
40422s yeah so it should be fine if Gregorius
40425s can actually no there's something
40427s there's something I know there's
40428s something I've done it before
40431s the only stuff I can think of off the
40432s top of my head is just making them burn
40435s cards by discovering cards that fill up
40438s their hands somehow but I can't think of
40440s an actual scenario I'm sure someone will
40446s wait can they get mutinous somehow and
40449s then they're just mutants the five drop
40454s uh
40458s there's gotta be a way yeah there's
40460s always a way what's that I did it before
40462s what it happened I feel like you made
40464s this up TJ without proof no I didn't I
40466s didn't I didn't I didn't I didn't
40468s okay okay here's what here's what it was
40472s um
40474s the
40476s ah it's the throttle that you get from
40479s reconnaissance okay
40482s um the uh four Mana two six
40485s priest death rattle card that gives you
40489s a copy of a card in your opponent's hand
40491s which is called an incriminating psychic
40495s okay
40497s and then you get identity theft
40500s and then you steal the code you identity
40502s theft is The Shard
40505s but then the game ends though on the
40507s deck
40507s but then the game ends because the other
40509s player does it yeah so at least
40511s something happens
40517s on the bottom of the deck yeah just just
40520s keep us up on the action I'm like
40523s looking for ways that okay go sideways
40525s EJ I've got one question for you before
40527s you go
40528s what action what
40532s got him
40535s uh there's another one too
40537s um it's tooth you tooth into
40541s uh
40545s what God I can't remember names of Arts
40548s you're just making up cards TJ it's fine
40550s you could admit it I'm not I'm not
40553s foreign
40565s and then
40567s you get the Harvester of Evie
40569s after you play a card copy from the
40571s event steal the original
40573s uh
40576s and then you just never play it and then
40578s spring just never plays the win
40580s condition and just says we're gonna
40581s carry on I'll beat you in fatigue yeah
40587s or it's their last card you play you
40589s hold on to a perjury the whole game and
40592s count pick counterspell as you get to
40594s get the one and six for the maid secret
40596s gamer spell
40599s oh now this jackpot on both sides that's
40601s what we want
40603s ease
40605s pyro and all foul breaks loose
40609s yeah
40612s yep I got that the other day when I was
40614s playing this uh the rogue deck and it
40616s did nothing
40619s yeah
40621s gotta be a demon somewhere in here
40626s you think there is no
40629s there will be by now means that are
40631s demon
40632s that must be
40637s I refuse to believe that they have zero
40639s demons
40640s or is it they don't have demons because
40642s priest itself is a demon
40646s yeah
40648s there's got to be a demon there's not
40652s the time has come
40657s yeah there's none
40659s okay well the one thing there is is a
40661s pyroblast that's also a wing condition
40664s yeah Gregorius can uh
40667s nickel spring down to 10 Health
40679s y I miss TJ plus progress we still need
40682s a six
40684s I miss when Shadow priests was
40686s overpowered
40689s we should bring back those decks
40706s [Laughter]
40711s do so much value it's a new show where
40715s we're gonna start
40716s um it's just clips of us making these
40718s noises and you've just got to decide
40721s whether we're laughing or crying
40723s he called lafo cry
40729s it's a clever name well look
40732s you understand the game right
40734s it's from knowing the name of the show
40739s how much time to think through this uh
40741s option here basically if it says five or
40743s six on it I think that's what we're
40744s going for
40747s I didn't even see the spell on the uh on
40749s the left was a clear conscience
40752s sure yeah I was clear conscious
40757s oops come down now
40769s what do you even take
40771s my shower it's still probably horn right
40777s to be obvious
40782s and then just hope you don't get that
40784s one
40786s okay oh
40793s or any other mix any death rattle mechs
40798s other classes
40800s I don't think Hunter's got any hunter
40803s you stop them right
40809s Mage has death row mix right
40814s I was saying that the only one I could
40815s think of is actually neutral but it's
40817s no space Elemental is an elemental
40819s I know
40821s I was thinking of the big boat or the
40823s big ship
40829s that was a mother boat I think it's
40831s called
40833s that's neutral Ring's like yeah got it
40836s off
40838s pick the Finley
40841s um I mean there's a
40846s public I'm struggling a Midas
40851s I'm like I can't remember card names I
40853s can't remember anything
40855s which is live for 12 hours
40857s I can't remember what my life was like
40860s before this series it was so long ago he
40863s couldn't have had this match like first
40866s or never I don't know or never sure why
40870s didn't they just win TJ oh
40874s yeah your Town's not bad the otar
40879s oh wait gregoris is still waiting on the
40881s six cost right
40884s yeah
40888s high five
40898s wait a minute
40900s wait a minute what if am I waiting to
40902s bring Place theater
40907s picks whatever card from your gorus oh I
40910s was gonna say and gives him scabs so
40911s they can play a rogue mirror
40917s they burnt a five drop wasn't a six drop
40920s so it's fine does have the near the
40922s Drake to be able to clear this up
40924s or condemned depending on Mana
40927s utilization
40929s I don't know what else is going to do
40931s this turn so I just wonder whether he
40932s wanted Dominion
40933s another Drake's now the Drake's not
40936s always active it's the quest it's our
40940s only hope
40942s this Whirlpool is our Obi-Wan of this
40945s game oh
40947s you want another theater do you want a
40950s queen ashara
40953s early Theo tar right because then you
40956s just failed Todd full of the queen of
40958s shower
40959s I wonder
40962s who Birds
40964s one drum
40967s yeah I took the theater
40970s he gave him all foul breaks loose
40974s all right let's start with a tooth
40977s or the hero power in it too now we can
40979s start with the trade that's fine too
40998s foreign
41006s I guess
41008s yeah so they both die makes sense may as
41010s well use the cards also is in fact a
41012s queen as well
41016s wait TJ you can win now right
41021s you can you can pull out all the Minions
41023s so they can never complete the quest
41027s oh neutral not what he was looking for
41036s their own menu okay
41044s yeah what if you did front lines
41047s wait a minute
41049s what's been dry all
41051s along far ahead of the
41054s head of the
41055s um wait oh that wouldn't work either
41058s because there's uh oh yeah I'd work for
41060s sevens if you pull out mutinous and
41062s behemoth
41064s they can never get a seven oh my God
41067s is it actually the correct play
41070s yeah but then you're just faced with a
41071s board full of potentially you just died
41074s yeah like you you get like two Spirit
41077s guides two light shower Elementals a
41079s behemoth you're like ah but they can't
41083s Conquest reward me from your deck you're
41086s pulling a Knoll a couple of tricksters
41088s that's fine a Maestra
41094s all right we made it
41098s quickly now we just need seven to eight
41100s and then now on the back nine of the
41102s course
41104s and then grigors does have a little bit
41106s of extra card drawer now with that
41108s Cathedral
41109s bring
41112s all right looks like yeah he's gonna
41115s have to go for Contraband stash because
41116s he's just got nothing else or something
41118s of the jackpot now
41124s I love that summoning order
41128s wait was that it
41130s [Music]
41133s yeah that's it
41135s we've been in for this long and that's
41137s all Contraband stash could do
41141s is that that's all we'll get
41145s really
41152s okay
41154s so TJ this feels fancy but could this
41157s not have just been whirlpool
41162s you progress that Quest
41175s oh I think they're quite bad as well
41182s they're certainly not good
41184s all right here we go we got a Mite on
41186s the bottom of the deck
41188s get to the Shadows
41191s wait what
41195s oh no because it was shoved
41198s okay it was what I'm talking about the
41202s uh the deck was shuffled
41205s oh yeah
41211s the first meter she can just rest easy
41214s the first video yeah but yeah but drown
41216s puts it to the bottom of the player who
41219s drowns its deck right
41226s I don't think so you drowned an enemy
41230s minion and then that minion goes to the
41231s bottom of your deck and that's the
41233s second meter he just some yeah
41237s I think so anyway
41238s yeah yeah
41240s I think you're right
41248s my bad shows how much I played drowned
41251s okay you just keep working on that way
41253s that Rogue can win it it can't the two
41257s ways that it can happen
41261s you front lines and you you pull out
41264s their sevens and you stop from
41266s completing the quest and then somehow
41267s you also kill them
41269s it's like you you need Trickster
41272s you need to pull front lines and
41274s whirlpool
41276s and then you trickster front lines and
41279s then trickster Whirlpool okay
41282s most importantly also you also need to
41284s have something to kill off your minion
41285s because you'll summon minions until the
41287s board is full so the board will be full
41289s so then you need to have a trickster
41292s front lines
41294s bone spike your trickster and then you
41297s trickster again any Whirlpool boom no
41300s way to complete the quest
41301s and then as soon as you draw seven you
41304s play it so they can't identity that
41308s Hans perfect
41310s easy
41312s oh we didn't need to play the whirlpool
41314s okay
41319s as I Relic the sanctified
41324s foreign
41327s s of healing coming out
41330s from jackpot jackpot time
41333s what what can jack get that will get the
41337s zirella
41342s wait the um
41343s oh no maybe not
41346s I'm in TJ mode thinking of crazy stuff
41349s yeah he needs a way to discover a rogue
41352s minion
41354s then he gets the new minion that people
41357s play that if you have a secret you can
41359s throw away a card from the opponent's
41361s Gravedigger yeah to put it back in the
41364s deck and then hope it's the last card
41368s and you'd probably still lose
41380s again
41386s doesn't even want to flip her friends
41387s beforehand
41395s I guess the attack's off though now with
41397s the two threes right
41399s definitely very clean
41415s this clean the scene is very smooth
41417s there's possirella right okay
41421s all right here we go
41424s count it down 16 cards remaining
41434s come on top of the deck
41438s foreign
41446s Bowl action
41452s I mean this is probably just denaturis
41454s at this point right
41458s at least from Spring's point of view uh
41461s that's deal damage right from
41465s from zirella
41468s oh yeah just anatrius but like go and
41473s there's double Wicked stab in the deck
41476s ah it's divine tall turn
41481s oh yeah if you like this whole series is
41483s divine troll time but you know
41487s oh only a couple one on the actual
41489s attack
41491s attackable minion and then they can
41494s attack
41495s I mean it's putting on pressure how big
41497s is dinathrius that's the question it's
41499s been in hand for about 20 years by now
41502s TJ
41503s okay so next turn is like Tess Wicked
41507s stab face
41509s right and then dinathris to finish
41514s well I mean there's a chance depending
41517s on how this goes I'm guessing gregoro
41519s still has to just Whirlpool this I was
41522s gonna say there's a chance it's just
41523s hero power Wicked stabbed in atheros
41528s could be
41529s you say the the uh medal lives
41535s oh
41549s I did not react he could have killed the
41552s Knoll also by just buffing it
41555s can't be
41558s he also could have just started the turn
41559s by buffing the Knoll yeah I could have
41561s just drawn the the thing right yeah it
41563s could have just won the game yeah
41566s but this could be a it'd be three
41568s through theater but it'd be a dead Knoll
41575s no denaturis now that is such a big deal
41578s what is it was it 21 I think I saw
41583s you have no idea
41585s [Music]
41589s oh oh okay yeah that's the good one yeah
41594s I'm trying for two hits on the theater
41596s okay but not on the null okay
41602s remember the screenshot I sent you the
41604s other day
41607s oh there's another one
41610s I mean infinite
41614s oh my God
41618s next turn can replay to actually get oh
41621s objection
41622s okay
41624s I mean Gregorius uh he's in a test with
41628s desperate Perry I think that's
41630s counterspell hey
41632s surely this is Finley right
41636s so spindly for the win
41641s I mean it's probably nice probably
41642s Whirlpool more reasonably but
41645s what would you do with the family what
41647s were you what are you trying to get
41649s the win condition
41651s oh the 10 Mana spell that you can play
41654s yes just so it's finally in hand
41659s finally after I'm not saying he had to
41662s do it straight away good just AOE first
41664s then spindly yeah
41667s he now knows it's not count as well yeah
41669s there we go get those cards to the
41671s bottom they don't win you the game
41673s yeah well it's just gonna get eaten by
41674s the objective
41676s but at least he knows
41686s how many fragments are there
41688s many
41690s the tracker actually say
41692s uh apparently four but I'm not sure if I
41695s believe that
41696s uh no it's all six of the cards that are
41699s left in the deck are oh no there's one
41702s prep and five shards okay wait no no
41706s because one is the uh all fell breaks
41708s loose so yeah it is right there's a prep
41710s in all felbergs lose and four fragments
41712s and once again the Divine troll doesn't
41716s hit the Minions that attack
41718s and now there's two yeah and that's
41720s again but okay hit the prep oh wait the
41722s moment they're going again
41727s replays objection as well but regardless
41730s of knows now to that subjection right
41734s he knows it's not trying to spell so he
41736s knows if he gets hold of the win
41737s Condition it's game over yeah but he
41739s can't play dinathrius
41742s right now and there's a lot of damage
41745s there's two Wicked stabs in hand
41755s I mean I I feel like it just has to be
41758s right now
41760s I think it does
41765s um
41770s what about hero power light bomb
41775s that leaves a and it leaves 12 on board
41779s yes
41782s he died a double Wicket snap yeah
41790s and if you just play light shower
41791s Elementals
41796s I mean it's got to be like I think he's
41798s dead
41800s I also think he's dead because of the
41804s double Wicked stops right
41806s yeah
41808s so you got to take out the uh
41811s colossal
41813s yeah
41814s oh wait I didn't even count the two one
41816s I forgot one of the the little oily
41819s Thing Lives
41821s 14. yeah it's dead
41832s oh my gosh that's insane
41836s how does that even happen
41843s uh even the dinathris was stolen like
41846s all sorts went on that game but it just
41849s wasn't enough the infinite Mida
41851s was enough there for spring to get the
41853s win
41854s and wow
41856s there's more where that came from
41861s them didn't win because then we could
41865s have had on one side another game of
41867s defrog but on the other side they're not
41870s game of quest priests yeah well now it's
41873s just Paladin left for spring
41876s um and I'm just waiting to see what uh
41879s gregoris is gonna lock in next I go back
41882s to the Paladin so we're at the Paladin
41884s mirror or a priest versus Paladin
41886s matchup and we'll have to see how this
41888s one goes TJ you look very happy in this
41891s thank you
41892s I want to have Saul's day
41895s yeah put his feet open does nothing as
41897s usual
41902s but yeah the this was this is a
41905s mind melter this one isn't it imagine
41909s being just either of these two players
41912s playing through that not only this whole
41914s series which is obviously going on for a
41916s while but this game
41918s and then imagine you gregoris after all
41920s that you just get got
41923s and it's happened twice it happened in
41925s the maid versus Paladin game yeah like
41927s felt like he was in such a good spot
41929s lost
41930s priest felt like he was in such a good
41932s spot lost
41933s [Music]
41936s okay
41938s gonna be the last deck for spring it's
41941s the Jailer Paladin
41944s standard build of it not a single card
41947s uh difference across wait no there is
41950s there is it's yeah I couldn't quite see
41952s what was different but something was is
41954s it the restaurant
41957s um uh yeah it's one bunker Sergeant for
41960s Gregorius uh yeah Russ no they both have
41963s one restaurant Viper
41966s um
41967s [Music]
41970s uh the ragnaros
41972s so it's minus
41974s so it's plus minus one ragnaros
41978s plus one bunker Sergeant there's also a
41982s Battlegrounds Battle Master in Springs
41983s list and not in uh gregoris as well oh
41987s geez now I have to find another
41988s difference oh wait two spammy two
41991s treasure gods
41994s and no treasure guards in gregoris
41996s either
41997s oh geez there's so many different yeah
41999s there's there's differences
42002s no venomous carpet so Springs is more
42005s focused on early game it seems and
42007s fighting against maybe the more
42009s aggressive decks
42010s because there's uh smaller like game
42014s Power whereas
42015s uh maybe not because Gregorius has a
42018s spammy
42020s yeah I think they've just tacked
42022s differently right because even though um
42025s spring doesn't have like rag for example
42028s it's been background's Battle Master
42030s right like even though it doesn't heal
42031s like that does a ton of extra damage
42034s especially if you've got like Jailer and
42035s denaturis already on board so he's got
42037s like a bigger finisher and some a couple
42041s of different or earlier game tools
42043s probably mainly to fight warlock I
42044s imagined
42045s yeah
42049s that's gonna be a pretty
42052s sizable menu now although it's that I'll
42055s actually pick treasure guard right
42057s okay
42061s really it's not too heavy
42067s playing cards yep
42070s that's what you like to see though this
42072s would be a nice little clean xirella
42076s and that'll be Quest completion as well
42079s at least the first portion one two three
42081s four
42083s sorry one two zero four
42086s that's definitely how numbers work
42095s and
42098s Minion because a five is where like a
42102s spirit guide would be
42112s rip the light it burns
42116s hope it's not spell oh he's gonna check
42122s okay well it worked out okay I ended a
42125s free prayer
42127s nice
42132s reporting for Duty
42134s the Queens travel this forbidden
42138s oh hey treasure god there
42141s yeah we can start thinking about
42144s um ordering the court now
42148s and also TJ this is what I'm talking
42150s about let's pick up the pace of play I
42154s like this I've got a five drop I need to
42156s play a five drop boom five drop played
42158s next
42161s step the light guides you
42166s pick a throwaway spell to test for
42168s counterspell Reckoning
42170s though invigorating sermon
42176s that's me wouldn't play order this turn
42178s but oh wait I'll take it and not play it
42181s anyway okay yeah I can throw the service
42183s Bell into the counter spell
42186s try not this turn you can just do it for
42188s free next turn
42190s in varying sermon has to be really good
42193s though because that's just permanent
42195s stats because once the jailers played
42198s they can't be messed with
42202s hey just have to use it this turn if he
42204s wants it for free though right isn't
42205s three one was the only draw or make it
42208s oh yeah right indicator yeah so you will
42211s have to throw that now if he wants to
42213s test for it for free he decides he does
42215s not
42216s okay
42217s oh that is the juiciest nether Drake
42220s look at that
42223s is but does it progress the quest no but
42227s none of this stuff does the light shower
42229s right yeah
42231s easy slime light shower ever
42235s let's see
42246s only gonna have to think about this uh
42247s ordering the court
42253s and Gregorius has the mutinous which
42256s Order in the Court will guarantee a good
42258s muteness Target is at least in the hand
42260s [Music]
42263s just decided to throw it away into the
42265s cow spell okay
42269s I would rather have the invigorating
42271s sermon oh my God we'll drop off the Bell
42277s yeah or the Bell yeah I mean service
42279s spell can be
42281s uh pretty good
42282s is it better than the backbone of your
42285s deck though you just play Sarah spell
42287s and then pick the other one I guess
42291s but that seems like extra steps to do
42294s the same thing yeah and also not even
42297s close to a carry along curve at this
42299s point
42300s yeah but maybe he doesn't care maybe he
42303s wants to eat out a little bit more value
42304s in the deck before he uh
42306s tailors it up and destroys it I mean he
42309s played invigorating sermon after all
42311s like
42312s he needs to get some value out of it
42315s just get a couple more minutes from the
42317s deck before you uh
42319s Order in the Court and play the jailer
42337s I'd look a potentially going for the
42338s theater to try and steal a seven drop
42344s the Caroline so this is a 5'4
42348s that is an accurate statement
42354s oh there's a five
42357s not that good
42360s it's not right now
42363s still not bad actually a pretty buffed
42366s bunker sergeant
42369s I was on 70 what was the violent that he
42370s played
42374s you played the uh the five drop taunt
42375s right the whole uh holy Shadow spell
42379s draw that's right that's weird
42383s looking right at it and I don't even
42384s remember
42387s my question will be discovered either
42391s the question here is
42394s Gregorius just play Whirlpool next turn
42399s well if a light Ray comes out yeah
42402s okay but say the board wasn't
42404s threatening
42406s would you just play whirlpool and just
42407s say well yeah it wipes the board but
42410s I have my zyrela next to
42414s yeah
42416s so right
42421s building a bit of a a race against the
42423s clock
42425s what
42435s hasn't really played many Paladin cards
42437s this game
42438s oh
42442s that's a bitter eight
42444s mm-hmm
42447s or Viper oh now you don't need Viper
42450s what am I talking about
42453s the shot and the game goes you've only
42456s half one
42458s you get half a win
42470s what is this discover even from
42474s different Universe at this point I don't
42476s know quickly
42479s hand and deck
42481s is there a third option oh it's scorpion
42484s it's a scorpion oh okay
42490s just like not even seeing which means
42491s yeah
42506s their righteous defense is
42510s large
42522s I went in the theater
42525s hold on to the theater for when the bus
42526s is complete
42533s oh really
42538s Bad Manners
42542s that correct
42552s we've gone to some strange places this
42555s game TJ first The Order in the Court has
42557s been thrown into account spell
42559s and now the Theo tar being used to just
42562s do stuff
42566s I mean I guess it's 11 12 but this
42569s priest deck is like 80 removal like it's
42572s not like you surely you know spring
42574s isn't expecting it's 11 12 to live
42580s now that Gregorius has seen the the atar
42583s can just go ahead and yeah go away we'll
42586s pull this away
42587s yep
42593s I must consider there's no muteness in
42597s the deck
42610s now look how bad the hand is here for
42612s spring oh it's terrible well
42616s the reason people believe in play
42619s Paladin right now is because it has
42622s Order in the Court right because this
42624s looks like the Paladin hands we used to
42626s see known people were playing pal did it
42629s was just like well you need to curve
42631s exactly right or your hand's gonna be
42633s trash you always need carry along curve
42636s but this board has just been batted away
42638s here from gregoris die rather than
42641s Sanctified hits the board and now it's
42643s just a matter of time in Gregorius not
42647s only has like Leviathan tons of AOE
42649s still left over but he just has a Carol
42652s of his own
42653s time has come
42655s he's going to give him all the time in
42657s the world
42658s oh oh kind of oh
42664s Paladin can stop us nope
42668s ah not a single way
42672s right you know what they should do for
42673s game five
42677s rock paper scissors
42682s oh it's Paladin versus Paladin yeah oh
42685s geez okay Jayla versus Jayla let's go
42688s I'm ready for that TJ
42697s at that point Mass but yeah and
42700s Gregorius takes the victory
42704s we're going to game five
42706s as TJ just said Paladin versus Paladin
42709s and they're you know bringing this
42710s background to some actual sensible
42712s Hearthstone discussion I do think spring
42715s had multiple questionable decisions in
42718s that specific game I think yeah the risk
42721s in the Order in the Court the whole sort
42723s of build of the deck uh into a potential
42726s counter spell when he had better spells
42729s to just throw away into like the zero
42730s cost Bell and then just not ended up
42734s getting the second one and then also
42736s just going for the um the theater I get
42739s like in this position there it's a big
42740s threatening minion but gregoris is
42743s barely up to kill anything in this game
42744s right so the hand is obviously full of
42748s like a million different ways to remove
42749s the ball or at least the one big minion
42751s on it
42752s yeah yeah it was
42756s not not sure not sure you know theatar
42759s obviously was probably like a 1-3 to
42763s even hit the zyrella at that point but I
42766s feel like with the way the game was
42767s going you take those I mean it's better
42769s than in utero right yeah yeah
42775s it was another one but I will say as
42777s well as TJ mentioned before uh today has
42780s gone just a little bit longer than
42781s yesterday And as time is taking on of
42784s course uh it's awkward times for The
42787s Players especially on the Asia Pacific
42789s side of uh the time zones uh towards
42791s that way so they're probably going to
42793s feel it a lot more than we are about
42795s it's gamer hours
42797s well I'm an old man TJ my gamer hours
42800s are in the solid Sunshine hours of the
42803s day so this is the Europe uh
42806s time zone tournament
42808s but like uh
42812s um
42813s this is like a specific middle of the
42816s night if not very early morning right
42818s well yeah it's exactly they're exactly
42820s 12 hour difference from me it's the
42821s opposite clock so the tournament started
42823s at 2 30 p.m and it is now 2 30 A.M
42827s that's incr for uh for a gamer schedule
42830s that's incredibly reasonable no it's not
42834s this gamer not me not me either the same
42837s boat as you
42839s know game number five again it's been a
42843s while to be fair but if you've forgotten
42845s what the stakes are for this match the
42847s winner moves on
42850s face xmg in the decider match for the
42854s group the winner of that we'll move on
42856s to tomorrow and have a chance at the
42857s world championship
42858s the loser unfortunately
42862s is done not only for the day but for the
42863s weekend
42864s whip your whistle
42869s and it's coming down
42870s with Jailer Paladin mirror
42875s how else would you want it to end
42878s uh literally any other way how about
42881s that
42883s okay maybe not that okay you got me
42887s yeah you got me there regoris does have
42890s the restaurant Viper ready to go I would
42893s imagine it's very unlikely that we'll
42895s ever see that Trader build away
42897s yeah you'd just rather have it