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3s | foreign |
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13s | Legends where we look back at the most |
16s | iconic moments and matches that made the |
19s | players we know today Legends this |
22s | episode we focus on a player who has |
24s | provided some of the most memorable |
26s | moments in competitive Hearthstone |
28s | history 2016 World Champion Pavel for |
34s | many the 2015 European Championship was |
37s | the first introduction of Pavel his |
40s | match versus life coach became iconic as |
43s | a single misstep cos Pavel not only the |
46s | game but the series as a whole and put |
49s | an end to his 2015 World Championship |
51s | hopes although Pavel didn't quite make |
54s | it this time it was the beginning of a |
56s | journey that quickly made him one of the |
58s | most recognizable faces in Hearthstone |
61s | hello everyone and welcome to the |
63s | European Championship we are still |
65s | waiting for life coach a bit but |
67s | somebody handed him a rope so I'm sure |
69s | he's going to be ready pretty soon uh he |
72s | is going to play versus Pavo and one of |
74s | them is going to advance to BlizzCon one |
77s | of them is going to BlizzCon and is |
78s | going to represent Europe next to nyria |
82s | poor than the other guys uh so we we had |
86s | ties called five first then we had an |
88s | area built to qualify over Pavel and |
91s | then we just saw Oscar copy toy are you |
93s | guys happy with that with the free we |
95s | have oh yeah absolutely I think the |
96s | these three players are three of the |
99s | best players in the world uh not even |
100s | just Europe uh of course you can always |
102s | just transpose the idea that Europe's |
104s | one of the best regions and therefore |
106s | the best players are automatically in |
107s | the best but I when you think about like |
109s | some of the top players |
111s | out of the entire population of |
113s | hearthstone I'm thinking about these |
115s | three guys as definitely top contenders |
117s | so now the big question is who is going |
119s | to join him is it life coach or Pavo |
121s | lofar who do you think is going to take |
122s | it well no bias |
124s | I mean |
126s | even if I'm if you take into account |
128s | that I'm in the same team as life coach |
130s | I think life coach is the favorite he |
132s | here he has a lot of titles we know how |
134s | much he prepares and well the experience |
138s | should matter here right so I would put |
140s | my money here on life coach and uh for |
143s | them do you think like Pavel can |
145s | overtake life coach father was really |
147s | composed when he was playing before and |
149s | he was actually having a little fun like |
150s | he was just smiling beaming a bit |
153s | uh certainly I think uh Pavel is really |
156s | underrated by a lot of people I think |
157s | they're sleeping on him and they |
158s | shouldn't be uh from every single time |
160s | I've seen Pavel play he's kind of like a |
163s | younger and less uh less developed |
166s | version of kolento and the way he looks |
169s | at the game is like he's learned through |
170s | playing thousands of times uh he's very |
173s | like it's almost kind of like it's kind |
174s | of like insane if you think about like |
176s | how many times he's played some of these |
177s | decks and I you know I was talking about |
179s | with cevis and we're like wow yeah he |
180s | does remind me of Club so just the way |
182s | his personality is the way his playstyle |
183s | is |
184s | um but at the same time there is a |
186s | little bit of some you know inexperience |
188s | I think showing for example one of the |
190s | series he played really really quick |
192s | like uh you know almost like back when |
195s | dog was first competing dog was like a |
197s | really quick player too and even then he |
198s | slowed down some because it's good to |
200s | just think about things through uh so I |
202s | think one of those things that might end |
204s | up being a factor is Ken Pavel you know |
206s | continue to play his game and make sure |
207s | he doesn't get suckered into the pays of |
209s | other people's Tempo or is it the |
212s | opposite like maybe plays fast and then |
214s | life coach takes forever and then he |
216s | wants to play even faster and then life |
218s | coach takes Another Broken turn and then |
220s | it just becomes a comes this weird |
221s | erratic Pace where you can't really get |
223s | into the zone of like this is the |
224s | decisions that I want these are the |
225s | things I'm trying to do yeah that will |
227s | be really interesting to see how is Papa |
228s | going to behave in that match if there's |
230s | someone like he did um play very fast in |
232s | the previous matches so I want to ask |
234s | you both of you guys uh lothar first |
236s | what are their favorite moments from the |
237s | day for you like what what was the key |
239s | moment during the matches maybe you have |
241s | a specific match that really liked |
243s | um it's not about a specific play and uh |
246s | and I know of the matches but I love the |
248s | atmosphere when someone actually |
250s | qualifies qualifies for BlizzCon when |
253s | everyone is cheering with the players |
255s | are you know smiling like even they |
258s | don't want to the smile appears and this |
260s | is really cool to watch the emotions of |
263s | the players just on display here and |
265s | this is my favorite moment all right |
267s | that's pretty good Friday we are here in |
269s | the park in Czech Republic do you have |
271s | something Carson related or like overall |
273s | atmosphere well almost everything I've |
275s | done has been Hearthstone related Nims |
277s | um so it's very hard to pick like a |
279s | non-harstone related moment are you |
280s | asking me to do something that's not |
282s | related no like she's just oh okay I was |
284s | like well it's very hard because it's |
285s | just been such a good day so far |
288s | um I think one of the things that I've |
290s | actually enjoyed the most is just being |
292s | able to interact with some of the people |
293s | here I actually met someone who flew all |
295s | the way from South Africa just to be |
298s | here and yeah because I mean he can't go |
300s | to like you know North America then as |
302s | easily so it's like you're like the |
303s | closest I guess |
305s | and I was like |
308s | OverWatch or you know meet some of the |
309s | other people's like no actually I just I |
311s | really like Hearthstone I came here to |
313s | meet you guys and I was like wow that's |
314s | amazing yeah so uh you know shout out to |
318s | him that's like just really cool to see |
319s | some people some fans be extremely |
321s | loving towards what blizzards create |
323s | here uh and be supportive of some of |
325s | their favorite players and I mean if |
326s | you'll see them on screen I mean there's |
328s | very few players as loved within this |
331s | region in the world than life coach |
332s | absolutely life coach is a great |
335s | personality and a great player |
337s | um but with his lineup he is bringing |
339s | Hunter so what do you guys think about |
341s | that low part |
342s | um when I talked with ties and Live code |
344s | about the corporations and they |
346s | basically boot camps for one week |
348s | this lineup that they created for both |
351s | of them is made to is tailored against |
355s | the power Trio so you know do a look to |
358s | do it and the warrior and I think |
361s | because of that because of how they |
363s | tailored the decks it's really favoring |
365s | life coach again it's not only |
367s | experience now but also how the lineup |
368s | is built but at the same time and I |
371s | talked about it too uh with ties That |
373s | Pavel is really consistent I I mean when |
376s | I'm watching these games I don't see |
378s | anything there's like almost Flawless |
380s | being almost everything is being |
381s | flawlessly played and that's really |
383s | impressive for such a young player |
385s | absolutely and the papa is bringing a |
387s | standard Handlock instead of demon lock |
389s | front and you think it's going to make a |
390s | difference maybe demon lock will be |
392s | better |
393s | uh it's hard to say I think um you know |
395s | I kind of want to see how things pan out |
397s | a little bit beforehand but there are |
399s | some weird choices already that are that |
401s | somewhat uh redefine how the magic is |
403s | going to be approach like the Big Game |
405s | Hunter and the patron for example so I'm |
407s | excited to see I'm going to go ahead and |
408s | say that I don't think it'll be worse I |
411s | think it's just going to be different |
412s | and I'm ready to see who's gonna come |
414s | out on top oh man I'm excited to see |
415s | what's going to happen the players are |
417s | almost ready so for this match Frontline |
419s | lothar is going to bring and talk about |
421s | the action it will take a while |
425s | or so they say I think the first game is |
427s | about to begin thank you very much uh |
429s | Warrior versus Druid seems to be the |
431s | matchup we're starting off the most |
432s | commonly outside the drewaver street but |
434s | that opening hand opening hand man from |
437s | life coach looks really powerful that's |
439s | a force to be reckoned with it looks |
441s | Grim for Pavel now well hold on I mean |
445s | let's let's just you know |
447s | if Papa throws it back gets another |
449s | Force nature and two Savage drawers then |
451s | then we're talking it's like Ah that's a |
453s | problem |
454s | sorry ten to five green patch inner |
457s | rates |
458s | right but he doesn't have death bite and |
462s | he also uh yeah right he has to also use |
464s | coin but he also might just get too much |
467s | pressure like what if Pavel gets |
468s | innervates and of course that's possible |
470s | because that's how Pavel wants to win |
473s | the game right play innervate pass the |
475s | shredder into just infinite pressure |
477s | from the death rattles always having |
479s | something on board always doing at least |
481s | a few damage per turn and just finishing |
484s | up like you know with that that constant |
487s | uh pile of damage |
489s | all right well first game for the final |
492s | spot in BlizzCon for European |
494s | championships everyone collapsed between |
496s | two players life coach and Powell both |
499s | worthy honestly like if you if you |
502s | really evaluated the from both a |
504s | standpoint of the fans and the peers you |
507s | have to understand that both these guys |
509s | deserve to go yeah and fun fact life |
512s | coach is twice the age of Pavel exactly |
516s | twice my coaches really 34 years old and |
519s | probably 17. |
521s | wow so technically oh never mind it's |
526s | kind of like uh you know it could be |
528s | father versus son type of like I just |
530s | wanted to say that but maybe I'll just |
531s | you know just jumping overboard but no |
533s | worries no worries uh so already a |
535s | couple of interesting things the first |
537s | of course Pavel jokingly says that that |
539s | was a mistake that he didn't draw wild |
541s | growth or Dynasty's aspirin but followed |
543s | by an opportunity to attack his opponent |
545s | I was thinking that that was the mistake |
547s | oh where's the heck to deal the damage |
549s | Oh I thought I thought he actually |
551s | emailed before he he hero-powered oh no |
554s | it's spectator and so sometimes it's |
556s | twisted right it's true but um the |
559s | important thing is that if you attack |
560s | into the warrior you activate his |
563s | ability to get battle rage and that's |
566s | something you don't really want to do |
567s | especially in this matchup before like |
570s | the warrior can just go for battle rages |
572s | before 10-5-6 right to get those cards |
575s | for the emperor get those guards for the |
577s | combo with patreon until five all runs |
581s | in six depends on how it's of course |
582s | open out with uh with the draws but it |
586s | doesn't look bad for life coach |
587s | especially with two missed turns from |
590s | Pavel yeah and this gives life coach a |
593s | couple of really big information just |
595s | like first used to have ramp but second |
597s | of all uh you know does he take the |
600s | opportunity to seize the board we've |
601s | seen some Patron Warriors Optical for |
604s | frothing Berserkers very early on to |
605s | control the state of the board but |
607s | that's usually when they don't have many |
608s | options now he has acolytes that |
610s | potentially set up draws and then Maggie |
612s | have it like accolades drawing off the |
613s | whirlwinds of the patrons and it's like |
615s | all of a sudden it gets that way out of |
616s | control yeah I think you should just go |
618s | for the alkaline of pain because the |
620s | front of the Zucker as we said when he |
621s | has the pigeons in your head when he has |
623s | the patrons you have one woman condition |
625s | what would you throw away the second win |
627s | condition as the temple player yeah no |
629s | no it doesn't generally feel good but |
632s | it's something that's almost necessary |
633s | to stop the pressure in the very early |
635s | stages of the game but that's not the |
637s | case in this situation so not at all |
639s | okay well they used one Keeper of the |
642s | Grove which is slightly unfortunate uh |
645s | you generally want to be able to please |
646s | draw one otherwise you're going to be |
648s | held |
649s | straight in your tracks but life coach |
651s | has another acolyte the only question is |
654s | how he kind of balances turns this |
656s | turned and because next one he |
657s | definitely wants to go for |
659s | the patron yes to Patron I mean you |
663s | don't have to be a Mana efficient in |
664s | this uh in this particular turn because |
667s | you know what you're gonna do next and |
669s | and having about it you know you will |
671s | not play acolyte |
674s | um after you will not have enough time |
676s | to play Accolade after you play patrons |
678s | right wow so you need those card rules |
681s | right now and let's look at how |
682s | important was that because that depth |
685s | pipe I mean this is this is just game |
687s | defining right here there's no Harrison |
689s | Jones or Pavel but I think that life |
692s | coach might be thinking about just um |
694s | patroning right now you think so yeah |
697s | well |
702s | so you have to go for the death spot and |
704s | just kill the grid of the claw so |
706s | there's the problem with Patron is |
708s | twofold the first right now on this turn |
710s | the first is that your opponent won't |
713s | lose his minions the second is that he's |
715s | coming up on a turn where he probably |
716s | could remove it with a series of force |
718s | of natures and be able to deal with it |
720s | very effectively |
721s | um and you have to give up a coin for |
723s | something for board that you might not |
725s | have immediate results that said if your |
727s | opponent didn't have the perfect |
728s | response |
729s | you could just win the game I generally |
731s | like the death Spike on a lot of levels |
734s | here to set up for a potential Whirlwind |
736s | uh times too and you can save one of the |
738s | whirlwinds |
739s | I mean six patrons on board next turn is |
741s | pretty intense |
743s | I was just thinking about with which um |
746s | which Target do you attack it makes |
748s | sense to not attack the uh toys of the |
750s | club because it will die next time most |
752s | likely anyway yeah because of the win |
754s | wins or so he thinks oh no low theft |
758s | stops uh at least the whirlwinds from |
760s | being played and the inner rage |
763s | pretty big moment there |
764s | so this might be determine whether a |
767s | life coach is pushed to play the Frozen |
769s | Berserker on the board right it's just |
772s | just so he can stamp the bleeding |
774s | because for the music is such a huge |
776s | deal to deal with but Droid has to |
779s | sacrifice some damage would you uh would |
783s | you play armor Smith with that at all |
786s | or do you feel like it's better to armor |
788s | up or even unstable gold to preemptively |
791s | set up defenses but I think unstable |
793s | good with foreign |
801s | it set ups like two attacks into your |
803s | minions instead of your character right |
806s | so it's basically says unstable gold and |
809s | floating Berserker heal eight or nine |
811s | something like that right but then if |
813s | you play |
815s | uh Elmo Smith and hero power the result |
818s | will be very similar and you don't lose |
821s | your one condition |
823s | yeah I kind of like unstable gold with |
825s | the hero power here because like you |
828s | said uh it really challenges the board |
829s | effectively and you really actually play |
833s | around the inner Vape combo too by doing |
835s | this I believe yeah well can you see |
838s | around the nervate combo |
840s | you can't you certainly can when your |
842s | opponent hasn't played a lot of cards in |
844s | the early game you a power twice on |
845s | turns two and three yes like so there's |
848s | no there was no innervator at all in his |
850s | hand right but you could have the combo |
854s | which he actually incidentally does does |
856s | have and you have a position where |
858s | you're like okay I definitely don't want |
860s | to lose from here |
861s | um just be careful |
863s | okay just be careful though |
866s | I'm The Reckless type man |
868s | I can tell I straight I I should I can |
871s | tell you you work out you definitely are |
873s | that type of guy uh Emperor Thor's |
876s | thinking to put down |
877s | a lot of pressure here because he |
879s | reduces the the combo just to seven mana |
883s | and that's a lot of damage oh look at |
886s | that I mean Live code is missing and |
888s | wasn't Commander for his combo but I |
891s | think this is the turn when he just |
892s | dropped the patrons and hope for the |
894s | best that he don't die from a double |
896s | combat accident you can because that's |
898s | nine minutes |
901s | uh it would be nine Mana correct so you |
903s | had eight so with the innervate double |
904s | combo but that's still pretty unlikely |
906s | so we're about to uh go to Patron town |
909s | lothar and seeing a life coach can fight |
912s | back pretty appropriately sorry don't |
915s | drive you but you can use uh double |
917s | Wings to clear the board so that's very |
919s | attractive for life coach yes |
923s | um although one thing to consider is |
925s | that uh if he doesn't have enough |
927s | patrons |
929s | for you know like basically you can use |
931s | the combo to clear the patrons and |
933s | that's usually something that Druid has |
935s | to do because you can rely on the |
936s | quality of your minions you don't have |
938s | to rely on the combo to finish the game |
939s | a lot of people look at combo and be |
941s | like yeah of course that's how Druid |
942s | wins but you don't have to use a combo |
943s | to win you can just sometimes run the |
945s | patron out of resources yeah that's true |
948s | this is as you said this is very |
950s | important to spawn as many patients as |
952s | possible six |
954s | that's six people at the party |
957s | and a very full |
960s | yeah if you've had the first Patron ends |
962s | up dying for five attack but uh Pavel |
964s | picks up this wipe but swife is very |
967s | problematic with so many full health |
969s | patrons |
970s | I mean departure is not really helpful |
972s | either |
973s | yeah but the thing is oh man the real |
975s | big problem is six patrons is that if |
977s | you combo clear you still have a 3-2 |
980s | Patron so it's still copy technically |
982s | and you're like ah it really stinks but |
986s | it almost you know you gotta do what you |
988s | gotta do |
990s | so now the combo goes off and because |
992s | the full hell patrons has said leap C32 |
997s | right this might be awkward for powerful |
1001s | the next one just can be as awkward at |
1003s | this one oh that's like a huge draw the |
1007s | battle rage to draw three cards followed |
1009s | by an emperor Thors and I'll be very |
1011s | surprised if uh life coach did not |
1014s | capitalize immediately off of this I |
1016s | mean you you don't have to necessarily |
1018s | to play the emperor because that depends |
1019s | on the quality of your troll fair enough |
1020s | right that's also good true yeah like |
1022s | novish better is also appropriate but uh |
1024s | I don't think you should Emperor this I |
1026s | I think you should just |
1029s | maybe consider even |
1031s | think about well-ending but that makes |
1034s | no sense because you're left with the |
1036s | same state yeah almost the same you I |
1039s | mean you have a free free instead of a |
1040s | free two but that's basically it |
1042s | you know I don't you know what I don't |
1044s | mind about Emperors that's the five five |
1046s | most likely whatever comes out next oh |
1049s | well the swipe is still kind of useless |
1051s | and you have no way of clearing that |
1054s | free to Patron well you can swipe the |
1056s | three two first and then swipe the |
1057s | emperor but that costs your entire turn |
1059s | and that's not exactly what you want |
1061s | wanted to see well it's one for one so |
1065s | it's not about that bad of a trade yeah |
1068s | oh it leaves up Emperor thorus and with |
1070s | no fear at all it feels like um |
1074s | it feels like there's not a lot of |
1075s | respect for Emperor throwers in these |
1076s | days I'm very that's very true people |
1079s | are like |
1080s | well he got one tick off it right so why |
1083s | would I care because he already has like |
1085s | such a huge array of possible combos by |
1088s | just decreasing the cost of by one right |
1090s | so it has decreased the cost by two most |
1092s | of the cars are on zero anyway so it |
1095s | makes almost no difference and I I |
1097s | cannot I can see that there's almost no |
1099s | difference here by the one tick or two |
1101s | ticks |
1102s | I'm trying to see if there's lethal and |
1104s | I believe the most that life coach would |
1106s | do was 18 or 19 damage oh that's kind of |
1111s | awkward because you know the new room |
1113s | our web Lord actually blocks how much is |
1115s | better from coming down very cheaply |
1116s | shouldn't you just attack the face with |
1118s | the Emperor or do you think fine damage |
1121s | and you have wars on commander and |
1123s | Berserker in here |
1127s | the second force of nature of cyber |
1130s | drawer and like the Druid is not really |
1132s | punished by the uh narrower web Lord |
1135s | because there's almost no better cry |
1136s | minions in the deck yeah it's true |
1138s | second Warner not really helpful I mean |
1141s | you can just go and play one right |
1144s | oh the whole point is that it's gonna |
1146s | get reducing costs anyways so you're |
1148s | gonna be able to play your whole hand |
1149s | regardless of what happens next turn |
1150s | good point yeah everything there's so |
1152s | many zero car spells |
1155s | if this is wondering if it will heal |
1158s | dangerous too because the idea that |
1160s | sludge Belcher lows up the board even |
1162s | more uh and then it's like more minions |
1165s | get buffed the frothing Berserker for |
1168s | Whirlwind damages I'm not feeling very |
1170s | confident if I'm powerful two slams are |
1172s | gonna just get additional cards just for |
1175s | zeroanas like wild growth that deals |
1177s | damage |
1179s | uh does he have okay so he can play Four |
1182s | he can play his entire hand yes oh he's |
1184s | gonna get four minions plus the three on |
1186s | board so that's seven so whirlwinds plus |
1188s | seven but well two slams are also adding |
1190s | damage right or one damage well it's one |
1193s | that's two right that's a lot two bears |
1195s | okay okay there almost certainly has to |
1198s | be lethal here |
1200s | because yeah he's probably Berserker |
1202s | gets uh seven from the Whirlwind |
1206s | so yeah that's definitely more than |
1208s | enough here because the war sound |
1209s | Commander can help buff it and get some |
1211s | extra damage as well that's two damage |
1213s | now so basically the outcome was almost |
1215s | the same everything is doubled twice |
1218s | over because of the two filing |
1219s | Berserkers |
1220s | so that looks like a pretty huge people |
1223s | why not |
1224s | uh the only thing that could sabotage it |
1227s | is time but yeah we'll see you some time |
1230s | there game number one is in the books |
1233s | life coach off to a very first very |
1235s | quick first lead in fact it looks like |
1236s | life coach is still playing well |
1246s | a very good first win there to get the |
1249s | patron out of the way considering that |
1250s | we know Hemlock is available for uh for |
1254s | Pavel and I think Pavel is going to want |
1255s | to do the same exact thing the only |
1258s | interesting Dynamic here is that Hunter |
1260s | deck from life coach how does Pavel uh |
1262s | fit that in like is it is it going to be |
1265s | the you know the hand lock or the Druid |
1268s | that runs into it or does he get to you |
1269s | know kill it off with all these decks it |
1271s | doesn't really matter or maybe the |
1272s | hunter just wins and lets it pass |
1273s | through and yes it's Rio Druid those are |
1275s | always really tough positions for our |
1277s | Russian player yeah it is really tough I |
1279s | mean hunter as we know is a natural |
1281s | Nemesis for warlocks just because of the |
1283s | hero powers out there being designed |
1285s | it's the complete complete opposite yeah |
1288s | so one does damage to yourself and the |
1290s | other just damage to yourself so it's |
1293s | pretty one-sided with how the damage |
1294s | Stacks uh seconds hand locked and that |
1297s | could be ultimately what you're looking |
1298s | at here uh maybe that uh that Hunter |
1300s | deck from life coaches uh you know it's |
1302s | a throwback to you life coach used to |
1304s | play a lot of Hunter back in the day in |
1306s | fact that was his claim to fame the |
1308s | sunshine Hunter yes the same goes like |
1311s | maybe no one knows but Sanchez actually |
1314s | the daughter's name that's right so uh |
1316s | back back up a year and a half ago uh |
1318s | life coach was still uh just like |
1320s | beginning to play hustle and learning it |
1322s | uh he was actually a little bit known as |
1323s | a very interesting streamer he used to |
1326s | stream with uh you know no shirt on yeah |
1328s | yeah shirt off and then he'd get a |
1330s | little mad actually people called him |
1331s | king mukula for a while because he just |
1333s | he'd get like really no like dog can't |
1336s | believe this happened to me um but he |
1339s | transitioned from that into a very |
1341s | respected deck builder with mid-range |
1343s | Hunter and at the time Hunter was not a |
1344s | very respected class yeah uh so life |
1346s | coach basically soared the mid-range |
1348s | Hunter to high popularity with kalento |
1351s | and uh that's what really took off the |
1353s | hunter class since then he's definitely |
1355s | a transitioned to other decks hand lock |
1356s | being one of them Paladin being another |
1358s | uh Patron but you know bringing the |
1361s | hunter back for his his turning into |
1363s | BlizzCon is definitely a really cool |
1364s | thing yeah it's a it's a song that's for |
1367s | sure and now we'll see oh he uses 100 |
1369s | smart and he's for sure and the prison |
1371s | drive I'm really interested in the array |
1374s | of traps he has in this deck because |
1375s | that's a really defining thing for |
1378s | Hunter's decks in general yeah it almost |
1381s | uh it almost like dictates the type of |
1383s | style you want to play with this deck |
1386s | um just through the traps because what |
1388s | the traps do is they represent the way |
1389s | you uh play for Tempo or you play for |
1391s | board or play for damage and you know |
1394s | all those things could Factor |
1395s | differently with how you make trades and |
1397s | I do really like the idea of you know |
1400s | evaluating Hunter's deck based off their |
1402s | traps it's a very smart way to do it and |
1403s | also it kind of allows you to Bluff |
1407s | it does you know mixing it up is very |
1409s | good I'm not a big fan of like only two |
1412s | exposure traps unless you're trying to |
1414s | like go for super damage or only two |
1416s | freezing traps because sometimes it just |
1418s | becomes a little too predictable yeah |
1420s | but at the same time now with the |
1421s | inclusion of bear trap you have the |
1423s | option to always set up a snake trap and |
1426s | a bear trap at the same time and always |
1427s | trigger something it's true |
1430s | so uh the coin knife juggler is the most |
1432s | optimal damage Pavel has no play Minion |
1435s | wise instantly plays Wrath and he also |
1437s | plays the one off the top just to kind |
1439s | of mess with your opponent's psychology |
1440s | yeah I just drew the exact response I |
1442s | needed yeah but I to be honest I like to |
1445s | use the cars that I have in my hand |
1446s | because most of the time you're not then |
1449s | telling your opponent I kept this card |
1451s | in my opinion hand why would I do that |
1453s | if it's still in my head till then six |
1456s | it's true an example right I mean you |
1458s | could for every argument for you can |
1460s | argue against and uh for every time you |
1463s | see an innervate you might see a |
1465s | Hunter's Mark |
1466s | Misha that's actually the best one |
1468s | against against Druids yeah it's wipe |
1472s | it's forced out a swipe this very good |
1474s | point but this also doesn't die The |
1476s | Keeper of the broke so it's it's like |
1478s | it's like a huge temples for Hunter if |
1481s | it gets keeper if the if the hopper is |
1483s | getting Keeper of the proof this has |
1486s | been a very uh tip for Tat game so far |
1488s | but it definitely still feels like |
1490s | hunters in the driver's seat because it |
1491s | keeps presenting the threats |
1494s | um however this Keeper of the globe is a |
1495s | very big one yeah it's gonna just shut |
1497s | down the knife juggler |
1499s | and the second one for the high main oh |
1501s | man what's really funny is that power's |
1504s | drawn almost two of every card in his |
1506s | deck outside of innervate and Drew the |
1507s | claw he's drawn two wraths two swipes |
1509s | two keepers by this logic he's gonna |
1511s | draw either drew the claw or innovate |
1513s | next let's see oh no but |
1517s | it's really important that he has the |
1519s | second swipe because it's the snake trap |
1522s | is a huge deal here right the second |
1525s | swipe is a really big deal but um and |
1528s | even so how do you kill I guess you have |
1530s | to wrap the high Main |
1533s | I was very smart that Pavel played the |
1535s | second keeper that also caused him more |
1537s | Mana because otherwise he'd give Intel |
1538s | to life coach that he's uh of course |
1540s | that's playing a second Keeper in his |
1542s | hand |
1543s | and it's not so important to use the |
1545s | hero power right now because you're not |
1547s | dying at all so they want HP is not that |
1550s | that important at all and |
1553s | um lothips five damage you don't want to |
1555s | miss but this does mean you can deal |
1558s | with the high Main |
1559s | oh but the |
1561s | the snake trap he knows well now he |
1565s | knows because he was he was also |
1567s | thinking about bear trap that it might |
1569s | have been possible at this Bearcat |
1570s | because is triggering right when it |
1574s | deals damage I mean when when the |
1576s | opponent deals damage to your hero |
1585s | yeah is this nose ark or something |
1587s | everything comes two by two right now |
1589s | but those are both males |
1592s | two lions |
1594s | two lions on on the ark so they can |
1597s | repopulate the entire Earth with hyenas |
1599s | oh yeah it's true that's the babies that |
1601s | come out life coach picks up the highway |
1604s | but the play on curve is actually at the |
1608s | bow and the shredder for more Mana |
1610s | efficiency and the bow does give a |
1613s | charge because most likely he's gonna |
1615s | want to kill off the Jaime in some |
1617s | capacity so you could argue that just |
1620s | better play and there's a lot of damage |
1623s | and you squeeza hero power regardless |
1625s | what you draw on accident because you |
1626s | would like to play Savannah Highway in |
1629s | class hero power |
1632s | okay well the swipe should be able to |
1634s | clear but as long as uh |
1639s | additional free damage for the bow which |
1642s | is very important because it basically |
1644s | that's almost the same traps it's also |
1647s | something with four attacks doesn't come |
1648s | out here |
1650s | yeah it should be clear but at the same |
1651s | time like you said he's got more damage |
1654s | and that second High main is back |
1656s | breaking oh no |
1659s | Facebook trap is like pretty useful if |
1662s | he wants to isolate a Target and keep |
1663s | his high main alive like I mean Asian of |
1666s | lore oh look at Pablo who's pretty upset |
1668s | to see that yeah is great but it mostly |
1671s | just has to heal you can't really draw |
1673s | cards well when does a Savannah highway |
1676s | staring at you the defense the engine |
1678s | floor is not really appealing because |
1680s | it's like always just one damage more |
1682s | than between before even if you heal and |
1685s | there's a hero power that deals two |
1687s | damages each turn |
1688s | this way go to work you spend 10 sorry |
1692s | 14 Mana to get six damage |
1697s | yeah but uh that that being said I think |
1700s | uh it might be that time the game is not |
1702s | going to last very much longer with the |
1704s | high main on board life coach also |
1705s | debating if you just swing at this 2-1 |
1707s | Keeper of the Grove or go for face |
1710s | um with the bow you have 10 damage |
1712s | assume you can hear a power every turn |
1713s | and that's still gonna be short so he |
1716s | might feel like this High main is is |
1718s | always like he's like he's gonna protect |
1720s | it as best as he can he can't wrap it he |
1722s | wants to make sure that's minion get as |
1723s | much damage as possible and make up for |
1724s | the lack of bow damage I really like |
1726s | killing this minion here I agree this is |
1728s | very important just to |
1731s | is not in danger at all it's not the |
1734s | dangerous species poor power just a |
1737s | little bit off this entire game even |
1739s | though he's got like a lot of the pieces |
1740s | correct right he's got like the wrath |
1742s | for the answers he's got the keeper for |
1744s | the juggler he's got you know the |
1745s | innervates but he just keeps having |
1747s | getting responded perfectly by Hunter |
1749s | right he got the Hunter's Mark and he |
1751s | needed you know he got the second |
1752s | Savannah highway so a good draw got met |
1756s | by even better outcome on your |
1757s | opponent's side well the double pair is |
1759s | not enough |
1761s | wow he's saying you know what I can't |
1763s | win by playing defensively I am going to |
1766s | go on the offensive but yeah I've seen |
1769s | this many times that's what you said and |
1771s | I've seen Druid lose almost every single |
1774s | time this happens |
1775s | web spinner draw is something we saw |
1778s | when oi was playing right and he wasn't |
1781s | really fond of it and I'm sure life |
1783s | coach isn't fond of it either but he can |
1786s | get a king Crush an example if the I |
1788s | mean it's a beast so most likely you'll |
1790s | have killed Man live next turn because |
1792s | he can't silence this so even if Webb |
1794s | spinner died in the worst case scenario |
1796s | uh it would definitely still pay a |
1798s | trigger for kill command so pedal is |
1801s | Pebble Looking For Tons a heel a let's |
1805s | say what does he have left he used both |
1808s | swipes he used both refs so he has no |
1811s | both Keepers response to a minion on |
1813s | board yeah and he knows there's a trap |
1815s | also |
1816s | I I just feel like sorry for Pavel |
1819s | because that's really tough sport the |
1822s | real big problem is the freezing trap |
1823s | because force of nature will bounce it |
1824s | back and he's gonna be able to clear |
1825s | every minion but that needs more damage |
1827s | with the bow yeah so he's gonna need to |
1830s | draw his second ancient of lore |
1833s | because the problem with um just even |
1835s | stabilizing is that hundredth hero power |
1837s | will outrace your hero power |
1839s | and they want to take the web Square oh |
1842s | yeah |
1844s | because right now he's gonna be too |
1847s | damage off |
1848s | and land coasters need to pick up one |
1850s | thing in fact Powell's like do I even |
1851s | kill this website I just want to say |
1852s | maybe you just leave it but then there's |
1855s | the hunt master |
1856s | yeah but come on at this point you're |
1858s | like I just don't want to give him any |
1859s | outs I'm going to play to what I I can |
1861s | like this coach just needs a little bit |
1863s | of damage |
1864s | oh man that's like a big draw from the |
1867s | top of the deck |
1869s | into a Headmaster look at that |
1871s | somehow you knew that's a 2-0 lead for |
1874s | life coach and now all he has to do is |
1877s | grab a win with the Druid which seems to |
1880s | be struggling this series I mean pavel's |
1882s | been suffocating under the pressure that |
1884s | life coach has been able to put him |
1885s | under |
1887s | you were just talking like in the break |
1889s | about the life group matches going too |
1892s | fast yeah like it's uncharacteristically |
1894s | fast a lot of the times and even though |
1896s | he has some ropes but this Series has |
1898s | been what 10 minutes long 15 minutes |
1901s | long the the break leading up to it was |
1904s | uh kind of like making it seem like this |
1905s | would be an epic three-hour match like |
1907s | two men enter one man leaves but uh |
1911s | right now it's just one man enters and |
1913s | one man's crushing a poor young 17 year |
1915s | old boys dream for BlizzCon |
1917s | that's really sad to see I mean I mean |
1920s | I'm looking for power because he's so |
1922s | young that's really like a dream to go |
1923s | to the BlizzCon but at the same time |
1925s | life coach like he really works for it |
1927s | yeah I mean he worked a lot to be here |
1930s | that and he even like just insanely is |
1934s | insanely focused on playing hearts in |
1937s | general so I'd really love to see him |
1938s | winning this I mean if you like you like |
1941s | make a list of players of the year and |
1944s | for 2015. in terms of performance uh |
1946s | contributions to community and you know |
1949s | being able to represent Hearthstone as |
1950s | well as like deck Innovation everything |
1952s | Etc uh you definitely put life coach on |
1954s | that list I mean Powell doesn't |
1955s | immediately jump out as a player like |
1957s | that but life coach is and therefore |
1959s | when you think of BlizzCon you think of |
1961s | it not only as a tournament but a |
1962s | celebration of 2015. it almost feels |
1965s | right that life coach goes there but |
1966s | that said you know not every person |
1968s | deserves to go they have to earn it and |
1971s | therefore like Pavel is not out of it |
1973s | yet uh he's earned his right to be here |
1975s | to challenge life coach and what a |
1977s | statement it would be to be down zero |
1979s | two one step away from BlizzCon and |
1981s | reverse sweep your way in order to go to |
1984s | Anaheim in November so Pavel will need a |
1987s | lot of help and it's definitely doable |
1989s | Druid vs Jude is not exactly a matchup |
1991s | that's uh sometimes controllable on your |
1993s | side I think you're just gonna have to |
1994s | play your best and hope for the best and |
1996s | life that's very interesting and I hear |
1999s | I heard of him talk about it that this |
2002s | is one of the strategies that ties |
2004s | convinced him to do just to always keep |
2007s | the pile toucher even if you don't have |
2009s | the wild growth and believe in the wild |
2010s | growth oh I just hit the jackpot I would |
2014s | say |
2015s | do you need wild growth I mean coin |
2019s | innervate multitude into wild growth |
2021s | seems appealing yeah |
2024s | um it also disrupts his turn for |
2027s | darnassy's aspirin but looks like life |
2029s | coach he's uh he's he's running dry here |
2032s | in terms of being able to hit the Mana |
2035s | crystals he needs and Pavel getting wild |
2037s | growth this early on is huge |
2039s | such a big deal |
2041s | unfortunately she's he didn't hit any of |
2044s | the six cards that gave him the land |
2046s | acceleration he needs and he still |
2048s | misses I mean now he will just have |
2051s | bigger minions insurance right right but |
2054s | Pavel takes the initiative now so and he |
2057s | also has the potential to explode into |
2060s | whatever he draws next like Dr boom or |
2062s | ancient of lore |
2065s | of course chance to make a comeback here |
2068s | this thing would be an innovate to just |
2070s | innovate emperor |
2076s | definitely not over by any means |
2079s | um you might look like oh one player's |
2081s | wild growth one player doesn't but |
2082s | initiative on the board is also a very |
2085s | powerful tool um as well as like life |
2087s | totals |
2089s | so I'm really interested in uh if papa |
2092s | will be doing this then I mean if there |
2095s | will be a free two minion popping out of |
2097s | the feather I will definitely like to |
2099s | see that yeah that's a very bad outcome |
2101s | here life coach gets a one attack minion |
2104s | um and Pavel ends up having a really |
2106s | pretty good spot although the one thing |
2108s | that is worrying for Powerball is is he |
2110s | have minions to play after this I mean |
2111s | if he just has Keeper of the Grove |
2113s | that's not a very strong minion for his |
2114s | follow-up so he's gonna really hope that |
2116s | he either picks up a minion or that he |
2119s | has really good board momentum and |
2120s | doesn't necessarily need to he can use |
2122s | Swipe to remove minions and do damage |
2123s | for example I just wanted to eat like |
2126s | I waited till you end this sentence that |
2129s | does not Dr boom until five one good |
2132s | draw is ours deserves another oh well |
2135s | that's a good draw to counter the guitar |
2138s | not bad I mean life coach got the ramp |
2140s | he needed but Pavel has several options |
2142s | here he can play the removal game |
2145s | um he can also just answer big minion |
2147s | with big minion what if he just kills Dr |
2149s | boom and just plays ancient war like it |
2152s | you know depends on how he wants to go |
2154s | for it if he feels aggressive it feels |
2155s | more board oriented this is where I've |
2158s | defer to guys like Ty's because I feel |
2160s | like Tice has played so much as matchup |
2161s | he really understands the dynamic of |
2163s | what Drew Kenny can't do and there's no |
2165s | harm to smoke to help and just don't |
2167s | know Hunter's morph and Druid imagine |
2170s | that |
2171s | uh imagine if Hunter's Mark was a |
2173s | neutral spell that's a very scary |
2174s | thought yeah definitely too good to be |
2177s | true and there's no as we talked before |
2180s | lifeguard has no potential combat |
2183s | mechanism in his hand there's no force |
2185s | of nature no savage rule no raps no yeah |
2188s | I'll put it swipes I have to remind you |
2190s | that he does have one comeback potential |
2191s | the boom Bots I'll go underestimated |
2196s | you kill ancient of lore or ancient of |
2199s | war with the with Boom Out number one in |
2201s | Dr boom and then you somehow killed the |
2203s | the shade of next Ram is and they just |
2205s | play the emperor Thor's what kind of |
2207s | what kind of board is that what kind of |
2209s | situation have you flipped about around |
2210s | that's this is what Dr boom does oh you |
2213s | just boombot into part of the Shredder |
2215s | and papa doomsayer right |
2218s | yeah but then you can't play anything on |
2220s | your board |
2223s | so half of Hunter's Mark is being played |
2229s | it's pretty close there for half a |
2231s | second it was a little scary uh but it |
2235s | wasn't I really like the sequencing too |
2237s | because now if it lands on one of those |
2239s | minions the boom bot has a chance to |
2241s | kill it and it lands and it's three damn |
2244s | almost |
2246s | wow that was a perfect boom board but |
2249s | for the shade yeah |
2251s | that allows him to trade effectively and |
2254s | now the keepers are coming down in full |
2256s | force Powell's still choosing to hold on |
2259s | to his shade also something to note is |
2261s | um is key |
2263s | I think he attacks oh is he |
2267s | I think he should attack here in the |
2268s | situation if he attacks then he opens |
2271s | himself up to wrath that still gives him |
2273s | an opportunity to develop a five-man |
2275s | opinion well he in this situation does |
2277s | an option for life coach to play an |
2279s | example a nation of Law And even if he |
2281s | does then the |
2283s | um the Shadows just trades for two cards |
2286s | that's true that's right so I would |
2288s | definitely trade to the uh that's also |
2291s | Fair very fair |
2293s | and now we can see that if life coach |
2296s | finds a way to somehow clear the board |
2299s | and just regain some control Pebble |
2302s | bubble's hand is not that great |
2304s | right but it's also fin has a lot of |
2306s | potential for finishing damage in fact |
2308s | if Pablo Drew's savage or instead of |
2310s | wild growth last turn I think he might |
2312s | have won that that fair return so it's |
2315s | still a very dangerous situation for |
2317s | life coach |
2318s | that's a good draw |
2320s | yeah a minion to play is just very solid |
2323s | overall that's why life coach fought |
2325s | with smaller minions than just like one |
2326s | ancient Ozark because it's not a |
2327s | resource battle it's a board battle at |
2329s | this stage |
2330s | what comes out of the shredders still |
2332s | could be pretty meaningful two three |
2335s | it's not the best because it doesn't |
2338s | necessarily put any minions from |
2341s | powerful to a legal range of course |
2344s | right it does soften it up still though |
2346s | for swipe I believe it doesn't swipe |
2349s | like which hands that's the problem |
2351s | right and what oh that's so painful to |
2355s | draw the dinosaurs aspirin right now |
2359s | what can you even do here |
2361s | um |
2362s | yeah it absorbs so much damage and if |
2366s | you pass you're letting 12 damage exist |
2368s | on the board I mean Pavel very wisely |
2370s | set up lethal for the following turn for |
2373s | exact damage assuming his opponent has a |
2374s | hero power because he would have uh 12 |
2378s | on the board plus the force of nature |
2379s | hero power so that's 19 so life coach |
2381s | would be at 18 at best |
2383s | he could use the ancient Lord to heal |
2385s | himself though but that's a very |
2387s | that's a very that's like a losing play |
2389s | because you survive but do you win |
2391s | that's exactly what we talked about uh |
2393s | last match that this is the play to |
2395s | survive and this is something you don't |
2397s | really want to do |
2399s | at any point of the game house because |
2402s | this is game of Hearts is about being |
2404s | the beat down and you want to be like |
2406s | you want to be sure of killing me up on |
2409s | the next uh |
2412s | all right life coach choosing to go for |
2415s | the darkness aspirin a little bit more |
2417s | more Brazilians than the big game hunter |
2419s | gets traded into |
2421s | and that means Pavel will drop this |
2423s | pilot Shredder still not enough Mana |
2425s | crystals to use wild growth for for |
2427s | cycle it's unfortunate about the father |
2430s | is one of the best drops uh because it |
2433s | goes well with the potential little |
2434s | Savage Road they're all next then |
2437s | speaking of but not for the player right |
2440s | that we talked about they could fuse |
2442s | their hands together now life coach has |
2444s | a couple of options here but ancient |
2447s | Lord seems to be seems to be the best |
2449s | one because he needs to dig deeper into |
2450s | his deck Emperor throws reducing the |
2452s | cost of these cards is not exactly what |
2454s | you want he needs the draft clear one of |
2457s | the minions and there it is but now it's |
2459s | the question do you cleared Panther |
2461s | trigger because one minion makes the |
2464s | combo lethal anyway right unless |
2469s | unless there's something that uh like |
2472s | unless the shredder drops doomsayer that |
2474s | clears the board but that's a very cool |
2475s | probability that kills yeah but you |
2477s | don't die the combo so there's no way to |
2479s | play around the combo I think at this |
2481s | stage you're pretty much sure that when |
2483s | your opponent draws the combo you die |
2485s | anyway even if they're like yeah exactly |
2488s | in return so I don't think you just |
2491s | clear to pass the shadow at all but I |
2494s | think the logic is that there's no way |
2496s | to play around the force nature Savage |
2497s | rule anyways so oh well that's a lot of |
2501s | damage we're gonna wow growth first |
2503s | though to see what we get |
2505s | and Pavel could just draw |
2508s | like super amounts of damage here |
2511s | that's not bad at all this allows you to |
2515s | cycle through the deck and use the |
2516s | Minion from the puzzle turn to clear the |
2519s | end that engine of Law and there's the |
2521s | seven door Salvatore is pretty big looks |
2524s | like Pavel is in a prime position |
2526s | to climb back into the Series and win at |
2529s | least one game but he still has to wait |
2531s | one more turn before he gets his final |
2532s | blow in this situation life coach has to |
2535s | armor up and clear the board it's |
2538s | impossible like Azure Drake he had to |
2540s | have Azure Jack swipe and the ability to |
2541s | hero power and even if he had those |
2543s | things in hand he would need to have |
2545s | innervate exactly so there's no way life |
2548s | coach can get out of it unless |
2552s | it's something though I'm just thinking |
2554s | what's the most ridiculous card that can |
2556s | have in this deck to get out of it but |
2559s | I don't think there's one if |
2562s | if wild growth was in the hand |
2565s | I think life coach may have survived oh |
2567s | sorry if wild growth was able to get |
2569s | ancient of Ward maybe he would have won |
2571s | or would stabilize but in this case |
2573s | Pavel is so far ahead uh the damage is |
2575s | too much to stop and life coach does end |
2578s | up dropping a game which means Pavel |
2580s | climbs back and gives the series some |
2582s | life it was looking a little bit |
2583s | one-sided yeah kind of well that's the |
2586s | usual thing about Detroit mirror match |
2588s | right one of the player hits the um the |
2590s | Mana curve and Rams at the same time and |
2593s | then the second planet is kind of |
2595s | punished for not having like a turn to |
2597s | play because most of the time they turn |
2598s | two free with Innovative wild group he's |
2601s | a really big minion and if you can't |
2602s | catch up with your opponent you're just |
2605s | losing too much damage even if you make |
2606s | a call back you'll just you're not |
2609s | enough uh high on your health points to |
2612s | just sustain the combo right uh |
2614s | definitely an opportunity for Pavel to |
2617s | come back we're gonna check off that |
2618s | Druid momentarily uh he has an |
2620s | opportunity to go into the patron into |
2623s | the Druid followed by the hand lock and |
2626s | that's going to be his best sequence |
2627s | although realistically he can choose |
2629s | whatever he wants in theory |
2632s | um light coach has two okay matchups |
2635s | maybe one is even heavily favoring The |
2637s | Druids and I mean here that there is |
2640s | favored against warlock especially the |
2643s | classic handle because it doesn't avoid |
2646s | colors there's no directions there's no |
2648s | uh volcanoes to play around combo and |
2653s | yeah that's basically it right yeah it's |
2655s | never truly over till it's over |
2657s | um and specifically with Patron Warrior |
2659s | we've seen that do very well against |
2661s | Druid and uh you know Handlock can |
2663s | stabilize against Druid even though it's |
2665s | very tough uh it just takes Druid |
2666s | whiffing you know a game with not |
2668s | getting the wild growth and their |
2670s | darnassus aspirin so it's consistency |
2672s | just has to not work one time very |
2674s | doable still for Pablo you don't have to |
2676s | you don't look at it as I have to win |
2678s | three in a row I just have to win the |
2679s | next game just to win the next game once |
2681s | that bad time and Pavel can make this |
2683s | comeback yep and we saw a lot of |
2685s | comebacks when it comes to Conquest |
2687s | format because it's not about the |
2689s | conquest of form and how it works it's |
2691s | not about the strongest deck in your |
2694s | lineup it's about the weakest link in |
2696s | your lineup so if one of your Tech |
2698s | struggles against a particular strategy |
2699s | it can be abused and you can win two |
2702s | games first you can be 2-0 up but you |
2704s | can still lose with your third deck |
2706s | because it lacks something to battle |
2708s | against your opponent and it'll just be |
2710s | that would just your weak point your |
2712s | Oculus feet yeah absolutely um and I |
2715s | think that's gonna definitely come to |
2717s | play here I mean pavel's had a really |
2718s | long journey to get to this road of |
2720s | BlizzCon |
2721s | um your life coach also had a really |
2723s | long journey himself but he's also had a |
2724s | little bit of help because he's got a |
2725s | lot of advice to tournaments and got |
2727s | some of his points that way pavels had |
2729s | to go through so much ladder |
2731s | qualification uh hitting number one one |
2733s | season being able to climb through |
2735s | multiple Seasons hitting top 10 and he |
2738s | comes in here as one of the highest |
2740s | seeds he's gonna go with hand lock |
2741s | immediately you know what I like it he |
2744s | says I have to win with this eventually |
2745s | why not dance around the topic when I |
2748s | could just go for it sure I'm not the |
2749s | fan of that but I can definitely |
2751s | understand how you want to play life |
2754s | coach fist pumps he gets the wild growth |
2756s | but Pablo has two mountain Giants that's |
2758s | insane that's pretty formidable yeah |
2761s | that's something if Druid can't really |
2763s | keep up with those giants because |
2764s | basically says well I have wild wild |
2767s | growth too but in the form of one card |
2769s | and it just you know applies to one card |
2771s | only right because it basically says I'm |
2774s | ramping out I'm ramping out a huge |
2776s | minion for format like double innervate |
2779s | right |
2781s | well |
2783s | life tap is going to almost be a |
2785s | certainty for powerful over two turns |
2787s | life coach will wild growth into the |
2790s | shredder uh and he does have a curve he |
2793s | has wild growth pilot Shredder Harrison |
2795s | Jones doctor boom well the Harrison |
2798s | Jones is kind of lackluster but sure |
2800s | it's still a minion I mean it's it's a |
2802s | reasonable sized minion it allows you to |
2804s | set up trades |
2805s | um or even just pressure the opponent we |
2808s | didn't talk about one thing that Pavel |
2810s | is playing aside from Soul in his deck |
2813s | uh that is that is pretty true the |
2815s | siphon so allows him to go one for one |
2817s | with big threats but you know it only |
2818s | allows you to answer the you know part |
2820s | of Dr boom not all of it |
2822s | and interestingly enough he's opening |
2825s | void colors but he is still the drugs in |
2827s | the deck true so that's also very true |
2829s | one of the things uh that |
2832s | is is being why Papa's being different |
2835s | from other hand looks players and um |
2837s | life coach is drawing Asus wipe which is |
2840s | a great card to finish off the game but |
2842s | he needs pressure from board first |
2844s | the pirate Shredder coming out with |
2846s | pressure is what he needed Pavel does |
2848s | have his own big minion |
2850s | and you know don't be fooled even though |
2852s | generally speaking oh oh he might be |
2856s | baited oh man like the fact is you know |
2860s | if you play the Twilight Drake you can |
2862s | have the mountain giant the following |
2863s | turn and you're really tempted to do so |
2867s | and you don't want to get Big Game |
2868s | Hunter for Tempo definitely yeah and in |
2871s | this case this is a like a loser |
2873s | scenario if there will be a big game |
2874s | hunter or either keeper right both are |
2876s | really bad an actual keeper is more |
2878s | statistically likely because there's two |
2880s | in the deck versus Big Game Hunter |
2882s | generally speaking there's one in the |
2883s | deck unless there are some practical |
2886s | changes right life coach lineup to maybe |
2888s | beat hand Block it's true oh man but if |
2891s | he plays the Twilight Drake |
2892s | then The Keeper of the Grove will come |
2894s | out and then the coin hero power will |
2896s | take it out and that will be bad for |
2899s | Powerball but then there will be no 10 |
2901s | sixth after Boom at least |
2905s | the whole point is that you have |
2906s | something on board though |
2907s | self-threatening I'm just I'm just |
2908s | saying like you know trying to find a |
2910s | map side in this |
2911s | What's it gonna be Mountain giant or the |
2913s | Twilight Drake you got to make a choice |
2915s | I wouldn't mind |
2917s | the Twilight Drake is gonna get punished |
2920s | or I mean |
2921s | silence yeah it's oh he's got the red I |
2925s | think I keep the ref I think so yes I |
2927s | think you keep the raft in uh and the |
2930s | reason why would you do that is that you |
2932s | need something to clear the Giants okay |
2934s | and you have no big game hunter in your |
2936s | deck I mean in your hand so you have to |
2938s | find another way and when you're at such |
2940s | high life points uh I think you can just |
2943s | use your help of resources but live |
2944s | photos are real food well I mean I can |
2946s | understand what you're saying but I |
2948s | think wrath he just wants to find like |
2949s | his average War you know find like the |
2951s | more powerful Game ending cards that's |
2954s | generally what wrath I feel like |
2955s | functions the best |
2957s | and he's got six power on the boards |
2959s | it's not something that you want to |
2960s | scoff at and Powell's not happy he's |
2961s | like ah I chose the wrong one so he's |
2963s | gonna tap Mountain Giant |
2965s | and he he did this calculation already |
2967s | he's like well I know he has coin I know |
2969s | he can do this can I afford to take this |
2971s | damage and he thinks so although it's |
2974s | really starting to mount up 12 damage |
2976s | available right now for life coach what |
2978s | do you think about uh Harrison Johnson |
2980s | instead of azure twig because you have |
2982s | swipe to maybe even make a big |
2984s | difference until nine if you don't draw |
2985s | the savager but at the same time as you |
2987s | as you said about graph it's about |
2989s | digging for the deck that's just the |
2992s | card I'm looking for right now so maybe |
2994s | because of that factor Azure Drake will |
2996s | be better here the thing about Harrison |
2998s | too is that um |
3005s | the thing about Harrison is that um |
3008s | you know it's it's the same thing as |
3010s | Azure dick effectively uh because you |
3012s | have swipe Edge removal you just use |
3014s | Wrath and so I think Azure Drake and |
3016s | Harrison's actually not too much |
3018s | different except one draws your card one |
3020s | doesn't yep yeah that's my second |
3021s | question yeah |
3023s | however I'm trying to explore in a world |
3026s | where life coach can just go super hand |
3028s | I don't think so he's not very well |
3030s | prepared for uh so he goes into town |
3032s | mode |
3034s | oh wow interesting |
3047s | you know it's still there for the |
3050s | savager |
3051s | that is really interesting I was not |
3054s | expecting that at all |
3056s | um I was expecting more of azure Drake I |
3058s | think he didn't want to get Shadow |
3059s | flamed |
3060s | because he didn't want to lose his |
3062s | entire board |
3063s | second force of nature well you have to |
3065s | go for the doctor boom right |
3068s | it was a shadow flame yeah I guess he |
3070s | wanted to set up Dr boom as best as he |
3072s | could |
3075s | Dr boom though is the best specifically |
3077s | for this Mana slot Pavel doesn't have a |
3080s | big game hunter yet he has his own |
3082s | doctor boom instead |
3084s | some few detector nice to have |
3087s | he can Shadow flame let's see |
3091s | if you Shadow flame The Watcher you can |
3095s | trade in the sun Fury beforehand and |
3097s | then mortal koil the doctor boom yeah |
3099s | that's correct oh he goes okay put a |
3102s | bomb |
3103s | there's a Twilight Drake instead damage |
3107s | onto the giant the giant is pretty |
3109s | relevant if he wants to trade into boom |
3110s | so he doesn't have to worry about that |
3111s | is important |
3113s | would have left the giant one HP so it |
3116s | would have most likely died to a swipe |
3117s | to a trade from the bomb yeah true there |
3120s | free damage through the face I mean this |
3123s | is actually relevant because there's the |
3124s | molten design in the power of the land |
3127s | yeah uh and Pavel he's like willingly |
3129s | going lower but you know how low can you |
3132s | go before it's just too low |
3134s | ultimate question I was thinking about |
3137s | this |
3138s | like imagine a |
3140s | Savage right now that's six damage and |
3143s | swipe that's for the seven that's nine |
3145s | eleven damage right now because just a |
3147s | single Salvador and a swine yeah that |
3149s | Vitality totem is not threatening at all |
3151s | so Paul was just calmly places onto the |
3155s | board he says you know what I'm good to |
3156s | go second Keeper of the Grove on draw |
3160s | exactly for the Twilight Drake oh but |
3164s | that's the second time the same |
3165s | situation do you you swipe the stone |
3175s | but the thing is you can take it slow |
3178s | like now you're gonna be on nine Mana |
3180s | for the rest of the game at least |
3182s | um darnassus Ashman can actually knock |
3183s | you from ten to nine but no matter what |
3186s | uh life coach will have enough Mana to |
3188s | threaten combo so if you just like trade |
3191s | onto the board and says look I have |
3192s | three minions I could just average Roar |
3195s | in force of nature you down uh papill |
3197s | has to play with that fear in the back |
3199s | his mind |
3201s | okay well he's still at 15. right so |
3204s | right but it's a threat not to mention |
3208s | that um he's not in a position to win |
3210s | anytime soon either like one of the |
3212s | things hand lock sometimes can do is put |
3214s | load the board to win but it doesn't |
3216s | it's not in that position at all Pablo's |
3219s | not in any kind of position to Demand |
3222s | right now yes that's very true and if he |
3225s | wants to just play a taunters he's |
3227s | pushed to use the both actionable engine |
3230s | Watchers with design free projects right |
3232s | that's a necessity that you have to do |
3234s | you just without that you die instantly |
3236s | most in most scenarios |
3239s | two four uh plus six ten twenty four |
3243s | even if he had combo oh he does pick up |
3246s | the Big Game Hunter that's gonna be |
3247s | really useful against the inevitable |
3249s | doctor boom probably next turn but for |
3251s | now it's kind of late for the Giants |
3253s | imagine if you would have died yeah |
3254s | against the giant like the second giant |
3256s | sure sure |
3258s | um life coach does have some plays here |
3262s | but here's the problem |
3264s | um those ancient Watchers are also very |
3266s | devastating Shadow flame targets they |
3269s | are but what about Asterix wipe this |
3271s | then can deal five damage to one of the |
3274s | virtuals |
3276s | then to damage to the other one you can |
3278s | oh |
3280s | I mean you definitely swipe one of the |
3282s | Watchers and kill the other one with |
3283s | your Keepers and you leave like two |
3285s | Minions on board |
3287s | very weak too to another swipe you have |
3290s | also a big game hunter so you can deal |
3293s | with |
3295s | yeah you can definitely deal with uh one |
3297s | of one of the Giants pretty effectively |
3299s | this Vitality is so troll it's been |
3302s | alive for so long well at least it |
3306s | healed the damage from the Twilight |
3307s | Break |
3308s | yeah I know but it's just like if it was |
3310s | a minion that could attack maybe it's a |
3312s | different story yeah probably |
3314s | low theb uh to shut down with Shadow |
3317s | flame this is what uh Pavo wanted to do |
3319s | to swing back the board but he needs the |
3323s | antique keyboard next turn yeah he still |
3326s | has no uh molten Giant |
3329s | yep that's true |
3332s | Sylvanas is interesting too but I think |
3335s | Harrison also challenges the low Feb and |
3337s | it does almost the same exact thing yeah |
3340s | I agree with you the only problem is if |
3343s | he dark bombs and Mortal coils and he |
3345s | has used one coil |
3348s | but he he life coach knows that there's |
3350s | a lot siphon soul and correct usual hand |
3353s | lock so there might be no second mortal |
3355s | coil in the deck because why would you |
3357s | why would you cut yeah so right |
3361s | that's a very good point |
3362s | so if he's afraid of just direct removal |
3365s | he might play Sylvanas to try to force |
3367s | him to clear the board but then you lose |
3370s | this van that's just a huge minion right |
3373s | and Harrison just feels like a just a |
3375s | fill flare here |
3382s | oh you know what I do like about this is |
3385s | going past the damage means |
3386s | hypothetically forced nature and swipe |
3388s | could kill |
3389s | oh yeah that's a very good point |
3393s | does come in the hand so Powell did have |
3396s | a way to kill off Harrison pretty easily |
3398s | but you know if he had Hellfire mortal |
3401s | coil that kind of stuff be interesting |
3403s | like this little move that's a very |
3405s | clever thing whoa oh oh power play too |
3410s | fast you're supposed to trade until |
3411s | Sylvanas first oh no this could be this |
3415s | this |
3428s | man what just happened he's gonna be |
3431s | able to swipe the face Big Game Hunter |
3433s | and that's gonna do it life coach is |
3437s | going to BlizzCon oh man that that was |
3440s | just social |
3442s | I don't know what to say that's just so |
3444s | unfortunate for favorite |
3448s | oh no |
3455s | big congratulations to life coach she |
3457s | goes to BlizzCon 3-1 over Pavel it may |
3461s | not been the way he wanted it for either |
3463s | player but a really good accomplishment |
3466s | nonetheless and Pavel it's a tough loss |
3469s | to accept but he's also done a great job |
3470s | the man of the moment is life coach |
3473s | though he did survive coming through the |
3475s | losers portion of the group it was a |
3478s | very tough battle as one of the matches |
3479s | off Freedom was two hours long and he |
3482s | was able to web the storm what an |
3484s | intense emotional series Rachel is |
3487s | standing by for a few words |
3489s | it's true I'm down here with life coach |
3491s | and you're taking a deep breath I mean |
3493s | you seemed as surprised as Pablo about |
3495s | that last move how is that to end that |
3497s | match uh well actually I had my doubts |
3501s | that I would ship this game and |
3502s | afterwards it would be against Patron |
3504s | that's like 50 50 so |
3506s | I was really really afraid to get a |
3509s | reverse sweep for the discount qualifier |
3511s | game or match yeah so I mean these were |
3514s | like my biggest fears like leading to |
3516s | zero and then getting reversely like |
3519s | and I'm so happy I'm just so happy that |
3522s | I'm gonna let you breathe for a minute |
3525s | well I'm so glad to see you're happy I |
3527s | was going to ask you a question about |
3528s | what it's like to be one of the most |
3530s | famously patient and And Timely players |
3532s | going against Pavel who likes to play |
3534s | very quickly and I think we saw exactly |
3536s | how that can work out in a match yeah I |
3538s | mean |
3539s | um |
3541s | I mean it's rather like |
3543s | um I don't want to answer this question |
3544s | but rather about the audience like |
3546s | um I mean I've been in some tournaments |
3549s | now and then some Arenas but the mood |
3551s | was never that great as it is today here |
3554s | and I really want to thank all of you |
3556s | like um yeah for being that brave I did |
3560s | notice that there is a huge contingent |
3562s | of life coach fans here how did you get |
3565s | to have such a relationship with this |
3566s | huge crowd here in Prague |
3568s | I have no idea but I'm really happy that |
3570s | it is like how it is |
3572s | well in the theme of happiness you have |
3575s | qualified for BlizzCon you are our |
3577s | fourth qualified player and you will be |
3579s | competing at the tournament at fuscon |
3582s | you're going to Southern California man |
3584s | how Phil how does it feel I'm emotional |
3587s | for you yeah I'm in California I will |
3590s | actually come visiting you you're also |
3592s | living in California right yeah let's |
3593s | hang perfect so good stuff and I I do |
3597s | want to ask who we we talked about when |
3599s | you first came out on the stage I mean |
3600s | you are sort of the ultimate Pro Gamer |
3603s | in that you have a family you have a |
3606s | life you have so much going on and you |
3608s | manage to juggle all the complications |
3609s | of being a father being a husband being |
3611s | a businessman and being a pro player how |
3613s | do you do it it's pretty sick being a |
3615s | Pro Gamer and having a life right it's |
3618s | it's pretty awesome I think that's why |
3621s | we're so impressed |
3622s | yeah I guess well I want to consent my |
3625s | uh congratulations to you and I'm gonna |
3628s | give it back to the casters when we come |
3629s | back on the stage we're gonna have a |
3630s | little surprise for all you guys thank |
3632s | you |
3633s | life coach the man the myth the Legends |
3637s | and we have our top four we have life |
3640s | coach we have a Kaka we have an idea and |
3642s | we have ties what are are you guys |
3644s | excited well I'm for sure excited both |
3647s | my teammates are going to BlizzCon man |
3648s | that's 50 of the European persons |
3651s | participants I don't know if I recovered |
3653s | from that game quite yet I was throwing |
3656s | that was really hard to digest and I was |
3658s | just watching and talking about the game |
3659s | I can't even imagine uh |
3662s | oh my God he was so close like he's he's |
3665s | one match away from going to BlizzCon |
3667s | and and Pavel you know it's a mistake |
3670s | that definitely cost in the game but it |
3672s | was like on the verge of potential |
3673s | comeback too because he just he drew his |
3675s | Moulton he just had to taunt it up yeah |
3677s | you know it's like he would be GH but he |
3679s | had Dr boo man that so it's like can he |
3681s | actually do it and it's like |
3683s | so close yet so far like there's just |
3687s | now he has to wait till next year in |
3689s | order to try again I mean it does the |
3691s | moment does belong to life coach about |
3692s | these four players but man that series I |
3695s | I can't I'm gonna remember that one for |
3697s | a long long time everybody's going to |
3700s | remember that series and uh well |
3701s | hopefully papa will learn from that |
3703s | mistake and will grow even stronger |
3705s | because this year he was amazing he got |
3708s | here to to park to Czech Republic face |
3710s | players like life coach and he did |
3712s | really well that one last moment the |
3715s | pressure and everything at stake maybe |
3717s | he will he got overwhelmed by that he |
3719s | played a bit too fast but you know right |
3722s | he comes in as the youngest player but a |
3723s | great amount of experience um and we're |
3725s | talking about this during the series it |
3726s | only feels kind of right that life coach |
3728s | goes to BlizzCon uh at least from my |
3731s | perspective based off of like players of |
3732s | the year that you kind of expect to to |
3734s | be at the conclusion of it so the fact |
3737s | that he's threatening as one of the top |
3738s | 16 players in the world is absolutely |
3740s | fitting and uh you know I couldn't be |
3742s | more happy for him but also these other |
3743s | players tights also on G2 we also and we |
3747s | have oscaka who was able to take out his |
3749s | teammate Ahoy and be able to show is |
3751s | very effective and naria from Team |
3753s | Liquid who had unfulfilled desires from |
3755s | the previous year what a what an amazing |
3757s | top four and we're not even done yet we |
3759s | still have to play out the European |
3761s | champion after it's all been said and |
3763s | done yeah that's the only part one |
3765s | because right now we're advancing to |
3766s | part two where those four players are |
3769s | going to fight for great monetary prizes |
3771s | and also for the European Champions |
3774s | title that's important now I don't think |
3777s | that anyone from Japan cares about the |
3779s | money it's all about the fame they |
3781s | already have BlizzCon they just want the |
3782s | title and especially near here once the |
3785s | title right it's like oh and Osaka too |
3787s | because the both of those players still |
3789s | lack the major win they still lack that |
3792s | really important title it's true it's |
3795s | one thing to be you know among the best |
3798s | but to be the best I mean that's at |
3800s | least for today right you can set |
3803s | yourself up so that that way you can be |
3804s | the European Champion you have all the |
3806s | confidence and that's something that you |
3807s | can kind of hang very proudly because |
3809s | this is the first European Champion that |
3811s | we'll have last year this is where we |
3813s | stopped we stopped at the four players |
3815s | and we're like oh we'll see you guys |
3816s | next time and it's like well no we're |
3817s | actually going to determine it out and |
3819s | make it so that way you have an |
3820s | accomplishment there's a narrative like |
3821s | this guy comes in as the king of Europe |
3824s | but only one of them can be out of the |
3825s | four it's a very heavy title and they |
3828s | still have great opponents in front of |
3829s | them who actually grab it but right now |
3832s | we are going to head into short break so |
3834s | stay with us and get tuned for more |
3836s | Hearthstone |
3837s | with his 2015 hopes over we quickly jump |
3841s | forward in time to early 2016 where |
3844s | Pavel competed in the second season of |
3847s | The Hearthstone Champions League beating |
3849s | RDU ecop and tice he found himself in |
3853s | the finals against 2015 World Champion |
3856s | oskaka after going down 0-2 Pavel pulled |
3859s | off what later would become his |
3861s | trademark taking three games in a row to |
3864s | become the winner one of them is going |
3866s | to be crying season two uh champion of |
3869s | the Hearthstone Champions League so you |
3871s | know a locked up for grabs here not just |
3873s | prize money but The Prestige of winning |
3875s | this event so yeah I think Pavel is |
3878s | going to be hungry for this but also ask |
3879s | Kaka just to get another kind of major |
3882s | under his belt since winning the World |
3884s | Championship yeah absolutely yeah and |
3885s | you know I really like the fact that the |
3887s | world champion uh the guy who actually |
3889s | went through all those rounds and took |
3891s | it is again in the final so oskaka is |
3893s | proving like Firebird last year he won |
3895s | the World Championship and then he won |
3896s | many tournaments after out he ended up |
3898s | in many finals they are proving that |
3901s | they are worth the title because getting |
3903s | title once is a great achievement but |
3905s | then holding it for the the whole year |
3908s | and winning other events as well proving |
3910s | that harson is not random it's all about |
3911s | skill I'm the best in the world is a |
3914s | great achievement |
3915s | yeah and Pavel is a player a very good |
3918s | up-and-comer from Europe an Eastern |
3921s | European scene you know one of the |
3922s | youngest pro players in Hearthstone |
3924s | special on Europe's side kind of like |
3926s | our very own amnesiac and he's been |
3928s | performing very well in 2000 and 2015 |
3932s | going into 2016 now and he starts off |
3935s | with a good matchup for himself freeze |
3937s | Mage versus the secret Paladin however |
3940s | Oscar has a very great start |
3943s | yeah that's a very good point because I |
3945s | wonder what was ostakaka thinking taking |
3947s | a paladin to start with but apparently |
3950s | puzzle did snipe that Paladin with |
3952s | freeze Mage he was bold enough to take |
3954s | it normally you would think that maybe |
3956s | he will not take the freeze Mage for the |
3958s | first match because he will be afraid of |
3960s | the Druid being played by oskaka as the |
3962s | first deck to open but he was bold |
3964s | enough to take that freeze Mitch into |
3965s | Paladin and let's see like overall it's |
3968s | a great matchup for freeze Mage there |
3970s | are cases where Paladin can actually |
3971s | steal it but it's what it is it's just |
3974s | stealing it because this matchup is so |
3976s | right |
3977s | and I think competitive Spirits are a |
3979s | good pickup Frost Kaka though because |
3980s | right now what he has on board isn't |
3983s | that threatening but combined that board |
3985s | with competitive spirit and a |
3987s | hammer or just another hero power that |
3989s | would start to become a a little bit |
3991s | scary and represents a lot of damage |
3993s | over time so this might actually Force |
3997s | out a frosting over a doomsayer in the |
4000s | future once his competitive Spirit pops |
4002s | yeah maybe like even right now because |
4004s | you can froze Nova doomsayer this board |
4007s | and if that's a competitive Spirit it |
4009s | will be absolutely wasted but on the |
4011s | other hand like looking at this board is |
4013s | only five to six damage which is not a |
4015s | lot you are 21 as Pavo so you feel |
4019s | pretty confident and um this matchup is |
4022s | also good because for for like freeze |
4024s | Mage like just looking at those minions |
4025s | without competitive Spirit they are not |
4028s | doing that much damage so sometimes you |
4030s | just do not have to throw your removal |
4032s | cards up in the air because you're like |
4034s | all right I'll just take six damage next |
4036s | turn that's fine I have my my eyes bar |
4038s | ears I have my heel Bolt |
4040s | but they're saying six damage anymore |
4042s | this is a lot more this is pretty much |
4044s | double that gonna do 12 damage to the |
4047s | face and now a board of one ones becomes |
4050s | incredibly threatening after that |
4052s | competitive spirit and now uska doesn't |
4054s | have to commit much to the board until |
4056s | Pavel finds an answer to what's down |
4059s | already |
4061s | that's the Frozen of Adam sir |
4063s | um |
4064s | I wonder if there will be a repentance |
4066s | uh like Osaka is not even playing it but |
4068s | sometimes you can have those funny |
4069s | situations where there is repentance |
4071s | doomsayer just gets zero one you kill it |
4073s | with a weapon |
4075s | yeah those are feel bad moments for the |
4077s | freeze Mage but I think this is a great |
4080s | opportunity for us Kaka because he's |
4082s | invested a frost number doomsayer in one |
4084s | ones potentially that's what they |
4086s | started out as uh he had a very good |
4088s | value competitive Spirit uh his spider's |
4091s | gonna pop open and leave Minions on the |
4093s | board he'll still have a weapon it does |
4095s | make this turn a little bit dead but |
4097s | Pebble doesn't have a force in the |
4099s | follow up |
4100s | yeah he doesn't have it yet he does have |
4104s | antonitus but he'll probably not be able |
4107s | to play it next turn so for now next |
4109s | turn for Pavel doesn't look that great |
4111s | but he will have an empty board from |
4114s | Oscar's perspective so maybe on tonight |
4116s | is actually a play for the next year |
4118s | just coin on tonight is five seven |
4120s | all right almost an empty board |
4123s | um yeah you could coin Lantern eye |
4125s | that's quite a |
4126s | a risky play though if uh oskaka has say |
4130s | a Blessing of Kings it gets dealt with |
4133s | actually a little unfortunate I'm |
4135s | thinking like because there are the |
4136s | spiders maybe mad scientists and a ping |
4139s | might be a bit better |
4141s | oh is he gone he's just expanded the |
4143s | coin all right drops the antonidas |
4145s | there's asker do you have an answer to |
4147s | this because if you don't I'm gonna |
4149s | start throwing fireballs well an answer |
4151s | would be what splitting of Kings for |
4153s | example right because that would be five |
4155s | six seven eight uh enough to |
4158s | to kill him but then it will still deal |
4160s | five damage to skaka and now skaka is in |
4162s | a really tough spot like he and just |
4164s | slam missed his challenger but uh Pavo |
4167s | can generate fireballs or other at least |
4170s | one Fireball |
4171s | yeah you can throw one Fireball I guess |
4173s | that's the unfortunate situation at this |
4175s | Antonis right now is he's only going to |
4177s | generate one extra Fireball but uh the |
4180s | anthonitis does pose a threat he does |
4182s | slow down Oscar a little bit and that |
4186s | might be what this and his intention was |
4188s | put something down on the board that as |
4190s | Kaka will feel he needs to get rid of |
4192s | and give him a bit more time to draw |
4194s | into what he needs |
4196s | also again the secrets of the skaka is |
4198s | playing he had to play Redemption from |
4200s | hand I believe after this mysterious |
4202s | Challenger so he has Redemption from |
4203s | hand avenge and Noble sacrifice that he |
4206s | played before so this means that one |
4208s | Noble sacrifice is still in the deck and |
4210s | mysterious Challenger was only able to |
4212s | pull one Secret |
4214s | so he could Fireball the Challenger now |
4216s | uh it would get Redemption uh avenge |
4219s | would go on one of the spiders and then |
4220s | he could pin the six the sixth one yeah |
4223s | and then he could hit well he could even |
4225s | just leave the noble sack there is no |
4228s | reason for him to attack he generates |
4230s | that extra Fireball uh again so he just |
4232s | recycles a fireball essentially uh but |
4235s | this puts him in a really good spot |
4236s | where antonitus is still a threat and |
4238s | you still need to answer it |
4240s | foreign yeah that's absolutely right |
4243s | um but on tonight this can be answered |
4245s | with just a weapon attack and attack the |
4247s | spiders but still the weapon connects |
4248s | down tinnitus that's five damage to face |
4250s | and uh even if ananitis die dies even |
4253s | the damage it's not that important the |
4255s | important part is that then Pavel is not |
4257s | taking damage from muskaka he's so |
4259s | comfortable comfortable on 15. |
4262s | now he's just slowing him down and I |
4264s | think that's what antonitus's main role |
4266s | whilst being played that turn let's see |
4268s | if I can slow us cacker down a bit force |
4271s | him to use those minions use that weapon |
4272s | to clear mountainite is protect my |
4274s | health pool and let me dig deeper into |
4276s | my deck and so far anthonitis has done a |
4279s | fantastic job he's cleared a challenger |
4281s | very cleanly and he slowed us Kaka down |
4284s | so this is opening up a lot of |
4286s | opportunities for Pavel to take this |
4288s | game he has he has Alex ready he has two |
4292s | Fireballs ready he only needs a little |
4293s | bit more to find a win |
4295s | yeah he's still |
4298s | cannot do much on the next turn but I |
4300s | guess on the next turn papa will be able |
4302s | to play until he killed by the Met |
4303s | scientist and he still draws a card for |
4305s | skaka though what do you do do you just |
4307s | um kill antonitis and then slam Tyrion |
4309s | like you know this is freeze marriage so |
4311s | Tyrion is posing a threat uh still like |
4314s | it will not it can die to Fireball but |
4316s | then you're getting a weapon all right |
4318s | so Scott decides that he really needs to |
4320s | get that Iceberg down and puts Papa low |
4322s | enough to prevent an Alex Strazza being |
4325s | played online with the iceberg on |
4328s | pyroblaster hands a little slow probably |
4330s | would have rather the frost fault at |
4332s | this point just to slow us Kaka down uh |
4336s | what could he do here claim strike |
4338s | doesn't seem that great uh antique |
4341s | hillbot heals him for eight but a |
4343s | scientist will also heal him for eight |
4345s | as well through the ice barrier but if |
4347s | the block gets popped the scientist is |
4349s | there ready to uh get another ice block |
4352s | out unless Oscar kills the scientists |
4355s | first so I think uh maybe just Auntie |
4358s | keelbart into the scientist at this |
4361s | point just to get a lot of sustain on |
4363s | your half full yeah it should give him |
4365s | enough to be able to uh and even attack |
4367s | with antonitis maybe to get rid of the |
4371s | oh actually not really you you probably |
4373s | want to attack |
4374s | um into the noble sacrifice of the mad |
4376s | scientist |
4378s | so now skaka needs to pop the is it |
4381s | possible to pop the block with Blessing |
4382s | of Kings that's 15 he's missing one |
4385s | damage oh man if he gets a knife juggle |
4389s | of the hero power that hits face uh |
4391s | he'll be able to pop the block but a lot |
4394s | of Minions on board is very risky and of |
4395s | course antonitus is still sitting there |
4398s | uh as a Fred he does have an opportunity |
4400s | to clear it at this point uh with just a |
4403s | Divine shield and the one one but |
4404s | oskaka's already kind of said that you |
4406s | know I need to pop the block at this |
4408s | point and he looks like he's gonna go |
4409s | for this knife death knife could have |
4411s | decided the game but he did miss that |
4414s | but yeah oh man oh if you pop the block |
4418s | this turn then Pavel |
4420s | can he really play alextraza if he gets |
4423s | um ice barrier not really like you have |
4425s | to start trading and if you just pop the |
4428s | block right now and probably getting ice |
4430s | Warrior from the math scientist it could |
4432s | have just won the game |
4435s | well there's gonna be no ice block now |
4437s | that's definitely gonna be a ice barrier |
4439s | and Oscar cannot find that dagger on the |
4442s | face decides to take this opportunity to |
4444s | clear the antonidas finally I've never |
4447s | seen an Antonis stay on the board so |
4448s | long yeah |
4450s | still had a chance to take this game |
4452s | that was amazing but right now I think |
4454s | it's mostly over with Alex Strazza being |
4457s | able to reduce uskaka to 15. oh actually |
4461s | um not over yet ascaka can pop the block |
4464s | this turn |
4466s | yeah I think Pavel might have to Flame |
4469s | strike here |
4470s | how much does that flame strike does get |
4471s | a flame strike gets clears most of uh |
4474s | the board the only thing that will stick |
4476s | around will be the sludge Belcher right |
4479s | because you can want to actually |
4481s | um although there is the double |
4482s | sacrifice still right so uh |
4485s | oh that's true so Tyrion would stick |
4488s | around |
4490s | so we ping the sludge Belcher and the |
4493s | new flame strike and then there is the |
4494s | one two there is the six six |
4497s | so there's seven damage |
4499s | on the board if um oskaka gets like |
4503s | Blessing of Kings you get 11 so you're |
4505s | still good it's probably better than |
4507s | just slamming electrasa because |
4508s | specifically if you go for Alex trouser |
4510s | there's a good chance that the iceberg |
4512s | will be popped like you can risk it that |
4514s | there is no Blessing of Kings but Pablo |
4515s | knows better he makes a read that it's |
4517s | absolutely possible especially because |
4519s | of the sequencing from the last turn I |
4521s | think that was Kaka showed |
4524s | and of course like the calenderian |
4527s | oh double Blessing of Kings |
4530s | oh really wow wow that was a good read |
4533s | by Pavo but um it doesn't sadly for |
4535s | stuck it doesn't change anything yet I I |
4538s | think like he cannot pop the block this |
4539s | turn it's it's 15. |
4543s | he's just out of range uh not far off |
4546s | and yeah but he would you go for it at |
4549s | this point just kind of go all in |
4552s | um or maybe just drop one Blessing of |
4553s | Kings on your token I think I have to |
4555s | because it's like it's not Checkmate yet |
4558s | but uh oskaka is just checking |
4560s | um the ice block and he is putting Pavel |
4563s | Under Pressure all the time to not give |
4565s | him an opportunity to play the Alex |
4567s | razza unless |
4569s | Pablo finds a frost ball because for now |
4571s | he doesn't have the kill yet with just a |
4573s | double Fireball and pyroblast you'll |
4575s | need two turns or something like a |
4577s | second froze Nova maybe to to block the |
4580s | attacks a freeze but uh with this he |
4583s | probably just needs to go |
4585s | hmm |
4587s | this is hard like |
4589s | if he is in a range of ashbringer and |
4592s | he's exactly at five |
4595s | a clear in the Tyrion and while clearing |
4597s | the board doesn't really do a lot simply |
4599s | because the ashbringer is going to pop |
4601s | the block regardless so a very awkward |
4604s | situation for Pavel he could go for some |
4606s | card draw try and find that freeze like |
4607s | you said but if you do commit say like |
4610s | an uh |
4612s | an acolyte it looks like he's going for |
4614s | the double Fireball which I figured he |
4615s | would go for but |
4617s | again his block is still going to be |
4619s | popped yeah but this gives him actually |
4621s | a chance to |
4623s | um just find something like an Iceland's |
4626s | or um or like whatever like the iceberg |
4629s | is getting popped for sure but he has a |
4631s | couple of tools to to be able to to deal |
4633s | with um the hero attack and five health |
4636s | is uh still a lot like keeper of ulduman |
4640s | um and a one one guy will not be able to |
4642s | pop the block if there's just a simple |
4644s | icelands |
4645s | and uh papa will have some draws so an |
4648s | interesting game like I didn't expect |
4650s | this game to go this way for sure |
4652s | it was looking very much in pavel's |
4654s | favor for a while but some aggressive |
4656s | place from muskaka uh well basically uh |
4659s | put him in the driver's seat for the win |
4661s | here uh it's looking very close uh |
4664s | pavel's gonna need to find something to |
4666s | keep him around and he has to |
4668s | defensively Alex strasa himself so and |
4671s | tonight's is gone and both Fireballs so |
4675s | he's relying on Alex being able to stick |
4676s | around here and do some damage there is |
4678s | the keeper of ulderman |
4680s | so Australia will be able to deal with |
4683s | Alexa or just limit the damage a bit |
4685s | maybe he's still going for the Dome |
4687s | uh how much damage is there 11. if he |
4689s | goes into the free one with the one one |
4691s | goes for face and goes for mysterious |
4693s | Challenger there is still one more noble |
4695s | sacrifice in the deck I believe |
4697s | because he played one before he actually |
4699s | played |
4700s | um the card |
4702s | yeah I don't mind actually just ignoring |
4704s | as Alex at this point just swinging into |
4706s | the face |
4708s | and again putting more pressure on Pavel |
4711s | what can Pavel find that could |
4713s | potentially win the game here |
4715s | it needs a freeze effect it needs |
4717s | something like a frost number that just |
4718s | stole stuff but that Ash bringer is |
4720s | still chipping away at him |
4723s | yeah but on the other hand if he |
4725s | actually deals with this board and uh |
4727s | ashbringer can swing for five uh for one |
4729s | one more swing probably might not have |
4732s | uh the remaining burst there is the The |
4736s | Blessing of Kings is out if you are able |
4738s | to deal with this boy like Frieza then |
4739s | maybe then remove it so going for |
4741s | Acolyte and pinging and acolyte makes |
4744s | sense |
4747s | all right it's gonna go for the loop |
4749s | holder as well I guess he's gonna drop a |
4751s | freeze on these two minions potentially |
4755s | um he needs to test the secret first uh |
4758s | Noble sack is what we're convinced it is |
4760s | oh he's so act fast this game is still |
4763s | winnable for Pavel but uh it seems for |
4766s | now that oh there's a nice block there's |
4768s | a ice block so that's gonna definitely |
4770s | help in the future |
4774s | okay Frost bald and then Iceland's a 6X |
4779s | oh wow he is taking a gamble here but |
4783s | what can actually buff those minions |
4785s | double Blessing of Kings is out loaf up |
4787s | is really good but he's like staying in |
4790s | one and he knows weapon will never |
4791s | attack him |
4793s | so he has no fear of a weapon attack I |
4795s | had no fear of a true silver |
4796s | consecration possibly consecration would |
4799s | be lethal knife about consecration is |
4801s | not common in pound index and I don't |
4803s | think we've seen one from oscaka a |
4805s | second knife juggler will be possible |
4806s | and a knife hitting the 25 percent |
4810s | but oskaka didn't have that lucky knife |
4813s | earlier so again it's still a a big |
4815s | gamble with knife juggler to get the win |
4817s | and Pavel I think it representative like |
4821s | think about the courage from Pavel just |
4822s | uh I I can build one Health I'm good |
4824s | like you have nine power on board I have |
4826s | to help I'm alive |
4828s | low feb's gonna make things awkward |
4830s | because he he think he wants to line up |
4832s | the pyroblast for the win next and with |
4833s | the minions he has on board uh he wants |
4836s | to force trades but low Feb is gonna |
4838s | probably gonna force a nice block uh for |
4841s | next turn which is fine I think um |
4843s | especially because |
4845s | some minions are going to connect to |
4848s | face and the iceberg is going to be |
4849s | eight so I think with that that oh no |
4852s | law firm so that's still not it but he |
4855s | can just slam ice block |
4857s | go forward to face oh actually Gothic |
4860s | can block the pyroblast for the next |
4861s | turn and he can still pop the block |
4864s | smart play from us cack of their window |
4866s | I wonder if he was thinking about that |
4867s | so if he has pyro he's seen two |
4869s | Fireballs he's seen |
4871s | I've definitely seen a frostbold |
4873s | definitely seen a nice Lance so if pyro |
4875s | is is only out uh he knows he can't be |
4878s | taken out this turn again being left on |
4881s | one much like Pavel did the same task |
4883s | Kaka so very smart play from uska there |
4886s | that is crazy good that is such a great |
4889s | read he didn't he basically knew that |
4891s | Pablo was sitting on that piroblast and |
4894s | now he pops the block seals the |
4896s | pyroblast |
4897s | and uh Pavo will have to one block was |
4901s | already popped right |
4904s | yes this is the last one yeah this is |
4906s | the last one so Pavel needs to top Jack |
4908s | something like an ice barrier I think |
4911s | but it's not it still might be too much |
4913s | power on board after playing golf |
4915s | especially because |
4917s | deal with those minions and Papa was |
4919s | just so upset about this |
4923s | wow that was a fantastic Place |
4926s | goodness he got a froze Nova but there's |
4929s | still a weapon so he cannot do |
4931s | everything he wants and oskaka just |
4933s | brilliantly kept that weapon Shaq made |
4936s | well done indeed |
4938s | uh that Zoom mirror is going to be a |
4941s | very intricate matchup anyway because |
4943s | the two very different styles and |
4945s | speaking of mirrors we have the uh the |
4947s | classic Druid mirror yeah the classic |
4950s | Druid mirror which a lot of people say |
4952s | is a coin flip and I believe it it is in |
4954s | fact the conflict it's just uh really |
4956s | similar decks not many differences |
4959s | the key is to ramp and actually get |
4961s | Tempo plays because the player who |
4963s | starts attacking face and |
4965s | um can get that Tempo Advantage there |
4967s | was a small apartment secret for stacker |
4969s | but this is beautiful now |
4972s | the best Druid mirrors I find are the |
4974s | mirrors where each player doesn't get |
4977s | ramp and it becomes a very honest game |
4979s | on board |
4981s | um when a one player gets the ramp and |
4984s | the other player doesn't it can very |
4985s | snow much snowball out of control for |
4988s | the the player with the ramp so when |
4990s | these players have to match each other |
4992s | evenly uh that's when the game gets more |
4995s | interesting I find yeah I I do agree |
4997s | with you but sometimes I've seen games |
4999s | where one player got ramp and the other |
5000s | was forced to make weird plays and it |
5002s | actually worked for him by the way web |
5004s | Lord most of the time is useless versus |
5006s | Druid most the cards from the Druid side |
5008s | do not have Battle Cry they do have |
5010s | shoes which is not affected so we can |
5012s | see |
5014s | only Law Firm is affected by the web |
5016s | blurry |
5018s | and it's not going to matter at this |
5019s | point especially if that Shredder gets |
5021s | an opportunity to clear the web load in |
5024s | time for that low Feb to come down as |
5027s | for the shredder there is a keeper that |
5029s | could silence or even ping it so there's |
5032s | a few options there what do you prefer |
5034s | here the silence or the Ping |
5036s | I think you do ping |
5038s | um I know I'm saying it after the fact |
5039s | oh man |
5043s | yeah but I would prefer I would prefer |
5045s | that specifically because uh you hope |
5047s | you your opponent gets a one one and you |
5049s | keep your shade overall and then um |
5051s | you're in a better situation there but |
5054s | let's go back to that doomsayer how much |
5057s | of an impact did that have for Oscar |
5059s | like he just cleared pavel's board it |
5062s | won't really do much he doesn't have a |
5065s | brilliant follow-up play uh he has a |
5066s | keeper of the Grove he decides to go for |
5068s | living Roots but why I love is terrible |
5070s | for Pavel considering looking at his |
5072s | hand he doesn't have any minions to |
5073s | follow up right now yeah it was very |
5075s | unlucky because shade of Max Ramos is |
5077s | one of those cards early in the Druid |
5079s | versus Druid that can kill something |
5080s | like Druid of a claw later in the game |
5083s | and so you really need your shade to |
5084s | grow as much as possible losing it this |
5087s | early is |
5088s | um is crying like a backstab |
5091s | and a very slow response from Pavel then |
5094s | drawn another wrath so I'm not drawn |
5096s | that minion he wanted to develop and |
5098s | then low Feb can get slammed down you |
5100s | can innovate keep a keeper of um keeper |
5103s | keeper of law keeper of no ancient of |
5105s | Law and uh get some cars but he does |
5107s | keep hold of the enemy just in case he |
5110s | gets the double combo so yeah things are |
5112s | looking pretty tough oh man Papa was |
5114s | lucky to get that pilot Shredder without |
5116s | that you will be in a in real trouble |
5118s | our preemptive attack on no Fab as |
5120s | possible here |
5121s | um yeah he does that to be able to |
5123s | contest the offer with the shredder |
5125s | that's a really nice play that a lot of |
5128s | pro players do and I've seen a lot of |
5130s | other players actually missing |
5133s | the silence wrath is just a perfect |
5136s | response clears that minion right up and |
5138s | low Fab it's gonna stick around for a |
5140s | little bit might see a swipe from Pavel |
5142s | but ancient of lore is looking too |
5144s | tempting and what a clunky hand at the |
5147s | moment |
5148s | yeah it's quite tough especially because |
5152s | um he is losing on Tempo even though he |
5153s | was able to clear the board ascaka is |
5155s | the one who is going to play the Minion |
5157s | now and then Pavel needs to react |
5160s | um as Kaka can get uh faster to the |
5163s | first nature savager as well because |
5165s | he'll be joining the cars for cards |
5166s | first |
5167s | it's a really tough situation where |
5169s | Pablo is just playing from behind and is |
5172s | um overall behind on health and cards |
5175s | what do you think has more influence |
5177s | here at the shredder in the shade or the |
5180s | ancient of law |
5181s | so Shredder in the shades yeah it's |
5184s | probably better you want to let your |
5186s | shade grow |
5188s | and uh and you don't really need cars in |
5190s | hand at the moment |
5193s | the nation of law might actually |
5194s | replenish pavel's hand here maybe you'll |
5196s | find some minions just find the low fare |
5198s | so I can come down a little bit later |
5201s | however there is a response to this uh |
5205s | ancient of law innovating to swipe a |
5208s | perfect clear-up if he wants to and it |
5210s | looks like he's gonna go for it and now |
5211s | this board is looking very dangerous |
5214s | from uska |
5215s | yeah it's tough It's it's really tough |
5218s | to come back from this and Druid doesn't |
5219s | have many comeback mechanisms there is |
5222s | this swipe and uh and living roots or |
5224s | maybe force of Nature and living roots |
5226s | that can help clear this board somehow |
5228s | but uh it's still playing from behind |
5231s | and you know your opponent has force of |
5232s | nature you know your opponent has Druids |
5234s | of the claw or even a simple Dr boom |
5236s | that can overpower you easily |
5240s | swipe I think it's gonna have to come |
5241s | down with our living rooms just to clear |
5243s | up the shade and the Drake he will leave |
5246s | the for free on board so uh it's very |
5249s | close to lethal however |
5251s | if Oscar does play Dr boom next turn uh |
5255s | but Game Hunter might be the swing he |
5256s | needs they kind of maybe get back into |
5258s | this game but I don't think Oscar is |
5261s | going to go for that |
5262s | yeah okay pops a shredder first seems |
5265s | like he was going for a doomsayer hoped |
5267s | for a second don't say there a second |
5269s | didn't say that's very ambitious Pavel |
5272s | well you know he is so behind that he |
5274s | has to make those stuff choices |
5276s | I was trying to get one damage on the |
5278s | trains |
5280s | all right that's something |
5282s | he's not dead yet but pretty soon and |
5286s | even with the doctor boom being sniped |
5288s | by the beginning Hunter |
5290s | skaka doesn't really have to play Doctor |
5291s | boom he might just Ascension of Laura |
5293s | and her cards |
5294s | ancient London shade seems pretty nice |
5296s | plays her in doctor uh plays her in Big |
5298s | Game Hunter puts two Frets down uh which |
5301s | Pavel will have to have very specific |
5303s | answers for |
5305s | um although he could just slammed up The |
5306s | Boom Like you said those boom Bots pose |
5309s | enough of a threat on their own uh |
5311s | however I do like the H and of law here |
5313s | just play around that Big Game Hunter |
5314s | and try and secure this win next turn |
5317s | and Pablo concedes he knows there is no |
5320s | coming back from this there was no way |
5321s | to clear his board so oskaka taking the |
5323s | lead 2-0 versus Pavel frismich versus |
5326s | zoo is a great great match |
5328s | and then the last deck for Pavel was |
5331s | palad palette no it was the games begin |
5336s | all right so |
5338s | well I don't want to be a doomsayer here |
5340s | but Oscar has a really good |
5343s | um chance to win this |
5345s | yeah I've asked 3-0 uh taking a 6-0 |
5350s | final in the last two games of this |
5353s | tournament which would be a big |
5355s | Testament to his titler's world champion |
5358s | however Pavel is definitely a player who |
5361s | can take games off oskaka I think he |
5363s | showed a a very strong performance |
5367s | against Tice as well as against orange |
5369s | so I I believe purple can definitely |
5372s | take this and with this hand this is |
5375s | definitely a hand you want to have |
5376s | against soon early stuff got some freeze |
5379s | you got some cardio got some heal so a |
5381s | bit of everything you need to fight a |
5383s | zoo player yeah absolutely I mean this |
5384s | the match is not over till it's over and |
5386s | Pablo still has a chance to take the |
5388s | whole match a reverse sweep will be even |
5390s | more impressive than just you know a |
5393s | head-to-head battle so freeze Mage |
5395s | definitely has a good matchup versus zoo |
5397s | and I I believe Pavel will take this um |
5399s | with our problems if oskaka takes this |
5402s | game Zoo Vs freeze Mage that demands |
5405s | even more respect |
5406s | yeah of course I mean this is a bad |
5409s | matchup but we saw uskaka win two bad |
5411s | matchups against ecop so he has done it |
5414s | in this tournament and he has done it |
5415s | today so you know I'm pretty convinced |
5417s | he could do it again if he wants to |
5420s | and honestly this version of zoo might |
5422s | be even better versus prismage like um |
5424s | it's still a bad matchup I feel but the |
5426s | fact that you're having sea Giants and |
5428s | have we seen enhancer meccano from |
5430s | muskaka I think we had |
5433s | um he still has gormock so he might have |
5435s | enough birds and big big creatures to |
5438s | actually be problematic for the freeze |
5440s | Mage on those key turns unless I forget |
5442s | Leroy yeah exactly that's a look at his |
5445s | hand like he already has P.O soulfire |
5448s | that's a lot of this damage already he |
5450s | just needs a LeRoy to back that up and |
5452s | then his tremendous reach with this deck |
5454s | something a zoo hasn't had in its |
5458s | history uh been able to uh |
5461s | do a lot of this damage from hand |
5463s | outside of say a PO on a minion and a |
5466s | doom guard so this is a pretty dangerous |
5468s | for Pavel already but his hand is pretty |
5470s | decent you know like I said he has a bit |
5472s | of everything he needs to stay in this |
5474s | game but osakaka has another egg an AOE |
5478s | Insurance you know those AOE clears uh |
5481s | pop up in eggs and leave four Falls On |
5483s | the Border you never want to leave four |
5484s | fours on the board uh when you do those |
5486s | clears do you like the second Ruben egg |
5489s | or do you like the live top |
5490s | um because sometimes the Ruby decks can |
5492s | be not that useful for you mostly |
5495s | because it just takes the spot on the |
5498s | board and if your opponent goes for the |
5499s | freezes |
5500s | sometimes you just have many minions on |
5503s | board but you only deal four to six |
5505s | damage so freeze Mage doesn't even need |
5507s | to freeze your board or do anything he's |
5510s | like fine just attack me for those slow |
5512s | numbers or low numbers I think it's fine |
5514s | keeping the egg in your hand could you |
5516s | have an egg out so if a blizzard does |
5519s | come down next turn I'll pop the one egg |
5521s | and like you said it doesn't take too |
5522s | much space on the board at that point |
5524s | and once that egg has been popped you |
5527s | can drop another egg so it kind of gives |
5528s | you Insurance once once again low Feb to |
5531s | us kaka's hand is a big card he can lock |
5534s | out uh a freeze turn or a flame strike |
5537s | turn and be able to push even more |
5539s | aggressively of damage and an owl so he |
5542s | has two of the key cards that can really |
5545s | uh put freeze Mage into a state of |
5548s | misery because those cards can be |
5551s | devastating in their plans of clearing |
5553s | the board yeah I think like I would |
5555s | easily say that his hand at the moment |
5556s | with all the five cards are really good |
5559s | versus Mage all those cards are a threat |
5561s | burst |
5562s | spell lock silence and a big dude |
5566s | that's great |
5568s | how'd you go about this turn uh foreston |
5571s | is definitely a threat you want to get |
5573s | rid of however we've seen us Kaka ignore |
5576s | uh these kind of invisible taunt minions |
5579s | uh before I I think for our son's a |
5583s | bigger threat than antoninus at this |
5584s | point |
5585s | yeah probably it is especially because |
5587s | uh you will be going lower |
5590s | um I would like seeing a sea giant here |
5592s | overall uh to have a big threat and |
5594s | force a freeze from your opponent that |
5597s | you can actually |
5599s | um do something about and and definitely |
5601s | clearing some part of your board to be |
5603s | able to have space on board and play |
5606s | something like lothab or r b again Osaka |
5609s | does that he knows he needs the space if |
5611s | there is a frost Nova doomsayer he needs |
5613s | space for silence |
5616s | in this way he can silence his sea giant |
5619s | uh next turn into the silence and the |
5621s | Doomsday and then he can clear the |
5622s | doomsayer so the Doomsday has no chance |
5625s | of soaking up knives and those knives |
5627s | could be very important in uh finding |
5630s | lethal in the future I think there is a |
5632s | slight misplay from Pablo |
5634s | um I would like to see a ping on the Imp |
5636s | gang boss |
5638s | and uh well it's not like a misplay but |
5640s | knowing that there is a possible iron B |
5642s | into that doomsayer if you ping the Imp |
5644s | gang boss you fill out his board and |
5647s | then you froze Nova so there is no |
5649s | chance for him to play the iron weak to |
5651s | silence the doomsayer yeah that's really |
5653s | good actually if he had gone for that |
5655s | this wouldn't be happening right now and |
5658s | the giant uh clears up the doomsayer now |
5660s | look at this board very threatening no |
5662s | more doomsayer no more freeze flame |
5664s | strike being the only thing that I can |
5666s | drop right now but it pops open at least |
5669s | one egg which is very dangerous I think |
5672s | that's still fine uh you have the frost |
5674s | bolts so you can |
5677s | you'll be you will you will end up with |
5679s | a four four on board and an eight |
5683s | one if you frostbold it |
5687s | yeah the frostbolt's great actually |
5689s | looking at it he can pop open the egg |
5691s | here and then he can flame strike |
5694s | frostball was a giant so next thing you |
5696s | can ping it uh he does have to deal with |
5698s | the 4-4 but I wouldn't feel too bad at |
5701s | that point |
5702s | it goes for the heel bolt okay maybe he |
5705s | wants to pop up an egg first before wait |
5707s | if you go to the can you even go for the |
5709s | heel bar at this point |
5713s | if you freeze the giant you do slow |
5715s | things in quite a lot though |
5717s | how much damage is there |
5720s | um six nine nine damage so that's not |
5723s | much basically the eggs like not popping |
5725s | the eggs is fine as well you basically |
5727s | they are a zero attack almost 10 10 |
5729s | damage I think with the other egg so |
5731s | skaka doesn't have enough and he cannot |
5733s | play any minions here unless he trades |
5735s | which he can do |
5737s | you can pop your egg open to get that |
5739s | full fall down uh run your Argus into |
5743s | the anti-heel ball |
5745s | or even out uh whichever and then drop |
5748s | low Feb and then he can't do an AOE |
5751s | effect like a frost Nova or a flame |
5753s | strike and things look really dangerous |
5755s | from that point yeah it's hard to clear |
5758s | um because of lotha and overall I think |
5760s | Oscar can set up a really nice situation |
5762s | here with that off and he still has |
5764s | burst like if he pops the block next |
5766s | turn then Pavel will have to either kill |
5769s | him or freeze the ball and uh |
5774s | I don't know what to do block the spells |
5775s | because there might be a soul fire just |
5777s | waiting to win the game |
5779s | so you're gonna hold off at this point |
5781s | interesting |
5784s | he's demanded an answer at this point uh |
5787s | he could have dropped a low Feb to |
5789s | protect it from the AOE perhaps he feels |
5791s | a bit more secure having that egg down |
5793s | as well |
5795s | what do you think of that play from |
5796s | Osaka |
5798s | I'm already thinking about Pablo's play |
5799s | actually |
5800s | um with this he is forcing AOE and |
5804s | something can stay on board and then if |
5806s | there's Law Firm he still has some birds |
5808s | like he can deal 12 with the power of |
5810s | warming so far it's hard to say I don't |
5813s | know what exactly Oscar was thinking |
5814s | there I'm trying to find a way to win |
5817s | for Pavel if he can maybe go |
5820s | antonidas into ice block into frostbolts |
5824s | getting two Fireballs is that is that |
5827s | enough no not really |
5832s | he was having a blizzard there if he |
5833s | goes for the blizzard he will leave the |
5836s | egg up but he can go for the frostball |
5837s | first you will take a dagger to the face |
5839s | he can blizzard and then he can flame |
5841s | strike uh however we know that there's a |
5844s | low Feb sat in the hand so if the |
5847s | blizzard might just |
5848s | make the flame strike oh he goes for the |
5851s | flame strike instead of course yeah so |
5852s | this is very clean he only leaves one |
5854s | one up I forgot that was a discounted at |
5857s | that point yeah yeah he had enough mana |
5859s | and um as well obviously he couldn't |
5861s | play Iceberg this turn as well because |
5863s | he has a nice book already |
5865s | okay so Papa was able to clear the board |
5868s | he still has a lot of freezes to stop |
5870s | ostakaka unless lotha displayed |
5872s | somewhere along the way and he has the |
5874s | archmage antonitus to to find |
5878s | actually blizzard with doomsayer might |
5880s | be quite good uh freeze the board and |
5883s | stop anything from being played |
5885s | by ostakaka and now he finds a spell |
5887s | that he can turn into Fireball |
5891s | yeah I quite like that blizzard into |
5893s | doomsayer |
5895s | because low Feb uh doesn't have any |
5898s | effect really uh unless you can clear |
5900s | the doomsayer as well which you won't be |
5902s | able to do uh you can well you'll get an |
5905s | extra improv but that gets frozen of |
5908s | course so yeah he won't be able to use |
5910s | uh overwhelming with the direwolf Alpha |
5912s | for example Leroy comes to hand that is |
5915s | a way to deal with that doomsayer with |
5918s | direwolf Leroy yeah if you really want |
5920s | to go that line you can also pop the |
5921s | block here |
5922s | um |
5923s | which is uh quite awkward I mean still |
5927s | Pablo has a block uh in his hand like a |
5929s | second one but is it is it tempting to |
5931s | to pop the block or do you want to just |
5934s | clear the doomsayer and uh and keep the |
5936s | board intact |
5939s | it is a tough one I mean we've seen that |
5941s | we've seen a lot of AOE clear from Pavel |
5943s | already |
5944s | so uh to expect another blizzard after |
5948s | seeing a flame strike plated Frost Nova |
5950s | double doomsday uh you may just take a |
5953s | risk here I like popplaying |
5956s | no I like clearing actually thinking |
5958s | about it just keep the board intact |
5959s | force them to have another answer he |
5961s | does have the answer to it unfortunately |
5963s | for us to Kaka but there was a |
5965s | possibility he didn't have it and then |
5966s | this board would become very threatening |
5969s | yeah it's uh it was a good move overall |
5971s | because if you even if you pop the block |
5974s | you actually have nothing to follow up |
5975s | and uh and kill Pavel and if he has a |
5978s | second ice block with something like |
5980s | anthonitis you're in a bad shape so he |
5982s | was able to stall there and he's still |
5984s | in the game and fighting Pavel is |
5986s | getting lower and lower you know |
5987s | implosion didn't hit but skaka still has |
5990s | those burst cards at hand |
5992s | the only issue as well is Oscar's |
5995s | getting low as well so that could be |
5998s | problematic Alex Strazza can be used to |
6001s | as a defensive play in the future for |
6003s | Pavel uh here things are a little bit |
6007s | awkward do you Fireball the low Feb |
6010s | I think you what you can do you can |
6012s | ignore it maybe like you have to |
6014s | consider going for face as well you see |
6016s | lofap so what can still do after this |
6018s | maybe just go Arcane in select and |
6020s | attack face being face get into 14 oh he |
6023s | goes with the fireball to face that's |
6024s | fine as well because next turn in theory |
6027s | you will be able to arcmage ice block |
6030s | yeah yeah just archimage ice block |
6032s | icelands and you're good you have two |
6035s | Fireballs what can you do |
6036s | you can also intellect as well to find |
6039s | the power blast so you can have three |
6041s | draws the pyroblast and then if the |
6043s | block does get popped and he finds a |
6045s | pyroblasty just plays another block and |
6046s | then he's won the game so |
6048s | yeah I think that's a that's a good play |
6050s | actually putting them in range of |
6052s | pyroblast Putnam range of potential |
6054s | lethal with all the drawers he has |
6056s | coming up yeah |
6058s | all right so it seems like Pablo won |
6060s | this uh even though it's Kaka |
6062s | gave us some excitement this is a bad |
6065s | matchup to begin with right but it |
6067s | seemed like he has an opening somewhere |
6069s | he had a chance like maybe if he would |
6070s | play off it before or if there would not |
6072s | be this the second blizzard |
6075s | yeah it was it was a tough match to |
6078s | navigate like you said it was already |
6079s | pretty bad to start with but then it's |
6082s | also uh you know Finding |
6085s | the right way to do things uh playing |
6087s | what can what can you play around can |
6088s | you play around all of the clears in the |
6091s | mage deck like banking them on drawing |
6092s | them all |
6093s | but and tonight is going to come down |
6095s | with the ice block gonna give him that |
6097s | fireball throws an eye center the doctor |
6099s | boom to protect the antonidus putting |
6102s | two Fireballs in hand and this should be |
6103s | it now |
6105s | yeah this should be enough |
6107s | um no second law third question Mystic |
6109s | can save him powerful me oh wow power |
6112s | overwhelming can power woman savement is |
6114s | end of his turn so the bomb can not kill |
6117s | him all right all right just uh I was |
6119s | just thinking there's |
6123s | he doesn't know if it's an ice block but |
6125s | he knows oh actually |
6131s | wait was there a way no there was no way |
6133s | okay the bomb actually like hits but by |
6135s | the end of turn that was Kaka game |
6137s | number four here two one to Oscar so far |
6140s | one game away from winning five thousand |
6143s | dollars and being cranjo Champion but |
6145s | Pavel has uh not given up just yet he's |
6148s | gonna be fighting yeah absolutely Papa |
6150s | got that win that he expected and now |
6152s | he's going for a mirror match |
6154s | but I think Osaka has an advantage with |
6157s | regards to Dex uh you've mentioned that |
6159s | before oscaka is running the sea giant |
6161s | the Leroy version and the Pablo is |
6163s | running a more stable let's say or |
6166s | standard |
6168s | dark iron dwarf and brand version so uh |
6171s | obviously openings are openings but in |
6173s | the ground scheme of things if there is |
6175s | an early sea Giant |
6177s | then there might be not an answer for |
6179s | him uh From pavel's perspective and uh |
6182s | if the if if both get low on health then |
6184s | Osaka can actually get an opportunity to |
6186s | to Leroy for the win but on the other |
6188s | hand Pavel will be having a stable board |
6190s | and if he keeps that board stable and |
6192s | extends it does good trades |
6195s | and takes gold shy footman |
6198s | the good old culture |
6200s | um ready for action right yeah |
6203s | sometimes it's a good card actually and |
6205s | it's Zoo versus Zoo but uh what isn't |
6209s | the board on board there's a 2-1 right |
6211s | from muskaka |
6213s | uh yeah there's a abusive sergeant |
6217s | yeah it goes around footman seems like |
6219s | the card we can defend against the two |
6221s | one uh well in the future |
6223s | it may not be as effective it might |
6225s | block a couple of imps uh but overall |
6228s | knife juggler is going to be a nice |
6231s | minion to come down 3-2 with the knife |
6233s | juggle effects uh eggs a good way to |
6237s | challenge it in the future especially |
6238s | with that power overwhelming sitting in |
6241s | the background he's gonna pop the egg |
6243s | open yeah because the power warming |
6245s | would give him too much uh value and if |
6248s | the knife hits the 4-4 then uh knife |
6251s | juggler contests it so it really already |
6254s | an interesting play uh and a great play |
6257s | by stacker and he had still a chance |
6259s | like to get something like a soul fire |
6261s | and then just kill it right away |
6263s | and this nice juggler poses quite a big |
6265s | threat so I'd be surprised if we don't |
6267s | see the full free go into it |
6270s | um he could have potentially ignored it |
6272s | there maybe because the knives don't |
6273s | interact with the gang boss but is that |
6276s | a minion you ever want to leave up |
6278s | probably not |
6281s | and that was Kaka needs to oh actually |
6283s | he can slam gormog as a 4-4 and because |
6286s | he is a bit ahead on board at the moment |
6288s | um just keep that initiative decides to |
6291s | go for haunted creeper gormox still |
6293s | presents a big threat if you're able to |
6295s | get four minions and haunted creeper |
6296s | gives you that chance |
6299s | I mean golmaal could potentially help |
6302s | him get some extra burst damage in the |
6304s | future as well he goes for like a nine |
6305s | Mana Leroy go mop that could pose as a |
6308s | lethal threat as well uh I like him |
6311s | clearing up the same game Boss here |
6312s | because the spider does clear the two |
6315s | tokens on its own so very good play from |
6317s | us Kaka so far you know definitely going |
6319s | for the board Centric uh line not being |
6322s | too aggressive at this point and uh |
6325s | forcing Pavel to kind of fight back yeah |
6327s | this is something I was really waiting |
6329s | for because I I always loved to watch a |
6331s | Scott couple's Zoo he makes some plays |
6335s | that are not really easy to see and uh |
6338s | he has a different style and he went |
6340s | with it right now he is a bit behind |
6342s | unfortunately for him |
6344s | um |
6345s | because of that knife juggler and go |
6347s | share food but you'll not be able to get |
6348s | into it but he can slam lotha being the |
6351s | biggest minimum board |
6355s | so anything else you could do |
6357s | I think low fed's probably here plays |
6360s | around power overwhelming one of these |
6362s | small guys so the five five will need an |
6364s | honest response from the board and uh |
6368s | but you know pavel's looking pretty good |
6370s | now he's gets another taunt minion uh |
6373s | lots of little tones it's very uh it's |
6375s | not very often you see this uh decides |
6377s | to go for the tap just just using that |
6379s | opportunity while he has bored to maybe |
6381s | pick up some extra minions but finds an |
6383s | implosion which is a great card as well |
6384s | so things are looking pretty good for |
6386s | Pavel at the moment yeah Oscar will need |
6388s | something like an implosion himself |
6390s | um to be able to come back from this |
6392s | lothab is not doing anything uh just |
6394s | playing Cornwall because the body might |
6396s | be something he has to do in Sea giant |
6399s | not this turn yet so |
6402s | um with the power overwhelming he can |
6404s | lose their big minions and then Pavel |
6408s | can slam his own Loth up to block things |
6409s | so I would not hate something like |
6413s | PO on actually even implosion maybe |
6416s | because he has the |
6418s | knife juggler |
6421s | I mean you need to clear the in-game |
6422s | boss first yeah for the conclusion you |
6425s | don't want that guy spawning laser one |
6427s | ones and if he gets a nice number here |
6429s | two isn't brilliant and oh they one oh |
6434s | that's awkward yeah he can still hit the |
6436s | knife though |
6437s | and he clears it so not too awkward |
6440s | after all have all taken the dominating |
6442s | lead on board here and this is what you |
6444s | need to do in the zoo game and nothing |
6446s | in Oscar's hand that I can help him at |
6448s | the moment |
6450s | yeah I can't see anything actually just |
6453s | uh slamming the sea Giant |
6456s | might be the thing you need to do and |
6457s | you can't even tap your too low at the |
6459s | moment and there's five plus three plus |
6462s | uh two more is eight ten fourteen damage |
6465s | if the knives hit you |
6467s | you'll be probably one off still but uh |
6471s | that's the position you want to be in |
6472s | anyway |
6474s | I don't think there's any way Oscar has |
6476s | come back from this yeah |
6478s | low fat blocks say any kind of |
6481s | overwhelmings any implosions five Health |
6485s | left a giant ball from Pavel this looks |
6488s | like it's probably gonna go to a game |
6489s | number five to decide who is the |
6491s | champion of the Hearthstone Champions |
6494s | League season two so this is the intense |
6497s | game that you guys want I mean money's |
6499s | great but you know tournament wins is |
6502s | what makes you get invites to these |
6505s | invitationals and stuff like that that's |
6507s | what people look at so I mean money is |
6510s | great but when you're a competitive |
6512s | Hearthstone player uh tournament wins |
6515s | the prize what it's a pride it's the |
6518s | grand prize really uh Oscar I know what |
6521s | a lot of money from the world |
6522s | championship but he is the world |
6524s | champion and that is a title that only |
6526s | him and fire bat hold I mean absolutely |
6529s | you know these titles mean a lot but uh |
6532s | this matchup I was supposed to be good |
6535s | for zoo and I it is a great matchup for |
6538s | Zoo but Pavo got a very important wild |
6540s | growth and he has a very important |
6542s | Keeper of the Grove into lothip or |
6544s | another keeper If he if he wants to so |
6547s | um normally zoo is able to overpower |
6549s | Druid easily with cars like power |
6551s | overwhelming and then the Ruby legs but |
6554s | thanks to the good good opening Pavo has |
6558s | a chance to fight back and maybe even |
6560s | take this game from muskaka |
6562s | yeah those keepers are great and there's |
6563s | an enhancer mechano which we were |
6565s | talking about earlier so he is running |
6566s | the uh the Chinese Zoo the sea giant Zoo |
6570s | lot with Leroy completely those enhance |
6572s | those but like you said Pavel has an |
6575s | opportunity to definitely fight on board |
6578s | here it needs a good implosion he gets a |
6580s | two very unfortunate for otaka there |
6583s | yeah |
6584s | it was really important because of when |
6586s | handsome Manos as well if you will get |
6588s | something like F4 he will get a lot of |
6591s | really good imps |
6593s | um Pavel doesn't have a swipe |
6597s | and low Fab is gonna lock out any |
6599s | powerful Wyoming Shenanigans coming from |
6601s | these one ones and uh if he gets a swipe |
6604s | next turn things will look fantastic for |
6606s | Pavel hmm what kind of skaka do just uh |
6609s | play small minions I guess before you |
6610s | play on cancer meccano you want to have |
6612s | as many minions as possible so you can |
6614s | go for the flame him the Reuben egg |
6616s | abusive and even kill the lothab I feel |
6619s | yeah I think you kill a low-fat at this |
6621s | point uh you can I you do clear all your |
6625s | little one ones but if a swipe comes |
6627s | down it's pretty devastating so yeah I |
6629s | think I like maybe the Imp you could go |
6632s | for the egg but I think that Peddler |
6634s | probably has a lot more value see what |
6636s | you get from The Peddler first and might |
6637s | influence how you play the rest of this |
6639s | tune actually uh hmm okay there's a |
6644s | second abusive which probably changed |
6645s | his line of play but there was some |
6647s | value in not killing lover overall |
6649s | because void Walker is blocking the Loft |
6651s | up unless there is a shape shift and if |
6653s | there is a shape shift you know that |
6655s | Druids will only have four Mana for his |
6657s | disposal and you've seen one keeper |
6659s | already so there's a chance that there |
6660s | is nothing to block it but force of |
6662s | nature is a great card to deal with a |
6664s | lot of minions at the same time |
6667s | he cannot swipe would have been |
6668s | beautiful though yeah yeah that's what |
6670s | would be the best like swipe is |
6672s | literally worth 1 500 right now but uh |
6676s | yeah uh so what would you do here is it |
6679s | worth using a force nature on this uh |
6682s | you can have a keeper and a shape-shift |
6684s | like keeper the two one shape uh or |
6686s | actually keeper the tutu and shapeshift |
6688s | into one one and you have a 24 to |
6690s | challenge the rest of the Minions on |
6691s | board I think that's probably the best |
6693s | but if you go for force of nature you |
6695s | clear |
6696s | free minions and have nothing so I think |
6699s | there is nothing better than keeper |
6700s | overall |
6702s | and he agrees simple ping and hero power |
6705s | to try and relieve some pressure off |
6707s | Pavel here he still has a lot of good |
6709s | cards going to next turn engine of law |
6711s | might I find him something like a swipe |
6714s | going forward to the claw a nice tanky |
6716s | minion Oscar on the other hand is it |
6718s | still so is it in hand so time I would |
6721s | like to see flaming and enhancer I think |
6723s | it might be like if you get the taunts |
6725s | or Divine Shields it will be super |
6726s | annoying for um Druids to deal with your |
6729s | board especially if you have four |
6730s | minions with Buffs if you get wind fury |
6733s | on the two ones they deal four damage |
6736s | suddenly I mean they will not be able to |
6737s | kill the two four but you can start |
6739s | pressuring and asking yourself is there |
6742s | that swipe somewhere or not |
6745s | yeah I think enhancers definitely the |
6747s | play uh like you said it can create such |
6750s | a nuisance uh for all Pavel where |
6752s | enhancer would be a little bit less |
6755s | efficient but I think he's just gonna |
6756s | flood the board with less swipe |
6759s | vulnerable minions |
6761s | all right I think that's fine that's |
6763s | that's probably a little bit better we |
6765s | want to see some crazy enhancer stuff |
6767s | but Oscar's gonna hold back and wait for |
6769s | the moment that he feels is the best oh |
6771s | man oh giant at the boom it jumped on |
6774s | the board so fast it didn't even land |
6778s | it just bounced he's just flying in the |
6782s | sky right now |
6783s | yeah but this has to be the time for a |
6785s | handsome meccano and what can stock |
6787s | again can he get wind fury on a 3-2 can |
6789s | he get a chance on the Ruby neck what oh |
6792s | he gets a toned as well wow |
6795s | that's that's interesting that's nice |
6798s | and that's great for him yeah it's |
6800s | really good and when Fury and the one |
6802s | too is also interesting because if he |
6803s | gets uh something like the PO in the |
6805s | near future you'll be able to pack a lot |
6807s | of damage from it |
6810s | and the thing with having a wind fear |
6812s | and a haunted creeper you know it's a |
6814s | nuisance to deal with because when you |
6816s | pop it open it's going to uh just spawn |
6819s | more minions anyway and like you said if |
6821s | you do decide to kind of just leave it |
6822s | alone uh appear will make it really |
6825s | crazy if you miss an attack from the |
6827s | spider |
6829s | attack twice okay yeah you attacked |
6831s | twice for one one's face and once for |
6833s | the bomb |
6834s | all right |
6837s | okay so what do you do uh you can't pop |
6839s | the egg |
6842s | you can pop the attic with 11 Roots |
6844s | which is pretty decent and then you can |
6847s | well you can force nature as well at |
6848s | this point you can pop the egg and |
6853s | okay so he's going for the Imp first |
6856s | uh you could use living Roots here to |
6858s | pop the egg open clear the egg with |
6860s | seven seven and drop the taunt |
6862s | that is an option force force is not bad |
6865s | overall um Forest will be able to clear |
6867s | the free one and the four four |
6870s | and then you but here you can clear the |
6874s | wind Fury which might be a bit more |
6875s | important because if there is this power |
6877s | of well-being Suddenly It's 8 damage out |
6879s | of nowhere |
6881s | oh he leaves him up okay |
6884s | well he does have its owns in the way |
6889s | direwolf Alpha almost a dream another |
6892s | fight there with a knife with a good |
6894s | knife it can maybe work |
6898s | you can't commit low Feb as well so tap |
6901s | into po that would be so funny like |
6903s | knife juggler into direwolf knife lens |
6906s | and the four six then he attacks into it |
6909s | with the 5-4 because it's now buffed and |
6912s | then goes PO on the spider and spider |
6914s | attacks for 12 to face |
6918s | the dream right or even six to face and |
6922s | then attacks into doctor boom and the |
6924s | knife skill doctor boom |
6926s | but no no PO |
6929s | no dream unfortunately yes crackers |
6931s | gonna have to take a more practical and |
6933s | Fair Route in order to deal with this |
6935s | but he still hasn't quite decided the |
6937s | Rope is burning down uh definitely looks |
6939s | like a knife juggler direwolf Alpha is |
6943s | not manner efficient in Camp boss is a |
6945s | little bit more stickier let's see where |
6947s | the knives go first I guess he really |
6949s | wants to kill that 4-1 |
6953s | no it doesn't get killed before when |
6956s | sticks around |
6958s | how much damage is there now with uh |
6961s | Force that's 11 plus 617 1920 damage |
6964s | really close to just uh having lethal on |
6968s | pebble's side this game is so intense |
6970s | but I think Pavel has a great Advantage |
6973s | here |
6974s | you can basically clear this board |
6976s | easily with Force if he wants to and |
6978s | he'll be still he will just have a |
6980s | vanilla 7 Forum born |
6984s | hmm lucky do |
6986s | you could clear the knife juggler with |
6989s | the living Roots that's nice and clean |
6991s | you could even heal his uh Drew to the |
6995s | claw here which I quite like I think I |
6997s | kind of like force so attack into in |
7000s | gang boss with 4-1 take one dagger |
7002s | somewhere and then Force and shape-shift |
7005s | and kill everything you take one damage |
7007s | to face and then you slam face with Dr |
7009s | boom |
7012s | and after that you play uh engine of |
7014s | lore next turn |
7015s | but this is probably fine as well just |
7017s | this represents so much damage next turn |
7020s | he has forcing each combo with living |
7022s | Roots uh you can just slam seven to face |
7024s | and now he's saying to ask kaka do you |
7026s | have a way to clear my board uh does it |
7029s | take him down to 16 so he actually has |
7032s | lethal from hand alone at this point |
7035s | oskaka needs taunts well he has oh a low |
7038s | Feb to stop this so uska can hold things |
7040s | off for a little while but look at this |
7042s | board from Pavel is very threatening |
7044s | yeah it's absolutely threatening and and |
7047s | just leave it alone |
7049s | or does he have to clear blue all right |
7051s | so he clears boom first |
7054s | then goes for the law firm and he cannot |
7056s | play in the urban egg this turn but this |
7058s | is still a great situation for Pavel uh |
7062s | he can literally just kill the low flap |
7065s | and deal two damage to face or do |
7066s | whatever he has the combo in hand |
7070s | he can heal uh himself drop the shade |
7073s | clear the low Feb still in a fantastic |
7075s | position to win the game |
7077s | uh he could draw if you want but I don't |
7079s | really |
7081s | does it mean that Pavel was actually |
7084s | able to reverse sweep oskaka in the |
7087s | final from zero two to three two versus |
7090s | the world champion |
7092s | it does I mean we were we were seeing us |
7095s | Kaka kind of on the streak up to this |
7097s | point he hadn't lost a game until the |
7099s | complete reverse sweep from Pavel is it |
7102s | anything Oscar can do at this point |
7105s | not really even though he got Leroy he |
7107s | has a lot of bursts but Oscar concedes |
7109s | and Pavel is your Harrison Champions |
7111s | League champions before the 2016 World |
7115s | Championship there was the last call |
7117s | Invitational a tournament series made up |
7120s | of three regions with eight of the best |
7122s | players from each region competing for a |
7125s | world championship spot in the European |
7128s | last call Pavel faced RDU in the finals |
7131s | RDU was a crowd favorite but Pavel |
7134s | managed to dominate winning the series |
7137s | 4-1 and gaining that fated place at the |
7140s | world championship so there we have it |
7142s | Tice neyman Dr hippie these are our |
7145s | Europe representatives for BlizzCon so |
7148s | far while those guys have been showing |
7150s | up to championships and winning these |
7151s | high profile events the the eight guys |
7153s | in this tournament have been grinding |
7155s | away behind the scenes and they now have |
7156s | to fire out for the one last spot more |
7158s | specifically these two guys you see in |
7160s | front of you pabul and RDU one final |
7163s | look at the lineups here anything that |
7165s | stands turns out to you in particular |
7166s | about the the matchups not really the |
7169s | band's no surprise you already use our |
7170s | role getting banned okay again and uh |
7173s | audio betting pavel's Shaman that Temple |
7176s | Mage is going to be free and I'm really |
7178s | interested to see how it works out |
7179s | because it is so different from the |
7181s | other Temple match that we are used to |
7183s | seeing after York's Veronica introduced |
7185s | because it does kind of been like the |
7186s | centerpiece of that deck that's their |
7188s | end game in case you don't finish your |
7190s | opponent early on in early enough and |
7193s | having those garbale storms kind of to |
7195s | sustain yourself |
7196s | it is not playing any capitalist terms |
7198s | so he has to make something else happen |
7200s | yeah well it seems like a natural |
7201s | response right if you want to continue |
7202s | playing Tempo Mage he's cut out a lot of |
7205s | the the mid game spell stuff with the |
7207s | cabalist home and he's packing in more |
7208s | minions he's playing water Elementals |
7210s | and faceless Summoners uh you know so if |
7213s | you're not going to be relying so |
7214s | heavily on on spells then and suddenly |
7216s | packing in all these value minions seem |
7218s | like a good strategy moving forward but |
7220s | you know it remains to be seen how |
7222s | powerful that build is moving forward |
7223s | but definitely a lot more aggressive a |
7225s | lot more focused than we've seen some of |
7227s | the tempo Mage builds coming out but I |
7229s | also want to talk about rdu's Zoo deck |
7232s | and I think |
7233s | since the Nerf came out not really the |
7236s | zoo lost a lot of power level sure it |
7238s | had one of its best cards in Earth and |
7240s | abusive Sergeant but not to the point |
7242s | where it's unplayable abusive Sergeant's |
7243s | still a very strong car but I think a |
7245s | lot of the trickle-down effect of the |
7247s | meta of freeze Mage becoming powerful |
7249s | because they prey on the new slower |
7250s | shamans for example like lots of |
7252s | byproducts like that have made Zoo a lot |
7254s | weaker than it once was do you are you |
7257s | surprised to see a zoo in the grand |
7258s | finals do you think it could be a weak |
7260s | link for RDU I think it might be that's |
7262s | a good matchup for it too if he gets it |
7264s | against the warrior the warrior may just |
7265s | have a fiery War ax if he gets it up |
7267s | against a druid maybe a druid has a slow |
7270s | start Druid AOE tends to be very weak so |
7272s | he might be able to fly to the board in |
7273s | a way where trude cannot answer that |
7275s | against the Rogue it's going to be a |
7277s | little bit tricky against the Mage |
7278s | anything can happen it depends who has |
7280s | the early Tempo and the early turns |
7282s | especially are going to be key in that |
7283s | one yeah it makes me see I think if |
7285s | anything maybe the minion heavy Tempo |
7287s | mage deck is a little bit weaker against |
7288s | Zoo even because you don't consistently |
7290s | get those those blowout turns with the |
7292s | removal spells because generally the way |
7294s | Tempo major would win that matchup is |
7295s | just kind of stall stall stall and then |
7297s | one big Swig turn with a you know cold |
7299s | sorcerer or a flame Waker in the mid |
7301s | game so they've just got a handful of |
7302s | like water Elementals and faceless |
7304s | Summoners it might not work out too well |
7305s | but yeah RDU obviously a ton of faith in |
7308s | zoo he thinks with very good reason that |
7311s | he is one of the strongest Zoo players |
7313s | in the world he plays that deck |
7314s | incredibly well all the positional |
7316s | concerns you know specifically knowing |
7319s | which particular one drops he wants in |
7321s | his hand in which one which matchups you |
7322s | know how to play a curve with the coin |
7324s | where to you know use that Mana for a |
7326s | quick burst so if anyone can pilot Zoo |
7328s | successfully I think it's going to be |
7330s | radiu I completely agree I couldn't name |
7332s | a better Zoo player in the world uh the |
7334s | audio if not the best is definitely up |
7336s | there and he's a great Zoo player he |
7338s | knows exactly what he needs to do in |
7340s | every single matchup and uh that's also |
7342s | something for like maybe some viewers |
7344s | back at home like that's Jeffy that deck |
7347s | is extremely cheap that's not even a |
7348s | single legendary so if you wanna gonna |
7350s | like try to craft a really strong deck |
7352s | that might be an option if you even if |
7355s | you don't have all the cards and the |
7357s | audio is going to be the player to to |
7359s | learn it from |
7360s | so it's going to be very very |
7362s | educational also to be watching him play |
7365s | that sure hope so but looking one more |
7367s | time at how these players reached here |
7369s | or how the the road brought them here |
7371s | Pavel again huge chunk of points from |
7373s | ladder a little splash into the open cup |
7375s | scene picking up 20 points there as well |
7377s | but primarily a ladder monster as we've |
7380s | all talked about at length you know a |
7382s | top 10 and uh just outside the top 10 |
7384s | finish consecutively in April or May |
7386s | which is |
7387s | um pretty incredible when you consider |
7389s | how competitive these ladder seasons |
7391s | have been you know I I remember seeing |
7393s | parvo you know taking rank one at ease |
7395s | or honestly like several years ago but |
7397s | that was during a point where the ladder |
7398s | wasn't quite as competitive as it is now |
7400s | because there wasn't really any End Game |
7402s | Reward to doing well on ladder so still |
7405s | being able to compete in the top 10 is a |
7406s | huge achievement and there you see RDU |
7408s | with a much more uh balanced pie chart |
7411s | with the the splash of Mages in there as |
7413s | well open cups about the same level and |
7415s | then still those uh those 71 ladder |
7418s | points putting him far away Far and Away |
7420s | the points leader overall and what's |
7423s | amazing and what is a similar story when |
7425s | we get to the America's last call |
7427s | Invitational later on next week is that |
7429s | the points leaders have done it without |
7431s | that kind of artificial boost that you |
7433s | get from being in one of the |
7434s | Championships exactly and uh here we go |
7437s | game one underway of these finals it's |
7440s | going to be RDU Zoo while going up |
7442s | against pavel's Timber Mage and uh like |
7445s | I said the early turns are going to be |
7446s | absolutely critical for this one and uh |
7448s | both players are right now looking at |
7450s | decent hands actually |
7452s | is really good is double Mana worm |
7455s | Arcane missiles good I would say that's |
7457s | good I'm thinking faceless Summoner is |
7460s | not that great though and so Pavel might |
7462s | be with him within after the turn three |
7465s | and four maybe if he misses a play there |
7467s | that can be something that he can't uh |
7469s | really like recover from right so now |
7471s | suddenly RDU has to play a game of |
7474s | removal Roulette in his hand you know he |
7476s | has to consider all the options |
7477s | frostball Arcane blast uh you know |
7479s | Mirror Image even is a relevant card |
7482s | um Arcane missiles as well when you make |
7483s | a play that is strong against the most |
7486s | of them possible and uh he's gonna go |
7488s | first line here and now RK missiles is |
7491s | going to come out huge such a high |
7492s | percentage to be able to take out this |
7494s | one three here just needs to blame him |
7496s | on it oh even better |
7498s | that was incredible it actually took out |
7501s | the Flaming but now RDU oh no he really |
7505s | wanted to have that alive and to be able |
7506s | to trade with at least one of the the |
7508s | Mana verbs but |
7509s | now he can't really find a trade no |
7512s | diable available no abusives in the deck |
7516s | I I just want to pull his proceedings |
7518s | for a second and ask what kind of man is |
7521s | Pavel because he has one golden and one |
7523s | regular faceless Summoner in his deck |
7525s | this is an unforgivable sin and I think |
7528s | we should disqualify him from this |
7529s | tournament immediately I think it's a |
7531s | punishment enough to be drawing it in |
7533s | the starting handoff for finals so |
7536s | right now Marvel does not have a play |
7538s | well okay there's a play not maybe not |
7541s | the best one but it does buff both of |
7543s | the Mana rooms so that's something |
7545s | he there's no real reason to use it |
7548s | though right he can just ping and double |
7549s | trade and you know Zoo doesn't really |
7551s | fight from off the board too well so it |
7553s | doesn't really matter about the Lost |
7554s | value on your Mana worms like the only |
7556s | thing that can affect this board is |
7558s | knife juggler and even then it would |
7559s | have to be a lucky shot so I would |
7561s | expect to see the Arcane blast held on |
7563s | to in case there's no play available for |
7565s | Pavel next turn as well I would just go |
7567s | for it because if these two damage |
7568s | immediately but what through those Mana |
7571s | rooms so that's quite a bit and I was |
7574s | actually mistaken there by saying that |
7575s | the rider doesn't run any abusive search |
7578s | and there is one in the deck |
7581s | interesting Pavel choosing to just take |
7583s | the really aggressive line here and you |
7585s | know disrespect the possibility for RDU |
7587s | to trade and I imagine a huge part of |
7589s | that is the fact that there is only one |
7590s | abusive in the deck and abusive is the |
7592s | the primary punish there in that |
7594s | situation okay |
7598s | okay but anyway moving on there's the |
7601s | blood image coming down and uh and the |
7603s | hero power not what bubble was hoping |
7605s | for the N4 but again at least he has a |
7608s | play not just playing uh waiting for |
7610s | that turn six could have been worse he |
7612s | could have drawn a something like a |
7613s | violence portal there |
7615s | I trusted you man yeah I feel betrayed |
7618s | honestly yeah blood Mage not not the |
7621s | greatest pickup but it's it's all about |
7623s | kind of just filling turns at this point |
7625s | if he can continue being aggressive and |
7627s | at least do something possible on each |
7629s | turn leading into these faceless |
7630s | Summoners then just the raw stats on the |
7632s | board is going to represent a very |
7634s | imposing situation for RDU yeah this is |
7637s | looking like a nightmare for RDU right |
7639s | now he's down to 14 HP already from just |
7642s | from those minor worms and and uh Pavel |
7645s | is running a lot of burn this double |
7647s | violence portal there's obviously two |
7649s | Fireballs do frost bolts all of that |
7652s | burn |
7653s | I mean I mean if there was a fireball it |
7655s | would all why are you would uh would uh |
7658s | go extremely low already |
7660s | wow what Elemental okay well that's |
7663s | something to play I suppose yeah I mean |
7664s | the problem is he traded into the |
7666s | darkshire councilman there with the |
7668s | likely intention of maybe taking a trade |
7670s | ping with the manual arm and looking for |
7671s | something to play alongside it or |
7672s | drawing a spell and then getting the |
7674s | buff on the Mana worm and trading in |
7676s | that way water Elemental does neither of |
7678s | those things so from this point it looks |
7680s | like he's just gonna try and play |
7681s | minions and hope that enough of them |
7683s | stick that he can dig in some damage to |
7685s | face here and finish out the game seems |
7687s | like it how do you hear that Doom God |
7690s | looks quite damn thing with the silver |
7691s | silver column but there is that tiny |
7694s | chance that if he went for that play |
7695s | that the silver column would not get on |
7698s | the board and by playing the two |
7700s | jugglers here he makes sure that the |
7702s | Doom God will get the silver on the |
7703s | board and not only that but he's getting |
7705s | two jackals from that him can boss |
7709s | yep needs a Juggle to hit the war |
7711s | Elemental that is not a good face from |
7713s | RDU I think they've both gone face they |
7715s | have a means the water Elemental lives |
7717s | here that's another potential three |
7720s | damage to his face of Pebbles on the |
7721s | race plan but now now that he's lost the |
7724s | board against Zoo a pile of minions is |
7726s | not what you want in this situation |
7728s | because zoo is just able to chew them up |
7730s | one by one that's what zoo does when |
7732s | they've established a board present yeah |
7734s | like RDU did get back on the board and |
7736s | he's going to be pulling even further |
7738s | ahead here Soul fire well |
7740s | I can't play it gets to discarded from |
7743s | the Doom God you can't really risk it |
7744s | here he could go for the soul fire first |
7746s | if he was extremely greedy and then |
7749s | played the Doom God but I mean that's a |
7752s | risk you can't take |
7753s | just no way so if he Doom guards here he |
7756s | still has plenty of plenty of damage to |
7759s | be able to clear up this board right so |
7761s | I don't really see the the risk uh |
7763s | reward working out in his favor in in |
7765s | terms of the Soul fire so I agree with |
7767s | you I'd like to see doomgar just come |
7768s | down here get your free 3-3 on the board |
7770s | get two knives in the process I guess |
7772s | he's just thinking about sequencing in |
7774s | terms of Trades preemptively so that he |
7777s | can have greater control about where the |
7778s | knives go if he wants to First Trade |
7781s | into those minions maybe with their |
7783s | councilman I guess that's the only |
7785s | consideration here right and uh how much |
7788s | is he gonna move wanna go for face and |
7790s | how much does he want to trade for yeah |
7792s | I think potentially trading into the |
7793s | water Elementor with the councilman is |
7795s | reasonable the the freeze won't matter |
7797s | too much when it's just a pink talking |
7798s | anyway he's going for it |
7801s | oh no and the punish is enormous Pavel |
7806s | gets the news of just how big that 50 50 |
7809s | was as the silverware Golem is played |
7812s | for pan that is a huge risk from RDU did |
7815s | he need to take that savit |
7817s | I don't know I felt like he didn't but |
7820s | if audio I guess feels that he's so low |
7823s | on HP that he has to go for some kind of |
7825s | gamble a little bit grumbling there is |
7827s | it the pressure getting to him or what |
7829s | because he plays the silver vertical and |
7830s | before life dabbing them I don't really |
7832s | see the the reason for that he could |
7834s | have potentially picked up a better |
7836s | stream on a card than the silver column |
7838s | to play instead of it that is a Argent |
7841s | horse rider which means this could be a |
7843s | potential pretty big clear here but |
7845s | he'll take three to face as well that's |
7847s | perfectly fine in this situation means |
7848s | he can just dig the damage and now any |
7850s | Fireball that is drawn at any point this |
7853s | game is going to be lethal lethal for |
7854s | Pavel as long as he lives Alive long |
7856s | enough to tell the tale RDU has no |
7858s | answer to the board he's gonna give it |
7860s | up from a man that's been playing so |
7862s | well this entire day it's possible that |
7863s | he was just operating on a further plane |
7865s | of existence than I'm on there and you |
7867s | know maybe we've missed something if we |
7869s | have it please tweet at me tell me what |
7870s | was going on but it just looked like |
7872s | such an unnecessary risk it really did |
7874s | and I think it might be the pressure |
7875s | there's so much on the line here to get |
7878s | the police gonna to play for that one |
7880s | million dollar prize ball is so huge |
7882s | this is what he worked for for all year |
7885s | long so 11 hours play there from RDU I |
7889s | feel like and I I hope that he won't be |
7891s | kicking himself and over that for the |
7893s | rest of the series just thinking about |
7895s | it when it when it's already done just |
7897s | get over it as fast as possible and uh |
7899s | focus on the next game it's not going to |
7901s | be easy but I hope he can do it so new |
7904s | matchup on the boards Rogue versus |
7906s | Hunter here are you trying to fight back |
7908s | with the hunter deck but Pavel with a |
7910s | strong looking opening here with the |
7912s | road deck has that swashburgler on one |
7913s | picked up a pretty nice card with it in |
7915s | the form of the infested wolf and any |
7917s | hand against an aggressive board |
7919s | presence deck that contains the card's |
7921s | preparation and Edwin Van Cleef usually |
7924s | puts you in a pretty strong position |
7926s | yeah but Pablo does know that RDU is |
7928s | running two copies of deadly shot in his |
7930s | Hunter so uh so that's very risky if you |
7934s | choose to go for it I don't think you |
7936s | can do it just yet maybe just go for |
7938s | something like a 66 on next turn just |
7940s | dagger here |
7942s | save the coin for later on I think I |
7944s | like that a little bit more although we |
7946s | can see that there's no deadly shot so |
7948s | if he just went for it he would probably |
7949s | be doing quite well yep it's very |
7951s | possible but you know just just that |
7953s | combination at some point could end up |
7955s | paying dividends you know if he can get |
7956s | say the infested wolf down on the board |
7958s | and then prep together a huge Edwin to |
7960s | go alongside the infested wolf that |
7962s | plays around deadly shot because of how |
7964s | sticky that minion is so definitely has |
7966s | the potential to move forward with that |
7967s | kind of line later on in the game but as |
7970s | you said playing into deadly shooting on |
7971s | curve when there are two of them in a |
7973s | deck a little bit risky and but are you |
7975s | just gonna happily continue developing |
7977s | here animal companion comes out comes |
7978s | down that is a Huffer and I think this |
7981s | is uh just seven damage downtown do you |
7984s | really mind about protecting your your |
7986s | Huffer from face tank and the one one |
7988s | here if the the Rogue wants to slap into |
7990s | it with her face again I I I think you |
7993s | go face I mean how much do you get about |
7995s | that bubble is playing the maluka stroke |
7997s | too so there won't be any cold blood |
7999s | punish coming right |
8001s | so I would imagine that this is just |
8003s | going to be 70 phase yes it's such a |
8006s | minor difference in every world that |
8007s | clears this you know even fan of knives |
8009s | for example it's a difference of one |
8011s | damage if you do get punished so yeah |
8013s | just sending the damage to face |
8014s | definitely seems correct second prep |
8016s | would be so good here |
8019s | it's good enough yeah I thought it was a |
8022s | preparation but it's still going to be |
8024s | amazing he can just go for the backstep |
8026s | rip the fan use the dagger get that huge |
8029s | Van Cleef out there and uh not only that |
8031s | this time he he is protected against the |
8033s | deadly shot it is going to be only 50 50 |
8036s | even if already you had it |
8042s | that is a huge deal that means that if |
8045s | deadly shot was in the hand for RDU From |
8048s | pavel's perspective he is completely |
8050s | insured against that card now now only a |
8053s | 33 chance of hitting the Target and |
8055s | there it is I wouldn't be surprised if |
8057s | he just went for it I don't see how he |
8059s | wins the game if he doesn't try to |
8061s | deadly shot this 12-12 it's the correct |
8063s | play 66 of the time you lose the game |
8066s | but a hundred percent of the time you |
8069s | lose the game if you don't deadly shot |
8070s | it's just that it's on his face he's |
8072s | going for it that he is going for it he |
8073s | knows he has to do it it's it's only one |
8076s | in three but he has to try it |
8078s | does he get it no |
8081s | unlucky uh far right instead of far left |
8085s | RDU didn't quite uh calibrate his aiming |
8088s | system correctly there and now Pavel is |
8090s | just going to run a train over RDU with |
8093s | a with this 12 damage now yeah I don't |
8095s | think there's much audio can do at this |
8097s | point that deadly that was all he had |
8099s | and uh |
8100s | that's high man not gonna do anything |
8102s | and uh animal companion even if it's |
8105s | Amisha it's just a doom blister we'll |
8107s | trade into it it might find another turn |
8109s | but yup seems like the line of play is |
8113s | bottom right click that button and then |
8115s | it's the top option RDU manages to find |
8117s | it he finds the line but on a serious |
8119s | note like the the deadly shot you know |
8121s | it looks a bit comical and whatever and |
8122s | if it'd come off would have perhaps look |
8124s | even more ridiculous but the important |
8126s | thing is you know you know the odds of |
8128s | that working there they're 33.3 and you |
8130s | have to do it because 33 of the time you |
8133s | give yourself a chance to win the game |
8135s | if you don't take that line your win |
8136s | rate is roughly zero yep I completely |
8139s | agree I mean it might look pretty |
8140s | terrible like using it there like it's |
8142s | only one in three but he absolutely had |
8144s | to take the shot |
8146s | so RDU um now after following up that |
8149s | first performance where where maybe |
8151s | there was a shaky turn towards the end |
8153s | just a a crushing win for Pavel means |
8155s | the momentum is building up for him but |
8157s | I don't even really want to bother |
8159s | asking questions about rdu's tournament |
8161s | mentality because there is not really a |
8164s | more experienced man in terms of high |
8166s | pressure situations you know dealing |
8168s | with the mentality that you need to make |
8170s | a comeback so if anyone is is equipped |
8172s | to just continue playing solid |
8174s | Hearthstone even perhaps recovering from |
8176s | from playing some some sub-optimal turns |
8178s | earlier on I think you'll agree RDU is |
8180s | one of the men to do that yeah I |
8181s | certainly hope so but even no matter how |
8183s | experienced he is it's just a |
8186s | it is tough especially after that game |
8189s | one just trying to trying to like reset |
8191s | the situation he he might be thinking |
8193s | right he's in bad shape right now and |
8195s | start overthinking at the place that's |
8197s | the most common mistake that I see is |
8199s | when a player is kind of like there is a |
8202s | the obvious play that the kind of the |
8203s | one that you see first and then you just |
8205s | like think about it think about it just |
8206s | trying to avoid mistake as possible and |
8208s | then you see something weird and just |
8210s | think about the perfect card that would |
8212s | counter your first play usually the |
8214s | first instinct is correct when you play |
8216s | as much as RDU does so I just I really |
8219s | hope he won't start overthinking I I |
8221s | agree with you for the most part you |
8222s | know when you've played tens and tens |
8223s | and thousands of games as as all of |
8225s | these players have um essentially you |
8228s | build up correct instincts over that |
8231s | time right your your mind is trained to |
8233s | recognize patterns and and without even |
8235s | really thinking about things your brain |
8236s | says to you okay you've been in this |
8238s | situation you know 30 times before |
8240s | here's what you have to do in this |
8241s | situation and you have to learn to trust |
8243s | that a lot of the time so I agree with |
8245s | you overthinking can be a problem |
8246s | problem but RDU needs to make something |
8249s | happen here because Pavel is very |
8251s | quickly putting his wins on the board so |
8253s | his remaining decks now the malagos |
8255s | Druid one of the most powerful decks in |
8257s | the game sure can be expected to get a |
8259s | win fairly comfortably here but also the |
8262s | c'thun warrior how does the c'thun |
8263s | warrior line up against RDU I'm not sure |
8266s | like the cartoon warrior is something |
8267s | that has also not been that popular |
8269s | lately I mean it is a strong deck it's |
8271s | especially good in in beating aggressive |
8274s | strategies so I think it might do quite |
8276s | well against the zoo if he just gets |
8278s | there gets the couple of important early |
8280s | game cards it can fall really far behind |
8283s | if you don't get the fighter War ax and |
8284s | the ravaging ghoul maybe they kind of do |
8286s | some cleanup if you don't get revenge at |
8288s | the right time but I think all the tools |
8290s | are there to beat the shoe beat the zoo |
8292s | Warlock and uh maybe even like the well |
8294s | Hunter is always going to be difficult |
8296s | but I think there's even a small chance |
8297s | to beat that one yeah I think um against |
8299s | Zoo c'thun Warrior has so many great |
8302s | additional tools obviously they have the |
8304s | fiery War ax and the revengers and |
8305s | brawls and all these classic tools that |
8307s | we know are strong against aggro but you |
8309s | know even just things like um c'thun's |
8312s | chosen on turn four for example Divine |
8314s | Shield minion really really hard for the |
8315s | for Zoo to interact with correctly and |
8317s | then the extra late game stability with |
8319s | the VEC lore and the shield Bearer being |
8320s | able to just wall themselves out of |
8322s | rough situations I think |
8324s | um c'thun Warrior has a very decent |
8326s | chance against some of these aggressive |
8327s | decks for sure but I'll just give you |
8329s | guys a quick update um Pavel has just |
8331s | gone for a quick bathroom break RDU has |
8333s | gone for a quick bathroom break I |
8334s | apologize so we are just waiting for him |
8336s | to return while he uh he's composing |
8339s | himself a little bit but um yeah so |
8340s | c'thun Warrior probably good against the |
8342s | aggressive strategies how about this |
8343s | kind of wonky build of malagos Druid the |
8346s | the Pavel is packing here with the dark |
8348s | aracoas in it like where did the Arcos |
8350s | come from the only part of at least uh |
8353s | is a player who would do something like |
8355s | that if I heard that one player was |
8357s | bringing some cards like uh like that |
8359s | that nobody else was playing I would I |
8361s | could have guessed it at this Pavel and |
8363s | uh yeah I mean it costs one less than an |
8366s | engine of war and it only has three less |
8367s | stuff Nesta I guess it makes sense seems |
8371s | logical I mean it's just a very very |
8373s | high quality minion you know it's very |
8374s | nicely started for its Mana cost it's |
8376s | just not really something you've seen |
8378s | too much outside of c'thun decks the |
8380s | occasional appearance in some heavy wall |
8382s | ramp Druid style thing but now in this |
8384s | kind of combo malagos deck RDU here |
8386s | queuing in his Hunter now against this |
8389s | uh this malagoster with this unique |
8390s | malagoster is so hopefully we get to see |
8392s | if dark arakoa can do some work here for |
8395s | Pavel yeah did get an innervator and he |
8398s | also has a mire keeper I'm interested to |
8400s | see if he just chooses to go for it |
8402s | right here he wouldn't really have a |
8405s | play for just coin hero about a good |
8406s | work actually or he could just go for |
8408s | the innervator miner Keepers too the |
8410s | fondral I don't like one bit because |
8412s | there could be something like a quick |
8413s | shot and then the fiery bat and quickest |
8415s | would deal too easily with the control |
8418s | he also just has no upside on fandral |
8420s | either like even if it sticks he has |
8422s | nothing to pay it off afterwards so it |
8424s | doesn't really that seem that worth it |
8426s | are you here just gonna push face it |
8429s | looks like with the fiery bat that does |
8431s | give parvo potentially an opportunity to |
8433s | increase the odds in his favor of uh |
8436s | some favorable juggles here from these |
8438s | early Hunter minions but on three Mana |
8440s | he's unlikely to be able to develop a |
8441s | secondary minion to to change the the |
8443s | equation on this my keeper getting |
8445s | sniped down so definitely don't mind RDU |
8447s | taking the aggressive line yeah he |
8448s | didn't want to take the risk there it |
8450s | would have been kind of rewarded for it |
8452s | because now Belleville won't need a |
8455s | federal rage necessarily you can just |
8457s | hear all power and trade for the with |
8459s | the huge toad and he'll be hoping to |
8462s | tank this one onto the 3-3 Maya keeper |
8465s | gets it as well so yep just getting a |
8468s | little bit of damage there every little |
8469s | helps and he's gonna be able to develop |
8471s | fandra on the board on the following |
8473s | turn and now he does have some upside to |
8475s | following that up potentially with the |
8477s | barrel rage yeah |
8478s | Vibe is looking quite alright too |
8481s | how about Vandal no vanderla no good |
8484s | just gonna go for the swipe doesn't |
8485s | expect audio to be going too wide on the |
8488s | board |
8490s | nine Mana called the world we are a long |
8492s | way away from that but there are two |
8494s | very sticky minions being developed into |
8495s | Play Now The Squire and the horse rider |
8497s | being able to push through from RDU and |
8499s | Pavel having just used a swipe these |
8502s | Divine Shields and the one Health of |
8503s | these minions per potentially able to |
8505s | get a lot more value and you than usual |
8507s | but living Roots is a pretty nice answer |
8510s | to this board State yeah it certainly is |
8513s | it doesn't remove the minion straight |
8514s | away but with that funnel he also gets |
8516s | the one one so there's one ones are |
8517s | going to be trading so efficiently |
8519s | sure and that Call of the Wild does have |
8522s | a even bigger impact being drawn this |
8524s | early than it looks like because |
8525s | obviously it's it's a little ugly to |
8527s | draw a nine Mana card this early on in |
8529s | the game but it's also blocking him from |
8531s | ever drawing a card from that quick shot |
8533s | essentially by just being sat in his |
8534s | hand for nine Mana so wouldn't be |
8536s | surprised to just use it see how do you |
8538s | use that foursome initiative at some |
8540s | point if he doesn't for example pick up |
8541s | Savannah High main on the next turn yeah |
8543s | that's kind of a weird combination of |
8545s | cards there if he wants to draw a card |
8547s | with the quick it won't be before return |
8549s | then |
8550s | um I would expect him to just use it to |
8552s | maybe remove a minion on the board or if |
8555s | he gets closer to little maybe just uh |
8557s | enjoy that his opponent's face healing |
8559s | does soul of the forest he does have |
8562s | those |
8563s | innovate plays an eight eight this turn |
8565s | I feel that's probably the strongest |
8567s | Choice isn't this the double deadly shot |
8569s | thing again so I I don't hate this |
8571s | that's a very good point it's a very |
8574s | good point he will still be able to play |
8575s | the giant next then with this and kind |
8577s | of like upgrades here sapling into two |
8579s | us that's a fair point he's also seen |
8581s | this quick shot hanging around for a |
8583s | little while so he could be giving |
8584s | credit to this to being deadly shot |
8586s | there hasn't been a fantastic deadly |
8587s | shot opportunity so far so yeah sure a |
8590s | one extra turn on your giant to play |
8592s | around the danger of deadly I like it |
8593s | yep an interesting not the worst |
8596s | strawberry goes well with the with the |
8598s | Mana that he has available by playing |
8600s | that quick shot alongside it and uh if |
8603s | RDU picks up something like a high main |
8605s | on his next straw he's uh he's totally |
8608s | still in this game plays out the wild |
8611s | growth I think influenced a little bit |
8612s | by the fact that he drew nourished that |
8614s | turn realized that he's not going to |
8615s | need that wild growth to cycle late in |
8617s | the game just uses it to gain the Mana |
8619s | and uh an 8-8 on the board thanks to the |
8622s | extra discount from the wild growth that |
8624s | is a savannah High main from the Barnes |
8627s | RDU uh doing his his best seems good |
8630s | impression right now trying to hide his |
8633s | Delight now that was the second best |
8635s | medium that he can get from that the |
8637s | best would have been Ragnar is the Fire |
8638s | Lord but still amazing he's definitely |
8640s | happy with that result |
8643s | I just that's so much damage it really |
8646s | is yeah so does he ever have a world |
8649s | where he gets to go face here if he goes |
8651s | face he puts RDU to 16 and then he has |
8654s | 14 from hand is that right 12 14 yeah I |
8658s | think that's a pretty good play |
8659s | potentially with just like fatal racing |
8661s | the Barns and going face with that uh |
8664s | with that giant then he puts upon it on |
8666s | the 16 and with the second Federal race |
8668s | and the spy pikuda in the game on the |
8670s | following turn yeah that relies on the |
8672s | Arcane giant connecting with face again |
8673s | but he's relying on that anyway he's |
8676s | just a little bit short in terms of pure |
8678s | damage from hand right now I think maybe |
8680s | with the hero power over the two turns |
8682s | as well he has lethal from hand I don't |
8684s | think he wants to swipe here but just |
8686s | because that high man is a much less |
8688s | threatening I said that's the two one |
8691s | ones I think if he did just want to go |
8693s | for a direct lethal setup he could just |
8695s | uh push some damage this term with one |
8696s | hero power and then follow it all up |
8698s | with the with the damage and another |
8699s | hero power on the next turn with an |
8701s | innovate but he's going to take a more |
8703s | conservative line and just gain the life |
8704s | try and push through the hard way oh |
8707s | that's still gonna be good enough like |
8708s | are dude enough find an additional point |
8710s | of damage so there's no trade available |
8711s | for that that giant and Marvel is about |
8715s | to go up 3-0 in the series |
8718s | yeah no hesitation from parvo this is a |
8722s | huge amassed pile of damage in the hand |
8724s | from the malagos combo Druid not in the |
8727s | fashion you normally see him getting |
8729s | burst down and normally it's malygous in |
8731s | combinations of moon fires and living |
8732s | Roots but feral rages and swipes with an |
8735s | AA on the board do the job just fine as |
8738s | well and now two players in the grand |
8740s | finals going through drastically |
8743s | different emotions right now for for RDU |
8745s | he is seeing nine months of of hard work |
8749s | as has been mentioned by so many people |
8750s | perhaps more hard work than anyone else |
8753s | puts into the game he's seeing it all |
8754s | crumble away from him whereas From |
8756s | pubble's perspective that that that |
8758s | Prospect of redemption is Within Reach |
8761s | he can he can finally maybe when people |
8763s | hear the name Pavel they won't think |
8765s | about Dr boom and Sylvanas anymore |
8767s | they'll think about the guy that |
8768s | qualified for BlizzCon in 2016 we will |
8773s | see it's going to come down to parvo |
8774s | picking up a win with his c'thun Warrior |
8776s | here so these I don't know about you I |
8778s | feel like he's got a great chance I |
8780s | definitely Pavel on the driver's seat |
8782s | here the cartoon warrior is fairly |
8784s | strong against all of the remaining |
8786s | decks from RDU this is the best uh best |
8789s | uh matchup that RDU has available to him |
8792s | the hunter is pretty good against |
8793s | warrior in general and uh if especially |
8797s | if Powell doesn't find some early cards |
8799s | um I wouldn't be surprised to see are |
8800s | you just run away with the game that is |
8802s | a brutal looking opening from RDU here |
8805s | this is exactly what he needs just a |
8807s | nice comfortable win in a favored |
8809s | matchup just to get him into this series |
8812s | so he can start operating and Squire |
8814s | into sticky minion into sticky minion |
8816s | into bow into bar like this is this is |
8819s | so much damage output here that he might |
8821s | just be able to run this match up over |
8822s | yeah |
8823s | no play for turn two there it does have |
8826s | the cool now but it doesn't really do |
8828s | all that much he might just have to like |
8829s | armor up and shield Slammer I don't know |
8833s | feels so bad |
8835s | it does feel terrible but really how |
8837s | long can you sit around taking three |
8839s | damage a turn from this huge toad I |
8841s | don't think it's a reasonable Prospect |
8842s | so he is just going to go ahead and |
8844s | shield slam here but the the hits are |
8846s | just going to keep on coming here from |
8848s | RDU he can choose to develop this and |
8850s | anyway he sees fear and that is a |
8852s | perfect draw let's just play the Harper |
8854s | wait what half are broke I'm just gonna |
8858s | have to have the stats instead but looks |
8860s | like that is still going to get to |
8861s | connect with face right now so yeah no |
8864s | harm done in it not having the charge he |
8866s | might as well take the extra stats in |
8868s | this situation although there's a decent |
8869s | chance the Huffer would have got to hit |
8870s | twice if it was a Hoppers oh yeah it |
8872s | actually would have as we can see uh |
8874s | bubble's hand |
8876s | um RDU here with a bow that's pretty |
8877s | good cleanup for that then with those |
8879s | two drops and no high man to save the |
8881s | coin for her I think it's going to point |
8883s | out just like add some more pressure on |
8885s | the board I like it he's going into the |
8888s | broad turn but there's definitely uh no |
8890s | disaster if rule was to come out this |
8891s | early there is the brawl being drawn I |
8894s | would have liked to see the coin too |
8895s | drop there I think but RDU might just be |
8897s | holding on to the coin here he does have |
8899s | a lot of high cost drops in his deck |
8901s | ragnaros as well as double Call of the |
8903s | Wild I believe still at nine Mana he's |
8906s | one of the players in this tournament |
8907s | playing two of them so yep and even |
8909s | though he didn't have anything to coin |
8910s | out really the next turn with it no high |
8913s | man no dragon has to save it for no call |
8915s | of to have to save it for it he might |
8916s | pick up one it's very likely and uh here |
8919s | houndmaster oh it's a little bit of uh |
8923s | it's a kind of a lot of eggs in one |
8925s | basket here executes would be pretty |
8927s | nice on that Misha but still not too bad |
8930s | even if the execute was to happen it |
8931s | does cost two Mana nowadays so there |
8934s | will still be a good amount of power |
8935s | remaining on the board yeah and no |
8938s | secrets in rdu's list so no danger in |
8941s | using the bow up there no lost value in |
8943s | terms of generating extra charges Pavel |
8945s | is just gonna try and uh tank this game |
8948s | from behind quite literally with the |
8950s | tank up and he's going to take a ton of |
8952s | damage but just hope he can bounce back |
8954s | in the late game but it's not looking |
8956s | pretty for him right now not at all uh |
8960s | RDU has to think about if he wants to |
8961s | play around Revenge here or not because |
8964s | that is something if he went face with |
8965s | everything and he overpowered |
8968s | um level would go down to 11 HP and in |
8970s | that case it would be quite a |
8973s | quite powerful |
8974s | wow so that's a good insurance against |
8978s | brawl I would say yeah that definitely |
8980s | that means RDU can just go all in here |
8982s | if he wants to this is a straight |
8983s | decision whether he values the two the |
8986s | two damage from the hero power or |
8987s | whether he wants another Minion on the |
8988s | board and RDU has decided it's straight |
8991s | up Face Hunter time and he's going in |
8992s | there with the hero power Pavel has to |
8994s | panic brawl here no choice but it's not |
8997s | looking like it's gonna be enough |
8998s | especially not now that is 19 Health |
9002s | facing 10 damage straight away on the |
9004s | board Call of the Wild now drawn that |
9007s | can be played next turn due to RDU |
9009s | saving that coin this is exactly what |
9012s | RDU is going to need to get back into |
9013s | this series yep and it's also going to |
9015s | build up a lot of confidence say just |
9017s | getting that one just take it one by one |
9019s | it wouldn't be the first reverse sweep |
9021s | that we've seen on HCT |
9023s | so kindly grandmother comes again comes |
9026s | down again playing around things like |
9027s | revenge like brawl number two just to |
9030s | make sure that he's able to to maintain |
9032s | the biggest ball presency possibly can |
9034s | and with Call Of The Wild coming down |
9036s | next turn now every minion that sticks |
9038s | to the board is is an extra point of |
9040s | damage getting Amplified by that Leo now |
9042s | I'm kind of playing into Revenge here a |
9044s | little bit I suppose but they're still |
9046s | that Misha it wouldn't even die to that |
9048s | and they're still the kindly grandmother |
9049s | so yeah I don't think there's anything |
9050s | that could go wrong and we can see that |
9053s | the favel's hand is not too great oh |
9055s | Shield block |
9057s | Shield block takes him to 12. tank up |
9059s | takes him to 16 and the execute on the |
9062s | Misha means that there will be three six |
9065s | eight ten fifteen yeah that's just a an |
9069s | enormous amount of damage I think |
9070s | they're out I think it's 20 damage |
9072s | there's only one or two minions from the |
9074s | call of the world but the minion spawn |
9075s | alphabetically so the Misha is going to |
9077s | be the one that does not get summoned |
9079s | yep so get the ones that matter yep |
9083s | it's already you just double checking |
9085s | the maths here coin Call of the Wild is |
9087s | going to be plenty of damage with the |
9089s | board this wide Leon buffing everything |
9091s | Huffer getting in the charge attack as |
9093s | well and Misha just left watching by the |
9096s | sidelines on this one but Misha did his |
9098s | work earlier in the game after that turn |
9100s | three summon I think he got to connect |
9101s | face every single turn after that turn |
9104s | through yeah that was incredible that's |
9106s | very one-sided game right there and I |
9108s | really needs some more of that that was |
9110s | the first step and now he needs to take |
9112s | down that same deck three more times |
9113s | it's going to get a little bit harder |
9115s | every time I would imagine that RDU is |
9117s | going to play his uh Decks that the |
9119s | decks in order where he feels like he's |
9121s | going to take his best matchups first |
9123s | kind of maybe build up some confidence |
9124s | and uh make Pavel nervous well here's my |
9128s | question then what is the next best |
9131s | matchup for RDU because while we're on |
9133s | break I said to you these three matchups |
9135s | Druid Shaman warlock there's no way |
9137s | c'thun Warrior loses to all three of |
9139s | these so in this situation if you're |
9141s | going with the best matchups what are |
9142s | you picking |
9144s | yeah |
9145s | it's so awkward I guess Shaman yep so |
9150s | here we go Spirit claws uh not like the |
9154s | greatest God against that but uh |
9156s | likely still be a good card to keep I |
9159s | mean it is a one-man a play so so pretty |
9161s | nice hex that'll be good later on but uh |
9164s | not in the starting and Pavel looking at |
9166s | a fiery warx acolyte of pain also not |
9169s | too bad yep staring at that fiery War ax |
9172s | looking into its eyes caressing it this |
9174s | could be the fiery War ax that sends him |
9176s | to BlizzCon at this point such a huge |
9178s | card to have in your opening hand in any |
9180s | board Focus matchup but against Shaman |
9182s | in particular because they are so |
9184s | snowbally beyond any other deck in the |
9186s | game they snowball early board presence |
9188s | into dominance better than anyone else |
9191s | so fiery warx to shut that down is huge |
9193s | it certainly is something like a turn |
9195s | one final joke gonna be so impactful it |
9198s | is incredible bloodlust I mean it's not |
9201s | necessarily a car that you want in your |
9202s | starting hand but I don't think it's a |
9204s | bad card to have either the warrior |
9206s | tends to play a little bit greedy uh |
9209s | with uh with those brawls and stuff like |
9210s | just the totems are not that threatening |
9214s | um I think RDU has a very good chance to |
9215s | maybe that even though there are there |
9218s | is a good starting hand from Pavel spell |
9220s | damage term right off the bat Pavel |
9222s | gonna choose uh probably just a war ax |
9224s | this down and reduce any threat of that |
9226s | uh spirit claws interacting too well |
9228s | with his minions going forward |
9229s | especially as he has quite a uh board |
9231s | presence heavy minion heavy hand so |
9233s | that's spell damage tote and buffing up |
9235s | the spirit Clauses potentially of |
9236s | detriment to him but he decides not to |
9239s | he's going to leave the spell damage to |
9240s | him up on the board wow that's a very |
9242s | interesting choice there |
9245s | doesn't look so damn thing because of |
9248s | that Spirit Clause I guess he could play |
9251s | it anyway just cycle cycle that uh that |
9253s | acolyte just goes for the cartoons |
9255s | chosen |
9256s | yeah I don't hate this c'thune's chosen |
9258s | classically a another Minion another |
9260s | another class that it is strong against |
9262s | in Shaman but the spirit Clause really |
9264s | changed that a little bit but still a |
9266s | three damage swing gonna have to be used |
9268s | here if he wants to take care of the |
9269s | Divine Shield but RDU might just uh |
9271s | choose to ignore it and operate on his |
9272s | own terms here let the uh c'thun's |
9275s | chosen trade into his minions slowly one |
9277s | by one |
9278s | good positioning there in case that he |
9280s | got the flame thing told them he would |
9281s | have been able to trade both of his uh |
9283s | his basic totems into that |
9286s | cartoons cultist |
9289s | yep so it looks like audio is |
9291s | considering the trade this turn uh at |
9293s | least the uh taking off the Divine |
9294s | Shield so it doesn't get full value out |
9296s | of that but uh definitely some Merit in |
9298s | pushing face here and being aggressive |
9300s | because it doesn't really reduce the |
9302s | charge I mean I guess if if he leaves it |
9303s | like this the war ax can go into the |
9305s | taunt home the Divine Shield can go into |
9306s | the 3-4 that's more value than he has to |
9309s | give to the c'thun's chosen |
9311s | um but are you really considering what |
9313s | this charge of his weapon is worth to |
9314s | him right now |
9316s | I mean I would like to see him punch |
9318s | that but I don't know I think it's a it |
9320s | might be a close decision he doesn't |
9322s | have another one in his hand right now |
9324s | still really surprises me that Pavel |
9327s | allowed that spell damage to him to live |
9329s | early on I like I understand the |
9330s | thinking that if you kill it now he can |
9333s | just re-summon it again and you've |
9335s | wasted your time right like if you wait |
9337s | and you deal with the spell damaged home |
9338s | on the exact turn you're scared of it |
9340s | being relevant that minimizes your |
9342s | chances of it being around but that |
9344s | opens you up to the world which it's |
9346s | exactly what happened which is taunt |
9348s | home coming down and blocking that from |
9350s | ever being an option yeah I'm just |
9352s | thinking about the thought damic might |
9353s | like they got that theorem was going |
9356s | down anyway this ravishing call is going |
9358s | to be amazing profile it's going to |
9360s | finish off that it does take his own on |
9363s | minions Divine Shield so there's that it |
9365s | kind of backfires in that sense but |
9367s | still very powerful yeah what the |
9368s | totemic might did is prevent that trade |
9370s | I talked about where the war ax goes |
9372s | into the taunt totem and then the Divine |
9373s | Shield of the 4-2 goes into the barn so |
9375s | he was trying to prevent that much |
9377s | Divine Shield value coming out from the |
9379s | c'thun's chosen but ravaging ghoul is a |
9382s | nice clear up here anyway you can only |
9384s | address one of these minions with what |
9386s | Pavel can see but does have lightning |
9388s | bolt plenty of other strong options in |
9389s | hand as well to take care of this yep |
9392s | and there's the lightning bolt that's |
9394s | four more Mana so I think From Below |
9396s | is going to hit the board right now |
9399s | oh well that's a shield slam for it but |
9402s | uh no armor disciple of cartoon however |
9404s | that's probably going to be used and go |
9407s | oh he does have a shield block he has a |
9409s | shield block Shield slam yeah disciple |
9410s | of c'thun into execute is a far more uh |
9413s | Universal activator for um for example |
9415s | you know Shield block Shield slab |
9416s | doesn't take care of a thunderbluff |
9418s | Alliant whereas uh disciple and execute |
9420s | does so I like him using that order also |
9423s | digs him one card deeper into a into a |
9425s | deck where his hand is looking a little |
9426s | bit suspect right now thunderbluff just |
9429s | dropped on the board and pavel's hand |
9431s | picks apart this this one by one minion |
9433s | strategy of RDU right now it gets picked |
9435s | apart very well by public that's an easy |
9437s | Shield slam right there even if there |
9439s | was a ragnos from RDU coming later he |
9441s | still has that execute and then not only |
9443s | that but he has three more Mana so he |
9445s | can get his own acolyte on the board |
9447s | right now |
9449s | and uh RDU needs uh something like Mana |
9452s | type to keep himself sustained here on |
9455s | cards |
9456s | goes for the tote first doesn't hit the |
9458s | spell damage so he is gonna have to |
9459s | commit the blood Mage Thanos here |
9461s | probably needed to do it anyway because |
9462s | his hand is running dry but takes care |
9465s | of the acolyte to prevent any any |
9467s | excessive draw there from the the |
9469s | acolyte there's the first brawl those |
9470s | are huge cards in those mat in this |
9472s | match up you need to be as greedy as |
9474s | possible the ravaging Gould raw is |
9477s | enormous though paired with that execute |
9480s | moving forward he has so much removal to |
9482s | burn now bran disciple of c'thun just |
9485s | another removal option then curving into |
9487s | that ancient Shield Bearer to gain him |
9489s | life yeah I thought damic might not |
9492s | going to help |
9493s | is there a worst object for RDU maybe he |
9496s | gets at least a spell power totem no |
9499s | that is too useless ineffectual cards |
9503s | and you are you're looking at the face |
9505s | of a a potentially broken man here a man |
9508s | on the brink of falling apart he's |
9511s | worked so hard and he just feels this |
9513s | slipping away for him and he can't |
9514s | generate any pressure Harvel has all the |
9517s | plays available to him |
9519s | c'thun's chose a disciple of c'thun |
9521s | sorry coming down for the double buff |
9522s | now meaning that Shield Bearer is |
9524s | immediately active it's gonna be a 20 |
9527s | Automotive Audio can't remove the brand |
9529s | and I don't think he can like how are |
9533s | you supposed to remove that right now |
9536s | I think he would have needed lightning |
9538s | bolt number two that would have been a |
9539s | reasonable turn Bolt the 2-4 and mouse |
9541s | for portal again well that's good at |
9543s | least they got the best thought I'm sure |
9546s | it might not be enough but it was uh it |
9548s | was a there's at least something |
9551s | and uh here we go 20 yard run for |
9554s | football unless he picks up something |
9556s | even better nope unless he draws a |
9559s | better card than seven Mana six six game |
9561s | twenty yeah that's pretty tough yeah |
9564s | let's be real |
9566s | and uh yeah almost at 60 Health right |
9569s | now |
9571s | I mean the good news for RDU is that if |
9573s | he can actually gain a grip on this |
9575s | board you know kind of irreversibly the |
9577s | health doesn't really matter if you can |
9579s | just have a couple of turns being away |
9581s | for six to eight damage and then finish |
9583s | it all up with a huge bloodlust at the |
9585s | end you you are capable of bursting down |
9588s | huge amounts of damage against Warrior |
9589s | the bad news is that he has to beat two |
9592s | brawls and a c'thun to be able to do |
9594s | that and his hand is just not equipped |
9597s | Pavel is looking in incredibly good |
9600s | shape here RDU needs to cycle this Drake |
9602s | into hex right now yeah I think that's |
9605s | the hex I guess he still has a small |
9606s | chance uh Thorn thoram will maybe help a |
9609s | little bit here |
9610s | doesn't even get that so powerful one |
9613s | damage off right now yeah are you just |
9616s | gonna give it up even in a game of this |
9619s | importance he knew that he was beaten |
9621s | and Pavel is gonna be our final |
9624s | competitor from the Europe region at |
9627s | BlizzCon RDU I think he played like an |
9629s | absolute Champion today but just felt a |
9632s | little bit short and for Pavel no slouch |
9634s | himself incredible stuff from him and |
9636s | now maybe after I do it one final time |
9640s | people will stop talking about that |
9642s | missile after making it to Worlds Pavel |
9645s | wasted no time and found himself in the |
9647s | semi-finals against Jason Joe China's |
9650s | Last Hope for a world champion in 2016. |
9653s | the match had some crazy moments and |
9656s | went back and forth throughout but much |
9659s | like his winning moment in last call |
9661s | c'thun saved the day and secured pavel's |
9664s | spot in the world championship final |
9667s | Pavel vs Jason Joe I cannot wait yeah |
9671s | unbelievable stuff I am so hyped for |
9673s | this this has been a year-long process |
9675s | to get down to this point we are left |
9677s | with just four players at this point |
9679s | great mix China career in the mix and |
9682s | the two Europeans I can't wait to find |
9684s | out who's gonna come out on top yeah we |
9685s | got to actually cast pavel's game |
9687s | yesterday versus amnesiac which was very |
9690s | emotional one for everyone I think we |
9692s | were getting a bit crazy on the desk |
9694s | ourselves but we've not really uh we can |
9696s | get to cast Jason show we did obviously |
9698s | uh see him a lot last week and we did |
9700s | see his match yesterday but what do you |
9702s | think of him as a player yeah I mean I |
9703s | think it's important to point this out |
9705s | because you know we as Gilly as anyone |
9706s | else uh we as much as anyone else have |
9708s | been guilty of getting caught up in the |
9710s | sort of Europe versus America Mass |
9712s | hysteria that's been going on and very |
9714s | quietly this representative from China |
9716s | as well as chonsu from Korea have been |
9719s | putting together some of the strongest |
9720s | performances Jason Joe had one moment |
9723s | yesterday where some eagle-eyed |
9725s | redditors managed a spot that he'd miss |
9726s | lethal where he just wasn't looking for |
9728s | a damage push whatsoever but outside of |
9731s | that he's been the strongest performer |
9733s | that's left in this tournament outside |
9734s | of I would say chonsu and that's amazing |
9737s | you're having a third different region |
9739s | having you know Asia come in now and |
9741s | potentially have the world champion of |
9742s | their own that'll be so huge for the |
9744s | game so huge for that region but |
9746s | standing in his way the Russian Comeback |
9749s | Kid Pavel who's come back from zero |
9752s | three not once but twice in this |
9755s | tournament yeah and we are going to get |
9756s | straight into game one Jason show on the |
9760s | zoo versus Pavel on his Rogue and you |
9763s | know as you had mentioned then Pavel |
9765s | somehow pulled it out the bag versus |
9766s | amnesiac yesterday but I'm pretty sure |
9769s | he's gonna want to hope that he doesn't |
9770s | have to fall behind in this series and |
9772s | actually you know get ahead and stay |
9774s | ahead yeah I mean not obviously he's |
9776s | shown that he's equipped to do it but |
9778s | Pavel probably feels like he's due a |
9780s | break at this point he's due a nice easy |
9782s | four-o he's had to work so much harder |
9785s | than anyone else to get to this point |
9786s | just in terms of you go minutes on |
9788s | camera and games played but early on he |
9791s | does have this malagos road going up |
9793s | against the zoo this is quite a greedy |
9795s | build from Pavel so it does have the |
9798s | potential to get snowballed by a zoo |
9799s | deck but he does come into that all |
9802s | important coin SI play that zoo is so |
9805s | afraid of pretty much all of their two |
9807s | Mana plays are tutus these days so if |
9809s | coin SI is there for the Rogue such an |
9811s | early Tempo swing yeah and on top of |
9813s | that he has backstab and eviscerate as |
9815s | well to just negate any early pressure |
9817s | as you said this malagos Rogue is you |
9820s | know even slower than for example quest |
9822s | in Rogue and some other variations so |
9824s | it's going to be a struggle to get there |
9825s | with cards like we can just see now |
9827s | powerful there's two Sinister strikes at |
9829s | the top of his hand and they're going to |
9831s | be pretty useless for the moment more |
9833s | than likely used to cycle with gadgets |
9835s | and later if he you know happens to come |
9837s | out for Pavel but these back stabs just |
9839s | doing work councilman on turn three |
9841s | instant answer and most importantly the |
9844s | SI 7 agent is still alive to contend |
9846s | anything that's playing made from |
9848s | descend Joe next time yeah I mean |
9850s | whenever you queue up against Zoo you |
9852s | learn that it's Zoo this is your goal |
9853s | right you think at some point I want to |
9855s | clear their board and I want to stick a |
9856s | minion and at that point I feel like I'm |
9858s | in control of the game Pavel has managed |
9860s | to achieve that as early as turn three |
9863s | and he has a great follow-up now with |
9865s | the tomb Pillager the rest of his hand |
9867s | is completely dry so he's gonna need |
9869s | that SI and tomb Pillager to do a lot of |
9872s | work for him but he has secured an early |
9874s | board leader and that's so huge in this |
9876s | matchup yeah Jason Joe still has some |
9878s | plays though you know being Zooey is |
9881s | going to have to start tapping pretty |
9882s | soon but still got a couple of minions |
9884s | to play but the frustration from his own |
9886s | as we mentioned is the the sis 7 engine |
9888s | just trades straight away with the |
9890s | direwolf so Jason Joe effects were just |
9892s | negating the 3-2 swaps out for two and |
9895s | Pillager and he only has his Alchemist |
9897s | on the board and again this follow-up is |
9899s | just not great he can't deal with the |
9901s | tomb Pillager you can't and that really |
9903s | just you know gives him no incentive to |
9905s | play darkshire councilman here because |
9906s | it's just gonna give him a free free |
9908s | trade with the tomb Pillager into one of |
9910s | the highest value minions in his deck so |
9912s | he is at a really rough spot right now I |
9914s | think he may even just have to tap here |
9916s | try and dig for that abusive Sergeant |
9918s | dig for a soul fire if not he still has |
9920s | a strong three Mana play to make using |
9922s | the the knife juggler and now the choice |
9924s | of the flame imp or the possessed |
9926s | villager yeah it's an interesting choice |
9927s | as well because we've seen the |
9929s | backstabber and an SI and an eviscerates |
9931s | so early you're just gonna say that the |
9933s | flame imp you might just need the power |
9935s | on the board at this point you know |
9937s | we've seen that Jason Jones struggled to |
9938s | deal with this tomb Pillager if an Azure |
9941s | Drake comes out the two impulsion trades |
9942s | is one of these minions then well it's |
9944s | the same issue all over again |
9946s | papa needs some help and that is indeed |
9949s | help picks up the bombs he has one man |
9951s | of spells available to him so an |
9952s | Auctioneer or a malygos would have been |
9954s | a nice outcome for him just the Edwin |
9956s | though one of the weakest pulls off the |
9958s | barns but still just drawing another |
9960s | Minion there was huge for him because |
9962s | now he's Bridging the Gap towards his |
9964s | Auctioneer turns that helps him cycle |
9966s | through his deck a bit longer if he can |
9967s | pick up you know backstab preparations |
9969s | some of that stuff hold off for one more |
9971s | turn maybe before dropping the action |
9973s | Auctioneer suddenly everything coming |
9975s | together for him yeah it's not looking |
9977s | too bad at all Pablo did get Amala ghost |
9979s | from his uh Barnes yesterday yep but no |
9983s | chance of that because it is in his hand |
9985s | so no chances at all the van cleef's not |
9987s | going to do too much and finally Jason |
9989s | Joe is getting on the board at least |
9991s | just a little bit the barns with that |
9994s | far health is going to be great to start |
9995s | trading down these minions but Jason |
9997s | Joe's starting to stack up that damage |
9998s | with the power of Wyoming in hand as |
10000s | well you know a lot of bursts combined |
10001s | with a doom guard can kind of come out |
10003s | of nowhere here yeah but I mean now |
10006s | there's a kind of an interesting |
10007s | decision here for Pavel the without |
10009s | drawing the SI it looked like pretty |
10010s | clear that he might just get the gadgets |
10012s | in on board for a 4-4 he could cycle the |
10014s | coin and the Sinister strike in the |
10015s | meantime but having drawn the SI he has |
10018s | so much more clearing power now that he |
10019s | is just going to go for the SI turn to |
10021s | continue his board dominance and the |
10023s | longer he can hold off with that |
10025s | Auctioneer from here the better it gets |
10027s | the more potential cycle it provides the |
10029s | closer you get to those preparations in |
10031s | your deck that can really create the |
10033s | absolute chaos with the card and Jason |
10036s | Joe has just been having to play this |
10038s | game from behind since turn three which |
10040s | is just not what zoo is equipped to do |
10043s | no not even close and you know when you |
10046s | get this kind of handle this opening |
10048s | versus zoo with Rogue is very easy to |
10050s | just get ahead and stay ahead but Pavel |
10052s | is gonna have to navigate the few turns |
10054s | the auctioneers he said being the key |
10055s | one and we even saw like Santa's track |
10057s | be used before just to prop the SI you |
10059s | don't really care about the damage it's |
10061s | a spell that isn't the coin that is |
10063s | going to be used to help just clear up |
10066s | some of the board the councilman is now |
10068s | finally down from Jason Joe |
10070s | that is a Van Cleef nothing he can quite |
10073s | do with it this turn that I I feel like |
10075s | using the Spells this turn just blows |
10078s | your auction there becomes a six Mana |
10079s | four four yeah I agree I mean the Edwin |
10081s | isn't even really that impressive you |
10083s | make a six six Edwin which doesn't |
10085s | really even get you you know close to a |
10087s | position of threatening lethal because |
10089s | you know you're a bit your opponent has |
10090s | Minions on the ball to make out trades |
10092s | so I feel like you're gonna need a few |
10094s | extra resources to push through this |
10095s | game the gadgetzan auctioneer looks |
10097s | vastly Superior in this situation Pavel |
10100s | agrees starting off with the coin swash |
10102s | burglar picked up will at least fill out |
10104s | his curve here also potential for some |
10106s | one Mana warlock spells doesn't get it |
10108s | just Cycles out the Sinister strikes run |
10112s | a little bit dry on his Auctioneer turn |
10114s | there but still he's a cycled through |
10116s | his deck a bit more has more options in |
10118s | his hand moving forward but this might |
10121s | just be the window now for Jason where |
10123s | if he has a powerful turn if we see a |
10125s | doom guard here defender of Argus is not |
10127s | bad either this could be the moment yes |
10130s | with that abusive sergeant and the wagon |
10132s | on the board can very easily just trade |
10134s | the wagon in and sort of you know guard |
10136s | or protect the health of the councilman |
10138s | which is going to be super important |
10140s | because the best thing about the |
10142s | councilman is to fight Health like total |
10144s | that's such an awkward number to deal |
10146s | with outside of you know a shadow strike |
10148s | there's nothing that just directly deals |
10150s | with it in like a one-for-one car trade |
10152s | so yeah I wouldn't mind the trade up |
10154s | here the abusive Sergeant here is just |
10156s | so huge and abusive being nerfed to a |
10159s | 1-1 and now only being played as a |
10160s | single copy in most people's decks is |
10163s | such a huge impact because think all the |
10165s | way back to you know the term where it |
10166s | really started going wrong with there |
10167s | was the tomb Pillager on the board he |
10169s | tapped to try and pick up an answer |
10170s | didn't hit it just had to play minions |
10172s | he'd hit an abusive that turn he would |
10174s | have had the amazing value trade this |
10176s | time he picks it up so abusive being |
10178s | weakened has been a big hit to zoo it's |
10181s | one of the strongest cards in the deck |
10182s | for sure it's basically good whenever |
10184s | you draw it in its original 2-1 form now |
10187s | it's a bit more difficult to use but |
10189s | Jason picking it up in good time there |
10191s | to be able to make a Tempo swing on the |
10192s | board yeah and you've probably found |
10195s | himself in a similar spot yesterday |
10196s | where he hit the point where he pretty |
10198s | much needed to draw a sap and you know |
10201s | he did have the auctioneer and managed |
10203s | to cycle through to get it but just the |
10205s | one draw of the Ozil Drake was not good |
10207s | enough as it's pulled the second |
10209s | swashburger in this is a tough one |
10211s | because Pablo is facing down a hell of a |
10214s | lot of damage it's just something so it |
10217s | definitely helps with more damage demon |
10219s | wrath not gonna be enough for now as he |
10221s | simply doesn't have the Mana to play it |
10224s | as well as training I'm not off that |
10226s | would have been huge with the spell |
10227s | damage as well he would have taken care |
10229s | of the Argus and the 2-2 on the ball |
10231s | without taking any damage on his face so |
10233s | he's left Jason now in a position where |
10234s | he's just digging for three extra damage |
10237s | but he doesn't pick it up the two men |
10238s | minions will buff the councilman which |
10241s | means any additional damage a direwolf |
10244s | and Argus abusive problem is there's |
10247s | only one abusive in the deck there's |
10248s | only one Argus in this deck so he's |
10250s | actually used a lot of his buffing |
10252s | minions already and now you see him just |
10255s | drawing a little bit dry but still |
10257s | comfortable looking position from here |
10259s | yeah so it was definitely worth the |
10261s | trade there being just one off you know |
10263s | there's not a lot of difference between |
10264s | one damage and three a zoo the main |
10266s | thing being say jugglers go into the |
10268s | face |
10270s | this demon wrath is glorious |
10275s | that is pretty nice it leaves up the |
10277s | mountains I'm actually not sure okay it |
10280s | is of course it is because people start |
10281s | playing demon fire because of the six |
10283s | one drop build yeah of course so it will |
10285s | leave up the Imp but still huge clear |
10287s | with the spell damage of the Drake the |
10288s | Drake Will Survive it and still be able |
10290s | to make the trade afterwards into the |
10291s | councilman so Pavel has a chance here he |
10294s | can put Jason back on a draw to win the |
10296s | game |
10298s | this is so close Jason Joe not on a |
10302s | great health total himself |
10303s | although he has seen two Sinister |
10305s | strikes and in eviscerate so there's |
10307s | probably just not a lot of just direct |
10309s | burn from hand to end the game from |
10311s | Pavel pavel's main game plan is to just |
10313s | stabilize and give Jason jail as little |
10316s | opportunity as possible to draw into a |
10318s | victory but Jason Joe has actually seen |
10320s | no Doom guards so far this game and that |
10322s | straight up is just two cards in the |
10323s | deck that just wins him uh this one |
10325s | straight off the bat dark chocolate |
10327s | Librarian Is the card that's going to |
10329s | draw an effectively sort of cycling and |
10331s | it's teammate as a two of in the deck we |
10334s | will see just not good enough in this |
10336s | spot though he has all of his soul fires |
10338s | and all of his Doom guards remaining in |
10340s | the deck that is four outs right off the |
10342s | bat imp gang bosses cycle with this yet |
10344s | again but Yankee said he Cycles the |
10347s | councilman just the Imp again |
10350s | this is this is just a torturous for |
10352s | Jason not to do God he he gets it he has |
10356s | not seen a single Doom guard all game |
10359s | game time and he finishes |
10361s | game up versus Pavel that was getting |
10364s | pretty close yeah and remember Jason is |
10367s | making a habit of drawing those Doom |
10368s | guards at the right time we saw this |
10370s | yesterday as well he got the timely Doom |
10372s | guard followed by the timely Moon fire |
10374s | in the very next game to be able to seal |
10376s | two games and Jason you can see emotions |
10379s | almost overwhelming him at this point |
10381s | head in his hands just trying to compose |
10383s | himself but that Doom guard was needed |
10385s | an honestly well deserved because all of |
10388s | his power cards were remaining in the |
10389s | deck the soul fires and the Doom guards |
10391s | yeah there was such a high chance for |
10393s | him to end that game in the next turn |
10395s | with the amount of cycling got as well |
10397s | but that is only one zero frame he has |
10399s | got a long way to go to potentially |
10401s | close out this set and we've got game |
10403s | two coming up Charlene |
10416s | the Hearthstone World Championship is |
10419s | sponsored in part by |
10421s | Intel |
10423s | T-Mobile |
10425s | Nvidia |
10427s | and Republic of gamers |
10451s | thank you |
10476s | foreign |
10499s | transfer didn't play a lot of like |
10502s | International Tournament |
10504s | basically we're playing in our region |
10507s | but we have a lot of talent players and |
10511s | they all play very well let's see if we |
10514s | can get a good achievement this year |
10517s | what's been the difference overall |
10519s | between the competitive scene in China |
10521s | the competitive scene in the Americas |
10524s | there are a lot of online tournaments |
10528s | but in China we have a golden series and |
10531s | every month you have a like open |
10534s | tournament then you can travel and make |
10537s | friends and play Hearthstone I think |
10540s | it's pretty cool what initially made you |
10543s | like control Warrior so much oh because |
10546s | I like show he's a very famous streamer |
10550s | on Jewish right which are watch a lot of |
10552s | his stream and I feel like yeah this guy |
10555s | played it's just a pretty good and then |
10558s | I want to try it like just as a fan |
10561s | that's why I always play country Warrior |
10564s | yeah well thanks to show here's a good |
10567s | metal play on both ladders yeah both |
10569s | ladder what is there a big differences |
10572s | between the Chinese ladder and the |
10574s | Americas ladder America they have like a |
10578s | More Country players in China they have |
10581s | a lot of aggressive players rack of |
10584s | China I feel like controller is so tough |
10588s | on China because they all like |
10590s | aggressive dicks always do always like |
10593s | Shaman something like that so you need |
10596s | to change a bit I think a good prayer |
10598s | you need to like make the change based |
10600s | on the situation right |
10602s | foreign |
10610s | being flexible and actually needing to |
10613s | change it up and he did exactly that he |
10616s | is known as a control Warrior God there |
10618s | saying no show is his inspiration but he |
10621s | switched this up players could change |
10623s | their deck list between opening week and |
10626s | top eight and he swapped out his Warrior |
10628s | for a dragon warrior much more |
10630s | aggressive list yeah and you know |
10631s | everyone naturally assumed looking at |
10633s | that okay Court of course he's coming up |
10635s | against the the greedy priest and the |
10637s | greedy Paladin in the opening round |
10638s | against hamster and yes that was a huge |
10641s | Factor he didn't want that Warrior |
10642s | exposed but he'd also planned even |
10644s | further forward than that and he was |
10646s | looking at Pavel as a potential |
10649s | semi-final opponent he said you know |
10650s | what that greedy malagos rogue build |
10652s | that Pavel has that's a problem for my |
10655s | control Warrior as well I'd much rather |
10657s | just have some dragons and just beat up |
10659s | that deck and rush them down before they |
10661s | can get there so actually that Rogue not |
10663s | picking up a win in the first game is a |
10665s | big deal for Jason's strategic thinking |
10667s | come coming into this weekend because |
10669s | he's potentially trying to Target that |
10671s | road deck just a little bit yeah we see |
10673s | we're going to see the warrior deck from |
10675s | Jason now as he has locked it in for |
10677s | game two his Dragon Warrior is going to |
10679s | be pavel's Druid and a lot of the time |
10681s | you know the dragonlers got quite a lot |
10683s | of late game can take games pretty long |
10685s | as well especially with this uh the |
10687s | curator list so you're gonna play the |
10689s | curator just draw additional cards a lot |
10692s | of the time to keep the juices flowing |
10693s | but it can also just rush someone down |
10696s | and punch them in the face pretty quick |
10697s | yeah and uh Jason's Warrior list here is |
10701s | still playing both copies of execute |
10703s | which is going to be helpful against |
10705s | this list from Pavel which has these |
10707s | extra mid game taunts with the dark |
10708s | Arrow colors that he's gonna have to |
10710s | push through a lot of beefy minions in |
10712s | this deck and it's by no means a given |
10714s | that you play two copies of execute in |
10716s | Your Dragon Warrior anymore when it when |
10717s | it costs one Mana of course it was a |
10719s | no-brainer this thing costs one it kills |
10721s | anything it's an insane Tempo card but |
10724s | when it costs too much trickier decision |
10726s | a lot of people are going down to a |
10727s | single copy in the deck or sometimes |
10729s | even zero Jason choosing to include both |
10731s | and it's gonna potentially pay out for |
10734s | him in this matchup now against the |
10736s | malagos Druid yeah he couldn't go full |
10738s | Dragon Warrior there's still a splash of |
10740s | control in there just using the double |
10742s | executes purple though getting off to a |
10744s | relatively quick start that innovate |
10746s | into the emperor although isn't Gonna |
10748s | Get You know like a huge reduction on a |
10751s | huge hand size but the actual effect on |
10753s | this is just means he can just curve |
10755s | straight into dark arachoa next turn |
10756s | yeah I mean based on the actual literal |
10759s | size of his hand that's not a huge |
10761s | Emperor but that is a huge Emperor |
10763s | because it fixes his curve so nicely |
10766s | here the execute gets pulled out of the |
10768s | hand doc aracoa comes down this is |
10771s | pavel's unique Twist on the malygos |
10773s | Druid and it's filling out his curve |
10775s | here perfectly yeah and that's seven |
10777s | Health being a real pain for Jason is he |
10779s | just has nothing you know the Qualcomm |
10781s | was just one off being able to very |
10783s | cleanly clear up the arakoa |
10786s | I imagine we're going to be seeing this |
10788s | used to cycle yes picks up the swipe can |
10791s | continue to curve out with the Maya |
10793s | keeper here and this is around the time |
10795s | of the game where you actually have to |
10797s | make a decision early on in the game you |
10799s | ramp literally every time I don't care |
10801s | what anyone else says much later in the |
10803s | game obviously you take the token but in |
10805s | this situation Tempo base match up you |
10807s | have a play for next turn anyway with |
10809s | the Arcane giant or the swipe if you |
10811s | want to take a removal turn I like the |
10813s | extra 2-2 on the board in this spot yep |
10814s | completely agree I think as well he |
10817s | doesn't have a lot of options to fill |
10818s | out with so it's not as if the extra man |
10820s | is going to do anything or even get into |
10823s | a particular game plan quickly he |
10826s | doesn't have a game plan at the moment |
10827s | except for just get stuff on the board |
10829s | and start to really pressure Jason Joe |
10831s | down because just having a swipe all |
10833s | that's going to do is just leverage like |
10834s | the ball even more |
10836s | that execute is so big he doesn't have a |
10840s | great proc for it right now but look at |
10843s | parbol's hand Jason doesn't really have |
10846s | information as to what this hand is the |
10848s | rappers of course recently drawn the |
10850s | swipe was recently drawn off the cycle |
10851s | of the Wrath on a previous turn as well |
10853s | so he doesn't have too much of a read as |
10855s | to what's going on here but I don't |
10857s | think he can let that AAA hang around so |
10859s | I think Jason Joe assesses this |
10860s | situation correctly he just has to |
10862s | answer this threat on board hope the |
10864s | hand is drying he gets rewarded the hand |
10866s | is dry are we gonna see a self cycle on |
10869s | the Wrath here just to try and pick up |
10871s | some pressure he is gonna go for it |
10873s | needs to hit some gas here that's |
10875s | playable because the moon fire takes it |
10878s | down to six and he just drops it down |
10880s | Pablo with the snap play A8 number two |
10883s | your executes are gone pavel's looking |
10886s | comfortable again yeah this is a serious |
10888s | issue now for Jason you can put some |
10890s | speed bumps in the way though does have |
10892s | the Twilight Guardian that you can play |
10893s | that's just very awkward to deal with a |
10895s | lot of the time we can see they probably |
10897s | to if the Twilight Guardian came down |
10899s | you can just swipe trade in the two one |
10902s | but he's still running a bit dry they |
10905s | are I mean they're speed bumps but they |
10907s | are speed bumps in the way of a |
10908s | bulldozer right now they're not going to |
10910s | slow this thing down for long Pavel has |
10913s | the power to push through and we've both |
10914s | executes gone Jason Joe is gonna have to |
10917s | deal with this A8 through board tension |
10919s | he doesn't even have a face out in this |
10922s | situation he's done zero damage this |
10924s | game he can't even start trying to push |
10926s | in the situation there's just very |
10929s | little route to victory that I can see |
10932s | from Jason Joe but he does just try and |
10934s | create some poor attention get some face |
10935s | damage in the meantime Pavel is drawing |
10938s | you know a few dead cards here but still |
10941s | that single AA on the board might just |
10943s | be enough to carry him yeah he can still |
10945s | um clear up the board here with the moon |
10947s | fire and the hero power as well and |
10949s | leave the A8 to attack face if he really |
10951s | wants to to just start pounding on that |
10953s | damage it looks like that is going to be |
10954s | the plan yeah again both executes gone |
10957s | so you know this Arcane giant almost all |
10961s | the time gets to live there's Ragnar |
10963s | also can come down on curve this turn |
10964s | that's a consideration to try and keep |
10966s | your 2-1 alive but you can't really do |
10968s | that and then if there's no rag this |
10970s | turn then your AA is basically living |
10973s | until Deathwing which you know by that |
10976s | time it's gonna get the got the job done |
10977s | there is a death Wing in Jason Joe's |
10980s | deck but he needs to find some serious |
10982s | stalling mechanisms to get to that point |
10984s | yeah they'll be pretty much curator as |
10986s | an option which has a great chance of |
10988s | drawing Deathwing yep as well so you |
10991s | know curator are exactly ragnaros would |
10993s | be the key draws for Jason at this term |
10996s | what is he gonna get that'll look like a |
10997s | 10 Mana okay as a champion yeah I'm not |
11000s | going to be good enough that only allows |
11001s | him to get seven onto the Arcane giant |
11003s | but he can at least take care of the 2-1 |
11006s | on the board and armor up to get himself |
11008s | out of range of the nine that Pavel can |
11011s | do with the Giant and the hero power |
11012s | next turn |
11014s | any form of damage more or less is gonna |
11018s | take him out though and it's such a |
11020s | scary moment he's used a lot of it |
11022s | though rage is still there right he's |
11024s | used two moon fires he used Roots early |
11025s | we've seen swipe used as well but the |
11027s | feral rages are in there the York is in |
11029s | there the Ragnarok is in there all of |
11032s | these things can make it happen he does |
11034s | just draw Minion presents here so Jason |
11036s | Joe has another chance to get himself |
11038s | out of this and he has been getting some |
11040s | very timely draws in clutch situations |
11043s | just like this yeah we'll see it's only |
11046s | going to be a frothing Berserker which |
11048s | is just not gonna be enough this is just |
11051s | gonna be game as he actually just even |
11053s | if he armors up yeah Sandra will kill |
11055s | him along with the hero power so Pavel |
11058s | evens this one up with a pretty good win |
11060s | versus the Dragon Warrior there yeah one |
11062s | thing we have just learned is parvo is |
11064s | not gonna have to come all the way back |
11066s | from zero three this game he is on the |
11068s | board early picks up a game win early |
11071s | and Pavel is looking in much more |
11073s | comfortable spot but this might be |
11075s | foreign territory for him at this point |
11076s | yeah so don't go anywhere guys we are |
11079s | going to be right back with game three |
11085s | foreign |
11088s | do you think you have a play style |
11090s | I had a stone it's not about playstyle |
11093s | it's about which play have better |
11095s | chances to give you even what about if |
11098s | you don't know which play is better I |
11101s | really chose to play which I feel gives |
11104s | me more chance to win |
11106s | how did you prepare for the world |
11107s | championship just that |
11110s | thinking about which decks is the best |
11112s | tested on ladder and in with my practice |
11116s | Partners a cooler your main practice |
11119s | Partners I don't have main practice |
11121s | Partners but I was practice with yog |
11124s | Maverick it's French players also with |
11128s | name and hippie we had Skype call what's |
11131s | the Russian Hearthstone seem like a |
11133s | Russian Community have a lot of strong |
11135s | players for example neyman |
11141s | who would you want to beat the most it |
11144s | doesn't matter too much not Dr hippie uh |
11147s | yeah it will be nice to be Dr hippie |
11150s | this little troll |
11160s | to have a chance at drippy does have to |
11163s | go through Jason Zhao though it is 1-1 |
11166s | at the moment and moving on to game |
11168s | three shortly how do you think this |
11170s | series is going to pan out so based on |
11172s | you know the you know mainly that Rogue |
11174s | to be honest as you said the Rogue was a |
11176s | tough one for Pavel to get a loss with |
11178s | probably really wanted the win just to |
11179s | get it out of the way it's true um I |
11181s | have been incredibly impressed with |
11183s | Jason Joe's play throughout this |
11184s | tournament but I can't bring myself to |
11186s | root against a guy whose cardigan game |
11188s | is so on point as pavels is so I mean |
11192s | pavel's my boy just purely on dress code |
11194s | alone yeah so I'll actually took me out |
11196s | shopping and it took me straight to a |
11198s | store that just pretty much was like |
11200s | these do the best Cardigans and it was a |
11203s | definitely an interesting trip for me I |
11204s | didn't purchase for myself I feel like |
11206s | I'm not quite up on that game yet but |
11208s | maybe one day you'll get me to wear one |
11210s | yeah but serious time the Rogue is a big |
11213s | deal like I said um Jason Joe had this |
11215s | consideration in his mind he thought he |
11217s | thought he on the opening round matchup |
11220s | against hamster and went all the way |
11222s | through to potentially playing Pavel in |
11224s | the semi-finals and he's adapted his |
11225s | lineup a little bit towards what he was |
11227s | expecting from parvo in this situation |
11229s | so I think you know Jason Joe I think |
11232s | has been playing stronger as well |
11233s | overall again that one mislethal |
11236s | yesterday where of course you know it's |
11239s | it's almost unforgivable to miss lethal |
11241s | in a game of hearthstone but it was a |
11242s | situation where his opponent was like 20 |
11244s | something healthy just wasn't looking |
11245s | for a damage push whatsoever and you |
11247s | know that one turn aside he's been |
11249s | playing incredibly strong so I have to |
11252s | realistically cardigan game aside give |
11255s | the nod to Jason Joe yeah he is looking |
11258s | fantastic and I think again the main |
11259s | thing and you know something we've |
11261s | talked about through opening week and so |
11263s | far yesterday but this morning is that |
11265s | just consistency and just generally not |
11268s | you don't need to do anything too flashy |
11270s | we're just not messing up and just |
11272s | playing well overall is actually enough |
11273s | something we've seen from chansu as well |
11275s | who's also doing pretty well in this |
11277s | tournament yeah I mean worldwide |
11279s | Chauncey was a guy that I just described |
11280s | as playing robotic Hearthstone but you |
11282s | know this weekend he's gone even beyond |
11284s | that he's getting reads into his game |
11286s | you know he's out playing people on The |
11287s | Human Side as well so the Asian |
11289s | representatives chansu from Korea are |
11292s | more relevant to this game now Jason Joe |
11294s | from China have been incredibly |
11295s | impressive to me and this has been |
11297s | something that we've long since needed |
11299s | in Hearthstone honestly is just a |
11301s | consistent threat coming in from the |
11303s | East just to shake up that Europe versus |
11305s | North America conversation just a little |
11307s | bit get them in there we've had you know |
11310s | we've been splitting the world champions |
11311s | a little bit far about followed by us |
11312s | Kaka is it Asia's time in this |
11315s | tournament yeah it definitely wouldn't |
11317s | surprise me too much based on how these |
11319s | guys have been playing to be honest but |
11321s | something we've learned as well is that |
11322s | you can never count Pavel out no matter |
11325s | what the score looks like until the |
11326s | whole match is over it is not finished |
11329s | he's proven time and time again that he |
11331s | can come back even in dire circumstances |
11334s | yep so one game a piece on the board |
11337s | both of the Sean almonds are banned out |
11341s | shout out to you crowd |
11344s | there we go some cool signs going on |
11345s | there some support for Jason Joe in the |
11347s | crowd as well pause and crowd all room |
11350s | for their their favorites their |
11351s | Champions people from their home region |
11353s | however they're picking their |
11354s | allegiances they're getting behind their |
11357s | players and Pavel is ready to re-queue |
11359s | now Jason Joe staring at a handful of |
11363s | Mana with nothing to play with it swipe |
11366s | is not what he needs he's gonna need to |
11368s | pick up some gas here but he has all the |
11370s | ramp in the world Pablo is gonna have to |
11373s | go and go fast this game to overcome the |
11376s | Mana deficit that he's gonna have yeah |
11377s | and taking a note from something we |
11379s | briefly discussed yesterday was that |
11380s | pavel's Mage deck is very minion heavy |
11383s | still Tempo Mage but with cards on the |
11385s | lines of War Elemental double faceless |
11388s | Summoner there's just so many minions |
11391s | and I bulky mid-range minions in the |
11393s | deck Joey kind of just struggles to deal |
11395s | with them most of the time in a war |
11397s | Elemental how does Drew that actually |
11398s | kill it outside of a mulch like not in a |
11401s | very clean way |
11403s | popo is literally one with Babbling |
11406s | Brook I |
11407s | ain't a man with such control over |
11411s | yesterday picked up |
11414s | as portal exactly when he needed them |
11416s | and here picks up a nice juicy Mirror |
11419s | Image to go on curve buff up his Mana |
11421s | worm get the aggression rolling |
11423s | everything's looking great for Pablo in |
11425s | this situation because despite all the |
11427s | Mana for Jason Joe as I said he's just |
11429s | not picking up the plays to go with it |
11431s | and look at this already on this the |
11434s | spell power drawn and maybe a couple |
11436s | more innovates that aren't in the deck |
11438s | like how is this water Elemental |
11440s | answered and it's actually going to lock |
11441s | down the hero power potential that is |
11443s | how it's answered good job Jason Joe you |
11446s | answered my question pretty quickly |
11448s | there mulch can be used but we said no |
11452s | there's way more mid-range minions in |
11454s | this deck after water Elemental so if he |
11456s | has to mulch now he knows that he's gone |
11458s | from the deck overall it means he has to |
11460s | do something pretty brave to keep up |
11462s | later he's doing it I mean he's going |
11463s | for a full clear here so I can only |
11465s | imagine from Jason's perspective he's |
11467s | saying okay Pavel you've joined a bunch |
11470s | of minions but you know in this |
11472s | situation Tempo Mage is somewhat |
11474s | entitled to run dry they do play a lot |
11476s | of spells as well but as you correctly |
11478s | pointed out so many extra minions in |
11481s | pubble's deck that he could just |
11482s | constantly keep reloading the gas here |
11484s | the thing from below obviously isn't |
11486s | going to get huge in this situation or |
11487s | isn't going to get discounted to a huge |
11489s | degree but it's still just another |
11490s | chunky minion that he can drop on the |
11492s | board at some point so Pablo's decision |
11495s | to just bring all this extra beef not |
11497s | just in his Mage but in all his other |
11498s | decks as well paying out for him yeah |
11501s | and you know you said about the thing |
11502s | from below we see Effigy as well from |
11504s | The Babylon box so you know there's a |
11506s | chance that Pavel can set up a fortune |
11508s | situation where the thing from below is |
11510s | forced to get killed because it does |
11511s | have taunt as well and then that's going |
11513s | to summon like re-summon a six drop and |
11515s | there are a couple of powerful six drops |
11517s | in the game cam Sylvanas being a couple |
11519s | of them as well there is one or two of |
11522s | them yeah but |
11523s | Pavel does manage to uh sorry doesn't |
11526s | manage to find an answer to the fandral |
11528s | which means that say a nourish would be |
11530s | a huge draw for Jason Joe but Harrison |
11533s | picked up not the matchup that he's |
11534s | aiming this at Jason Joe does seem to be |
11536s | twoing his lineup towards control |
11538s | Warrior just a little bit with all his |
11541s | weapon destruction as well as some of |
11543s | his lineup choices but Harrison is very |
11545s | much a whiff in this matchup yeah and we |
11548s | see the saucers uh sorry the cold |
11550s | sorceros is actually going to line up |
11551s | really well versus the FanDuel as well |
11555s | yeah so Rath gonna come out here but |
11557s | probably to cycle here from Jason needs |
11559s | to pick up some gas that's gas but it's |
11562s | not playable but it does give him some |
11564s | game in the upcoming turns to be able to |
11567s | dominate the board but Hubble here can |
11569s | try and take advantage of this one free |
11571s | turn of tempo that he has available to |
11573s | him to try and create some kind of board |
11575s | State and this is the situation where |
11577s | you have to State take a step back and |
11579s | say okay I have massive card Advantage |
11582s | I'm going to have Tempo Advantage |
11584s | because I'm the first guy playing onto |
11585s | the board what's the situation that I |
11588s | lose to here so you have to think about |
11590s | the potential Power Cards what could |
11592s | that one card be it wasn't played with |
11595s | five Mana available like literally what |
11597s | could that car be ragnaros is one of the |
11600s | reads and just by playing the one big |
11602s | minion on the board Pavel did leave |
11604s | himself a little bit open to that yeah |
11606s | and we've seen ragnos has been very |
11607s | impactful in this tournament overall and |
11610s | yet again kills the thing from below and |
11613s | suddenly Pavel is the step back kind |
11615s | still has a massive card Advantage but |
11618s | has to deal with this ragnaros he cannot |
11619s | just leave it Knocking around we might |
11621s | even see the Effigy come down this turn |
11624s | yeah there we go so even if the ragnaros |
11626s | kills the Azure Drake you get another |
11628s | five drop and if it doesn't where you |
11629s | can then use the spell power to actually |
11632s | start helping deal with the ragnaros |
11634s | okay that Drake |
11636s | into the |
11639s | into the even more important than you |
11640s | might think because remember Jason |
11642s | didn't know what that secret was that |
11644s | was being played he only had the malygos |
11646s | available to him to play but all he knew |
11649s | that was me error entity so he picked up |
11652s | a minion and that was playable but |
11655s | pubble hits the Doom guard off the |
11657s | Effigy this game is swinging back and |
11660s | forth so quickly |
11662s | yeah I'm ready for the second Doom guard |
11664s | of the violence portal at this rate |
11667s | I mean Sorcerer's Apprentice comes down |
11669s | that gives him a little bit more |
11670s | flexibility in terms of his Mana usage |
11672s | he is able to play |
11673s | and the frostball I mean that's a lot of |
11676s | stats for sure the 6-6 against Druid but |
11679s | it is pubble's job in this situation to |
11682s | be the aggressor |
11684s | yeah he's uh he's definitely gonna be |
11687s | able to use a lot of pressure here just |
11689s | because the main is very difficult to |
11690s | deal with and at the moment Jason has |
11692s | quite a lot of Health anyway so the |
11694s | death rattle from the the uh the 66 |
11698s | isn't really gonna do too much just |
11699s | gonna help it on the ball presence |
11700s | overall |
11702s | yup so Jason Joe looking at his hand |
11704s | here now that the secret has been |
11705s | cleared he is free to develop that |
11707s | malygos if he wants to to uh try and |
11709s | combine it with the moon fire and and |
11712s | take care of the six six or the 5-3 on |
11714s | the board and may want to try and get |
11715s | full value out of the six sixes healing |
11717s | a bit later on but for now at least yeah |
11720s | the moon fire is going to come down he |
11721s | is just going to choose to take the |
11723s | maximum stats off the board picks up his |
11725s | healing and now with a malygos in play |
11727s | he's in a very comfortable position |
11731s | yeah definitely uh definitely looking |
11733s | pretty good the Molly goes surviving |
11735s | onto the ball is a big deal it's just |
11738s | going to be if Jason can survive and you |
11740s | know really cash any like he said he's |
11741s | got the Wrath but the nourish into more |
11744s | remove all the moon fights is what is |
11745s | what's going to be really important just |
11747s | to really beat down what Pavel has left |
11753s | yeah so I mean the malagos on the |
11755s | board's such a huge deal for Jason right |
11757s | now demands an answer |
11761s | blood Mage is going to come down he |
11762s | might even just be trying to cycle here |
11764s | boy he's just going to load up minions |
11766s | against it use the flame strike to try |
11768s | and take care of the malygos |
11770s | yeah I think he pretty much has to |
11771s | actually like this you know as you said |
11774s | you just can't leave it up if the maligo |
11776s | survives even like a single swipe is |
11778s | going to be a really big deal yeah you |
11780s | haven't seen any swipes but I know he |
11781s | did see one swipe used early in |
11783s | combination with the mulch and the |
11785s | innovate turn which means that Jason he |
11789s | I mean he was just forced to play around |
11790s | here I mean this way would be an |
11791s | absolute blowout in that situation |
11794s | yeah the Raven Idol is looking pretty |
11796s | good so far he has another nourish as |
11799s | well |
11800s | as an option as well as a mulch |
11803s | I can't quite see the other one though |
11806s | yeah the nourish being picked up is huge |
11808s | now the Arcane Giants in his hand enable |
11809s | him to just keep putting down pressure |
11811s | on the board he spent the vast majority |
11813s | of this game just casting spells so this |
11816s | is an absolutely huge outcome for him |
11818s | yeah just being able to slam two Arcane |
11821s | Giants down like what is Pavel even |
11823s | going to do at this point just a flame |
11826s | Waker available for him bloodmage is |
11828s | gonna draw into the Drake which will |
11830s | definitely help out but you know what |
11832s | can he do he's not put enough pressure |
11834s | on Jason Jason's still at 30 health and |
11836s | that is going to be the concede Jason's |
11839s | joke goes two zero up and Pavel just was |
11843s | not enough there even with the huge hand |
11845s | Advantage it just wasn't enough the huge |
11848s | turn with the malagos dropping those |
11849s | Giants ending up that game pretty |
11852s | quickly yeah and we saw you the opening |
11854s | hand had so much manner acceleration in |
11856s | it from Jason that he just needed to |
11859s | start picking up those huge threats to |
11861s | be able to use that Mana Advantage got |
11863s | the rag got the malygos the Arcane giant |
11865s | into nourish term was huge and then the |
11868s | Arcane Giants just finished the job yep |
11870s | Jason Joe two one up versus Pavel gonna |
11873s | find out how this series continues |
11874s | straight after this |
11895s | have you started thinking about playing |
11897s | on the big BlizzCon stage yet I did |
11900s | think about it but I need to be like |
11903s | come out through this group stage first |
11906s | have you thought about the money at all |
11907s | yeah it's a lot of money right maybe |
11912s | spend some money to travel a bit and |
11915s | rest and maybe to do some investment |
11917s | investing into Hearthstone packs perhaps |
11920s | actually I always do that a controlware |
11922s | is always expensive right oh yeah it's |
11925s | always expensive |
11927s | who's been the coolest person that |
11928s | you've met in all of your travels |
11930s | offense best gym oh your fans you have |
11934s | to pick one person though |
11936s | does he have blue hair okay okay you |
11939s | have a question you make a deal if I win |
11942s | the Visa card champion title I can make |
11946s | the blue hair yeah just like you just |
11949s | like you Mohawk too |
11954s | foreign |
11964s | Ty with your decks coming into the world |
11967s | championship |
11968s | I just bring deck switches in my opinion |
11971s | as the best |
11973s | I mean all my decks is good against |
11975s | control water Maybe |
11977s | accept through it but Android also have |
11980s | decent chance against it and the old |
11983s | medics in general very strong |
11987s | so how do you think you compare to the |
11989s | other players at the world championship |
11991s | I don't think that anyone have better |
11993s | chance to win BlizzCon than me someone |
11996s | players have less chance than me I think |
11998s | than someone have equal chance |
12002s | do you think winning postcon will change |
12003s | your life yeah it will definitely change |
12007s | my life I mean I'll get a lot of money |
12010s | more popularity you were very close to |
12013s | qualifying for the world championship |
12015s | last year yep how did it feel this year |
12018s | after you won the last call and |
12020s | qualified yeah I'm super glad that they |
12022s | qualified for BlizzCon |
12025s | learn that time here hopefully I will |
12027s | win BlizzCon |
12038s | and we are back with Pablo versus Jason |
12042s | show Jason Joe is 2-1 up at the moment |
12045s | sorry about that slight delay but we |
12048s | should be ready to get into the next |
12050s | game Pavel can he do it so of course he |
12053s | can he's been in this position |
12055s | Al times already he's faced more |
12057s | adversity than this coming back from |
12059s | zero three down on two different |
12062s | occasions so this small deficit will be |
12064s | water off a Ducks back to him he is the |
12067s | Russian Comeback Kid yep just a walk in |
12070s | the park but Jason show is no pushover |
12073s | himself he's looking great so far in |
12075s | this series as we do get in to the next |
12077s | game it's going to be Jason Joe on the |
12079s | Dragon Warrior that we saw him lose with |
12081s | earlier versus Pebbles Tempo Mage again |
12084s | how does this matchup normally goes all |
12086s | I mean one of the reasons why Tempo |
12088s | major originally came back to popularity |
12090s | is that it started to pick up decent win |
12093s | rate against Dragon Warrior at the point |
12094s | where Dragon Warrior was absolutely |
12096s | terrorizing The Meta so you'd have to |
12098s | think it does reasonably well still but |
12101s | this opening hand from Pavel is looking |
12103s | dry and the exact opposite for Jason he |
12107s | has the absolute dream available yeah |
12110s | there is a slight difference between the |
12112s | opening hands there just a little bit |
12114s | the double War racks into three drops as |
12117s | well just means Jason Joe can do pretty |
12119s | much anything he wants right about now |
12121s | and even the Alex trousers Champion |
12123s | coming down being able to get that easy |
12125s | trade on the Thanos yeah as if he needed |
12128s | the help already had both War axes |
12130s | available to him picked up the Alex |
12132s | strasa Champion which is actually even a |
12134s | better Tempo tour than the war axes they |
12137s | already had and the missiles why not |
12140s | take care of it though but Jason is just |
12142s | fine with that honestly he has the war |
12144s | axes to start ramping back |
12146s | yeah and he even has the uh the three |
12148s | drops just to follow up as well |
12151s | can do pretty much what he wants here |
12152s | but the war ax doesn't like the best |
12154s | player he can work his way into the |
12156s | Twilight guard your next turn is having |
12158s | that death Wing available as well means |
12160s | that you know normally having a 10 drop |
12162s | in your hand is not great this early on |
12164s | but he will have a dragon Synergy buff |
12167s | all of the time the Twilight Guardian |
12170s | the Blackwing corrupters and other Alex |
12171s | trousers Champion they are just going to |
12173s | be live and active I mean I'd be really |
12176s | surprised to see any play that is in the |
12177s | war ax here even though it's off curve |
12179s | even though it does you know it's Mana |
12181s | inefficient doesn't use his resources as |
12183s | efficiently this is tempo major playing |
12185s | against and the way that Tempo Mage |
12187s | beats you is pushing through early |
12190s | damage with these snowball Minions that |
12192s | they have and then backing that up with |
12194s | burn and like game minions later on this |
12197s | is not what bubble Wing to draw he does |
12199s | not have those minions to play this turn |
12201s | he can do nothing pink pass on for |
12204s | Jason's show quick nod and that must be |
12207s | a huge confidence booster for him in |
12209s | this game right so imagine the |
12211s | difference here from Jason's perspective |
12213s | if he's putting a fireball as one of the |
12216s | cards in his opponent's hand because he |
12218s | knows it's running dry right now if he'd |
12220s | have coined this out on the last turn or |
12222s | just played one of his three drops into |
12223s | the Mana worm the fireball comes down |
12225s | Hubble has counter play he pushes |
12228s | through so instead just equipping the |
12230s | fiery War ax and starting to take care |
12232s | of the minions one by one he's made the |
12234s | tempo plays from Pavel basically |
12237s | non-existent he has no answer to this |
12239s | yeah and one of the card choices we were |
12241s | talking about earlier in this Dragon |
12242s | Warrior is the single slam and wow that |
12246s | got value helped cycle for Jason and |
12248s | most importantly with the addition of |
12250s | the second swing of that Pharaoh War ax |
12252s | help cleared up that as your Drake and |
12254s | presented a very very scary board for |
12256s | Pavel to look at this turn as he is |
12258s | still one turn away from that flame |
12260s | strike yeah he really is and still no |
12263s | perfect answer to this board State I |
12265s | think he's just gonna try and recreate |
12267s | board tension with the faceless Summoner |
12269s | but Jason oh that's a good one |
12272s | that is certainly a little bit of |
12275s | tension but Jason has so much game |
12277s | against these attempted pushes onto the |
12279s | board with minions just look at this |
12281s | potential Black Wing corrupter plus |
12282s | fiery War ax turn to just continue to |
12285s | trade through and dominate the board |
12286s | he's in such good shape here yeah he's |
12290s | playing on a hell of a lot of pressure |
12292s | and even case worst case scenario we go |
12296s | to the late game Deathwing has just been |
12298s | chilling in the hand for a while he can |
12300s | just end it as well as Mage does not |
12302s | have a great answer unless pavel's gonna |
12305s | pull another polymorph out of that |
12306s | babbling bug I mean and this is what |
12308s | makes the line that Jason took so much |
12311s | more appealing as well is that he kind |
12313s | of just has the late game locked up yeah |
12314s | he had no reason to try and Rush against |
12317s | the Mana worm equip the fiery War ax |
12319s | played it slow and again every |
12322s | interaction that's come since then has |
12324s | been dependent on that decision to play |
12326s | off curve early on and equip that war ax |
12329s | with three Mana available yeah |
12331s | definitely one of the key decisions has |
12333s | helped him get ahead here Pavel is going |
12335s | to try to mount a defense though not |
12338s | going to just go for the flame strike |
12339s | this turn gonna take that down at the |
12341s | froth in Berserker and set up a bit of a |
12343s | scary board himself |
12345s | yeah I do wonder about this decision |
12347s | from Jason to be aggressive on the |
12349s | previous term because as I said with the |
12351s | death Wing in hand it really does feel |
12352s | like the late game is locked up in his |
12354s | favor Tempo maze just has no game |
12356s | against a 12-12 on the board apart from |
12359s | that unique out that you've already |
12360s | talked about but I guess Jason's read is |
12363s | that he's putting his opponent now on |
12365s | things like flame strike like Firelands |
12368s | portal like ragnaros even potential |
12371s | cards are in hand and he's looking and |
12373s | saying okay if I give my opponent the |
12374s | chance to come back into this game his |
12377s | expensive cars that he clearly has in |
12378s | hand can have a big impact yeah and we |
12381s | see now Jason choosing to actually try |
12383s | and trade up and slow this game down a |
12386s | little bit because of that we can see |
12387s | pebble is putting together a good amount |
12389s | of damage dude |
12392s | he did use the pole to clear up the |
12394s | first corrupter RK missiles for the next |
12397s | but he does have a fire behind hand even |
12399s | with the Drake to help cycling to even |
12401s | more burn and the 6'5 from the violence |
12405s | Paul is a huge threat in itself at the |
12407s | moment yeah Jason Joe gonna start off |
12409s | his turn here with the Finley the rest |
12412s | of his turn uh was only seven Mana |
12414s | available so he may as well lead out |
12415s | with the Finley see if it changes his |
12416s | mind but there's not a hero power that's |
12419s | really going to bail him out of trouble |
12420s | this turn it's about how he sees his |
12423s | game plan steady shot can potentially |
12425s | get him into immediate range so that |
12428s | when Deathwing comes down Deathwing plus |
12430s | the hero power the next term will |
12431s | threaten lethal if he can just find a |
12433s | way to press it a couple of turns over |
12435s | the next turn or two but does he feel |
12438s | like he's trying to set up an aggressive |
12440s | win or is he favoring a more stabilizing |
12442s | hero power like the Lesser heels it's |
12444s | definitely a tough goal to make he's |
12446s | gone with the Lesser heel he might have |
12448s | even been looking for the Mage hero |
12450s | power to trade cork run into the 6'5 and |
12453s | ping it down which just removes the |
12455s | threat from the board as opposed to this |
12457s | play which just says okay I'm just gonna |
12459s | play two taunts you're just probably not |
12461s | going to be able to hit through both as |
12463s | well as punch me in the face for six oh |
12465s | I came blast is gonna help though he did |
12467s | exactly what I said he couldn't and that |
12470s | sticks to face is gonna change |
12471s | everything with that Azure Drake and a |
12474s | fireball in hand the clock right now is |
12477s | so real for pubble he's sitting on the |
12480s | Fireball the curator pickup is huge that |
12483s | keeps him alive and now this is |
12485s | potentially the one turn that he needed |
12487s | to get himself the death Wing in play |
12489s | and start to put the pressure back onto |
12491s | pobble yeah the problem is he needs to |
12494s | do that little bit of extra damage |
12495s | Deathwing coming down clears the board |
12498s | great but Pavel especially with this |
12500s | Arcane intellect has access to more |
12502s | burning if he can just kill him the turn |
12504s | deathwing's played who cares at this |
12506s | moment he's going for it |
12508s | yeah I love this he really |
12514s | right Paul and papa with the smile Lee |
12518s | Roy Jenkins let's not wait for Deathwing |
12521s | let's end the game now |
12525s | they're all gone Pablo is just |
12527s | manipulating reality to his will this |
12530s | tournament |
12532s | serious no he had the fireball to back |
12534s | it up the nest her Deathwing was almost |
12536s | certainly gonna come down the fireball |
12538s | would have ended the game either way but |
12540s | he wanted to go out in style gets the |
12542s | Leroy Jenkins to push through Pavel |
12544s | right back in this series yeah |
12546s | absolutely insane Series so far and we |
12549s | are going to be right back with the next |
12551s | match of Pavel versus Jason show |
12554s | we are back everyone I think everyone |
12557s | needed just a minute to recover from the |
12560s | end of that specific game Firelands Paul |
12563s | into Leroy to end it from Pavel |
12566s | accompanied by the nice smile over the |
12568s | monitor at Jason you can't really argue |
12570s | with that but these players are even now |
12572s | is 2-2 and this is the best of seven of |
12575s | cars two more decks for each player to |
12577s | win with and hey both Rogan Warrior yeah |
12580s | but still dramatic differences in the |
12582s | two decks because Pavel as the uh the |
12586s | greedy malagos Rogue Jason has some of a |
12589s | unique Rogue where it really resembles |
12591s | the questing build that people have been |
12593s | playing recently but it's cut the |
12594s | questings out it's kind of all the way |
12596s | back to an old school Miracle Rogue |
12598s | where it's just Leroy Cold Blood as a |
12600s | win condition two conceals in there as |
12602s | well to try and make board pushes but |
12604s | you know Pavel as well sitting on the |
12606s | c'thun warrior of his own whereas Jason |
12608s | has got himself away from those control |
12610s | Warrior strategies and move to the |
12611s | Dragon Warrior yeah and the lack of |
12613s | question is actually just like it's |
12615s | going to make this matchup a little bit |
12616s | more strange than normal yeah this sort |
12618s | of you know it acts similar to the |
12620s | question versus malagos matchup but |
12622s | Jason can't be as aggressive as you can |
12625s | with Quest adventurers because you know |
12627s | he just doesn't have he needs to buy the |
12629s | time and really push for the late game |
12631s | win condition as opposed to just |
12632s | slamming the quest and get concealed |
12634s | build it up and pressure with cold blood |
12636s | so that's just not an option so there's |
12638s | potential that Pavel is just going to |
12639s | join him in the very late game and just |
12641s | kill him with Mali Pavo just swashes |
12643s | into an assassin's blade as well that's |
12645s | potentially really big but it just |
12646s | represents 12 damage Rogue these days |
12649s | Kyle all the healing so if you can get |
12650s | them on a clock you know one of their |
12652s | weaknesses is Decks that are able to |
12654s | push fast repetitive damage and |
12656s | assassin's blade is a card that allows |
12658s | Rogue to do just that so Pavel can grab |
12661s | himself aboard here he might be able to |
12663s | just leverage that assassin's blade and |
12665s | be able to skip the whole malagos |
12666s | proceedings entirely yeah that's |
12669s | actually pretty huge it kind of uh what |
12671s | just happened |
12674s | oh Jason just played and Edwin on the |
12677s | board and Then followed it up with a |
12679s | backstab that is just pure Miss |
12681s | sequencing wanted to have the 4-4 on the |
12683s | board instead he's just sat with a |
12685s | miserable tutu and one of his biggest |
12687s | resources is gone that is a potentially |
12689s | huge error for Jason yeah that is |
12692s | massive and you saw straight away as |
12694s | soon as that Van Cleef hit the ball |
12696s | Jason just looked down to the desk and |
12698s | was like what did I just do because that |
12701s | as you said could be game changing and |
12704s | you know the the amount of pressure |
12706s | these players are under that there's |
12708s | always going to be moments where it gets |
12710s | very difficult and you just slip once |
12712s | and that could be one of these moments |
12713s | yeah two words slow down you played that |
12716s | turn within the first five seconds of |
12719s | his turn time why why are you doing that |
12722s | you have 75 seconds available to you to |
12726s | think through everything to make sure |
12727s | tiny little mechanical errors like that |
12729s | don't happen I bring bringing this point |
12731s | up over and over again towards Hubble |
12734s | during this tournament proceedings this |
12736s | time is Jason falling foul of it this is |
12739s | the most important of hearthstone in |
12741s | your |
12747s | snap play every turn Pavel did take his |
12749s | time though the Rope started burning and |
12752s | again look at this turn he's just |
12753s | disrespecting the Vancleave just gonna |
12755s | whack him in the face with that |
12757s | assassin's blade and there is no counter |
12759s | play in terms of weapon destruction in |
12761s | Jason Joe's Rogue so there's not a lot |
12763s | he can really do about it yeah it's kind |
12766s | of interesting actually because Jason |
12767s | has favored the Harrison in a number of |
12769s | his other decks he has it in the Druid |
12771s | he has it in the shaman but choosing not |
12773s | to go with it in the Rogue here is a |
12775s | little bit clunky Roger very streamlined |
12777s | deck it just wants to do what it wants |
12779s | to do and you know I illuminated this |
12781s | possibility early on which is just |
12783s | purple grabbing Tempo and then |
12785s | leveraging this assassin's blade with |
12787s | just the burst damage that he has on the |
12789s | left-hand side of his hand to be able to |
12790s | end this game essentially in the fashion |
12792s | of just old school aggro rogue basically |
12794s | these that's a deck that used to play |
12796s | Sinister strike just as one Mana three |
12798s | damage get it done and that's exactly |
12801s | what this strategy right now is |
12802s | resembling from pubble and so key to |
12804s | this Pavel needed to grab Tempo to be |
12808s | able to leverage this assassin's blade |
12816s | and as you said you know problems very |
12818s | quickly getting to the point where he |
12819s | could just kill Jason Joe second is your |
12821s | Drake is gonna help out as well but it |
12824s | might just be sense to strike with if |
12826s | this to clear up the opponent says he'll |
12828s | drink never mind no no reason |
12831s | uh sorry the best assistant strike and |
12833s | hit with the dagger to finish this game |
12835s | and it's got to be said that Van Cleef |
12839s | being a fourth floor would have changed |
12840s | the Outlook of this match yep there is |
12843s | actually no reason to interact with this |
12844s | Azure Drake on that turn you're just not |
12846s | going to die to a seven Mana hand with a |
12849s | drake in play so next turn by playing |
12850s | the emperor even if by some miracle he |
12853s | can't get physical damage Through Drake |
12855s | of this Sinister strike Sinister strike |
12856s | is just lethal from hand anyway so this |
12859s | is pretty much gonna lock up this game |
12860s | from parvo and Jason is going to be |
12863s | cursing that huge error early on that |
12866s | could it potentially cost in this game |
12867s | potentially cost him this series |
12869s | potentially cost him a world |
12871s | championship absolutely huge and Pavel |
12874s | has just cashed in and identified his |
12876s | game plan very quickly that assassin's |
12879s | blade unlocked a completely new route |
12881s | for the deck and he's executed it really |
12884s | well going for the emperor there like as |
12885s | you said no real reason to interact with |
12888s | the Azure Drake and that is going to be |
12890s | game two people and he's gonna go three |
12894s | two versus Jason Joe one more game from |
12896s | qualifying for the Hearthstone World |
12898s | Championship Finals yeah Pavel plays out |
12901s | the hand shows his strategy says hey |
12903s | this Emperor was a setup all along but |
12906s | as you mentioned that assassin's blade |
12908s | allowed him to create that strategy of |
12911s | just playing old school Tempo Rogue old |
12912s | school aggro rope just push damage push |
12914s | damage grab the board push damage and |
12917s | Jason had that one turn where he could |
12919s | have grabbed the board with the 4-4 Van |
12920s | Cleef horrible Miss sequencing error and |
12923s | it could be just so costly for him now |
12926s | yeah you know Pablo is one game away |
12928s | from potentially bucking his spot in the |
12931s | finals so we'll be back very soon with |
12934s | that game do not go anywhere |
12936s | Pavel is three two up versus Jason Joe |
12940s | in the first semi-final of the day won |
12942s | the game away for him to qualify for the |
12944s | finals Jason Joe though does have a |
12947s | chance at coming back he made a huge |
12950s | error in the previous game but he still |
12952s | has a chance and this guy is an |
12954s | incredible player that that era that he |
12957s | made is the kind of error it has no |
12959s | reflection on your ability as a |
12960s | Hearthstone player you know you as long |
12962s | as you've played Hearthstone to a basic |
12964s | level you understand the order that |
12966s | you're supposed to play backstab and si7 |
12968s | and then and I'd win van cleefen it's |
12970s | not something that you just mess up |
12971s | because you're thinking about the game |
12972s | that you don't understand what's going |
12974s | on that is just purely a Miss click just |
12977s | a mechanical error a mechanical error |
12979s | with execution but now Jason is in the |
12982s | spot where he can turn this into an |
12984s | opportunity to get back to his old form |
12986s | but Pavel is right on the line of grand |
12989s | finals yeah he is one game away and we |
12992s | are in that game right now Pebbles |
12995s | cassoon Warrior versus recent shows |
12997s | Rogue he does have Van Cleef in his |
13000s | opening hand |
13001s | he does and it's it's it's gonna be hard |
13004s | for him to push through here because as |
13005s | we mentioned this is a deck that's cut |
13008s | out a couple of win conditions potential |
13010s | win conditions against Warrior the |
13012s | questings are huge threats that need to |
13014s | be answered this is a pure Leroy Cold |
13016s | Blood as the win condition form of Rogue |
13019s | which is yo can have trouble just |
13021s | getting damaged through against c'thude |
13023s | Warrior a lot of the time does still |
13025s | play double conceal though which is |
13027s | another thing the warrior does really |
13029s | struggle to interact with speaking of |
13031s | double conceal there it is in the hand |
13033s | but yeah you know we even saw it on that |
13035s | last turn from Jason Joe in the previous |
13037s | game the double Cold Blood and it's just |
13039s | 12 damage out of nowhere so it can be |
13042s | difficult to deal with he still has the |
13043s | ability to stack up that damage but for |
13045s | now Pablo is feeling pretty comfortable |
13047s | being to be able to follow up with that |
13050s | fiery War ax acolyte still on the board |
13052s | and still needs to be answered and Rogue |
13054s | kind of doesn't really answer alkaline |
13056s | very well outside of his your Drake |
13057s | backstab |
13058s | or I was just about to say pavel's hand |
13061s | right now is set up so perfectly to deal |
13064s | with the tomb Pillager but almost |
13065s | luckily for Jason Joe he didn't have it |
13067s | but then he drew the tomb Pillager and |
13070s | now the ravaging goreplay is gonna |
13071s | punish it the war ax comes down takes |
13074s | care of it and he Cycles a card off the |
13076s | acolyte here parbo is just watching his |
13078s | dreams come true at this moment yeah |
13081s | Jason Joe does have access to a |
13083s | reasonable turn now though he can set up |
13086s | the gadgetzan with coin uh gadgets and |
13088s | coin conceal but he is gonna go with the |
13091s | clear and just start to reduce this |
13093s | board size down the SI is going to |
13095s | challenge the cool time to hold off on |
13097s | the gadgets and turn this time |
13100s | this is interesting too as well because |
13102s | he had the opportunity to just conceal |
13104s | this board and make a push for damage he |
13105s | could have played the second coin as |
13107s | well then the Edwin to max out the size |
13110s | of it and then concealed and had this |
13112s | huge ball presence that he could have |
13113s | pushed through potentially checking for |
13115s | a brawl and then if the brawl happens |
13116s | you have gadjizen concealed to follow |
13118s | that up on a later turn but decided to |
13120s | just go for the minion presence here |
13122s | keep both of those conceals available to |
13124s | him potentially to pair with those cold |
13127s | Bloods later on yeah Pablo has a great |
13130s | turn here the ship how Brown in the |
13132s | c'thun deck is huge one it helped him |
13135s | just kill Van Cleef with the double |
13136s | disciple hits and oh by the way the |
13139s | double disciple hits both c'thun twice |
13141s | which means this Shield Baron curve is |
13143s | gonna work out for him also means the |
13145s | c'thun's just generally getting bigger |
13146s | which is now in his hands so a very real |
13149s | consideration for just killing your |
13151s | opponent with it a lot of the time you |
13153s | buff up c'thun and it doesn't end up in |
13155s | your hand till really late in the game |
13156s | but now Pavel can just play as if he can |
13158s | just kill his opponent yeah and Rogue as |
13161s | a class just doesn't really have outs to |
13163s | c'thun |
13164s | gets the board and clears right it's |
13167s | probably the worst minion in the game to |
13170s | sap back to your opponent's hand as long |
13172s | as they didn't innovate it out or some |
13173s | nonsense in Druid um it just seems |
13177s | destined he would have woke up woke up |
13178s | this morning and he would have just been |
13180s | praying that one he can play to his |
13182s | potential but two he just had that |
13185s | little bit of luck working on his side |
13186s | and right now it seems like both of |
13188s | those things are coming together in the |
13189s | perfect Synergy for Pavel yeah it is in |
13192s | a great spot and it's only getting |
13194s | better because Shield Bearer |
13196s | with the armor is a good play equipping |
13199s | gohal colony |
13200s | for next turn is a good play but you |
13203s | really want to play The Shield Bearer |
13205s | combined with the shield slime which is |
13206s | eight mana and you know what twin amps |
13208s | on seven is always a good play and he |
13211s | drew into it and he's causing Jason |
13213s | Jones some headaches now all right so |
13215s | now this is Jason's push he has this |
13218s | concealed board if he can get one minion |
13220s | to stick here as could be the case with |
13222s | this Auctioneer now he has the cold |
13224s | blood to follow up and the reconceal |
13226s | just to try and get the one two punch |
13228s | forcing the cold blood damage through |
13230s | twice so this is a potentially huge |
13233s | decision for parvo he can choose to take |
13235s | the brawl 50 50 here and try and deny |
13238s | the auctioneer or he can just try and |
13240s | load up on pressure and move towards the |
13242s | win condition himself as you stated of |
13245s | just ending the game with c'thun yeah I |
13247s | mean I don't think he needs to risk the |
13249s | brawl at all to be honest he has Shield |
13252s | Bearer this turn he can even follow up |
13254s | with Gore howl into c'thun if he really |
13257s | needs to to just really push the damage |
13259s | because realistically |
13260s | Jason's just not gonna pile the bald |
13262s | wide with minions the Rogue just doesn't |
13264s | really have the ability to do that |
13266s | especially with no questions so you know |
13269s | even if one additional minion comes out |
13270s | well c'thun at worst is going to clear |
13272s | the board and then what does he do yeah |
13275s | I mean I really like Doom caller this |
13276s | turn just huge threat in play he's |
13278s | threatening lethal that keeps the shield |
13280s | Bearer Shield slam combination available |
13281s | to you if you need to be able to take |
13283s | care of a minion and there's there's no |
13285s | way this game is progressing to the |
13287s | point where you need Doom caller to |
13288s | revive that's just not happening so |
13291s | let's get the seven nine down in play as |
13293s | buff c'thun up even higher he actually |
13294s | chooses to go for the c'thuns chosen |
13296s | here instead which is a little bit |
13298s | interesting to me this is just less |
13299s | power in play it allows him to fit in |
13302s | the armor up as well if he's really |
13304s | worried about just dying straight up |
13305s | this term yeah I think there's just on |
13308s | on 26 is just like probably a small just |
13312s | a small niggle in Pebbles bank it's like |
13315s | well there is a gadgets and down there's |
13317s | already a lot of cards in my opponent's |
13319s | hand if the star a line that goes into |
13322s | sap cold but cold blood you know it |
13324s | starts just stacking up that much damage |
13325s | there's a chance I just die and then |
13327s | Shield Bearer with the 10 armor isn't |
13329s | enough to stabilize next turn so I don't |
13332s | mind this play although Doom caller felt |
13334s | like the you know the standard go-to I |
13337s | do completely understand this play from |
13339s | Pavel just playing it safe because as |
13341s | you said the game is not going to go |
13342s | long and so far it seems to be favoring |
13344s | Pavel here yeah if Jason does go ahead |
13347s | and use the sap he's picked up the Leroy |
13349s | now to his damage potential is huge in |
13352s | this position and this is exactly what I |
13355s | talked about push the damage try and get |
13357s | two swings out of your cold blood and |
13359s | look doesn't even play the swash burglar |
13362s | to play around the potential brawl from |
13365s | Pavel and here's another factor of |
13367s | playing uh c'thun's chosen on the |
13370s | previous turn as opposed to playing a |
13372s | bigger minion this turn he would have |
13374s | c'thun's chosen brawl available to him |
13376s | that would give him another option of |
13378s | potentially being able to deal with the |
13379s | auctioneer |
13381s | yeah he really would actually that would |
13383s | have been a tough one for Jason show to |
13385s | react to If the auctioneer did die to |
13387s | the brawl but look at this hand this |
13389s | hand just may as well say draw your deck |
13392s | because of the gadgets and on the board |
13394s | you can see the Azure come down first |
13396s | though not going to start off with a |
13398s | prep it's too easy rates available but |
13401s | even more damage this is looking pretty |
13404s | scary for Pavel now yep still a cold |
13406s | blood left in the deck as well I believe |
13408s | on top of those two eviscerates but he's |
13410s | already used Too Much Mana this turn to |
13411s | be able to force through Leroy so that |
13414s | is 10 damage from eviscerates plus 12 |
13418s | from the uh gadgetzan Auctioneer making |
13421s | 22 but he is just going to send it all |
13423s | downtown right now if he pushes the |
13425s | second cold blood in as well |
13427s | yeah Pavel is going to be no doubt |
13429s | tracking these cards needs to know what |
13432s | is available and now he can't really |
13434s | play c'thun because even if it clears |
13436s | the board there's only what one card |
13438s | left in Jason's deck like Leroy into |
13441s | Cold Blood Plus weapon kills him if he |
13443s | doesn't armor up whilst playing c'thun |
13445s | so this is now purely a survival game |
13447s | from Pablo's perspective he knows the |
13449s | entire deck is in the hand and he knows |
13451s | what those cards are so he all he needs |
13453s | to do is be able to beat minion presence |
13455s | and the small amount of remaining damage |
13457s | which is Leroy and cold blood in terms |
13459s | of damage from hand so this is the play |
13461s | I like for all the board whichever |
13463s | minion lives you have the shield slam to |
13465s | then take care of it you're at 16 life |
13467s | you cannot die based on your opponent's |
13470s | deck yeah and you don't leave Gothel |
13473s | might have been an attractive option to |
13474s | get it equipped but you do not want to |
13476s | take the damage because she said all |
13478s | power needs to do is to survive this |
13480s | Rogue will run out of burn and the game |
13483s | will be pavels if he can Outlast Jason |
13485s | Joe and he does have a reasonable way to |
13488s | do it as long as he can fend off these |
13490s | minions and guarantee the out of range |
13493s | oh boy that's damaged that is damage |
13496s | that pubble can all been accounting for |
13498s | with the Drake in hand still the |
13500s | alexstrasza champion can come down and |
13501s | push another three that is such a big |
13504s | deal for Jason Joe right now yeah |
13506s | swashburger is just causing havoc in |
13509s | this series so far and partner looks |
13511s | like it's going to be a consideration |
13513s | for Jason Joe over the dagger op just to |
13515s | make the ball as awkward as possible but |
13517s | going wide on the board means that that |
13519s | second brawl is going to be looking |
13520s | pretty tasty right about now and picks |
13522s | up the execute but no way to activate it |
13525s | in terms of being able to clear up the |
13526s | last minion that would survive leave a |
13528s | brawl so the amount of Health on the |
13530s | board as well as take a look at that |
13531s | there is six nine eleven Health on the |
13533s | board and he does have c'thun available |
13535s | to him at I believe 12 so that seems a |
13539s | little bit ambitious in terms of the |
13540s | counter punch there it is the 12 12 |
13542s | c'thun so I think it's going to have to |
13543s | be a brawl but brawl armor up here takes |
13546s | him up to 15. he knows that there is 11 |
13548s | damage available from hand Leroy Plus |
13551s | Cold Blood Plus the dagger so if he is |
13554s | at 15 and the tomb Pillager lives he |
13557s | dies yep you have to take that chance I |
13559s | think though there is just too much |
13561s | damage on the board to just pass I |
13563s | believe |
13564s | so what about the 4-6 taunt that is just |
13567s | the becklinach right that's just these |
13568s | single forces that won't regenerate so |
13571s | if you put that into play he saw the |
13572s | second sap get burned which means that |
13575s | Jason Joe would have to go through that |
13577s | the hard way end up being the brawl if |
13579s | two pillages this game is over okay |
13582s | double lives to fight another day |
13585s | Jason Joe has his work cut out for him |
13587s | now he still has the extra Alex Riders |
13589s | Champion so the brawl wasn't a complete |
13591s | disaster for him if I swash if |
13594s | swashburger lived and that is a horrible |
13595s | just as a one one not gonna push through |
13597s | the damage needed at all |
13599s | yeah so magically as well right now he |
13602s | is at 12 so Jason Joe needs to push one |
13606s | this turn to make sure he's playing |
13608s | around c'thun because if he pushes the |
13610s | one he puts his opponent to 11 which |
13612s | means if his opponent plays c'thun he |
13614s | then has Leroy cold blood's second |
13616s | dagger here to deal that 11 damage so I |
13618s | actually feel like the dagger hit would |
13620s | be pretty important in the situation but |
13622s | Jason has probably decided he cannot |
13624s | beat c'thun this game and just isn't |
13626s | considering it in his options yeah and |
13629s | it looks like |
13631s | um kind of has to be the option here |
13633s | everything else just isn't good enough |
13635s | because Pavel knows exactly what Jason |
13638s | shows win condition is gonna be he's |
13640s | checking the minions |
13642s | and what did I say he is Valiant damage |
13645s | out of range right now Leroy Coldplay |
13648s | dagger is 11. he has no game against |
13652s | this c'thun Jason Joe China's Last Hope |
13655s | looks like he's going down here and it |
13657s | is |
13659s | kid humble is going to be our first |
13662s | finalist at the 2016 World Championship |
13665s | absolutely amazing series some |
13668s | incredible moments he can't not believe |
13670s | it Pavel has made it to the finals he's |
13674s | probably had one of the roughest sets of |
13676s | games to get here go having to do |
13678s | multiple comebacks but he must be pretty |
13681s | happy now booking that spot in the grand |
13684s | finals here at BlizzCon you can check |
13687s | out his road to that finals first off |
13690s | that insane match versus amnesiac yeah |
13694s | it was completely Bonkers and then he |
13697s | would just seen him beat down Jason's |
13699s | Joe in another crazy series but he is |
13702s | ready to give his thoughts on what it |
13704s | feels like to be in the grand finals |
13706s | with Rodan on the stage |
13709s | Pavel you've done it again and now |
13711s | you're in the finals I'm seeing you |
13713s | getting some pretty amazing things from |
13715s | Firelands portal what's your secret how |
13716s | are you doing that |
13718s | I mean |
13719s | yeah |
13721s | but actually it was doesn't matter |
13724s | because anyway quite Fireball in my |
13726s | friend and and nothing could have saved |
13730s | him |
13731s | nothing could have saved it from the |
13733s | onslaught of Pablo you're the first |
13734s | player from Russia to go and represent |
13737s | the world championship in the Grand |
13738s | Final what does that mean to you |
13741s | uh I really |
13744s | happy that I |
13745s | represent Russia and |
13748s | have really nice results |
13750s | it will be nice if I'm not going to be |
13753s | me against Dr hipney even more nicer if |
13756s | I will win this final |
13758s | all right he wants to face Dr hippie in |
13760s | the Grand Final so he wants to see |
13762s | another fellow European in the grand |
13765s | finals thank you so much congratulations |
13766s | Pablo is your first finalist for the |
13769s | world championship of 2016. Pavel had |
13772s | only one match left the finals his |
13776s | opponent was Dr hippie a relatively |
13778s | unknown player at the beginning of 2016 |
13781s | but by no means a pushover and well |
13784s | respected amongst the pros |
13786s | let's watch the moment Pavel became a |
13790s | legend a 4 |
13793s | th Edition has reached a climate |
13795s | climate thousands of top players have |
13797s | compete around the world but only two |
13799s | remain and now it's time for them to |
13802s | compete for the biggest title in |
13805s | Hearthstone |
13806s | it is time to Crown a 2016 World |
13809s | Champion |
13812s | please welcome our first finalist |
13815s | s in |
13816s | her happy |
13830s | his opponent Haley from Russia seeking |
13833s | Redemption by becoming the world |
13834s | champion the following year please |
13836s | welcome Paul novel |
13849s | Dr hippie the Bible said he warned you |
13852s | in the finals and it's all European |
13855s | Showdown are you prepared to take it |
13858s | yes take it |
13861s | he asked for an easy question he got one |
13863s | Pavel you said you wanted Dr hippie in |
13866s | the finals is it because you had |
13867s | something personal or you just want to |
13868s | prove that Europe's the strongest yeah |
13871s | just wondering what was it Europe is |
13873s | strongest and the especially CIS |
13876s | ooh CIS region represent Pablo's ready |
13879s | to prove it let's shake hands |
13881s | and let's get on with the show The Grand |
13885s | finals is a |
13890s | hello everybody and welcome to the Grand |
13894s | finals of the 2016 Hearthstone World |
13897s | Championship my name is TJ and joining |
13899s | me to cast this final match is Brian |
13902s | Kibler Brian Kibler how excited are you |
13905s | I mean it's it's tough to talk what |
13906s | we've already seen so far today we've |
13908s | had so many incredible moments in these |
13910s | matches last week this weekend uh but |
13912s | here we are in the grand finals and this |
13914s | is it both these players if spent all |
13918s | year trying to get to this point and now |
13920s | it's on the line yeah the story for both |
13922s | of these players is sort of shaking off |
13924s | their nerves a little bit Pebble was so |
13926s | close to qualifying for the World |
13927s | Championship in 2015 but had that |
13930s | crucial error but it's been a sort of a |
13932s | story of redemption for him throughout |
13934s | the entire year all the way up until the |
13935s | last call Invitational where he took out |
13937s | one of the toughest fields that we've |
13939s | ever seen these here today Dr hippie one |
13941s | of the only players to make it to a |
13943s | championship event twice so his has been |
13945s | a story of consistency as well I could |
13948s | not be more pumped for these two players |
13950s | these two player players you know we |
13951s | both heard them on stage talk about they |
13953s | want to you know demonstrate the |
13955s | strength of Europe as a region they've |
13956s | already done that Europe is the only |
13959s | region remaining here at the Hearthstone |
13960s | world championship and now will this be |
13962s | which of these two players emerges on |
13965s | top indeed and you can see Shaman ban |
13968s | for both players they have pretty |
13970s | similar lineups across the board here |
13973s | and it's time to jump in to the action |
13976s | so ladies and gentlemen one more time a |
13979s | round of applause for your world |
13981s | championship participants |
13983s | Dr hippie versus Pavel game number one |
13992s | is the warrior deck for both players |
13994s | this is one Element their lineup these |
13996s | two players do differ on significantly |
13998s | while they are both playing Warrior |
14000s | Pavel is playing the much more |
14001s | controlling oriented c'thun Warrior he's |
14004s | looking to build sort of powerful late |
14005s | game whereas Dr hippie is playing Dragon |
14007s | Warrior he's looking to get out more |
14009s | aggressively and really put pressure on |
14010s | Pavel and force him to have the right |
14012s | answer at the right time indeed yeah the |
14014s | c'thun warrior has a little bit of a |
14016s | better matchup uh versus the Dragon |
14018s | Warrior than the normal version Oh it |
14020s | gets life too yeah that is huge the sir |
14022s | Finley mergleton on turn one allows Dr |
14024s | hippie to replace his hero power with |
14026s | life tap and this is a matchup where so |
14028s | much of what the c'thune warrior deck is |
14030s | trying to do is run you out of resources |
14031s | it tries to use its cards to answer |
14033s | yours and eventually you just don't have |
14035s | very much left but life tap will allow |
14037s | Dr hippie to use his life pedal as a |
14038s | resource and exchange that for cards the |
14040s | consumer Warrior deck doesn't Crush you |
14042s | very much at all you can really life tap |
14043s | at will in this matchup yeah it does |
14046s | pressure you a little bit it pressures |
14048s | more than normal control where with |
14049s | cards like kazoons chosen with the seven |
14052s | drop that they have twin Emperor VEC |
14053s | lore and the ancient Shield Bearer but |
14055s | definitely not as much and Dr hippie |
14056s | actually has a pretty solid curve he |
14059s | also has a cheap dragon in fairy dragon |
14060s | so if he draws and in his Dragon |
14062s | activation cards like Twilight guardian |
14064s | or blackwind corrupter she'll be okay |
14066s | look at how fast Pavel plays and this is |
14069s | a player we've seen playing here |
14071s | literally the biggest match of his life |
14073s | the biggest match that has ever happened |
14075s | in Hearthstone you know this is the |
14076s | biggest prize ever being given out and |
14078s | he is just playing lightning fast it's |
14081s | the player who kind of seems to play on |
14083s | instinct yeah and we actually noticed |
14085s | backstage when we were talking that |
14087s | Pablo actually plays better when he |
14089s | plays fast he slowed down his play |
14090s | yesterday and had some you know crucial |
14092s | errors in some of his matches uh |
14095s | playing to that instinct that he's sort |
14097s | of trusting in that instinct so it'll be |
14099s | interesting to see if that pays off for |
14101s | him now in the finals and he does have |
14105s | that c'thun's chosen on turn four to get |
14107s | a little bit developed the board but Dr |
14109s | hippie that's a really good possible |
14111s | turn of his own you can answer that |
14113s | pretty easily with fiery War ax if he |
14115s | wants to uh he does want to think about |
14117s | the possibility of potentially |
14119s | overextending into brawl he doesn't just |
14121s | want to play out a bunch of minions and |
14123s | allow Pavel to clear out all of them |
14124s | with his brawl but that fireworks which |
14127s | it looks like he is debating playing |
14128s | right here along with sir Finley to take |
14130s | out the Divine Shield will allow him to |
14132s | clear that to c'thun's Chosen and just |
14134s | keep up the pressure with this board so |
14136s | Alex has this Champion comes down |
14138s | charging forward and speaking of |
14140s | charging forward that uh Berserker is |
14142s | doing a lot of damage as well oh yeah I |
14144s | mean he's put Pavel down sub 20 Health |
14145s | already one thing to notice is by |
14147s | trading in sir Finley he also makes his |
14149s | board a little bit better against brawl |
14150s | and Pavel Shield blocks but doesn't find |
14153s | anything to remove this damage off the |
14155s | board so he's going to take a lot going |
14157s | into this next turn and this is one of |
14158s | the things that kind of makes the c'thun |
14160s | warrior a bit different than a lot of |
14162s | the other Warrior decks it does have the |
14163s | ability to be proactive a powerful in |
14166s | some ways inevitable end game with |
14167s | c'thun but so many expensive cars can |
14170s | just clog up your hand Pavel has a |
14172s | handful of The Shield Bearer The c'thun |
14174s | the just a car the Dooms there these are |
14176s | cards that are powerful the game gets to |
14178s | go a long time but Dr hippie is not |
14180s | looking to make that happen he's just |
14182s | putting on the pressure right now and |
14183s | you also lack a little bit of the hard |
14185s | removal that traditional controllers |
14187s | tend to have like The Bash but look at |
14189s | this pal or Dr hippie purposefully |
14191s | putting Pavel on 13 Health yeah there's |
14194s | a crucial decision because of Revenge |
14196s | Revenge if Pavel were to go down to 12 |
14199s | could do three damage to the entire |
14200s | board rather than just one and Dr hippie |
14203s | with a very heads up play of ensuring |
14205s | that he puts the maximum damage on Pavel |
14207s | without actually allowing him uh to get |
14210s | the max value of that Revenge yeah so Dr |
14212s | hippie I believe is sitting two damage |
14214s | off of lethal at the time being with 12 |
14216s | on the board 15 from the fireworks and |
14218s | three from the actual champion it puts |
14220s | him at 18 total damage |
14222s | he just needs two more to push it all |
14224s | the way and he's actually putting below |
14225s | 12. this is the push that he needs he |
14226s | realizes he can probably get Pebble low |
14228s | enough and has enough gasp behind this |
14230s | to make it even throw a Revenge yeah |
14232s | this brawl too we just saw the horcrown |
14234s | elite picked up for Dr hippie he has so |
14236s | much damage coming through and I don't |
14238s | think there's any way Java lives |
14241s | he's down to eight and there's two |
14243s | Chargers plus that warx remaining Pavel |
14245s | doesn't know it but this is gonna be his |
14247s | last turn of this game one oh yeah and I |
14249s | mean this is just sometimes what the |
14251s | c'thun warrior can struggle with if it |
14253s | doesn't draw any of its removal it draws |
14255s | too many of its minions if it falls |
14257s | behind on board it has a very tough time |
14259s | catching up the brawl came late the |
14261s | removal never came and Dr hippie was |
14263s | able to pressure enough to bring it home |
14265s | Powell's thinking of what his best |
14267s | chance is to survive Dragon Warrior |
14269s | doesn't necessarily have too many Buffs |
14271s | so killing it is usually the same amount |
14273s | of Health as letting it live yeah but we |
14275s | see the core Cardinal League gonna come |
14277s | down and Dr hippie will take game one of |
14280s | the world championship final Fast and |
14283s | Furious as well as both players playing |
14287s | at a pretty fast |
14292s | but we'll see if Pavel can bring it |
14295s | together and tie up the series as we |
14297s | move into game number two right after |
14300s | this |
14318s | hello everybody and welcome back to the |
14321s | Grand finals here at BlizzCon 2016. the |
14325s | crowd here is |
14330s | for the title of 2016 champion and 250 |
14335s | 000 give these guys a huge round of |
14338s | applause as they get ready to jump into |
14341s | game number two Kibler Pavel is not used |
14345s | to being behind in the series he is oh |
14349s | he is he's been behind a lot he actually |
14352s | had two matches over the course of |
14354s | opening week and here uh in the |
14356s | quarterfinals where he was down three |
14359s | games to zero and managed to come back |
14362s | and win four straight to secure his spot |
14364s | here in the finals and you know he's |
14366s | down one game so not quite in that |
14368s | situation yet but uh still you know |
14371s | certainly would rather be in the lead in |
14372s | the series he has Dr hippie right where |
14375s | he wants him give him a false hope lose |
14377s | three games give them false hope is that |
14378s | how it works that's exactly how it works |
14381s | Ryan Kibler but one card that has been |
14383s | pavel's best friend over the course of |
14386s | the BlizzCon main stage has been |
14388s | babbling book in this Tempo Mage Pavel |
14391s | has put up some crazy performances with |
14393s | his Tempo mage deck and we'll see if he |
14395s | can do just that against one of the |
14398s | Decks that has the most trouble against |
14399s | and that's the zoom warlock from Dr |
14401s | hippie yeah the the zoo deck is able to |
14403s | get out in the board very quickly and |
14405s | force the tempo Mage deck to react fast |
14407s | one of the things that kind of a |
14409s | misnomer considering its name uh the |
14411s | type of Mage deck would prefer to have |
14413s | time it likes to actually have time to |
14415s | build up resources build up a hand build |
14417s | up mana so we can have big turns with |
14419s | flame Waker and lots of spells basically |
14422s | needs one turn in the game where it can |
14424s | develop its own minions while clearing |
14426s | the board in order to you know be able |
14428s | to answer every threat that the zoo |
14430s | warlock can play which can be pretty |
14432s | tough though yeah but this is actually |
14434s | already working out pretty well for |
14435s | Pavel here the malcolors Imp is answered |
14438s | immediately by a coined out cult sourcer |
14440s | and while well generally you do want to |
14442s | hold another coin because it lets you |
14443s | have those explosive turns of flame |
14445s | wanker against Zoo you can't waste time |
14447s | you really want to get out there and |
14448s | threaten their Minions on the board and |
14450s | the Malcolm is actually a very high |
14452s | value minion so if Pavel were to uh |
14457s | if Pablo weren't able to you were first |
14459s | to uh kill it with some sort of spell |
14461s | here it does pick up a Arcane missiles |
14464s | and a ice Lance from that babbling book |
14466s | so not really at Great use yet the |
14469s | Iceland could come combined with |
14471s | frostbolt to do enough damage to |
14472s | actually take a big threat like a doom |
14474s | guard though yeah also something like a |
14477s | darkshire councilman or anything buffed |
14479s | by defender of Argus things like that it |
14481s | is you know a lot of resources to use |
14483s | and that's one thing that Temple Mage |
14485s | can struggle with is sometimes they can |
14486s | even get ahead on the early board but |
14488s | fall behind in card Advantage because of |
14490s | the life tap and Dr B with the Discover |
14493s | here of his dark Peddler finds a few |
14496s | interesting options the soul fire has to |
14498s | be at least somewhat attractive because |
14499s | his board and hand doesn't have very |
14501s | many ways to deal with uh any |
14504s | significant threat but he does take the |
14506s | Villager villager allows him to have a |
14508s | good defense at least somewhat against |
14511s | flame Waker but it's not that effective |
14514s | so I'm a little bit surprised to see |
14515s | that choice but the oh perfect missiles |
14518s | there from Pavel ends up picking out Dr |
14521s | hibby's entire board and leaving him |
14524s | with the only threat yeah the double |
14525s | spell power missiles gives him a lot of |
14528s | room to maneuver on this early board |
14529s | papal also has a very minion heavy |
14532s | Temple mage deck with water Elemental |
14534s | and with the faceless Summoner as well |
14536s | and that imp gang boss that's one of the |
14538s | most important cards for the zoo deck |
14541s | against Tempo Mage uh imp gang boss |
14543s | because it does spawn imps whenever it's |
14545s | damaged is particularly resilient |
14546s | against flamewaker pings against Arcane |
14548s | missiles and at least requires awkward |
14551s | use of mana and pings in order to get |
14553s | off the board even with single Target |
14555s | removal like frostbolt also against just |
14556s | the Minions that Temple Mage has I mean |
14558s | all of their minions have like three |
14559s | attack which is right below the |
14561s | threshold of one shotting that in game |
14563s | Boss now Pavel does have a way to sort |
14565s | of cleanly deal with it with frostbolt |
14568s | plus a ping now that he has spell power |
14569s | on the board but his minions are |
14571s | challenged by that possessed villager |
14573s | and he wouldn't be developing water on |
14574s | the metal which would be the strongest |
14576s | play you can make on the board turn yeah |
14578s | and that possessed villager pickup from |
14580s | the dark Peddler is working out very |
14581s | well for Dr hippie he did allow him to |
14584s | play these out to the board here and the |
14586s | cult sorcerer like you mentioned still |
14588s | challenged even if I was able to use his |
14590s | removal to clear off the ink gang boss |
14591s | thanks to the extra body |
14593s | oh he's going to evaluate his draw but |
14595s | pebble is running out of time so he |
14598s | doesn't have much time to think he's |
14599s | probably already thought the return |
14600s | fling strike may not be a good pickup |
14602s | now but that's one of those cards that |
14604s | can help you swing a board later on in |
14606s | the match and the cost production from |
14609s | source of apprentice allows Pavel to use |
14610s | Iceland just to buy time this isn't |
14613s | going to damage the Imp gang boss it's |
14614s | not frozen but it does protect both of |
14617s | his minions here but Dr hippie has a |
14620s | pretty big moment of his own Doom guard |
14622s | with the silver |
14623s | oh and it does the silverware gold limit |
14626s | does come down he discards it goes |
14628s | directly into play a massive Tempo swing |
14631s | for Dr hippie he gets both the five |
14633s | seven charge and the three three on the |
14634s | board right away and he holds on to the |
14636s | crazed Alchemist I'm actually not sure |
14638s | which one's better in that situation to |
14639s | discard crazed or the boardwalker |
14641s | because woodwalker can do wonders in |
14643s | sort of protecting a more powerful |
14645s | Minion from the face of other Minions on |
14648s | the opposing side of the board I think |
14649s | that curse knock is gonna work out |
14650s | really well right here though it'll |
14652s | allow Dr hippie to swap his imp gang |
14654s | boss to kill that Azure Drake allowing |
14657s | him to keep his doomguard in play so |
14659s | this could be a pretty powerful swing |
14662s | from Doctor Who or there's a soul fire |
14665s | yeah now we can use his minions to push |
14667s | damage he can still craze Alchemist his |
14670s | inking boss if he wants to push |
14672s | one really interesting thing is he has |
14674s | the crazed Alchemist plus the uh abusive |
14677s | sergeant |
14678s | interaction here because the crazed |
14680s | Alchemist effect is permanent it will |
14682s | flip and retain the attack you give with |
14684s | the abusive Sergeant as health so you |
14686s | can potentially abusive Sergeant his |
14688s | Doom guard then crazy Alchemist it so |
14691s | you can attack for seven then flip it to |
14693s | be a four seven if he wants and those |
14695s | would be permanent stats because of the |
14697s | interaction something we saw with |
14698s | direwolf Alpha earlier on in the |
14700s | tournament as well and this allows Dr AP |
14702s | to not only clear off all of pavel's |
14704s | board incredibly efficiently but have a |
14707s | super strong Doom guard left over that |
14709s | Doom guard was damaged and it was it was |
14711s | potentially in range of say flame strike |
14714s | which Pavel does of his hand which could |
14715s | he cast next turn so a huge huge uh |
14718s | interaction for Dr hippie there yeah |
14720s | definitely and it was at that for health |
14722s | like you mentioned four flame strike |
14724s | Pavel though does have some pretty |
14726s | decent cards in his hand water Elemental |
14727s | is very resilient on the board flame |
14729s | Waker plus Arcanine like can draw you a |
14732s | lot of those cheap spells that can allow |
14734s | you to push back on the board Powell |
14735s | though looks like he's just setting up a |
14736s | for the flame strike here yet he does |
14739s | have the ability to clear off Dr hippy's |
14741s | board next turn and hippie during a |
14743s | couple of fairly low impact cards here |
14746s | he is in kind of an awkward spot he does |
14748s | know that at least looks like Pavel is |
14751s | setting up for flame strike he of course |
14752s | knows that there's a flame strike in |
14754s | pavel's deck so he's probably trying to |
14756s | figure out exactly what he can do to |
14758s | maneuver around this or if he can't |
14760s | doesn't feel like he can afford to play |
14761s | around it at all and just wants to |
14762s | deploy his hand indeed yeah so uh Dr |
14765s | hippie you know he has to realize that |
14767s | that flame strike is definitely a huge |
14769s | possibility that Frost bolt on the Doom |
14770s | guard is is not a play you make very |
14772s | often it could block that five damage it |
14775s | could act or start at the four damage |
14777s | now that it's been flipped uh and it |
14779s | could act as sort of a heal but you sort |
14782s | of know what's coming in the back of |
14783s | your head and it's going to be a big |
14785s | swing for Pavel all right yeah hippie is |
14787s | just saying all right if you got flame |
14788s | strike you've got flame strike and you |
14790s | know what pavel's got flame strike a |
14793s | huge clear of hippy's entire board and |
14796s | now Pablo is firmly in the driver's seat |
14799s | yeah you can't really blame Dr hippie |
14801s | from for that one I mean at that point |
14803s | flame Shrek is usually going to mean you |
14805s | lose the game anyway okay so you kind of |
14807s | have to act like he doesn't have that |
14808s | because that's the best play he can make |
14810s | to the board should Pavel not have the |
14812s | flame strike so you can't really blame |
14813s | him for going and extending into that |
14815s | spell there yeah the the ability to |
14817s | identify when you can afford to play |
14819s | around something and when you have to |
14820s | just let your opponent beat you if they |
14822s | have it is a crucial thing for top level |
14824s | players and hippie looks at the |
14826s | situation evaluates yeah you know what I |
14828s | probably lose the flame strike if you |
14829s | have it you have it and uh Pavel truly |
14833s | that and |
14835s | if you're getting the best of that |
14836s | entire higher board and hippie with no |
14839s | cards in just 10 life this game's all |
14841s | but over yeah I mean when it rains it |
14844s | pours as far as Hearthstone goes Dr |
14846s | Avery's gonna stay in the game just to |
14847s | maybe you know think of what deck he's |
14849s | going to queue up next but this game is |
14850s | over as Pavel with the fireball to the |
14853s | face it's gonna take game number two and |
14857s | this is a big one killer because this |
14858s | was a poor matchup for him going in yeah |
14861s | this was definitely not a matchup he was |
14862s | looking to get but he was able to make |
14864s | the best of it when he did and he's able |
14866s | to take the series to a tied score of |
14869s | one game to one here in the finals |
14873s | look at that crowd we have looks like |
14877s | every single seat is full here in the |
14880s | Hearthstone arena for the world |
14882s | championship finals this is a lot of |
14885s | pressure for these players oh yeah I |
14887s | said earlier the tension is palpable if |
14889s | these players look out and see all those |
14891s | people rooting for them or rooting |
14893s | against them even it's a lot of pressure |
14895s | but we're gonna head into game number |
14896s | three right after this |
14900s | it's standing room only here at the 2016 |
14904s | BlizzCon Hearthstone World Championship |
14906s | stage and these players they're looking |
14909s | very nervous as the crowd cheers them on |
14913s | it I had a one-to-one killer it's |
14915s | basically down to a best of five for |
14918s | these players at one to one yeah these |
14919s | players have been working all year to |
14922s | get here in Pablo's case this is this is |
14924s | the culmination of last year too he was |
14927s | one match away for making to BlizzCon |
14929s | last year it gave him the motivation to |
14932s | fight to make it here again he's made it |
14934s | all the way to the finals he wants to |
14937s | make the best of it it takes a lot and |
14938s | both these players sort of have that |
14940s | same story it takes a lot to lose in the |
14942s | finals realize you're so far away from |
14944s | making it back but having the |
14946s | determination and having the drive to |
14949s | get back Dr hippie had his runner-up |
14951s | performance in Winter came back in the |
14953s | summer and won it you mentioned Pavel |
14954s | had his performance last year one game |
14956s | away from BlizzCon he came back won the |
14958s | last call and now going into game number |
14962s | three Druid versus druid |
14965s | zadek we've seen a lot of so that every |
14968s | single player brought to the world |
14971s | championship but hasn't necessarily been |
14973s | the best performing deck no especially |
14976s | against Pavel yeah Druid against Pavel |
14980s | has an abysmal win rate he four zeroed |
14983s | both Omega zero at opening week and |
14986s | amnesiac here on the BlizzCon main stage |
14988s | so Dr hippie he's got to be pretty |
14990s | scared of of what's in store for him |
14992s | with this Druid Deck and Pavel has had |
14994s | an excellent uh track record of keeping |
14997s | nature down has that risen against him |
14999s | very much but uh we'll see who is the |
15003s | master of nature here is Dr hippie |
15005s | Mulligans into it looks like a pretty |
15007s | bad hand yeah he does have Azure Drake |
15010s | though that's one of the good cards in |
15011s | the mirror he does have removal |
15013s | but Pavel has wild growth he has FanDuel |
15016s | he has Meyer keeper that hand is looking |
15019s | much better than Dr hippies and Pavel |
15021s | has the ability to ramp multiple times |
15023s | this is a matchup that will often come |
15025s | down to just getting big threats in play |
15027s | that stick and it's difficult for the |
15029s | Druid to really remove big threats uh |
15032s | because most of the Druid removal is |
15034s | based on damage we see the swipes and |
15036s | moon fires rafts and if you are able to |
15039s | stick an Arcane giant if you're able to |
15041s | stick ragnaros the Fire Lord it can be |
15044s | very very difficult for the other player |
15045s | to come back yeah one thing to note |
15047s | about the differences between these |
15049s | guys's deck is a pebble as we've seen |
15051s | over the course of the championship has |
15053s | those dark iroquoas at that sixth slot |
15056s | in his decks uh where you know Dr hippie |
15059s | doesn't I believe he has an extra copy |
15062s | of of something and he has Baron get in |
15065s | as well yeah it is worth noting many |
15066s | players chose to play ancient of War |
15069s | ancient of war is generally accepted |
15070s | sort of the big taunt minion that you |
15072s | play in in ramp style Druid decks but |
15075s | Pebble disagrees he wants something that |
15077s | comes down a little bit faster doesn't |
15078s | rely on him ramping quite as much but |
15081s | still offers a big taunt body and it's |
15083s | gotten him very far with that yeah he's |
15085s | been able to fill his curve quite nicely |
15087s | with those with those six drops but now |
15088s | I mean he has Meyer keeper now to even |
15090s | ramp further towards whatever he may |
15093s | draw in the future one thing you see |
15094s | doesn't really have plays lined up for |
15096s | the future unless Dr hippie were to |
15098s | develop something if he Meyer Keepers |
15099s | this turn then he could go with |
15101s | something like fandral wrath into a |
15103s | potential mirekeeper for Dr hippie on |
15105s | the following turn and Pavel definitely |
15107s | taking his time here we've seen Pavel |
15109s | play very fast in most of his games |
15111s | throughout this tournament but he is |
15113s | taking his time Druid is a deck that can |
15115s | often have a lot of options because |
15118s | between cards like innervate and the |
15120s | modal cards like wrath you have a lot of |
15123s | different ways you can piece together |
15124s | your turns |
15125s | yeah drippy's gonna ramp but he just |
15127s | doesn't have too much substance to his |
15129s | hand he's got Azure Drake as his only |
15131s | minion he's got plenty of removal but |
15133s | that's going to force him to sort of |
15134s | play reactively for most of the game |
15136s | unless he picks up Big minions to play |
15138s | very quickly Pablo's gonna go ahead and |
15140s | play his Azure drink rather than play |
15143s | fandral this does set him up pretty |
15145s | directly in a swipe from Dr hippie here |
15151s | uh fandral perhaps try to set up fandral |
15153s | with Raven Idol in order to get card |
15156s | Advantage uh could also try and set it |
15159s | up with feral rage feral rage is usually |
15162s | a tool that is used to remove Azure |
15163s | Drakes and fire Keepers in this matchup |
15165s | and health can matter a lot when we get |
15167s | to the later turns because of malygos |
15169s | it's also possible that he is trying to |
15171s | save the fandral plus wrath specifically |
15173s | for an Azure Drake yeah because the |
15175s | spell Power Plus from Azure Drake is |
15177s | extremely important with the number of |
15179s | damaging spells that are in the malygous |
15180s | Druid Deck and he can line it up pretty |
15184s | specifically in order to answer the |
15186s | Drake yeah and at the moment he doesn't |
15187s | have any other way to answer in Azure |
15190s | Drake where he did have the way on the |
15192s | board to answer the Meyer keeper so |
15193s | definitely planning ahead here for Pavel |
15196s | it seems |
15197s | Starfire takes that and there's a raven |
15200s | Idol so so immediately for Pavel he is |
15203s | rewarded for his patience with fandral |
15205s | and is able to get a double discover |
15207s | with his Raven Idol here |
15209s | that takes pretty much just the highest |
15212s | impact minion available this is a |
15214s | matchup that can come down to just who |
15215s | has a big thing none of those are big |
15217s | but manoraptor is the biggest yeah one |
15220s | thing that gets a little bit interesting |
15221s | at this game moves on is that neither of |
15224s | these decks packs hard removal but they |
15227s | all have big big threats of their own so |
15229s | it comes down to sort of a war of giants |
15231s | later on if you can you know be the |
15234s | first one to play Giants if your |
15235s | opponent doesn't have removal for it you |
15237s | get a big initiative but at the same |
15239s | time if you do have removal for your |
15240s | opponent's Giants that puts you at a big |
15242s | advantage |
15243s | and uh Powell's gonna go ahead and coin |
15245s | out that Raptor here it does make his |
15247s | board a little bit awkward for hippie to |
15249s | deal with uh the swipe plus hero power |
15252s | be able to take out the fan drill but |
15256s | not necessarily take out the uh rafter |
15259s | as well but he does have the ability to |
15260s | innervate out Swipe with the spell power |
15262s | now from that Drake and that can take |
15265s | out both of it but it will leave a |
15267s | minion behind thanks to the death rattle |
15268s | of the Raptor yeah we'll see what it is |
15271s | usually not a fact Angry Chicken in the |
15273s | world championship finals let's hear for |
15275s | Angry Chicken |
15279s | foreign |
15281s | that's a lot of Angry Chicken fans |
15285s | I mean who is an Angry Chicken fan crazy |
15287s | thing about it yeah |
15289s | well papill has some interesting options |
15291s | here uh with the Angry Chicken it allows |
15294s | him to uh wrath like a wrath innervate |
15297s | Arcane giant I believe he had enough |
15299s | Mana to do that |
15308s | it's an excellent portal results this |
15309s | weekend usually you think of Karen |
15311s | hanging out in Thunder Bluff but I guess |
15312s | he was visiting moonblade I was like all |
15314s | right I'll come hang out too this is |
15316s | actually huge the Karen from the Moon |
15319s | Glade portal means that Pavel is almost |
15321s | guaranteed to have something on the |
15324s | board going to the next turn one thing |
15326s | to note though Dr hippie does draw the |
15327s | malygos and as we talked about earlier |
15329s | this deck does lack hard removal so if |
15332s | you can just slam amalgos on the board |
15333s | clear it your opponent usually doesn't |
15336s | have a direct answer for it unless they |
15338s | got something from Raven Idol or they |
15339s | have a ton of damage spells in their |
15342s | hand and you know Dr hippie kind of in |
15344s | the tank here trying to figure out what |
15346s | he's gonna do against this Karen looks |
15348s | like he's just gonna use a lot of |
15350s | resources to deal with it |
15352s | I'm gonna go ahead and swipe plus face |
15354s | tank with Escape shift that is |
15357s | very tough to swallow if you're Dr |
15360s | hippie having to use multiple removal |
15362s | spells to remove that six drop from the |
15365s | board and Pablo's Just Gonna Keep the |
15366s | Train Roll and nourish |
15368s | to get himself some more cards more |
15370s | spells more removal Giant |
15374s | it's down to six already well |
15377s | yeah yep there it is so Pavel on the |
15379s | board with an Arcane Giant and still |
15382s | being bloodhoof so he has a lot of |
15384s | pressure here it's not gonna be easy for |
15386s | Dr heavy to answer no he does have jogs |
15388s | are on it still will turn away and |
15390s | actually it's relatively early in the |
15391s | game he hasn't casted too many spells so |
15394s | far |
15395s | but it is sort of that wild card in this |
15398s | matchup both players have it in their |
15399s | deck there was a lot of players in |
15400s | opening week who chose not to bring |
15402s | yogg-saron and there was sort of a mix |
15404s | and match some players got rid of it |
15406s | some players put it back in a lot of |
15408s | players are still undecided on whether |
15409s | or not that card is worth it uh in their |
15412s | competitive decks because of its |
15413s | inconsistency |
15415s | of the card that uh prior to the change |
15417s | was very effective at generating |
15419s | resources because you could draw out of |
15421s | cards put a lot of secrets in play even |
15422s | if yog Saran did end up uh killing |
15425s | itself but now it's pretty much only a |
15428s | card that's good when you're behind in a |
15430s | game and even then isn't reliable in |
15432s | terms of a way to answer your opponent's |
15434s | threats but for Druid in particular ramp |
15436s | Druid you could often really struggle to |
15438s | deal with a big board and yogg-saron |
15440s | offers the ability to do that in worst |
15441s | case scenario yeah and Dr hippy uses the |
15444s | nerves to try and draw into some more |
15446s | removal |
15448s | but the thing here is is publisher is |
15450s | going to keep generating threats and |
15452s | while Druids can sometimes deal with one |
15455s | big threat a full Board of big threats |
15457s | cannot be dealt with very easily I'm |
15459s | actually a little surprised to see this |
15461s | snap Emperor tharson from Pavel here |
15463s | because Dr hippie just used Barrel Race |
15466s | to just gain armor that is about as much |
15470s | as you can Telegraph the fact that |
15471s | you're about to play yogsrod as I can |
15473s | imagine but pebble |
15475s | count on swipe and living roots that |
15477s | does make his own malagos win condition |
15479s | much more powerful later on so if Dr |
15482s | hippie does choose to go with the Oxford |
15483s | on this turn it will be a seven spell |
15485s | yogg Saron we see just drew a five cross |
15487s | Arcane giant a little bit of math there |
15489s | he can make it more it looks like he's |
15491s | going to make it at least eight he's not |
15492s | going to use Moonfire in living room so |
15494s | but this is an eight spell yeah all |
15495s | right bow down to the god of death |
15499s | whose hopes are ending here oh inner |
15503s | beat oh ancestral spirit |
15508s | s |
15509s | tracking now keep in mind tracking can |
15512s | actually skip over his malygos that's in |
15514s | his deck so there may no longer be a |
15516s | malygos in Doctor Who production |
15519s | he could skip over a big thing this is |
15522s | actually Incredible Dr hippy killed |
15524s | nothing I don't know what he actually |
15525s | resolved the entire yogg and nothing |
15528s | died in fact he just gave Emperor |
15530s | tharson another life he did remove his |
15532s | ability but wow that was absolutely not |
15535s | what he needed from that yogg-seron |
15537s | there's 17 damage on board I think |
15539s | Powell just has lethal here pretty |
15541s | clearly from his hand oh yeah yeah |
15543s | that's a lot of spells oh yeah this is |
15545s | just going to be it so yaad does not |
15547s | answer doc rahibi's prayers and Pavel |
15550s | takes the lead two games to one |
15554s | massive stuff |
15556s | from Pablo gets the first threats on the |
15560s | board and yogsaron is not enough to stop |
15563s | him in his tracks this is one of the |
15565s | first times he's actually seen Pablo |
15567s | ahead in a series Kibler yeah he is you |
15570s | know in the driver's seat here he's had |
15572s | an incredible showing just coming off of |
15574s | his win against Jason Joe in the |
15575s | semi-finals and he looks in winning form |
15577s | right now all right well game number |
15580s | four is going to come up in I can't |
15583s | right after this |
15584s | hello everybody and welcome back to the |
15587s | 2016 Hearthstone World Championship |
15592s | see on your screen there there's Tice |
15594s | 2005 |
15596s | and fit finalists for the world |
15597s | championship |
15599s | made it to opening week as well this way |
15602s | you can see the crowd Brian Kibler I am |
15606s | pumped yeah this crowd is pumped too we |
15608s | see all kinds of signs |
15610s | supporting each of these players |
15612s | annoyotron ready to say hello |
15616s | indeed |
15618s | it's uh it's so cool to see everybody |
15621s | come out here and support players even |
15623s | not even from their own region I know |
15625s | we're in the Americas but I know there's |
15627s | a lot of Pavel and Dr hippie supporters |
15630s | in the audience if you want Dr hippie to |
15633s | win the World Championship get as loud |
15636s | as you can right now |
15644s | you want Pebble to become the 2016 World |
15647s | Champion show them some love |
15651s | foreign |
15656s | for both these players and these are |
15659s | players who you know they're used to |
15661s | playing a very different environment in |
15663s | this we've heard the crowd cheer every |
15667s | time this dramatic moment all weekend |
15669s | and most Hearthstone tends to be played |
15672s | kind of by your Hearth at home yeah it |
15674s | tends to be played in your underwear at |
15676s | your computer maybe for you I'm |
15678s | streaming man I gotta put pants on uh we |
15680s | can't see you from the waist down |
15681s | together uh one thing though is I'm |
15683s | waiting for a world champion participant |
15685s | to request to be able to play on stage |
15687s | in their underwear it hasn't happened |
15688s | yet excuse me could you just put like a |
15690s | curtain here but we are ready these |
15694s | players are closed and into game four it |
15697s | will be Pavel with his c'thun Warrior |
15699s | deck that he failed to win with moments |
15702s | ago against Dr hippy going with try |
15704s | number two with his Druid yeah I know |
15706s | this one is another tough matchup for |
15708s | druid |
15709s | c'thune Warrior Ken pressure early or |
15712s | earlier than normal control Warrior can |
15714s | they also have an absurd amount of Life |
15716s | gain which can make the win condition of |
15719s | malygos plus spells very difficult for |
15721s | the Druid yeah the way that the Druid |
15723s | generally beats most control Warrior |
15725s | decks just kind of attritioning their |
15726s | removal you just play card draw like |
15729s | nourish you play Big threat after big |
15731s | threat and eventually the warrior runs |
15734s | out of ways to kill your guys but |
15736s | Warrior not only has a bunch of ways to |
15739s | kill your guys but it's a bunch of ways |
15740s | to kill you and Pablo's gonna be looking |
15742s | to put the pressure on himself not with |
15745s | this hand though this hand is a little |
15746s | slow for Pavel now he doesn't have any |
15748s | of those c'thun activators doesn't have |
15750s | to do chosen beckoner of evil well |
15752s | disciple of c'thun but as I say it he |
15754s | draws one still a little bit of a way |
15756s | ways away from activating the twin |
15759s | Emperor becklor or the ancient Shield |
15761s | bear in his deck yeah but Pablo does |
15763s | have the uh backlight of pain Shield |
15765s | blockability to cycle through his deck I |
15767s | would not be surprised to see that |
15768s | acceler pain come down and then disciple |
15770s | of c'thun used on his own athlete pain |
15772s | to draw cards there aren't that many |
15774s | targets to kill with Disciple of |
15775s | c'thun's Battle Cry in this matchup so |
15777s | you can often use it in combination with |
15779s | acolyte to ensure you get additional |
15780s | card draw a lot of the times it's just |
15782s | used to activate execute or maybe to get |
15785s | closer to being able to allow Shield |
15786s | slam to kill off a minion so those types |
15789s | of things are not the greatest uses so |
15791s | drawing a card is actually fantastic |
15792s | considering that this matchup you need |
15795s | that card draw because Druids are going |
15797s | to get those cards and get that Mana |
15799s | very quickly but one crucial thing is Dr |
15800s | hippy missed wild growth again so he's |
15803s | not going to have that sort of Mana |
15804s | Advantage as much as he'd like he can |
15807s | still coin out the Meyer keeper here and |
15808s | it looks like that's exactly what he's |
15810s | going to do yeah Meyer keeper will get |
15812s | Dr Amy a little bit closer to his bigger |
15814s | spells to be able to get it to five for |
15816s | either nourish or Azure Drake next turn |
15817s | and yeah this will allow Pavel to use |
15820s | that disciple as removal cycling through |
15822s | his acolyte so not getting too cards but |
15825s | still able to get the removal effect at |
15826s | least of the disciple and powering up |
15827s | his c'thun as well |
15829s | one thing that's worth noting about Dr |
15830s | hippy's specific build of Druid is that |
15833s | he's playing a build of Juror that's |
15834s | much more designed to be good against |
15836s | aggressive decks and not nearly as good |
15839s | against control Warrior many versions of |
15841s | Druid we see with ancient of war or |
15843s | ragnos the fire lord uh doctor maybe has |
15845s | neither he has a copy of Barrington and |
15847s | a copy of bloodmages down those that |
15849s | leaves him much more vulnerable to the |
15851s | attrition plan of just removing each of |
15853s | his big threats yeah which is unlike the |
15854s | deck we just saw from Pavel who didn't |
15856s | run those anti-aggro cards and decided |
15858s | to run dark arrowcoa as threats that he |
15860s | could play on curve darker color sort of |
15862s | serves a double purpose though and that |
15864s | it can also be good against aggro but |
15865s | going back to this match as well Pavel |
15867s | just throws down the second acolyte of |
15869s | pain so he's gonna be able to cycle |
15870s | through his deck quite effectively Dr |
15873s | hibby that's a handful of spells and |
15876s | that's wild growth wild growth not on |
15878s | time he wanted those a few turns ago I |
15881s | would not be surprised to see Dr hippie |
15883s | hold on to certainly at least one of |
15885s | those until he does get to uh to 10 Mana |
15887s | but it looks like he's gonna go ahead |
15889s | and ramp a little bit and then clear off |
15892s | what he can of Pablo's board he wants to |
15894s | deny Pavel from getting additional card |
15896s | draws from this acolyte so he's going to |
15897s | expend resources dealing with it here |
15900s | whoa's chosen drawn from Pavel right on |
15903s | time that allows him to get up to that |
15905s | 1010 c'thun activates twin Emperor |
15907s | effect lordroots can sometimes have |
15910s | trouble dealing with two four sixes uh |
15912s | on seven and Pavel slams The Sylvanas |
15915s | this is |
15917s | a little bit interesting actually |
15918s | because Sylvanas has tons of powerful |
15921s | uses in this matchup in particular if |
15922s | Sylvanas is particularly strong when you |
15924s | play it into big minions from your |
15926s | opponent uh like for instance if Dr |
15928s | hippie had Arcane giant but uh Powell |
15931s | knows that there aren't that many big |
15932s | minions in dog rabies deck essentially |
15934s | just Arcane Giants and malygos but if |
15936s | your opponent is getting a turn with |
15937s | Malaga you've got something wrong going |
15939s | on yeah so here I think that he just |
15941s | wants to throw Dr hippy's curve off as |
15943s | much as possible force him to deal with |
15945s | this Sylvanas right now also one big |
15948s | exclusion from Dr hippy's deck is |
15950s | ragnaros the fire lord which is also one |
15953s | of the uses that you can save Sylvanas |
15955s | for in order to try and make an awkward |
15957s | situation from your opponent so Pablo |
15959s | also knows that he's going to be able to |
15961s | curve into some quite a few good plays |
15963s | over the next coming turn so if he makes |
15965s | Dr hippies turns awkward now he might be |
15967s | able to put himself in a better position |
15968s | as he moves forward and Dr AP you know |
15971s | has a pretty good nourish here finds his |
15973s | malagos so now he's gonna be looking to |
15977s | assemble enough damaging spells to burst |
15979s | Pavel down Pablo has not been able to |
15981s | really gain any significant amount of |
15983s | armor yet so he actually has none and he |
15987s | doesn't have any Shield bearers in his |
15989s | hands so he has really actually kind of |
15991s | in more risk of just getting burned down |
15994s | than you generally expect a c'thun |
15996s | warrior to be at the stage of the game |
15997s | yeah now he's going to be able to |
16000s | develop uh something powerful he'll |
16003s | probably just c'thun's chosen he can |
16005s | actually adjust if he really wants to |
16006s | just equip Gore howl because there is no |
16009s | weapon removal from Dr hippy's deck he |
16011s | does not run Harrison Jones if he wanted |
16014s | to be Superman efficient but being |
16016s | proactive with a c'thun's Chosen and |
16018s | making so he has the option to Twin |
16020s | Emperor Beckler next turn could actually |
16021s | be a big deal and this is a pretty |
16023s | aggressive play from Pavel here and |
16025s | choosing to use his disciples this isn't |
16027s | even to put a c'thune to 10. often if |
16029s | you see someone just fire off disciple |
16030s | of g'thun it's like okay I'm gonna |
16032s | enable my c'thun cards but here he is |
16035s | just again kind of trying to force Dr |
16037s | hippie to react to his board spend |
16039s | spells dealing with these things and not |
16042s | just sit back and armor up and try and |
16044s | tank things out that's much more |
16045s | difficult to manage when your opponent's |
16046s | drawing as many cars as Dr hippy has |
16049s | if he can force out removal spells that |
16051s | later on in the game could end up going |
16053s | faced with malygos then he could put |
16055s | himself in a good position where he |
16056s | doesn't need as much life gain but now |
16059s | he doesn't have that he I guess he drew |
16061s | into an execute activator if he were to |
16062s | draw an execute with ravaging ghoul but |
16064s | now he doesn't have that extra two |
16065s | damage on demand so we'll see if he's |
16067s | gonna pay out for him ooh wisps of the |
16070s | old gods an option for Dr he'll be a |
16072s | another nourish he's already played one |
16074s | has another in his hand so kind kind of |
16076s | difficult to make use of that much card |
16078s | draws you can actually often end up |
16080s | fatiguing yourself if you go for too |
16083s | many nourishes in a game against control |
16084s | Warrior you can just run of actual |
16085s | threats if it does take the Wisps of the |
16087s | old gods that can give him the ability |
16090s | to generate a big board that Pavel may |
16093s | be forced to use brawl or rabbit and |
16095s | ghoul and if he does have to use his |
16096s | ravaging ghoul he may not have a way to |
16097s | enable execute later on when he needs it |
16099s | yeah sometimes the control Warrior |
16101s | versus Druid matchup can come down to |
16103s | fatigue situations where both players |
16105s | are trying to run each other out of |
16106s | resources kazoo Warrior is less likely |
16108s | because you know of course katoon |
16110s | Warrior does have c'thun to play on the |
16112s | board which is usually ends the game in |
16114s | one form or another but Pablo goes |
16116s | hadn't placed a twin Emperor deck lore |
16118s | there is a board already for Dr hippie |
16120s | so he does he's already a little bit of |
16122s | the ways there in regards to clearing |
16125s | off these four sixes which are usually |
16126s | pretty awkward for Druids to deal with |
16128s | there's a way to deal with it if you |
16129s | want |
16132s | did not go so well for him last game |
16135s | though so he also does as you mentioned |
16137s | have a bit of a board himself he could |
16139s | potentially just use his minions plus uh |
16142s | swipe have to commit a little bit more |
16144s | than just the swipe in hero power though |
16146s | because those are four six yep now one |
16148s | thing that may not be relevant in this |
16150s | matchup but but could be relevant uh in |
16153s | matchups to uh in the matchups to come |
16155s | is that yogsaron does affect malagos |
16158s | it's true or malagos affects the Oxford |
16161s | so Malgus is on the board and the August |
16162s | round is played all the spells that |
16164s | Malik or that yoguron Cass get that |
16166s | spell power benefit so sometimes I've |
16169s | seen it happening matchups before a lot |
16171s | of times malagos doesn't live to tell |
16173s | the Tale But Here We Go finding ways to |
16176s | use that wisps of the old gods yeah and |
16178s | this does allow Dr hibby to leverage |
16180s | that in such a way that it doesn't allow |
16183s | it to just get countered by a ravaging |
16185s | ghoul or a revenge and now Pavel he can |
16189s | clear this off |
16190s | with either one of those that arriving |
16192s | Google Revenge plus the attack of his |
16194s | minion it is a little bit awkward though |
16196s | because you'd love to be able to |
16197s | actually keep the pressure on with that |
16199s | Emperor you can use Revenge Plus warhow |
16202s | uh to clear it off it's true be more |
16204s | Mana efficient uh but I I don't know how |
16207s | much used revenge is going to happen |
16208s | later on the match there's not really |
16210s | many three Health Minions that you'll |
16212s | need to kill once you get sub 12 Health |
16214s | in this matchup a lot of times it can |
16216s | help you reach malygos if you need that |
16218s | damage but that's about it the ancient |
16220s | Shield bear is the draw for Pavel and he |
16222s | already has a brand bronzebeard in his |
16224s | hands so Dr hippie he's been setting up |
16227s | with those burn spells plus malygos but |
16229s | pothole is finding the armor gain to get |
16232s | himself very far out of range yeah |
16234s | Arcane giant picked up for Dr hippie so |
16236s | that's a big threat that he can use I'm |
16238s | wondering when Dr hippie is going to |
16240s | decide to use that yogs run there's two |
16242s | ways you can look at it you can play it |
16243s | as another big threat in your deck and |
16245s | to reduce the risk that you know you |
16247s | discard your hand or that you draw too |
16248s | many cards and fatigue yourself or you |
16251s | can try and play it as a win condition |
16252s | very late in the game after you cast it |
16254s | all of your spells to try and go for a |
16256s | last-ditch effort against Warriors to |
16258s | maybe sneak out a win Young's a lot |
16260s | worse the latter of those nowadays |
16261s | though because yeah if there's nothing |
16263s | on the board you can just yog and oops |
16265s | purified it I'm dead and we did see a |
16268s | youngster actually that in the group |
16269s | stages so it can happen and a lot of |
16273s | times it will happen yeah and then Dr |
16275s | hippie though he has the the Arcane |
16277s | giant ooh |
16278s | Pavel actually is going right ahead |
16281s | though he picked up the execute not |
16283s | really wasting any time to just double |
16284s | ancient Shield Bearer here I'm someone |
16287s | surprised to see this actually because |
16289s | he does lose some of the value of the |
16291s | arbor game because the opponent can just |
16293s | immediately attack and uh deal so much |
16295s | damage and does have a minion to contest |
16298s | either these Minions on the board as |
16299s | well yeah the Brand Plus Asian Shield |
16301s | Bearer is not really going anywhere |
16302s | right here's the thing he he can wait |
16304s | for that he's not in any danger now that |
16307s | he's seen innervate now that he's seen |
16308s | uh hasn't seen Emperor Thor sand there's |
16310s | not really any combination of cards that |
16312s | could have killed him in that position |
16313s | if you just had removed the Arcane Giant |
16315s | and waited uh but he I guess he realized |
16318s | that he wants to put threats on the |
16319s | board right now to try and make Dr |
16321s | hippy's turns maybe a little bit worse |
16323s | well Dr Abby's gonna dig some more who |
16326s | picks up fandral with a raven Idol that |
16329s | can be a pretty big way for him to gain |
16331s | additional threats later on we were |
16333s | talking about how he can run the risk of |
16335s | just having all of his major threats |
16336s | exhausted but the Raven Idol plus uh |
16339s | fandral can pick up maybe something like |
16341s | force of nature plus a minion and that |
16343s | could be a very big deal in that kind of |
16344s | game oh yeah I can give you that gas |
16347s | that you need to finish out a game but |
16348s | whoa this is |
16350s | getting a little awkward or travel Havel |
16353s | does not have a shield slam and there's |
16356s | two eight Eights on the board he could |
16357s | go for a brawl that could go very badly |
16361s | for him unlikely to go very well he has |
16364s | one in three of things going very well |
16365s | but he could effectively trade his six |
16367s | six for an eight eight uh most likely if |
16370s | he did brawl but yeah he's just kind of |
16372s | running low on relevant removal effects |
16374s | and |
16376s | and a bit of a pickle oh yeah it doesn't |
16378s | have c'thune either to present his own |
16380s | thread on the board not that it'd even |
16381s | be good in this situation I believe it's |
16383s | at a 12 12 right now |
16385s | he's not even had a low enough life |
16386s | total to say Gore Howell and revenge he |
16390s | I don't know maybe he just has to remove |
16391s | one of these and hope that he finds a |
16393s | way to deal with the next one next turn |
16394s | but that execute is premium removal |
16398s | comes out he's in trouble here's the |
16400s | brawl there's a chance this goes very |
16402s | well for Pavel |
16404s | better survive overall that is |
16408s | absolutely huge for Pablo Pablo is on |
16411s | fire today |
16415s | not much can stop this man not even Dr |
16419s | hippie but still a lot of threats that |
16421s | doctor who can present and he might even |
16423s | be able to find more with this vandro |
16425s | plus Raven Idol |
16428s | plaxi Amber Weaver Pablo would love one |
16430s | of those yeah that'd be pretty good lord |
16432s | of the Arena though is just the most |
16434s | powerful another Raven Idol here he's |
16436s | just going he's just going through this |
16437s | comboing off here |
16439s | that's also another cheap spell that he |
16441s | can use to fuel the ox around but the |
16443s | scary thing for Dr hippie here is |
16445s | because that Shield bear survived and |
16447s | got a hit in he's taken a lot of damage |
16449s | oh medivh the guardian that is a very |
16452s | powerful card if the game does go long |
16455s | wow medivh the guardian |
16459s | it's big spells left in his deck I mean |
16461s | he's got Mark of the wild I mean in |
16464s | general right now that's just a big mini |
16465s | that he could place on the board the |
16466s | extra stuff that he gets from the spell |
16467s | is sort of just a a side thing |
16470s | all right and Dr hippie we saw we've |
16472s | seen this before he feral rage went face |
16475s | this is this is the look of a man who's |
16477s | looking to yogg oh yeah I mean there is |
16480s | another option for Dr hippie should he |
16482s | so choose next turn with malagos plus |
16485s | you know two of those cheap spells |
16486s | Moonfire plus living roots and you know |
16489s | Pablo he probably feels like he wants to |
16491s | go aggressive here but leaving fandral |
16493s | on the board can sometimes be a rough |
16495s | situation but he's already seen a lot of |
16496s | the cards that he gets high value with |
16498s | this is actually kind of a serious |
16500s | situation oh we are going to see the |
16501s | Dune caller I was gonna say if he did |
16503s | just go face with this uh with this |
16506s | Shield Bearer and hippie cast yogg next |
16508s | turn if he takes any damage from yog if |
16511s | for instance there's a Hellfire Gore |
16513s | hell's just lethal that is very true and |
16517s | so now drippy's on the ropes |
16519s | let's see what he's going to go with |
16521s | he's got malagos Moon fire and living |
16524s | Roots he could clear the board |
16527s | with those the fandra would have to |
16529s | trade into the Doom call in order to do |
16531s | so |
16532s | and malagos would be on the board which |
16533s | would mean like a c'thun would not kill |
16535s | him because he'd have enough Health |
16536s | presented on the board with minions to |
16539s | survive unless all of the shots were to |
16541s | go face are Allah which is very very |
16542s | unlikely and because Dr hippie has |
16544s | gotten the double Raven Idol off and he |
16547s | picked up medivh he picked up lord of |
16549s | the Arena he can try and play an |
16551s | attrition game even if this malagos just |
16553s | gets killed he's not reliant on just uh |
16556s | using these a little bit of a misstep |
16559s | from Dr hippie here he actually uses |
16561s | maybe not as you know he's playing |
16562s | around brawl yeah actually maybe not a |
16564s | misstep at all this is looks on the |
16566s | surface you think about it initially oh |
16567s | missed two minions but this means |
16570s | there's only malagos in place so a brawl |
16573s | from Pavel does nothing |
16575s | yeah very good point very good point |
16577s | he's forcing Pebble to have direct |
16579s | removal whether it be a shield slam |
16580s | because he has the armor for it or that |
16582s | execute and uh one thing about ancient |
16585s | chill bear is it's also just a big |
16588s | threat |
16589s | it's it's a six six it's something that |
16591s | drippy has to deal with and Pavel saw |
16593s | that Dr hippy didn't really struggle but |
16596s | use a lot of resources to kill the last |
16598s | one the last board |
16600s | and Powell here with Gore Howell though |
16602s | able to take down malygos and still have |
16606s | that Gore Hall equipped and that Go howl |
16608s | can represent damage either to remove a |
16610s | big Minion or just go to hippy's face if |
16612s | he does find c'thun |
16614s | it could be pretty big but Dr hippie he |
16617s | discovered medivh and Mark of the wild |
16619s | in the same Raven Idol he's actually |
16621s | able to generate a nine nine taunt and a |
16625s | two drop menu a two-man a minion this is |
16627s | if it's Dooms well projected here oh god |
16630s | oh no say it TJ don't say it okay |
16634s | just a dust bore |
16636s | just a decimal |
16638s | I'm so sorry |
16640s | you don't get much more attack than that |
16643s | in a two-minute minion that's true |
16644s | frankly Pavel has no easy to remove it |
16646s | does force in this situation actually |
16649s | fantastic it's gonna shred some armor |
16651s | for sure and Dr hippie this is not a |
16654s | hand you see very often for malagos |
16656s | Druid a deck that's majority spells and |
16659s | he's got majority minions and they're |
16661s | big minions to boot |
16663s | yeah and now Dr hippie very much in the |
16666s | driver's seat he can just play this slow |
16668s | he has so many of these powerful tools |
16671s | he is unfortunately for him at very low |
16673s | life though so he needs to be careful to |
16676s | maneuver around the threat of c'thun |
16678s | coming down for Pavel yeah and it's |
16679s | going to be interesting because he |
16680s | doesn't have any way to answer the |
16682s | c'thun other than yogg-saron so he's |
16686s | going to be and I I don't even know if |
16688s | he has Raven owl if you've got one Raven |
16689s | out from the first Raven Idol |
16700s | maybe he'll live up to his dream of |
16702s | being able to provide lethal damage all |
16705s | right hovel is clearly brawling next |
16707s | turn will the tiny fin win the brawl |
16711s | oh that's the big question |
16714s | here it is |
16716s | oh |
16717s | Dave is the winner tiny thing goes down |
16720s | and Pavel looks like he might be going |
16723s | down to the guardian himself |
16728s | doctor would be still not out of the |
16730s | woods yet he's got a lead or what |
16732s | appears to be a lead in the series |
16735s | but there are some crucial draws still |
16737s | left in pavel's deck he's got some hard |
16739s | removal left and we saw a brawl earlier |
16741s | this game go exactly how Pavel needed it |
16744s | that was exactly the worst case scenario |
16746s | for him there and he's got to figure out |
16748s | a way to get back into this game because |
16751s | he's facing down not just a huge threat |
16753s | but a huge hand of cards with very |
16756s | little remaining in his own tank it |
16758s | looks like he's going to try to rely on |
16760s | the ravaging bull to trade in and that |
16763s | hurts this is oh though Dr hippie he is |
16767s | running low in his deck so if Pavel is |
16771s | able to answer these threats it could |
16773s | mean that Dr hibby goes to fatigue and |
16776s | you know if Pavel there are still |
16779s | cards that he has to account for |
16782s | like yogg-saron but as far as he's |
16784s | concerned about what's up oh wow |
16787s | is he doing it |
16789s | oh |
16791s | wow |
16794s | that could go wrong that no it goes |
16797s | completely right for Dr hippie and now |
16802s | all right and |
16804s | yeah okay that effectively yogg was |
16808s | Starfall yogg removed but that's that's |
16810s | actually not that bad yeah it does it's |
16812s | captured too yeah it did play Patrick as |
16814s | well and that does protect his medivh |
16817s | the guardian from being traded into so |
16818s | now how was supposed to Face tank that |
16821s | take nine damage |
16824s | there's still a c'thun in pavel's deck |
16826s | but Dr hippie is out of cards his last |
16828s | card is gonna be living roots |
16831s | can Dr hippie do it he does not have |
16834s | many cards to work with |
16836s | you can use the innervation it's going |
16838s | to take a little bit into fatigue |
16839s | because of the drop of azure Drake |
16841s | living Roots will take out the Beckner |
16843s | of evil he gets a wisp we've had all |
16845s | kinds of stars here on stage for the |
16847s | final so far but I mean this is it he |
16850s | can't even play Baron gedden because |
16851s | that means oh it's c'thune |
16858s | destroys Dr hippy's board and Dr hippie |
16862s | we're going to game five Papa leads |
16865s | three to one |
16867s | Dr hippie tried to rely on yogsaron but |
16871s | the old God was not having it today as |
16875s | Pavel takes a decisive lead |
16879s | series and we saw some huge moments go |
16881s | go the way for each of those players one |
16884s | brawl went pavel's way one ball and Dr |
16886s | hippy's way but the game went pavel's |
16889s | way |
16889s | indeed and now he's one game away from |
16892s | becoming the world champion we'll see if |
16895s | Pavel can win a championship title right |
16899s | after this |
16900s | there it is the 2016 Hearthstone |
16904s | championship trophy that that's what |
16906s | these guys are playing for ladies and |
16908s | gentlemen this could be the final game |
16910s | of |
16912s | Stone Championship tours so make some |
16914s | noise for these players last year Pablo |
16917s | was one game away from making it to |
16920s | BlizzCon now he has one game away from |
16923s | being the world champion |
16927s | only Dr hippie stands in his way and now |
16931s | Pavel only has to win with his Rogue |
16934s | only with his Rogue and this is a |
16936s | malagos rogue |
16937s | so keep keep that in mind as we move as |
16941s | we move forward |
16942s | but uh Pablo does I mean the malagos |
16944s | Rogue is something that he's been uh |
16947s | struggling a little bit but let's see |
16949s | what could be the final game game number |
16951s | five |
16952s | Pebble versus Dr hippie |
16956s | and Dr hibby choosing to play his |
16958s | Warlock deck this is a matchup that |
16961s | because of the specific choices pavel's |
16964s | made in the construction of his rogue |
16966s | deck can be a little bit tougher than it |
16968s | is for a normal Miracle Rogue oh yeah uh |
16970s | definitely there's malagos provides you |
16973s | with you know ways to more effectively |
16976s | beat control decks but you sacrifice |
16978s | some of the tools that you normally use |
16981s | to beat those those faster decks |
16984s | signature strikes really don't do |
16986s | anything against Zoo warlock scabler you |
16988s | get low tapping a lot you're dead sure |
16990s | yeah but in a matchup that comes down to |
16993s | early board control much of the time |
16995s | signature strikes in your hand even |
16997s | sometimes shivs in your hands now it |
16999s | goes in your hand are not generally that |
17001s | great crucially for paddle he is on the |
17004s | coin and has si7 agent those are two of |
17007s | the most important cards for the rogue |
17009s | deck to compete with the early |
17010s | aggression of the Warlock not too happy |
17014s | though he has a good hand himself |
17015s | yeah definitely he's got those early |
17017s | minions it's hard to not have a good |
17019s | curve a lot of times we walk especially |
17021s | nowadays it's been so refined it's so |
17024s | precise a lot of zoo warlock decks are |
17027s | running more than 10 One Drops nowadays |
17030s | which means that they're guaranteed to |
17031s | have good starts a lot of the time yeah |
17033s | and Dr hippie with his one drop into |
17036s | that dark Peddler trying to decide |
17038s | exactly how I want to take this on |
17039s | Argent Squire gives him some resilience |
17041s | the runic egg gives him perhaps some |
17044s | extra gas if he needs it and malcolores |
17046s | empty if he can find one of his cards |
17048s | that synergizes with discarding could |
17050s | give him a little bit of extra fuel in |
17052s | the tank as well yeah malcolor's imp |
17053s | though is you know pretty resilient as |
17056s | well as ours at Squire and it also |
17058s | provides that that extra benefit out of |
17060s | these three options I'm looking at |
17062s | malcolor's in to be one of the best I |
17064s | think imp is particularly attractive you |
17066s | even have a second copy of dark Peddler |
17068s | and you have a defender of Argus so the |
17069s | dark Peddler can get you say a soul fire |
17072s | that can combine with the imps to both |
17074s | remove something and dig you to gas uh |
17076s | the defender of Argus can pump those up |
17078s | and Pitch the runic egg though okay well |
17081s | I guess he he does think that he's gonna |
17082s | need that gas uh to get through but |
17085s | Pablo does have like you mentioned on |
17086s | the coin able to coin out that si7 agent |
17089s | to deal with the dark Peddler he's a |
17092s | head on board for the time being which |
17094s | is so crucial in Rogue vs Zoo yeah and |
17097s | the dark Peddler for Dr hippie finds no |
17100s | abusive Sergeant there's no soul fire he |
17102s | does not have the ability to answer this |
17105s | si7 agent right away |
17108s | no zest villager so he's gonna have some |
17111s | resilient minions but we see those two |
17114s | cops a fan of knives in pavel's hand |
17115s | could cause him a lot of trouble they |
17117s | could but one thing is though Pavel as |
17119s | we talked about has two of those cards |
17121s | that are dead for much of the game in |
17122s | signature strike and malygos so a lot of |
17125s | times what happens is Rogues can get |
17126s | through that early board but they can't |
17128s | deal with the second Onslaught that Zoo |
17130s | can throw at them so pavel's still going |
17131s | to need a lot of help should he he need |
17134s | to win this game and and Phantom knives |
17136s | will help him get through his deck a |
17138s | little bit not only does it act as good |
17140s | removal but it's also a cycle tool so we |
17142s | can find those more crucial cards for |
17143s | this matchup it's also worth noting that |
17145s | the discard version of zoo isn't nearly |
17148s | as vulnerable to fan of knives as many |
17150s | of the Forbidden ritual versions that |
17152s | have lots of one Health minions even |
17154s | just looking at Dr hibby's hand there's |
17156s | a zero two there's a one three another |
17158s | one three a death rattle minion so as |
17160s | your Drake for Pavel that could give |
17162s | spell power they can make the fan of |
17163s | knives stronger but does not help him |
17166s | right now yeah but it is a mini that you |
17168s | can put on the board it's also a cycle |
17169s | for his deck |
17170s | again does not help him at the time |
17172s | being he has to decide how best to do |
17175s | this |
17176s | I can imagine Phantom dive is going to |
17177s | come down this turn Powell might feel |
17179s | like he needs to play more efficient and |
17180s | Dagger up |
17181s | because he still makes sort of similar |
17183s | trades with Phantom Dives and Dagger up |
17185s | dagger up just also means that he has to |
17187s | dagger up for the next turn of phantom |
17189s | knives and Pablo going to go ahead and |
17191s | make those trades uh baby with that |
17194s | runic egg it does potentially allow him |
17197s | to get a trade here that draws him a |
17199s | card with defender of Argus if he wants |
17200s | it if he does pick up an abusive |
17202s | Sergeant obviously he can use that to |
17204s | trade and draw as well but he is going |
17205s | to go ahead and play the Imp gang boss |
17206s | he just drew alongside possessed |
17209s | villager just gonna make a board that's |
17211s | actually quite resilient to fan of |
17212s | knives yeah positioning is important |
17215s | here at least a little bit important |
17217s | here because of the fact that you can |
17218s | tell he wants to taunt up the Rune game |
17220s | he's just not sure the other way putting |
17221s | possessed villager on the side also |
17223s | means that your death rattles uh die |
17225s | more conveniently for things like |
17226s | direwolf Alpha when you want to go |
17229s | outwards in so definitely doctor would |
17231s | be paying attention to that not that |
17233s | it's going to be too crucial in this |
17234s | next turn but Pavel with that tomb |
17236s | Pillager off the top crucially filling |
17238s | out his his curve here allowing him to |
17241s | contest the board with that five four |
17243s | and Dr hippie now silver gold was not |
17246s | what he's looking for no not at all and |
17248s | he was hoping that Powell wouldn't have |
17250s | tune Pillager because that is a card |
17252s | that can wreak havoc for health can |
17254s | sometimes be a little bit awkward for as |
17255s | he walks to deal with unless they have |
17256s | soul fire and also it means that they |
17258s | get a coin so Pavel can leverage that |
17261s | with cards like gadgets and Auctioneer |
17263s | with cards like Edward Van Cleef or just |
17265s | you know being able to use multiples |
17267s | those are blood Mage found those that |
17269s | does enable a spell-powered phantom |
17271s | knives right now but effective as that |
17273s | yeah hippies hippies board is not that |
17275s | vulnerable to a fan of knives he has a |
17278s | bunch of three Health minions right now |
17281s | and have only able to remove a little |
17283s | bit of damage so I was gonna say dude |
17286s | and it's Dugard he has exactly enough |
17289s | Mana to play malcolor's imp doomguard |
17291s | discarding the Golem drawing a card that |
17294s | was a huge draw for Dr hippie draw a |
17297s | card develop a one three a three three |
17299s | and a five seven with charge |
17303s | and Dr hippie though still taking his |
17305s | time |
17306s | yeah these are the types of things that |
17308s | you know there's so many times where |
17309s | doomguard won't you I'm not you know |
17312s | discard the cards that you want and |
17314s | that's the risk that you take when you |
17315s | play the discard warlock but this is |
17319s | another Doom guard |
17321s | Dr hippie back against the wall |
17327s | here it is well Apple does have a lot of |
17330s | tools though in his hand to deal with a |
17331s | white board yeah he does it's true but |
17333s | the amount of Health on doomguard makes |
17337s | it terrifying to try and deal with as |
17338s | the Rogue he does have the ability to |
17341s | potentially Shadow strike it but uh if |
17343s | he does attack into the Azure Drake now |
17346s | Shadow strikes off the table so that |
17348s | Doom guard is going to require some |
17350s | actual removal and it's difficult to |
17351s | deal out much damage uh in pavel's shoes |
17355s | but he does have blood Mage plus fan and |
17358s | with that shift picked up he can |
17359s | actually blood make uh fan coin into |
17361s | shiv which could take out doomguard but |
17364s | would not deal with most of the rest of |
17365s | the board is it better to try and hold |
17367s | on for a blood Mage double fan for the |
17370s | following turn is there something that |
17372s | Pablo can do to put himself in a good |
17374s | position |
17376s | but also allow him to have good removal |
17378s | tools for the next turn if Pavel does |
17381s | not remove power from this board right |
17383s | now he is dead he's facing down that |
17385s | other Doom guard right now he doesn't |
17386s | know it we know it though and there will |
17388s | be the fan of knives the backstab right |
17391s | off of fatal knives never the timing you |
17393s | want to see it what would have been huge |
17395s | dare if Pablo were to pick up a |
17397s | preparation to be able to preparation |
17399s | out the next span of knives he would |
17401s | have cleared the board in its entirety |
17403s | because a full board means that in-game |
17404s | boss doesn't summon the extra it but |
17407s | fortunately he doesn't hit it |
17408s | how much damage is that uh he's got nine |
17410s | on the board doomguard represents five |
17413s | more gonna go ahead and cycle through |
17416s | that if you find Soul fire |
17418s | not quite |
17420s | quite close though yeah there's two so |
17422s | far is left in his deck no Doom guards |
17425s | now though has two abusive sergeants so |
17427s | if something lives he can use that but |
17429s | this looks like Dr hippie he's he smells |
17432s | blood he's going for it he's gonna trade |
17434s | with the bloodmage downers to try and |
17435s | get rid of this Bell power |
17436s | and crucially Pablo has no healing in |
17440s | his deck his malagos deck doesn't play |
17441s | any copies of Earth ring farce here |
17445s | and he has sat with sap does not do it |
17447s | against doomguard he's gonna come right |
17449s | back down he needs sacrificial pact off |
17452s | this swashburger I don't even know if |
17453s | that's enough |
17455s | see what he can pick up |
17457s | Kara Kazam that is not gonna do it |
17461s | not quite |
17462s | Pavel does not have the tools to get rid |
17465s | of that Doom guard |
17469s | he's gonna try and survive |
17472s | but I don't think there's a way that he |
17474s | can do it he's gonna try and draw |
17476s | something but I don't think there's even |
17477s | a draw in his deck that can save it at |
17479s | this point Emperor Thorson's definitely |
17480s | not it and Dr hippie brings himself one |
17484s | game closer |
17486s | it's now three to two yep |
17489s | kaval has not had many leads in this |
17491s | tournament he has been the one fighting |
17493s | with his back against the wall now Dr |
17496s | hippie he's making a stand |
17498s | yeah we saw we we sort of preluded that |
17501s | by saying that the Rogue has a tough |
17503s | time against the zoo especially with |
17505s | those dead cards and they were in his |
17506s | hand malagos Sinners just like the whole |
17508s | game so Dr hippy gets that step closer |
17511s | still down though still a tough road |
17513s | ahead of him we'll see if he can make it |
17515s | happen in game number six right after |
17518s | this |
17521s | the tension in the air is building as we |
17525s | get closer to a conclusion |
17527s | 2016 Hearthstone World Championship Dr |
17531s | hippie and Pebble have been battling out |
17534s | the entire year for their chance to play |
17537s | on this very stage Pavel has the leads |
17540s | three to two but he's got that rogue |
17543s | deck left and we've seen it struggle at |
17546s | times across his run through BlizzCon |
17549s | yeah this deck is very powerful has the |
17552s | ability to do huge amounts of damage |
17554s | that malagos burst but |
17556s | he needs to find some ways to deal with |
17559s | the aggression coming out of Dr hippie |
17561s | in these games all right well here we go |
17562s | Joe |
17566s | your ears for the 2 |
17568s | of the two championship tour let's see |
17570s | if Pavel can become a world champion or |
17573s | doctor if he's going to take this one to |
17575s | a game number seven and Dr hippie going |
17578s | with his Druid this is the deck that |
17581s | Pavel feasted on to make his way to the |
17584s | final he in two straight matches beat |
17587s | Druid eight times four zero in both of |
17591s | them when he was on the brink of |
17592s | elimination and now he just waits to win |
17594s | one more to be the world champion this |
17597s | is the deck that Dr Habib needs to win |
17600s | with right now this is the wild card |
17601s | deck for Dr hippie that has probably |
17603s | given him the most struggle and has |
17605s | probably uh given battle the most |
17607s | success winning season on the other side |
17609s | as you mentioned he does start off with |
17611s | the swash burglar bite can be a decent |
17613s | removal tools but you know this deck |
17615s | isn't really about the minions so I'm |
17617s | not sure how happy he is with that swash |
17620s | burglar pickup I can be interesting |
17621s | because it does give you tools to deal |
17623s | with as your drink later on true you |
17624s | don't necessarily have to invest actual |
17626s | resources getting something off the |
17628s | swashburger they can deal with that can |
17630s | be pretty big it can also deal burst |
17632s | damage |
17633s | yeah true and I I think Powell is going |
17636s | to breed a sigh of relief when he sees |
17637s | that Dr hippie has missed the wild |
17640s | growth again with this Druid Deck he |
17642s | does have nourish and he does have |
17643s | innovate so he's got plenty of ramp |
17645s | tools along with the mirekeeper to get |
17647s | him that Mana to get him those cards |
17649s | that he needs but this turned two has |
17651s | sort of been a big whiff for Dr hippie |
17653s | in the series yeah he has definitely |
17655s | struggled with this Druid Deck and now I |
17658s | think he's debating perhaps whether he |
17660s | wants to use his wrath here just cycle |
17662s | through try and find perhaps some actual |
17665s | ramp he does have a mirekeeper and that |
17667s | also the option to potentially innovate |
17669s | out and nourish on a future turn as well |
17671s | to get his uh Mana going but the problem |
17674s | if you do use your inner your nourish |
17676s | early for ramp you can run low on cards |
17680s | but ooh Dr hippie he is just going to |
17683s | ramp up get nourish online and as you're |
17687s | saying you know this can lead you to |
17689s | potentially running low on resources |
17690s | later on but he's looking to take |
17692s | role of the game with tempo right now |
17694s | yeah this makes powerful draws from the |
17696s | top of his deck much more powerful |
17698s | because he has the Mana to utilize them |
17701s | he can also keep ramping up with Meyer |
17702s | keeper he doesn't have wrath as cycle |
17704s | but he needs some help he needs second |
17706s | nourish he needs Azure Drake he needs |
17707s | more tools to increase his hand size and |
17710s | we see Pavel pick up a second copy of |
17712s | sinister strike we saw that kind of |
17714s | rotting in his hand last game and |
17716s | mentioned that the the sort of greed of |
17718s | this malygos rogue deck can lead it to |
17721s | have dead cards the stage of the game |
17722s | and Pavel he's got both them in his hand |
17725s | yeah and I'm interested to see what Dr |
17727s | hippie goes for here ramp is you know |
17729s | the the first choice but is there a |
17732s | situation where since you ramped with |
17734s | the nourish you created |
17736s | on time second game in a row Pillager |
17739s | for Pavel it's kind of kind of hanging |
17741s | out in his deck until turn four |
17743s | it's like he's got an agreement with |
17745s | tomb Pillager to show up on turn four in |
17748s | the grand finals but that is actually |
17749s | quite a crucial draw Dr hippie has ways |
17751s | to deal with it but those are resources |
17753s | that he otherwise wouldn't have had to |
17754s | spend if drippy didn't have it and moon |
17757s | fire is not really helping him and |
17759s | crucially that tomb Pillager if it dies |
17762s | will give Pavel a coin the coin plus |
17765s | backstab even just firing off Sinister |
17767s | stripes on his own turn can make a giant |
17770s | Edmund Van Cleef Dr hippies that does |
17772s | not have a mulch he has nowhere to deal |
17774s | with a huge minion yeah I mean Dr hippie |
17776s | I I feel like that was a huge risk going |
17778s | with the nurse for ramp early on in the |
17780s | game nourish a lot of times used for |
17782s | card draw maybe Dr heavy was afraid that |
17784s | he'd get too far behind if he had to |
17786s | wait that long to get that many cards |
17789s | but he had the option to innervate Meyer |
17790s | keeper which isn't as much ramp but |
17792s | you're also developing a body so I mean |
17795s | Dr David taking a risk on the big stage |
17797s | not paying off yet but I mean if he |
17798s | draws into big stuff |
17800s | he could get a lead in this match yeah |
17802s | he's got the feral rage going to go |
17804s | ahead and remove that tomb Pillager but |
17806s | as we mentioned that does give Pablo the |
17809s | ability to have an absolutely explosive |
17812s | turn five |
17815s | all right well let's see |
17819s | I will pick the ship shiv |
17822s | that he could actually use backstab plus |
17826s | the shiv to even power up the uh the Van |
17830s | Cleef a little bit more will be |
17831s | backstabbed |
17832s | we know that that's going to start |
17834s | things off but exactly how powerful it |
17836s | was to maneuver how many of his |
17837s | resources you want to invest here |
17838s | because you could use the coin and uh a |
17841s | Sinister strike as well is going for it |
17844s | it will be shiv and backstab Sinister |
17847s | strike and |
17849s | Edwin Cleef is coming down and he is |
17851s | huge |
17857s | turn clock for Dr hidden he's at 21 life |
17859s | just a couple of hits from that will |
17862s | absolutely knock him out of this |
17863s | tournament that is so big papa on turn |
17866s | five was able to create a 1010 Van Cleef |
17868s | Dr hippie would need to have sort of the |
17871s | perfect answers here to deal with if you |
17873s | count up even all the removal he has in |
17874s | his hand it's only nine damage from |
17875s | spells so it would have to base take he |
17878s | actually goes for the draw but now he |
17880s | just has to rely on this Arcane Giant |
17882s | and hope that Pebble doesn't have a sap |
17885s | to remove it but he does |
17887s | yep Pavel actually is very very close to |
17891s | just finishing the game off with bite |
17892s | plus Sinister strike as well he has |
17894s | seven eight more damage you can do this |
17896s | turn he could put dogger heavy down to |
17898s | just three life but he can also just sap |
17900s | plus Barns and all but sure that Dr |
17903s | hibble will be dead next turn I mean you |
17905s | saw Pavel he gave like a big sigh |
17907s | realizing that he was that close to |
17910s | winning the World Championship doctor if |
17912s | he's had 11 health and he saw last year |
17914s | and he gave away the fact that he had no |
17915s | way to deal with that Edwin Van Cleef he |
17918s | played the Arcane giant with the hopes |
17919s | that Pavel wouldn't have a way to answer |
17921s | it |
17922s | but he does he's got the perfect answer |
17924s | with the sap yeah it's like the two |
17926s | turns and he doesn't even need two turns |
17929s | he just needs a single window to connect |
17931s | with Edmund Van Cleef one more time |
17934s | and he's making sure that he puts on as |
17936s | much damage as possible so even if Dr |
17939s | hippie finds a way to deal with Edwin it |
17940s | means that he has enough damage in his |
17942s | hand plus the si7 agent to have lethal |
17945s | damage Dr hippie needs a miracle he |
17948s | needs Raven Idol swipe that does not |
17951s | look like he has quite enough he can |
17953s | take down the Van Cleef but he has no |
17955s | way to survive the following turn it |
17957s | could take down the Van Cleef with the |
17958s | spells that he has |
17960s | I mean of course from his perspective he |
17962s | can survive but Pavel has bite that's |
17965s | four damage he has Sinister strike |
17967s | that's three damage he'll have the si7 |
17969s | agent on the board that's three more |
17970s | that's plenty of damage to end the game |
17972s | and we said fight with the little |
17975s | innocuous off the swashburger earlier |
17977s | but it will be Pavel with that bite |
17980s | burst this is the last turn for Dr |
17983s | hippie for the world championship and |
17984s | this is the last turn before Pavel he |
17988s | will do it the bite the Sinister strikes |
17990s | the attack hobble is your 2016 |
17993s | Hearthstone world champion one game away |
17997s | from BlizzCon last year comes into this |
18000s | year and wins the world championship he |
18004s | took his near miss last year as |
18007s | inspiration motivation and it took him |
18010s | all the way to the title all the way to |
18013s | the trophy he is now the champion what |
18017s | an impressive performance from that |
18019s | young man that Dan is standify on stage |
18021s | with our champion congratulations Paul I |
18024s | present to you the 2016 Hearthstone |
18026s | world champion |
18030s | you worked hard this entire year |
18032s | battling out over thousands of people |
18034s | and now you've won on the biggest stage |
18036s | what do you have to say to all the fans |
18039s | who are watching around the world uh |
18045s | I'm really appreciate that |
18048s | foreign |
18051s | I bet you are |
18060s | one more time please |
18063s | well uh definitely a lot of emotions |
18066s | going through everybody's minds and |
18068s | congratulations again I want this |
18070s | opportunity to present the trophy with |
18072s | president and co-founder of Blizzard |
18073s | Entertainment Mike moreheim as well as |
18075s | production director Jason chess |
18085s | hobble we would like to award you this |
18088s | trophy on behalf of Blizzard |
18090s | Entertainment on behalf of the entire |
18092s | Hearthstone Community 2016 was an |
18095s | amazing year for Hearthstone Esports and |
18098s | we're incredibly proud to Crown you as |
18101s | the new world champion |
18102s | from everybody at blizzard and from the |
18105s | millions of hearthstone fans across the |
18107s | world congratulations |
18109s | foreign |
18150s | foreign |
18154s | Hearthstone Esports this year we cannot |
18157s | wait to see what's happening in store |
18158s | for 2017. but for now please join me in |
18162s | one final round of applause for a world |
18165s | champion Pablo from Russia |
18186s | hello |
18188s | foreign |
18211s | the world champion pravel went on to do |
18215s | well in many tournaments throughout 2017 |
18217s | but one of the real highlights was when |
18220s | he played at the seat story cup |
18222s | after taking a short break from the game |
18224s | he didn't appear to realize that Rogue |
18227s | Secrets had recently been added and was |
18230s | just a little confused when they |
18231s | appeared in his match versus Eloise take |
18234s | a look and finally getting ready to jump |
18236s | into game number one and that's quarter |
18238s | creeper that's a good card right that is |
18240s | indeed a good card Eloise knows what's |
18241s | up actually looks like Pavel is playing |
18243s | on norea's account which I assume is |
18245s | because Pavel actually doesn't have all |
18248s | the cards that he needs from this |
18249s | expansion he said to me yesterday he |
18251s | does not want to open them off stream |
18252s | and he hasn't had the chance yeah it's |
18254s | really good it's all about the content |
18256s | yeah yeah you're right you're right I |
18258s | thought it was very business minded you |
18259s | know |
18262s | Swatch on one Corridor creeper in hand |
18265s | combination of uh patches and Corridor |
18267s | creeper it's been something that's been |
18269s | hotly debated right like is Corridor |
18271s | creeper actually the problem or is the |
18272s | patches meta the problem that's making |
18274s | Corridor creeper insane I think it's |
18276s | batch is the problem to all of the |
18277s | things that like it also makes klsf more |
18280s | powerful it makes Corridor creeper more |
18281s | powerful and uh yeah so delete patches |
18285s | Hearthstone solved right that's what |
18287s | we're saying no no not necessarily it's |
18289s | not that uh linear but I'm just saying |
18291s | like a lot of these cars are powerful |
18292s | because patches is powerful yeah I |
18294s | definitely agree with you |
18296s | paint up Doom pretty solid |
18299s | especially now I think there's like some |
18301s | better demons added |
18303s | it's actually maybe a decent card we |
18304s | might see it in Zulu in the near future |
18306s | really I don't know interesting I know |
18308s | so Navi won the Sydney Invitational that |
18310s | we were talking about he was playing two |
18312s | copies of bait and doom in his control |
18313s | warlock at that time but now he's moved |
18316s | away from that he's playing a different |
18317s | build where he's cut the bane of Dooms |
18318s | we've seen bane of Doom in the past in |
18320s | zoo when malganus was in the format |
18324s | there's no malcolis right now void Lords |
18327s | I guess they're okay they're gonna be |
18329s | great in that in a mirror match you |
18330s | would play a five-man avoid Lord yeah |
18335s | foreign |
18339s | are you playing that every day |
18342s | yeah I'm playing in my rogue Folk |
18344s | Marvel seems to be playing Highlander |
18346s | priest so it's probably just like the |
18347s | standard build it's like extreme I would |
18349s | assume maybe not even now your place |
18352s | like extreme yeah it's like the best |
18353s | game over in the car I'm just thinking |
18355s | if he hasn't if he has looks I'm taking |
18356s | it to the next level if he hasn't looked |
18358s | at the cards just oh come on |
18362s | so these are honestly you know my |
18366s | prediction for what might be the two |
18367s | strongest decks going forward which is a |
18369s | little bit unfortunate because it really |
18371s | felt like uh Cobalt might shake the meta |
18373s | up enormously uh but Tempo Rogue plus |
18376s | Minstrel and creeper and Raza anduin |
18379s | priest plus psychic scream still feel |
18381s | like two of the strongest decks for me |
18383s | control warlock of some variety comes |
18384s | into that as well for sure |
18387s | um but I would have liked to see both of |
18388s | these decks kind of rotate their way |
18390s | down to tier two they were never |
18391s | realistically going to get any weaker |
18393s | than that but I think they might both |
18395s | end up being tier one you know even late |
18396s | game into the expansion it's hard to |
18399s | predict how the expansion is going to |
18400s | look like in like two months there's a |
18402s | lot of small things that change and can |
18404s | impact everything like we haven't seen a |
18406s | refined Hunter build yet and everybody's |
18408s | saying that Hunter has mad potential but |
18410s | uh nobody's had the least that just |
18411s | broke the meta term people actually |
18413s | Reyna the Rayna said that he had a |
18415s | really good list that breaks down the |
18416s | game yeah so the the pig minions back |
18419s | here playing Corridor creeper was |
18421s | something that I tried to do very early |
18422s | as well but I made the dumb mistake of |
18424s | trill still trying to fit the secret |
18425s | package as well and it was just too too |
18427s | much stuff going on so when I saw Rayna |
18429s | post that deck that was just yeah this |
18431s | is just face onto a corridor creeper I |
18433s | was just like okay yeah that actually |
18434s | makes sense why didn't I do that I think |
18436s | like very successful hunt at least that |
18437s | we saw six or play yesterday was like |
18439s | kind of like raina's list but it had the |
18441s | six Mana minion that uh works with |
18443s | spells and then it had Call of the Wild |
18444s | yes which is actually seeming more and |
18447s | more like how people are going to end up |
18449s | building aggro decks because we're |
18450s | seeing it even in uh pirate warrior with |
18452s | the you know the seven Mana five five |
18453s | thing as well doing the same thing with |
18455s | spiteful Summoner |
18457s | it's kind of interesting just having |
18458s | that insane power Spike on six is so |
18461s | huge Prince Shadow step Prince Shadow |
18463s | step Prince is an option now but how far |
18466s | in does she go I think it's worth doing |
18467s | because you have the mean still to go |
18469s | dominions afterwards that's true yes |
18471s | that means true I think actually before |
18473s | Minstrel came out Shadow stepping this |
18475s | late was kind of a bait uh if you've |
18477s | already used patches then Shadow step in |
18479s | Keller Seth a bunch of times just wasn't |
18481s | even that worth it a lot of the time |
18482s | you're better off Shadow stepping valves |
18484s | binds bomez Leroy like whatever it ends |
18486s | up being Elven Minstrel has changed all |
18488s | of that better you could you can just |
18490s | pull that buff out of your deck so |
18491s | quickly this is nice too it gets the |
18492s | card of Creeper gets a decent demon it's |
18495s | better against uh heavier control decks |
18497s | right because then the stat buff on |
18498s | every single Minion makes a difference |
18499s | but if you're against aggro and you lose |
18501s | the board because you're making this |
18502s | killer set play right people too far |
18504s | behind I like this play a lot from |
18505s | Eloise because she can go for careless |
18507s | if next turn and then play Ministry in |
18509s | the same turn |
18510s | if you would play for example kill |
18512s | yourself now uh shouldn't have enough |
18514s | money to play bane of domain ministical |
18515s | next turn so it's really good |
18516s | manaitalization |
18521s | yeah that's really nice actually |
18524s | and you only miss out on one card |
18525s | getting buffed which you don't really |
18526s | care about because you'll just get two |
18528s | cars from Instagram and in the normal |
18529s | draw and yeah this looks like Rogue is |
18533s | going to be able to put a lot of |
18534s | pressure I was about to see some new |
18536s | cards well no just a bit true psychic |
18538s | scream is not even good against careless |
18539s | if because you put it back into the |
18542s | well it's okay if you can shuffle a loop |
18544s | order into the deck as well like that |
18546s | you've got a two drop now can't rock it |
18547s | again oh |
18549s | Next Level right just like for Raza yeah |
18552s | yeah she might still backstab the loot |
18553s | harder but I'm not sure if it's worth |
18554s | doing that |
18556s | I challenge is a three two right |
18560s | yeah but do you care |
18562s | maybe I care a little bit ready |
18565s | seven Mana eight eight seven Mana what a |
18569s | joke |
18570s | for now nice one |
18573s | too |
18575s | like it's gonna be super cheap and you |
18577s | also will be able to combo it with |
18578s | Vancleave you just need to play around |
18580s | and doing a little bit |
18583s | great actually |
18585s | so she could have converted her backstab |
18587s | to five damage there essentially uh she |
18589s | wants to keep the backstab because one |
18591s | of the minions she Drew was Van Cleef so |
18592s | obviously those two go together very |
18594s | nicely |
18595s | but trading five damage to protect three |
18598s | in theory does that does that pay out |
18600s | over the long term in terms of like |
18601s | damage rationing I would have |
18603s | backstabbed there I think okay |
18605s | I don't think tutu and Van cliff is |
18607s | worth missing that much damage and you |
18609s | also take the damage on the quieter |
18610s | creeper so you basically like get to |
18612s | attack on Vancleave so is there anyway |
18615s | you can make a case where everybody's |
18617s | not that great is there any way Eloise |
18618s | can go in on the Edwin now because it's |
18619s | only turn six there's no anderin coming |
18621s | down on turn seven |
18623s | yeah you can go back step trade me still |
18625s | trade kls if go karted or creeper Edwin |
18628s | and you probably can even set up close |
18630s | to little and then like not play |
18632s | anything next turn for sun doing if |
18634s | there's no one doing you win if there's |
18635s | something you still have uh plenty of |
18637s | fuel to trap the Eloise might fall into |
18640s | here so she's seen the shadow of death |
18641s | already that's like a big upside to |
18643s | making the huge Edwin and going in uh |
18645s | but she had a really juicy looking |
18648s | dragon fire board the last turn and it |
18650s | didn't get dragon fired so Eloise might |
18653s | not uh play around Dragonfire because |
18655s | obviously making a huge Edwin is another |
18657s | way to play around Dragonfire because it |
18659s | will be resistant to it so she might |
18660s | feel like she doesn't need to because |
18662s | she's got the read that Dragonfire isn't |
18663s | there but the Edwin is just so insane on |
18666s | board that there's a good chance she |
18667s | just jams it |
18670s | yeah she just like had to consider if |
18672s | she wants to straight away the corridor |
18673s | people of or the 12 Armenians right this |
18676s | place against the psychic screen because |
18678s | you want both kill sfm Eastern in your |
18679s | deck that's true so it's actually |
18681s | probably better yeah but Apple has no |
18683s | psychic scream yeah but still your |
18685s | player you play around it like it's very |
18688s | good play for me Louise |
18691s | that is lethal setup if Pablo didn't |
18693s | heal but he |
18695s | definitely heals this turn but how's he |
18697s | deal with this |
18699s | he does not |
18701s | yeah thanks for asking yeah |
18706s | at this point they can just ignore the |
18708s | Raza right I mean you have vowel spine |
18711s | yeah |
18714s | wow you don't even have you seen patches |
18717s | yet |
18718s | we must have seen that I don't remember |
18719s | I don't think we have we have term one |
18721s | yeah swashbuckler on turn one okay okay |
18723s | oh yeah it's been a dream right wait no |
18726s | oh no that came from courier which came |
18729s | from swashburger okay okay got that |
18733s | and now even if your opponent has |
18735s | undoing you still have free damage on |
18737s | board yeah yeah and then you can play |
18739s | like six six Captain to make that fork |
18742s | damage and you're gonna have a seven |
18743s | seven captain and whatever you draw this |
18745s | looks great for Eloise I mean now we've |
18748s | seen both hands we know it's game over |
18753s | got him this guy is toast indeed as |
18755s | powerful jobs to concede now Louise |
18757s | takes game one radio in my predictions |
18760s | seems to be holding up at the moment |
18762s | yeah well it's still the best of five |
18763s | yeah of course but um I thought I |
18767s | thought that was it I thought we were |
18768s | going home now yeah is the tournament |
18769s | over yet I mean I feel like we've been |
18771s | casting the series for at least an hour |
18773s | now right this definitely happened but |
18775s | yeah Raza priest's not looking too |
18777s | impressive there but I think that's |
18778s | flaring to deceive I think rather priest |
18780s | is still fantastic I was a little |
18783s | surprised initially to see a lot of |
18785s | people bringing uh dragon priests and I |
18787s | suspect there's a little bit of big |
18788s | priest hanging around somewhere as well |
18790s | um but when you think about it it's the |
18792s | reasoning behind that is because |
18794s | everyone's expecting their priest to get |
18795s | banned so if their priest gets left up |
18797s | it's because your opponent is targeting |
18800s | priest in the standard form which is |
18802s | rather priest so you bring something |
18803s | different but Hubble hasn't done any of |
18805s | that he's just said nope uh rather he's |
18807s | coming back that's a main Deck King |
18809s | Crush all right new cards finally I was |
18811s | just about to say purple did actually |
18813s | say to me at one point last week hey |
18814s | what about if I just go to seat story |
18816s | and bring our decks to beat everyone he |
18818s | did say to me that that was something |
18820s | he's considering doing so I believe that |
18822s | we are seeing some news Katrina in |
18823s | pavel's hand there's like the card he's |
18826s | looking at us amazing he's laughing nice |
18828s | and farvel yeah you're such a memo like |
18833s | yeah |
18835s | Katrina |
18838s | he's giving us the eyes okay all all |
18842s | illusion illusion professionalism has |
18844s | disappeared |
18846s | each other and bursting out laughing uh |
18850s | why is there a king crush and a Katrina |
18853s | in your deck okay Katrina is the |
18855s | opposite of patches that's why I don't |
18856s | think the opposite yeah like you need to |
18859s | do a Katrina before you draw your king |
18861s | crush or your uh your other big big |
18864s | chargers right to make it effective |
18866s | whereas patches you need to draw the |
18868s | Pirates before you throw patches so |
18870s | mathematically it's not good to play |
18871s | Katrina but for fun it's history cup |
18875s | Pavel just gives us a treat |
18878s | it might even work this time because he |
18880s | actually Drew Katrina before the king |
18881s | crash |
18883s | to get all the way to turn eight though |
18884s | it's not like he's gonna have other big |
18886s | beasts in there right like he just has |
18888s | to he can't just be all in on Kick Crush |
18889s | that's insane oh no there's Savannah I |
18891s | made in his hands right there must be at |
18892s | least one or two others and expect a |
18894s | second I mean are there they're what |
18896s | they call Violet grubs the devil's all |
18898s | right |
18899s | devil saw right yeah eight Mana seven |
18901s | seven |
18903s | we charge yeah |
18906s | with charge that you can actually use if |
18908s | it's summoned from Katrina right yeah is |
18910s | this an edwinter yeah you can kill the |
18912s | New York too that seems good to me he's |
18914s | gonna she's sorry Eloise she is gonna |
18917s | get cat tricked super hard here though |
18919s | does it matter yeah you definitely care |
18921s | about the fork together when you have a |
18922s | 1010 engine |
18928s | yeah you don't care you just like |
18929s | shallow stuff the burglar go all in |
18934s | it's so juicy is she afraid of a deadly |
18937s | shot probably yeah you have to think |
18939s | about it right every time you make this |
18940s | play you think about deadly shot and |
18942s | then you ignore that thought and do it |
18944s | anyway that's that's basically the |
18945s | mentality of playing against Hunter yeah |
18947s | yeah I agree because they're not going |
18949s | to keep delicious in a starting hand I |
18951s | mean they might if the dog is on the |
18952s | coin but we saw Pavel throwing actually |
18955s | probably crypto cards I've kept it |
18957s | before like more in the in the miracle |
18959s | Rogue days when it was like the only way |
18960s | you were gonna lose right if they just |
18962s | made huge Edwin yeah um but yeah I agree |
18965s | you probably wouldn't be keeping it now |
18966s | are there any death battles in Eloise's |
18968s | deck whatsoever |
18971s | um |
18971s | I cannot think of any no I don't think |
18975s | there are |
18977s | so that card is irrelevant |
18979s | he yeah this is a cat trick but Pablo |
18981s | traded um made the play very quickly |
18983s | trying to convince Eloise that this is a |
18986s | freezing yeah but now he always has the |
18988s | Venom strike trap to test |
18990s | yep yep and that comes down this turn |
18993s | right yeah I don't think four Mana five |
18995s | forever is coming down here |
18998s | I mean she might play it just to play on |
19002s | freezing but |
19004s | uh oh that's playing around freezing |
19007s | really hard right because if you if you |
19009s | Venom strike and it's not cat-trick then |
19012s | suddenly you can't play a minion to try |
19014s | and test the freezing right |
19018s | looks like she's gonna go ahead and play |
19019s | it then get a good news and get 12 |
19022s | damage out of the equation |
19027s | is little next turn |
19029s | oh okay these what can you get |
19034s | I was expecting powerful to look over us |
19036s | then can you get like yashiraj or |
19037s | something into |
19039s | something else no you don't know my |
19041s | language |
19043s | what can you get like seriously to take |
19045s | him out of this so he might |
19046s | realistically have in his deck yeah |
19050s | um you're sure Argent at any time |
19053s | there's a Lich King in there |
19055s | no no yasharaj into I don't know king of |
19059s | beasts is that even still a card where's |
19061s | obsidian statue why isn't he playing |
19063s | priest yeah because he already lost with |
19066s | freeze good point priest already got |
19068s | dunked by this rogue deck |
19071s | foreign yeah I think this is the play |
19075s | 100 just try and get the power on board |
19077s | to challenge the 12-12 and Eloise is |
19079s | gonna get a quick 2-0 out of it as much |
19081s | as I enjoy the memes I do like it with |
19083s | the memes are actually at least somewhat |
19084s | successful yeah but Eloise just stopped |
19087s | purple |
19088s | yep Pavel needed that second cat trick |
19091s | to be uh freezing trap or at least like |
19094s | wandering monster fun fact about |
19097s | wandering monsters not only a hunter |
19098s | secret in the new expansion it's also |
19100s | Raven's nickname for his penis whoa |
19107s | I I don't want to know how you found |
19109s | that out I don't want |
19111s | to die I'll just Breeze over that one |
19116s | so back to the cat that comes uh |
19119s | be careful |
19122s | broke mirror is all purple has left I |
19125s | mean Rogue can beat Rogue yeah |
19129s | in fact Rogue probably will beat Rogue |
19131s | at some point in this next match oh wow |
19133s | that's some really good casting inside |
19135s | thanks very much for calling me out |
19138s | ah good old patches |
19145s | oh Shadow step kind of yeah yeah delayed |
19148s | Shadow step it's actually because she |
19149s | has a double chain going in hand it's |
19151s | actually pretty nice as well because |
19152s | Chain Gang has taunt and then it will |
19154s | almost certainly get propped on she |
19155s | death |
19156s | uh she might just choose to dagger up |
19158s | here for that reason instead of |
19159s | developing the secret yeah I like this |
19161s | yeah |
19162s | and then again you're gonna have like |
19163s | two Mana Serenade |
19165s | it's very nice |
19167s | I like to cheat death on my Corridor |
19169s | creepers but they are actually just five |
19170s | out of five pounds I think seven out of |
19172s | five five is a bit weak |
19175s | why are they playing it |
19181s | bubbles Rogue seems to be quite standard |
19184s | yeah not looking to Mimi just yet yeah |
19188s | maybe he just brought at the hunter |
19189s | because he was like a rogue and priest |
19191s | are gonna |
19192s | solo key anyways he's like I'll just |
19194s | throw it with Rogue afterwards no |
19195s | problem |
19196s | I'm Pavel I mean it's much more nice to |
19199s | be able to win a tournament while |
19201s | playing a meme deck like if that's like |
19203s | the best thing |
19205s | Quick Test does Pavel know what the |
19208s | Rogue secrets are yeah she's just like |
19210s | wait wait what Rogue Secret |
19212s | can we uh get an admin to check the |
19214s | powerful he's not on his phone right now |
19216s | Googling what Rogue Secrets do |
19221s | she's looking at us she's like what to |
19224s | go get all got Secrets what is this |
19230s | he's like harvested must have changed |
19232s | the last season I was in China |
19237s | hands above the desk |
19241s | foreign |
19269s | he just has no idea does he he just |
19271s | literally has no clue what's gonna |
19273s | happen when he plays any of these cards |
19275s | oh boy |
19278s | okay good Rogue didn't get counter spell |
19281s | that helps |
19283s | all right power was like yep okay Edwin |
19286s | up he's a six six nothing bad's happened |
19288s | yet |
19290s | that six six he's gonna have to chew |
19292s | through a lot of two threes though but |
19293s | the math checks out he does chew through |
19295s | a lot of two threes |
19301s | he doesn't know he's gonna try to have |
19303s | to guess what the real secret is |
19307s | to watch the reveals teams and exactly |
19310s | pavel's just being punished for not |
19313s | keeping up that's what's happening right |
19314s | now |
19316s | all right well he's going to find out |
19317s | there we go the fun is over there's |
19320s | probably |
19321s | reading the card |
19324s | he's like what is this |
19330s | oh this is my favorite game of |
19332s | hearthstone ever |
19336s | it's seriously like a very underrated |
19339s | aspect if you play too many events your |
19342s | performance is going to be significantly |
19343s | worse no matter if you like a fantastic |
19345s | player right it's just like you have to |
19347s | put a lot of time into keeping up with |
19349s | the game the game is constantly changing |
19352s | he had a few weeks in China One series a |
19355s | day he had a lot of time to look at the |
19357s | cards if he wanted to |
19359s | so hang on back back in serious mode for |
19361s | a second uh deckhand SI and kill the |
19365s | Edwin then lets you play Corridor |
19367s | creeper right because two minions are |
19369s | dying uh or you can just go saronite |
19372s | aside instead which do you like rather |
19373s | uh what about deck and Desai and then in |
19376s | Shadow stepping he played they say on |
19377s | the captain FaceTime the captain and he |
19379s | can play with people oh now we're |
19381s | cooking this is why I ask you the |
19382s | questions that matter Radu |
19384s | I like that let's do that yeah you you |
19387s | use your Shadow step but you want to |
19389s | kill the captain I think yeah 100 that's |
19392s | just so much of a bigger swing |
19395s | take an extra three three off the board |
19396s | so your five five isn't challenged |
19399s | yeah Eloise sees it and then next thing |
19401s | you have double sagonite and afterwards |
19403s | how long can this go on it's a great |
19406s | question it can go on for a very long |
19408s | time Hearthstone plays are on point his |
19410s | meme games on point what can't this man |
19413s | do |
19414s | play Quest Mage apparently yeah |
19420s | it's a very underrated aspect too like |
19422s | it's maybe not worth bringing bags like |
19425s | Westminster tournaments because under |
19427s | the tournament pressure and uh under so |
19431s | many |
19433s | eyes watching you it's like so hard to |
19436s | play flawlessly |
19439s | we cannot play a deck perfectly on |
19440s | stream you shouldn't bring it to a |
19442s | tournament like on your own stream yeah |
19444s | on your own stream and when I play Quest |
19446s | Mission stream I kind of sometimes make |
19447s | mistakes |
19448s | so yeah maybe that was an indicator I |
19451s | shouldn't have brought it Cabo has a |
19452s | very easy way back onto the sport or if |
19454s | he wants to play the ball spine Slayer |
19455s | to deal with the five five he can just |
19457s | deal with everything here |
19459s | backside three three balls point five |
19461s | five exactly |
19466s | he knows what these cards will do |
19473s | I really want to see Eloise get a second |
19475s | secret for the swashburger I think they |
19477s | were just I'll just finish this game off |
19479s | nicely I want to see pavel's Slam Elven |
19481s | Minstrel without activating the combo |
19484s | that'll be hilarious |
19492s | so oh okay that's better I think that's |
19496s | real nice is it yeah you want a 3-2 on |
19498s | board right you only need two taunts you |
19500s | want a convoyed yeah sure |
19504s | oh it's not bad |
19510s | but do you have time to get the value |
19512s | out of quelesev yeah this feels like one |
19515s | of those situations I was talking about |
19516s | before where the color set is kind of |
19518s | too late to be relevant Eloise has even |
19520s | already used a shadow step this game on |
19522s | the SI and even if another one came into |
19525s | hand I just think it's better using on |
19527s | Leroy or drawer valspine Slayer draw a |
19529s | bone mayor yeah like that well played |
19531s | that's a pretty good job pretty good |
19532s | yeah although he's good at Hearthstone |
19534s | confirmed |
19539s | okay above the 2-3 that leaves Armenian |
19542s | with two Health after killing the Cobble |
19545s | scale Bane |
19546s | what do you do with the three two do you |
19548s | kill the fourth yeah you killed the 14 |
19550s | yeah yeah you know value trade because |
19551s | this is not a dagger up yeah okay |
19555s | like there are points where you want to |
19557s | validate but at this point so late in |
19559s | the game you don't really care about the |
19560s | Firefly |
19561s | okay |
19564s | is there any play that denies your |
19566s | opponent's bone man there isn't right |
19568s | can't kill enough stuff no |
19572s | and now puppet is going to be able to |
19574s | boner the Firefly |
19577s | actually like I don't know maybe do you |
19579s | find a train to play on boner |
19582s | does he play around boy man I guess it |
19584s | kind of does yeah yeah I like it |
19585s | actually that makes sense yeah maybe |
19587s | it's better actually but it's only |
19589s | better to Bone to play on bone there |
19590s | this is kind of why I was getting out |
19592s | because because the Rogue doesn't have a |
19594s | dagger up and you're scared of their |
19595s | bone mare turn like leaving a 3-1 around |
19597s | is actually valuable right wait wait |
19598s | wait why is she why did she kill the |
19600s | fruit over the photo that it's like |
19603s | there's like no reason a good question |
19604s | like |
19607s | anyways but what if he doesn't |
19611s | it's like no |
19613s | better to kill the fort too over killing |
19615s | the free too unless there was like a |
19617s | specific tag like beast and like Druid |
19619s | and stuff like that but I don't think |
19620s | there was like any tag on those minions |
19623s | like viles point doesn't have a no no |
19625s | there's no tag |
19628s | she even let the elemental leave if |
19630s | anything |
19633s | I don't think there's any character |
19634s | effects |
19636s | whole blood trade right yeah |
19641s | this is quite close buffer needs to |
19643s | combo the minister Health that's like |
19645s | very important |
19646s | oh never mind |
19648s | Cobalt is really good here yeah |
19652s | Eloise is just immediately gone from |
19654s | being very ahead on the board so very |
19655s | behind that's the temporal mirror match |
19657s | I was about to say the only good card is |
19661s | bone marrow like valspine isn't even |
19662s | good because you can't combo it with the |
19664s | one card in your hand being Leroy uh |
19666s | that like even like Elder Minstrel |
19668s | wasn't good because you just have to |
19669s | like slam a LeRoy on the board which |
19670s | isn't ideal and just but like if she |
19672s | didn't draw bone mare you would have had |
19674s | to have leroyed and traded in that spot |
19676s | which put him in horrible the second |
19677s | time this game Eloise has managed to |
19679s | pick up a pretty nice bone man right on |
19680s | cue yep |
19682s | that's not right on cue that's not how |
19685s | Corridor creeper works Pavel does |
19688s | however know how Minstrel works |
19693s | oh that's pretty good pickup |
19698s | yeah very nice |
19705s | she knows exactly what we're talking |
19708s | about oh my goodness Pub always now |
19710s | explicitly familiar with uh 66 of the |
19713s | road |
19714s | can we get three for three |
19718s | foreign |
19724s | unreal |
19732s | so if you're Eloise you have to just |
19734s | start hitting in the head right can you |
19736s | trade this game out at this point after |
19738s | your opponent just minstrolled |
19741s | you might be able to about I'm not sure |
19743s | if ah you still have to trade |
19745s | you have to you don't play legally it |
19748s | looks very bad but I'm pretty sure the |
19750s | correct place no I'm not getting the |
19751s | captain and then backstabbing face |
19753s | tanking and just passing I don't I don't |
19754s | want to play the Leroy this turn but I |
19756s | want to potentially send the six damage |
19758s | face to set yourself up for potential |
19760s | second Shadow strap drawers later on I |
19762s | don't know leaving to Minions on the |
19763s | board is sketchy okay by trading you |
19766s | play around the vile spine and you have |
19768s | to trade you have to pay there's no way |
19769s | around it maybe there is a case for |
19772s | trading with Leroy but then you make two |
19775s | extra one ones and I don't know if |
19776s | you're gonna deal with that yeah this is |
19777s | the query play it looks bad but it's the |
19779s | query play all right I believe you thank |
19782s | you Sato |
19784s | see like no no papa doesn't have that |
19786s | much either yeah no no yes you're right |
19788s | this gives you outs of like the |
19789s | swashburger card not being gas and then |
19792s | you know probably not drawing well off |
19793s | the top which is realistically what |
19795s | actually happened so |
19797s | hello that's quite gassy though yeah now |
19801s | we do it |
19806s | and now that evasion card probably going |
19809s | to buy powerful attack |
19811s | which is not relevant no |
19815s | uh let's just wait unless you can like |
19817s | yeah |
19824s | if he I can't think of one but he's now |
19827s | he gets like means Leroy that could |
19830s | happen right wow but because of the |
19832s | evasion he's got one more turn to draw |
19833s | it yeah which is |
19837s | foreign |
19846s | I don't think so |
19848s | there's no reason not to play it either |
19850s | yeah it's just an irrelevant card where |
19853s | are you going with this Falcon so |
19858s | what if you play the killer SF now and |
19860s | you'd go means Trail then you can go |
19862s | means to go Shadows |
19863s | do you have enough Mana to play leeway |
19866s | plus deckhand which if both are above it |
19869s | might be enough wait without you having |
19871s | the shadow step |
19872s | sir |
19875s | that's risky how about putting yourself |
19877s | down to seven is there any way Eloise |
19878s | can deal seven damage in one hit no no |
19881s | okay Leroy's already gone these minions |
19883s | attack and kill each other so |
19886s | cold blood from Shadow step would do it |
19890s | all right |
19892s | another new card |
19894s | if at least Pavel will see the text on |
19896s | this one as soon as it's played |
19911s | how many cards do you get it did he get |
19914s | it he just looked at us oh he got |
19915s | minutes to go but I don't think he has |
19917s | money to minister she does the mystical |
19918s | and get me away it doesn't draw any yeah |
19921s | right he has to draw the then replay it |
19923s | then play it again then he gets the draw |
19924s | double double decking is it enough no |
19927s | it's not no uh |
19929s | yeah oh oh |
19933s | oh wait no oh no |
19940s | foreign |