Original Post — Direct link

Just curious: would this work in Hell Let Loose, a 'super-resolution'?

I love the way HLL already looks, but any improvement is welcome when it adds to the overall experience. And yes, I know that it can cost FPS but for that reason you can make it optional.

EDIT: even better, no new graphics card needed -> https://community.amd.com/t5/gaming/amd-fsr-updates-more-games-gpuopen-release-unity-and-unreal/ba-p/481543

More info:https://wccftech.com/amd-fsr-support-now-integrated-into-epics-unreal-engine/?pnespid=tLt4EX9aOvgfweTCrSmoE4KIpxmnT4JpIbnln_gxohJm8JuJ_rC8pCq4sg.rfHiPEgbZYViVtw

External link →
almost 3 years ago - /u/DannyArt_HLL - Direct link

Originally posted by sunseeker11

"Do note that Unreal Engine 4 version 4.27.1 is required to use it."

HLL runs on 4.25. They'd need to upgrade.

Indeed! But, FSR and DLSS are on the radar :).

almost 3 years ago - /u/DannyArt_HLL - Direct link

Originally posted by Cr1tfail

But Danny, I thought you said FSR wasn't compatible with HLL for other reasons? Is that now changing?

Ah, we hope with the Plugin and a new Engine that maybe some things have been improved over time. But this indeed all needs testing again, so no promises for sure re FSR.