Quit a few days after 1.0 release due heavy texture loading or pop in problems. Even on close range building and foliage would not render anymore correctly. Didn't experience those problems pre 1.0. Was there finally a patch or work around to solve this?
Specs:I7 [email protected], rtx 2080, 16 gb ram, game on ssd, win 10. Game. Runs fluent with 100fps mostly.
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