Original Post — Direct link
over 2 years ago - /u/DannyArt_HLL - Direct link

Action against player has been taken.

over 2 years ago - /u/DannyArt_HLL - Direct link

Originally posted by steakmm

Thank you. Don’t really expect any sort of reply; but, gentle reminder that y’all are going to kill your game without community run servers or addressing the competitive community. The black-box opacity approach isn’t working, and ignoring the issues only stands to alienate your most dedicated playerbase. Don’t be another dev that only cares about sales.

We are black box to make sure the cheaters are unaware of what we do and how we do it. To the admins and community we always tell, please always report any strange activity with the server admin and they will check out the player and report out a SteamID to EAC and the bunker. Then action will be taken ;).

over 2 years ago - /u/DannyArt_HLL - Direct link

Originally posted by steakmm

I do appreciate your response, truly. Don’t get me wrong, HLL is one of my all time favorites. I think the devs have made something special, which is really tough to do with a WWII game. With that being said—if you’re relying on security through obscurity to protect against cheating/exploits you’re doing it wrong. I think that is a weak excuse, and UE cheats are going to be written that affect HLL either way (opaque GSP servers or allowing community servers).

I am not changing anyone’s mind on that. My issue is in that we are locked down in the ability to administrate these servers. No point selections, no timer start/stop/set/reset, requiring a slot for admin cam. No way for competitive players to set map/game parameters for matches. There is still no training mode for the new players. Is the plan really to ignore the competitive side and let it die?

Wait wut? Im missing the link between the Q about cheats and the whole list of competitive players...