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Firstly I'd like to say that I already did and double checked every single fix mentioned in this guide on how to make HLL run better. Please check that before suggesting obvious advice such as making sure Windows is updated.

Even after reinstalling Direct X11, I still get this crash:

LowLevelFatalError [File:Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')

Edit: I forgot my specs:

-Game installed on a Samsung SSD / GTX 1080Ti / i7 7700K / 16GB RAM

External link →
about 3 years ago - /u/DannyArt_HLL - Direct link

A D3D error can usually being fixed by DDU your GPU drivers. A fix has been posted in Discord:

(Q) I have a problem with: LowLevelFatalError [File:Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')

(A) From HLL Discord member: RushTheBus i did a quick google of that error, seems fairly common i think the biggest things would be to make sure your drivers are updated

https://appuals.com/how-to-fix-the-error-unreal-engine-is-exiting-due-to-d3d-device-being-lost/

has a few things you can check https://cdn.appuals.com/wp-content/uploads/2019/07/u2.jpg