Original Post — Direct link

Backing up can be a bitch but often necessary if you are trying to hide your supply drops. Mirrors would just be nice to have.

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12 days ago - /u/DannyArt_HLL - Direct link

It would mean rendering the scene twice with a RenderToTexture mapped on the mirrors, this would be extremely heavy on performance, same as a PiP scope.

11 days ago - /u/DannyArt_HLL - Direct link

Originally posted by BloodyXombie

PiP scope? What is that?

Its a picture in picture, another rendered scene but zoomed in to get the zoom level in the scope image.