Backing up can be a bitch but often necessary if you are trying to hide your supply drops. Mirrors would just be nice to have.
External link →Backing up can be a bitch but often necessary if you are trying to hide your supply drops. Mirrors would just be nice to have.
External link →It would mean rendering the scene twice with a RenderToTexture mapped on the mirrors, this would be extremely heavy on performance, same as a PiP scope.
PiP scope? What is that?
Its a picture in picture, another rendered scene but zoomed in to get the zoom level in the scope image.