over 4 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/1701734189703792514]here[/url].
over 4 years ago - Cry_Ic3man2k - Direct link


Hunters,

Patch #3 for update 1.2 is now available, the details can be found below:




Gunplay

Flare Pistol:

  • Increased the damage of the initial hit from 10 up to 75 to allow it to be more viable in PvP encounters.

Derringer:

  • Increased the maximum effective range of the Derringer. (Headshot range increased to 52m previously 26m)

Sticky Bomb

  • Damage output changed in relation to Bosses; 1 sticky bomb will bring a boss down to 25% of their health.

Choke Bomb:

  • Increased Choke Bomb duration to 60 seconds (previously 30 seconds)




  • Fixed a crash that could happen on throwing explosives
  • Fixed some edge cases where the game server wasn't loading correctly (would result in 5 minute loading into a map before being kicked back to menu)




Performance & Stability
  • Clients might crash when using bomb lance intensively.
  • Players may sometimes experience desyncs / rubberbanding during gameplay.
  • Players may expereince stalls when initiating the banishing process. This may only effect select players on the server when the banishing commences.
  • In some rare cases, the client may freeze.

UI & Meta
  • Transactions in the store may be slower than usual.
  • Contract Status accolade doesn't appear at all in summary screen if no token was extracted.
  • Book of Weapons item unlock popup repeats after every Training session if an item was unlocked in the last normal mission before playing the tutorial.
  • Persistent grouping doesn't work sometimes when returning from a match.

Gameplay
  • Tutorial: Bleeding audio does not stop after respawning in tutorial if player was also poisoned at the time of death.
  • Quickplay: Weapon might not be lootable from killed player.
  • Stamina consumption for two consecutive heavy melee attacks with Sparks might be incorrect.
  • Reloading the sparks right after a shot before c*cking the hammer, c*cks the hammer twice and delays the reload.

AI
  • Spider can become stuck sometimes.

Visuals & Audio
  • Players may experience issues with textures appeaing to pop in and out more frequently than on live (this is due to slower streaming of textures).
  • Winfield Aperture sight switching has some animation & interrupt issues.
  • Distances for boss whispers are slightly off when the boss is underground.

~The Hunt team.