almost 5 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/770720/announcements/detail/1699475956799286909]here[/url].
almost 5 years ago - Cry_Ic3man2k - Direct link




Gunplay
  • Concertina Trip Mine
    • Now releases fewer wire pieces to make it easier to destroy with melee attacks and should help to avoid becoming entangled.
    • To compensate for this change, the initial damage upon triggering the mine has been increased.
    • These changes make single Concertina trip mines less effective to block passage ways, but will reward smarter placement overall.


Bounty Hunt
  • The whisper sound that occurs when approaching the Target lair has been moved to Dark sight.
  • Added a visual indicator on the HUD that flashes the target status in the top left corner when entering the outer and inner whisper radius.
  • Increased the bounty for collect clues from 25 to 50 Hunt dollars.

World
  • Item boxes and looting Hunters will now only grant 1 charge to a tool instead of fully recharging it.
    • This change is to reduce the possibility of exploiting certain tools, such as the Concertina trip mines, from being recharged repeatedly through item boxes around the map.



  • Fixed a test server related performance issues for PCs that utilize 4 core processors without multithreading (e.g Intel i5).
  • Fixed a number of animation issues.
  • Fixed an issue that caused the Mountainman hands to not show correctly when using Dark Sight.
  • Fixed a bug that resulted in a single caged dog to survive for a while longer after a lantern explosion.
  • Fixed a bug that caused your hunter to appear in the background when clicking on the upgrade points in the last match screen.
  • Fixed a bug that caused the unlock requirements to continue to show in the roster ad shops pages even after unlocking the item.



Stability/Performance/Visuals
  • LOD blending may not always appear smooth for some objects.
  • Some animations may occasionally snap during weapon/item switching.
  • Windows and doors may not render correctly at certain distances depending on the graphics preset.

Gameplay
  • Chaining heavy melee attacks with the Martini-Henry Riposte might feel clunky.
  • Springfield 1866 Marksman, Springfield 1866 Marksman Compact Deadeye and Martini-Henry IC1 Deadeye use aim down sight sensitivity instead of their scope sensitivity.
  • In some rare cases, an Item box may not provide any items when only the tools of your Hunter can be replenished.
  • Quickplay: Ammo replenishment of an owned tool may be delayed when collecting.

UI
  • It is currently not possible to clean contraband weapons when equipped
  • When playing in a trio, the party host will see the incorrect loadouts for the other team members in the menu.