almost 2 years ago - sknightly - Direct link
Thanks.

We made this (pretty fundamental) change back in April, but aren't sure if word has spread to let players know about the change, and to come back and try it again.

It was often a shock to people to log back in again and see their character lost. On one hand it really created a sense of tension and risk for many players, but on the other hand maybe it created tooo much.
almost 2 years ago - sknightly - Direct link
Take it out. Put it back. No, not like that. Take it out again ;-)

Making it an option is an interesting idea. We kind of applied this approach when why added difficulty options plus insurance and hardcore to the missions - to aim to cater for those who find Icarus too hard and those who find it too easy.