Icarus

Icarus Dev Tracker




15 Nov

Post
    Shamm on Steam - Thread - Direct
`Welcome to Week 154.

Cows, Milk, and Dairy products have arrived on Icarus, opening up new recipes and farming systems to use.

With new animals also come new trophies that can be crafted and placed in your base.

Lastly, we’ve got a preview of a new weapon type that is coming to Icarus next week.

Originally posted by Exctoris: If you are using an NVIDA GPU and have updated your drivers recently to NVIDIA Driver 565.90 or newer you may be experiencing more frequent crashes with Icarus and other games. We have contacted NVIDIA and let them know. In the meantime we suggest reverting to 561.09.

Notable Improvements:
  • Deep Wood Veins will now appear in the Null Sector Zones in Prometheus. This fixes an issue last week where they would not appear...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Nov

Post

ICARUS FREE Weekend! So grab some friends and jump into the game!

Double XP Event This will last the duration of the free weekend!

50% Base Game Sale & Special Discounted Bundle The Icarus Game is on sale at 50% off and we have put together a special bundle including all our current expansions and decorations at a discounted price!



https://store.steampowered.com/bundle/46753/Icarus_Free_Weekend_Bundle/

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Nov

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Originally posted by author: FREE WEEKEND & DOUBLE XP NOW ON For this weekend the base game of Icarus is available to play for free! All with a Double XP event for everyone. The Double XP Event will run until Monday NZ Time. We have also included a special bundle for this weekend so if people are enjoying the game you can get the game and its expansions with a big discount.
https://store.steampowered.com/bundle/46753/Icarus_Free_Weekend_Bundle/



Welcome to Week 153.

This ... Read more

01 Nov

Post
    Shamm on Steam - Thread - Direct
Welcome to Week 152.

This week, we’re completing the Tier 3 tech tree project of having a T3 upgrade for every available T2 bench, with the addition of the Windmill.

This sits between the Tier 2 Mortar & Pestle and the Tier 4 Material Processor.

We’ve also got some hot news on next week’s new item and what it means for some upcoming additions in the weapon and creature categories.

Jump in and have a read.

Notable Improvements
  • Added missing meshes for the remaining canteens and oxygen tanks, so all versions are now held in hand correctly
  • Fixed Shadows in the final Nullsector cave as there was some strange ‘artefacting’ going on
  • Bats no longer collide with players and other NPCs. Improved targeting behavior of bats means they should miss the player less often when attacking. Increased chance for bats to break out of their idle flight loop to attack nearby target
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Oct

Post
Contains the Following Fixes:
  • Fixed snap actors not loading on SMPL3 quests and Styx expeditions, this prevented deployments of radars and some other quest objects not allowing the missions to progress.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Oct

Post
    Shamm on Steam - Thread - Direct
Welcome to Week 151.

This week, we’re giving Reinforced Wood a makeover and a new name - Beeswax Wood. This will have the same stats, but a new look and design.

We’ve also added static boss health bars, something we discussed a while back and was important in preparation for some exciting, upcoming content.

Jump in and have a read.

Notable Improvements:
  • Fixed a timeout issue when hosting prospects if the loading took over 60 seconds
  • Fixed an issue that was causing long loading times due to array copying. This was causing unnaturally long load times when hosting or joining games
  • Removed the 180s session timeout that sends players back to the main menu if they took too long to load (was possible to see this on hosts / singleplayer)
  • Fixed a bug where the shield would block poison/miasma damage. Shield now specifically only blocks 'melee' and 'projectile' damage
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Oct

Post
    Shamm on Steam - Thread - Direct
Welcome to Week 150 - another milestone we’re proud to achieve with you all.

We released the Null Sector last Friday and, as we mentioned in the post, spent the start of this week at our company ‘Re-Orientation’. This has meant we’ve had less than three days this week to spend on the patch, so we have focused on fixes for the Null Sector and improvements from your feedback.

If you missed the post last week we do a full breakdown of the Null Sector here.
The Null Sector is a new har... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Oct

Post
    Shamm on Steam - Thread - Direct
Welcome to Week 149 - The Null Sector.

This new, dangerous region will test the most seasoned players. Scarce resources, no map, dangerous biomes, and a new, immersive mission chain lie before you.

For the first time you will encounter NPC's on ICARUS, and you will receive extra talent points as a mission reward


The Null Sector is a new hardcore region of the Prometheus Map which requires the New Frontiers Expansion to play.

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Oct


05 Oct

Post
Contains the Following Fixes:
  • Adjusted the quest information text (blue text) which was trying to lookup and get keybinds on dedicated servers (where keybinds don't exist). This was causing as crash when the dedicated server attempted to process the information.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Oct

Post
    Shamm on Steam - Thread - Direct
Welcome to Week 148.

This week is the penultimate update before the release of the Null Sector, so we’ve focused on a bunch of QoL improvements and bug fixes in advance of this releasing. These include some recommendations from our community through Feature Upvote.

We’ve also got a bit more insight into what to expect with next week’s Null Sector release, and some details on how you can jump in and test it now on a temporary branch, if you want to help us find any outstanding issues.

Jump in and have a read.



This Week: Quality-of-Life (QoL) Improvements
This week, we’ve focused on a range of QoL improvements and bug fixes as a lead-in to our planned release of Null Sector next week. We generally don’t release a major feature/content in subsequent weeks, and with the size of Null Sector, we wanted to dedicate more time to t... Read more