almost 3 years ago - sknightly - Direct link
Fabricator rebalance, shadow fixes on foliage and mountains, and a backpack!

Our first patch is out. We are focused on being just as responsive as we were during the beta weekends now we have transitioned into a live game. We have big plans with what we want to do, but these require us to continue to fix the game and implement things - and we appreciate the community help in doing this.

Version 1.0.3.87891
- Fixed issue where the First Cohort Envirosuit or Fur Armor may displayed incorrectly during the skinning animation.
- Fixed issue with shadows being displayed incorrectly on the distant mountains.
- Fixed issue where some of the new foliage for wild crops could have their shadows display incorrectly at a distance.
- Fixed issue where some translated text was not displayed in the correct language.
- Reduced colour saturation on wild crops so they better blend in with their surroundings.
- Updated Fabricator recipe to reduce its overall cost.
- Updated setting descriptions to more clearly explain prerequisites for DLSS and FSR.
- Added Leather Backpack, a "G" Slot or backpack slot item that grants additional inventory slots and weight carry capacity. It also reduces the carry-weight of ores in your inventory. It is available at Tier 2 and crafted on the Textiles bench.
almost 3 years ago - sknightly - Direct link
More localization updates are coming for players who don't play in English.

The backpack was something we'd been thinking about for a while, and was a popular request on Feature Upvote too. Only 1-2 days ago we started work on it, so we're pleased we got into the game pretty quickly.