about 1 year ago - Rocket - Direct link
If you shoot someone they will take damage. So in that sense, there is "support" for PVP in that players will take damage. But the game was not developed with what is needed to handle anti-social behavior, as it was designed to be a PVE experience in coop.

To make a proper and acceptable PVP environment for players we would need to make a lot of things "server authoritative". This means if a player wants to do something, we would either need to do that on the server and broadcast to clients, or have the server vet (and correct) things that are wrong. This involves a lot of complexity and a performance cost.

It was something we had discussed, but currently I would not recommend or advocate the game as a PVP experience, unless you trusted the people you were playing with to not use hacks or mods, or to cheat their experience.