about 1 month ago - Icarus - Direct link

Transcript (by Youtube)


0s um Lou do you want to show them the the
2s great hunts blueprints
4s maybe uh I can
7s actually did you see a new hold on
9s Master Chief said did I see a new tab in
11s the oi device you did and I can show it
14s to you right now
16s actually um so in the oi in the oei the
20s orbital exchange interface um you can
23s now obviously yeah you show them there
25s yeah and click request and if you notice
29s up the top we have load out workshop and
33s biolab biolab is new biolab has been a
37s tab that has been teased and in the um
40s oei for a while now but nothing has
42s happened but I can click
46s that welcome to norx
49s everyone norx is the uh Black Market uh
54s is a black market
56s organization um and God I wish I had I
58s wish I had a narrative here to really
61s get in here but they're basically a
62s black market organization for um hunting
65s big game and doing stuff like that um
68s each of the world
70s bosses
72s have a weapon attached to
75s them the blood moon here is a revolver
79s for the black
80s wolf um the claw fire is a rifle for the
85s Scorpion the sand Slinger is a giant
89s crossbow that shoots javelins as part of
92s its uh ammo um that is from the
96s sandworm we have the magma surge which
98s is a flamethrower from the lava Hunter
101s we have the Slugger which is from our uh
104s newest uh World boss which is a
109s um uh it's a it's it's a slime grenade
113s launcher is the best way to put
115s it um the Slate Smasher is off our one
120s of our World bosses this is off the
122s Golem World boss we have the frost
124s breaker which is a sledgehammer from the
128s uh uh Mammoth on um on Prometheus yes
135s thank you thank you very much I need
136s that um and uh lastly we have the ape
140s Hammer which is from the one that we are
142s doing now um some would say the best I
146s wouldn't know if some would say but I
148s would definitely say it's the best
150s because I am a little bit biased and the
152s uh Behemoth Hammer is um what who
155s created that I like the the Behemoth
159s Hammer is my design it's the first thing
161s that I have designed for the game but
164s someone said is it a 100% drop rate
168s well no so how the weapons work is they
172s are not based on drop rate they're based
174s on biomass so uh you guys can see that
178s on the right hand side um uh there is
182s biomass based around um each of the each
186s of the creatures um and killing those
189s creatures grants you some biomass um you
192s can then use it to buy the weapon um and
196s then once you buy the weapon you can
198s then add attachments to the weapon now
202s this is a massive massive deal because
205s how it works is each if we uh Mouse over
209s the blood moon here the pistol this is
210s Jake's favorite um if you masse over the
213s pistol here this is um an amazing yeah I
218s know a lot of money um this is uh an
221s amazing uh
223s revolver
224s but in
227s here each upgrade each weapon has four
232s uh where's the button each of these
234s weapons has four upgrade slots and in
237s each of the slots there are three
239s upgrades and in how many upgrade combos
242s are there um why' you put me on the spot
245s like that I I know do you not know I
247s don't know if to drop my head 81 81
249s combinations 81 combinations per weapon
252s I'm pretty sure per weapon okay okay
255s okay okay okay I was like they should be
256s way more than that per weapon anyone
258s combos okay um each of these sections
261s will change how the gun looks or how the
263s weapon looks um and they will add
267s different stats some of them are really
269s cool some of them are
274s wild um so for example we have we have
277s this one right the the um the muzzles
280s for the uh for the revolver um you know
283s Shadow P Critical Hits hit harder and
286s reduces threat so you have plus 25 crit
288s damage and minus 20 perceive threat
290s pretty good um blood pla uh uh cause
294s bleed on hit 50% chance to cause bleed
296s on hit with attacks that's pretty cool
298s as well and then still po of course
301s immobilize on hit 25% chance to
303s immobilize on hit with attacks cool
305s that's great those are really good ideas
307s and they're all really amazing but then
309s we get into kind of the ridiculous stuff
313s uh where is it um work in progress uh
317s there's a chance to summon a wolf who
320s attacks your target that you're hitting
323s cuz that's going to be the say that's
325s that's kind of insane um there's also a
326s fun one that I can show you on the sand
328s Slinger um which is is where is it
333s uh pheromone spine chance to summon a
337s friendly
338s sandworm some of these get kind of out
341s of hand and I love it I love this it was
345s something that we really had to work on
347s when we were first um pitching a lot of
349s these um pitching a lot of these weapons
351s was these are legendary weapons people
353s are going to want to grind for them
354s people want to do like crazy stuff with
357s this um so so push the boat out make
362s them make
364s them like crazy and then if they're too
367s crazy we can pull it back slightly but
369s like go way off the deep end with them