over 1 year ago - Rocket - Direct link
We specifically changed the game to better support people to get into the game files and mod/adapt the game to what they might want to do with it. Defining the difference between a cheat and a mod is pretty much impossible.
over 1 year ago - Rocket - Direct link
Originally posted by Diedel: And i personally am very happy for this, being able to mod games is a HUGE extensions to the lifetime of many games for me.
It's a shame we aren't, currently anyway, better able to support mod integration as well. There are some truly outstanding mods, but because it is not quite as easy as visiting the workshop it means many miss out on seeing some amazing creations. When you look at what life games like KSP and RimWorld have gotten from mods, it really shows what they do for a game.

Currently we have our hands so full with the current roadmap it can be difficult for us to look for time to rework what would be needed for more streamlined mod support.