almost 3 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
almost 3 years ago - sknightly - Direct link
This week’s new missions include another of our stockpile missions, popular with farmers and resource gatherers, plus a Hardcore mission to repair a broken dropship. Beware: on Hardcore missions, respawn pods are not available. As always, we've included several fixes and improvements for good measure.

Two New Missions ADVANCED ORDER: Stockpile SUPPLY MUNITIONS AND ADVANCED CONSUMABLES



//OPERATOR: Sinotai //BIOME: Arctic //BACKGROUND: The Operator is extending an orbital station in preparation for new personnel. Requires raw materials urgently. //MISSION: Reach loading zones, establish processing systems, and supply pods with requested resources. //TERMS: Cargo pods will be dispatched to two locations.

VOYAGER: Recovery PROSPECTOR WILL BE BRIEFED ON PLANET


Discord user: BossLady

//OPERATOR: ACS // BIOME: All // BACKGROUND: <REDACTED>. // MISSION: Contractors will be briefed on planet //TERMS: Fallen prospectors must be revived by team. No drop pod respawns. //RATING: Hardcore


Discord user: HEFFY

HOTFIX Version: 1.1.1.89682
  • Removed 'Search for Parts' mission stage in VOYAGER: Recovery mission and replaced it with a 'Salvage' stage.
  • Changed Oxygen Paste requirement for ADVANCED ORDER: Stockpile mission to just Oxite due to limited availability of Oxygen Paste ingredients.
  • Fixed issue with ADVANCED ORDER: Stockpile mission ending with an erroneous objective marker.
  • Fixed rare issue when reloading VOYAGER: Recovery mission objective progress.

Version: 1.1.1.89672
  • Added new mission VOYAGER: Recovery
  • Added new mission ADVANCED ORDER: Stockpile
  • Added refrigeration (food spoilage modifier) to Stockpile Cargo Pod inventory.
  • Fixed issue where modifiers to food spoilage rates on cargo ship inventories were not applied on resuming a drop.
  • Fixed issue where the cosmetic options for the host player could be displayed incorrectly.
  • Fixed unintentional change causing the extractor to operate significantly slower than intended.
  • Fixed 'Rifle-Reup' Talent which was making rifle reloading slower instead of faster.
  • Fixed issue any object that consumes fuel would sometimes not stop consuming fuel when they had finished working.
  • Fixed issue where carrots could not be placed in the Icebox / Fridge.
  • Removed ability for glacier expedition to have randomized item locations to attempt to address issues over database reload issues.
  • Fixed issue where server only would run meta deposit emptied visual effects when meta deposit wasnt empty.
  • Fixed long term survey incorrectly not recording the collect location quest marker.