about 2 years ago - rocket2guns - Direct link
As part of Week Thirteen's update we released a new crash reporting tool. The community responded by providing us with excellent data, allowing us to find and solve five really serious crash issues. The three top reported crash issues have now been fixed.

We apologise in advance for the disruption caused by downloading the update, as verification can take some time due to how Unreal Engine packages our game files, and steam processes those. We are working with Epic and Valve to assess our approach, to see what we can do to alleviate this issue.



We will work as fast as we can Pushing an update is extremely disruptive for players and we don't do this lightly, but as part of our commitment to address launch issues and give you the game you deserve, we wanted to get these fixes out without delay.

Crash and Stability Fixes


If you experience a crash, don’t ignore the window that can popup. Please do “Send and Close.”

Please write a message to us about what you were doing right before you crashed, whether you were the host or client, if you were playing offline, and whether or not you’ve experienced this crash before. Then, Send and Close.

Using the Unreal Engine crash reporter is really useful and will help our developers better pinpoint the cause of the crash and fix it faster.

Detailed Changelog v1.1.4.92247
  • Fixed a crash that would occur when attempting to craft recipes
  • Fixed a crash that would occur when items where linked to inventories where initialized, when spawning and item in the players hand, placing an item on their backs, light slot
  • Fixed a crash related to voxel replication where voxels would crash upon setting their material (This is a big one, our largest crash numbers by far)
  • Fixed a crash which could occur during dropship descent that was cause by player initialization timing
  • Fixed a mission bug where the Wet Work: Extermination where the boss would not emerge from the Den and would not respawn when players leave the area and come back
about 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
about 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
about 2 years ago - rocket2guns - Direct link
As part of Week Thirteen's update we released a new crash reporting tool. The community responded by providing us with excellent data, allowing us to find and solve five really serious crash issues. The three top reported crash issues have now been fixed.

We apologise in advance for the disruption caused by downloading the update, as verification can take some time due to how Unreal Engine packages our game files, and steam processes those. We are working with Epic and Valve to assess our approach, to see what we can do to alleviate this issue.



Pushing an update is extremely disruptive for players and we don't do this lightly, but as part of our commitment to address launch issues and give you the game you deserve, we wanted to get these fixes out without delay.

Detailed Changelog v1.1.4.92247
  • Fixed a crash that would occur when attempting to craft recipes
  • Fixed a crash that would occur when items where linked to inventories where initialized, when spawning and item in the players hand, placing an item on their backs, light slot
  • Fixed a crash related to voxel replication where voxels would crash upon setting their material (This is a big one, our largest crash numbers by far)
  • Fixed a crash which could occur during dropship descent that was cause by player initialization timing
  • Fixed a mission bug where the Wet Work: Extermination where the boss would not emerge from the Den and would not respawn when players leave the area and come back