over 1 year
ago -
Last Epoch
-
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1s | hey there Travelers I'm Judd kobler game |
---|---|
4s | director for last Epoch and today I'm |
6s | thrilled to bring you the highlights of |
7s | our long-awaited multiplayer update |
9s | patch 0.9 convergence mark your |
12s | calendars bring a friend and get ready |
14s | to experience a Terra in a whole new |
15s | light convergence drops on March 9th |
19s | for the first time in last Epoch you'll |
21s | be able to Adventure through time with |
22s | up to four players in your party adding |
25s | friends and grouping up is easy and you |
27s | can start playing together right from |
28s | the start of the campaign we've upgraded |
30s | all in-game content including the arena |
32s | Dungeons and the monolith of Fate to |
35s | ensure that group play feels great for |
37s | example in the monolith we've introduced |
39s | a new Echo completion system that |
41s | ensures Fair rewards for the full party |
43s | and in the arena we've introduced a |
46s | group ready check to allow parties to |
47s | strategically proceed to the next Arena |
49s | wave set when the whole party is ready |
52s | in multiplayer the loot you find drops |
54s | per player so you're not having to |
55s | compete for the same items on the ground |
57s | additionally if you find an item that |
60s | would help your allies you'll be able to |
61s | gift items to your party members who are |
63s | fighting alongside you we will be |
66s | expanding trade beyond what is in patch |
67s | 0.9 with our new item faction system |
70s | announced recently there is a link in |
72s | the description with all the details |
73s | with multiplayer dropping on March 9th |
76s | we are looking forward to seeing what |
77s | powerful team compositions you put |
79s | together with your party we hope you |
80s | enjoy slaying the enemies of a Terra |
82s | with your allies |
84s | while you're crushing enemies alongside |
86s | other Travelers you will notice a whole |
88s | host of upgrades we've made to increase |
90s | the impact and polish the feel of combat |
92s | in last Epoch we've added new win hid |
95s | visuals to enemies visual impacts now |
97s | have directionality carrying the weight |
99s | through from your swing or spell cast |
100s | death effects have been updated to |
102s | correspond with the elements that are |
104s | used on the killing blow elements |
106s | applied to enemies displayed nicer on |
107s | enemy models and many enemies have had |
109s | death and stun animations significantly |
112s | improved all of these updates combined |
114s | make slaying enemies in a Terra feel |
116s | much more satisfying |
118s | if you are returning to a terror from |
120s | our last update prepare to see the world |
122s | come to life like never before our our |
124s | team has been hard at work and there is |
126s | an overwhelming amount of new visual |
128s | upgrades coming in conversions |
130s | for example the dialog system has been |
133s | updated across the game to include |
134s | better ux and beautiful new NPC |
136s | portraits allowing you to get to know |
138s | the iconic cast of characters a little |
140s | better many environments across satara |
143s | have received new tech that makes their |
144s | visuals come to life and this new tech |
146s | will continue to be extrapolated in |
148s | future patches in addition to the many |
150s | new environment visual updates we're |
153s | introducing 15 updated or newly added |
155s | enemies tons of skill VFX improvements |
158s | and 14 entire new gear set visuals |
161s | across all classes there are also new |
163s | player summon models and animations in |
166s | addition to completely updated animation |
168s | kits for both the prime list and acolyte |
171s | all of this together results in the last |
173s | Epoch gameplay feel that you've never |
174s | seen before and one that we're all very |
176s | excited for our players to experience |
179s | convergence will also be bringing a |
181s | number of new powerful build shaping |
183s | uniques for you to hunt down including |
185s | the harbinger of stars this new unique |
187s | belt enables any class to have the |
189s | chance to cast meteor when Landing a |
190s | Critical Strike we've already seen some |
192s | very interesting builds created with |
194s | this belt in early testing like meteor |
197s | the new hand of judgment gloves can |
199s | bring holy Justice into the palm of your |
201s | hand giving your unarmed Paladin Divine |
203s | strength allowing you to slam your fist |
205s | into the ground to cast judgment which |
207s | will scale area and damage by stacking |
209s | Attunement |
210s | finally gelker's blast knife captures |
213s | the power of the rogue's detonating Aero |
215s | ability and infuses it into a melee |
217s | strike transforming your Marksman into a |
219s | bomb slinging assassin these are just a |
222s | few examples of some of the new uniques |
223s | you'll be able to wield on March 9th |
225s | that should you be lucky enough to find |
226s | them check out the full list in our |
228s | patch notes |
230s | ailments have undergone significant |
232s | changes that will make them more easily |
234s | understood and bring their effectiveness |
236s | against bosses and packs of low-held |
238s | enemies more in line namely by reducing |
240s | the duration that the full effect would |
242s | take place over and will Now display the |
244s | full amount of stacks applied to enemies |
246s | the balance of all elements have been |
248s | updated in a number of ways which are |
250s | also detailed in the patch notes since |
252s | our last release depths of a Terra we've |
255s | put a significant amount of work into |
256s | improving performance across the game |
259s | Baseline frame rates in zones and |
261s | performance when using abilities have |
263s | been greatly improved especially among |
264s | stabilities that were noted as poor |
266s | performing in earlier patches while this |
269s | update does bring significant |
270s | improvements to Performance will |
271s | continue to make improvements to |
273s | Performance in future patches as well |
275s | we'll also be shipping an early version |
277s | of the MTX system with this update while |
279s | you won't be able to buy anything new or |
281s | access the shop just yet you'll finally |
283s | be able to equip Cosmetics that you own |
285s | through previous supporter pack |
286s | purchases |
287s | I'll also take this opportunity to |
289s | reinforce our commitment that last Epoch |
292s | will never sell items that Grant player |
293s | power we've taken a hard stance against |
295s | this and will continue to Champion that |
297s | stance into the future with that said if |
300s | you have fun ideas for how certain |
301s | skills pets or armor could be reskinned |
303s | we'd love to hear them |
305s | as we conclude I would like to address |
307s | and provide some context to the recent |
309s | Gap in our releases developing server |
311s | authoritative multiplayer with a smaller |
313s | but growing team has come with plenty of |
315s | challenges including the need to rewrite |
318s | systems so that they're ready for scale |
319s | and admittedly that took much longer |
321s | than anticipated this much more complex |
324s | way to enable multiplayer with server |
326s | Authority will allow last Epoch the |
328s | future options and benefits that we feel |
330s | is important including competitive |
332s | features that are hard to cheat better |
334s | protected accounts and characters and |
336s | the ability for us to ensure that |
337s | gameplay is smooth by providing top tier |
339s | servers and players not having to rely |
341s | on peer-to-peer connection which may be |
343s | slow or intermittent with this enormous |
345s | development Milestone behind us and |
347s | having an expanding team we will be |
349s | releasing content more frequently and |
351s | for years into the future including |
353s | additions to itemization in-game further |
356s | story content classes are much |
358s | anticipated item faction system and much |
361s | more |
362s | I want to sincerely thank you all for |
364s | your continued support it's an absolute |
366s | dream for the 11th Hour games team to |
368s | reach this Milestone after coming from |
370s | an after hours passion project Five |
372s | Short years ago we hope you enjoy |
374s | playing last Epoch with your friends as |
375s | much as we have and we'll see you in a |
378s | Tara |