Be careful, even though it writes one tab costs 170k i actually paid like 400k for it... and i only noticed this bug after 3 tabs, now i am broke again
External link →Be careful, even though it writes one tab costs 170k i actually paid like 400k for it... and i only noticed this bug after 3 tabs, now i am broke again
External link →This happened momentarily while people were still on servers (mostly town servers) that were alive still right after the patch dropped. This should no longer be the case. Apologies for the inconvenience for anyone that paid the previous patch gold amount for a stash tab during that time - we're discussing how we can handle that better going forward which may just be a momentary bit of downtime so we can spin down all servers and bring them back up under the new version.
(We're working to add an in-game chat announcement feature so we can say things like "servers are coming down momentarily in 15 minutes")
Thanks for the reply! I am not an expert on this topic,but why is it possible to join to a server that has older version then the client? I think if you didn't allow that to happen, that would solve the issues, and you wouldnt need to shut down everything all at once.
Yea. Essentially some people were still sitting in an old server version since we didn’t force people out of the game/out of an old server. Something we need to account for going forward
And this does nothing to rectify the issue though, the gold is still deleted by the server and lost. What I'm wondering is how it was even possible with a freshly patched client to enter a town that was running on the old version of the game in the first place.
Any instanced game I've played before have not allowed this to happen.
Town Servers stay alive because people are in them. We just need to account for it going forward. Apologies